Board Games | Strategy Games
Aeon's End: Legacy of Gravehold
Aeon’s End: Legacy of Gravehold is the second legacy game in the Aeon’s End line of games. Legacy of Gravehold has a deeper, more immersive narrative with branching paths. After each game, players will receive experience. They will spend that experience on enhancement stickers, those along with player cards will allow the players to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle. Legacy of Gravehold has more than twice as many mages as all previous base sets, and more than twice as many nemeses as well.
$139.00$98.00
Dreadful Meadows
Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?Ages13+1-4 players30-60 min or less play time
$70.00$50.00
Castles of Mad King Ludwig
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards. After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins.
$63.00
Nimalia
Design the best Animal Sanctuary!Nimalia is a game of drafting and simultaneous action selection. Each round you’ll draw 3 cards, place one, and pass the others. Each card contains 4 biomes, and each biome contains an animal. When you place a card, you have to cover AT LEAST one previously placed biome. Thus the whole Sanctuary must fit in a 6 by 6 grid.Nimalia will appeal to anyone who likes animals, drafting games, and visual puzzles.CONTENTS:• 4 Player Tokens• 4 Color Reminder Tokens• 11 Double-Sided Objective Cards• 60 Animal Cards• 5 Score Track Cards• 1 Round Card
$28.00$17.00
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory. Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories. With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times. Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.
$56.00$38.00
Century Big Box
Three Incredible Games, One Century Big Box! The groundbreaking trilogy of Emerson Matsuuchi returns in a big box format, containing all three original games in one convenient place. Each game stands alone, but you can mix and match the games for greater challenges! The Century Collection takes you on a global journey, exploring unique trading methods while traveling to find the perfect mix of spices. The brilliance of the design of this trilogy is still such an incredible accomplishment to this day!
$112.00$89.00
Fairy Ring
Enter the Dream of a Midsummer Night.In Fairy Ring, Create a mushroom village to house the fairies in the clearing.Guide your Fairy carefully, from village to village, through the fairy ring to gather as much mana as possible. You have two seasons to develop your village before winter begins. Each decision counts towards winning the game!Illustrated by Maud Chalmel, Fairy Ring is a tactical, interactive, and original  game, immersing you in a world of enchantment and strategy. This drafting and  movement game promises you matches full of surprises! ENCHANTING GAMEPLAY: Dive into a Midsummer Night’s Dream in Fairy Ring, where you craft a magical mushroom village and guide fairies to gather mana across two seasons. BEAUTIFULLY ILLUSTRATED: Experience a world of enchantment through the stunning artwork of Maud Chalmel, bringing the fairy ring and its inhabitants to vibrant life. STRATEGIC DEPTH: Every decision influences your journey through the fairy ring. Develop your village with tactical precision for a chance to win the game. INTERACTIVE & ORIGINAL: Engage in strong player interaction with a blend of drafting and movement mechanics, ensuring no two games are alike and full of strategic surprises. FLEXIBLE GAMEPLAY: Offers a variant for players seeking a twist, providing versatility and replayability. Perfect for those who enjoy mixing up their game nights with new challenges. Contents: 66 Mushroom cards 4 Village boards 4 Fairy standees 12 Objective markers 4 score wheels 50 mana tokens 1 First Player tile 4 Objective cards 4 player aids 1 rulebook
$49.00$45.00
Nova Era
An accessible Civilization game for players who enjoy a deep economic, building experience but do not want the heavy complexity of other similar games. This game attempts to fill the gap for simpler Civilization games compared to the market’s more recent complex entries like Tapestry. Accessible gameplay, deep decision making, great replayability, beautiful artwork. ACCESSIBLE CIVILIZATION STRATEGY: Nova Era offers a streamlined civilization-building experience, combining economic strategy and resource management with accessible gameplay for both new and seasoned players. BUILD & EXPAND YOUR EMPIRE: Enjoy the excitement of empire-building without the overwhelming complexity; make impactful decisions, manage resources, and expand your territory in a competitive and engaging game. DEEP STRATEGY, SIMPLE RULES: Designed for players who love strategic depth but prefer a lighter learning curve, Nova Era balances decision-making with easy-to-understand mechanics for smooth gameplay. HIGH REPLAYABILITY: Each game offers unique challenges and different paths to victory, ensuring Nova Era is a game you’ll want to play again and again for varied and exciting experiences. BEAUTIFUL ARTWORK: Immerse yourself in the beautifully illustrated world of Nova Era, enhancing the experience of building and managing your civilization. Contents: 1 Rulebook 198 cards 1 Central game board 15 dice 4 Player Dashboards 4 Scoring markers 1 Dice bag 4 Unrest tokens 85 Tokens 4 Disaster markers 1 Dark Age marker 1 Round marker
