Board Games | Games with Solo Mode
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$115.00$82.00
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$36.00$23.00
Cascadia
Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?
$58.00
Spirit Island
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$94.00$82.00
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal. Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are: CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards). BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions. ANIMALS: Allows you to accommodate animals in your zoo. ASSOCIATION: Allows your association workers to carry out different tasks. SPONSORS: Allows you to play a sponsor card in your zoo or to raise money. 255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.
$115.00$92.00
Dorfromantik
Dorfromantik is a cooperative tile placement game in which you create a beautiful world of hexagonal landscapes while completing tasks requested by its residents.The more points you score, the more new landscapes you can unlock to add to your world.These will add new challenges and will help you score even more points in future games.What is the highest score you can achieve?➀ Place landscapes to complete tasks requested by the residents.➁ Gain points to improve your high score...➂ ...and unlock additional components.
$58.00$48.00
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$29.00$23.00
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.
$36.00$26.00
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$51.00$32.00
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$215.00$149.00
Ark Nova: Marine Worlds Expansion
Ark Nova is required to play this expansion. Marine Worlds introduces sea animals into your zoo! To accommodate them, you need to build aquariums, a new kind of special enclosure.A new University allows you guaranteed access to 1 animal icon of your choice.For the 5 original action cards, there are now 4 alternate versions, each with small bonuses! Replace 2 of your action cards with alternate versions at the start of the game to give yourself a familiar, yet different game.Marine Worlds includes new Zoo cards, Final Scoring cards, and Bonus tiles to mix with those from the base game.New wooden components for the Appeal, Conservation, and Reputation tracks and a set of wooden animals to use for supporting conservation projects makes your game of Ark Nova come to life!Enhance your experience of Ark Nova with Marine Worlds!
$51.00$41.00
Forest Shuffle: Exploration
Good things come in threes! The third expansion deck for Forest Shuffle offers three sets of cards to add to the base game: First, there is an official Automa deck with 12 challenges to complete. Next, a set of brand new caves with individual powers to replace the regular caves of the base game. Last but not least, this deck contains a selection of 15 special playing cards featuring selected and rare species from around the world. These cards have been available as promo cards in 2024. With 55 cards in total, this set complements the flora and fauna of Forest Shuffle base game and offers endless possibilities for exploration and adventure. THREE EXCITING EXPANSIONS IN ONE DECK: The Forest Shuffle: Exploration deck includes 3 sets of new cards—an Automa deck with 12 challenges, new caves with individual powers, and 15 rare species cards. AUTOMA DECK FOR SOLO PLAY: Tackle 12 new challenges with the Automa deck, designed to give solo players a thrilling adventure while playing against a dynamic AI. NEW CAVES WITH SPECIAL POWERS: Replace the regular caves from the base game with new caves that offer unique powers, adding fresh strategies and enhanced replayability. RARE SPECIES CARDS: Discover 15 special playing cards featuring selected and rare species from around the world, previously available as 2024 promo cards, perfect for collectors and players alike. COMPATIBLE WITH FOREST SHUFFLE BASE GAME: 55 new cards seamlessly integrate with the Forest Shuffle base game, expanding gameplay possibilities and making every session a new adventure. Contents: 55 cards 1 rule book
$16.00$14.00
Mycelia: Standard Edition
Mycelia is a dynamic game of tactics in a competition for space and resources to create your own mushroom kingdom. The game follows the life cycle of fungi, a journey of creation, expansion, death, and rebirth — in game terms, growing mushrooms to score points, sporing them to expand your mycelial network, and eventually seeing them decay to unlock special actions. On a turn, a player has two actions to perform from the six options available. Using your decay actions, stealing spores, and blocking other mushrooms are just some of the ways to get ahead in the game. Players can evolve their own playing style, perhaps playing more aggressively to steal other players' spores or disrupt their mycelial network — or perhaps playing more defensively to try to protect their own area and spores. The board is made up of triangle tiles that represent different environments and nutrients that the mushrooms need to grow. These tiles can be added to the board by the players, so the board is always growing and evolving. Mycelia incorporates beautiful and accurate botanical style illustrations with over 69 mushrooms that can be found in the wild.
