Board Games | Games with Solo Mode
Star Trek Captain's Chair: To Boldly Go (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – To Boldly Go is a new game that can be played on its own or combined with Star Trek: Captain's Chair to create even more captain competitions. With To Boldly Go, you can play as James T. Kirk, Khan Noonien Singh, Philippa Georgiou from Star Trek: Discovery, Rebner, the Pakled Commander from Star Trek: Lower Decks, and more. Each of the six captains comes with a unique, asymmetric deck of cards that matches that leader's personality, abilities, allies, and assets. These decks can be expanded with cards available to both players, cards representing the people, items, planets, and events that characters encounter in iconic storylines. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. Prefer to fly solo? Take on the galaxy with a challenging single-player mode built to test your skill and strategy! True to Star Trek, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again. The chair is yours, captain!
$85.00$64.00
Sleeping Gods: Tides of Ruin Expansion
Expansion: Copy of Sleeping Gods Core Game required. The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger. Requires Sleeping Gods (RVM 023) to play. Expands the world with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more.
$64.00$46.00
20 Strong: Tanglewoods Red (Core Box)
Jump into the 20 Strong system with this brand new core box. This core box features everything you need to play any 20 Strong deck. It includes the base 20 Strong rules, 20 dice, a magnetic chip tracker, and the brand new 20 Strong: Tanglewoods Red deck -- all in a lovely new core box with red foil accents! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Then, once you've mastered all the Tanglewoods: Red deck has to offer, grab any of the other 20 Strong decks to have brand new adventures!
$43.00
Lost Ruins of Arnak: Twisted Paths
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
$50.00
Zombicide: Rio Z Janeiro
 It’s Carnaval! And there’s no better place to enjoy the famous Brazilian holiday than Rio de Janeiro. Every year, millions of people from all around the world come to the famous city to enjoy the sunny beaches, lively samba, delicious food, and all the beautiful scenery Rio has to offer, from the top of Cristo Redentor all the way down to the famous Copacabana sidewalks. Rio Z Janeiro is a new campaign expansion for Zombicide: 2nd Edition, featuring 6 new Survivors and a brand-new set of Carnaval-themed Zombies coming directly from the samba parades! Set in Rio de Janeiro, Brazil, the story unfolds through 10 missions, as new challenges and opportunities arise with each choice players make. Fight your way through the favelas, make crucial choices using Objective Cards, explore new game mechanics while searching for the one person that could have answers to all your questions, and prove that Rio de Janeiro will stay beautiful, even during the zombie apocalypse.Â
$85.00$55.00
Zombicide: Green Horde
This sequel to the Zombicide: Black Plague will bring players back into a world of deadly medieval fantasy, this time filled with infected orcs and goblins who will put survivors to the ultimate test. This green menace is not only stronger than their human counterparts, but they also tend to gather into massive hordes that ambush the survivors when they least expect it. Set in the same medieval era as Black Plague, players will take on the role of Survivors looking to defeat the shuffling, undead menace by any means possible. In Green Horde, up to six players can join the battle for survival. They’ll combine forces and work cooperatively to accomplish their goals, and against all odds, stay alive. Fans of the Zombicide series have become familiar with the Walkers, Runners, Fatties, and Abominations that shuffle around, looking for victims. But the creatures they will face are not just zombie humans, they’re zombie orcs! The Survivors will have to gear up with a wide variety of medieval equipment if they hope to outlast these fearsome foes. Zombie Orcs are stronger than the classic zombie and represent a stiffer challenge to even seasoned undead-hunting veterans. A new challenge for the Survivors is the Horde. It represents a growing group of Orc zombies that are ready to enter the board in an unexpected location and ambush the Survivors. As zombie cards with the Horde symbol are drawn, one extra zombie miniature of the same type is set aside, collectively forming the Horde. They will be locked into place until an “Enter the Horde!†card is drawn, spawning the Horde on the board. Any Survivor caught on their own near this roving menace would best beat a hasty retreat. With such menacing new foes, the Survivors are going to have their hands full dealing with the Green Horde. Luckily, they’ll have some new weapons and spells on their side to help combat the rotting masses. Things like the Lava Burst, the Norse Sword, and the Bone Kukri will all be helpful when hacking through a pack of the undead. Oh, and if they should gather together too tightly, the Survivors can always hit them with the catapult...(did we not mention the catapult?). Zombicide: Green Horde includes ten new challenging quests, featuring some of the toughest scenarios a Survivor has ever had to face. With new terrain, like ledges and water holes, and the ever-present threat of the Green Horde making an appearance, the team will have to plan their routes carefully. Sometimes avoiding trouble is better than facing it head on! Zombicide: Green Horde is the next chapter in the ever-evolving world of Zombicide. There’s no rest for the Survivors if they hope to battle their way to a new hope and a new beginning.
