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Board Games | Games with Solo Mode

2176 products


  • Gamers Guild AZ Robin Red Games Tea, Scones, and Arsenic Bridge Distribution

    Tea, Scones, and Arsenic

    In ARSENIC, you are members of an old English aristocratic family. Your uncle from America had the excellent idea of ​​passing away bequeathing you his immense fortune.To celebrate the event, you decide to go for tea and enjoy some scones. However, each being equally greedy, each of the heirs decides to poison the cookies with Arsenic (a safe bet) in order to increase their share of the inheritance. Digestion promises to be difficult...Can you survive this ordeal?ARSENIC is a family game, for 1 to 6 players, from 7 years old. The game lasts about 15 min or less.It’s a party-game full of bluff, strategy and a hint of luck. Players must compete boldly but with self control to stop before it’s too late. A good statistical analysis of the remaining cookies and their potential dangerousness should give you an advantage... But these reassuring figures are unfortunately often distorted by the limitless treachery of your opponents. Be careful because sometimes it takes very little to get

    $43.00$37.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Season One Quartermaster Direct

    Detective: A Modern Crime Board Game - Season One

    Detective: A Modern Crime Board Game Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime. Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 min or less. Each of the cases challenges players with different settings and styles. The cases are: • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case! • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations! • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?

    $43.00$28.00

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Japanese Islands Quartermaster Direct

    Imperial Settlers: Empires of the North - Japanese Islands

    Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.

    $36.00$22.00

  • Gamers Guild AZ Volfyirion Guilds (Pre-Order) Gamers Guild AZ

    Volfyirion Guilds

      After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea. The game retains all the features and mechanics from its predecessor, indeed it's a competitive and fast-paced deck-building card game for two players. At the same time, however, it adds more depth to the gameplay, thanks to 110 new cards, including new card types, abilities, and mechanics. In addition, the game has renewed the solo mode: now you can fight against Mysthea world epic creatures, each of which has its own features and rules. Volfyrion Guilds can be played as a standalone game or combined with the classic Volfyrion and this amplifies the alternatives for players. Part of the 'Volfyirion Card Game Series'

    $33.00$21.00

  • Gamers Guild AZ Letiman Games Adventure Tactics: Alternate Elite Class Art Pack GTS

    Adventure Tactics: Alternate Elite Class Art Pack

    Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.

    $9.00$8.00

  • Gamers Guild AZ B&B Games Studio The Refuge: Terror from the Deep Bridge Distribution

    The Refuge: Terror from the Deep

    The Refuge: Terror from the Deep is a new, standalone version of B&B's 2016 board game The Refuge: A Race for Survival.In Terror from the Deep's Competitive Dive, 2-6 divers compete by racing to the goal and planning movement to outwit their opponents — all while escaping from the Kraken's wrath! The object of the game is simple: Be the first to an unlocked escape pod, and you'll escape with the cargo and win!On your turn, you take a single action:-Move your character orthogonally-Draw a Salvage card-Play an Salvage action-Use a Character AbilityAs you move you activate spaces on the board. For example: the Spawn space adds pesky tentacles that slow your opponents down, and the Lair space controls the Kraken's tentacles. Combining your hand of cards with your movement allows you to string together combos — propelling you toward the final goal. Don't wait too long for the perfect combo the board will fill up quickly with tentacles, and the Kraken is always hungry!

    $71.00$60.00

  • Gamers Guild AZ Barrett Publishing Dungeon Ball Bridge Distribution

    Dungeon Ball

    While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 min or less.

    $57.00$49.00

  • Gamers Guild AZ Borderline Editions Enigma: Beyong Code Bridge Distribution

    Enigma: Beyond Code

    World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!

    $43.00$32.00

  • Gamers Guild AZ Awaken Realms Lords of Ragnarok: Terrain Expansion (Pre-Order) Asmodee

    Lords of Ragnarok: Terrain Expansion

    With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.

