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Board Games | Games with Solo Mode

64 products


  • Gamers Guild AZ Tycoon Games Tiny Epic Dinosaurs: 2nd Edition (Pre-Order) ACD Distribution

    Tiny Epic Dinosaurs: 2nd Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 09/11/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Out-ranch your opponents and operate the most successful dinosaur farm! Tiny Epic Dinosaurs is a worker placement and resource management game of dinosaur ranching, featuring classic euro game mechanics with unique twists that portray the dangers of farming prehistoric beasts.

    $51.00

  • Gamers Guild AZ Mighty Boards Petrichor: Flowers (Pre-Order) AGD

    Petrichor: Flowers (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Petrichor: Flowers is the first expansion to the Petrichor base game. It introduces a number of new gameplay elements including 3 new crop types, player powers and the Forecast mini-expansion. It also allows to play the Petrichor base game with up to 5 players. * Requires Petrichor base game to play.

    $36.00$29.00

  • Gamers Guild AZ Keep Exploring Games Monuments (Deluxe Edition) GTS

    Monuments (Deluxe Edition)

    You lead a civilization, and it is your mission to build your monument! The player who is the first to build all five layers of Machu Picchu, Tikal, the Colossus of Rhodes or the Pyramids will trigger the end of the game, but only the player with the most victory points will win! Conquer lands, produce goods, populate, train military units, build buildings, move your units, upgrade your action cards, trade, attack other players, draw quest cards and build your monument! Gameplay in Monuments flows easily. You either play one of your ten action cards and execute its single action, then discard it, or pick up all previously discarded action cards and add them to your hand. The first player to complete their monument triggers the end of the game, then points are awarded for the monument, workers, areas controlled, military power, resources controlled, upgraded cards and uncompleted and completed quest cards. Each player has a score modifier, their own deck of bonus cards, and an ability in addition to the starting position of their civilization in order to make every game a totally new one!

    $171.00$114.00

  • Gamers Guild AZ Studio H Alubari Discontinue

    Alubari

    An elegant worker placement game by Snowdonia designer Tony Boydell, where players compete in the grand adventure of the Himalayean Railway and growing of Darjeeling tea. In turns, players secure slots to perform actions such as laying railway tracks, excavating tea estates, securing contracts, harvesting tea leaves, acquiring equipement or even brewing Chai tea to motivate your thirsty workers to undertake harder labour. Alubari stands apart in the genre thanks to its original and immersive theme and its smooth yet deep mechanics. Several core features strengthens its replayability: the weather which impacts the effectiveness of actions, the ever-changing availability of ressources, and the actions regularly triggered by the game itself.

    $86.00$56.00

  • Gamers Guild AZ Lookout Games Agricola: Corbarius Deck Asmodee

    Agricola: Corbarius Deck

    Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.

    $25.00$16.00

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Lakes Expansion ACD Distribution

    Railroad Tiles: Lakes Expansion

    Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal End tokens work in the Canals Expansion), and all routes that are connected to the same Lake via Harbors are also connected to each other... basically, Lakes act as big Stations! Another special feature of the Lake Expansion also lies in the way Ferries are placed. At the end of each round, when you look at the active Placement tokens and place pawns accordingly, you must also look at each one of your Lakes: if you have more Harbors than Ferries in a certain Lake, you may place 1 Ferry pawn for free on any empty Ferry pin point until you have an equal number of Ferries and Harbors in that Lake. You score 1 point +1 point for each Ferry in the same Lake, up to a maximum of 3 Prestige points (they have a lower point limit than other pawns, which can be worth up to 5 points each, but you also place them for free on top of those coming from the 2 Placement tokens, instead of in place of 1 of them). Like all expansions, the Lake Expansion comes with a few Objectives as well: for example, the Fishermen's Island must be reachable by at least 3 Traveler pawns, while the Hydroelectric Plant must be part of a closed Lake with no open sides.

