Board Games | Games with Solo Mode
Wabi Blobi: Snap Pack (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Inspired by the joy of spotting shapes in clouds and the Japanese Wabi Sabi philosophy, Wabi Blobi invites players to turn watercolor blobs into playful doodles and stories—while embracing creativity, spontaneity, and imperfection. It’s a cozy, creative game that’s all about sparking fun connections. ✨ Why People Love It:- Quick & easy to play: Perfect for groups, families, or solo creativity.- All-ages crowd-pleaser: A hit with kids, seniors, and everyone in between.- Creative keepsakes: Finished doodles double as postcards, fridge art, or playful mementos.- Replayable: No two games are ever the same—each blob sparks a new story.- Travel-friendly & gift-ready: Mini-size makes it ideal for impulse buys.- Eco-friendly: 100% recycled & FSC-certified paper. Contents:- 12 Blob postcards w/ unique watercolor designs and inspirational quotes- 6 Prompt cards to spark imagination- 1 Quick-start guide
$29.00$22.00
Luddite: Extra Player Pack (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Luddite base game has all the components you need to play from 1 to 4 players. Luddite however does not have a player count limit and so you can bring as many extra players as you like into the game. To introduce more than 4 players into a game you'll need the components provided by these extra player packs. Get as many as you want.
$22.00
Tabletop Inc: Golden Pear Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. With a massive Neoprene mat convention hall space, metal pear tokens, reviewer cards and extra content for the main game, the Golden Pear Expansion is the perfect way to boost games of Tabletop Inc to the maximum. This box full of deluxified components will add even more variety and complexity to the game of Tabletop Inc... plus did we mention the miniature Golden Pears?
$64.00$51.00
SiegeStorm - Seraphia Deck
Seraphia adds an angelic faction to SiegeStorm for new play options. Unleash their divine wrath and protection on your opponents!
$19.00$15.00
SiegeStorm - Styxia Deck
Styxia draws their powers from the grave and the underworld. Adding a new faction and play options to the game, use the powers of the deceased to overwhelm your opponents.
$19.00$15.00
Kingdom Rush: Gnomish Gnonsense Expansion
A Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What's not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!Inside the expansion, you’ll find the new Hero Razz & Rags alongside the massive 80mm tall new Boss Xyzzy!Across four scenarios you’ll encounter new mechanics including Gnome Trickster Tower Mods, new Miniboss the Gnoll Warleaders, and the gigantic hammers of Xyzzy!
$36.00
Kingdom Rush: Dark Elf Slayer Expansion
Seek vengeance with new hero Reg’son as he hunts fearful boss Baj’nimen the Hateful in four new scenarios!Inside the expansion, you’ll find the new Hero Reg’son, new Boss Baj’nimen the Hateful, both with gorgeous plastic miniatures. Baj’nimen stands at a whopping 80mm tall as he rides his giant centipede!Across four scenarios you’ll encounter new mechanics including dragon Tower Mods, a new Miniboss the Twilight Brute, and Baj’nimen’s dreadful Rain of Dark Magic!
$36.00
Yomi: Rook Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Zane Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Lum Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Vendetta Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Argagarg Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
G.I. JOE Mission Critical: Midnight Storm Expansion
A storm is coming! The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! This is an expansion. G.I. Joe Mission Critical is required to play. Features: Play as new Heroes Jinx & Mutt/Junkyard Introduces a new boss Storm Shadow! 2 new lieutenants Slice & Dice! 12 foot soldiers Red Ninjas! Contents Summary: 2 Hero Figures 2 Character Cards 12 Foot Soldier Figures 10 Foot Soldier Enemy Cards 2 Lieutenant Figures 2 Lieutenant Deployment Cards 16 Lieutenant Enemy Cards 2 Vehicle Cards 20 Combat Cards 1 Boss Figure 1 Boss Deployment Card 8 Boss Enemy Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min
$85.00
G.I. JOE Deck Building Game: Shadow of the Serpent Expansion
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! You have survived the Core Set Missions and are ready for more. This expansion includes new missions, main deck cards, Cobra Officers and Troopers, and a command center to build and protect! This is an expansion. G.I Joe Deck-Building Game is required to play. Features: 2 new missions! New main deck cards including new Joes, utility items, weapons and more! New Cobra Officers to confront and Cobra Troopers to defeat. A Command Center to build and protect! Includes a new Expert Mode card for even greater challenges! Contents Summary: 20 Main Deck Cards 13 Cobra Cards 8 Complication Cards 4 Leader Cards 1 Expert Mode Card 36 Mission Cards 5 Command Center Tiles At a Glance: Number of Players: 1-4 For Ages: 13+ Playing Time: 30-70 min Game Type: Deck-Building Game Expansion
$43.00
G.I. JOE Mission Critical: Vanguard Strike Expansion
Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant Aleph, leader of the Night Creepers! New Nemesis Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$64.00
The City Of Kings: Side Quest Pack 1 (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. The Ancient Allies side quest pack adds 50 new side quests to The City of Kings telling more stories and introducing you to more of the world. It also features 2 new types of quests: Get To: An individual quest where you'll need to make your way to a character somewhere in the world. Build: A mini game style quest where you'll need to immediately help someone with a task. This features press your luck style dice rolling.