$177.00$141.00
Project L: Ghost Piece Expansion
Add a 6th player, puzzles with new upgrade mechanics, and ghost pieces with their own special action. LARGER PUZZLES: Experience bigger puzzles that will challenge your brain even further with this expansion. LEVEL-5 PIECES: Unlock the power of larger level-5 pieces to complete intricate puzzles with ease. NEW REWARDS: Discover over 20 new puzzles, each offering unique rewards like instant level-ups and level-5 pieces. STRENGTHEN YOUR CHOICES: Enhance your gameplay options with larger level-5 pieces that introduce the new Ghost action. UNIQUE GAMEPLAY: The Ghost Piece expansion adds depth and excitement to Project L, making each game feel more unique than ever.
$33.00$24.00
Escape the Dark Sector: Mission Pack 1 - Twisted Tech
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.
$43.00$29.00
Zombicide: Urban Legends Abominations Pack
Crashed alien ships. Giant alligators in the sewers. Killer clowns from... wherever. The Chupacabra. Just stories, right? None of it’s actually real... right? ...Hey, why is that manhole cover gurgling? Is that a clown with glowing eyes over there? The Urban Legends Abomination Pack for Zombicide 2nd Edition gives players four new horrors to face during the zombie outbreak. It contains highly-detailed figures for these new Abominations, including a killer clown, an Area 51 alien, a giant gator, and the Chupacabra. Each one comes with its own card and special rules that make them extra-formidable foes on the field. Add them to any game to up the danger level.
$36.00$29.00
Final Girl: Into the Void
***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. It’s kill or be killed in when you’re being hunted in space! The Evomorph will evolve over the course of the game and features a “vanishing” mechanic where it will disappear into the ventilation shafts only to return when you least expect it… or perhaps if you plan it right, into a well-laid ambush! Your ship, the ‘Konrad’, requires keycards that can be used to access different parts of the ship. Will you kill your foe the old-fashioned way? Self-destruct the ship and escape? Or perhaps you’ll try to airlock the killer into the void!
$36.00$29.00
Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion
There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.
$106.00$69.00
Agricola: Corbarius Deck
Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.
$24.00$14.00
Cthulhu: Death May Die - Season 4
Season 4 is a new expansion box for Cthulhu: Death May Die, adding 6 new investigators, new Monsters, and the new Elder One Nyarlathotep, along with 6 brand new episodes that will add new challenges and exclusive game mechanics to the base game. EXPAND YOUR NIGHTMARE: Dive deeper into the abyss with the Cthulhu: Death May Die Season 4 Expansion, featuring 6 new investigators, monstrous foes, and the malevolent Elder One, Nyarlathotep. FRESH TERRORS AWAIT: Brace yourself for 6 gripping new episodes, each introducing unique game mechanics, components, and objectives that will test the limits of your sanity. GLOBAL HORRORS: Embark on a harrowing journey from the eerie depths of the Nile to the sinister heights above the clouds, where ancient evils lurk in the shadows. NYARLATHOTEP RISES: Confront the ultimate malevolence with the arrival of Nyarlathotep, the Haunter of the Dark. This expansion includes 2 distinct Nyarlathotep figures, each bringing its own set of chilling rules and game mechanics. NEW ALLIES EMERGE: Rally 6 new investigators to your cause, bolstering your team's resilience and skills as you face the eldritch unknown. Expand your Cthulhu: Death May Die experience with fresh faces and abilities. Contents: 28 plastic figures 4 punchboards 6 player dashboards 19 cards 1 Elder One box with exclusive components (1 punchboard, 13 cards) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$127.00$102.00
Agricola: Farmers of the Moor (2017 Revised)
Agricola: Farmers of the Moor adds new improvements and new features: Horses are introduced, and winter has come to your land–harvest fuel to keep your family warm! This expansion includes 150 cards, horse-shaped wooden pieces, many tiles, and a new score pad. This product is an expansion: Agricola base game required to play.
