Board Games | Games with Solo Mode
Corps of Discovery: Expansion 4 Fog
Something about the fog that`s rolled in plays tricks on your mind. While the fog is obscuring your vision, you can no longer rely on your pre-existing knowledge of the land to find the critical resources you need to survive. In this expansion each terrain rule has been changed, but you don`t know how. Will you be able to navigate your way to safety or will you believe the lies that your eyes tell you while youre surrounded by this otherworldly haze? This Expansion also includes new Reference Boards and new Maps to play each of the previous chapters - but with Fog! So imagine trying to kill 3 Minotaurs in the Fauna Chapter - BUT - all the terrain rules are mixed up? This takes Corps of Discovery to a whole new level!
$22.00
Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00
Dungeon Degenerates: City Scum Booster
Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom
$11.00$10.00
Dungeon Degenerates: Goblins Have More Fun Booster
13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$11.00$10.00
Final Girl Series 2 Storage Box
The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else
$61.00$49.00
Dog Park: New Tricks
Your business as a local dog walker is booming! In Dog Park: New Tricks there are more dogs to walk - including rescues! - more places in the park to explore, and you’ve even hired a specialist trainer to help you expand your enterprise. With your trainer’s help, all the pups in your kennel have the potential to learn exciting skills, and even old dogs can learn new tricks! With locations opening up in the park too, there is much to explore… Dog Park: New Tricks adds three major elements to the Dog Park board game: Multi-breed dogs, Trick training, and Super Locations. You are still trying to become the most accomplished walker by earning the most Reputation, but now you have more layers of strategy to explore and use to your advantage. This expansion also adds a fifth player, which can be played with or without New Tricks.
$51.00$36.00
Mage Noir: The Lone Mage Expansion
Mage Noir - The Lone Mage is the Solo & Co-op expansion for Mage Noir. Mage Noir is a whole new take on strategy card games. With "The Lone Mage" expansion, confront formidable adversaries either by yourself or alongside a group of up to 4 Mages, immersing yourself in an exhilarating cooperative experience.Adapt your strategies to overcome the three distinct adversaries, each offering two levels of difficulty. Push your limits even further by embracing challenges designed to test your skills.Thanks to its rules closely aligned with the base game, this expansion can also serve as valuable practice to test your latest deck ideas.This expansion includes 42 adversary cards, allowing you to delve deeper into the world of Mage Noir and experience a whole new dimension of gameplay. It requires the base game to be played. From 1 to 4 players 40 special new cards exclusive to the solo/co-op mode! Specific Solo/Co-op mode rulebook included At least 3 scenarios with 2 difficulty levels A good replayability Simple rules that are close to the base game’s rules. A deeper dive in the Mage Noir Universe.
$22.00$15.00
Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavor - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honor. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer? Architects of the West Kingdom: Works of Wonder is and expansion. Architects of the West Kingdom is required to play. Features: Travel to partake in the King’s latest endeavor! Work towards building five glorious monuments to beautify the city! Adds 6 new unique Player Boards! Dynamic main board as the Princess, Profiteer and Wonders enter play! Includes an entirely new solo mode with 6 unique opponents! Enjoy with 1-5 Players, ages 12+, in 60-80 min or less. Components: 12 Reward Cards 24 Apprentice Cards 5 Wonder Cards 24 Building Cards 24 Scheme Cards (for Solo Play) 1 Scheme Card (for Tomesaga) 1 Influence Board 1 Princess 1 Profiteer 5 Wonder Tokens 7 Contribution/Consequence Cards 1 Resource Marker 6 Player Markers 6 Player Boards and 3 AI Player Boards (for Solo Play) At a Glance Number of Players: 1-5* (supports 6 players if used with Age of Artisans) For Ages: 12+ Playing Time: 60-80 min
$51.00
Marvel United: Rise of the Black Panther
Rise of the Black Panther is an expansion for Marvel United that adds three new proud Heroes, a deadly Villain, new Locations, and a new Challenge mode. The defenders of Wakanda are very capable and resourceful Heroes, ready to put their lives on the line for the kingdom. Killmonger is a revolutionary out for blood and power. His strategy is to sow chaos throughout the kingdom, until he’s able to overthrow king T’Challa and take the throne himself.
