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Board Games | Games with Solo Mode

896 products


  • Gamers Guild AZ Renegade Game Studios Transformers Deck-Building Game: Infiltration Protocol Renegade Game Studios

    Transformers Deck-Building Game: Infiltration Protocol

    Infiltrate. Escalate. Annihilate. The Decepticons have enacted the Infiltration Protocol—a six-stage plan to destabilize and conquer new worlds. Luckily, the Wreckers are here to stop them!  This expansion brings new cards and ways to play the game: One versus Many and an objective-focused game mode, the Infiltration Phase Variant!  Race to complete objectives!  This is an Expansion. Transformers: Deck-Building Game Core Set or Transformers Deck-Building Game: A Rising Darkness is required to play. Allows you to play One versus Many and Team versus Team game mode Ages 14+ 15 Players 45-90 min or less Components: 52 Player Cards 9 Oversized Character Cards 6 Player Standees Rulebook 12 Infiltration Protocol Cards

    $43.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Rivals Expandable Card Game The Dragon & The Rogue Renegade Game Studios

    Vampire The Masquerade: Rivals Expandable Card Game The Dragon & The Rogue

    Reality Distorted The Dragon & The Rogue is an expansion for Vampire: The Masquerade - Rivals that adds two new clans:  TZIMISCE & RAVNOS.  Where Tzimisce seek to possess and distort the physical world around them, Ravnos constantly leave their world behind in search of fresh opportunities to exploit, and their distortions are more of the mental variety.  You may play these two clans head-to-head or integrate them with your Core Set and other expansions to create unique strategies for conquering your foes. Requires Vampire: The Masquerade - Rivals Expandable Card Game to play. Features: Adds two new clans: TZIMISCE & RAVNOS Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Contains a full playset of all new cards. Contents Summary: 2 Pre-Constructed 49-Card Player Decks 30 Card Crypt Pack 4 Fear Tokens 4 Card Storage Dividers 1 Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 30-70 min

    $43.00

  • Gamers Guild AZ Weird Giraffe Games Studies in Sorcery: Divination GTS

    Studies in Sorcery: Divination

    This is an expansion for Studies in Sorcery. You need the base game to play the expansion. Have you mastered Alchemy, Sorcery, and Reanimation? Think you have it all? Ha! You've only scratched the surface of the arcane powers our universe has to offer. You have yet to explore the vast expanses of the human mind. Your understanding is limited to the here and now, where the ability to prophesy future timelines will show you how truly insignificant your power is. The school of Divination is an additional set of 24 project cards and tokens that can be mixed in with the projects provided by the base game. Mechanically this area of study some major themes: Place watchful eye tokens (a new component) to prophesy your opponent's actions and be rewarded for successful predictions. Manipulate perception, placing extra credit tokens and turning demerits into a positive. Increased knowledge of hidden information, which you can use against your opponents. Be rewarded for surrendering yourself to fate and pushing your luck. While the base game stands well on its own we recommend you pick up the Divination expansion if you're looking for advanced strategies, more player interaction, and more variety on your educational journeys.

    $17.00$15.00

  • Gamers Guild AZ Inside Up Games Summit: Yeti Expansion (Pre-Order) GTS

    Summit: Yeti Expansion

    As if "Summit The Board Game" wasn’t deadly enough, the Yeti expansion brings a new level of excitement and distress to your expedition as you, your friends and your rivals are stalked across the frozen landscape by an unrelenting foe.The Yeti expansion can be used with the base game in any mode of play, competitive, cooperative or solo.

    $29.00$23.00

  • Gamers Guild AZ VRG Hostage Negotiator: Demand Pack #2 VRG

    Hostage Negotiator: Demand Pack #2

    An entire pack of 16 all-new cards to use with the abductors featured in Crime Wave (Barrett, Lijah, and Renesha), as well as the abductors in Abductor Packs #5-8 (Cult of Automa, the Seavers, Valerie Stone, and Sammy X). Just like Demand Pack #1, this will bring a whole new challenge to abductors you’ve faced in the past.

    $13.00$11.00

  • Gamers Guild AZ Capstone Games Terra Mystica: Automa Solo Box Capstone Games

    Terra Mystica: Automa Solo Box

    This expansion allows you to play solo. It includes 10 new automa factions and different levels of difficulty. This expansion can be combined with Fire and Ice and Merchants of the Seas.