    $64.00$45.00

  • Gamers Guild AZ DV Games Deckscape: Tokyo Blackout (Pre-Order) GTS

    Deckscape: Tokyo Blackout

    After a hacker attack, Tokyo is in darkness — but the blackout is just the beginning. Suddenly, the city faces a HUGE problem. This is a case for the Black Team! Can you save Tokyo? Deckscape: Tokyo Blackout is a pocket-sized escape room game that can be played alone or with a group of friends.

    $22.00$16.00

  • Gamers Guild AZ Renegade Game Studios Viscounts of the West Kingdom Collector’s Box Renegade Game Studios

    Viscounts of the West Kingdom Collector’s Box

      Requires Viscounts of the West Kingdom Collector’s Box that can fit all the contents of the base game, Gates of Gold, Keeper of Keys, and promos! Form-fitted plastic tray, works with sleeved cards! Includes 12 New Promo Items (4 Outsider Cards, 4 Hero Townsfolk Cards, 4 Chest Tiles) Organizer insert designed for Viscounts of the West Kingdom and the expansions: Gates of Gold and Keeper of Keys. Crossover Promo Pack: 4 Outsider Cards 4 Hero Townsfolk Cards 4 Chest Tiles

    $43.00

  • Gamers Guild AZ Renegade Game Studios Terror Below Renegade Game Studios

    Terror Below

    Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms!  Gather eggs, pick up weapons, and hunt worms for 45-60 min or less!  Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook

    $64.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Vehicle Pack #1 Renegade Game Studios

    G.I. JOE Mission Critical: Vehicle Pack #1

    Eight EXCLUSIVE new Vehicle cards bring more firepower to fight against Cobra!

    $8.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Retro Snake Eyes Renegade Game Studios

    G.I. JOE Mission Critical: Retro Snake Eyes

    A blast from the past! Recruit this exclusive classic character to join in the battle! Retro Snake Eyes has a unique ability from the Snake Eyes included in the base game. Requires G.I. JOE Mission Critical to play.

    $22.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Deck-Building Game New Alliance / Partnership
- A Transformers Crossover Expansion Renegade Game Studios

    G.I. JOE Deck-Building Game: New Alliance / Partnership - A Transformers Crossover Expansion

    This is an expansion. G.I Joe Deck-Building Game is required to play. The Joes get a visit from an unexpected ally, Bumblebee, who warns that their arch-enemy Cobra has teamed up with their enemy, the Decepticons, and that what they are planning will not bode well for planet Earth or the people who call it home. The forces of Cobra have new allies in their plot to take over the world! Alien robots have landed on Earth and it’s up to G.I. Joe to figure out if they’re friend or foe! In this expansion, the Joe’s will have to team up with the Autobots and investigate the Cobra/Decepticon plot. Take advantage of the Autobots' different modes to ride into missions or add some cybernetic muscle to your teams! Features: G.I. JOE teams up with the Autobots! New Autobot cards that can go on missions in their bot mode, without requiring transport, OR in their alt vehicle mode where they'll be able to haul members of the JOE team along. New Energon dice pool that must be managed to fuel Autobot skills and tech. Constructicons make cards more expensive to recruit, and if 6 are ever in play simultaneously, you'll have to take on the mighty Devastator! Contents Summary: 39 Joe Cards 31 Cobra Cards 18 Tarot-size Mission Cards 2 sheets of tokens 8 Energon Dice At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-70 min Game Type: Deck-Building Game Expansion

    $50.00

  • Gamers Guild AZ Renegade Game Studios Birdwatcher Renegade Game Studios

    Birdwatcher

    In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise. Players lure birds to their tree from the jungle, take photos of the birds in their tree, and publish their findings. The photographer with the most citation points at the end of the game is awarded Nature Photographer of the Year and is the winner! Features: Beautiful bird cards illustrated by Lauren Helton, a biologist and scientific illustrator! Build your own tableau of bird photographs and publications! Play solo or against friends Contents Summary: 113 cards (including bird cards, hybrid bird cards, and publications) 5 Player Mats 31 Insect Punchboard Tokens 1 Scorepad At a Glance Number of Players: 1-5 For Ages: 13+ Playing Time: 25-60 min Game Type: Set Collection, Hand Management, Card Game

    $57.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 5 - Marvelous Mysteries GTS

    The Sherlock Files: Vol 5 - Marvelous Mysteries

      Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game, and does not require any other Sherlock Files games to play.

