Board Games | Games with Solo Mode
Final Girl: Panic at Station 2891 Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$22.00$18.00
Molly House (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Molly House, players take the roles of the gender-defying mollies of early eighteenth century London. Throw grand masquerades and cruise back alleys while evading moralistic constables who seek to destroy your community. Be careful, there may even be informers in your midst! Players draft hands of vice cards representing the different gestures, desires, and encounters that were frowned upon by the Society for the Reformation of Manners, a citizen group that sought to stamp out any behavior it deemed deviant in late 17th and early 18th century London. These cards allow players to host festivities with the help of their fellow mollies and create joy. But, those same cards can also lead players to be arrested and to the ultimate ruin of the molly house. As players encounter the Society’s enforcers, they will often have to pay bribes or may be coerced into becoming informers for the Society. Informers must try desperately to undermine the community around Mother Clap’s Molly House without being discovered by their fellow mollies.
$108.00$81.00
The Last Spell: The Board Game
The Last Spell – The Board Game is a tactical cooperative game for 1 to 4 players, set in a grim post-apocalyptic fantasy world and faithfully adapted from the acclaimed video game by Ishtar Games. Players take on the roles of hardened heroes, sworn to defend the last remaining mages as they attempt to cast the final, world-altering spell that could rid the land of magic once and for all. Over thecourse of a branching campaign or stand-alone missions, players must protect three desperate cities from the relentless assault of monstrous hordes. Each scenario unfolds across day/night cycles: during the day, players gather resources, strengthen the economy, build and upgrade defenses, and equip their heroes with powerful weapons and abilities. When night falls, they must face brutal enemy waves in high-stakes tactical battles, using teamwork and precision to survive. Every city is a unique battleground, and players can save theirprogress between sessions. With high quality components and an escalating difficulty curve, The Last Spell – The Board Game delivers a rich, replayable experience that blends thrilling combat with deep strategic planning. Will your group hold the line long enough to cast the Last Spell and save what’s left of the world? Ages 14+1-4 players120 minute play time Contents:1 Modular game board4 Hero miniatures65 Enemy standees14 Building standees22 Wall sections12 Defensive structures100+ tokens and tiles150+ cards4 Hero dashboards4 Reference sheets1 Status notepad2 Rulebooks5 Storage bags27 Boss components
$129.00$79.00
Nature: Rainforest Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Discover the Mysteries of the Rainforest Add the Rainforest module to discover the mysteries of the rainforest, where surprises are concealed behind every leaf in the canopy. Rainforest creates an ecosystem bursting with population. It also introduces hidden card play, reflecting the uncertainty that lurks behind every leaf. The Rainforest module is for players who enjoy mystery, deduction, and bluffing in their games.
$36.00$27.00
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
$122.00$79.00
Daitoshi
Daitoshi places us in an era without precedence, built by steam. You will produce goods in your factory to gain resources, or you'll move your magnate around the city to hire workers, expand the city, electrify districts, trade with other cities, or build new inventions. These actions, however, will destroy the landscape and the wilderness spirits are not going to be happy...but no risk, no reward!
$101.00$81.00
Too Many Bones: Dart
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new way to play the game. Dart comes with her own set of 21 beautiful custom dice, two chips (Dart and Boar'd), closable dice holder, and a double-sided and edge-stitched neoprene character mat.
$43.00
Ecosystem: Savanna
Be on the prowl in Ecosystem: Savanna, a Serengeti-inspired card-drafting game. Players choose, pass, and arrange cards representing a diversity of organisms found in an African grassland, including zebras, elephants, cheetahs, and lions. Earn points by aligning herbivores with habitable landforms like watering holes or placing carnivores to devour nearby prey. Diversify your food web to maximize your bonuses. Each time you play, you build a one-of-a-kind ecosystem as you strive to balance the delicate connections between all living things. Players take turns drafting organism cards and arranging them into a 4x5 "ecosystem" in front of them. Once all players have completed their personal grid of 20 cards, players score their ecosystems using the rules for each card type. Scoring rewards players for building cohesive food webs and exploring the diversity of the Savanna ecosystem. The player with the most points wins!