$49.00$39.00
Inferno
Abandon Hope All Ye Who Enter Here In the Divine Comedy, the poet Dante Alighieri enters Hell in search of his beloved Beatrice. Guided by Virgil, he descends through the nine circles, witnessing how each sinner is eternally punished in a manner as horrifying as the sin they committed in life. Inferno is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues. Each turn consists of two phases: Inferno Phase: The player advances a soul through Hell, earning Infamy Points if they successfully guide it to its corresponding circle. Florence Phase: The player must choose between: Playing an action at a city location (adopting a street urchin, building a new level of the family tower, or inviting home an illustrious character, among others). Exposing a sinner, who is executed, and their soul is led to Hell. By doing so, the player advances on the Hell registry, which keeps track of everyone’s supplied souls. With each death, Dante takes a step closer to his descent. When he reaches the gate that will lead him to Purgatory, the game ends. The player with the most Infamy Points is declared the winner and deemed untrustworthy.
$106.00$89.00
Emberheart
The mystical island of Emberheart is home to the last dragons. They were living in harmony with the villagers until poachers from the Distant Lands arrived to capture, raid, and plunder. To keep the island safe, the Dragon Ambassador now seeks the King’s support. As one of the King’s champions, your mission is to join forces with the villagers, rescue and protect the dragons, and stand against the evil poachers. Emberheart is a quick-playing, medium-weight worker placement game for 2-4 players. As one of the King’s Champions, your task is to recruit heroes, rescue dragons and expand their preserves, train your own dragon companion, and oppose the roaming poachers. On your turn, you can either take an Aide token (granting you a unique bonus for the round), or send a party of hirelings to one of the locations on the island. The number of hirelings you send matters just as much as where you send them: the more you commit to a location, the earlier you get to choose from its limited rewards, and the less likely your opponents are to outbid you with a larger party. There are various hirelings at your disposal: Grunts are versatile but single-use, while Scouts, Rangers and Wardens are permanent, but limited to specific locations. Your Dragon Companion can also join a party of hirelings as you place them, giving them various bonuses based on how you trained it. The locations’ rewards allow you to recruit Heroes with unique abilities, rescue Dragons from the poachers’ grasp to get them to safety in matching Preserves, and launch counterattacks against the poachers. In the heat of some actions, and during the Poachers’ Raid at the end of each round, you may get burned, and advancing too far on the Flame track will take its toll at the end of the game. Rescuing Dragons, recruiting Heroes, training your Dragon Companion, and keeping your Flame low will earn you Glory at the end of the game. After five rounds, the Champion with the most Glory wins, inheriting the title of Dragon Ambassador.
$55.00$47.00
Aeon's End: Southern Village
Southern Village is an expansion for the cooperative Deck / Bag / Pool Building game Aeon's End. This expansion features two mages, one nemesis, and several new player cards and treasures.
$28.00$21.00
Abyss
The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.2-4 playersAges 14+30-60 minute play time
$70.00$66.00
Beyond the Sun
As Earth begins to die, it is time for humanity to look Beyond the Sun. The faction leaders that once ruled the planet separately, now work together to develop cutting-edge technology and explore the depths of space. However, only one leader will truly reign supreme in these new worlds. Will it be you?Players take turns to take an action available on the technology board, then produce resources. As more technologies are researched, more actions become available to the players. Actions allow players to improve their economy, move spaceships, colonize systems, and research new technologies. Those actions belong exclusively to the player who discovers them until the other players catch up! The game ends when a number of achievements are fulfilled, and the faction with the most points claims victory!GAME FEATURES★ Innovative technology tree — Each developed technology feeds into the next available technology. Dozens of variable tech cards are included which makes the possible technological advancements different from game to game.★ Resource cycle of life — The game features a unique cyclical economic system that provides interesting challenges. Should you produce more money to grow your economic power or more food to increase the population needed for further expansion?★ Multiple paths to victory — Become a technological powerhouse, build an impressive fleet of warships, or colonize the most planets. All possibilities are open to you as you strive for the ultimate triumph!
