Board Games | Games with Solo Mode
Block and Key
In Block and Key, adventurers place 3D clay blocks in a centralized raised playing area, with the goal of completing their own request cards. The challenge is made more interesting as each player is limited to their "2D" viewpoint. Each turn adventurers may either draw new blocks from the supply, or place ONE block into the shared space. They may then check to see if they have completed any request cards before filling their hand. The first adventure to complete the number of request cards required by the player count ends the game. Scores will be tallied and one player named the victor.
$71.00$57.00
Shaolia: Great Houses
Shaolia: Great Houses is an expansion to Shaolia: Warring States which brings not only new cards, but also new mechanics and game modes to give the players more options in pursuing their paths to victory. The expansion introduces the titular Great Houses. There is also a solo mode new to Shaolia which introduces a Boss for the player to battle. A game of Great Houses proceeds much the same as one of Warring States, but with the addition of the Noble House tiles and Quest cards. These two new components work in tandem. Noble House TilesThese tiles can be purchased during the purchase phase of the game. The currency to purchase them are Quest cards that players have earned in the game. After a Noble House tile has been purchased, it is immediately replaced by another from the deck. Noble House tiles are placed near the player’s territory board, and function the same as Level 1 & 2 cards, with one important exception: They cannot be attacked, blocked, or destroyed, so a player will benefit from their abilities until the end of the game. Quest CardsIf a player completes the requirement listed on a Quest card during their turn, they get to take the quest card into their hands. Another Quest card from the deck is immediately drawn to replace the one taken. As mentioned previously, Quest cards can be used to purchase Noble House tiles. Alternately, you may sell one a Quest card for 2 gold. There are two types of Quest cards: ones that are immediately achieved by meeting their requirements, and ones with 23 open slots that require players to repeat the action listed on the card that many times before they complete the quest. Cards with these repeating quests can only be completed by whoever does the action first, claiming it with one of their quest trackers. A game of Shaolia: Great Houses ends the same turn that someone either gains 18 culture, or does 12 damage to their opponent’s palace. Additionally, there will be that previously-mentioned third victory path achieved through completing quests.
$36.00$30.00
Swordcrafters
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$50.00$38.00
Riftforce: Beyond
Go beyond the Rift and discover a new plane of possibilities in Riftforce Beyond! Experience Riftforce now alone with a challenging solo mode or team up with your friends to fight together and control the Rift in epic three- or four-player games. You will need the powers of the eight new guilds to succeed in this new hostile environment. Can you unleash the Beast, crush your opponents with the Sand, or mend wounds with the power of Love?
$36.00$29.00
The Great Harbor: Deluxe Pack (Pre-Order)
This item is a pre-order item with an expected release date of 09/25/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A deluxe pack for The Great Harbor containing dual-layered boards, and custom meeples. COMPONENTS:- 4 Dual-Layer Player Boards- Player Resource Markers
$29.00$24.00
The Great Harbor (Pre-Order)
This item is a pre-order item with an expected release date of 09/25/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dice-drafting meets worker placement and engine-building in ancient Rome’s bustling harbor. Compete to build, trade, and rise in prestige. Rich strategy with easy-to-learn rules. Draft and send dice workers to the harbor, expand your colony, construct ships, trade across the Mediterranean, and engage the pirates! Bring prosperity to your Roman colony in the Mediterranean, trade and engage with the Great Harbor of Carthage, and construct mighty ships to fight the Cilician pirates in this dice drafting, worker placement, engine building game for 1-4 players! In The Great Harbor, you lead a Roman colony in the Mediterranean, building a bustling harbor and securing your place in history. Each round, you draft dice that act as workers, assigning them to harbor tiles to gather vital resources such as sails, planks, rope, and metal. Use these to construct ships in the shipyard, forming fleets that can sail across the Mediterranean for trade, or confront the threat of the Cilician pirates. At home, you expand your colony by building docks, insulae, workshops, and farms, while recruiting patricians and specialists to boost your influence. You can advance on the Senate track for imperial favor, or resort to smuggling when resources run thin. Every decision shapes your colony’s prosperity and reputation, as you balance harbor expansion, naval strength, and political standing. By the end, the colony that thrives through smart planning and bold action earns glory in the eyes of Rome.