$25.00$23.00
Final Girl: Bonus Features Series 1
*****IMPORTANT!!! This item is already included in the S1 Franchise/Storage Box. Only buy this individually if you do not have or plan to get the storage box or you will end up with a duplicate of this item!!!******A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 1 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S1. The box can also store the S1 Gruesome Death Books and S1 Lore Book*
$18.00$14.00
Trudvang Legends: Westmark
 Trudvang Legends: Westmark is an expansion that opens up an entire new region in the world of Trudvang, covering the mighty and proud Westmark lands, with a game board that integrates seamlessly into the core box's Map board. Featuring 2 brand-new Classes, Warlock and Sentinel, plus a 5-Adventure campaign that takes the players to the heart of a religious and political conflict that is quickly escalating and may soon spread to the world at large. Only your party of Heroes is capable to investigate and face the dangers in the western part of the world! EXPAND YOUR WORLD: Dive into the mighty and proud lands of Westmark with a new game board that integrates seamlessly with the Trudvang Legends core box, enriching your gameplay with fresh scenarios. ENGAGE IN DEEP STORYTELLING: Embark on a 5-adventure campaign set in a region torn by religious and political conflicts, with your heroes navigating escalating tensions to prevent a wider world crisis. NEW CLASSES AND HEROES: Introduces two exclusive new playable classes, Warlock and Sentinel, along with six hero figures, enhancing your strategic choices and gameplay diversity. ENHANCED ENEMY CHALLENGES: Encounter five new enemy types, bringing unique challenges and requiring new tactics to overcome them in your quests. RICH CONTENT AND ACCESSORIES: Includes 1 Westmark map board, 3 double-sided adventure sheets, 163 cards, 14 tokens, and a comprehensive Book of Sagas & Rules, illustrated by renowned artists like Paul Bonner and Filipe Pagliuso. Contents 6 Hero figures11 Enemy figures1 Westmark Map Board3 Double-Sided Adventure Sheets163 Cards14 Tokens1 Book of Sagas & Rules
$86.00$56.00
Trudvang Legends: Darkwoods
 Trudvang Legends: Darkwoods is an expansion that features a brand-new Class, the Demon Hunter, a master of the dark forces able to twist the limits between good and evil. Plus, a 5-Adventure campaign that brings players a branching story inside the vast and eerie Darkwoods Forest, a majestic, albeit sinister, woods where darkness broods. Rumors say that a dark force has taken refuge in its depths, twisting and manipulating creatures and terrorizing all who come near it. Meanwhile, the vanishing of a princess in the days prior to her arranged weeding stirs up a conflict between two powerful chiefs. It's up to the Heroes restore the peace to Darkwoods. NEW DEMON HUNTER CLASS: Embrace the shadows with the new Demon Hunter class, capable of harnessing dark forces to manipulate the battle between good and evil. EPIC CAMPAIGN ADVENTURES: Delve into a 5-adventure campaign set in the eerie Darkwoods Forest, where you unravel a mysterious conflict sparked by the disappearance of a princess. ENRICHED PLAYER EXPERIENCE: Introduces three new heroes and seven unique enemies, enhancing gameplay diversity and strategic options. EXCEPTIONAL ARTWORK: Illustrated by renowned artists including Paul Bonner and Filipe Pagliuso, the expansion offers visually captivating components that immerse players in a fantastical setting. COMPLETE GAME PACKAGE: Includes three hero figures, fifteen enemy figures, three double-sided adventure sheets, 109 cards, ten tokens, and a comprehensive Book of Sagas & Rules. Contents 3 Hero figures15 Enemy figures3 Double-Sided Adventure Sheets109 Cards10 Tokens1 Book of Sagas & Rules
$86.00$56.00
SAS Rogue Regiment: Jager Expansion
SAS ROGUE REGIMENT: JAGER EXPANSION - Jager takes the collabourative play of SAS and turns it on it's head allowing one player to take the role of the Axis. With a team of 4 axis operators added vehicles and the ability to influence the sentries on the board, can you hunt down the SAS before they complete their mission?SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 4x Axis Operators (Officer, Sniper, Engineer & Driver) with Operator cards and rules for competitive play. A full playdeck of 16 Event and 16 Asset cards.★ 2 additional Axis Vehicles (Sd.Kfz.2 “Kettenkraftrad” & Kübelwagen with HMG).★ Fully compatible with co-operative play with options to use Axis operators.★ Compatible with SAS Rogue Regiment.Components• 4 Axis Operators• 1 HMG infantry• 2 Axis Operator vehicles• 1 Sturmboot• 1 Torpedo Store• 4 Axis Operator cards• 6 maroon event cards• 26 Jaeger asset cards• rulebook• 1 bonus mission
$33.00$25.00
SAS Rogue Regiment: Hot Dog Expansion