$118.00$71.00
ISS Vanguard: Deadly Frontier Campaign
A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.
$153.00$91.00
Mercurial: Deluxe Edition
Discover a new age of spell crafting in the fantastic world of Mercurial! Exert control over chaos in this game of dice-manipulation and magic-making. Draft Alterations to shape your Elements which you'll use to forge Spells. Combine and cast these Spells to generate enough Ruin, Restore or powerfully balanced Myst to perform Heroic deeds that earn you victory points. This exclusive Deluxe Edition includes everything from the Standard Edition, plus the following:- The Challenger Expansion, adding new content and new play modes (co-operative & automa).- An alternate art slipcase- Gold foil token upgrades- Two metal coin upgrades- Three art prints
$84.00
Aeon's End: The Nameless
The Nameless ever encroach on the last bastion of Gravehold. To defeat the dark, one must first become it. The Nameless is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features two new nemeses, and one new breach mage, as well as new gems, relics, spells, and minions.
$28.00$21.00
Aeon's End: War Eternal
Gravehold remains the last bastion of The World That Was. As the otherworldly incursions from the creatures known only as The Nameless intensify, a cadre of strange survivors emerge from the void itself. Will they be Gravehold's salvation or its undoing? War Eternal is a standalone game compatible with the cooperative deck-building game Aeon's End. Players struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and an all-new cast of dynamic characters. Featuring a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack and deck management rules that require careful planning, War Eternal can be played alone or combined with other Aeon's End content for a game experience like no other.
$84.00$59.00
ISS Vanguard: Lost Fleet - Stretch Goals
The Lost Fleet is a continuation of the best-selling board game ISS Vanguard, offering players multiple new options and a complex, intriguing plot. Many years after Vanguard's initial journey, the global government is shocked by frightening news: Earth's most modern ships have disappeared in mysterious circumstances. The sole remaining interstellar spaceship, the good-old Vanguard, is swiftly refitted to embark on a rescue mission. Little do the crew know that they are about to stumble upon one of the Universe's darkest secrets EXPANSIVE CONTENT UPGRADE: The ISS Vanguard Stretch Goals Expansion enriches your gameplay with a wealth of exclusive content and add-ons. VARIETY OF MISSIONS: Immerse yourself in varied missions and challenges, each designed to add depth and excitement to your interstellar journey. EXCLUSIVE COMPONENTS: Enjoy unique game components not available in the base game, enhancing the diversity and replayability of your space adventures. SEAMLESS INTEGRATION: These new elements blend flawlessly with the ISS Vanguard base game, maintaining the game's balance while expanding the universe. ENDLESS ADVENTURE: Experience new layers of strategy and exploration, keeping your ISS Vanguard sessions fresh and engaging with each playthrough.
$96.00$56.00
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$77.00$62.00
Aeon's End: Origins Expansion
Wave 7 Expansion for Aeon’s End content revealed in the Past and Future kickstarter campaign. Includes: Aeon’s End: Origins delves into the origins of breach magic, revealing that magic is not solely the domain of humanity. Set thousands of years ago, the expansion follows a young scientist who embarks on a solitary journey into the wilderness to unlock the secrets of the phoenixes and their enigmatic breach magic. However, her quest for knowledge leads her into a perilous encounter with a Nameless entity that feeds on the fabric of time itself, posing a grave threat to her and her discoveries. This expansion for Aeon’s End introduces a wealth of new content, including new market cards that offer players fresh strategies and options. Additionally, players will face off against a new nemesis, confront challenges with a new mage character, and explore the intricacies of breach magic with the inclusion of the Pet Phoenix sideboard and the Phoenix deck. With its immersive storyline and innovative gameplay elements, Aeon’s End: Origins promises to captivate players as they unravel the mysteries of magic and confront ancient adversaries. One new nemesis, 4 new market cards, 1 new mage mat and deck and 1 pet phoenix sideboard and deck.