$15.00$10.00
The City Of Kings: Character Pack 2: Rapuil And Neoba (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Thud! “I told you it was this way,” bickers the siblings as they step out the first Tinkers to reach the City of Kings! Rapuil and Neoba Olembe arrive at The City of Kings and join our heroes as playable characters. Rapuil and Neoba both feature advanced skills and are designed for experienced players who are looking for unique ways to play the game. In addition to the normal 12 skills, both characters have a special skill that unlocks as soon as you receive your first stat disc. New Stories The pack also comes with 3 new stories which can be played alongside the existing 7, meaning you can play them alongside or after the core story line. Each of these stories starts you with several skill discs, allowing you to craft a unique role for your character before the story begins, and they feature large 6*4 maps, new challenges, and easier to access linen!
$36.00$25.00
The City Of Kings: Character Pack 1: Yanna And Kuma (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Calamis looks out from the battlements of the City of Kings, sensing something it had almost forgotten… Yanna Stormtree and Kuma the Old Man of the Woods return to The City of Kings and join our heroes as playable characters. Yanna and Kuma both feature advanced skills and are designed for experienced players who are looking for unique ways to play the game. In addition to the normal 12 skills, both characters have a special skill that unlocks as soon as you receive your first stat disc. New Stories The pack also comes with 3 new stories which can be played alongside the existing 7, meaning you can play them alongside or after the core story line. Each of these stories starts you with several skill discs, allowing you to craft a unique role for your character before the story begins, and they feature large 6*4 maps, new challenges, and easier to access linen!
$36.00$25.00
G.I. JOE Mission Critical: Heavy Firepower Expansion
Destro and Scrap Iron have arrived to help Cobra bring the world to its knees! Thankfully, Roadblock, Bombstrike, and Gung Ho have arrived to reinforce the G.I. Joe team against this explosive threat. This expansion introduces three new characters to play and new enemies to take down! Requires G.I. Joe Mission Critical to play. Components: 48 Standard (63 x 88 mm) 30 Combat Cards 2 Deployment cards 16 Enemy Cards 6 Tarot Cards (70 x 120 mm) 3 Character Cards 3 Vehicle Cards 3 Heroes Roadblock, Bombstrike, Gung-Ho 2 Villains Destro (Boss), Scrap-Iron (Lieutenant) At a Glance: Ages 14+ 25 Players 45-60 min or less
$64.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$71.00$48.00
Eleven: Unexpected Events Expansion
The most beautiful thing in football is his unpredictability. Experts’ prognosis, bookmakers’ bets - all this means nothing when the match is starting... Eleven: Unexpected events is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The expansion introduces a new deck of cards which will surprise you at the most unexpected moment!Add new elements to the game. The Reputation board will let you show your popularity compared to other teams and can allow you to take control of the situation or on the contrary completely bring you down. On the other hand, the Unexpected Event cards will make your every match a unique spectacle. After all, not everything can be planned in this sport...★ Expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.★ Reputation board that will let you show your popularity compared to other teams;★ Make the game more exciting with the Unexpected Events cards!
