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Board Games | Games with Solo Mode

276 products


  • Gamers Guild AZ Archona Games Fires of Thokaia: A Light in the Dark Expansion (Pre-Order) Quartermaster Direct

    Fires of Thokaia: A Light in the Dark Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 11/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A mysterious faction known as the Cult of the Ember has emerged in the region of Thokaia, preaching salvation through flame and sacrifice. Their influence is spreading rapidly - corrupting townsfolk, manipulating the desperate, and waging a silent war against the healers who stand in their way. You must navigate this new, treacherous land filled with dark rituals, indoctrinated followers, and corrupted beasts. Unravel the cult's secrets through new narrative-driven quests, face off against unique enemies, and acquire powerful new abilities that test your resolve and strategy in fresh, challenging ways. With more content, deeper choices, and heightened danger, Fires of Thokaia adds a darker edge to your journey. The Cult of Ember burns from within. WILL YOU EXTINGUISH THE FLAME, OR BE CONSUMED BY IT?

    $36.00$31.00

  • Gamers Guild AZ Chaosium Call of Cthulhu: Horror on the Orient Express: The Board Game (Pre-Order) ACD Distribution

    Call of Cthulhu: Horror on the Orient Express: The Board Game (Pre-Order)

    This item is a pre-order item with an expected release date of 09/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Horror on the Orient Express: The Board Game is a cooperative crisis management board game for 1–4 players, designed by Adam Kwapiński and Michał Gołąb Gołębiowski. The game is set aboard the iconic Orient Express in the 1920s. Players take on the roles of investigators trying to survive a doomed journey through the Dreamlands while managing multiple escalating threats, including monster attacks, a blood-thirsty vampire, and hidden cultists among the passengers. To win, players must balance limited resources, protect the train and its passengers, uncover clues, and identify cultists before they complete a dark ritual—all while ensuring the train reaches its final destination. Each playable character offers unique abilities and can develop skills, collect items, interact with passengers, and influence the outcome of the journey. Features:Cooperative crisis management gameplay: Manage escalating threats and protect the train in a tense co-op experience.Asymmetric characters & replayability: Unique abilities, skill progression, and variable setup options.Premium 3D components: The box contains 3D components inside, including a fully playable seven-car train, monster minis, individual character minis, coffins, custom dice and more.Investigation & hidden enemies: Uncover clues, identify cultists, and stop a dark ritual in time. Ages 14+1-4 players90-120 minute play time

    $194.00$165.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle Asmodee

    Escape the Dark Castle

    Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation perfect for newcomers to tabletop gaming. It takes 2 min or less to set up, lasts around 30 min or less, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.

    $72.00$47.00

  • Gamers Guild AZ Office Dog The Hobbit: There and Back Again (Pre-Order) Asmodee

    The Hobbit: There and Back Again

      Embark your own adventure! The Hobbit: There & Back Again is an all new competitive, story-driven dice game from the master game designer, Reiner Knizia. Step into the pages of The Hobbit as you join Bilbo for 8 unique and replayable adventures. Draft dice to collect resources and overcome obstacles as you make your way from Bag End to The Lonely Mountain. EMBARK ON YOUR OWN ADVENTURE: Step into the world of The Hobbit and embark on 8 unique and replayable adventures as you journey from Bag End to the Lonely Mountain. DICE DRAFTING MECHANIC: Collect resources, overcome obstacles, and make tactical decisions using 5 six-sided dice and 1 twelve-sided die to guide Bilbo through his journey. DESIGNED BY REINER KNIZIA: A competitive, story-driven dice game by the renowned designer of classic games, offering strategic depth and replay value. INCLUDES 4 PLAYER BOOKS: Features individual player books, 4 dry-erase markers, 80 tokens, and other components to track progress, making it great for solo or multiplayer play. FUN FOR FAMILY GAME NIGHT: Designed for 1-4 players, ages 10 and up, this 30-60 minute game is ideal for family game nights or solo adventure enthusiasts. Contents: Four individual player books 5 6 sided dice 1 12 sided die 4 dry-erase markers 80 tokens

    $51.00$41.00

  • Gamers Guild AZ Devir Games The White Castle (Pre-Order) GTS

    The White Castle

      The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan. In The White Castle, players will control one of these clans in order to score more victory points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave the Moscow of Ivan the Terrible behind to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo. The White Castle is a Euro type game with mechanics of resource management, worker placement and dice placement to carry out actions. During the game, over three rounds, players will send members of their clan to tend the gardens, defend the castle or progress up the social ladder of the nobility. At the end of the match, these will award players victory points in a variety of ways. The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have the reserve of workers. With accessible rules and a very careful setting, The White Castle is a very versatile title that will fit in with different gaming groups. As is tradition with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players.