    $29.00$23.00

  • Gamers Guild AZ IV Studio Tend: Card Sleeves IV Studio

    Tend: Card Sleeves

    Sleeves to cover all cards in Tend. Note: The 7-12 Player Expansion requires a separate set of sleeves.  Includes: 213 clear matte sleeves (130 poker size, 63 mini euro size)

  • Gamers Guild AZ Horrible Guild Railroad Tiles: World Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: World Expansion

      The World Expansion, the one all backers of this campaign are receiving for free with their pledge, is a special kind of expansion: it is the only one that can be mixed both with the core game and any other expansion (whereas you can only play with 1 thematic expansion at a time). It includes 2 kinds of components: additional Objective tiles and Special pawns. New ObjectivesThe new Objectives included in the World Expansion work just like those included with the core game and are simply added to the roster of Objective you can choose from when selecting your 3 Objectives at the start of the game, which you must then place when a Placement token with a flag is revealed on the Station board and adds a new scoring condition for the end of the game. For example, the Observatory wants to be placed in a column or row that contains at least 6 tiles. Special PawnsEach Special pawn is associated to one of the main types (Cars, Trains, or Travelers; the Bus pawn is a special Car pawn, for example) and comes with specific rules that affect where you can place them and/or how many points they are worth when you place them. For example, the Mechanic is a special Traveler pawn that can be placed on a Train pinpoint, in addition to a regular Traveler pinpoint; additionally, if you do so, you gain 1 additional point. To place a Special pawn, you need to wait for the Placement token of the corresponding type to come up, just like a regular pawn of the same kind, but with an additional limitation: you can place a Special pawn only if you have at least 2 pawns of the same kind already placed on your network (they don't need to be connected to each other or the Special pawn that you want to place, even though that is usually better for you in terms of score).

    $29.00$23.00

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Countryside Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Countryside Expansion

      Despite the cute looks and serene atmosphere, this is deceptively one of the hardest expansions! Your goal is to create big Pastures with lots of Farms, but you want only 1 Animal of each type in the same Pasture or you will lose points. In contrast to all other expansions, the Animal pawns you get are tied to a specific column of tiles you get from the central board during the draft phase at the beginning of each round. Animal pawns must be placed not on routes, like cars, trains, and travelers, but in the “fields” that surround them. Fields connected to each other are called “Pastures” and are separated from each other by highways, railways, towns, and the fences that are marked on the Countryside tiles from this expansion. There is one additional limitation: Animals must be placed on one of the tiles that you are placing in the current round, they cannot be freely placed wherever you want. Countryside tiles can also have Farms, which act as a multiplier for the points you get from animals at the end of the game: for each Pasture, each Animal it contains is worth 1 point for each Farm in that Pasture. However, there is a limit: if there are more than one animal of the same type (cow, pig, or sheep) in the same Pasture, each duplicate animal beyond the first one must be removed, and for each one you must discard one point as well! In addition to tiles with Farms, there are also Village tiles, which can become part of a City together with Town tiles, but in contrast to them, they don't separate Pastures. The key to this expansion is to try to place routes, towns, and fences in a way that keeps fields containing animals of the same type separate to avoid losing both animals and points. Easy to say, perhaps, but succeeding may be more difficult than it sounds. Just like all other expansions, the Countryside Expansion comes with Objective tiles: for example, the Vineyard wants to be part of an area of at least 5 connected Field tiles with no Animal pawns, while the Hills must have at least 3 Animals around them.

    $29.00$23.00

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Canals Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Canals Expansion

      Each thematic expansion comes with its own bag of tiles, in addition to the other components (like pawns and objectives, as well as other special components that are specific to each expansion, like the Canal End tokens, more on those later). When revealing Route tiles at the beginning of each round, players must follow a pre-determined mix of tiles from the Core Box bag and the Expansion bag. Each column will still contain as many tiles as the number of square icons at the top of that column, just like in a regular game with the core rules, so that the total amount of tiles available to players during a game will stay the same (which keeps the duration of the game similar to the core gameplay). Even if the total number of tiles available during the game will be the same, it will be a mix of core and expansion tiles, though, which significantly alters the flow of the game and the availability of specific tiles during the game and creates new, interesting challenges. In the Canals Expansion, unsurprisingly, you will have to deal with the construction of Venice-inspired canals, bridges, and gondolas. Your goal is to build Canals that are as long as possible (each Canal scores 1 Prestige point for each Canal tile it contains after the second tile, so a Canal with 5 tiles would be worth 3 points) and close as many of its open ends as possible (each is worth -2 points at the end of the game; to close a Canal, you just need to connect it to the Empty side of a tile, which allows you to place a Canal End token on top of it). Additionally, some Canal tiles also have routes with open gaps over the canal itself where Bridges can be built when both ends of the "open" route are connected to other tiles. Bridges are very important to make points with gondolas (you want those romantic moments during your sightseeing tours), as each gondola is worth 1 point +1 for each bridge in the same canal.