$63.00$42.00
Earthborne Rangers: Moments On The Path Expansion
Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.
$29.00
Aliens: Another Glorious Day In The Corps - Get Away From Her You B***h! - Expansion
"GET AWAY FROM HER, YOU B***H!"You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is called, and you’ll be lucky to survive 17 hours!This expansion adds more ways to play the Aliens: Another Glorious Day In The Corps Cooperative Survival Game:☆ New Campaign Missions spanning the Queen’s Lair, Landing Platform, and the U.S.S. SULACO.☆ Expanded Campaign Missions from Another Glorious Day In The Corps, adding new paths and threats.☆ Suit up! Load your Characters into a P-5000 Power Loader to help them fight for their survival.☆ Test your endurance against the matriarch of destruction, the Alien Queen.☆ Play as the Alien Hive. Control the Xenomorph horde and protect the Queen.BOX CONTAINS:• 4 Double-Sided Game Boards• 5 Plastic Miniatures• 31 Willpower Cards• 6 Hive Hazard Cards• 25 Motion Tracker Cards• 25 Endurance Cards• 2 Character Cards• 1 Rulebook• 1 Card Dock• 11 Mission Cards• 3 Dials• 63 Tokens
$85.00$77.00
Gloomhaven: Buttons and Bugs
Buttons & Bugs gives you the same deep strategy combat of Gloomhaven but in a fraction of the size. Its compact footprint and streamlined system means you can set up and play a scenario in under 20 min or less, and it fits on your coffee table or even an airplane tray table.★ Small and portable★ Solo player★ Travel anywhereContents• 6 micro-miniatures• 6 playable characters• 22 scenarios• 5 dual-layer trays• 48 ability cards• 12 progressive player modifier cards• 5 health dials• 20 monsters• 2 alternate monster difficulty modifier cards• 21 condition tokens• 14 plastic tracking cubes• DIZED Tutorial• 1 modifier die• 1 learn to play guide
$29.00
Chronicles of Avel Adventurer's Toolkit
The monsters circling around Avel Castle, and especially the approaching Beast, are a real danger for the people of this land. It’s not surprising then that everyone wants to help with the battle. Craftsmen are crafting items, dwarves are building siege machines, and herbalists invent new recipes and boil potions. Even the wildness people will join the battle if you can prove your bravery by defeating monsters. Use their help and together protect Avel Castle! Chronicles of Avel: Adventurer's Toolkit is an expansion that brings even more variety to your games! The characters created by you will get new, useful items and will have a chance to discover unknown corners of the land and all the possibilities they present. The expansion also introduces new monsters — if you manage to defeat them, you might be able to get the favor of animal companions who will gladly give you their helpful paws… or wings, if you need them.
$10.00$7.00
Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
$85.00
Spirit Island: Jagged Earth
Spirit Island: Jagged Earth includes: 3 New Scenarios 10 New Spirits - including 41 Unique Power Cards 2 New Adversaries - including 4 Adversary Reminder Tiles 2 New Island Boards 30 New Event Cards 6 New Fear Cards 7 New Blight Cards 24 New Major Power Cards - including 1 Sea Monster replacement card 33 New Minor Power Cards 6 Aspect Cards - Optional aspects (innate powers) for the 4 core game spirits 25 Badland Tokens - A new way to fight invaders! More plastic, wooden, and cardboard tokens play up to 6 players) 18 Dahan 24 Blight 25 Explorers 16 Towns 10 Cities 35 Beast Tokens 30 Disease Tokens 22 Wilds Tokens 22 Strife Tokens 16 Fear Markers 24 Energy Markers 18 1-Energy Markers 6 3-Energy Markers 26 Spirit Presence - 13 each in 2 colors 6 Single-Turn Effect Markers (Defend) - 3 of each in 2 colors 18 Single-Turn Effect Markers (Isolate) - 3 of each in 6 colors 64 Element Markers - 8 of each element 6 Player Aid Cards 8 Reminder Cards New play options: combining adversaries, playing with an Archipelago (split island), and more.