    $36.00$27.00

  • Gamers Guild AZ Indie Boards and Cards The Sherlock Files: Vol 4 - Fatal Frontiers GTS

    The Sherlock Files: Vol 4 - Fatal Frontiers

      Are you a modern mastermind detective? The Sherlock Files: Final Frontiers includes three new confounding cases for you to solve - all taking place in Tornado Town, a place full of quarrels, cowboys, and cahoots. First, you will delve into the sordid history of a mine rumored to be cursed. Next, you will unearth the truth of who has been desecrating graves in the Tornado Town cemetery. Finally, you will investigate a fatal duel that killed both participants at sunrise. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!

    $36.00$27.00

  • Gamers Guild AZ Wise Wizard Games Kapow! Volume 2 (Pre-Order) GTS

    Kapow! Volume 2

    Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components

    $71.00$47.00

  • Gamers Guild AZ KOSMOS Exit: Kids - Jungle of Riddles GTS

    EXIT: Kids - Jungle of Riddles

    Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.

    $26.00$23.00

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion GTS

    Sentinels of the Multiverse: Chokepoint - Villain Mini Expansion

    Chokepoint is a villain mini-expansion for the Sentinels of the Multiverse Card Game. This mini-expansion includes a unique deck of 25 cards, two character cards, and a divider card.Choke was a regular opponent of the Freedom Five and their allies, frequently at the heart of troubles concerning military installations or stockpiles of weaponry. Her ability to communicate with metal on a primal level twisted her mind. After allying herself with the Vengeful Five, she was fatally wounded by K.N.I.F.E. Many believed that would be the end of Choke. However, in a shocking turn of events she survived after using the Energy Crystal and Chokepoint was born.

    $7.00$5.00

  • Gamers Guild AZ Glass Cannon Unplugged Frost Punk: The Board Game - Timber City Expansion Asmodee

    Frostpunk: The Board Game - Timber City Expansion

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? It is a set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game. It simply enhances the overall impression you will get if you play with the Core Game, not using the plastic pieces from the Miniatures Expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game. Meeples have double sided color printed building images on them (each side of the meeple has a different graphic!).The content is packed in a deluxe quality cardboard box. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.

    $114.00$74.00

  • Gamers Guild AZ Portal Games Brazil: Imperial GTS

    Brazil: Imperial

    Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but the road to prosperity is filled with challenges.In Brazil: Imperial, you need to construct buildings, manage resources, explore the land, create trade, acquire the support of the greatest personalities of the country, and recruit a powerful army to protect your interests against the rival states. If you make the right choices, you can complete missions to progress to a more advanced era, receiving new and interesting options for development and victory points. In the end, the best monarch receives the title of Brazilian Emperor and constructs a new era of prosperity, freedom and peace!In more detail, while playing on a modular map board that recreates real regions, you use a combination of worker placement, area majority, and individual powers to construct an empire in Brazil between the 16th and 19th centuries. You start by choosing one of the available monarchs and its personal game board and components; some monarchs are strong in combat, while others prioritize science or exploration. You receive tasks that advance your progress when you complete them, giving you access to more power constructions as you move into the second and third eras of the game.★ Different map layout and factions provide amazing replayability★ Unique hybrid between euro and 4x games (similar to Scythe)★ Fast paced gameplay under 2 hours at full player count!

    $100.00$65.00

  • Gamers Guild AZ Galakta Waste Knights: Tales from the Outback GTS

    Waste Knights: Tales from the Outback

    The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!