SAS ROGUE REGIMENT: HOT DOGS EXPANSION - Hot Dogs adds a wealth of playable elements to the SAS - Rogue Regiment game, including flamethrower troops, guard dogs, more events, and more objectives.SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 4x Guard Dogs - either spawning in the battle section or placed adjacent to guards with a ”smell” detection mechanic, dogs will track down operators even when not spotted.★ 2x Flamethrower Infantry - flame units have to get up close but in addition to the heavy damage they deal they set fire to buildings forcing Operators out of cover.★ 1x Orange Event Deck of 36 cards - one of the more intense event decks packed with many oppertunities to be mauled and/or roasted! 2x Flammpanzerwagen - a hanomag variant fitted with flamethrowers!★ 2x Fuel related Objectives ready for your operators to demolish.Components• 2 Flammpanzerwagen• 1 Fuel truck• 1 Seehund submarine• 1 Fuel Dump• 3 flamethrower infantry• 4 Guard Dogs• 2 Dog Corpses• 36 Orange event cards• 8 fire tokens• 1 rulebook• 1 bonus mission
$33.00$25.00
SAS Rogue Regiment: Heavy Metal Expansion
SAS ROGUE REGIMENT: HEAVY METAL EXPANSION - Whether it's driving them, running from them, blowing them up or stealing them, vehicles play a roll in the majority Rogue Regiment missions. This expansion adds even more Axis firepower to the SAS Rogue regiment game; whether guarding or on patrol, crossing paths with these metal terrors could easily spell doom for your SAS operators.SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 2 x Sd.Kfz. 234 “Puma” - These heavily armoured cars are fitted with a 75 mm howitzer for close infantry support. When playing from the grey event deck, pumas will deploy from spawn points during the battle section.★ 1 x Sd.Kfz. 222 “Leichter Panzerspähwagen” - This armoured reconnaissance scout car with a 20mm autocannon deploys from a spawn point during the battle section.★ 1 x Troop Transport - This open top variant of the axis truck acts as an additional mobile spawn point. 1 x “grey” event deck of 36 event cards.★ 2 x Mechanical Failure tokens - Similar to the cigarette token used in the base game the mechanical failure token will bring a temporary halt to an axis vehicle when triggered by the event deck.Components• 4 Vehicles• 36 Grey event cards• 2 Mechanical Fault event tokens• 15 vehicle damage tokens• 1 rulebook• 1 bonus mission
$33.00$25.00
Doggerland
Step into Doggerland, a board game where you lead a tribe in 15,000 BCE. Lead your clan, grow your population, and survive changing seasons. Explore diverse landscapes, adapt to resources, and compete with rival clans. The game's dynamic terrain and strategic leadership add depth, as clans migrate to thrive. Each game features unique terrain with modular tiles. Players strategize, adapting to available resources, and rival actions. Resources deplete over time, necessitating migration for survival. Navigate 6-8 seasons, accumulate points, and aim for the most enduring legacy. Doggerland offers a history-packed, mystical tabletop adventure, blending strategy and resource management!
$115.00
Arena: The Contest
Arena: The Contest is a turn-based tactical combat game with miniatures for 1 up to 8 players. Players recruit from a wide pool of Heroes, to play among two fully and equally developed modes. In Competitive Mode (PvP), teams fight each other in a deeply tactical and strategic skirmish.In Cooperative Mode (PvE), players travel through the fantastic world of Tanares in order to solve an ancient mystery, facing a series of challenging events, and tough decisions that modify the course of this 20+hrs narrative driven epic campaign. A complete dungeon crawler experience, with different endings, granting lots of replay ability.
$144.00
Mega Man Adventures
Mega Man Adventures is a cooperative game for 1-4 players designed by Michael Kelley and Peter Gousis. Based on the classic video game franchise, Mega Man Adventures sees players take on the roles of Mega Man and his allies to battle against the nefarious Dr. Wily and his powerful Robot Masters. There are two main ways to play the game: as a quick single game, or as an ongoing campaign to eventually take on Dr. Wily himself! Players must plan their turns out by playing Action cards, using one for themselves and two others to support their fellow heroes with bonus abilities as they traverse deadly stages filled with traps, obstacles and enemies. Working together, the heroes will eventually each reach a dreaded Robot Master, who makes use of a unique boss pattern the players must decipher if they hope to defeat it and gain its signature weapon-handy when facing other Robot Masters or even Dr. Wily in his castle! Featuring enemies, stages and Robot Masters from Mega Man 1, Mega Man 2, and Mega Man 3, you can play through campaigns that recreate those titles, or mix and match to create your own customized one! Whether you're a fan of the video games or simply enjoy cooperative games, Mega Man Adventures is a quick-playing, action-packed game for everyone to enjoy!