    $65.00$52.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector Asmodee

    Escape the Dark Sector

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.

    $79.00$51.00

  • Gamers Guild AZ Pandasaurus Spots Asmodee

    Spots

    Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!

    $39.00$31.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Too Many Bones Expansion GTS

    20 Strong: Too Many Bones Expansion

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 min or less, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Too Many Bones takes you on a bite-sized adventure though the world of TMB, with a deck stacked full of treasures and tyrant encounters.

    $29.00

  • Gamers Guild AZ Pegasus Spiele Civolution (Pre-Order) ACD Distribution

    Civolution

    Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design! For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos. When the exam ceases after four eras, whoever managed to gather the most success points will not only pass the exam but will become a full member of the Technical Academy of Creation and garner the opportunity to be promoted to the next instance. Civolution is a medium heavy to heavy euro-style game that utilizes a dice selection mechanism to trigger actions on a tech tree-like structure. As you figure out how to best use your dice and put your unique cards into play, tons of strategies and paths to victory emerge, though each time you play, you will only explore a fraction of the possibilities that the game’s system and many cards provide.

    $158.00$115.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Hoplomachus Victorum GTS

    20 Strong: Victorum Expansion

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 min or less, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Victorum drops you into the world of Hoplomachus, battling fearsom scions and facing off against other heroes in deadly primus battles.  

    $29.00

  • Gamers Guild AZ Board and Dice La Granja: Deluxe Master Set (Pre-Order) GTS

    La Granja: Deluxe Master Set

      Step into the sun-soaked island of Mallorca and take on the role of a 17th-century farmer in La Granja Deluxe Master Set — a beautifully upgraded edition of the beloved strategy game. Build your estate, manage resources, and carefully time your actions to deliver goods to the bustling market of the nearby village. This deluxe master set includes the critically acclaimed base game, all previously released expansions, and brand-new modular content — all wrapped in a stunning visual overhaul and premium component quality. Whether you’re new to La Granja or returning for the ultimate experience, this edition is the definitive way to play. Ages 14+1-4 players90-120 minute play time

    $129.00$83.00

  • Gamers Guild AZ CMON Dune: War For Arrakis (Pre-Order) Asmodee

    Dune: War For Arrakis

    Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.

    $222.00$178.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 1 - Twisted Tech Asmodee

    Escape the Dark Sector: Mission Pack 1 - Twisted Tech

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

    $43.00$29.00

  • Gamers Guild AZ Long Shot: The Dice Game Gamers Guild AZ

    Long Shot: The Dice Game

    Plan and push your luck as the action unfolds in this tense race of 8 horses.You’ll buy horses, place bets, influence race movement, and utilize special abilities. The dice determine which horses move and the actions available each turn, so be ready to adapt your plans in this game. Once 3 horses cross the finish line, earnings are totalled and the player that makes the most money will be declared the winner.

    $41.00$32.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones GTS

    Too Many Bones

    The original and award-winning dice-builder RPG! You and up to three other players are Gearlocs. Your homeland has been invaded by seven savage Tyrants, and the Gearloc Council has summoned you to defeat them. Draw daily encounters filled with tough decisions and battles as you make your way to the Tyrant’s lair. Discover powerful Loot and Trove Loot to help you on your way. Build your character and unlock new dice to roll as you take down unique Baddies, each with their own special abilities and traits. Loaded with content for solo and co-op play, Too Many Bones comes with 136 custom dice, beautiful edge-stitched neoprene mats, PVC cards and dozens of high-quality chips. The seven Tyrants employ their own special encounters and a unique final battle that will put all your skills to the test. Each of the four Gearlocs come with 21 custom dice, numerous character build options and completely unique gameplay mechanics and skills. This a game you’ll bring back to the table to try something new again and again.