    $85.00$64.00

  • Gamers Guild AZ Talon Strikes Studios Vinyl GTS

    Vinyl

    After the needle reaches the center of the record, you shoot up out of your chair and hop on the computer — you want more! You locate the nearest record store. You jump in the car, not knowing what to expect. After arriving and parking the car, you pull back on the door and enter into a musical paradise.Vinyl allows players to be aspiring vinyl collectors. With the knowledge acquired from visiting the Magazine Rack, players will begin to collect albums to assemble into collections that will score them additional points. Players will interact when collecting albums at the Record Bins or when gaining more knowledge at the Magazine Rack.Unfortunately, the inventory is limited, and other customers may be targeting the same vinyl gems. After the record store closes, players will tally their collection's value and determine the Elite Collector of Vinyl.★ Set Collection★ Hand Management★ Single Worker★ Bump Actions★ Victory PointsAges 14+, 1-5 players, 60-75 min or less

    $64.00$47.00

  • Gamers Guild AZ Mighty Boards Vengeance: Roll & Fight - Episode 2 GTS

    Vengeance: Roll & Fight - Episode 2

    Vengeance: Roll & Fight is a real-time, roll-and-write game, where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi, Noralie Lubbers and Gordon Calleja, Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos, striking off enemies and scoring points for an action-packed, brain-teasing fighting game that’s easy to learn and hard to master. The aim of Vengeance: Roll & Fight is to infiltrate a gang den, carve your way through it’s rooms and killing the Boss, while completing side objectives printed on the dens themselves. The game is split into three parts: planning, fighting and montage. In the planning phase players roll and re-roll 4 dice in real time, aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming, fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large, common pool and repeat the process as quickly as they can manage. Once the dice pool is depleted, the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability, moving their piece through rooms full of enemies, and crossing them out when they are hit with the multitude of available abilities. Finally, players heal and upgrade their characters, bring new abilities and items into play to help them on their road to vengeance. Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules, but with entirely different content: different heroes, dens, bosses, abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.

    $71.00$57.00

  • Gamers Guild AZ Sparkworks Planetarium Asmodee

    Planetarium

    Matter swirls around a new born star, coalescing on the planetoids that orbit it. Planets evolve, grow and migrate in their orbits, forming a unique solar system by the end of every game. Planetarium is a game of creation, chaos and terraforming on the grandest scale. Players are competing to crash combinations of elements onto planets that then allow them to play cards to evolve the planets in a variety of ways, with each player looking to evolve planets in the system to suit their own secret endgame goals. On a turn a player will firstly move a matter or planet token in a clockwise direction around the star. The board is mapped with a series of lines, tracing orbits around the star, and it is along these lines that the tokens are moved. If a matter token moves onto a space occupied by planet token then the matter token is placed on the player's mat (on the respective planet). In the same way, planets can also be moved onto matter tokens, placing the matter tokens on the player's mat. In the second part of a turn a player can play Evolution cards from their hand at the cost of the matter tokens they have collected on their player mat (some cards have other special requirements to play). If a player plays a card, they score the cards points and check to see if their card has changed the state of the planet from hostile to habitable by checking the total habitable and hostile points played to the planet (some end game goals require planets to be hostile or habitable). The player may then draw a card from one of three decks, Low Evolution (cards that score less points but require less matter to play), High Evolution (cards that score more and are harder to play), and Final Evolution (cards that can only be played on a player's final turn). The thematics of the game have been developed with an eye on the science, led by a scientist working on NASA's search for life on Mars. Evolution cards thematically include all kinds of planetary phenomenon, from asteroid impacts, atmospheric effects, to geological events. Final Evolution cards mark the relatively stable state a planet is in at the end of the solar system's development and include classifications for the final planets such as Hot Jupiter or an uninhabitable frozen dwarf planet. The game consists of a beautiful game board with handfuls of matter tokens, approximately 36 Evolution cards and 16 Final Evolution cards (all with unique space art and flavor), player mats, and player and score markers.