$72.00$58.00
DC Deck-Building Game: Crisis Collection 1
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any base game. Get ready to face some of the most epic challenges in comic book history with the introduction of Crisis events and Impossible Mode Super-Villains. But this time you won’t be going it alone, thanks to cooperative gameplay that lets you team up to win… and survive!Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Super-Villains from those games—and some new ones—have been upgraded to Impossible Mode, making them much more difficult to defeat. There are even six new oversized Super Heroes in each expansion to go along with all the new main deck cards!Contents:2 Crisis Expansion Packs121 Game Cards2 Rulebooks28 Oversized Super Hero Cards (FOIL)1 White Lantern Sinestro Oversized Crisis Super Hero Promo Card (FOIL)
$58.00
Holiday Hijinks 8: The Easter Escapade
The egg hunt is in disarray. Can you crack the case? The Easter Escapade, title #8 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. Puzzles may test your perception, wordplay, and lateral thinking.
$15.00
Exoworld Survival
Exoworld Survival is a cooperative colony-building game, set in the alien landscape of a new planet. Each turn, you use your character actions to expand your colony with new modules, manage unique crises, and achieve self-sufficiency on a variety of unique exoplanets. The cooperative game has endless replayablity with a wide variety of exoplanet scenarios, characters, and modules. Cooperative colony-building survival gameplay in space Easy to learn with players able to leave and join mid-game A variety of unique scenarios and planets to explore in the Launch Edition
$86.00
Shogun No Katana
Feudal Japan; land of mystery, tradition, honor and sharp steel!Shogun no Katana is a strategic Eurogame that will transport you to the magical atmosphere of feudal Japan. Use your workers to choose which swords to make, among those requested by the powerful local Daimyo. Collect resources to improve your craft, and request your artists to create breathtaking decorations. Have your family members admitted to the most strategic rooms of the Shogun’s palace to obtain the privileges of their rank. And finally, create the most beautiful SHOGUN NO KATANA!You will have to manage your Forge wisely, as crafting Katanas will be the real beating heart of the game. The original and innovative sword-making mechanism allows you to activate an entire row or column to work on different Katanas at the same time. Each player has its own forge where all the katana crafting will take place.
$108.00$81.00
The A.R.T. Project
In the A.R.T. Project, communication is key as players form an art rescue team working together to recover stolen works of art as they fight against “The White Hand,” an evil corporation that is responsible for these thefts around the globe.Contents• 3 Double-sided Mission Maps (6 Maps)• 72 Mission Cards• 5 Black Ally Dice• 6 Colored Player Dice• 6 Player Pawns• 6 Player Cards• 6 Fuel Tokens• 6 Walkie Talkie Tokens• 6 Gun Tokens• 25 Health Tokens• 40 White Hand Agents Pawns• 8 Art Piece Tokens• 6 Lost City Markers• 1 Van Board• 1 End Tile• 1 Round Reference Guide• Rules Ages 12+, 1-6 Players, 45 Min
$62.00
Tea, Scones, and Arsenic
In ARSENIC, you are members of an old English aristocratic family. Your uncle from America had the excellent idea of passing away bequeathing you his immense fortune.To celebrate the event, you decide to go for tea and enjoy some scones. However, each being equally greedy, each of the heirs decides to poison the cookies with Arsenic (a safe bet) in order to increase their share of the inheritance. Digestion promises to be difficult...Can you survive this ordeal?ARSENIC is a family game, for 1 to 6 players, from 7 years old. The game lasts about 15 min or less.It’s a party-game full of bluff, strategy and a hint of luck. Players must compete boldly but with self control to stop before it’s too late. A good statistical analysis of the remaining cookies and their potential dangerousness should give you an advantage... But these reassuring figures are unfortunately often distorted by the limitless treachery of your opponents. Be careful because sometimes it takes very little to get
$43.00$32.00
Imperial Settlers: Empires of the North - Japanese Islands
Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.
