Board Games | Games with Solo Mode
Kids Chronicles: The Old Oak Prophecy
Cooperative family game of adventure and mystery investigation, mixing a board game and app. An old prophecy says that danger is coming to the forest, and only the bravest people will be able to save this peaceful place. In each scenario players will face a mystery. Solving the mystery will earn them an object which can be used in the battle against the Robot that is destroying the forest.• Second, standalone game in the Kids Chronicles series - a family version of the worldwide bestseller Chronicles of Crime.• Great tableau presence: location tiles, inventory tray and character standees.• New world, new story, and new component types will attract both new and experienced Kids Chronicles fans.• Beautiful, magical illustrations.Ages 7+, 1-4 Players, 30-45 Min per Scenario
$29.00
Spellbook
 In Spellbook players compete to become the greatest wizard of the Annual Grand Rite! Players take on the role of wizards, gathering to participate in the Annual Grand Rite. During this competition, they work to fill their Spellbooks with new Spells. The wizards gather around a Vortex (represented by the Pouch), which emits various magical components known as Materia, some of which are placed on the Altar. The wizards use this Materia to learn new Spells or store the power within their Familiars, both of which will earn them points. The contest ends as soon as any wizard’s Spellbook or Familiar is filled. The wizard with the most points wins the competition.
$65.00$42.00
Aeon's End: Legacy of Gravehold - The Ruins
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign. It is composed of the following market cards: Gems:Allaying ShellPulsyrium GlobeRainbow FlouriteShimmerbeadWitchglass
$29.00$22.00
Aeon's End: Accessory Pack 2
A supplemental product for Aeon's End. Includes enough Crystals and Sparks to have a unique set of starter cards for each mage included in the Aeon’s End: The New Age wave of content including stretch goals.Card dividers for each Mage's starting deck.
$43.00$32.00
Yomi 2: Road to Morningstar
The BasicsYomi 2 is a fighting card game. Pick your character deck, pick a gem to augment them, and fight an opponent. Like in a fighting game, you’ll block high and low attacks, throw overly defensive players, and perform combos of several attacks in a row. This SetYou get ten characters:- Grave, Wind Warrior- Jaina, Phoenix Archer- Geiger, Precise Watchmaker- Argagarg, Water Shaman- Valerie, Manic Painter- Setsuki, Ninja Student- Rook, Stone Golem- Midori, Mentor Dragon- Lum, Gambling Panda- DeGrey, Ghostly Diplomat GemsAugment your fighter with a gem. Each gem includes special moves, an ability card, a burst (get out of trouble card!), and a powerful "gem storm". This set contains 2 sets of 6 gem cards (one set for each player). Highlights • Beautiful presentation of decks and components inside the box.• Each character comes in a premium deck box.• Mouse-pad-like playmats.• 10 characters and 6 gems is a lot of content to explore.
$172.00$125.00
Final Girl: A Demon in the Shadows Miniatures
History is repeating itself...Berith has possessed another nun. This time, it’s sweet Ursula, and Berith is shedding innocent blood through her. He’ll only leave when her heart stops. You know you’ll have to kill her, but you refuse to just let her soul be condemned to eternal damnation. You’re determined to expel the demon and save Ursula. (Core game required)
$15.00$12.00
Mint-Tin Monster Mash-Up
Take on the role of 1 of 4 Mad Scientists and create your Monster Champion by smashing together 2 out of 24 fantastical creatures. Mint-Tin Monster Mash-Up combines dice, tactics, timing, and deceit into a portable dueling game that’s easy to learn and plays in 15 minutes! Playmat sold separately.
$23.00$20.00
Dungeons & Dragons: The Temple Of Elemental Evil (Board Game)
In the Dungeons & Dragons: Temple of Elemental Evil Board Game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?Temple of Elemental Evil includes multiple scenarios, challenging quests, and co-operative game play designed for 1-5 players. The contents can also be combined with other D&D Adventure System Cooperative play board games, including The Legend of Drizzt and Castle Ravenloft.Each player selects a hero, such as a fighter, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal, from retrieving a relic to slaying a large boss monster.