    $64.00

  • Gamers Guild AZ VRG Hostage Negotiator: Demand Pack #1 VRG

    Hostage Negotiator: Demand Pack #1

    Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.

    $22.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #7 VRG

    Hostage Negotiator: Abductor Pack #7

    Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.

    $67.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #2 VRG

    Hostage Negotiator: Abductor Pack #2

    The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!

    $13.00$11.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #1 VRG

    Hostage Negotiator: Abductor Pack #1

    Conner E. Ogden, aka "The CEO," just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters into his own hands. Now he has hostages at gunpoint and is demanding that things go back to the way they were. In this expansion you'll have access to a resource on the inside. A hostage has found a way to communicate with you. Will you be able to make the most of this advantage?

    $21.00

  • Gamers Guild AZ VRG Loup Garou VRG

    Loup Garou

    Your master, the mage Theodocred, charges you with finding a three-horned slug. Arming yourself with courage, you go into the night, but as soon as you enter the forest a creature comes up and claws you.Now a werewolf, will you survive your first transformation, werewolf hunters, and other unforeseen dangers? Choose your specialty, thief, wizard or barbarian, choose the right paths, and find an effective weapon! The choices are yours in this game book!

    $33.00$27.00

  • Gamers Guild AZ Board & Dice Zapotec GTS

    Zapotec

    In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.

    $71.00$48.00

  • Gamers Guild AZ Board & Dice Tabannusi: Builders of Ur GTS

    Tabannusi: Builders of Ur

    Set in Ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the great city of Ur, expand its districts, and establish themselves as powerful builders.Tabannusi: Builders Of Ur features a stunning board showing the city of Ur divided Into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple District, and 1 port district.☆ 1. Innovative drafting mechanism using multi-purpose dice☆ 2. Inspiring decision making process when constructing buildings☆ 3. Player-driven scoring phases which keep you constantly engagedAges 14+, 1-4 players, 90-120 min or less

    $100.00$67.00

  • Gamers Guild AZ Skybound Games Sorcerer City PHD

    Sorcerer City

    Entire city blocks built by magical forces. Buildings rotating in crazy directions. Neighborhoods forming and reforming in the quest for prestige. Welcome to Sorcerer City! Build! As a city-building wizard, you have two min or less to place your tiles and build a magical city to produce Magic, Money, and Influence. But beware! Monsters are lurking in the city and may disrupt your plans.  Buy! Purchase powerful new tiles and magical abilities to use as you tear down your city and rebuild it better and better each year. Score! Use your Magic, Money, and Influence to earn Prestige. Can you rise to become the most prestigious sorcerer in Sorcerer City?

    $71.00$53.00

  • Gamers Guild AZ Zygomatic Star Wars: Rory's Story Cubes Asmodee

    Star Wars: Rory's Story Cubes

    A long time ago in a galaxy far, far away....Imagine watching your favorite Star Wars adventure but it ends on a cliff- hanger or wanting to add your own twist into the epic Saga. Star Wars: Rory's Story Cubes now gives you the power of the dark (or light!) side to extend and create your own stories set in the Star Wars galaxy. Roll the nine dice, look at the images, and fly into hyperspace, crafting your very own adventures. Will Obi-Wan Kenobi defeat Darth Vader this time around? Could you and your friends be the only ones to bring balance to the Force? This is for the Star Wars fans who want to show off their Star Wars knowledge by creating the zaniest and craziest storylines set on any planet, all the way to the Outer Rim.