$36.00
Ark Nova: Zoo Map Pack 1
Expand your collection of Zoo Maps in Ark Nova with the Zoo Map Pack 1! Containing 2 double-sided Zoo Maps, each side features all-new game mechanics and zoo layouts for you to explore. Zoo Maps #9 (Geographical Zoo) and #10 (Rescue Station) included. Ark Nova is required to use this product. EXPAND YOUR MODERN ZOO: Introduce new strategic challenges to your games of Ark Nova with specialized zoo maps featuring all-new game mechanics and innovative zoo layouts. COMPACT MAP UPGRADE: This pack contains 2 high-quality, double-sided zoo maps including Zoo Map #9 (Geographical Zoo) and Zoo Map #10 (Rescue Station). EXPLORE NEW GAMEPLAY MECHANICS: Adapt your zoo-building strategy to the unique geographical challenges and rescue station functions provided on these double-sided layouts for increased replayability. PERFECT FOR ARC NOVA ENTHUSIASTS: Ideal for weekend hobby marathons, holiday gaming sessions, or summer tabletop projects where players desire fresh ways to manage their scientifically managed zoo. FOR COLLECTORS AND STRATEGISTS: A vital addition for fans of the Ark Nova base game; suitable for home game rooms, local hobby workshops, or community gaming events for deeper zoo planning. Contents: 2 double-sided zoo maps
$15.00$12.00
Ark Nova: Zoo Map Pack 2
Expand your collection of Zoo Maps in Ark Nova with the Zoo Map Pack 2! Included you will find 5 new Zoo Map layouts that feature new keywords and Animal Abilities. A reference guide is included to explain the new functions on the Maps. These Zoo Maps are also compatible with Ark Nova: Marine Worlds. Includes the 2024 World Series of Board Gaming Tournament Map. Ark Nova is required to use this product. DIVERSIFY YOUR ZOOLOGICAL ESTATE: Expand your collection with 5 new zoo map layouts featuring new keywords and specialized animal abilities to challenge your scientific management skills. COMPREHENSIVE MAP COLLECTION: Includes 5 unique zoo maps and a reference guide explaining new functions, plus the official 2024 World Series of Board Gaming Tournament Map. COMPATIBLE WITH MARINE WORLDS: These maps are fully compatible with both the base Ark Nova game and the Marine Worlds expansion, offering endless possibilities for your zoo designs. PERFECT FOR COMPETITIVE PLAYERS: Ideal for weekend tournaments, holiday gaming marathons, or summer hobby retreats where players desire to test their mettle on the official World Series map. FOR ADVANCED ZOO PLANNERS: A must-have expansion for dedicated Ark Nova fans; suitable for home game rooms, local gaming clubs, or community hobby events for a professional experience. Contents: 5 zoo maps
$15.00$12.00
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
$51.00$36.00
Endeavor: Deep Sea
Plunge into the modern era, where our planet's vast interconnected ocean scape is one of the last frontiers to discover and explore. Experience a deep new ever-changing adventure in this followup to the smash hit Endeavor: Age of Sail!In Endeavor: Deep Sea, you head an independent research institute with the goal of developing sustainable projects and preserving the fragile balance of marine life. Throughout the game, you`ll recruit field experts and use their abilities to explore new locations, research dive sites, publish critical ecological papers, and launch conservation efforts. Expand your expertise, develop your team, and learn as much as possible about the sea. The action your institute takes now, could mean a healthy ocean and a sustainable future for the planet.
$85.00
Cascadia Landmarks Expansion
In Cascadia: Landmarks expansion, players create sprawling habitats and place beautiful natural landmarks within them. Landmarks give each environment its own look and feel, while also providing dynamic endgame scoring bonuses! In addition to the Landmarks module, this expansion includes more unique wildlife scoring cards and habitat tiles to add variety and enough components to play Cascadia with 5-6 players.