$36.00$22.00
3000 Scoundrels: Double or Nothing Expansion
Business is booming in Graystone Gulch! The hidden potential of the Traveler’s technology has been unlocked, making his gadgets more valuable than ever before. This expansion delivers exciting new mechanics that add depth, strategy, and drama to enhance your games of 3000 Scoundrels.
$51.00$40.00
Zhanguo The First Empire
In 221 B.C., all the so-called Warring States are brought together. This is the birth of the vast Chinese empire, ruled by Qin Shi Huangdi. A skilled and determined strategist, but also a shrewd governor, he undertakes actions aimed at standardizing all the elements at the basis of Chinese society and culture; he imposes a single script and a single currency, then he establishes a new system of laws equal for all. He also builds palaces, installs local governors, and above all, starts the works for the construction of the greatest building in the history of mankind: the Great Wall. A single life cannot suffice for such a vast empire. He sends ships to distant lands in search of the legendary elixir of life, and he builds a huge mausoleum containing the scale reconstruction of his empire. In defense of it for eternity, he deploys an impressive terracotta army... In Zhanguo: The First Empire, you go along with the Emperor's plans to offer your
$108.00
Leaf: Season Of The Bear Expansion
Leaf Expansion In the game Leaf, players embody the wind by guiding leaves to the forest floor and connecting them to the ones that have already fallen. Each leaf you touch will grant you actions to create a thriving forest. Attract woodland animals, grow mushrooms, lead helpful squirrels up the great tree, and gain additional leaf cards and sun tokens by strategically placing leaves. The player who contributes most to the health of the forest wins!
$22.00$15.00
Tiny Epic Crimes with Kingpin Expansion
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo. Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first 48 hours after any crime are the most critical. Players race around Echo Ridge City collecting evidence, such as the murder weapon, forensics, or the getaway vehicle. This secret evidence is sifted through using the novel Tiny Epic Decoder System, which keeps all of the murderer’s other evidence hidden. This knowledge eliminates suspects and helps identify the true killer. But crime doesn’t stop for one investigation. Players must answer the call of duty, juggling their time as other criminal activities arise across the city. Resolving these events allow players to gain useful alibis and powerful Force Cards, but knowing full well that their actions will take them hours closer to a reckoning. In their final hour, players will stake their careers on a final guess: who they think the murderer really is… hoping that their wits and detective skills are enough to bring the correct suspect to justice. Can you hold this city of crime together long enough to crack the case, or will it go cold and your time on the force run out? Kingpins: Criminals in the city feast in the streets, preying on the innocent citizens of Echo Ridge. But these petty gangs only squabble for the table scraps left over by the Kingpin. This despot looms large over the city’s underbelly, pulling all of its strings, and threatening Echo Ridge’s very foundation. You are willing to stake your badge that it was the Kingpin who ordered Muretti’s hit. Time to call in the Patrol Squad, an elite task force trained to bust up the Kingpin’s Flophouse network. With your help, we can smoke these bandits out and discover who the real Kingpin is, and topple them. In the Kingpins expansion, one of six Kingpins have taken over the city. You must gather your wits and take them down, adding precious time to hamper your ability to solve the murder. The identity of the Kingpin will be revealed through game play. To catch the Kingpin move the Patrol Wagon through the city to knock off the Kingpin Flophouses one by one to reveal which Kingpin you will have to take down. But beware! The Kingpins have other plans in store for the faithful officers of Echo Ridge City and will unleash a wave of events if they feel the coppers closing in. The Kingpins expansion will feature new city events tied to each Kingpin and their gang of mobsters. These new events will take valuable time for you to solve as you hunt these gang leaders. Includes: 6 kingpin mats, 6 event cards, 4 ability cards, 4 cold case cards, 1 identity card, 7 scheme cards, 2 secret envelopes, 1 patrol wagon card, 12 wooden tokens, 10 event tokens, 2 patrol wagon wooden tokens, and 16 flophouse wooden tokens
$79.00
Clinic: Deluxe Edition - 5th Extension
Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban Design 1.0 to require different floor plans, and Underground Utility Work to reduce the available space and to resize and reconfigure your player boards however you want. Then, in the 3rd Extension, I added Urban Design 2.0. But still… you have all become veterans of all of these obstacles, and now you need more! So, I offer you new layouts for the ground floor, and a new series of double tiles, which should not only accelerate development of your clinic, but also allow you to play on these more difficult floors — plenty to get you out of your rut!