$29.00$19.00
Eleven: International Players Expansion
I’ll risk saying that football is the most popular sport in the world. If this is the case (and it certainly is), talented footballers are playing around the globe. Am I wrong? Of course I’m not! And if I’m not wrong, why are you still sitting here? Buy a plane ticket and go. You are now to bring an international star to my football club!Club play is taking to a whole new level! Eleven: International Players is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.Turn the local area into an international market and bring talented players from the farthest corners of the world. Players from all continents are waiting for you, and each of them only dreams of one thing: to give them a chance!Who knows, maybe you will soon make one of them into a world famous star?★ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball);★ 45 new Players cards with Unique Abilities that make up the International Market;★ Bring international stars to your club by taking it to a whole new level!
$29.00$20.00
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$71.00$19.00
Stellar Leap: Frontiers
The Universe of Stellar Leap is expanding to all new frontiers, with resource focused planets, diverse asteroids, challenging traits, and more! Stellar Leap: Frontiers brings in new Planets, Asteroids, Events, and Traits that you can add to the base game for all new experiences. Solar System Completion Bonuses are introduced and allow players to significantly change Solar Systems how they see fit.
$17.00$12.00
Arkham Horror The Card Game: Investigator Starter Deck - Harvey Walters
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Harvey Walters Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$27.00$18.00
Marvel Champions LCG: Drax Hero Pack
Killed by Thanos in a wicked act of cruelty, Arthur Douglas was reincarnated as Drax, a knife-wielding warrior with a thirst for vengeance. Now a member of the Guardians of the Galaxy, Drax travels far and wide, driven and determined to put an end to the mad titan once and for all. As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards. With a pre-built Protection deck ready to go, you’ll be able to try out Drax’s unique vengeance-fueled gameplay from the moment you open the box. Punish the villains who wrong you and show them why Drax is a force to be reckoned with! Not a standalone expansion. Marvel Champions: The Card Game Core Set required to play. reincarnated as Drax, a knife-wielding warrior with a thirst for vengeance. Now a member of the Guardians of the Galaxy, Drax travels far and wide, driven and determined to put an end to the mad titan once and for all. As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards. With a pre-built Protection deck ready to go, you’ll be able to try out Drax’s unique vengeance-fueled gameplay from the moment you open the box. Punish the villains who wrong you and show them why Drax is a force to be reckoned with! Not a standalone expansion. Marvel Champions: The Card Game Core Set required to play.
$27.00$20.00
Marvel Champions LCG: Ironheart Hero Pack
After a senseless act of violence took the life of her best friend and of her stepfather, Riri Williams used her supergenius intellect to reverse-engineer Tony Stark’s Iron Man design and create her very own power armor. Now, she soars the skies as Ironheart, and she is flying into players’ games of Marvel Champions: The Card Game! Ironheart gradually upgrades her suit over the course of the game, and if she can get it to Version 3, she becomes a truly unstoppable force for justice! With this Hero Pack, players will find Ironheart, her fifteen signature cards, and a full assortment of Leadership cards inviting players to inspire their allies to victory. This pack also includes a bonus modular encounter set featuring the bizarre and dangerous Zzzax. For players eager to challenge the Sinister Six, they can get started with the Ironheart Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00$20.00
Marvel Champions LCG: SP//dr Hero Pack
After her father’s mysterious death, Peni Parker became the new pilot of the SP//dr suit. Alongside her arachnid co-pilot, with whom she is psychogenetically linked, SP//dr defends the citizens of New York City from attacks big and small, and sometimes even travels across the Multiverse to aid fellow Spider-heroes in saving existence itself. Now, SP//dr swings into players’ games of Marvel Champions: The Card Game! SP//dr is a high-tech hero with a unique resource engine, allowing her to use her suit’s interface upgrades in myriad ways. With this Hero Pack, players will find SP//dr, her seventeen signature cards, and a full assortment of Protection cards inviting players to stop the villains’ assault in their tracks. This pack also includes a bonus modular encounter set featuring the notorious Iron Spider’s Sinister Six! For players eager to challenge the villains of the Multiverse, they can get started with the SP//dr Hero Pack! This expansion comes with a 40-card pre-built deck, giving player the chance to start playing right out of the box.