    $23.00$19.00

  • Gamers Guild AZ Renegade Game Studios Dungeon Crawler Carl: Unstoppable (Pre-Order) Renegade Game Studios

    Dungeon Crawler Carl: Unstoppable (Pre-Order)

    This item is a pre-order item with an expected release date of October 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Don’t have a party? No problem. Hide in the safe room and enjoy this solo or co-op card-crafting deck-builder set in the World Dungeon. You’ll battle against neighborhood, borough, and city bosses while gearing up and leveling your character to survive the next floor collapse. 🐈 Deck-builder adventure based on John D. Clair's hit system🧨 Card-crafting mechanics allow you to upgrade abilities and equipment as you play🐗 Build combos and manage risk as every fight escalates through momentum-based gameplay👥 Play solo or two-player cooperatively, either in Arcade mode where you challenge a single floor, or Campaign mode where you progress floor-to-floor

    $85.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Tainted Grail Deck (Pre-Order) GTS

    20 Strong: Tainted Grail Deck (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Does your path lead into the wyrdness?In 20 Strong: Tainted Grail, you will choose your path as four enemy types confront you, each one with a different level of difficulty and different rewards for taking them down. Shift between foes to build a well-rounded hero for a final fight against the boss.Combos in combat are critical as the dial severely limits the dice you can apply to enemies, but you can get around those restrictions by playing combat cards to unlock more options. The deck-building and combat card combinations change your strategy each time you engage an enemy!If you don’t want to face a certain enemy or are scouting for a different one further down in its deck, cast it aside into the Menhir Stack at the end of an engagement.After eight turns, you will face off against an extremely difficult boss, who will bring one or more Menhir Stack minions along for the fight. If you defeat it, you’ve won the game. Note: This expansion requires materials from a Core Set to use.

    $32.00

  • Gamers Guild AZ Weird City Games March of the Ants: Predators and Prey Expansion (Pre-Order) AGD

    March of the Ants: Predators and Prey Expansion

      The Predators & Prey expansion introduces additional Ant Cards, Great Tunnel Rewards and Beyond the Meadow hexes. It also includes 3 new strategic modules that are intended to be introduced over 3 separate play sessions: Nest Chambers, Major Workers, and Predators. The expansion adds considerable complexity and playtime to the base game. We highly recommend that players become familiar with the base game before incorporating the expansion elements. 

    $57.00$49.00

  • Gamers Guild AZ Paper Fort Games Terraria: The Board Game - Deluxe Edition Kickstarter

    Terraria: The Board Game - Deluxe Edition

    Terraria: The Board Game is a co-operative adventure game for 1-4 players. Whether youre a novice Terrarian or a long-time fan, you can now experience Re-Logics magnum opus on your tabletop, solo or with friends. With simple deckbuilding at its heart and a flexible action point system, choose your own playstyle and create memorable moments as you dig, fight, explore and build in a thrilling sandbox world!  • Explore ever-changing biomes, creating a unique world every time you play  • Dig to mine ores and gems as you spelunk below the surface  • Fight enemies to collect loot and obtain new cards  • Complete objective chains and trigger epic boss showdowns  • Build a base to unlock new crafting opportunities and NPC bonuses  • Craft powerful new accessories, tools and weapons  • Upgrade your character with tougher armor sets and useful buffs  • Be vigilant; time marches on and the world is dangerous. To win, complete your chosen objectives before the days run out or your respawns are depleted.Terraria: The Board Game feels like Terraria, distilling the fun of the digital gameplay loop while adding the satisfying tactility and in-person excitement of modern tabletop games. So, whether youve played the videogame or not, clear your table, invite your friends and bring the fun of Terraria to game night!This deluxe edition features exclusive component upgrades not available in the retail version. Ages: 12+Players: 1-4Game Length: 120 minutes

    $142.00$121.00

  • Gamers Guild AZ Cranio Creations Barrage: The Far Companies Expansion (Pre-Order) AGD

    Barrage: The Far Companies Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 04/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Barrage: The Far Companies expansion includes rules for two new companies to be used in addition to the four base ones and the fifth one already included in The Leeghwater Project expansion. These two companies have unique characteristics that significantly distinguish them from the standard companies both in terms of game mechanics and components. The Japanese company uses Bases and Elevations inspired by the “Earth-fill dams”: on one hand, it is possible to use the Elevations as if they were Bases, greatly increasing the number of Dams that can be built; on the other hand, these dams will be limited in height and thus in capacity. Finally, the machinery used for the Elevations are Excavators instead of Concrete Mixers. The Brazilian company specializes in versatility: Bases, Elevations, and Conduits can be built in any order from its board, with a greater choice of strength and type of bonuses; however, the elements related to stronger bonuses will result in the permanent loss of one machinery or more. Both companies unlock a special company ability when the third powerhouse is built.