    $29.00$23.00

  • Gamers Guild AZ Renegade Game Studios My Little Pony: Adventures in Equestria Deck-Building Game True Talents Expansion Renegade Game Studios

    My Little Pony: Adventures in Equestria Deck-Building Game True Talents Expansion

    This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. We’ll Find Your Mark! Come together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game! Features: New Discover mechanic encourages themed deck-building! Play as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora! New player cards, hurdles, and challenges to enhance your game! Contents Summary: 21 Oversized Cards Characters, Challenges, Hurdles 76 Standard Cards Starters, Situations, Locations 4 Standees At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-90 min

    $43.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Chaos Break Expansion Renegade Game Studios

    G.I. JOE Mission Critical: Chaos Break Expansion

    “Outwork and Outlast!” Beach Head Chaos has arrived! The Dreadnoks, led by Cobra agent Zartan, are an outlaw biker gang devoted to spreading anarchy and panic before quietly slipping away. Zartan’s lieutenants, Zarana and Road Pig, are masters at sowing destruction - they will be formidable foes to bring to justice! Thankfully, G.I. Joe has called in reinforcements! The elite ranger Beach Head and the expert paratrooper Ripcord have been deployed to stop Zartan before he leaves the world in ruins. This is an expansion. G.I JOE Mission Critical is required to play. Features: Play as new Heroes Beach Head and Ripcord! Introduces a new boss Zartan! 2 new lieutenants Zarana & Road Pig 2 new vehicles! Contents Summary: 20 Hero Combat Cards 16 Lieutenant Combat Cards 2 Lieutenant Deployment Cards 8 Boss Combat Cards 1 Boss Deployment Card 2 Hero Cards (Tarot-sized) 2 Vehicles Cards (Tarot-sized) 2 Hero Miniatures (Beach Head & Ripcord) 2 Lieutenant Miniatures (Zarana & Roadpig) 1 Boss Miniature (Zartan) At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type:  Co-operative Miniatures Board Game Expansion

    $64.00

  • Gamers Guild AZ Adams Apple Games Swordcrafters: Expanded Expansion GTS

    Swordcrafters: Expanded Expansion

    Swordcrafted Expanded layers in three exciting new modules: Relics, Tips, and Mastery. Relics add new tiles to the grid creating more importance on your set collection expertise. Tips grant players two additional goals that score based on their sword. Mastery challenges players to complete mini-goals throughout the game. The enemies are growing stronger and the King has asked you to craft an enhanced sword of protection using:– Sword Mastery: claim each round to hone your blade– Sword Relics: Add fragments of the past to the grid to keep your slices and selections intense– Sword Tips: personal goals test how sharp you truly are

    $29.00$22.00

  • Gamers Guild AZ Indie Action Phase Heroes Wanted: Champions and Masterminds (Pre-Order) GTS

    Heroes Wanted: Champions and Masterminds

    Tired of the wannabe superhero circuit? Then this is just what you need! Play as five of The Champions of Zeta City, harnessing their awesome powers to defeat the machinations of the most heinous and vile Masterminds imaginable in this fully co-op variant. Feeling dangerous? Then go up against the Masterminds in the regular game for an oh-my-what-were-we-thinking difficulty level! Champions and Masterminds adds 8 over-sized cards (5 Champions and 3 Masterminds) that completely changes your Heroes Wanted experience. Champions are the most powerful heroes in the game. Masterminds are expert difficulty level villains that can be used with both the co-op mode and the base game. CONTENTS: 5 Oversize Champion cards3 Oversize Mastermind cards1 Rules sheet

    $17.00$15.00

  • Gamers Guild AZ Bezier Games Castles of Mad King Ludwig: Secrets GTS

    Castles of Mad King Ludwig: Secrets

      What secrets are lurking in the shadows of King Ludwig's castle? Dozens of hidden swans are scattered throughout thirty new rooms in Castles of Mad King Ludwig: Secrets. Ludwig is particularly fond of these swans, which provide both much-needed cash at any time or can be collected for big bonuses at the end of the game. Surrounding and protecting your castle are new moats, making every room inside it even more valuable. The King has come up with more favors, including one for creating courtyards. Finally, secret passages enhance connections and muffle sound from activity rooms. Castles of Mad King Ludwig: Secrets is an expansion for Castles of Mad King Ludwig that will help you build even more amazing, crazy castles than ever before!  

    $43.00$28.00

  • Gamers Guild AZ Stronghold Games Field of Green: Grand Fair (Pre-Order) GTS

    Field of Green: Grand Fair

        It is time for the annual Agricultural Grand Fair where all aspects of a farmer's life are celebrated! Farmers all around the area are coming to see the attractions, watch the festivities, take part in competitions and get information on the latest news in the farming industry. Grand Fair, an expansion for Fields of Green, introduces the Grand Fair Attractions, which let the players interact with the Grand Fair in many new and exciting ways! It also includes additional locations, objectives, components for a fifth player and rules and material for solo game. Come visit the Grand Fair, enjoy its attractions and get to experience the life of a farmer to the fullest!