$51.00
Earth
Over millions of years of evolution and adaptation, the flora and fauna of this unique planet have grown and developed into amazing life-forms, creating beautiful symbiotic ecosystems and diverse habitats. It's time to create your island: a 4x4 tableau of self-supporting growth, expansion and supply where even the cards you don't need become compost for future gain. Earth is an open-world engine builder for 1 to 5 players with simple rules but many strategic possibilities.
$72.00$61.00
Meadow
inspiration and capturing breathtaking views. Players are driven by passion and curiosity, but also by competition for the title of the keenest nature observer! It will be awarded to whoever scores the most points from the observed species of animals and plants, landscapes and souvenirs collected from the hike. Competition continues by the fire, where players compete in achieving the goals of their expeditions.
$79.00$51.00
Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the backgrounds and specialties from the Earthborne Rangers core game, giving you even more options for character creation and variability.
$58.00
Sanctuary: An Ark Nova Game
In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to increase the attraction of your zoo. Each player has a set of four action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. One of those cards will let you play projects, and the other three cards will let you play animals of a specific habitat: forest, rock, or water. Sanctuary is based on its predecessor Ark Nova, but modifies and simplifies many of the mechanisms of that game in an elegant and surprising manner. Your goal to find the best way to puzzle together your animals, buildings, and projects on your zoo map is an ongoing pleasure! Ages 12+1-5 players40-100 minute play time
$86.00$73.00
Earthborne Rangers: Moments On The Path Expansion
Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.
$29.00
Bonsai
In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai.Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens. On your turn, choose and perform one of these two actions: meditate or cultivate.If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw.If you cultivate, you can place in your Bonsai the tiles which are in your personal supply. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type. During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e., the Goal tile has not been claimed yet by any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile. When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points. In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge.
$51.00$30.00
Habitats
Majestic animals need dedicated habitats to thrive, and they're depending on you to figure out the puzzle. Drive your jeep around and choose the best animals for your wildlife preserve. Build tourist destinations, campgrounds, and watchtowers to ensure everything runs smoothly. It's not just a walk in the park though; your goals change every year and you'll have to get what you need before other rangers snatch them up first!
$58.00$49.00
Railroad Tiles: Monuments Expansion
Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well. There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind. Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels. When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other). Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!
$29.00$23.00
Railroad Tiles: Forest Expansion
Forest is one of the Expansion marked with "Easy" complexity: a good candidate to be among the first ones you try, or to play with inexperienced people. Your goal is to build Forests all around your network, while keeping them separate from each other (a bit like Cities work in the core game; at the end of the game, you make 3 points for each group of at least 3 Forest tiles that are orthogonally adjacent). Additionally, some Forest tiles also have pinpoints where you can place Lookout Tower pawns (which, like gondolas in the Canals Expansion, can be placed using any Placement token as a wild card, instead of placing the corresponding standard pawn). Each Lookout Tower is worth 1 point +1 for each orthogonal direction in which there is at least 1 Forest tile. Like all expansions, the Forest Expansion comes with a few Objectives as well: for example, the Witch's House does not want to be in the same row or column as a Lookout Tower, while the Camping Ground must have at least 4 Forest tiles around it.
$29.00$23.00
Endangered: New Species
The race is on to save 7 species in 6 new scenarios. Can you convince the UN in time, all while racing to keep populations healthy and destruction at bay? This is a big box expansion for Endangered. The base game is required to play.
$72.00$47.00
Meadow: Downstream
Meadow: Downstream is an expansion for Meadow inspired by the fascinating nature of aquatic environments. Start a new journey to observe flora, fauna and landscapes connected with rivers, streams and lakes. Go kayaking down the river and compete with others on the new fields of exploration. Meadow: Downstream includes over 80 new cards depicting wildlife living in an aquatic environment and a new thematic envelope to discover. Kayaking mechanism allows players to score extra points for progressing down the river. Adjust the level of competition with two-sided river board. Choose between a fast stream and calm river to explore two faces of nature. This is an expansion. A copy of Meadow is required to play!