$27.00$22.00
Marvel Champions LCG: Nova Hero Pack
A boy, a helmet, and an intergalactic legacy! Sam Alexander isn’t just any 15-year-old; he’s just been recruited to the Nova Corps, the universe’s police force. And now, it’s his job to look after his family and his planet—and he’s rocketing his way into players’ games of Marvel Champions: The Card Game. Nova wields his Supernova Helmet to empower his attacks, thwarts, and defenses, or he can have it generate some extra resources in a pinch, giving him lots of versatility and the ability to fit into any team. With this Hero Pack, players will find Nova, his fifteen signature cards, and a full assortment of Aggression cards inviting players to take down the fiercest foes. For players eager to challenge the Sinister Six, they can get started with the Nova Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00$19.00
Marvel Champions LCG: Gamora Hero Pack
Trained and tormented from a young age by the mad titan Thanos, Gamora is the deadliest woman in the galaxy—and now she’s coming to your games of Marvel Champions: The Card Game. Perfectly at home cutting through enemy minions or thwarting the villain’s scheme, Gamora exemplifies balance in all things. Within this Hero Pack, you’ll find Gamora, her fifteen signature cards, and a full assortment of Aggression cards inviting you to lead new allies into battle. For players ready to handle every weapon with finesse, you can get started with the Gamora Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box.
$27.00$22.00
Arkham Horror The Card Game: Investigator Starter Deck - Winifred Habbamock
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Winifred Habbamock Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$27.00$18.00
Marvel Champions LCG: Star-Lord Hero Pack
A hotshot outlaw from the planet Earth and leader of the Guardians of the Galaxy, Peter Quill—better known to some as Star-Lord—leaps into action in your games of Marvel Champions: The Card Game. With a devil-may-care attitude and the fearlessness needed to push the odds, Star-Lord is perfectly able to blast his way through villains with his Element Guns. Within this Hero Pack, you’ll find Star-Lord, his fifteen signature cards, and a full assortment of Leadership cards inviting you to lead new allies into battle. For players ready to take to the stars, push the limits, and never look back, this is where you start. Like every Hero Pack, the Star-Lord Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box.
$27.00$19.00
Marvel Champions LCG: Valkyrie Hero Pack
Appointed leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since that day, she has dedicated herself to the defense of Midgard as the valiant Valkyrie—and she’s flying into players’ games of Marvel Champions: The Card Game. By choosing a foe with the menacing Death-Glow, Valkyrie can mark her foes for death. Within this Hero Pack, players will find Valkyrie, her sixteen signature cards, and a full assortment of Aggression cards inviting players to smash the villain head-on. For players eager to destroy the Mad Titan, they can get started with the Valkyrie Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00$20.00
Marvel Champions LCG: Scarlet Witch Hero Pack
Lost and wandering Europe for years with her brother Pietro, Wanda Maximoff had little idea of the arcane powers vested in her—until she unleashed her reality-warping chaos magic to protect the innocent. Now in the guise of Scarlet Witch, Wanda has joined the Avengers, fighting alongside her brother! Like previous Hero Packs, the Scarlet Witch Hero Pack for Marvel Champions: The Card Game unlocks a brand-new hero for your games, coming with a fully pre-built and ready-to-play 40-card Justice deck. Alongside this pre-built deck, you’ll find an assortment of cards for the other aspects of the game, giving you plenty of options for tweaking your Scarlet Witch deck or altering any other deck in your collection. Prepare for reality to twist and warp around you with this new Hero Pack!
$27.00$19.00
Marvel Champions LCG: Vision Hero Pack
Orginially created by Ultron to destroy the Avengers, the android known as Vision joined the ranks of Earth’s mightiest heroes instead. Now he uses his incredible powers to protect the planet from danger as The Vision—and he’s phasing into players’ games of Marvel Champions: The Card Game. By manipulating his own mass to become dense or intangible, Vision can defeat any opponent. Within this Hero Pack, players will find Vision, his sixteen signature cards, and a full assortment of Protection cards inviting players to safeguard their friends. For players eager to destroy the Mad Titan, they can get started with the Vision Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00$18.00
Arkham Horror The Card Game: Investigator Starter Deck - Jacqueline Fine
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Jacqueline Fine Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$27.00$20.00
Marvel Champions LCG: Thor Hero Pack
Join the fight for freedom with the Thor Hero Pack for Marvel Champions: The Card Game! With the mythical hammer Mjolnir, Thor has the power to defeat even the strongest of foes with legendary strength and power. Like all Hero Packs, the Thor Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Aggression aspect, and 8 neutral cards. This deck allows you to harness the power of Thor, who is rewarded for engaging and dispatching villainous minions from the field!