$70.00$59.00
Philharmonix: Deluxe Pack
Deluxe pack for Philharmonix containing dual-layered boards, acrylic money tokens, and custom meeples. Requires the base game Philharmonix to play.
$43.00$36.00
Philharmonix: Patron Pack
A mini-expansion pack containing 5 new patrons for Philharmonix. Requires the base game Philharmonix to play.
$22.00$17.00
Philharmonix: Galactic Festival
Participate in the largest musical festival at the center of the Galaxy! Perform magnificent symphonies in orbit of the breathtaking galactic black hole, but beware of the dangerous gravity pull it exerts on your ships! Requires the base game Philharmonix to play.
$22.00$17.00
Papyria (Pre-Order)
This item is a pre-order item with an expected release date of 08/01/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Papyria, you'll guide an emerging civilization in 1500 BC Mesopotamia. Send wanderers and ships to expand territory, build temples, cities, and mines, and develop inventions along the banks of the Tigris and Euphrates rivers. As your civilization grows, you'll earn points through multiple paths, but limited knowledge restricts how much you can gain at once—so you must balance exploration, growth, and wisdom to achieve lasting glory. Combining tile-layering, resource management, set collection, and engine building, Papyria offers a satisfying blend of mechanics. The invention of writing expanded humanity's imagination, and Papyria captures that pivotal moment in a refreshing strategic experience. Build a Mesopotamian Civilization- Expand territory, construct temples, cities, and mines, and guide your people to prosperity. Deep Strategic Gameplay- Combine tile-layering, resource management, set collection, and engine building in one cohesive system. Multiple Paths to Victory- Earn points through exploration, inventions, growth, and clever knowledge management. Rich Historical Theme- Experience the rise of early cities, trade Lapis Lazuli and Papyrus, and shape the dawn of civilization.
$85.00$68.00
Small Railroad Empires
Small Railroad Empires is a pickup and deliver, route building and set collection board game for 1-4 players. In this game, players play as the owners of emerging train delivery companies, striving to build a vast infrastructure of railways to connect the booming industry of the country with the sprawling cities – and earn some profit while at it! To expand their railway network, players will construct tracks on the board each turn. Once a player has connected a factory with a city, they can deliver a good from that factory to the city, by placing a train meeple on the city, and playing a train card. Depending on the length of the track, the player will earn Money and Prestige.
$56.00$47.00
Pirates of the High Teas
Compete against your fellow pirates, strategically deploying to collect the most delicious dishes and teas from across the ship. Send your monkey to sneak food from the pantry, your parrot to smuggle tea directly to the Captain, or use your cannon to blow it all up! When it comes time to serve the Captain, smash dishes together to make the perfect meal that is sure to win the Captain’s treasure.
$63.00$53.00
Kalypso (Pre-Order)
This item is a pre-order item with an expected release date of 10/22/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Kalypso is a tile-laying survival game where players build floating settlements in a world swallowed by the sea. With Earth’s surface lost beneath rising waters, survivors must salvage what they can to endure storms, overcome scarcity, and adapt to a shifting oceanic landscape. Each round, players draft tiles and expand their settlement, managing resources, placing structures, and guiding survivors across platforms of rusted metal and driftwood. Strategic placement unlocks new opportunities, while weather events and shared objectives push players to cooperate, or compete, for precious supplies. Play solo, cooperatively, or competitively. With modular objectives, and escalating difficulty, Kalypso offers a new challenge each time you set sail. Players: 1-4 Playing Time: 45-60 minutes Ages: 14+
$85.00$68.00
Smallfolk: Taller Tales Mini-Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Taller Tales adds 6 extra hero cards to the base game. These are drawn from different folk lore around the world, including one Chinese hero and one Norse hero.
$13.00
Smallfolk: Deluxe Upgrade (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Smallfolk is a cosy tableau builder about myths and folklore from around the world. Includes upgraded tokens and more to enhance the base game experience!