    $215.00

  • Gamers Guild AZ 25th Century Games Three Sisters: Harvest Edition (Pre-Order) ACD Distribution

    Three Sisters: Harvest Edition

    Three Sisters Harvest Edition is a strategic roll-and-write game about backyard farming. It is named after an Indigenous agricultural technique still widely used today: planting three different crops close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away. Three Sisters Harvest Edition features all the award-winning gameplay of the original edition plus a twelve-chapter campaign mode with new content, gameplay, and components. The campaign is for both group and solo play. The new content can also be used as expansion modules for an individual game of Three Sisters. Three Sisters Harvest Edition is a fully standalone replacement for Three Sisters.

    $58.00$37.00

  • Gamers Guild AZ Facade Games Bristol 1350 (Pre-Order) GTS

    Bristol 1350

    The dreaded Black Death has descended upon the town of Bristol. You are racing down the streets in one of the three available apple carts, desperate to escape into the safety of the countryside. If your cart is the first to leave the town and it is full of only healthy villagers when you leave, you and your fellow cart-mates successfully escape and win the game!    

    $36.00$26.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Tanglewoods Gold Expansion Deck (Pre-Order) GTS

    20 Strong: Tanglewoods Gold Expansion Deck

    The big bad was in front of you the entire time, hiding in plain sight! Baba Yaga, the evil horror of Slavic folklore, weaves new challenges that will persist throughout all three Tanglewoods decks, resulting in a fierce final battle when at long last the exit to the Tanglewoods is found. Posing as lowly merchant, she may have seemed helpful, but the creatures she sends after you will pose difficult choices for you along the way. Each choice will ultimately make a consequential impact on your final battle. The Baba Yaga campaign add-on allows you to play your three Tanglewoods decks in any order you choose! Experiment with different heroes, orders, and strategies to emerge from the Tanglewoods victorious!

    $29.00

  • Gamers Guild AZ Disto Studio Daydream (Pre-Order) Asmodee

    Daydream

    It’s time for a break! Daydream is a cozy roll-and-write. Fill your cloud grid simultaneously adding the values of the dice. Make the right choices so that each cloud line contains only different numbers. Even better, if the numbers are consecutive, you create a perfect line. However, if a number appears more than once, the line is lost. Draw items on the shelf each time you complete a line correctly. Collect as many items as you can to win the game. Play with constellations, musical notes, photos on the wall... To do this, fold and unfold your board to discover new sceneries with their own specific rules. The game comes with 8 combinations for different difficulty levels. RELAXING ROLL-AND-WRITE EXPERIENCE: Daydream is a cozy strategy game where players fill cloud grids with dice values, complete perfect lines, and decorate their dream space to score points. COMPLETE GAME SET INCLUDED: Includes foldable player boards, dice, and drawing components that let players collect and arrange items like constellations, musical notes, and photos across multiple sceneries. EASY TO LEARN, SOOTHING TO PLAY: Roll dice simultaneously, add their values, and choose where to place them. Each correct line adds items to your shelf, while repeated numbers break your streak! MULTIPLE SCENERIES & DIFFICULTY LEVELS: Fold and unfold your board to explore 8 unique combinations—each with new rules and challenges that keep gameplay fresh and endlessly replayable. FOR FAMILIES, FRIENDS & CASUAL GAMERS: Designed for 1–5 players, ages 8 and up. Perfect for family nights, solo sessions, or relaxing game afternoons filled with creativity and calm strategy. Contents: 5 foldable boards 5 erasable markers 5 wipe cloths 2 dice 1 rulebook

    $36.00$31.00

  • Gamers Guild AZ Roxley Game Laboratory Dice Throne: Minimalist Sleeves 100ct (Pre-Order) AGD

    Dice Throne: Minimalist Sleeves 100ct

      Protect your game with these premium, custom printed card sleeves. Includes 100 total Sleeves featuring the Dice Throne flaming die that matches the art on the back of the standard Dice Throne cards.