$108.00$91.00
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace's A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds. Build a port, construct railways, mine and farm for food. You’ll need to prepare for the awakening. You’ll need to fight. Everything you do in the game costs time, which is one of AuZtralia's most valued resources. At a point in time, the Old Ones will wake up and become an active player. They begin to reveal themselves and move, with potentially devastating outcomes. You’ll need to prepare wisely for the awakening and may have to co-operate with others to defeat the most dangerous Old Ones. Military units will help you to locate, fight and defend against the nightmarish beings that may be lurking on your doorstep. As well as hardware, you’ll need to recruit some Personalities who have the skills and resources to help you. Riches from the land, mixed with darkness and insanity await you in the outback. Will humanity prevail or will the Old Ones wreak their revenge? By default, the game is Cooperative, where one wins or everyone loses. The rulebook includes a fully cooperative variant.
$101.00$75.00
Tiny Epic Tactics
Tiny Epic Tactics utilizes a simple combat system with variable player powers and 3-D terrain to achieve endless layers of strategy and fun. Tiny Epic Tactics offers competitive play, cooperative play and solo play! Conquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative/solo adventure! Nesting inside the game box are 5 smaller boxes and a map/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across. In Tiny Epic Tactics, players will have a team of four unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and/or support. Finding the synergy in your team is key to victory. In competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have three actions to assign across their team. They can move and/or attack with their heroes. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers the most victory points in competitive play. Gaining control of said areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered. Tiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.
$43.00$35.00
Jisogi: Anime Studio Tycoon (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Manage an Anime Studio: Take your team to the top! In JISOGI: Anime Studio Tycoon, you step into the role of a new manager, tasked with reversing the fortunes of a struggling anime studio. Build powerful synergetic work teams from 52 unique staff cards. Create Anime stories by mixing and matching uniquely themed and illustrated Script Parts across 5 key genres that follow anime trends represented on 20 beautifully illustrated foil tarot cards. Manage your income from anime releases against your debts, and your team's growing abilities and salaries, to become increasingly profitable. Chase scoring opportunities each round based on your achievements. Ages 14+1-4 players90-120 minute play time
$86.00$73.00
Gems of Iridescia: Standard Edition
Welcome to the fantastical world of Iridescia. This abandoned world, lush with rare gems has been vacant for centuries due to a cataclysmic event forcing it’s inhabitants to take to the skies. The land is now safe to return to and it’s former residents are coming home. Take on the role of one of 4 clans to explore the lands, mine gems, restore ancient relics, and find the lost Iridia Stone to ascend to the throne and re-unite the people of Iridescia! Gems of Iridescia is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world. Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover.
$85.00$41.00
Black Rose Wars: Rebirth - Gaea Reborn Expansion
Gaea is the incarnation of Mother Earth. She generated from a fragment of her blood that arrived from the distant planet of Primaveus through the Genesis, the Ark spaceship that appeared in Sine Tempore. Gaea will make every effort to return the planet to its primordial state, providing a more livable world for her beloved fauns.CONTENTS• 2 Models• 1 Mage Card• 36 Geomancy Spell Cards• 1 School Reference Card• 3 Personal Spell Cards• 1 Forgotten Spell Card• 2 Evocation Cards• 1 Avatar Card• 30 Action / Event• 3 Legendary Scenario Cards• 30 Path Cards• 4 Rooms• 20 Tokens
$65.00$52.00
Mini Rogue: The Council
The Council is a standalone expansion for Mini Rogue. You can play it with or without the base game. - If you don't own the base game: you can play The Council solo or in pair (competitively, with the Overlord module).- If you own the base game: you can play The Council solo (with a much greater variety of cards), cooperatively (with two or three players), or competitively (with two, three or four players, thanks to the Overlord module). In The Council, play as an adventurer who arrives in a doomed city, lost in the hands of a power-crazed regent, and his council who orchestrates dark manipulations in the shadows. Wander the dark, randomly-generated alleyways, card after card, encounter ever more terrifying encounters, manage your resources and upgrade your skills by gaining levels to meet the greatest challenge of all: defeating the King's Remains! All Council content is compatible with the Mini Rogue base game. The game also includes a campaign, which follows on from the base game campaign (but can be played without having played the previous campaign).
