Board Games | Games with Solo Mode
The Fellowship of the Ring: Trick-Taking Game
Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting new characters and completing special quests as you journey through the first book in the beloved The Lord of the Rings series. EXPLORE MIDDLE-EARTH: Dive into the epic world of Middle-earth as you navigate the story of The Fellowship of the Ring with this cooperative trick-taking card game. COOPERATIVE GAMEPLAY: Play your cards carefully as a team to avoid peril and progress through exciting chapters from the Shire to the breaking of the Fellowship. NARRATIVE ADVENTURE: Follow the narrative of the beloved novel in a unique gameplay experience, meeting new characters and completing quests as you progress. STAINED-GLASS ARTWORK: Enjoy the visually striking cards featuring all-new stained-glass artwork that brings each character and scene from the first novel vividly to life. VERSATILE GAME MODES: Engage in multiple game modes that enhance replay ability, allowing you to revisit the challenges and tales of Middle-earth in various ways. Contents: 144 Cards 5 Tokens 1 Rulebook
$38.00
The Two Towers: Trick Taking Game
The Journey Continues! Return to the captivating world of Middle-earth in The Lord of the Rings: The Two Towers™ Trick-Taking Game! This is a standalone continuation to The Lord of the Rings: The Two Towers™ Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On. STANDALONE EXPANSION TO THE FELLOWSHIP OF THE RING: Dive back into Middle-earth with The Lord of the Rings: The Two Towers Trick-Taking Game, a continuation of the beloved Fellowship of the Ring card game. MULTIPLE PLAY MODES: Offers various play modes, including solo, 2-player, and The Road Goes Ever On, providing flexible gameplay options for different settings and player counts. STRATEGIC CARD GAME: Engage in a fun and challenging trick-taking card game, where strategy, planning, and knowledge of the world of Middle-earth are key to victory. IDEAL FOR LORD OF THE RINGS FANS: Perfect for fans of J.R.R. Tolkien’s world, bringing iconic characters, moments, and themes from The Two Towers to life in a card game format. EASY TO LEARN, FUN TO MASTER: Simple rules make it easy for new players to dive in, while the strategic depth ensures an engaging experience for even the most seasoned gamers. Contents: 144 Cards 1 White Tower Token 1 Black Tower Token 1 Ring Token 4 Star Tokens 4 Burden Tokens 1 Rulebook
$38.00
Origin Story
Your inner superhero is ready to emerge, one chapter at a time. Reveal your backstory, gather gadgets and allies, develop a grudge against your archenemy, and unleash an ultimate ability as you transform. Use a combination of brains, love, speed, and strength to craft your origin story. Origin Story is a 1-5 player competitive tableau-building, trick-taking game played over 5 rounds. Each round represents a chapter in your development and grants a new card to add to your player mat. Charge your cards and use their abilities to score more points than your opponents.
$42.00$34.00
Goblin Vaults
Goblin Vaults is a strategy card game for 1-5 players featuring bidding, card placement, and scoring patterns.★ Wager carefully to win other cards or keep your own.★ Score points based on multiple elements: card position, suit, and patterns.★ Choose from a wide range of scoring objectives each game.★ For fans of classic card games and trick-taking games.
$35.00$22.00
The Sackson Legacy Collection (Blue)
The Blue Edition includes the following 3 games I’m the Boss: The Dice Game is about making deals in today’s modern business environment. It is not just about having money; you must also have the expertise in critical fields to pull off these deals. Players roll the dice to increase their knowledge in the 6 career fields. When a player finally reaches the pinnacle of their knowledge, they become an indispensable expert in that field.While making your moves, you also gather influence in the form of cards that can be used during your turn or the deal-making process. There are always two potential deals on the table. Watch for the deals that are in your wheelhouse, and be ready to go on the offensive when the time is right. Be wary, as your opponents may be prepared to sidetrack your deal and take it for their own... Banana Blitz is played over a series of hands where players try to avoid gaining bananas in tricks. The player to the dealer’s left starts by playing a card from their hand face up on the table. Continuing with the player to the left, each player then also plays one card face up. Players must “Follow fruit (suit)” if possible, meaning they must play a card of matching fruit type as the first card played. If a player cannot follow fruit, they can play any card.After everyone has played a card, the winner of the trick is the owner of the highest number card of the fruit that was led. The winner takes all the cards from the middle of the table and places them in a personal face-down pile nearby. The winner of the trick then leads the next trick until all cards are played, ending the hand. In each round of Scope, a player will reveal the top card from the Number Deck. All players will then cross out one or more numbers in their own Grid that add up to the Number Card revealed. A player can skip a card if they wish, even if there is a legal play associated with the card. Multiple numbers may be crossed out only if they are vertically or horizontally adjacent to each other. Or, players may choose to cross out a single number that matches the Number Card.Once all players have crossed out their number(s), another Number Card is revealed. Play continues until 15 Number Cards have been revealed. The player with the least amount of numbers left on their Grid is the winner. Components I’m the Boss: The Dice Game 16 Deal Cards 48 Influence Cards 36 Player Markers (6 in each Color) 6 Expert Dice 6 Wooden Stars 65 Money Cards 6 Player Aids Game Board Rules Banana Blitz 12 Apple cards (1-12) 12 Banana cards (1-12) 12 Grape cards (1-12) 12 Orange cards (1-12) 4 Fruit Salad cards (13-16) Rules Scope Number Deck Number Grids (50 page score pad) Rules
$49.00$37.00
White Hat
White Hat pits 1-6 players against each other, as they try to prove their worth as a hacker, picking holes in the World’s toughest security measures, to ensure the protection of sensitive data. At its heart, the game employs a trick-taking mechanic that incorporates many additional elements not found in regular trick-taking games, thus creating numerous twists and turns every round. White Hat comes with separate, dedicated solo and 2-player modes. As the players attempt to prove their worth, they will attempt to win tricks by playing cards from their hand. If they win a trick they can then move one of their hats on the board through the maze of FBI servers, internet cafes, and digital tracers in order to reach the Critical Asset and end the game. However, players should not always rush to the end as points are scored at the end of each round depending on what spaces their hats are on, and the lowest score is the winner.
$42.00$27.00
Gorus Maximus
Gain the support of the masses by collecting gladiators with positive Crowd Favour and avoiding those with negative favour. "Challenge" by matching the rank of the last gladiator played and the trump suit changes mid-trick. At the end of the round the 0 of trump awards 5 bonus Crowd Favour, so manipulate trump until victory is yours. Players are dealt a hand of ten gladiator cards and must contribute one gladiator to each bout (trick). There is a Preferred School (trump suit) and the strongest gladiator from this school wins the bout. If no preferred gladiator entered the fight, then the strongest gladiator from the Initiating School (suit led) wins. Players must follow the Initiating School if able, or they may "Challenge" by matching the rank of the last gladiator played, immediately changing the Preferred School to that of their gladiator! Players compete to collect gladiators with positive Crowd Favor and avoid those with negative favor. The player with the highest favor at the end of the round earns 1 Crowd Support. The first player to earn 3 Crowd Support has won the support of the masses and earns the title: Champion of Gorus Maximus!
$27.00$23.00