    $15.00

  • Gamers Guild AZ Roxley Game Laboratory Dice Throne Adventures: Unchained (Pre-Order) AGD

    Dice Throne Adventures: Unchained

    Dice Throne Adventures: Unchained (DTA:U) is an expansion that adds a new boss, new minions, new loot cards, and new game modes to Dice Throne Adventures. Exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella? Welcome to the latest addition to the Dice Throne universe! Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge. Requires Season 1, Season 2, Marvel, X-men, Deadpool, or Outcast characters to play. Dice Throne Adventures: Unchained is NOT STANDALONE and requires Dice Throne Adventures.

    $36.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Undertow GTS

    Too Many Bones: Undertow

    Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.

    $144.00

  • Gamers Guild AZ Aporta Games Saltfjord (Pre-Order) Asmodee

    Saltfjord

    The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway.In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from ""Santa Maria"", but the game has otherwise been completely redesigned and expanded with new elements. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. BUILD AND EXPAND YOUR NORWEGIAN FISHING VILLAGE: Shape the destiny of your 19th-century settlement by collecting fish, upgrading buildings, engaging in trade, and pioneering new technologies. STRATEGIC DICE DRAFTING MECHANIC: Draft dice each round to activate buildings, gather resources, and perform actions like sending out fishing boats, completing trade orders, and advancing on technology tracks. REPLAYABILITY WITH VARIABLE SETUP: Enjoy endless variety with special abilities and end scoring tiles that change every game, ensuring no two playthroughs are the same. UNLOCK TECHNOLOGICAL ADVANCEMENTS: Improve your fishing boat and gain powerful special abilities to enhance gameplay, providing strategic depth throughout the game.

    $95.00$76.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Tanglewoods White Expansion Deck (Pre-Order) GTS

    20 Strong: Tanglewoods White Expansion Deck

    This deck may be the fairest of them all... Tanglewoods: White captures the classic tale of Snow White, pitting the hero and her dwarf companions against an Evil Stepmother who has stranded her in the dangerous forest! In this iteration of 20 Strong: Tanglewoods, you will move your character through a wooded grid that shifts and changes with every step you take. Your directional positioning and the order in which you defeat enemies is of paramount importance, as it affects the deadly modifiers you must bring into battle and also the arsenal of boss enemies you will face in your endgame. In Tanglewoods: White, you'll always be thinking ahead, whether it's to your next step or your final journey to the gates of your Stepmother's castle

    $29.00

  • Gamers Guild AZ Hollywood 1947 (Pre-Order) Gamers Guild AZ

    Hollywood 1947

        The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.

    $36.00$26.00

  • Gamers Guild AZ Allplay Mind Space (Pre-Order) Asmodee

    Mind Space

    Mind Space is a thoughtful game in which players are trying to achieve serenity by adding emotions to their Brain Board.Each emotion is represented by a polyomino shape. Five of the possible Seventeen emotion cards will be available each round, and five rolled dice will determine which colors can be used to add those shapes to a Brain Board.After 12 rounds, the game is scored, and points can be earned by completing sections of the brain, achieving public goal cards, and meeting the organizational criteria of each color. The one section of each Brain Board with the most unfilled squares will result in a deduction of 1 point for each unfilled square in that section. Spatial puzzle created by unique polyomino shapes paired with a small placement ruleset grants Mind Space accessibility while also maintaining tension and clever decision making Simple turn structure creates a streamlined experience and smooth gameplay from start to finish Vibrant colored dice and markers give a splashy table presence and eye catching endgame results Dry erase boards and markers promote replayablility and sustainability throughout, no tear off sheets or pads of paper to worry about.

    $29.00$23.00

  • Gamers Guild AZ TAU LEADER GAMES Deep Space D-6: The Endless GTS

    Deep Space D-6: The Endless

    This is an expansion a copy of Deep Space D-6 is needed. Deep Space D-6 adventures continue with a new, much more challenging enemy. The Endless Expansion includes an entirely new threat deck of relentless enemies that attempt to overwhelm the player with tough decisions.Luckily, this expansion also includes ship upgrade cards that can be researched by the player to help them adapt.Game Contents:• All new, even more challenging threat deck.• Introduction of new Research mechanic.• Includes a set of stickers and replacement cards to update first edition copies of Deep Space D-6.• Fits in the base game box!• The Deluxe Edition a great starting point if you're new to Expedition and a solid upgrade if you're already a fan.