$85.00$61.00
Final Girl: Box of Props (Season 2 Kickstarter)
***IMPORTANT!*** This Box of Props contains promotional items and component upgrades. The Box of Props contains upgrades for some of your Core box items like the Horror Tracker, Time Tracker, Bloodlust Tracker, and Final Health Tokens! It also includes several promo Final Girl cards, Signature Action Cards, the Desperation Die, and the Ultimate Dice!
$43.00$36.00
Cat Lady: Box of Treats
New challenges await you and your fellow cat lovers in Cat Lady: Box of Treats. You need your base game to play, but now you get to manage new items, boxes, and cat treats! Plus there's even more cats to feed with the addition of new stray cats and gray cats! Box of Treats also expands the game to be played with up to six players, so now you'll have to outmanoeuvre more players to be crowned as the best cat lady in town. Compete for goals, try new strategies, and, as always, keep your cats fed!
$29.00
The Lord of the Rings: The Card Game - Ered Mithrin Campaign Expansion
As dark threats loom over Middle-earth, ever more people are torn from their homes and left without safety or refuge. What begins as a simple task of escorting a band of such wanderers to a new home quickly evolves into something drastically more perilous when a mighty threat emerges from the wilds of Rhovanion. In the Ered Mithrin Campaign Expansion for The Lord of the Rings: The Card Game, one to four players explore the Wilderlands of Middle-earth in their quest to defeat a dragon that is terrorizing the countryside. Over the course of nine scenarios which can be played standalone or as part of a larger campaign—the heroes must battle Goblins, explore the vast Wilderland, and steel themselves for a showdown with the dragon itself! This expansion includes all of the scenarios originally featured in The Wilds of Rhovanion and the Ered Mithrin cycle, now repackaged into one box along with all-new campaign content. EPIC QUEST IN MIDDLE-EARTH: Embark on a daring adventure with the Ered Mithrin Campaign Expansion, where players venture across Middle-earth to defeat a dragon terrorizing the countryside. Experience the thrill of exploration, battle, and heroism. NINE THRILLING SCENARIOS: Nine engaging scenarios can be played as standalone adventures or woven into an epic campaign. From battling Goblins to exploring vast Wilderland, prepare for a showdown with the formidable dragon in a narrative-rich quest. TEAM UP WITH ICONIC CHARACTERS: Join forces with the Woodsman and the people of Dale, delving into Middle-earth's lore. Together, face the challenges that lie ahead and forge a path to victory against the darkness that threatens the land. DISCOVER POWERFUL ARTIFACTS: Throughout your journey, uncover artifacts of great power to aid in your quest. With an evolving encounter deck, each playthrough offers a unique and thrilling experience, ensuring no two adventures are the same. COMPATIBLE WITH ALL EXPANSIONS: Players can challenge these scenarios with their favorite heroes and decks from any The Lord of the Rings: The Card Game expansions, offering endless possibilities for customization and strategy.
$106.00$79.00
The Witcher: Old World - Mages Expansion
Includes 5 new characters mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. Mages get a Board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style.Mages in the Witcher universe are powerful characters traveling through the Continent. They get involved in a lot of political intrigues, either on a smaller or bigger level.Mages are also hunting beasts not for the trophies, but to collect valuable ingredients for their magical concoctions.In the Old World, with magical beasts roaming the continent, everyone is trying to make a name for themselves.As Witchers are trying to reach fame and respect by collecting trophies, Mages become more famous, as they gather magical ingredients … and show a thing or two, if they are provoked in a tavern.
$113.00$73.00
ISS Vanguard: Personnel Files Expansion
 This gameplay expansion adds 90 veteran crew members to the base game and the Personnel Files booklet. Players will use the Personnel Files booklet to learn their crew’s personal stories and in doing so will unlock "veteran" status of those members after meeting a set of special requirements.