    $50.00$32.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #9 VRG

    Hostage Negotiator: Abductor Pack #9

    Misha Koskinin is the poster child for sensationalism gone wrong in the best of times, but today things spiraled out of control. Her opponents snuck into an event and threatened her, so she incited her loyal devotees to violence. Now you have to interject between these two groups before things spiral further out of control.

    $21.00

  • Gamers Guild AZ CMON Zombicide: Invader - Black Ops Asmodee

    Zombicide: Invader - Black Ops

    When Xenium was first found on PK-L7, it seemed like humanity's dream. Now, it's a nightmare. Thankfully, the humans have nightmares of their own to send against the marauding aliens. They're the Black Ops squad, and they're going to get as many survivors out of that hellhole as they can.Zombicide: Invader's Black Ops expansion set lets players dive further into the heart of PK-L7 and fight against the terrible Xenos in new ways. The set includes six new Survivor figures, each with their own dashboard full of special abilities, as well as a new Bot and a new type of Sentry Gun. But they'll have their work cut out for them, as the Juggernaut Abomination is roaming around. Playing through a new 10-mission campaign, their job is to save people and grab as much Xenium as they can.

    $85.00$78.00

  • Gamers Guild AZ Garphill Games Explorers of the North Sea: Rocks of Ruin Renegade Games

    Explorers of the North Sea: Rocks of Ruin

    In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Meanwhile, rumors of great fortresses in nearby regions are beginning to spread. Will you be the first to salvage the wrecks, or will you throw caution to the wind and charge the enemy fortresses for fame and glory? In addition to including components for an extra player, Rocks of Ruin also includes three new building types, 24 tiles, five large player boards, two new captain cards, shipwrecks and fortresses. This game is an expansion and requires "Explorers of the North Sea" to play

    $34.00

  • Gamers Guild AZ Renegade Game Studios Dungeon Crawler Carl: Unstoppable - Crawler Chaos Expansion (Pre-Order) Renegade Game Studios

    Dungeon Crawler Carl: Unstoppable - Crawler Chaos Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of October 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. CHOOSE YOUR CRAWLER! A new cast of Crawlers enters the World Dungeon! Expand your copy of Dungeon Crawler Carl Unstoppable with new playable crawlers, including the durable Katia, the supportive Imani, the spell-slinging Prepotente, and the nimble brawler Archie. You can even build your own crawler and take on the dungeon yourself!This Expansion Includes An All New Story from Dungeon World: Earth! Includes: 1 Dungeon World: Earth Story! 6 Crawler Portrait Cards  21 Character Cards 21 Starting Threat Cards  8 Race Cards 8 Class Cards 30 Sleeves  5 Card Dividers This is an expansion only! It requires Unstoppable or Dungeon Crawler Carl Unstoppable to play.

    $36.00

  • Gamers Guild AZ Renegade Game Studios Dungeon Crawler Carl: Unstoppable - The Iron Tangle Expansion (Pre-Order) Renegade Game Studios

    Dungeon Crawler Carl: Unstoppable - The Iron Tangle Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of October 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the Fourth Floor of the World Dungeon: The Iron Tangle! You’ll get lost in the thousands of interconnected subway tunnels, with new monsters popping up out of every corner. Luckily, you’ve leveled up your game and have access to some new Tactics, Allies, and Upgrades to help you against these dangerous new threats.  Find your way to the stairs ,or look for alternate paths out, just don’t get stuck in The Abyss! Includes:  5 Boss Cards  16 Floor 4 Threats  24 Core Cards 14 Upgrade Cards  2 Floor Mat  2 Iron Tangle Map Mats 1 Train Token  30 Sleeves  2 Card Dividers  This is an expansion only! It requires Unstoppable or Dungeon Crawler Carl Unstoppable to play.