    $13.00

  • Gamers Guild AZ Grand Gamers Guild Endangered: New Species (Pre-Order) GTS

    Endangered: New Species

    The race is on to save 7 species in 6 new scenarios. Can you convince the UN in time, all while racing to keep populations healthy and destruction at bay? This is a big box expansion for Endangered. The base game is required to play.

    $72.00$47.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Tanglewoods Red Expansion Deck (Pre-Order) GTS

    20 Strong: Tanglewoods Red Expansion Deck

    To grandmother's house we go! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Tanglewoods: Red features unique map mechanics inspired by the hit video and card game, Slay the Spire! Make smart choices as you choose your route and be careful not to travel too much at night, where tougher monsters await at most every stop!

    $29.00

  • Gamers Guild AZ Stronghold Games That's Pretty Clever ACD Distribution

    That's Pretty Clever

    Choose your dice cleverly in to enter them into the matching colored areas on your score sheet, putting together tricky chain-scoring opportunities, and racking up the points! The dice you don't use are as important as those you do, because every die with a lower value than the chosen one can be used by the other players, keeping everyone in the game at all times.Ages 8+1-4 Players30 Minutes Play Time

    $39.00$35.00

  • Gamers Guild AZ Devir Games The White Castle: Matcha (Pre-Order) AGD

    The White Castle: Matcha

    A new board and more actions for The White Castle are within reach! Matcha incorporates a ton of new components that add even more variability toyour game: a new bridge, new dice, new spaces to win influence and obtain resources, a Tea House, geishas, and the chasen, which are extra resources. But even more exciting is the extra turns that give you more opportunities to earn influence. Are you ready to return to the Himeji Castle and master the subtleties of the tea ceremony.

    $43.00$35.00

  • Gamers Guild AZ Gamelyn Ultra Tiny Epic Galaxies GTS

    Ultra Tiny Epic Galaxies

    Ultra-Tiny Epic Galaxies is a complete and unabridged version of Tiny Epic Galaxies in a box the size of a deck of cards. It plays the full spectrum of 1 to 5 players, has all 40 original planets, and even includes the Satellites & Super Weapons Mini-Expansion!

    $22.00

  • Gamers Guild AZ Encore! Gamers Guild AZ

    Encore!

    Encore! is a great roll & write game that allows everyone to play at the same time! A player rolls all 6 dice, picks 2, and crosses out the results. The other players select 2 of the remaining dice and cross out the results for themselves. Points are earned by completing a column, and bonus points can be earned by crossing out boxes of the same color. Be the fi rst player to fi nish a column to earn the most points!Encore! will provide hours of addictive entertainment, and you‘ll want to play again and again!Published in Germany as Noch Mal.Contents:• 1 Scoring pad• 3 Custom color dice• 3 Number dice• 6 Felt-tip pens  

    $36.00$24.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Polaris Expansion GTS

    Too Many Bones: Polaris Expansion

    Enhance your Too Many Bones experience by adding Polaris, the Geologist! Unleash the hidden power of magnets with Polaris, a versatile new Gearloc for Too Many Bones. Polaris's power lies in her Trajectory Board, where she place powerful magnetic orbs that manipulate the flow of combat. Whether dealing massive recall damage, manipulating magnetic fields to pass through Baddies, restoring health with her positivee vibes, or even cave-diving for rare minerals during the Recovery Phase, Polaris is one of the most versatile—and eccentric—Gearlocs in the Too Many Bones arsenal.

    $43.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Static Expansion GTS

    Too Many Bones: Static Expansion

    Enhance your Too Many Bones experience by adding Static, the Brawler! This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right. Even when not dealing damage, he's a formidable foe, with fighting styles that manipulate his stats, break past enemy defense, and direct baddies to hurt each other.