$28.00$21.00
The White Castle: Matcha
A new board and more actions for The White Castle are within reach! Matcha incorporates a ton of new components that add even more variability toyour game: a new bridge, new dice, new spaces to win influence and obtain resources, a Tea House, geishas, and the chasen, which are extra resources. But even more exciting is the extra turns that give you more opportunities to earn influence. Are you ready to return to the Himeji Castle and master the subtleties of the tea ceremony.
$42.00$34.00
Federation: Piracy Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Federation: Piracy expansion is made up of two modules: the Piracy module and the AI Assistant module. Both of them can be played together or separately. The purpose of these modules is to bring more dilemmas to players. They also allow for a new asymmetry decided by the player and not imposed. The box also contains the Solo mode. The Solo mode can be played with the basic box and also with the 2 modules of the Expansion.
$63.00$54.00
Etherstone
In Etherstone, players embody faction leaders uniting forces to avert the impending extinction-level event, striving to gain the most victory points through various means, such as summoning cards, overcoming Threats, and utilizing their abilities as effectively as possible. IMMERSE YOURSELF IN NOBURA: Explore the story of Etherstones, where life and destruction clash on a mystical planet, and unite factions to prevent extinction. EVOLVING STRATEGY GAMEPLAY: Draft cards, roll Etherstone dice, summon Followers, cast Rituals, and overcome threats in this dynamic strategy card game. UNIQUE LEADERS WITH ASYMMETRIC POWERS: Choose faction Leaders with distinct abilities, life points, and strengths to shape your strategy and lead your forces to victory. MULTIPLE PATHS TO VICTORY: Gain victory points by summoning cards, defeating threats, or leveraging dice and card effects—ensuring no two games are the same. FOR 2-4 PLAYERS, AGES 14+: Perfect for strategy enthusiasts, Etherstone offers deep tactical gameplay with dice drafting, card summoning, and endless strategic choices. Contents: 75 Entity cards 18 Threat cards 13 Leader cards 5 Etherstone dice 4 Dice display tokens 4 Life dials 80 Etherstones (in 4 different colors) 32 Victory points tokens 32 Counter tokens 8 Void pacts 1 Endgame trigger token 4 Player aid cards
$67.00
Spirits of the Forest
In Spirits of the Forest, players represent the four elements that nourish the forces of nature. Up to four players compete to acquire the most spirit symbols, as they score nature points for having the majority of each spirit. The winner is the player with the most nature points at the end of the game. Contains: 1 Box with foil logo, 1 Rulebook, 14 Cardboard Favor tokens, 48 Cardboard Spirit tiles, 1 Cardboard Single Player card, 12 Player plastic transparent Gemstones
$31.00$23.00
Kutná Hora: The City of Silver
Join other ambitious guild leaders in mining and developing the famous City of Silver during its period of rapid economic growth and expansion in the 14th century — from the first discovery of silver near the cistercian monastery to the construction of Kutná Hora, which quickly became one of the most important cities in central Europe.Kutná Hora is a historical, asymmetrical city building euro game for 24 players that features a real-life supply and demand experience where every action you take has an impact on the game's dynamic economic systems.Mine ore and smelt it into a fortune of silver for expanding this beautiful historic city, but take care to balance your personal goal advancement with the need to further the city’s growth. Everything is connected, and sometimes the path to personal victory relies on the prosperity of the many.
$84.00
Federation: President of the Senate Meeple
Upgrade your standee to a full color Wooden Meeple!Federation Game Sold Separately.