$43.00$29.00
Chrononauts: The Gore Years
The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.
$8.00
Chrononauts: Early American
What would YOU do with a Time Machine? Would you stop the displacement of Native Americans from their lands? Prevent the Great Chicago Fire? Keep the Spanish-American War from happening? These are just a few of the possibilities in Early American Chrononauts. You play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1770 to 1916.
$29.00
Detective: City of Angels - Cloak and Daggered
Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.
$22.00$18.00
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$29.00$23.00
Fliptown: The Outskirts
The Outskirts cards bring new challenges and incentives to Fliptown. This mini-expansion is compatible with both multi-player games and solo play. Also included are two new Cowbots (Annie Oakley and Doc Holliday) and two new Characters (The Gambler and The Snakeoil Salesman). This is not a standalone game. The Fliptown base game is required to play.
$15.00$13.00
Final Girl: A Rotten Harvest Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$15.00$12.00
Nucleum: Court of Progress Expansion
As the 19th century draws to a close, the monarchies of Europe struggle to stay relevant in this rapidly changing age. Whether it’s the court of King Frederik in Saxony or the court of the aging Queen Victoria of the British Empire trying to maintain rule over the faraway riches of Australia, they must all contend with the rising political forces clamoring to secure their piece of the pie in the nuclear revolution. As ideologies clash in parliaments, entrepreneurs like yourself must do their best to make sure they have plenty of friends in the halls of power. Nucleum: Court of Progress introduces several new concepts and rule changes that can be added to the base game and/or Nucleum: Australia. Via the new Court action players get a chance to send their workers to political parties and even become their leaders to gain various benefits. Joining a Party provides instant rewards and opportunities to earn VP during King's Day Scoring, which is now much more significant. The expansion also adds two new Experiments, new action tiles, contracts, etc.
$36.00$22.00
Nature: Flight Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Soar to the Skies Add the Flight module to experience the freedom of flight! Flight allows you to evade predators by soaring high into the sky and migrating to a safe haven breeding ground. The Flight module creates a less aggressive ecosystem for people who don’t like direct conflict in their games.
$29.00$23.00
Total War: Rome - Battle Play Expansion
The Battle Play Expansion for Total War: ROME: The Board Game adds a deeper, more tactical battle experience - the equivalent of hitting Play Battle in the video game. Using the same army card decks from the core game, fight a battle where you deploy your army in formations and fight 4 phases over 10-15 min or less. Use this expansion in conjunction with the core game or fight standalone battles and tournaments. You can even refight famous battles from history with Battle Play!
$43.00$32.00
Too Many Bones: 40 Caves In Daelore Expansion
These caves are bigger than anyone thought possible! 40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
$43.00
Final Girl: Bonus Features Series 2
*****IMPORTANT!!! This item is already included in the S2 Booster/Franchise/Storage Box. Only buy this individually if you do not have or plan to get the storage box or you will end up with a duplicate of this item!!!******A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 2 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S2. The box can also store the Gruesome Death Books* and Lore Book from Series 2 *Printed Gruesome Death Books are not currently available but will be in the future.
$18.00$14.00
Dog Park: Dogs Of The World
Dogs from Kennel Clubs across the world are coming to Dog Park! The Dogs of the World expansion includes 29 cards and 3 new abilities: Friendly, Fusspot, and Globetrotter.
$15.00$10.00
Frostpunk: The Board Game - Dreadnought Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Dreadnought Expansion contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$66.00$43.00
The Dark Quarter: The Yesterday Demon & Other Stories
This exclusive expansion introduces four standalone scenarios, each of which focuses on the prequel story of one of the Beaumont Agency detectives: Constance, John, Julia, and Winter. Despite narratively focusing on a single character, each scenario is fully playable with up to 4 players. Due to the standalone nature of the scenarios, The Yesterday Demon & Other Stories is a good way to introduce new players to The Dark Quarter. At the same time, it expands the worlds for those veterans already familiar with the lore of Dark Orleans. This is not a standalone game. It's an expansion that requires the base game to play.