    $36.00

  • Gamers Guild AZ Dux Somnium Endearment (Pre-Order) ACD Distribution

    Endearment

      It is a time of elegance, wit, and exacting decorum, and you, a handsome young lady of respectable family and pleasing address, have just completed the perusal of a most delightfully engaging novel. You begin to consider, were you a heroine upon such pages, whether your character would be marked by wit and charm, vigour and capability, honour and wealth. Amidst the genteel diversions and drawing-room delights so prettily described, your heart begins to fix not on the trifles, but on the heroine’s romance, and you find yourself, perhaps unwisely, wishing for a story not unlike her own. Endearment is a strategy board game where you take on the role of one of Jane Austen's beloved heroines as you traverse Regency England, improve your traits, and engage in social rivalries in pursuit of a timeless romance. The game is played over a series of Chapters. At the start of each Chapter, Settings and Characters are added to the game board, and a Plot card is drawn. Then players take turns visiting Town to gain Persuasion from the Tea House, buy Dresses from the Modiste, and invite or search for Characters in the Character deck and discard. Once all players have performed their Town actions, players take turns visiting Settings and interacting with Characters in a series of rounds until all Settings have been visited and the Chapter ends. As with any Jane Austen novel, the game ends with a wedding (or sometimes more than one wedding)! Once one or more players are married, the current Chapter is completed, the game ends, and bonus points are scored. The player with the most Endearment wins!

    $85.00$72.00

  • Gamers Guild AZ Archona Games Philharmonix: Ultimate Conductor's Box Quartermaster Direct

    Philharmonix: Ultimate Conductor's Box

    Stretch goals box containing all unlocked stretch goals from the crowdfunding campaign for Philharmonix. It contains: 16 piano track bonus tokens 8 screen-printed plaque tokens 6 patron cards 5 demand tiles 8 musician reward tiles 4 conductor standees 1 region abilities mini-board 1 screen printed round marker 1 turn order tile 3 rulebooks Requires the base game Philharmonix to play.

    $36.00$27.00

  • Gamers Guild AZ Phalanx Games Coalitions: Ancien Régime Expansion (Pre-Order) GTS

    Coalitions: Ancient Régime Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Europe is in turmoil! The emerging Prussian Kingdom under Frederick the Great moves to expand and consolidate its power at the cost of Austria while the Franco-British struggle for global primacy has already engulfed Spain and leads both nations to seek new allies on the Old Continent. Will Russia and the Ottoman Empire, two seemingly disinterested parties, continue to watch from afar or will they join in this struggle for the dominance of Europe? Ancien Régime is a major expansion for Coalitions, a game of negotiation and alliance-building for control of Europe. It comes with a new distinct game board, a 7th playable nation (Spain), and a variety of new components and mechanisms. This is not a standalone expansion; it requires some components from the Coalitions core box.Up to 7 players engage in an exciting area control game of shifting alliances and coalitions, of intense back-stabbing diplomacy and bold military actions set in an era defined by the immense Seven Years’ War. Like in the Coalitions core game, the Ancien Régime Expansion uses the Wheel of War mechanic to make downtime non-existent, while the innovative Activator system introduces a new level of dynamic interactions between the players.

    $50.00$42.00

  • Gamers Guild AZ Ares Games Mini Rogue: Glittering Throne (Pre-Order) ACD Distribution

    Mini Rogue: Glittering Throne (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Enhances the most memorable Boss encounters of Mini Rogue! Mini Rogue: Glittering Throne is a visual-enhancement expansion that brings a new level of prestige and table presence to the most iconic enemies of Mini Rogue. This expansion includes all the Boss cards from The Council, as well as the Bosses from Mountain of Torments and Forgotten Guardians, plus the Rewards / Criminal card from The Council, all presented in a striking holographic foil finish. Designed to elevate the visual impact of key moments in the game, these cards add a sense of grandeur and menace to every major confrontation. Glittering Throne requires the Mini Rogue base game and/or The Council and does not introduce additional players, seamlessly adapting to all player configurations already supported. Like all Mini Rogue expansions, it is fully compatible with the entire product line, integrating effortlessly with existing content. With its premium presentation and focused content, Glittering Throne is the perfect addition for players who want to enhance their experience with luxurious components while preserving the core gameplay intact. Contents: 8 Holo-foil Boss cards 1 Holo-foil Rewards card 1 Hook box

    $20.00$17.00

  • Gamers Guild AZ Battle Systems Maladum: The Forbidden Creed Expansion (Pre-Order) AGD

    Maladum: The Forbidden Creed Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Forbidden Creed expansion is a standalone storyline campaign that can be played at any point in your party’s career from Maladum: Dungeons of Enveron. It consists of six new quests detailing the rise of the cabal and their endeavours to access even greater power and command the spirit of the Ascendant. Like the Dungeons of Enveron campaign, the quests are linked and your actions will determine the outcome of the story. The influence of forbidden magic is spreading throughout the region and it is your task to put a stop to it. You must fight the corrupted maladaar, overcoming their supreme magical abilities, while wrestling them for control of the Ascendant. It will be your death or your salvation – it’s down to you which one! As with everything else we've done in this campaign, almost all components are cross compatible, so the Forbidden Creed Campaign can also feature Hidden Locations, Side Quests, crafted equipment, and all manner of NPCs and Events.