$3.00
Barcelona: Passeig de Gràcia
Barcelona: Passeig de Gracia introduces to the game pedestrians walking along the sidewalk between Gràcia and Barcelona. This expansion provides the additional sideboard with a new mechanism - pedestrian dice that will provide bonuses based on their joy value, as they progress on the sidewalk. Solo variant for this expansion is included in the rules.★ Classic approach to city building, euro-style game with modern twists that give the gamers many meaningful choices and strategies to try out★ The new elements brought by this expansion are pedestrians who walk along the Passeig de Gracia enjoying various amenities there. The more pleasant their walk, the bigger the rewards you gain once they reach their destination.★ Simplicity in available actions, correlated with the deepness of strategies in the game — your perfect easy to learn, hard to master gem!EXPANSION CONTENTS• 1 Passeig De Gràcia Side Board• 8 Amenities Tiles• 20 Hexagonal Cobblestones• 3 Action Tiles• 2 Cerdà Scoring Tiles• 2 Modernisme Tiles• 9 Public Service Tiles• 4 Sagrada Família Tiles• 1 Sidewalk Overlay Tile• 8 Pedestrian Dice
$28.00$21.00
Adulthood
Adulthood (designed by Johnny O'Neal) is a game of making it in the modern world. Live your best life in Adulthood! Every turn, this game challenges 1-4 players to spend Time and Energy to generate Money, Happiness, and positive Impact. Choose a career, seek out Experiences, find a Partner and try to spend time on Wellness while dealing with unexpected Life Events. Find your bliss or make a difference...just do whatever it takes to prove you're the best adult!
$42.00$37.00
Cubitos
Players take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or you could bust!
$84.00$67.00
Century: Eastern Wonders
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out exotic lands. This led to the discovery of the famed Spice Islands where the most valuable spices of the world were found. This discovery also led to further exploration, competition....and later, war! During this time of prosperity and opportunity, you find yourself traveling on the high seas in search of these exotic wonders. As a merchant and privateer representing your nation, you seek to control this region for glory and profit. Your journey continues in the Far East... Designed by Emerson Matsuuchi, Century: Eastern Wonders invites fans to return to the exciting world of spice trading as players take to the high seas in the role of merchants seeking to prosper in the exotic Indonesian islands. Century: Eastern Wonders offers new, satisfying game mechanisms that provide infinite replayability and countless strategies. Century: Eastern Wonders can be combined with Century: Spice Road to create a new gaming experience called Sand To Sea!
$56.00$32.00
Sorcerer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. This new character building game combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! At the start of the game, each player will create a unique sorcerer by combining one of the 4 Character Decks (which shows who you are) with one of the 4 Lineage Decks, (which represents the style of magic you inherited) and one of the 4 Domain Decks (which reveal where you honed your magical powers). Shuffle those cards together to form your Grimoire, which contains your dark magic and evil minions and you are ready to play! There are 64 possible deck combinations in the base game alone, each with a unique blend of skills and game cards. Every different match-up provides an exciting new game experience! If you want an even greater variety of possible sorcerers, just add on Character, Lineage and Domain expansion decks. The 2-4 player base set includes: Four 10 card Character Decks (Ariaspes, Miselda, Tegu, and Zevrane) Four 20 card Lineage Decks (Followers of Usir, Hellfire Cult, Keepers of Progeny, and Oberon's Kingdom) Four 10 card Domain Decks (Forgotten Temple, Haunted Forest, Outcast Sanctuary, and Screaming Coast) 12 skill cards One Blood Pool card Four avatar standees Four player boards Three battlefield boards Seven wooden tokens Eight custom dice Over 100 counters A full color rule book
$84.00$53.00
Boonlake
With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!
$98.00$60.00
Aeon's End: Past and Future
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End! Aeon's End: Past and Future includes two full expeditions: The Past Campaign and the Future Campaign. These narratives can be played in either order - Future first, or Past first. The expansion includes: - 10 New Mages- 6 New Nemeses- 18 New Market Cards- 15 Stop Decks- 10 Envelopes- 2 Narrative Booklets- 18 Card Dividers for Storage- All Tokens Required to Play Please Note: For expedition play, a copy of either Aeon's End: New Age or Aeon's End: Outcasts is required.
$84.00$61.00
Lords of Ragnarok: Valkyrie Hero
Brunhild is a ferocious valkyrie leading her Armies to glory, even for the price of their lives. But each heroic sacrifice only makes Brunhild stronger. To add Brunhild to the game, simply shuffle her Hero tray with all other Hero trays.