$43.00$37.00
Twisted Realms: Crits & Tricks (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take a seat at the most dangerous card table in Eldris. In the shadowed corners of the Gutter’s End, every shuffle of the deck could lead to riches or ruin. Crits & Tricks is a high-stakes trick-taking game where the quests you embark on each round will reward you with loot. Each quest you draft has a unique objective you’ll strive to complete by pairing your rolled dice with mercenaries from unique classes. Each class not only sets the win condition for the trick but also possesses a powerful CRIT ability that could shift the odds of the game in your favour. Rise to the Barkeep’s Challenge in every round, winning the right number of tricks to claim extra loot. Lighten the pockets of your new friends to win the game... but be wary, or you might walk away with more rivals than riches. Contents:- 4 Barkeep’s Challenge Cards- 48 Loot ( ½, 1, 3, 10, Items)- 48 Mercenary Cards in 6 Suits- 4 Player Screens- 24 Polyhedral Dice (4 Coloured Sets)- 64 Quest Cards- 1 Rulebook
$41.00$33.00
The Cats of Mont Saint-Michel: Box Set
Welcome to The Cats of Mont Saint Michel. A dark time has fallen on the place and the humans who inhabit it. The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next. As you play each scenario, your hero will come closer to reaching their ultimate goal of ridding the Abbey of the villainous rats and their brethren. Along the way, they will need to defeat swarms of cockroaches, warrior rats and other foul beings. They will also be gaining experience and unlocking unique skills. This game takes several sittings to complete but you can save your progress easily. Ages 14+1-4 players20-40 minute play time Contents:The ABCs RulebookBook of Adventures Scenario book.9 Character Sheets104 Loot cards81 Skill cards15 Taverne Encounter Cards18 Plastic Stands18 cardboard standees2 Twelve Sided DicePlayer Aid – a double sided cardstock sheet. Punchboards with:Round Marker8 Stun tokens6 Objective tokens4 Vulnerable tokens12 wound tokens6 Depleted tokens3 Scratch tokens8 Loot tokens4 Toxic stench tokens9 Cat markers10 Roach markers9 Rat markers
$72.00$44.00
Leviathan Wilds: Deepvale Expansion
An Old Kingdom stronghold lies buried in the twisting catacombs beneath the Wilds: a treasure trove of relics, knowledge, and secrets best left forgotten. Deepvale expands Leviathan Wilds with 7 thrilling new leviathans, including the ever-changing Flux, the brutal Ravager, the unsettling Infestation, and more! The new climber Edge and the new class Harvester increase character and class shuffle-build combinations from the current 64 to an impressive 81.
$56.00
Leviathan Wilds: Wood Token Set
Elevate your tabletop gaming experience with the Leviathan Wilds Wood Token Set—a collection of beautifully crafted wooden tokens designed to bring authenticity and elegance to your campaigns. Each piece serves as a luxurious upgrade to standard character, class, and focus tokens, transforming how you track game mechanics at the table. Meticulously carved from quality wood with rich finishes, these tokens add a tactile dimension that enhances immersion and makes the game feel more memorable.
$12.00$10.00
Dungeon Degenerates: Lowlands Encounters booster
21 additional Lowlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$13.00
Dungeon Degenerates: Wetlands Interludes booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$11.00$10.00
Dungeon Degenerates: Highlands Happenings booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$13.00
Aeon`s End: Evolution Expansion
New nemesis, Clouded Mesmer. New mage, Dorian. Also new treasures and market cards.
$29.00$22.00
Wroth: Venna Faction
Bring more variety to your games of Wroth with the Venna faction expansion! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against! The Venna are northland folk. They are less a people and more of a coven. They provide a safe haven for men and women exiled from their kingdoms, giving purpose and meaning within the deep magicks of the north woods. Exiles and outcasts become empowered. But with a new home and place to belong, one must make a deal with the darkness. With spells and incantations dredged up from places not spoken of, the Venna resurrect more than just.