$27.00$18.00
Marvel Champions LCG: The Hood Scenario Pack
A dangerous new villain rises against the Marvel heroes: the Hood! Secretively gathering villains from every nook and cranny of the city, the Hood has already made contact with Mister Hyde, the Sinister Syndicate, and the Wrecking Crew… and given enough time, who knows how many villains he may rope into his schemes. The heroes need to take him down, before the Hood can forge a criminal empire like no other.
$34.00$23.00
Marvel Champions LCG: X-23 Hero Pack
Created as a clone of Wolverine, Laura Kinneyalso known as the hero X-23shares her “father’s” claws and healing factor. As a child, she was exploited by the malicious Facility, but now she has become a fierce protector of the young and the innocent, and she’s tearing her way into your games of Marvel Champions: The Card Game! By fighting alongside her adopted sister, Gabby, X-23 is an offensive powerhouse with unparalleled momentum. Within this Hero Pack, you will find X-23, her sixteen signature cards, and a full assortment of Aggression cards inviting you to tear through the villain’s forces. The X-Force team would not be complete without the X-23 Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$20.00
Marvel Champions LCG: Psylocke Hero Pack
A powerful telepath and skilled martial artist, Psylocke’s psionic knives can cleave her enemies’ minds as easily as her katanas cut through their armor. As a member of both X-Force and the X-Men, she is willing to go to any lengths—and would even lay down her life—for her team. Now, Psylocke powers her way into your games of Marvel Champions: The Card Game! By switching between her Psi-Knives and Psi-Katantas, Psylocke can boost her ATK or THW stats to fit her needs, giving her unparalleled versatility. Within this Hero Pack, you will find Psylocke, her seventeen signature cards, and a full assortment of Justice cards inviting you to thwart the villains’ schemes. The X-Force team would not be complete without the Psylocke Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$20.00
Marvel Champions LCG: Wasp Hero Pack
Raised in the Soviet brainwashing program known as the Red Room, Nadia van Dyne spent the first years of her life in training as a deadly elite assassin. After she escaped with the help of a Pym Particle sample, Nadia immigrated to the United States, where she built her own Wasp suit and joined the Avengers, using her powers to fight villains of any size! Writing / Drawing on the same size-changing foundation as Ant-Man in the Wasp Hero Pack for Marvel Champions: The Card Game, Wasp nevertheless boasts her own unique strategies, preferring to set up the perfect strike and execute her plans flawlessly. This Hero Pack includes a 40-card pre-built deck featuring the Aggression aspect that’s ready to play right out of the pack, and whether you’re most excited to jump into action as Wasp or add new cards to your other heroes, you’ll find plenty to enjoy within this expansion.
$27.00$22.00
Marvel Champions LCG: Gambit Hero Pack
Raised in the seedy underworld of New Orleans as part of the Thieves Guild, Remy LeBeau left behind a life of crime to join the X-Men. Using his mutant power to charge objects with explosive energy, Remy fights evil as the hero Gambit—and now he’s flipping his way into your games of Marvel Champions: The Card Game! By building up charge counters, Gambit can power up his attacks with explosive results, and as a thief extraordinaire, he can thwart even while in alter-ego form! With this Hero Pack, you will find Gambit, his fifteen signature cards, and a full assortment of Justice cards inviting you to thwart the villain’s schemes with style! This pack also includes a bonus modular encounter set featuring Exodus, the herald of Magneto!For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Gambit Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00
Marvel Champions LCG: MojoMania Scenario Pack
Welcome, one and all, to the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. A bunch of upstart heroes think they can triumph over the trials before them, but will they actually manage to make a scene? Stay tuned to find out! In the MojoMania Scenario Pack, players face off against Mojo and his minions in three distinct scenarios, each of which can be played standalone or in order as a three-part mini-campaign. Square up against MaGog in the Mojo-seum, chase Spiral through the Mojoverse and convince her to help you, then take on Mojo himself. This scenario pack also includes six modular encounter sets, each themed after a different genre of television and all of which can be used to enhance any game of Marvel Champions: The Card Game. For players looking to challenge themselves with a new foe, look no further than the MojoMania Scenario Pack! With 78 cards of televised mayhem, this pack is a must-have for any Marvel Champions fan.