    $99.00$82.00

  • Gamers Guild AZ Glass Cannon Unplugged Apex Legends: The Board Game - Board Expansion (Pre-Order) Asmodee

    Apex Legends: The Board Game - Board Expansion

    This expansion introduces a new game board that may be connected to the original one for a larger setup. Also included is a set of new buildings, as well as new terrain features, pre-made Maps, and an exclusive game mode—Control Point. EXPANDS GAMEPLAY WITH NEW GAME BOARD: This Apex Legends: The Board Game Board Expansion introduces a new game board that can be connected to the original board for an even larger and more immersive setup. NEW BUILDINGS & TERRAIN FEATURES: Add variety and strategy with new buildings and terrain features, enhancing your tactical options and making every battle unique. PRE-MADE MAPS: Includes a set of pre-made maps, providing ready-to-play scenarios that save time and add more excitement to your game sessions. EXCLUSIVE GAME MODE – CONTROL POINT: Experience a new exclusive game mode, Control Point, which offers fresh challenges and tactical depth to your matches. ENHANCES REPLAYABILITY: With the new features, maps, and modes, this expansion significantly increases the replayability of Apex Legends: The Board Game, keeping your gaming experience fresh and engaging. Contents: Board 1 Expansion Scenario Book 4 Board Tiles 9 Buildings 9 Walls 4 Crates 6 Half Walls 2 Board Connector Tiles 8 Supply Bins 4 Respawn Beacons Custom Storage Trays

    $113.00$96.00

  • Gamers Guild AZ Lucky Duck Games The Dark Quarter: Upgrade Pack - Deluxe Metal Experience Coins (Pre-Order) ACD Distribution

    The Dark Quarter: Upgrade Pack - Deluxe Metal Experience Coins

    30 Metal Experience Tokens to upgrade the Experience Tokens in The Dark Quarter.

    $29.00

  • Gamers Guild AZ Lucky Duck Games The Dark Quarter: Upgrade Pack - Plastic Tokens (Pre-Order) ACD Distribution

    The Dark Quarter: Upgrade Pack - Plastic Tokens

    73 Deluxe Molded Plastic Tokens that upgrade the Locations Markers, Character Markers, Point of Interest Markers and Finale Marker.

    $29.00

  • Gamers Guild AZ Horrible Guild Railroad Ink Challenge: Eldritch Expansion Pack (Pre-Order) AGD

    Railroad Ink Challenge: Eldritch Expansion Pack

    In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Eldritch Expansion Pack in addition to your regular Route dice, and find new ways to score points: Ritual (1 die): open new Portals and add mysterious Rituals to create a Madness Network! Portal (1 die): open different supernatural Portals to connect distant areas of your network! Tentacle (1 die): extend Tentacles along your network as much as you can to get bonus points for each space occupied! Investigation (1 die): send your Investigator to collect Clues to solve the case and gain extra points! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.

    $15.00$12.00

  • Gamers Guild AZ Archon Studios Heroes Of Might And Magic III: Cove Expansion (Pre-Order) ACD Distribution

    Heroes Of Might And Magic III: Cove Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Adventure, gold, and glory await—will you sail with us? A single glance, a misplaced word, a reckless decision... All these things can drastically alter the course of our fate. By choosing to aid a woman, Jeremy has forever changed the destiny of his and his crew. Now, they have to navigate treacherous waters with little more than luck to guide them. Will fate smile upon Jeremy again, or has he finally bitten off more than he can chew? Perhaps, for a pirate, such risks are par for the course... Contents:1 Mission Book1 Player's Aid1 Unit leaflet1 Insert HOTA12 Map Tiles1 Town Board1 Town Model2 Hero Models7 Unit Models2 Double-sided Hero cards58 various Cards86 Tokens30 Acrylic Cubes

    $78.00$66.00

  • Gamers Guild AZ Go On Board The Witcher: Path of Destiny - Wild Hunt (Pre-Order) Asmodee