$14.00$9.00
Gnome Hollow
Since the beginning of time, gnomes have been the humble caretakers of nature. In secret they emerge from their underground homes to maintain meticulous rings of mushrooms known to the humanfolk as "fairy rings". But the work must be done quickly because as soon as a mushroom path is finished, the mushrooms are ready for picking. Who will be the cleverest gnome and harvest the most mushrooms by the end of the season? Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. But placing a tile and taking an action can create play combinations that are intensely satisfying. Players strategically place tiles and develop rings of valuable mushrooms. Once a ring is completed, they harvest each mushroom and eventually carry them to market to sell for the shiniest treasures available in the hollow. Small mushroom rings offer small rewards. Larger mushroom rings offer richer rewards! Completing a new circle automatically increases your score. The player board automatically calculates your growing score every time you move a ring marker to unlock your latest reward. This means that every completed mushroom ring offers new strategic choices and important bonuses for individual players. As you grow the garden, some rewards give players access to rare signposts. Once placed in completed rings, signposts become unique worker placement spots for any of the gnomes in the Hollow. Wildflowers are literally wilds and can complete any ring, or solve complicated problems during play. Planting them grants players a wildflower token. Other players can move to a flower as an action to collect that same wildflower token. When these tokens are placed into the individual player boards, these become a valuable set-collection strategy, while simultaneously building toward the end of the game. Gnomes visit the Pinwheel Market to fulfill mushroom orders to gain treasure in the form of bottle caps, buttons, feathers, crystals, and skeleton keys. Each card offers two options. You can choose to fulfill the top portion to grab a bit of treasure, or fulfill the bottom to gain the most. The white part of the card gives players a mushroom trade that can be used in future turns by visiting sign posts. Clever players will plan their strategy carefully, balancing the building of mushroom rings with trips to the market, as well as expanding their personal collection of wildflowers that grow across the garden. As the game progresses, it is as much about playing a beautiful game as it is a wonderful journey to strategically outplay your opponents. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures!
$71.00
AQUA: Biodiversity in the Oceans
In AQUA, your starting point is a hot spot that gradually becomes surrounded by expanding coral formations. These corals serve as habitats for small marine animals. By fostering biodiverse habitats, you can then create ideal conditions for attracting the largest marine animals. AQUA plays over 17 rounds. On your turn, you must take a new coral tile from the market and add it to your reef, then you may also attract animals to your ecosystem if you create the correct patterns of coral. At the end of the game, the player who grew the best coral formations and attracted the most large and small sea animals will score the most points and win. AQUA invites you to dive into the beauty and wonder of the ocean, delivering an incredible variety of gameplay experiences for the whole family.
$56.00$36.00
Knitting Circle
Knitting Circle™ is a stand-alone follow up to the hit spatial puzzle game Calico™! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments. Rounds are simple - collect yarn from the central basket and knit it into garments while trying to get your color combinations and patterns just right! Earn victory points by completing garments, adding buttons, and fulfilling bonus scoring goals. Along the way, your furry feline friend can help you out by reaching their grabby paws into the bag to secure you the best yarn! With variable scoring goals, and dozens of unique template cards, each game of Knitting Circle brings a new spatial puzzle to your table! CONTENTS 144 Yarn Tiles (24 each of 6 colors) 90 Button Tokens (30 each of 3 types) 84 Garment Cards (12-16 each of 6 types) 18 Unique Double-sided Request Cards 12 Grabby Paw Tokens 12 Ugly Garment Button Tokens 8 Knitting Needle Tokens 4 Unique Deluxe Wooden Cat Tokens 4 Unique Double-sided Player Boards 2 Unique Double-sided Central Knitting Circle Boards 1 First Player Marker 1 Deluxe Cloth Yarn Bag 1 Full Color Scorepad 1 Rulebook
$56.00$45.00
Invincible: Old Guard Expansion
Some of us have been protecting this world since the beginning. The backbone of civilization, whether the public at large knows it or not. No threat, no matter how deadly, is going to dissuade us now. We're ready for the fight. The first expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$28.00$21.00
Tiny Epic Pirates: Curse of Amdiak Expansion
In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!