$34.00$26.00
Marvel Champions LCG: Mutant Genesis Expansion
The world is always in need of heroes. In order to truly achieve peace, there are times when we must put aside our differences and focus on doing what is right. That is exactly what the X-Men do, and their story is all about their fight to protect a world that hates and fears them. Now, the X-Men have finally joined the fight in Marvel Champions: The Card Game! As the game’s fifth campaign expansion, Mutant Genesis adds a plethora of classic X-Men characters to the scene, including two new playable heroes, Colossus and Shadowcat, each of which comes with a pre-built deck ready to play from the get-go. Face off against iconic villains, such as Sabretooth, Sentinels, and Magneto, and work together to overcome a fresh batch of challenges. This expansion includes five brand-new scenarios, each of which can be played individually or as part of a larger campaign. Whether you’re a longtime fan or have only just started playing, anyone who enjoys Marvel Champions won’t want to miss out on Mutant Genesis!
$68.00$50.00
Marvel Champions LCG: Hulk Hero Pack
Saturated by deadly gamma rays while saving his best friend from the detonation of an experimental bomb, the genius Dr. Bruce Banner has transformed into the towering, muscle-bound Hulk. Though Hulk’s unbridled rage can make him unpredictable, he is one of the world’s strongest heroes. Whether he’s angry or not, you’ll definitely want the Incredible Hulk on your side with the Hulk Hero Pack for Marvel Champions: The Card Game! If you’ve ever wanted to tap into your anger and leap into the fight with the Incredible Hulk, this is where you start. Like every Hero Pack, the Hulk Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing and smashing the villain right out of the box.
$27.00$22.00
Marvel Champions LCG: The Galaxy's Most Wanted Expansion
Many villains confine their criminal activities to Earth—but beyond our atmosphere, there’s a whole galaxy of strange civilizations, powerful artifacts, and unlikely heroes. Our galaxy is protected by the Guardians of the Galaxy, and when Earth’s Alpha Flight Station comes under attack by the Badoon, only the Guardians stand a chance of stopping the attack and uncovering the true motives behind it… Add over 250 new cards to your games of Marvel Champions: The Card Game with The Galaxy’s Most Wanted campaign expansion. Rocket Racoon and Groot join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against four brand-new villains: Drang of the Brotherhood of Badoon, the Collector (featured in two separate scenarios), Nebula, and Ronan the Accuser. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with a full new campaign for Marvel Champions: The Card Game.
$68.00$44.00
Marvel Champions LCG: The Once and Future Kang Scenario Pack
Attention, heroes! Kang the Conqueror has traveled here from the distant future in order to subdue Earth with his advanced technology. It’s up to you to thwart his temporal invasion, but beware his power to manipulate time! The Once and Future Kang is a new scenario pack for Marvel Champions: The Card Game, challenging you and your fellow Marvel heroes to defeat one of the most powerful villains in existence. As Kang separates the heroes across time and space, you will be forced to fight back to the present, facing him in the distant past and any number of alternate futures as he takes on new personas as Iron Lad, Rama-Tut, Immortus, or Scarlet Centurion. Only the greatest heroes will be able to defeat the mighty Kang!
$34.00$22.00
Marvel Champions LCG: Nebula Hero Pack
Created by Thanos to be a perfect killing machine, Nebula broke from her father to become a feared space-pirate. But when The Mad Titan threatened all life in the universe, she joined forces with the Guardians of the Galaxy to stop him—and now she’s diving into players’ games of Marvel Champions: The Card Game. By training in her signature deadly techniques, Nebula can cut through even the toughest villains. Within this Hero Pack, players will find Nebula, her fifteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain’s schemes. For players eager to destroy the Mad Titan, they can get started with the Nebula Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$27.00$22.00
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