$29.00
HeroQuest: The Frozen Horror Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Frozen Horror expansion, players must destroy the evil Frozen Horror, a ferocious creature long banished, but has now returned to its ancient seat of power, and awaits Zargon's summons. The powerful Barbarian must survive dangerous solo quests and only then will fellow heroes join him. Immerse yourself in the fantasy with the stunning artwork, 21 detailed miniatures, full-color tiles, and 10 exciting quests not seen in the initial HeroQuest Game System. (Requires HeroQuest Game System to play. Sold separately.) The game has limitless replayability, and you can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. •EXCITING EXPANSION PACK: Expand your HeroQuest Game System with The Frozen Horror Quest Pack. (Requires HeroQuest game system to play. Sold separately.)•THE ADVENTURE CONTINUES: The cards and booklets in this chilling expansion feature artwork that takes players' imaginations into a frozen world filled with monsters, deadly traps, and more•ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game expansion includes 21 finely detailed unpainted miniatures: Frozen Horror, Barbarian, Mercenaries, Ice Gremlins, Polar Warbears, and Yetis•INCLUDES 10 EXCITING QUESTS: The Frozen Horror expansion includes full-color tiles, artifact cards, and quests that players haven't seen in previous editions of the HeroQuest Game System•LIMITLESS REPLAYABILITY: This expansion gives you more opportunities to delve deeper into the HeroQuest game, and adds to the replayability. Players can also create their own stories and build their own quests
$65.00
Tainted Grail: King Arthur
Collectible King Arthur model (plastic). This model has no gameplay value - it is purely collectible miniature.
$51.00$36.00
Tiny Epic Defenders: The Dark War
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains. Tiny Epic Defenders The Dark War, an expansion to Tiny Epic Defenders, is the latest installment in Chronicles of Aughmoore. It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker. It also introduces new Epic Foes, new Dire Enemies, and new Artifacts, but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats. These new features include a Campaign Mode, with Enemy Generals, Skills that Heroes can learn, Advanced Regions and Caravans. Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions. Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe. Skills are useful abilities players can assign to their Heroes and require Experience Points to activate. Experience Points are now earned during play by making meaningful decisions that help the party reach their goals. The Campaign Mode plays like an evolving gauntlet challenge, where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe. The different abilities players will have at their disposal, as well as the threats they face, are unique to each Campaign and evolve with the choices players make during each Campaign. If players can survive long enough, they will face an Epic Foe at the conclusion of the Campaign. The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War. These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in, a flying Manticore Heroes can ride, or mysterious Sandstorms! They play a big part of the evolving Campaign Mode. Each Advanced Region features a dark, harmful, side and a light, helpful, side. As player progress through the Campaign Mode, they will work to restore the dark regions to their helpful side. Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode.
$43.00$35.00
Castle Panic: Engines of War (Second Edition)
Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you're going to need his help since they're now charging at you with a siege tower, war wagon, and a battering ram. What's more, they've enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces! Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.
$29.00$20.00
Hercules and the 12 Labors
Hercules and the 12 Labors is an immersive solo card and dice game where players embody the legendary hero Hercules, striving to complete the 12 Labors and ascend to godhood. Engage in epic battles as you roll and allocate dice to unleash powerful abilities against fearsome foes, including the multi-headed Lernean Hydra, the flesh-eating Stymphalian Birds, and the formidable three-headed Cerberus. Each triumph earns you mighty rewards like the Impenetrable Hide or Athena’s Instrument, granting the strength needed to face the ever greater trials ahead. Your journey will take you to the ends of the earth, from stealing the Golden Apples of the Hesperides to claiming the belt of Hippolyta from the Queen of the Amazons. Along the way, mood cards reveal the memories and emotions that haunt your past, testing your resilience or rewarding your fortitude. Only by defeating each Labor and accumulating divinity can you unlock the gates of Olympus, securing your place among the gods and etching your name into legend! Are you ready to face the ultimate challenge and forge your destiny?
$43.00$37.00
Ashes Ascendancy: Premium Tokens
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Breaker of Fate Deluxe Expansion. Famed Phoenixborn – Jericho Kill has unlocked the ability to manipulate time itself! Jericho has journeyed into the temporal planes. She has defeated Phoenixborn from across many timelines and claimed their greatest weapons as her own. She now returns, reborn in fire, and prepared to turn the path of her own timeline. The Breaker of Fate deck, featuring the Phoenixborn Jericho Kill, is a full, ready-to-play Ashes Phoenixborn deck. Jericho requires 10 Time dice to play (not included).
