Board Games | Games with Solo Mode
Army of Darkness Board Game - Miniature Expansion
In "Army of Darkness," Ash Williams must retrieve the Necronomicon to return home. That's the object of this game too, find this before the undead do, as you defend Lord Arthur's Castle! A fun game for fans of the series, this board game has the unique opportunity to expand with custom miniatures for the Army of Darkness cast. Available as a separate expansion, these 40 miniatures are ready for you to paint them if you wish, and they are fully assembled and ready for play. The miniature boxed set comes with an exclusive King Henry playboard and miniature as an added bonus for hours of gameplay. This is a Tower Defense game, so it can be played as a single player too!
$83.00$71.00
Final Girl: Shriek Special Feature Film Expansion
Final Girl Special Feature (includes miniatures in the box). Mort the Teenage Dirtbag has come with one purpose and one purpose alone: to sow chaos. He brought masks of all his favorite Final Girl killers and began taking victims, one at a time, wearing a different mask each time. At the end of it, he would put on his own mask and kill his one true target... YOU! The Mega Boardgame Convention is packed to the brim with excited attendees, all eagerly anticipating the hot new game releases from the best publishing companies in the industry. They’re SO excited, in fact, that they refuse to leave the convention floor! You’ll need to create a little panic yourself if you expect to save these starry-eyed gamers from the end of Mort’s blade! Requires Final Girl Core Box to play.
$49.00
Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth
The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost. This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Threads of Fate
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle. In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, returning home, a peaceful respite is in order. But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger. Her wild claims suddenly become more believable as your world erupts into chaos. Three tasks stand before you at once: you must protect the relic from falling into the wrong hands, solve the mystery of a missing friend, and determine whether to trust your mysterious guest. The stakes are high and time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously. With few leads and a limited amount of time before the trail runs cold, you must weigh your evidence to decide which leads to follow and which to ignore. Your choices will permanently shape your adventure throughout The Forgotten Age cycle, so you must choose wisely. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Heart of the Elders
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle. Following the events of The Boundary Beyond, you and your team of investigators head deep into the jungles of southern Mexico in search of an ancient, forgotten cavern. After several days of trekking through the jungle, you find what you believe to be the entrance of the cave, but something is not right. Six pillars surround the cavern, carved with strange symbols. Are they a warning? A lock? You must investigate this further, but time is running short. Your supplies are already starting to run low and countless eyes watch you from the shadows of the trees. What secrets are they trying to protect? This Mythos Pack features an immersive two-part scenario that takes you on an adventure both above and below the Earth. Immediatley forced to face the consequences of your choices, you shape the scenario as you go, determining which dangers you face and which allies you rely upon. Isolated from the rest of civilization, who can you trust? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Shattered Aeons
Shattered Aeons is the sixth and final Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing. Throughout The Forgotten Age cycle, you have tried to set your mistakes to right, chasing answers about the mysterious artifact your uncovered and those who pursue it. Retracing your path south, you have uncovered secrets that threaten your entire understanding of the world, of time, and of humanity's place in the universe. Now, the last and greatest of your questions will be answered in Shattered Aeons. But be wary- mere mortals may not be meant to gain such knowledge and the truths you seek may destroy what little remains of your sanity. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$16.00
Grimcoven: Small Box (Standard Edition)
Discover our new boss battler for 1-4 players set in a dark Victorian universe, where only hunt matters. In this highly tactical gameplay, you will take up the role of a Hunter fueled by Lament - sign Grimcoven with your fellow hunters and go on a modular boss battle. During the combat, strategically use dice allocation to move around the board, fire up different combos, and gather Lament to grow in strength. Build your character in roguelike fashion and try to claim the ultimate prize. ENTER THE GRIMCOVEN: Step into a dark Victorian universe where only the hunt matters. As a hunter fueled by Lament, you’ll battle monstrous foes, wield powerful abilities, and shape your destiny in this intense miniature boss battler. ASYMMETRIC CHARACTER CLASSES: Choose from unique Hunters like the Gunslinger, Technomancer, and Duality—each with its own skill tree and development path. Build your combos, master your abilities, and unleash devastating tactical strikes. MODULAR, NON-LINEAR GAMEPLAY: Forget scripted campaigns—each session is a fresh boss battle, offering 2–3 hours of high-stakes tactical combat. Adapt, strategize, and use the arena’s features to your advantage. EPIC COOPERATIVE BOSS FIGHTS: Every boss in Grimcoven delivers a distinct gameplay challenge. To survive, Hunters must cooperate, exploit weaknesses, and manage Lament energy wisely to bring down towering nightmares. IMMERSIVE MINIATURE EXPERIENCE: Designed for 1–4 players, ages 14 and up, this standard edition small box delivers high replayability, detailed miniatures, and deep strategy—ideal for fans of dark fantasy, tactical combat, and gothic world-building.