    The Witcher: Path of Destiny - Wild Hunt

    The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the others will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone! ENGAGE IN THE WILD HUNT CONFLICT: Experience a semi-cooperative game mode where one player commands Eredin and his Wild Hunt generals, while others lead Ciri and her companions in a battle for survival. INCLUDES SOLO PLAY MODE: Face the terrifying Wild Hunt alone in the challenging solo mode, testing your skills and strategy against overwhelming odds. NEW STRATEGIC GAMEPLAY: This expansion adds asymmetric roles and unique abilities, creating a dynamic and intense experience for both cooperative and competitive players. IMMERSIVE WITCHER UNIVERSE: Dive deeper into the Witcher world, confronting one of the saga’s most fearsome enemies with new characters and storylines. COMPATIBLE WITH PATH OF DESTINY BASE GAME: Designed to integrate seamlessly with The Witcher: Path of Destiny, enhancing your gaming experience with new modes and challenges. Contents: 1 Double-layered player board  4 Character miniature 1 Character scoring miniature  5 Starting cards  4 Ability tokens  2 Exp tokens 24 Large tale cards  5 New Side Quest Cards 16 Generals’ special ability cards  16 Generals’ weakness cards

    $78.00$63.00

  • Gamers Guild AZ Chip Theory Games Cloudspire: Keel - Faction Expansion (Pre-Order) AGD

    Cloudspire: Keel - Faction Expansion

    It’s All About the Spires Spire placement is always important in Cloudspire, but never more so than for the keel. The keel spires represent the darkness of the keel’s void-based technology casting a shadow across the land. As such, spire placement on a tile is the only way a keel unit can transform into its much more powerful promoted version. Some spires even impart new abilities to the promoted minions, creating an even more potent situation for the faction’s enemies. But beware! If your minion leaves an island hex with a keel spire on it, it will flip back over to its non-promoted version. To stay mighty, you’ll have to maintain a firm hand over the Source wells along your path. Heroes of Ankar The keel also boast some of the game’s most dynamic heroes. The faction’s starting hero, Chira, has the ability to increase the keel’s CP (pending proper spire placement, of course), while the keel leader General Eko counts as a spire in his own right. And don’t sleep on Chira, whose Poise ability is a personal favorite in the Chip Theory offices. Poise allows minions to increase or decrease their movement stat, a huge factor in strategic play that can keep your forces more powerful for an extra turn or help them push ahead to a quick victory.

    $43.00

  • Gamers Guild AZ Chip Theory Games Cloudspire: Shada - Faction Expansion (Pre-Order) AGD

    Cloudspire: Shada - Faction Expansion

    The Shada is a powerful new elemental-based faction that takes advantage of terrain differences the way no other faction ever has. Each Shada minion has a specific type of terrain it can move on in addition to path, forcing you and your opponents to view the map differently and take advantage of each unique layout. In addition to the unique terrain movement abilities, each minion has a special ability it can take advantage of while on that terrain. The faction’s spires also benefit from specific terrain placement, boosting their abilities and promoting strategic tile control and variety. Terrain bonuses become even more lethal with fortress upgrades that tie boosted CP and multi-terrain types into spire placement. Combine Your Forces The Shada boast a unique promotion system in which their four basic minion types (stone, wind, fire, and water) can combine with each other and form unique and powerful new minions. Fire and water become steam, and wind and stone become dust. These new minions boast new terrain allowances and abilities, and their high combination variety allows you to adapt your strategy to every new opponent. Your fortress upgrades will also boost your combination abilities, allowing you new opportunities and Source rewards for combining units. The ambitious Shada player can even grab the Bioweapon die, allowing them to combine already promoted units for explosive results!

    $43.00

  • Gamers Guild AZ Chip Theory Games Cloudspire: The Graft - Faction Expansion (Pre-Order) AGD