$29.00$22.00
Final Girl: Into the Void Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$22.00$18.00
Explorers of Navoria: Forgotten Lands
New paths lead to forgotten lands, and with that comes a host of exciting possibilities! Explorers or Navoria: Forgotten Lands brings a huge range of new content that changes how the game plays. Players will now have asymmetrical powers, and new starting equipment. There is also a new worker location and a brand new deck of cards. Bonuses at the end of the explorer tracks are now replaced with variable scoring objectives, and there are additional faction bonuses for reaching the end of the explorer tracks first. Additionally, each round will have a unique scoring objective. Will you play the short game and aim for the current objective, or plan ahead and try to score big later in the game? Explorers of Navoria also comes with all the components needed to play the game with five players. PLUS it now has a solo campaign, that has three difficulty levels and variable side missions, making each solo game highly repayable.
$36.00$24.00
Nocturne
Nocturne is a beautiful strategy board game for 1-4 players that plays in 30-45 min or less. From the team that brought you Calico, Cascadia, Verdant, and Fit to Print, this LUCI award-winning game designed by David Iezzi and developed by the Flatout Games CoLab is a delightfully interactive puzzle with a highly competitive spatial bidding mechanism on a shared play area. In Nocturne, you take on the role of a charming fox mystic and compete through the twilight and moonlight rounds to gather the strongest sets of magical items and brew powerful concoctions to gain the most prestige and win the game!
$58.00
Dungeon Degenerates: The Dirty Thirteen booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$11.00$10.00
Dungeon Degenerates: Blasphemous Borborygmi of the Badlands
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00
Dungeon Degenerates: Hooray For The Bad Guys Booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$11.00$10.00
Evenfall
EVENFALL - It's Evenfall, and the Clans of Magic are preparing for a new era. Evenfall is the time when the boundaries of reality collapse and the supernatural awakens. The World-Tree opens its glowing gateways to unknown distant regions. Send Witches from your clan to discover and control new Places of Power. Use them for arcane rituals and battle for the favor of the Powerstones. But there is only one seat on the Enchanted Throne! Do you have the skills to lead the world into a new era? Evenfall is a card-driven, engine-building game with both novel and familiar mechanisms for 1 to 4 players. Manage your resources, execute your actions in an efficient order, and discover card and action synergies that generate victory points. The game ends after three rounds, then the player with the most points wins.
$86.00$61.00
Too Many Bones: 40 Waves In Daelore Expansion
Have you seen all the Sibron River has to offer? Think again. 40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
$43.00
Castle Panic: The Dark Titan - 2E
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.
$29.00$21.00
Castle Panic - Crowns and Quests Expansion
Castle Panic: Crowns and Quests adds new characters and quests to the world of Castle Panic. Players can choose from a variety of playable characters, each with their own game-changing power that can be used on that player's turn. Players use these powers to attempt a series of quests that must be completed before the castle is destroyed. Quests can include retrieving magical items from spaces on the board, destroying a cursed temple, or teleporting the entire castle to safety, among other challenges — all while fighting off the monster army. In more detail...Crowns and Quests, the newest expansion to Castle Panic, adds 12 playable characters with unique abilities that allow players to join the royal court to defend the Castle. Each character is assigned to 1 of the 6 towers at the start of the game. If that tower is destroyed, the character is lost, and the player must continue without that ability. Players will need those abilities too, since there are now quests that the players must try to survive to win the game. At the start of the game, players choose 1 Standard Quest and 1 Endgame Quest. Until both of those Quests are completed, the pile of Monsters will refill over and over. Standard Quests include searching for magic scrolls, looking for a cure for a plague of madness, holding off magical stones that cause the Monsters to spawn closer and closer to the Castle, and much more. Once the Standard Quest is achieved, players move on to the Endgame Quest, which they either complete or perish trying. Endgame Quests feature challenges such as collapsing caves to stop the flow of Monsters, racing against time to destroy a cursed obelisk, and placing magical portals to teleport the entire Castle to safety. There are 11 Standard and 7 Endgame Quests to choose from, providing hours and hours of replay as players explore all the different challenges.
$43.00$33.00
Ashes Ascendancy: Starter Set
Ashes Ascendancy is a thrilling customizable card battler. Players use pre-constructed decks or build their own, then battle head-to-head against each other, or solo/cooperatively against a dangerous Dragonborn! The new Ashes Ascendancy Starter Set has everything a new player needs to get started playing Ashes, as well as brand-new content for the returning player! The Ashes Ascendancy Starter Set provides two pre-constructed player decks and two sets of dice, letting players immediately jump into the action! Two players can fight each other head-to-head with these decks, or team up to fight a Dragonborn. This starter set has all the rules and components needed for either mode, plus the first-ever Dragonborn to appear in the game: Scatha Kalani! The cards contained in this box serve as the perfect foundation for your Ashes collection!