    $64.00$55.00

  • Gamers Guild AZ Tlama Games Shrinkopolis (Pre-Order) Quartermaster Direct

    Shrinkopolis (Pre-Order)

    This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Humanity had a rough time. Climate change, overpopulation, hunger — you name it, we messed it up. So the world’s brightest scientists got together to fix everything the best way they knew how. With a shrink ray. One mysterious lab accident later, and boom — everyone on Earth woke up fun-sized. Shrinkopolis is a resource management tile-placement game for 1-4 players and 15 - 45 minutes. Each player will build their own district inside the great living room. Win the hearts of your fellow micro-citizens, and you’ll be crowned the very first mayor of Shrinkopolis. On your turn, choose two adjacent cards (a city card and a reward card) from the circular offer. Place one to expand your city and gather resource dice by creating connections with already placed cards. Then, optionally spend a specific die to get a reward card of the same color from the common or personal supply. Collecting different animals gives you cute meeples to share other players´ resources. Getting useful tools allows you to manipulate with resource dice. Build sets of the same type of cards to unlock even better actions and receive more points. After 5 rounds, tally up all points earned from reward cards and public and personal goals, and whoever has the most points wins and becomes the Mayor of Shrinkopolis! Contents: 10 design cards 12 objective cards 31 city cards 42 reward cards 12 tool tokens 4 player boards 1 scoresheet pad 5 wooden animal meeples 15 connection cubes 12 resource dice 2 rulebooks

    $40.00$34.00

  • Gamers Guild AZ Albi Witchdom (Pre-Order) GTS

    Witchdom

    Witchdom is a light, card-driven strategy game where players lead rival clans of witches, recruiting promising apprentices and guiding them through their magical training. To prove their worth, each apprentice must gather the right resources, learn potion recipes, and successfully brew a potion to become a full member of the clan.Players take turns playing Witch cards that determine which areas of the board they can interact with, allowing them to draft new witches, collect ingredients, acquire potion recipes, or obtain useful tools. Timing and tactical choices are crucial, as Witch cards can be reused until they are committed to brewing a potion, at which point they are removed from play and added to the scoring pile. Potion cards can be flipped into tools, enabling more advanced recipes and higher-scoring combinations. Additional depth comes from variable scoring objectives and optional animal familiars, which reward players who manage to collect specific sets. Witchdom also includes a solo mode, offering a compact and engaging puzzle experience.Accessible, fast-paced, and beautifully illustrated, Witchdom delivers meaningful decisions in a charming magical setting, making it ideal for families, casual gamers, and fans of light strategy card games.CONTENTS• 50 Witch cards• 50 Potion cards• 5 Starting Potion cards• 10 Novice cards• 65 Wooden Resource tokens• 1 Linen bag• 1 Game board• 15 Double-sided Objective tokens• 9 Solo Game tokens• 1 Rulebook

    $36.00$31.00

  • Gamers Guild AZ Stone Blade Entertainment Ascension: Dreams & Nightmares Year Seven Collector's Edition (Pre-Order) ACD Distribution

    Ascension: Dreams & Nightmares Year Seven Collector's Edition (Pre-Order)

    This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. JOURNEY INTO THE DREAMSCAPE WITH THE SEVENTH ASCENSION COLLECTOR'S EDITION, FEATURING FAN-FAVORITE CONTENT FROM THE SEVENTH YEAR OF ASCENSION. Relive the epic battle between reality and imagination! This premium edition includes the complete Delirium and Deliverance sets, alongside all Year-Seven promo cards all with a beautiful foil treatment. Experience the reality-warping mechanics and nightmarish monsters that defined an era, all housed in a stunning collector's package. Ages 13+1-6 Players30 minute play time Contents: All Delirium and Deliverance cards Updated Year-Seven promo cards All-Foil cards Honor tokens Game board Delirium Die Rulebook