$43.00$33.00
Earth: Animal Kingdom
Expand the award-winning game Earth with the Animal Kingdom expansion, which introduces 36 new animals, each with powerful asymmetrical abilities that change how you build your tableau. Whenever you use a leaf, your chosen animals activate, generating resources, triggering abilities, or unlocking new scoring opportunities. At the end of each round, a global animal ability activates for all players, providing everyone with an opportunity to plan ahead to leverage its effects. No two animals play the same. Each one interacts with your tableau in a unique way, challenging you to shape your ecosystem to maximize their potential. Animal Kingdom brings your tableau roaring to life with animeeples that roam your tableau, interacting with the flora and terrain you've cultivated. From the burrowing pocket gopher to the soaring golden eagle, each animal breathes new life into Earth.
$53.00$43.00
Railroad Tiles: Desert Expansion
Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well. There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind. Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels. When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other). Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!
$29.00$23.00
Earthborne Rangers: Card Doubler Expansion
This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both Deck / Bag / Pool Building and deck modification.Contents• 282 Cards
$58.00
Forestry
In Forestry, players step into the role of forest stewards committed to sustainable management. The game challenges them to balance resource harvesting, contract fulfillment, and conservation, with every action affecting the forest's long-term health. Players make responsible decisions, from planting trees to adjusting water streams for better moisture retention. With insights from real-world foresters, Forestry offers an engaging and educational look into their work. Forestry combines familiar mechanics with a fresh twist, using two worker types: harvester and manager. Players strategically assign tasks with action points to balance forest health and sustainable wood production. This medium-weight Euro game provides opportunities to interact with the world of sustainable forestry in an engaging manner. Ages 14+1-4 players70-120 minute play time
$101.00$86.00
Railroad Tiles: Energy Expansion
Your goal is to create a power grid by building Wind Turbines and using Energy Cables to connect them to Town tiles and bring them energy. Wind Turbines have their own pin points, and can be placed by using any Placement token as a wild card, instead of placing the corresponding standard pawn, like gondolas in the Canals Expansion and Lookout Towers in the Forest Expansion. You will need to use Energy Cables to connect the Wind Turbines you have built to the Town tiles you placed. Energy Cables can be thought of as an additional kind of "route"... but they have a peculiarity: they don't run across the middle of the sides of tiles, like railways and highways, but rather across their corners. This adds a whole new layer to your strategies, because while managing the network of cables can complicate things for you, bringing one to the right corner can allow you to connect three tiles to the power grid in one go! Wind Turbines don't score any point when you build them, but at the end of the game, each of your Town tiles scores 1 point for each 2 Wind Turbines it is connected to. Placing Town tiles smartly and sending Energy Cables to the right corners in order to maximize the Town tiles powered by the least amount of cables is the key to score a lot of points. Additionally, the Energy Expansion comes with a few Objectives as well: for example, the Solar Farm want to be connected to Energy Cables on all 4 corners, while the Casino must have at least 2 electrified Town tiles around it.
$29.00$23.00
Flourish Signature Edition
Flourish is a beautiful, unique card-drafting, gardenbuilding game where players plan and build the garden of their dreams over the course of the growing season. With delightful imagery, players plan their gardens throughout the game to collect the most points. An easy-to-learn game offering both competitive strategy and cooperative game modes and a 1-7 player count it provides a high level of accessibility and replayability. The SignatureEdition includes two expansions: Friends & Follies.
$86.00
Earthborne Rangers: Spire In Bloom Expansion
Spire in Bloom kicks off a delightful series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock. Notably, each Valley Expansion also includes a new campaign guide and map, which create a “mini-campaign” that can be played before, during, or after the main story. Explore various locales around Spire with a new terrain type, Thoroughfare, which fills the table with unique challenges springing from the more urban environment—imagine the rustling of lutrinals and wolfhunds giving way to the hustle and bustle of villagers and peddlers! On top of that, you'll find new path cards for the Lone Tree Station, Valley, and General sets. Essentially, the open world of Earthborne becomes more open, more replayable, more expansive. Core Set required Supports 1-4 players 1 Spire in Bloom campaign guide 1 Expanded Valley map 60 cards 2 dividers Baby animals!