$21.00$17.00
Paladins of the West Kingdom: City of Crowns
In City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy?This expansion adds new extensions for both the main board and player boards. Players have a new attribute to manage and new actions available on each turn.Contents: 1 Rulebook1 Diplomat Token4 Workshops4 Diplomacy Markers7 Board Extensions40 Muster Cards4 Ally Cards30 Negotiate Cards16 Paladin Cards6 Outsider Cards8 Townsfolk Cards5 King's Favor Cards2 King's Order Cards6 Tomesaga Co-op Cards Ages: 12+Players: 1-4Game Length: 90-120 min or less
$34.00
Weather Machine
Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 min or less. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.
$195.00$156.00
Beyond the Sun: Leaders of the New Dawn
Beyond the Sun: Leaders of the New Dawn. Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy. Thanks to the Omniweb Engine, a data-mining network that covers the entire population of the solar system, each faction can search with pinpoint precision for candidates with the exact skills and traits they need, both domestically and militarily. Can your faction find and groom leaders with the perfect combination of internal ingenuity and external prowess to rise above the others? Leaders of the New Dawn is an expansion for the Beyond the Sun Base game. Requires a copy of Beyond the Sun to play.
$56.00$39.00
Honey Buzz Deluxe Components
Replace various tiles and tokens from your standard edition of Honey Buzz with these deluxe game components!Contains: 24 Acrylic Nectar Tiles 15 Resin Pollen Pieces 1 First Player Marker 4 Fuzzy Forage Beeples 4 Wooden Fan Meeples
$42.00$25.00
Astro Knights: Savage Skies Expansion
In the lawless depths of space, crime and villainy run rampant. Space pirates terrorize the starry seas, raiding passing cargo ships and selling their ill-gotten gains on the black markets of Nassai IV.Now, the most feared pirate captain has found a buried treasure like no other. Two Star Cores. Will she use this power for evil? Or can the heart of an Astro Knight rest even in a vicious outlaw? Savage Skies continues the battle from the exciting base game. It brings a new nemesis, new minions, two new Astro Knights, and a new homeworld. The battle continues across another system as the Astro Knights continue to defend the universe!
$28.00$21.00
La Fleur: Rose Rococo Expansion
Add the allure of roses to your Château! complete Rose card objectives, and attract new Visitors to your blossoming garden. Features:Rose Market Board and Rose Objective cards to add additional paths to victory in La Fleur.New Visitors with Rose Allure type and another layer to the competition between players.2 New Artisans provide additional options when placing workers.5 Garden Feature cards to continue building your perfect chateau.17 New World Event cards add even more surprises to each round.
$35.00$27.00
Aeons End DBG: The Descent
"In her youth, Brama had a dream. A dream of a new city. A new home. Safe from the Nameless forever. But only terror lurks in the depths..." Aeon's End: The Descent is a standalone experience within the exciting world of Aeon's End, utilizing the familiar shuffle-free deck-building game system with a replayable narrative experience about the founding of Gravehold! Discover new mages and nemeses, along with the all-new "Friends & Foes" module, all of which can be played independently, while also being compatible with all existing Aeon's End content.
$84.00$61.00
Agricola 15
Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time. In 2022, in October at Essen SPIEL'22 these 15 years will be completed and we thoughtthat this game deserves a special anniversary edition. An edition, every lover, collectorand (future) fan will be proud of owning. Including former promo items which are longgone, an organized inlay not only for quick setup, but also for presentation and a sizewhich stands out in every collection. Celebrate with us 15 years of Agricola with this special limited anniversary edition! The 17th Century Was Not an Easy Time to be a Farmer. In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.
$195.00$126.00
Great Wall - Black Powder Expansion
Black Powder expansion brings new soldiers, hordes, and war machines to the game. Players will have new powerful options to choose from during play, but the invaders’ threat will also be greater. The invention of the black powder has changed the battlefields forever. Experience it yourself by employing powerful defensive machines and new units wielding deadly weapons. However, invaders learn fast, and they will use your own technology against you – you’ll have to face fearsome siege engines and their new formidable abilities.
$91.00$52.00
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