    $142.00$114.00

  • Gamers Guild AZ Stone Blade Entertainment Ascension: 15th Anniversary Collector's Edition (Pre-Order) ACD Distribution

    Ascension: 15th Anniversary Collector's Edition (Pre-Order)

    This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. CELEBRATE FIFTEEN YEARS OF ASCENSION WITH A STUNNING NEW 15TH ANNIVERSARY COLLECTOR'S EDITION OF ONE OF THE MOST PIVOTAL DECKBUILDING GAMES EVER CREATED. The 15th Anniversary Edition honors the iconic legacy of the Ascension deckbuilding game! This edition includes updated Year-One promos, foiled cards featuring the original Ascension set, and newly updated art for the Return of the Fallen expansion. Ages 13+1-6 Players30 minute play time Contents: All 4th Edition updated cards Updated Year-One promo cards (including the most popular Ascension promo ever, the Rat King) Return of the Fallen cards with new art All-Foil cards Honor tokens Game board Rulebook

    $142.00$114.00

  • Gamers Guild AZ Chip Theory Games Too Many Bones: Gasket AGD

    Too Many Bones: Gasket

    Gasket is a melee-ranged Hydromech. He depends heavily on the availability of water for his skills. His starting defense stat is very high whilst his attack and health stat starts at the minimum of one. Gasket is able to perform position manipulation, boost his defense or attack stat and disrupt the skills or movement of the baddies. The backup plan allows him to deal damage, repair himself or to perform a devastating crowd control skill. Another unique ability of him allows him to lock commands in the backup plan and chain them. Once your bones reach your placed skill dice you are able to perform alternative and powerfull effects.Gasket is a versatile Gearloc who is invaluable for both solo and coop play. Gasket comes with his own set of 21 beautiful custom dice, an 11.5 gram chip, closeable dice holder, and a neoprene character mat.

    $43.00

  • Gamers Guild AZ Spielwiese MicroMacro: Kids – Crazy City Park Hachette Boardgames USA

    MicroMacro: Kids – Crazy City Park

    Introducing a family-friendly spin on the best-selling and 2021 Spiel des Jahres winning game MicroMacro.  In MicroMacro you are investigators. Mysterious things are happening on the huge hidden picture map: How did the dinosaur bone disappear? Who can stop the raging robot before it devastates the entire city? And how did the diamond thief escape from the police? To solve these case, you will work together as a team. You will follow clues, solve puzzles and pursue suspects - just like real detectives! Contents: huge hidden picture city map, format 75x55cm 220-pages Investigator book with 22 playable cases 1 Rulebook 20 Detective tokens

    $43.00

  • Gamers Guild AZ Envy Born Games Hercules and the 12 Labors (Pre-Order) ACD Distribution

    Hercules and the 12 Labors

    Hercules and the 12 Labors is an immersive solo card and dice game where players embody the legendary hero Hercules, striving to complete the 12 Labors and ascend to godhood. Engage in epic battles as you roll and allocate dice to unleash powerful abilities against fearsome foes, including the multi-headed Lernean Hydra, the flesh-eating Stymphalian Birds, and the formidable three-headed Cerberus. Each triumph earns you mighty rewards like the Impenetrable Hide or Athena’s Instrument, granting the strength needed to face the ever greater trials ahead. Your journey will take you to the ends of the earth, from stealing the Golden Apples of the Hesperides to claiming the belt of Hippolyta from the Queen of the Amazons. Along the way, mood cards reveal the memories and emotions that haunt your past, testing your resilience or rewarding your fortitude. Only by defeating each Labor and accumulating divinity can you unlock the gates of Olympus, securing your place among the gods and etching your name into legend! Are you ready to face the ultimate challenge and forge your destiny?

    $43.00


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