$65.00
Earthborne Rangers: Moments in the Valley Expansion
This expansion enhances the new territory introduced by each Valley Expansion with hazardous events, opportunities, and narrative choices. From Spire to Plateau, the 33 new cards in this expansion add even greater texture to your ongoing campaign. In the same way Moments on the Path enhances the path deck for the Core Set and Legacy of the Ancestors, Moments in the Valley enhances the path deck for each of the four Valley Expansions. It's not necessary to play those expansions but it gives more depth and replayability to the experience. Core Set and 1+ Valley Expansion required 8 Spire in Bloom Moments 8 Shadow of the Storm Moments 8 Into the Maw Moments 8 Sky and Smoke Moments 1 General Path Card 4 Moment Dividers
$29.00
Endangered: Giant Panda Scenario
The march of humankind’s progress threatens the survival of Giant Pandas. It's up to you and your team to save them! Work with your fellow conservationists to save Giant Pandas from extinction and create a sanctuary. This is an expansion for Endangered.
$22.00$15.00
Coral
In Coral, players develop a coral reef together, whilst vying to position their own speciesclosest to the top, where they can soak up the life-giving sunlight. Together - as much as against one another - you'll build a unique, magnificent 3D structure out of gorgeous wooden pieces. This represents a coral reef growing and living in a complex, competitive harmony. Move around the table to find the best spots to grow your species, whilst blocking your opponents! At the end of the game, the player with the most pieces visible from above the reef is the winner.Coral includes a bespoke solo puzzle mode and several multiplayer game modes, forexciting games for 1 to 4 players.
$41.00$35.00
Verdant
Verdant is a gorgeous spatial puzzle game for the whole family!Take on the role of a houseplant enthusiast collecting and caring for plants as you compete to create the coziest, most verdant home!Turns are simple select a card / token set and place each into your expanding home. Earn points by providing plants with the lighting conditions they desire, coordinating your interior space with furniture and pets, and racing against your opponents to pot plants and earn bonuses.With variable scoring goals, each game of Verdant brings a new spatial puzzle to your table!Contents:• 60 Deluxe Wooden Verdancy Tokens• 60 Unique Plant Cards• 60 Unique Room Cards• 60 Unique Goal Cards• 45 Nurture Item Tokens• 36 Pot Tokens• 36 Green Thumb Tokens• 25 Unique Furniture Tokens• 20 Unique Pet Tokens• 1 Deluxe Printed Cloth Bag• 1 Full Color Scorepad• 1 RulebookAges 10+, 1-5 players, 30-45 min or less
$58.00$49.00
Sylvion
Sylvion is a tower-defense type game in which attacks come down four rows and in waves. You build a deck using a unique drafting process and play cards from your hand by paying with other cards in your hand. You can play cards to the rows like fountains and trees or play animals for instant effects or to manipulate the enemy decks of cards. When all the waves have finished, you must have kept the heart of the Sylvion verdant, or else the whole forest of the Oniverse will be destroyed.This game can be played in an introductory style, advanced mode, and includes two expansions and an appendix for further challenges and complexity.
$38.00$29.00
Dorfromantik: Light Luggage
Introducing Dorfromantik - Light Luggage, a new version of Dorfromantik – The Board Game in a compact format. Whether travelling, on a picnic, or playing a quick game during a lunch break, Dorfromantik – Light Luggage is the ideal companion for when you are on the go. Its practical magnetic box is packed with a new, stand-alone and compact campaign, based on the award-winning cooperative board game. As in Dorfromantik – The Board Game, players work together to create an idyllic landscape by placing hexagonal tiles, while also fulfilling the requests of the townspeople and building rivers that meander for as long as possible. The more skillfully the tiles are placed, the higher the score at the end of the game. Over the course of this unique and re-playable campaign, additional tiles and objective cards will be added as you progress on the high score table. You will also find a secret envelope with hidden contents that can eventually be unlocked. Not only is the game fun in this compact format, but Dorfromantik – Light Luggage is a perfect introduction to the world of Dorfromantik, while also offering new challenges for experienced players.