$34.00$23.00
Final Girl: Bad Times at Buddyland
Final Girl returns with Jen and Rina in Buddyland, the abandoned '80s arcade and the home of Billy the Bear - the animatronic bear performer - and his friends. Take the role as the Final Girl and survive Billy and his minions! Requires the Final Girl: Core Box to play.
$36.00$29.00
Meadow: Adventure Book
Continuation of the beloved nature inspired line Meadow. Meadow: Adventure Book is a board game in an innovative form of beautifully illustrated book. Journey through different scenarios are built around twists in the base game mechanics with a cohesive back story to discover. New experience introduced on every page of a book with various difficulty levels and a new puzzle to solve give players a feel of a long-term gameplay development.
$64.00$41.00
Final Girl - Terror From The Grave (Vignette)
How you would handle Zombies showing up in any of your Feature Film locations? Find out in this all-new (vignette) expansion that can be played in combination with ANY location!
$22.00$17.00
Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion
"WE'RE IN THE PIPE, FIVE BY FIVE"This expansion brings the Sulaco’s dropship crew to Aliens: Another Glorious Day In The Corps Cooperative Survival Game. ‘Fly the friendly skies’ as you fight off alien stowaways while attempting to rescue the survivors of the disaster in the air processing plant. On the ground, the two crew members provide technical support for your Marines in Campaign missions and Bug Hunts, along with new Pilot and Quartermaster Experience tracks.Meanwhile, the Marines discover four new Alien variants. The Brute, Guard, Scout, and Skulker, add a new dimension to the Xenomorph hives urge to absorb the occupants of Hadley’s Hope.BOX CONTAINS• 6 Plastic Miniatures• 2 Character Cards• 16 Experience Cards• 9 Hivemind Cards• 20 Tokens• 1 Rulebook• 2 Mission Cards
$43.00$34.00
Marvel United: X-Men - Blue Team
X-Men: Blue Team is an expansion for Marvel United that not only adds four new iconic Heroes, a sinister Villain, and new Locations, but introduces the new Team vs Team Mode which completely changes the game! Divided into two teams, up to 6 players compete to see who can complete the Missions and deal the most damage to the Villain (who can even be controlled by a 7th player in Super Villain Mode). May the best team win!
$50.00$43.00
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$64.00
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$106.00$69.00
The Night Cage: The Shrieking Hollow Expansion
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can't hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.If you are looking to increase the dread and horror of the original game, The Shrieking Hollow is for you.
$43.00
Mice & Mystics: Heart of Glorm
The Heart of Glorm storybook picks up right after the events of the first Mice and Mystics adventure, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! This expansion set requires the Mice and Mystics base game to play.
$50.00$37.00
Spirit Island: Feather and Flame
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?Feather and Flame is an expansion to Spirit Island. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$50.00$35.00
Furnace: Interbellum
Furnace expands into the twenties and thirties of the twentieth century — the interwar period known as the interbellum. In this expansion, you will find new Company cards and Capitalists, new abilities, Manager tokens, variable Capital discs, a set of components for a fifth player, and new Agents for two-player and single-player games. All of this exists within beautiful industrial buildings and structures from the epoch of Art Deco, Constructivism, and Bauhaus. Interbellum is designed for players who are already familiar with Furnace. The expansion is best played if all of its elements are added to the base game, but if you don’t feel up to it, you can get to know it piece by piece.
$47.00$31.00
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$99.00$64.00
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$43.00$30.00
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$36.00$29.00
World Wonders: Mundo Expansion
World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives. The expansion also comes with cards to use the new wonders in the normal game mode.
$36.00$26.00
City of the Great Machine: The Escalation Expansion
The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict. The Escalation expansion consists of 4 separate Modules suitable both for One-vs-Many and Solo & Cooperative play. You may add any of them to your games in various combinations. Each Module combines perfectly with each other and the core game. Also, the expansion offers a challenging Aeterna scenario designed for Solo & Cooperative play.