$51.00
Final Girl: Madness in the Dark Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$15.00$12.00
Nucleum: Patrons Set
This mini expansion brings Patron Cards into the game. Each Patron Card belongs to the specific Experiment board. In the base game those Experiments are distinguished by letters only. Now, on every Patron card you can see the occupation of each Patron associated with the specific Experiment along with their description and image depicting them. From now on, Experiments will be referred to using names of their Patrons introduced by this mini expansion: Experiment A -> BankerExperiment B -> Captain of IndustryExperiment C -> Mistress InventorExperiment D -> Junior MinisterExperiment E -> CouncilorExperiment F -> Madame Engineer
$12.00$9.00
Starlight of Iridescia Mini Expansion
Gems of Iridescia is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world. Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover.
$15.00$11.00
Dungeon Degenerates: Adventurers Expansion
Eight additional playable adventurers for the Dungeon Degenerates Hand of Doom board game! Includes - Soldier of Fortune, Carnival Drifter, Dishonored Knight, River Pirate, Jack Slasher, Alley Cat, Wastelander & Banished Sorcerer! Including 10 Skill Cards, 16 Loot Cards, character sheets & standees of the characters! For Dungeon
$58.00$49.00
Botany: Perilous Perfumes
Poisonous, carnivorous, parasitic and bizarre plants. Even more opportunities for sabotage and new plants to collect that have developed unique survival abilities.Contents:50 specimen cards5 garden feature cards3 character cards20 expedition cards30 event cards
$36.00$29.00
Architects of the West Kingdom Collector's Box
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeeers? This deluxe Collector's Box is designed to fit Architects of the West Kingdom, Works of Wonder, and all additional content, such as promos, metal coins, and sleeved cards. The box is the same size as the Collector's Box for Raiders of the North Sea.Requires Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Included inside every copy of the Collector's Box is a promo card set which adds 4 Adornment Cards, 3 Building Cards, 6 Apprentice Cards, and 1 Contribution/Consequence Card. Features: Designed to organize and store Architects of the West Kingdom and the expansions, Age of Artisans and Works of Wonder. High quality insert organizer included. Includes a Promo card set! New box art from famed illustrator Mihajlo Dimitrievski. Contains: Organizer insert designed for Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Promo Card Set including: 4 Adornment Cards 3 Building Cards 6 Apprentice Cards 1 Contribution/Consequence Card
$43.00
Fateforge: Clash of the Immortals
In Clash of the Immortals, you set off on an epic journey across the continent of Kaan – a journey that will take you from dragon’s lairs among icy mountain peaks, across vast steppes where a young warlord is raising a horde to challenge the throne, and to the cursed ruins of an ancient city deep in the desert wastes. You will find yourself tipping the balance of power between two immortal leaders with vast ambitions – the Ilkral, undying ruler of the Kartaçöl empire, and Lady Bekasi, the undead lich who is the true force behind the throne of the old Kaan. Your homeland – and all of Kaan – is bound up in their ruthless designs, as they vie with each other to gain an ancient weapon that could lay waste to the world. What Fate will you forge for the lands of Kaan? Clash of the Immortals is the first expansion for Fateforge: Chronicles of Kaan containing a new campaign, a completely new gameplay mechanic and a new hero, among other things. The new campaign sees our heroes move out of Easafir and its environs, where the campaign of the base game takes place, and journey across Kaan. The expansion adds a new gameplay feature: party skills. These are powerful skills that the whole party can contribute to in order to unleash group moves that add a new level of coordination and complexity to the game. Clash of the Immortals also features a new hero, the Enchantress, whose powerful magic makes her play differently from other heroes. The expansion contains two new floorplan sets, the desert ruins and mountain sets, along with new story scene tiles. Finally will come across new side quests, rest locations, enemies, weapons and items. The Limited Deluxe Edition of the Clash of the Immortals expansion includes deluxe enemy discs and deluxe tokens that will fit with your Limited Deluxe Edition Base game components. The Boss Box includes the Boss miniature featured in the expansion.