$166.00
Grimcoven: Hunters Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 01/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This add-on introduces two new Hunters (miniature version) that have signed the Coven! Expand your Hunters selection with Shadow Twins and the Clockwork Giant. Both of these new Hunters are also available as Deputies in Solo mode. EXPAND YOUR HUNTERS’ RANKS: The Hunters Expansion (Miniatures) adds two new playable Hunters—Shadow Twins and the Clockwork Giant—each with unique powers and tactical depth for your Grimcoven campaigns. PLAYABLE IN SOLO OR CO-OP: Both new Hunters can also be used as Deputies in Solo Mode, enhancing replayability and strategic variety whether you’re hunting alone or alongside allies. NEW MECHANICS & EVOLUTION PATHS: Includes 50 Hunter Evolution Cards and 12 Starting Item Cards, allowing deep customization as you build your abilities, gear, and combat strategies across hunts. PREMIUM MINIATURES & COMPONENTS: Contains 5 detailed Hunter miniatures, 2 double-sided Hunter tiles, a Clockwork Dial, Corrupted Hunter Boss Stat Cards, and additional stage, response, and action cards for advanced gameplay. FULLY COMPATIBLE EXPANSION: Designed for use with both Standard and Special Editions of Grimcoven, this set elevates the tactical and visual experience with more characters, bosses, and thematic storytelling. Contents: 5 Hunter miniatures 2 double sided Hunter tiles 50 Hunter evolution cards 12 Hunter starting item cards 1 Clockwork dial 2 Corrupted Hunter boss stat cards 8 stage cards 2 Wanted! Cards 20 Boss Attack cards 2 Boss Response cards 2 Boss Final Action cards
$49.00$42.00
Grimcoven: Forgotten Entities
This add-on introduces two new Bosses (miniature version) and an Elite enemy! Expand your Enemies selection with Chimera, Strig, and the Werewolf. This expansion contains also a set of additional cards (secrets, enviro and events) and special map tiles! EXPAND YOUR GRIMCOVEN EXPERIENCE: Unleash new horrors with the Forgotten Entities Miniatures Expansion, adding two fearsome Bosses—Chimera and Strig—and an Elite Werewolf enemy to your Grimcoven campaigns. NEW CHALLENGES & MECHANICS: Each new foe introduces unique abilities, encounter styles, and map effects, pushing Hunters to adapt their tactics and cooperate like never before. PREMIUM MINIATURES & COMPONENTS: Includes 2 Griefbound Boss miniatures, 1 Elite Enemy miniature, 13 oversized cards, 116 standard cards, 5 map tiles, 3 Chimera head tokens, and more for expanded gameplay depth. IMMERSIVE NEW CONTENT: Features new Secrets, Event, and Enviro cards, plus Hunt Books and the Striga Hunger Track system, bringing fresh narrative tension and replayable boss mechanics. PERFECT ADD-ON FOR FANS & COLLECTORS: Compatible with the Grimcoven base game (Standard or Special Edition), this expansion is ideal for players seeking new enemies, advanced difficulty, and stunning gothic miniatures. Contents: 2 Griefbound miniatures 1 high quality elite enemy miniature 13 oversize cards 116 standard cards 5 map tiles 3 chimera head tokens 1 Striga hunger track (double-layer) 1 Striga hunger marker 2 Hunt books 1 rules booklet
$83.00$71.00
Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum
"Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version." H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome someone who should not be permitted to delve its secrets you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - The Boundary Beyond
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle. As the thread pulls, the weave unravels. Following the events of Threads of Fate, you are driven from Arkham to Mexico City to find answers about an enigmatic relic and those who pursue it. After a seemingly endless string of failures, it appears the trail has gone cold. But on the very day you are ready to return home, something is wrong—the city has altered. Silver lightning crackles in the sky overhead, and the earth rumbles below your feet. Monstrous entities float just below the clouds and the architecture looks more like something out of a history book than modern Mexico. The Boundary Beyond scenario skews your idea of reality as the city shifts around you. By using the Explore action to investigate different locations, you may find that time has become destabilized as Modern locations are replaced with Ancient ones. You must discover a way to restore the proper timeline before the city and your fate become completely unalterable. Will you be able to return, or will you become lost in time? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Blood on the Altar
“It is hard to prevent the impression of a faint, malign odour about the village street, as of the massed mould and decay of centuries.” H.P. Lovecraft, The Dunwich Horror Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham. But the more you explore, the more you get the impression the townsfolk aren't exactly pleased to see you. There are secrets in this town that its inhabitants don't wish to share… Even as your investigation of the town leads you to many of the locations infamously identified in H.P. Lovecraft's classic tale, The Dunwich Horror, the player cards in Blood on the Altar allow you to translate the experience you gained in your previous adventures to Permanent new Talents, several new assets, events, and skill cards, and higher-level, more efficient versions of cards from the Core Set. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$24.00$16.00
Zombicide: Glow in the Dark Dice
Fighting the living dead just got a little brighter!Perfect for low-light and black-light Zombicide adventures, this set of six custom dice your attack and defence rolls will look good, even if you don't get the results you're looking for!