    $43.00

  • Gamers Guild AZ Flatout Games, Alderac Entertainment Group, Choo Choo Games, White Goblin Games Terraforming Mars: The Dice Game GTS

    Terraforming Mars: The Dice Game

    Terraforming Mars: The Dice Game, is a card driven dice game where players use special dice to develop their corporations and terraform Mars into a new home for humanity. The dice represent resources that players spend to play cards and perform other actions. During the game you increase your production of dice, you terraform and place cities and greenery tiles on the board and gain various bonuses. Each turn, you either produce new dice (Production Turn) or perform actions (Action Turn). Whenever you terraform Mars (raise oxygen or temperature, or place an ocean tile), you gain 2 Victory Points (VP). You can also gain VP for placing tiles and playing cards, as well as winning Awards and Milestones. The game ends when 2 of the 3 global parameters have been completed (oxygen/temperature/ocean). The player with most VP wins the game.

    $86.00$56.00

  • Gamers Guild AZ Hall or Nothing Productions LLC Call of Kilforth (Pre-Order) GTS

    Call of Kilforth

      Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir... Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...

    $115.00$91.00

  • Gamers Guild AZ Chip Theory Games Hoplomachus: Victorum GTS

    Hoplomachus: Victorum

    The squad tactics love letter to solo gaming!Hoplomachus: Victorum casts you as one of eight epic heroes on a worldwide journey to prevent the apocalypse. As you travel the world, you will build a squad of elite gladiators, gaining strength until you are powerful enough to take on Pluto, lord of the underworld!Hoplomachus: Victorum is Chip Theory Games' first solo-only game, an immersive tactical system that is easy to learn and difficult to master. Featuring a wide variety of battle scenarios, gladiator synchronicity and new levels of premium componentry, Hoplomachus: Victorum has been designed from the ground up as a solo player's ultimate strategic experience.

    $215.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Age Of Tyranny Expansion GTS

    Too Many Bones: Age Of Tyranny Expansion

    Connect multiple sessions of Too Many Bones with the Age of Tyranny! Age of Tyranny introduces brand new campaign mechanics to your existing Too Many Bones game. Using the Campaign Snapshot Mat, you'll track your progress from game to game. Take out all the Tyrants over consecutive sessions to truly free Daelore from their grip! Defeating (or being defeated by) Tyrants will leave you with all new Scars and Boons to deal with. Maybe you'll even get a chance to finally put Nom's Thunderclub to good use yourself! Age of Tyranny introduces 21 new Day 1-3 Encounters (7 for each of the 3 days) to add immense variety to your early game, even when only playing a single session. Combine Age of Tyranny with the encounters in 40 Days in Daelore to make each and every journey through Daelore utterly unpredictable!

    $43.00

  • Gamers Guild AZ inPatience Aerion Asmodee

    Aerion

    You are an air-shipwright, that is, an inventor of flying machines used by the dreams to traverse the skies of the Oniverse. You have been challenged to build a new fleet, the most beautiful ever seen. Now you must roll the dice to acquire the components you need to build airships.In Aerion, a solo/co-operative game for 1-2 players, you must find the best blueprints, acquire the finest construction materials, and recruit the best crew. Discarding cards can adjust your die rolls, but be careful not to exhaust your resources! Can you build the best fleet?Aerion includes six expansion modules with new options and challenges.

    $36.00$29.00

  • Gamers Guild AZ Awaken Realms Grimcoven: Miniatures Box (Pre-Order) Asmodee

    Grimcoven: Miniatures Box

    Renegade Hunter Miniature Sold Separately! Elevate your Grimcoven experience with the complete set of Miniatures from the Special Edition Core Box! BRING GRIMCOVEN TO LIFE: Upgrade your hunts with the Grimcoven Miniatures Box, featuring a complete set of high-quality miniatures representing Hunters, Companions, and Enemies from the core game. PREMIUM SCULPTS & CRAFTSMANSHIP: Each miniature is expertly designed with intricate gothic detail, capturing the haunting beauty and dark atmosphere of Grimcoven’s Victorian universe. ENHANCED IMMERSION: Replace standard tokens or standees with full miniatures for a more cinematic, tactile gameplay experience that draws you deeper into the hunt. FULLY COMPATIBLE WITH ALL EDITIONS: Designed for both Standard and Special Editions of Grimcoven, seamlessly integrating into every campaign, expansion, and add-on. PERFECT FOR COLLECTORS & PAINTERS: Ideal for miniature enthusiasts, painters, and fans of dark fantasy design, this set adds display-worthy pieces to any collection. Contents: 44 High Quality Miniatures: 6 Hunters 6 Corrupted Hunters 6 Griefbounds 4 Elites 16 Minions 4 Portals 1 Pretender Evolution Base  1 Bat Companion Plastic Tray

    $129.00$110.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: 40 Days In Daelore Expansion GTS

    Too Many Bones: 40 Days In Daelore Expansion

    40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.