    Cloudspire: The Graft - Faction Expansion

    Grotesque Reflection The majority of The Graft’s minions are “grafted” versions of familiar minions from other factions that The Graft has absorbed into its ever-growing mass of tissue. You’ll recognize familiar talents that can be used in deadly new combinations against their former compatriots. Since The Graft is one giant organism, it has a unique promotion mechanic that involves absorbing defeated grafted minions into nearby spires. When those minions redeploy in a later wave, they come out on their promoted side, in which they have been grafted yet again with another previously-existing minion type. It’s gross, yes, but it’s also a riotously fun take on past factions that will have you thinking about your skills in a new way. Nucleus of Power But it’s not all about grafted minions. The heart of The Graft is Nucleus, the faction’s starting hero that also operates as a mobile fortress gate. The Graft’s fortress upgrades often impart new abilities to Nucleus itself, leading to a powerhouse that you can deploy to ravage your enemy (and, if you’re not careful, a tempting target for your opponent to take down). Though Nucleus is the brains of the operation, The Graft also is home to a variety of parasitic worms that live in its many nooks and crannies. These worms have a variety of nasty abilities, but one of the worst is Infest, which allows the worms to embed themselves in opposing heroes and villains and drain their HP away, step by deadly step. There are two types of minions in the Graft’s arsenal: worms and grafted units. Worms are semi-autonomous creatures who thrive in the folds of the Graft and who can be called upon for nasty parasitic purposes. Some of them spit acid, but all of them have in common the Infest ability, which allows them to burrow into opposing units and cause them to take damage whenever they attack. If you see one of your worms about to take the fall, try to use its Infest ability, denying your opponent a Source reward and hastening their demise in the process. Grafted units are melds of familiar base game faction units. When they upgrade, they will gain additional abilities from a different base game faction unit, symbolizing the Graft’s further processing and reshaping of the matter it absorbs. They also look pretty gross, and we love that for them. Besides Nucleus, the two other Graft heroes fall into one of the two unit types. Fury Worm represents a particularly powerful worm unit, while Graft King Nestor is the former heir monarch (brother to Jaelana) who has fallen prey to the Graft’s onslaught.

    $43.00

  • Gamers Guild AZ Ares Games Ryozen: Solo Mode Expansion (Pre-Order) AGD

    Ryozen: Solo Mode Expansion

    Enter once more the mystical realm of Ryozen, where animal clans serve their Phoenix Queen with loyalty and dedication. If you've already explored its rotating board, asymmetrical workers, and strategic depth, the Solo Mode Expansion now lets you experience the same rich gameplay - on your own. The Solo Mode Expansion for Ryozen invites you to face a new challenge - one whre your only ally is your own skill and strategy. In the single-player experience, you'll go head-to-head with the cunning Basilisk, a virtual opponent controlled by a dedicated deck. The Basilisk gathers Favor Points, collects resources and Moon Shards, activates Kin abilities, and exploits Sector effects - just like a real rival. With three unique Twist Cards shuffled into the Enemy Deck, every game plays out with fresh and cohesive strategies. The deck smartly instructs the Basilisk on how to act, placing Kins andd triggering abilities, in a way that keeps the pressure high from start to finish. If you're looking to master Ryozen on your own terms or want to explore new tacctical depths, this expansion is your perfect training ground.

    $19.00$12.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 2 – Affril: Plane of Knowledge GTS

    Cartographers: Map Pack 2 – Affril: Plane of Knowledge

    When a rift opened and strange creatures rode through on their bat-like steeds, you knew you’d only have one chance to map this plane. You leapt through, finding yourself standing on a network of purplestone archways, rising from a vast, gray sea. Now, you pull out your level and compass and begin what surely is the greatest challenge of your career as a royal cartographer. Cartographers: Map Pack 2, Affril can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 75 double-sided new map sheets featuring six islands and 3 new scoring cards, specifically for use with this map pack. Players pick two starting islands and may only draw on those islands to start with, before spending coins to branch out to other islands as the game progresses.

    $15.00$12.00

  • Gamers Guild AZ Steamforged Games Rivet Wars: Reloaded - Aerial Aces Expansion (Pre-Order) ACD Distribution

    Rivet Wars: Reloaded - Aerial Aces Expansion

    The reloaded Aerial Aces Expansion contains a slew of Allied and Blight air support units, including infamous airborne heroes, Reme Funck and the Red Baron! Contents:• 18 Miniatures• 12 Flight Stands• 33 Cards• Rulebook

    $170.00$144.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition): Offensive Ordnance GTS

    Car Wars (Sixth Edition): Offensive Ordnance

    Enhance your firepower! Car Wars Offensive Ordnance, a single-player expansion, features all the cards from Miniatures Set 2 as well as the hazard cards from Road Tiles. Stay powered up with the Thundercat Battery and duel with your opponents using the Lightning Scythe. Upgrade your vehicle with the Roll Bar and Reinforced Weapon Brackets, but watch out for that Icy Road. Twists and turns await on the freeways of the future, but Offensive Ordnance will help you come out on top! This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game

    $16.00$13.00

  • Gamers Guild AZ APE Games The Stygian Society: The Cursed Library Golden Goose Games

    The Stygian Society: The Cursed Library

    The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master!Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.