$58.00$40.00
Aquatica: Cold Waters Expansion
The waters of Aquatica has been prospering for centuries. With wise and noble Sea-Kings all sea creatures lived in peace and serenity. But one day everything changed...Cold waters of the North Ocean rushed into warm waters of Aquatica because of underwater volcanoes’ eruptions. Immediate and strong climate changes brought unexpected consequences. Citizens of Aquatica were surprised to find out that polar seas were full of life - unusual and unfamiliar. They still had no idea that several northern nations also discovered wealth and prosperity of Aquatica. And they are ready to fight for resources. The Royal City is down in ashes after volcanic eruption, panic is everywhere. Even 4 brave Sea-Kings, who started a fight for the Crown of Aquatica, didn’t even pay attention to reports about weird creatures in the outskirts of the Empire... And so The Polar Invasion begins! The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
$51.00
Horizon Zero Dawn: The Board Game - The Sacred Land Expansion
Most hunters don’t get the chance to enter Nora territory. Isolationist and insular, the Nora are fiercely protective of their home. Now, seize your chance to set foot on sacred land with The Sacred Land Expansion for Horizon Zero Dawn: The Board Game. Discover a brand new way to hunt as the Nora Trapper and Nora Scavenger, upgrading your hunters with unique new items and equipment as you prove your skills. Hunt five new enemy types across wild new terrain tiles, learning how the unfamiliar land can help you hunt — or leave you vulnerable to the Redeye Watchers, Snapmaws, and Bellowbacks that stalk the wilderness. It might be a good idea to set some traps... With two new hunters to play as, five new enemy machine types to face, new encounters to test your skills, and unique new items and equipment to upgrade your hunters, The Sacred Land Expansion will add a fresh challenge to your Horizon Zero Dawn Board Game campaigns.
$115.00$92.00
Anachrony: Fractures of Time
Since the Paths' Time Rifts powered up for the first time on the Day of Reminiscence, masses of people across New Earth have been seeing visions of a fifth Time Rift hovering over the eerie Ground Zero of the impact, waiting to be discovered. These visions also invoked an increasing sense of empathy and fellowship between these people — a bond much stronger than their Path affiliation. A mass exodus from the Path capitals took place over the course of the first Era, and the first pioneers discovered that the Time Rift in their visions not only exists, but it holds the foundations of a new civilization, one that may eventually set all people of New Earth down a new path - the Path of Unity. Explorers from the Path of Unity soon discovered a secluded mountain valley where the enigmatic flora not only survived the impact, but it mutated and evolved by the asteroid’s toxic Neutronium dust. The resulting flower-like crystal formations synthesize a substance called Flux, which is collected and studied by the Harvesters, the valley’s mysterious inhabitants. The Harvesters are willing to share the secrets of the Flux technology with the Paths, but remain silent about its side effects, which only they are immune to... In the alternate storyline of Fractures of Time, Anachrony’s first major expansion, the four original Paths and the newly formed, sanguine Path of Unity have gained access to a powerful new technology called Flux. Flux Cores can be acquired in the Amethynia Valley, the expansion’s new main zone. By using the Flux Cores to power up their Fracture device, players may move (“Blink”) one of their already placed Exosuits to a new action space instead of placing a new one, or immediately retrieve some of their Workers or Free Action markers. This can result in never-before-seen action efficiency, but just like the Time Rifts, the Flux technology is a double-edged sword. Without a sufficiently advanced Fracture device, overusing it can cause Temporal Glitches; hectic negative effects such as shutting down the Exosuit bay slots, temporarily disabling buildings, or making players more prone to Anomalies. The Valley holds other secrets as well. The Operators’ advanced technology allows players to remove the Temporal Glitches, upgrade their classic Path tech with new quirks, and even enlist the Harvesters themselves as a powerful new class of Workers, who are immune to the Flux’s side effects.