$29.00$23.00
Clinic: Deluxe Edition - 3rd Extension
Clinic: Deluxe Edition 3rd Extension adds 12 expansions and 3 related variants to Clinic: Deluxe Edition, including the following: Cigarettes Helicopters Fire Trucks Wheelchairs Public Toilets Temp Agency Triage Ghosts Therapy Dogs Gift Shop Air Conditioners Urban Design 2.0 Variant 2: Easing the Stress Variant 2a: Tough Doctors Variant 2b: Clever Doctors Variant 2c: Humble Doctors From the game introductionAfter the serious and realistic expansions of The Extension and 2nd Extension, which may have made you question whether Clinic Deluxe Edition is a game or a second job, perhaps we should head off to the periphery, and explore those edge cases? That is what you can find in this latest offering. You will encounter smoking in your clinic, you’ll take a helicopter ride, you’ll avoid ghosts and dog poop, and shrill fire truck sirens will brutalize your ears. Perhaps you will even comply with the new construction guidelines proposed by the mayor’s new team. Should you grab a last-minute gift from the gift shop to cheer up a psychiatric patient? Above all, you should keep a close eye on the temps, and carefully monitor this new “air conditioning” system. We wouldn’t want anyone to have an accident, would we?
$58.00$46.00
Get On Board: Paris & Roma
Who will have the best Metro line? Organize your passengers' trips across the most romantic cities in the world! Feel free to double up with other players and create connections that will earn you even more points. Over multiple rounds in Get on Board: Paris & Roma, you reveal a new route card, then plot the ideal route to cross off the best passenger and place spaces. Complete your objectives, and try to get the most points!
$43.00$34.00
Liberty Or Death (Third Printing)
"It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.
$134.00$101.00
Raiders of Scythia
Many centuries ago, the Greek, Persian and Assyrian empires controlled vast amounts of land and riches. Yet, despite their fortifications and imposing armies, rumors began spreading of a formidable foe in the lands above the Black Sea. They came on horseback. Fierce warriors, both male and female. Skilled with the sword, axe and bow. But they weren’t mindless savages. Their artisans were renowned for their ability to craft detailed trinkets of gold. They fashioned leather armor and improvised the recurve bow. They trained eagles for hunting and war. Some even believe they inspired the Greek tales of the Amazons. But they were more than legend or fable. They were the Raiders of Scythia. The aim of Raiders of Scythia is to be the player with the most Victory Points (VP) at the game’s end. VP are gained by raiding Settlements, taking Plunder and completing Quests. Players will need to assemble a Crew, train Animals and gather Provisions. The game ends when there are only 2 unraided Settlements or 2 Quests remaining on the Main Board. Features: Play as one of eight Scythian Heroes each with their own unique player power. Play against up to 3 friends or against the rival Scythian Chieftain in a highly intuitive Solo Mode. Builds on the award-winning game play of Raiders of the North Sea Adds eagles and horses to customize your crew with special abilities, strength and VP bonuses. Designed for 1-4 Raiders ages 12+ to explore in 60 min. Contents 1 Main Board 4 Player Boards 26 Quests 136 Cards 1 Plunder Bag 80 Plunder Tokens 32 Wounds 32 Kumis 32 Provisions 31 Workers 6 Dice 4 Score Markers 32 Silver 1 Illustrated Rulebook
$86.00
FUSE
FUSE is a real time cooperative dice game for 2-5 players where friends work together to quickly save their ship from impending doom! Twenty bombs have been detected on-board, and the ship's computer has begun to countdown. Your elite Bomb Defusal Team (BDT) has been called into action to neutralize the threat. Hurry! The computer says you only have 10 min or less to complete your task. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time? You'd better get moving, because this game will self-destruct in 10 min or less... Contents Summary: 25 Custom Dice 54 Charges Cards 22 FUSE Cards 1 Large Felt Dice Bag with embroidered FUSE logo 1 Rule Book FREE Download Ship's Computer Timer app
$43.00
Spring Meadow
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and 2017's Indian Summer. The complexity of the game is set in between the two games and fans of the trilogy will find familiar elements combined in an innovative way. In Spring Meadow, the most interactive game of the trilogy, the player who earns their second Hiking Pin during scoring wins the game. When these scorings will happen is determined by the player's selection of Meadow tiles from a central game board. The Hiking Pin goes to the player with the largest meadow during the scoring. Place your Meadow tiles with 0-2 holes skillfully on your Mountain board to receive extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict you during tile placement. With 172 tiles in 49 shapes, familiar players and new players alike will appreciate the beauty and challenge of Spring Meadow!