    $43.00

  • Gamers Guild AZ Rio Grande Games Dice Realms: Trade Expansion (Pre-Order) AGD

    Dice Realms: Trade Expansion

      As realms recover from the Great Plague, trade resumes, universities are founded, and merchant houses flourish. Can you build the most prosperous realm while contending with fate? Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.

    $115.00$69.00

  • Gamers Guild AZ Railroad Ink: Deep Blue Edition (Pre-Order) Gamers Guild AZ

    Railroad Ink: Deep Blue Edition

    In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    $29.00$23.00

  • Gamers Guild AZ Grand Gamers Guild Endangered: Giant Panda Scenario (Pre-Order) GTS

    Endangered: Giant Panda Scenario

    The march of humankind’s progress threatens the survival of Giant Pandas. It's up to you and your team to save them! Work with your fellow conservationists to save Giant Pandas from extinction and create a sanctuary. This is an expansion for Endangered.

    $22.00$15.00

  • Gamers Guild AZ Eagle-Gryphon Games Can't Stop Express Eagle-Gryphon Games

    Can't Stop Express

    Can't Stop Express is an addictive and easy to learn dice game designed by Sid Sackson. To be successful you will need the courage to take risks, but also the ability to strategize and plan ahead. After each roll of the five dice, you must choose the best combination of two pairs in order to score the most points. The 5th die acts as a timer that will indicate the end of the game. The player with the most points at the end of the game is the winner!Can't Stop Express is #12 in our E.G.G. Pocket Size Game Series.Components5 Dice100 Page ScorepadRulebook

    $15.00

  • Gamers Guild AZ Board & Dice Minos: Dawn of the Bronze Age GTS

    Minos: Dawn of the Bronze Age

    Historical theme, Bronze Age. Players are in charge of Minoan Clans (Minoans are deemed as the first European civilization), fighting for the Minos (king) title. Build cities, monuments and other structures, open new trade routes, expand and fight off barbarians out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title.Contents• 1 Double-Sided Main Board• 5 Action Board Overlays• Map Overlay Sheet• 1 First Player Marker• 4 Double Layered Player Boards• 72 Age I Decree Cards• 72 Age II Decree Cards• 9 Starting Cards• 3 Double-Sided Trading Post Tiles• 15 Blue Trade Bonus Tiles• 15 Red Trade Bonus Tiles• 20 City Foundation Tiles• 14 Vase Tiles• 54 Good Tiles• 54 Temporary Good Tiles• 9 Age I Barbarians Tiles• 11 Age II Barbarians Tiles• 5 Special Ability Tiles• 5 Action Bonus Tiles• 52 Coins (40 Of Value 1 And 12 Of Value 5)• 52 Military (40 Of Value 1 And 12 Of Value 3)• 4 +100/+200 VP Tiles• 17 Dice (4 Red, 4 Blue, 4 Yellow, 5 Gray)• 8 Player Aids♦ In Each Of 4 Player Colors:• 3 Cities• 3 Towers• 3 Merchants• 4 Farms• 10 Armies• 1 Income Marker• 1 Scoring Marker• 1 Ability Marker• 3 Progress Markers• 3 Objective Markers• 4 Dice Containers  

    $86.00$58.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Rage of Tyranny Expansion GTS

    Too Many Bones: Rage of Tyranny Expansion

    The Tyrants of Daelore are back, and they're more challenging than ever! An expansion to both Too Many Bones and Too Many Bones:Undertow, Rage of Tyranny introduces a new, alternate way to fight every Tyrant in both games. Featuring new chips and dice, as well as new shadow cards and final battles for every Tyrant, Rage of Tyranny adds new hours of replayability to your Too Many Bones collection. 17 Chips9 Dice53 Tyrant and Encounter Cards1 Chip Holder1 PVC Card Box2 Rule Cards

    $43.00


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