$72.00$58.00
Railroad Ink Challenge: Engineer Expansion Pack
In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Engineer Expansion Pack in addition to your regular Route dice, and find new ways to score points: Construction (1 die): perform special actions and restructure your networks! Renovation (1 die): modify pre-existing routes and add more connections to them! Separation (1 die): increase the challenge of your games with tricky expansion and its never-connecting routes! Special (1 die): build Special Routes in a whole new way and score a lot of points! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.
$15.00$13.00
Final Girl: A Knock at the Door Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$22.00$18.00
Black Rose Wars: Rebirth - Dread Forge Expansion
The Lodge Forge has been lighted again and an ancient threat has been awakened. A new opponent is making his way through the ravaged rooms of the Lodge, and a hell of magma and flames is about to break loose! This rich expansion adds Magma, a huge new Avatar, The new cyclopic Mage Etna, and the new Forge School of Magic to your games! Contents:1x Magma Avatar miniature (85mm)1x Etna miniature (54mm)5x Pupae Evocations1x Forge School of Magic (36 cards)3x Etna Personal Spell cars6x Evocation cards1x Forgotten Spell card1x Equipment card9x Upgrade card30x Avatar cards1x Mage card1x Forge Room tile1x “Eruption” Legendary Scenario Nova Aetas Renaissance game material: 1x Prey card16x Prey Action cards1x Enemy card3x Equipment cards1x Mission card3x Reagent cards
$65.00$52.00
Everdell: Farshore Essentials
Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.
$72.00
Fateforge: Chronicles of Kaan - Kin of the Wild
Embark on an unforgettable adventure in Kin of the Wild, where the frozen lands of Northern Kaan await. This expansion introduces Pets—animal companions that fight, explore, and grow with you. These creatures aren’t just tagalongs—they’re mini-characters with their own unique Pet boards, abilities, action dice, and beautifully detailed miniatures. Your journey takes you to the snow-swept harbor city of Katafygia. The shaman of a forest clan has been kidnapped, and the Kartaçöl Empire’s presence in the region is growing stronger by the day. Fearing an invasion of their forest homeland, the council has sent you to investigate. But you won’t be facing these dangers alone. Your loyal animal companions will be at your side, offering both strength and wisdom as you uncover the dark forces at work in the North. Along with the introduction of Pets, this expansion brings even more depth to your adventures with two new factions, each more unpredictable and deadly than before, with new leader ability decks to keep you on your toes. Explore fresh terrain with two new floorplan sets—forest and wooden interiors—along with additional story scene tiles to keep the narrative fresh and dynamic. You’ll also discover new rest locations, weapons, and items to aid in your journey. Whether you’re a fan of deep strategy, rich narrative, or tactical combat, Kin of the Wild offers an exciting new chapter filled with new mechanics and immersive storytelling.
$58.00$43.00
Undergrove: Whispering Woods
This Whispering Woods micro expansion adds new goal cards and mushroom tiles to Undergrove. 2 Goal Cards 4 Mushroom Tiles
$15.00
Apothebakery: Master Alchemist Tokens
168 acrylic elixir tokens38 wooden tokens'Mana Springs' (Micro Expansion)'Rainbow Bakes' (Micro Expansion)
$65.00$55.00
Black Rose Wars: Rebirth - Seal of Fire Expansion
Seal of Fire adds new game material for BRW and Rebirth, with a new Forgotten Evocation, 3 new Pets, and a YOUNG Mage, to master the most destructive and saving of the Elements.