$86.00$59.00
Chrononauts: Missing Artifacts
A time traveler’s work is never done. Get ready to add six new Mission cards to either (or both!) versions of Chrononauts! These new Missions will send you through time in search of missing treasures like one of the lost Faberge Eggs, DB Cooper’s suitcase full of money, a gemstone from Mars, and even the Holy Grail itself. (But make sure you choose the right one!) Or, you might need to find a fully functional Antikythera Mechanism, a papyrus containing the secret to how the Great Pyramid was built, or a golden statue of Throk-Trak (hero of the cockroach revolution which happens 83 million years after WW3). The 18-card expansion even includes a couple of powerful new gadgets: the Reality Shifter and the Temporal Stabilizer! This is an expansion for Chrononauts or Early American Chrononauts.
$8.00
Twisty Tracks
As you build your twisty tracks around towns, through tunnels, and over bridges, you can race to be the first train to reach the most valuable stations. Or you can keep your trains moving by creating longer routes that reward you for showing your passengers the beautiful scenery.Wait too long, however, and you may not be able to reach a station anymore! The player who has the highest total of points from both their journeys and destinations is the winner!
$65.00$44.00
Rolling Heights
Roll Your Meeples, Build the City.It's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.In Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to contruct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscapers.CONTENTS• 6 double-Sided Neighborhood Boards• 1 Score Board• 2 Market Strips• 78 Building Plans• 1 Start Player Token• 98 Meeples• 285 Stackable cubes (Building pieces)• 4 Player Tokens• 4 Rolling boxes• 72 Ownership Markers• 12 Ad Tiles• 13 Target Tiles• 30 Wild Tokens
$115.00
Hostage Negotiator: Career
Hostage Negotiator: Career is an expansion for the Hostage Negotiator system that requires the Hostage Negotiator base game, Hostage Negotiator: Crime Wave, and multiple Abductor Packs to play. In this culmination of the Hostage Negotiator series, you will play ten years in the life of a negotiator — that is, if you don't retire in shame sooner. In each "year" or campaign round of the game, you will resolve a career card that presents you with some narrative event that relates to or could impact your career based on the choice you make. Then, in most but not all years, you will be called to the scene of the latest hostage situation. Now, the result of each negotiation will impact the overall campaign and you'll be tracking your career stress, your personal stress, your merit level (for promotions), and your rank, among other things. After the negotiation, you resolve a personal card and are once again faced with a narrative event to resolve and, based on the result of your negotiation in that "year", will be rewarded (or reprimanded) accordingly.
$43.00$36.00
Petrichor: Cows Expansion
The final expansion to Petrichor, Petrichor: Cows gives the highly interactive cloud-faring strategy game new concerns with a decidedly bovine spin: a new action, a whole new Climate mechanic and a fresh set of crop tiles. With cows in the picture, so are their various byproducts; Manure, improving the quality of crops, and Methane Gas, affecting the world climate. The Graze action allows players to influence the cows, and nudge the world's climate in favour of the crops they intend to grow. With climate, comes an all-new set of climate sensitive trees; the Norway Spruce, the Baobab, the Date Palm and the Sweet Chestnut. Petrichor: Cows can be combined with any of the previous expansions Petrichor: Flowers and Petrichor: Honeybee to create some truly memorable cloud-slinging, water-sprinkling action. The expansion content is also supported when using the Southern Winds solo mode.
$29.00$22.00
Pyramid Arcade
Pyramid Arcade is a complete game library in one box. Inside, you'll find everything you need to play 22 different tabletop games, each of which uses the Looney Pyramid gaming pieces in a different way. The games in this arcade range from easy to complex, from mostly-luck to pure skill, and from time-killer to brain-burner. Developed over the course of more than twenty-five years, the games in this set are truly out of this world The 22 games in the box include: Ice Dice, Zark City, Color Wheel, Black Ice, Twin Win, Treehouse, Petal Battle, Launchpad 23, Volcano, Hijinks, Ice Towers, Lunar Invaders, Verticality, Homeworlds, Powerhouse, Looney Ludo, Pyramid-Sham-Bo, Give or Take, World War 5, Petri Dish, Martian Chess, and Pharaoh.