    $43.00$30.00

  • Gamers Guild AZ Brueh Games Night Parade of a Hundred Yokai: Moonlight Whispers (Pre-Order) GTS

    Night Parade of a Hundred Yokai: Moonlight Whispers

    Expansion for Night Parade of a Hundred Yokai- 2 New Asymmetric Clans : Tanuki Kappa- New Abilities: Change and Hide- The Whisper Islands - There are legends, even among the Yokai, of beings so unique and powerful that even the Yokai King himself could neither control nor banish them. The Daiyokai, whose names should never be uttered aloud, are enigmatic creatures. But beware, for they have their own agendas and are loyal to no one. The Whisper Island Tiles represent the mysterious archipelago where the Daiyokai dwell. Each of these Island Tiles is governed by two elements; however, you must still abide by the rule that forbids you from placing more than 1 Meeple on each Island Tile during a single turn.

    $36.00$25.00

  • Gamers Guild AZ Sweaterbear Bear Mountain Camping Adventure: Extreme Weather (Pre-Order) AGD

    Bear Mountain Camping Adventure: Extreme Weather

    Don't forget your umbrella and rain boots to combat the extreme weather introduced in this expansion. Earn a lantern to protect your hand and experience even more fun activities. With this expansion, weather will affect how the game is played through Weather Events. All of the possible Weather Events are shown across the Weather Board. The game is played in rounds. The first round starts before the first player takes their turn, and ends when the gameplay gets back around to the first player (just before they take their second turn). The purpose of the Weather Event Tracker matching the color of the first player's Player Mover (camper) is so that all players know exactly when each round begins and ends. At the beginning of each round, players decide who will roll the Weather Die for the round (it doesn't matter who rules the dice each round), to see which Weather Event will take effect. To know which die to roll each round, you will look at the forecast. If the Forecast Token is sitting on a sunny space then you'll rule the white Weather Die. If it's sitting on a stormy space, you'll roll the black Weather Die. Since the Forecast Token starts on his sunny space, you'll roll the white Weather Die for the first round. After rolling the die, move the Weather Event Tracker to the Weather Event for that round. This way, all players will know what the Event is throughout the round. You can then put the Weather Die back in its space on the Weather Board.

    $29.00$21.00

  • Gamers Guild AZ Wise Wizard Games Hero Realms: Ranger Adventure Deck (Pre-Order) GTS

    Hero Realms: Ranger Adventure Deck (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Each 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign.  

    $15.00$11.00

  • Gamers Guild AZ Wise Wizard Games Hero Realms: Thief Adventure Deck (Pre-Order) GTS

    Hero Realms: Thief Adventure Deck (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Each 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign.  

    $15.00$11.00

  • Gamers Guild AZ Wise Wizard Games Hero Realms: Fighter Adventure Deck (Pre-Order) GTS

    Hero Realms: Fighter Adventure Deck (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. ach 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign  

    $15.00$11.00

  • Gamers Guild AZ G.I. JOE Mission Critical: Cobra Ascendant (Pre-Order) GTS

    G.I. JOE Mission Critical: Cobra Ascendant

    The Serpent Rises! Gather your team and prepare for battle! Cobra is on the move, and this time they’re led by the sinister Serpentor. You’ll also face the unrelenting one-two punch of the twins Xamot and Tomax. But, hope is not lost! You’ll be joined by the explosive firepower of Bazooka and Rock ‘n Roll, as well as all new vehicles to add to your arsenal.

    $64.00

  • Gamers Guild AZ Weird Giraffe Games Way Too Many Gray Cats (Pre-Order) GTS

    Way Too Many Gray Cats

    Expansion of Way To Many Cats! The expansion adds in a new type of cat, Gray! It also adds new dual toy tokens. It includes 70 cards and 18 tokens! Gray cats provide a new type of scoring that will certainly mix up game play!  All gray cats score based on having lots of the same type of cat around them. They're not as straightforward as the other cats, so it'll take some effort to make them super happy. 

    $19.00$14.00

  • Gamers Guild AZ Sirlin Games Yomi: Persephone Deck (Pre-Order) GTS

    Yomi: Persephone Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $15.00$12.00

  • Gamers Guild AZ Sirlin Games Yomi: Menelker Deck (Pre-Order) GTS

    Yomi: Menelker Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $20.00

  • Gamers Guild AZ Sirlin Games Yomi: Gwen Deck (Pre-Order) GTS

    Yomi: Gwen Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $15.00$10.00

  • Gamers Guild AZ Sirlin Games Yomi: Gloria Deck (Pre-Order) GTS

    Yomi: Gloria Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $15.00$10.00

  • Gamers Guild AZ Sirlin Games Yomi: Valerie Deck (Pre-Order) GTS

    Yomi: Valerie Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $15.00$10.00


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