$36.00$28.00
Oddland
Eureka! The fascinating flora and fauna on this strange island are unlike any you've ever seen! How… odd! As an intrepid investigator of all things idiosyncratic, your job is to explore the island and document these fantastic creatures. On your turn, explore by placing a terrain card somewhere on the island (with the ability to cover up previous terrain!). Then, place one of your seven flora or fauna tokens on the card you’ve just played. These tokens score based on their surroundings–for example, the pigehorse scores better adjacent to a longer coastline. Create whimsical habitats for your hybrid creatures in this card laying, land building game. Beautiful art creates a table presence unlike anything you've seen. Interesting interactions create a fluid map and ever changing rewards up until the last card and token are played. Contains: 1 Scoreboard 1 Dry Erase Marker 37 Map Cards 6 Species Cards 35 Species Tokens 5 Player Aids 1 Solo Rules Card
$29.00$25.00
Endangered American Red Wolf Scenario
The march of humankind’s progress threatens the survival of the American Red Wolf. It's up to you and your team to save them! Work with your fellow conservationists to save American Red Wolves, challenging negative stereotypes, and gaining the support of landowners. Historically, thousands of American red wolves were found throughout the southeastern United States. Today, only a small population exists in the wilds of North Carolina, making them the most endangered wolf in the world. Their fragile population has grown through a carefully managed breeding program. In 1987, they were reintroduced in Alligator River National Wildlife Refuge. As of 2023, red wolves are still released there, though their population area now expands outside the refuge. Because a large portion of their recovery area encompasses privately owned land, local support is critical for coexistence.
$29.00$21.00
Reef Project
Reef Project is a sandbox euro game, where you travel between the islands (point to point movement), fight for majorities in the map sectors, fulfill missions (cards) and build your special action tableau by collecting crew tiles on your player board. Instead of traveling, you may recharge - it is an active pass, when you activate rewards reached on the VP track, so it becomes more powerful as the game progresses. Each player board comes with unique ability and it can be flipped to the B side for more asymmetric experience.★ Established designers, ecological theme★ Easy to learn, quick turns, small bonuses and combos — Feel-Good Effect★ Replayability — Different Ships (player powers), Different Distribution of Islands, Pollution Tokens with various effects, Reef Tiles, Bonus Tiles (both on Seafloor and Reputation Tracks)★ Solo Mode by David Turczi included!Contents• 1 Double-Sided Main Board• 2 Sea Overlay Tiles• 1 Sideboard• 5 Ship Boards• 30 Crew Tiles• 17 Island Tiles (6 Green, 7 Purple, 4 Orange)• 44 Mission Cards• 10 Objectives Cards• 27 Pollution Tiles• 12 Seafloor Exploration Tiles• 14 Reef Bonus Tiles• 10 Milestone Tiles• 35 Coins (Twenty-Five $1, Ten $5)• 1 First Player Token♦ Player Components (Each In 4 Player Colors)• 15 Reef Balls• 1 Ship• 1 Scoring Token• 1 Research Token• 1 Diver Token• 1 Energy Marker• 3 Resource Markers
$72.00$48.00
Cascadia: Rolling Hills
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$36.00
Panorama
Panorama is easy to learn with elegant rules! Choose a card from your hand, add it to one of your panoramas, then pass the rest to your neighbor. Cards score based on other cards in your panoramas! Work together to build an awe-inspiring horizon Competitive card game for 1-6 players Two beautifully illustrated decks with unique scoring mechanics Contents 16 pages Rulebook Dawn Cards Dusk Cards One Reference Card One Victory Card
$43.00
Earthborne Rangers: Shadow of the Storm Valley Expansion
Shadow of the Storm is the second in a series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock. Notably, each Valley Expansion also includes a new campaign guide and map, which create a “mini-campaign” that can be played before, during, or after the main story. This time the map expands North, moving rangers through peaks and basins as they visit wondrous new locales and dig into a strange storm. Core Set required Supports 1-4 players 1 Shadow of the Storm campaign guide 1 Northern Expanded Valley Map 60 cards 2 dividers
$65.00
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