    $29.00$23.00

  • Gamers Guild AZ 25th Century Games Three Sisters GTS

    Three Sisters

    Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away. In the game, you have your own player sheet with multiple areas: the garden, which is divided into six numbered zones, each containing the three crop types; the apiary; compost; perennials; goods; fruit; and the shed, which is filled with tools that have special abilities. All the crops, fruits, flowers, and hives are represented by tracks that you will mark off as you acquire these items. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way. A common feature of these tracks are circles that represent a harvest, which generates goods; get enough goods, and you unlock bonus actions. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. Contents: 6 Dice 2 Scoresheet Pads 1 First Player Marker 1 Round Marker 1 Farmer Edith Pawn 1 Game Board

    $43.00$29.00

  • Gamers Guild AZ Lookout Games Agricola: 15th Anniversary Edition Asmodee

    Agricola 15

    Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time. In 2022, in October at Essen SPIEL'22 these 15 years will be completed and we thoughtthat this game deserves a special anniversary edition. An edition, every lover, collectorand (future) fan will be proud of owning. Including former promo items which are longgone, an organized inlay not only for quick setup, but also for presentation and a sizewhich stands out in every collection. Celebrate with us 15 years of Agricola with this special limited anniversary edition! The 17th Century Was Not an Easy Time to be a Farmer. In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.

    $201.00$130.00

  • Gamers Guild AZ Atlas Games Vicious Gardens (Pre-Order) GTS

    Vicious Gardens

      Vicious Gardens is a card game that combines the joy of gardening with the thrill of being a total jerk. Strategically cultivate your garden, harvest plants, and sabotage others in a competition to become the Official Master Gardener. In Vicious Gardens you grow a garden of mischief by placing plant cards in front of you into different plots. While these plants are worth points, you must decide the opportune time to harvest them for Victory Cards and gain more abilities to help your garden. Of course, there is the option to sabotage your opponents by using Specialists. These take up space in your hand and often come at a price, so you'll need to balance your hand accordingly. Vicious Gardens is quick to learn, easy to play, and has a satisfying balance of strategy and luck. The last round can be filled with dramatic point swings as gardeners contend for victory. Gameplay is kept fresh through varying abilities each play through and the team-play option for 4 or 6 players.

    $58.00$43.00

  • Gamers Guild AZ Tasty Minstrel Games Scoville: Second Edition (Pre-Order) Southern Hobby

    Scoville: Second Edition

    You are a pepper grower who believes that the hottest peppers are the best peppers, and your chance to prove it is here at the Scoville Chili Pepper Festival. The Festival includes nail-biting pepper auctions, a huger Farmer's Market, incredible prizes for growers who plant the fieriest peppers, and the world famous Scoville Chili Cookoff, where chefs try to scorch their way to victory with the wildest concoctions. The Festival only lasts one day and the grower that can generate the most heat will take home this year's trophy!

    $86.00$56.00

  • Gamers Guild AZ Board & Dice Windmill Valley: Blooming Sails Expansion (Pre-Order) AGD

    Windmill Valley: Blooming Sails Expansion

    Set sail and grow your tulip empire with Windmill Valley: Blooming Sails, a rich expansion for the acclaimed euro game Windmill Valley. Designed for 1-4 players with a playtime of 45-90 minutes, this expansion introduces exciting new strategic layers to your gameplay, centered around maritime trade and market expansion. As demand for tulips blossoms, players take bold steps to buy ships and navigate between ports, exchanging prized tulip bulbs for valuable rewards. The new Ship movement mechanic reshapes the Foreign Trade action and adds fresh tactical depth. Additionally, the updated Calendar system offers players the choice between the regular and expert variants, increasing replayability and challenge. Whether you’re advancing on the Calendar or plotting your next port stop, Blooming Sails invites you to master the art of network building and market timing to become the leading tulip trader in the Netherlands. Ages 14+1-4 players45-90 minute play time

    $29.00$25.00

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Collector's Edition (Pre-Order) ACD Distribution

    Railroad Tiles: Collector's Edition

      A collector's edition of Railroad Tiles that supports up to 5 players! A single "big box" including all components from the core game, the World Expansion, and all other expansions available as add-ons, as well as additional components to allow for 5-player gameplay for both core game and expansions. Contains base game + 9 expansions: Canal Expansion (Medium Complexity) Countryside Expansion (Hard Complexity) Desert Expansion (Medium Complexity) Energy Expansion (Hard Complexity) Forest Expansion (Easy Complexity) Lake Expansion (Easy Complexity) Monuments Expansion (Medium Complexity) World Expansion 5th Player Expansion (Collector’s Edition Exclusive) Hospital & Local Market Promo Tiles (if the game was bought through the 2024 Kickstarter campaign)

    $287.00$175.00

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