$72.00$66.00
HeroQuest: The Crypt of Perpetual Darkness
Zargon's minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumored to contain a powerful artifact. Keep this treasure from Zargon — you're the only hope of your people! The HeroQuest: The Crypt of Perpetual Darkness Quest Pack expansion includes 10 epic quests designed by Joe Manganiello, 1 metallic black dragon miniature, 8 black dice, 1 pad of character sheets, 20 foil-embellished game cards, and 2 cardboard tile sheets. With this thrilling strategy game, enjoy limitless replayability and create your own quests and stories.
$51.00
Dark Souls: The Board Game - The Sunless City Core Set
The Sunless City was the shining jewel of Lordran, where sacred spires and legions of knights were bathed in perpetual golden light. An illusion hides the deceit of an empty throne, blinding the lonely spirits to the truth of their forsaken city, and their bleak existence in the ashes of a dead kingdom. Within these ruins, a cooperative journey of survival and heroism will unfold... for those prepared to die. Become the Herald, Pyromancer, or Warrior as you navigate the haunted ruins of The Sunless City. Your ultimate challenge? A brutal battle against the formidable Dragon Slayer Ornstein and the fearsome Executioner Smough. But success in this perilous realm hinges on one vital element: teamwork. Cooperate with your fellow Unkindled as you venture into locales once bathed in golden light, now lost to shadows. Your enemies are dangerous, their attack patterns and weaknesses waiting to be uncovered. Alas, death is not the end - but the price of failure is high. Should one of your characters meet their demise, the game presses on, but with a heavy price. The entire party must return to the bonfire, each encounter resetting, and the odds growing ever more challenging. The Sunless City beckons you to a brutal adventure. Be cautious with your resources, learn from your mistakes, and brace yourself to confront the darkness. Will you rise to the challenge, conquer the malevolent inhabitants, and emerge victorious, or will you succumb to the relentless trials that await? In The Sunless City, only the most resolute and unified will claim victory. Are you prepared to die? *Combine with any other Dark Souls: The Board Game core set to increase to 4 players What's in the box? 15 miniatures, including 3 large bosses 4 double-sided game tiles 3 character boards 200+ tokens 190+ cards 15 bespoke dice 2 health dials Campaign dashboard Rulebook
$172.00$138.00
Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00
Dungeon Degenerates: City Scum Booster
Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom
$11.00$10.00
Dungeon Degenerates: Goblins Have More Fun Booster
13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$11.00$10.00
Final Girl Series 2 Storage Box
The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else
$61.00$49.00
Adrift: A Puzzletale
Adrift is a new puzzletale from PostCurious in which players will take on the role of an expert dream interpreter in order to help someone understand the significance of the messages received through their subconscious. Solve your way through strange writings, beautiful illustrations, and various physical artifacts to discover a mysterious and ethereal world. Adrift is played through four parts which can be completed in any order, each representing a different elemental spirit (Sky, Earth, Water, and Forest.) Each section of the game contains three sequential puzzles told through poems, an illustrated poster, and a physical item which needs to be assembled in order to derive a solution phrase.
$71.00
Mage Noir: The Lone Mage Expansion
Mage Noir - The Lone Mage is the Solo & Co-op expansion for Mage Noir. Mage Noir is a whole new take on strategy card games. With "The Lone Mage" expansion, confront formidable adversaries either by yourself or alongside a group of up to 4 Mages, immersing yourself in an exhilarating cooperative experience.Adapt your strategies to overcome the three distinct adversaries, each offering two levels of difficulty. Push your limits even further by embracing challenges designed to test your skills.Thanks to its rules closely aligned with the base game, this expansion can also serve as valuable practice to test your latest deck ideas.This expansion includes 42 adversary cards, allowing you to delve deeper into the world of Mage Noir and experience a whole new dimension of gameplay. It requires the base game to be played. From 1 to 4 players 40 special new cards exclusive to the solo/co-op mode! Specific Solo/Co-op mode rulebook included At least 3 scenarios with 2 difficulty levels A good replayability Simple rules that are close to the base game’s rules. A deeper dive in the Mage Noir Universe.
$22.00$15.00
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