$126.00
Wonder Book
Oniria - the world of an ancient dragon civilization. Tales describe the land as an idyllic paradise filled with marvelous dragon-made wonders and surrounded by a flourishing wilderness. The only portal to that world is the Wonder Book, an ancient tome locked away in an abandoned tower. It sleeps, covered in dust, awaiting the one thing it desires most: you.Wonder Book is a pop-up game for 1-4 players in which each player takes the role of a teenage kid in a group of adventurous friends. This is a co-operative game in which you all win or lose as a team.The game is split into six consecutive scenarios ("chapters"), each composed of a specific deck of pre-sorted cards that contain the rules, the story, and the challenges you have to face. Each chapter has you explore a new part of the interactive 3D cardboard pop-up book and reveals more about the world in which your adventure is set.Starting with the first card of the chapter deck, the story unfolds until you reach a goal card. These cards show a goal that must be achieved to proceed and explain how the players' and enemies' turns take place. Each hero can perform three actions per turn, including moving and fighting, using their individual skills, collecting sparks of magic (used to perform special actions), and interacting with cards and pop-ups. Once all heroes have taken their turn, a Wyrm card determines how the enemies will respond by moving, attacking, spawning, or doing something unexpected.The basic mechanisms are easy to grasp, but the game keeps changing as each scenario offers different things to do. You will find yourself exploring, fighting bosses, solving riddles, playing little minigames, looking for clues...anything is possible during the story! Ages: 10+Players: 1-4Game Length: 60-90 min or less
$129.00$81.00
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$22.00
Coatl
The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the most beautiful sculptures of feathered snakes (called Cóatl) to stand out and gain access to the coveted title of High Priest? In Cóatl, players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they've collected. The game end is triggered when one player finishes their third Cóatl. Players receive points for fulfilling objectives, and the one with the most is named the new High Priest!
$65.00$41.00
Tiny Epic Kingdoms: Heroes Call Expansion
The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end? Tiny Epic Kingdoms: Heroes' Call introduces heroes to the war. Heroes will bring to play a variety of benefits unique to their class. Players will use a larger meeple to represent the hero of their faction. Additionally new mechanisms are introduced to the building action of the game. This will have players tracking their tower progress by placing tower cubes onto regions they possess. Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card. Furthermore Tiny Epic Kingdoms: Heroes' Call introduces a slew of new factions, new regions with new mechanisms and a new resource type, and even brings solo play to Tiny Epic Kingdoms! The lore of Tiny Epic Kingdoms: Heroes' Call occurs after Tiny Epic Kingdoms and before Tiny Epic Defenders.
$43.00$37.00
20 Strong: Awaken Realms Core Set (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 20 Strong: Awaken Realms Core Box includes everything needed to dive into the system, featuring the 20 Strong general rulebook, 20 newly designed dice compatible with all 20 Strong decks, a tracker chip, and a magnetic chip holder. It also comes with the Nemesis deck, containing beautifully foiled PVC cards, along with a play reference, a dedicated rulebook, and a tuck box.
$51.00
20 Strong: Tainted Grail Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Does your path lead into the wyrdness?In 20 Strong: Tainted Grail, you will choose your path as four enemy types confront you, each one with a different level of difficulty and different rewards for taking them down. Shift between foes to build a well-rounded hero for a final fight against the boss.Combos in combat are critical as the dial severely limits the dice you can apply to enemies, but you can get around those restrictions by playing combat cards to unlock more options. The deck-building and combat card combinations change your strategy each time you engage an enemy!If you don’t want to face a certain enemy or are scouting for a different one further down in its deck, cast it aside into the Menhir Stack at the end of an engagement.After eight turns, you will face off against an extremely difficult boss, who will bring one or more Menhir Stack minions along for the fight. If you defeat it, you’ve won the game. Note: This expansion requires materials from a Core Set to use.
$32.00
Ascension: 15th Anniversary Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. CELEBRATE FIFTEEN YEARS OF ASCENSION WITH A STUNNING NEW 15TH ANNIVERSARY COLLECTOR'S EDITION OF ONE OF THE MOST PIVOTAL DECKBUILDING GAMES EVER CREATED. The 15th Anniversary Edition honors the iconic legacy of the Ascension deckbuilding game! This edition includes updated Year-One promos, foiled cards featuring the original Ascension set, and newly updated art for the Return of the Fallen expansion. Ages 13+1-6 Players30 minute play time Contents: All 4th Edition updated cards Updated Year-One promo cards (including the most popular Ascension promo ever, the Rat King) Return of the Fallen cards with new art All-Foil cards Honor tokens Game board Rulebook
$144.00$115.00
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