$18.00$14.00
Warhammer Quest: Cursed City - Nightwars
Inside the box you’ll find: - 48-page Nightwars rulebook, packed with the continuing story of Ulfenkarn, rules for using new enemies, two Elite Classes for each of the four base classes, rules for the Haven settlement, three new journey types plus four Decapitation journeys, and more perilous Crisis tables- 2x double-sided board tiles- 53x game cards, including encounters, Elite Class traits, empowerments, discovery cards, vampiric power cards, and a Nightwars quest card- 2x vampiric power secret envelopes, to open as you hunt down each vampire- 30 double-sided tokens, including new lurk, hunted, and blood point tokensThis box does not include any Citadel miniatures. In addition to the Warhammer Quest: Cursed City boxed game, you’ll need the following separately-available models to take full advantage of this expansion: Radukar, the Beast; Kritza, the Rat Prince; Lady Annika, the Thirsting Blade; Vampire Lord; and Fell Bats.
$70.00$59.00
Arkham Horror The Card Game: Mythos Pack - The City of Archives
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.Following the events of Heart of the Elders, you and your team of investigators have journeyed deep into a series of caverns where a new world lays hidden from the outside world. Strange creatures that cannot be of this world have seemingly lived beneath the shell of the Earth for centuries. They are horrifying to look upon, but are they dangerous? Now within their domain, it may be best to go along with whatever they want, but how much can you trust them, and what might your naïveté cost you?This Mythos Pack features a new mechanic that makes playing this scenario an out-of-body experience, as well as new player cards to customize your investigators' decks.This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Black Stars Rise
Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…
$24.00$16.00
Aliens: Another Glorious Day in the Corps - Alien Warriors (2023)
High-quality hard plastic 30mm scale miniatures, representing iconic characters and elements from the 1986 film ALIENS. Perfect for painters and collectors, or to enhance your table-top roleplaying experience. Alien Warriors contains 12 miniatures: 8x Alien Warriors, 1x Alien Brute, 1x Alien Guard, 1x Alien Scout, 1x Alien Skulker.
$42.00$36.00
Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth
"He was a slender man, and his face was as white as his coat was black." Robert W. Chambers, In the Court of the Dragon Months after The Yellow King played at the Ward Theatre, your investigation into the strange events surrounding the play has left you with more questions than answers. You've encountered Cultists, Lunatics, and Monsters. You've uncovered horrific Schemes of untold scope. And you've witnessed Terrors that may or may not have been Omens of greater perils. Now, as you wonder what to make of everything you've seen, where do you go for answers—even as your world's tilting into madness? The answer: Paris. In A Phantom of Truth, the third Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic. Tormented every night by vivid dreams of an alien world—with black stars, twin suns, shattered moons, and twisted spires—you decide not to grapple with your Doubts and Convictions in Arkham, but to pursue the play’s director, Nigel Engram, and whatever he might tell you about the sinister truths that lie behind the play. With game effects that key off the campaign's rules for Doubt and Conviction, as well as a host of new player cards to help keep you grounded, A Phantom of Truth steeps you in a world of supernatural terrors, psychological torment, and thrilling mystery.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Echoes of the Past
"This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." Robert W. Chambers, The King in Yellow Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are associated—Echoes of the Past introduces a wealth of player cards driven by two major themes that allow you to refine your investigator’s practiced Talent and Composure. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - The Unspeakable Oath
"…So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions." H.P. Lovecraft, The Call of Cthulhu It was always going to come to this… you're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked by Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Dim Carcosa
Songs that the Hyades shall sing,Where flap the tatters of the King,Must die unheard inDim Carcosa-Robert W. Chambers Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. This is not a standalone product. It requires the Arkham Horror: The Card Game Care Set and The Path to Carcosa deluxe expansion to play.