$58.00$49.00
Tainted Grail: Kings Of Ruin - Mounted Heroes
This cosmetic Tainted Grail: Kings of Ruin add-on introduces 8 mounted character models, two variants for each hero of the campaign (one standard version and one Wyrdform version). Requires Kings of Ruin Core Box.Kings of Ruin: Mounted Heroes includes no additional gameplay or rules. Provided models may be used instead of a default character model at any point of the game, bringing more presence and variety to your table. EIGHT EPIC MOUNTS: Experience Avalon from new heights with eight epic mounts, including two variants for each Character from the Kings of Ruin campaign. ENHANCED GAMEPLAY: Mount your characters on majestic beasts and explore the dark and mysterious world of Avalon in style, adding depth and immersion to your gaming experience. VARIETY OF OPTIONS: With two variants available for each Character, customize your heroes' mounts to suit your playstyle and strategy, providing endless possibilities for adventure. EXPANSION REQUIREMENTS: Requires the Kings of Ruin core box to play, allowing you to seamlessly integrate the Mounted Heroes Expansion into your Tainted Grail campaign. HIGH-QUALITY MODELS: Delight in the detailed and intricately crafted mounted character models, designed to elevate your gaming table and bring your adventures to life. Contents 8 Mounted Character models
$86.00$56.00
Draft And Write Records: Chart Topper Bonus Tracks
A (Pink) Blister that contains: 7 Lead Singers, 8 Musician cards, 4 Backstage cards & 4 production cards. Players can use these cards to customize their Draft & Write experience. You simply remove a certain cards from the base game and replace them with an equal number of cards of the same type.
$18.00$15.00
Draft And Write Records: All Stars Expansion
A (Blue) Blister that contains: 7 Lead Singers, 8 Musician cards, 4 Backstage cards & 4 production cards. Players can use these cards to customize their Draft & Write experience. You simply remove a certain cards from the base game and replace them with an equal number of cards of the same type.
$18.00$15.00
Cloudspire: Horizon's Wrath Faction Expansion
The Horizon's Wrath is a massive airship that houses the remainder of an Ankarian race whose home island was destroyed in a biological attack. To survive, the Horizon's Wrath crew has adopted a form of aeronautic piracy, raiding other islands and stealing their Source to power the ship. The Horizon's Wrath faction boasts a number of gameplay innovations, including a mobile fortress, a morale-based upgrade system and deadly cannonballs fired from its fortress. It also comes with four solo scenarios and two co-op scenarios, ensuring hours of gameplay no matter your play style.
$43.00
Zombicide: Marvel Zombies - Guardians Of The Galaxy Set
 he Guardians of the Galaxy Set is an expansion for Marvel Zombies that adds a roster of space-dwelling characters to the game, including the ragtag members of the Guardians of the Galaxy. This band of living and zombie heroes must all contend with the momentous threat of zombie Thanos, as he wields the Infinity Stones to fulfill his mad plan! Thanos acts as a special Enemy spawn that can be added to any mission, whether it be in Zombie Mode or Hero Mode. Every time Thanos activates, he will tap into the power of one of the stones (represented by a special Action deck). This will grant him additional game-altering effects during that Activation.
$79.00$58.00
Clinic: Deluxe Edition - 4th Extension
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.It contains:- 4 New player boards, called basement board printed both side Normal/Expert- 9 New very special Double tiles printed both side- A set of Rules As a side note: Clinic Deluxe Edition - 2nd Extension and Clinic Deluxe Edition - 3rd Extension have been skipped by the designer because of lack of play testing during the lockdowns. They will be released later in 2021-2022. So Clinic Deluxe Edition - 4th Extension will be the last expansion and will end the series.
$29.00$23.00
Clinic: Deluxe Edition - The Extension
The brand newest CliniC: Deluxe Edition the Extension contains all expansions (at least 12 expansions) already released in the medical dossier #1, medical dossier #2 and medical dossier #3, with new rules, new components, new lay outs and new tiles with new graphics and illustrations from Ian O'Toole. —description from the publisher CliniC: The Extension is a boxed expansion which will include ALL expansions (at least 12) already released over the past 5 years. It introduces several new concepts and includes: -the Amenities (cafeteria, dormitory) with the buses-the Pharmacy and the Pill tiles-the Hospice tiles-the Elders tokens-the Ambulance tiles-the Expecting tokens-the 4th floor new player board-the Maintenance Shop tiles-the Janitors pieces-the Urban Design cards-the Pillars tiles and tokens-the Virus tiles and tokens-the Satellite Dish tiles-the Intensive Care Unit tile-the Public Work tiles
$58.00$46.00
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