$50.00$34.00
Unconscious Mind: Nightmares
The Nightmare expansion takes you to the spooky side of the mind, with Nightmare Dreams, Metamorphoses Grief Layers, Uncanny Clients, and more.These chilling images might haunt you at first - but don’t be too afraid; your emotional-support pet will be by your side to help.CONTENTS:• 4 Nightmare Dials• 4 Pet Meeples• 12 Metamorphosis Grief Layers• 4 Pet Tiles• 5 General Uncanny Client Cards• 5 Advanced Uncanny Client Cards• 21 Nightmare Dream Cards• 1 Rulebook• 6 Research Cards• 1 Gramophone Standee• 1 Journalist Meeple• 24 Madness Tokens• 1 Nightmare Treatise Tile• 6 Madness Insight Tokens• 1 Spooky Goal TileAges 12 and up1-4 Players60-120 minute playtime
$57.00
The White Castle: Matcha
A new board and more actions for The White Castle are within reach! Matcha incorporates a ton of new components that add even more variability toyour game: a new bridge, new dice, new spaces to win influence and obtain resources, a Tea House, geishas, and the chasen, which are extra resources. But even more exciting is the extra turns that give you more opportunities to earn influence. Are you ready to return to the Himeji Castle and master the subtleties of the tea ceremony.
$43.00$34.00
Bullet Orange
Bullet Orange is a new expansion for Bullet Heart. Bullet Orange brings 4 new heroines to the game and represents the first tabletop appearance of famous characters from the Orange Juice franchise, with characters from top-rated Orange Juice titles Sora, Flying Red Barrel, SUGURI, and QP Shooting all making appearances in the new game. Requires Bullet Heart to play.
$36.00$29.00
Spirit Island: Nature Incarnate
Spirit Island: Nature Incarnate is the latest installment in the Spirit Island line of award-winning cooperative, settler destruction strategy games. Spirit Island: Nature Incarnate introduces eight new Spirits, twenty new aspects, and so much more. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$85.00$57.00
Aeon's End: Into the Wild
Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.
$29.00$21.00
Tiletum: Prospect for Silver Expansion
Welcome to the Renaissance, where merchants' thirst for gold is rivaled only by their desire for silver. As you amass your initial wealth, your first move is to dispatch prospectors to delve into the depths of silver mines, extracting this coveted resource. With silver in hand, you can now invest in the expertise of scholars and artisans, gaining crucial advantages over your rivals. Moreover, you'll embark on a mission to improve the harsh conditions of mining by constructing Underground houses and Cathedrals within the mines themselves. But your ambitions know no bounds. As you expand your operations, you'll venture into new territories, previously beyond your reach, sending your prospectors to uncover even more lucrative mines. Are you ready to navigate the treacherous waters of Renaissance commerce and claim your place among the elite merchants of the era? Tiletum: Prospect for Silver introduces a unique resource, Silver. To gain it, you need to utilize a new type of action that controls your Prospectors, moving them on Underground maps in search of sources of this precious material. Moreover, Silver allows you to acquire Technologies that vastly enhance your game.
$43.00$34.00
Tainted Grail: Kings Of Ruin: Stretch Goals Box
This expansion contains miniatures of all Guardian creatures you can encounter during your ventures through Western Avalon. You can use these minis to mark the positions of Guardians on Locations instead of placing their Encounter cards on the map. Getting the Wyrd Encounters is not essential for gameplay but adds a huge amount of immersion and table presence to the game! PLASTIC GUARDIAN MODELS: This expansion includes plastic models of all Guardian creatures encountered in West Avalon, providing enhanced immersion and visual appeal to your gaming experience. MARK GUARDIAN POSITIONS: Use the plastic Guardian models to mark the positions of Guardians on Locations, replacing standees for a more immersive gameplay. IMPROVED IMMERSION: Enhance your Tainted Grail: Kings of Ruin adventures with detailed and high-quality plastic models that bring the Guardian creatures to life on your gaming table. EXPANSION REQUIREMENTS: Requires the Kings of Ruin Core Box to play, allowing you to seamlessly integrate the Wyrd Encounters Expansion into your Tainted Grail campaign. ENRICH YOUR ADVENTURES: Immerse yourself further into the dark and mysterious world of Tainted Grail by adding the Wyrd Encounters Expansion to your gaming collection.
$70.00$45.00
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