$24.00$16.00
Resident Evil 2: The Board Game
Resident Evil 2 is a cooperative board game where you play as the characters and scenarios from the hit video game from Capcom. Fight iconic monsters such as the Licker and use characters like Leon, Claire, or Tofu. Travel from the police station to the underground Umbrella Laboratory while you uncover the secrets and escape from Raccoon City!
$153.00$91.00
Grimcoven: Companion Miniatures Set
A set of six high-quality Companion miniatures to represent the Companions from the base game. (In the Standard/Special Edition Companions are represented by standees)
$39.00$33.00
Grimcoven: Miniatures Box
Elevate your Grimcoven experience with the complete set of Miniatures from the Special Edition Core Box! BRING GRIMCOVEN TO LIFE: Upgrade your hunts with the Grimcoven Miniatures Box, featuring a complete set of high-quality miniatures representing Hunters, Companions, and Enemies from the core game. PREMIUM SCULPTS & CRAFTSMANSHIP: Each miniature is expertly designed with intricate gothic detail, capturing the haunting beauty and dark atmosphere of Grimcoven’s Victorian universe. ENHANCED IMMERSION: Replace standard tokens or standees with full miniatures for a more cinematic, tactile gameplay experience that draws you deeper into the hunt. FULLY COMPATIBLE WITH ALL EDITIONS: Designed for both Standard and Special Editions of Grimcoven, seamlessly integrating into every campaign, expansion, and add-on. PERFECT FOR COLLECTORS & PAINTERS: Ideal for miniature enthusiasts, painters, and fans of dark fantasy design, this set adds display-worthy pieces to any collection. Contents: 44 High Quality Miniatures: 6 Hunters 6 Corrupted Hunters 6 Griefbounds 4 Elites 16 Minions 4 Portals 1 Pretender Evolution Base 1 Bat Companion Plastic Tray
$125.00$106.00
Zombicide: Monty Python's Flying Circus
The zombie invasion is about to get very silly indeed with the addition of Monty Python's Flying Circus! Some of the most nonsensical creations from the classic English TV comedy show come to the tabletop through amazing miniatures and irreverent gameplay. This set adapts some of the funniest sketches to ever grace the small screen into Survivors and hordes of enemies, as well as new Equipment and even a new Mission. Grab a herring or a good pair of mice-playing mallets and get ready to face the most unexpected foes! MONTY PYTHON UNIVERSE: Bring the whimsical world of Monty Python's Flying Circus to your Zombicide game with this hilariously unique character pack. ICONIC TV CHARACTERS: Play as your favorite Monty Python characters, each miniature expertly designed to capture their essence from the classic TV series. INNOVATIVE GAMEPLAY: Experience new and irreverent game mechanics inspired by the show, adding a fresh and humorous twist to your Zombicide adventures. VERSATILE INTEGRATION: Easily integrates with any Zombicide: 2nd Edition product, enhancing your game with Monty Python's iconic comedy. EXCLUSIVE CONTENT: Includes new Survivors, enemy hordes, Equipment, and a special Monty Python-themed Mission for an unparalleled gaming experience. Contents 21 Miniatures 8 Tokens 45 Cards 1 Rules Booklet
$77.00$47.00
Arkham Horror The Card Game: Mythos Pack - The Pallid Mask
From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellowl eads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacombs… In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What begins as a trek through moist and clammy tunnels of stone may become a journey that leads you under the earth, through The Gate to Hell, and straight to your demise at the Well of Souls or some other forgotten chamber. Destined to be a fan-favorite, the scenario from The Pallid Mask utilizes the game's locations in a novel way, bringing them into play only as you travel through them, and arranging them in a constantly shifting and unpredictable fashion. Each new step through these labyrinths could be your last.
$24.00$16.00
Vampire The Masquerade: Chapters
Vampire: The Masquerade Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.Players decisions will shape the adventure in a strong and mature storytelling. Play up to 4 players. Or solo. No game master required!Story-driven: The campaign will hold a large number of scenarios.The story is made to be immersive, frightening and keep players on the edge of their seats.Strategy: Depending on players’ approaches and decisions, some scenarios will unlock or get locked forever.Player's decisions will matter and affect almost every aspect of the game. Roleplaying board game: Players have the agency to make decisions based on their character choices.They will create their characters and improve it over time with experience points. Players will be immersed into advanced investigations, a multi-choice dialogue system, and powerful fighting strategies.Players choose to play as one of the main clans of Kindred (Brujah, Toreador, Gangrel, Ventrue, Tremere, Malkavian, Nosferatu, Pariah) and encounter many types of characters and enemies. The game is composed of several sealed scenarios to unlock, highly detailed tiles, cards, dice, at least 10 miniatures (one for each playable character), and surprises!
$277.00$212.00
Grimcoven: Personal Stories
Dive deeper into the world of Grimcoven with our special add-on, Hunters Personal Stories. This add-on allows you to explore the rich backstories and motivations of each Hunter, offering a more immersive and personalized gameplay experience. DISCOVER THE HUNTERS’ PASTS: Unveil the personal histories, motivations, and secrets of each Hunter with this narrative expansion that deepens the emotional and thematic experience of Grimcoven. IMMERSIVE STORY-DRIVEN CONTENT: Explore individual storylines that add new layers of lore and roleplay, creating a more personal connection to each character’s journey through the dark Victorian world. NEW STORY UPGRADE SYSTEM: Includes 24 Story Upgrade Cards that tie directly into gameplay, enhancing each Hunter’s evolution and introducing new abilities, objectives, and decisions. BEAUTIFULLY DESIGNED COMPONENTS: Features 8 Hunter Story Booklets, 8 Bookmarks, and a Rules Booklet, elegantly presented for easy integration with the base game and expansions. ESSENTIAL EXPANSION FOR FANS: Compatible with all editions of Grimcoven, this add-on is perfect for players who crave deeper narrative immersion, character development, and world-building. Contents: 1 Rules booklet 24 story upgrade cards 8 Hunter's story booklets 8 Bookmarks
$35.00$30.00
What Lies Beneath
A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.
$23.00$15.00
Arkham Horror Card Game/Feast of Hemlock Vale Investigator Expansion Bundle
Dive into the cosmic horror of Arkham Horror with this comprehensive bundle designed for both seasoned investigators and newcomers. This collection includes the core Arkham Horror Card Game, expanded by the Feast of Hemlock Vale Investigator Expansion, providing fresh investigator options and challenging scenarios. The bundle features two distinct investigator boxes—one in striking blue and one in vibrant orange—each offering unique deck-building possibilities and thematic gameplay experiences. To protect your investment and ensure tournament-ready card condition, this package includes premium card sleeves: eleven packs of Thick TTCG MTL sleeves for standard cards and one pack of Thick TMEV MTL sleeves for expansion-specific cards. Whether you're unraveling mysteries in Arkham or preparing for competitive play, this bundle delivers everything needed for an immersive cooperative card gaming experience. Bundle Contents: - Arkham Horror Card Game - Feast of Hemlock Vale Investigator Expansion - 1x Blue Investigator Box - 1x Orange Investigator Box - 11x Thick TTCG MTL Sleeves - 1x Thick TMEV MTL Sleeves
$217.00$166.00
Ancient Terrible Things: Reawakened
Ancient Terrible Things: Reawakened is a pulp-horror tabletop game for 1-4 players.You play the role of an intrepid and foolish adventurer exploring a dark jungle river for Secrets. Each turn you must travel to a Fateful Location and face an Ominous Encounter. If you overcome the Encounter (using a combination of dice, tokens and cards) you gain Secrets. The object of the game is to be the player with the most Secrets when the game ends at the Inexplicable Event. Game play involves rolling dice to achieve combinations: runs, pairs, three or more of a kind, and single die showing a particular number or higher. Dice combinations are spent to overcome Encounters and to acquire the four resources used in the game: Focus, Mystery, Treasure and Feat tokens. Focus tokens are used to activate Swag cards to better manipulate dice results. Mystery tokens are spent to overcome any Encounter when visiting the Yawning Chasm. Treasure tokens are spent to purchase useful Swag cards from the Trading Post which give you a permanent game effect. Feat tokens are spent to play one-shot Feat cards from your hand. Ancient Terrible Things: Reawakened is the third implementation of the Dicequest game system as previously used in Ancient Terrible Things (1st/2nd Edition) and Konja.The third edition incorporates edited and revised content from all previous iterations and expansions of the game, new renovated art and language-independent graphic design into a single definitive edition of ATT.
$77.00
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