$54.00
Magna Roma: Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Magna Roma: Deluxe Edition contains everything from the Standard Edition, plus 12 beautiful deluxe monument miniatures! Build the greatest Roman city and bring glory to Rome in this unique tile placement, city builder board game with an innovative resource production system. The Emperor commands a city worthy of Rome’s legacy. As an architect, you raise residental blocks, administrative quarters, cultural hotspots, and monuments, weaving them into a prosperous metropolis. Every district you place shapes the flow of wealth, faith, and influence within your walls. At the end, the city that shines brightest under the Emperor’s gaze wins eternal glory! In Magna Roma, players take on the role of architects tasked by the Emperor to design the next great Roman city. Each turn, a player drafts a city tile and places it in their growing 5×5 grid. Placing tiles creates and connects half-symbols that form complete icons, which immediately grant resources such as coins, population, legions, faith, or luxuries. Matching colors produces greater rewards, while mixed colors yield smaller but still valuable benefits. After tile placement, players may take optional actions: construct mighty Monuments by investing coins and population, send Legions to conquer provinces for end-game points, or use Blessings from the gods to re-trigger tile effects. Throughout the game, players advance on the Market, Military, and Pantheon boards, unlocking trades, bonuses, and powerful scoring opportunities. Careful positioning of tiles also pushes progress on the City Dashboard tracks, which determine multipliers and unlock extra rewards. Once every city is complete, final scoring evaluates Monuments, Provinces, Districts, and multipliers from the Market and Pantheon. The architect who crafts the most prosperous and prestigious Roman city earns eternal glory.
$126.00$89.00
Magna Roma: Standard Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Build the greatest Roman city and bring glory to Rome in this unique tile placement, city builder board game with an innovative resource production system. The Emperor commands a city worthy of Rome’s legacy. As an architect, you raise residental blocks, administrative quarters, cultural hotspots, and monuments, weaving them into a prosperous metropolis. Every district you place shapes the flow of wealth, faith, and influence within your walls. At the end, the city that shines brightest under the Emperor’s gaze wins eternal glory! In Magna Roma, players take on the role of architects tasked by the Emperor to design the next great Roman city. Each turn, a player drafts a city tile and places it in their growing 5×5 grid. Placing tiles creates and connects half-symbols that form complete icons, which immediately grant resources such as coins, population, legions, faith, or luxuries. Matching colors produces greater rewards, while mixed colors yield smaller but still valuable benefits. After tile placement, players may take optional actions: construct mighty Monuments by investing coins and population, send Legions to conquer provinces for end-game points, or use Blessings from the gods to re-trigger tile effects. Throughout the game, players advance on the Market, Military, and Pantheon boards, unlocking trades, bonuses, and powerful scoring opportunities. Careful positioning of tiles also pushes progress on the City Dashboard tracks, which determine multipliers and unlock extra rewards. Once every city is complete, final scoring evaluates Monuments, Provinces, Districts, and multipliers from the Market and Pantheon. The architect who crafts the most prosperous and prestigious Roman city earns eternal glory.
$98.00$69.00
Volfyirion Guilds: Arbiter Expansion
This expansion was part of the Volfyirion Guilds Kickstarter and contains: 9 Arbiter Cards 6 Building Cards 6 Troop Cards 6 Command Cards 8 Wonder Cards 5 Agent Cards 5 Vault Cards Arbiter are a new card type of card that provide players with additional layers of challenge
$17.00$14.00
Firefly: The Game – 10th Anniversary Collector's Edition
In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, travelling the 'Verse with a handpicked crew of fighters, mechanics, and other passengers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an Alliance vessel. Traveling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins! Firefly: The Game – 10th Anniversary Collector's Edition is the whole 'Verse in a box. Containing every expansion ever made in a single container, along with a new Still Flying expansion, this collection features upgraded components such as: — 15 hand-painted resin ships— Enamel metal first-player dinosaur token— Complete rulebook— Custom made multi-piece storage solution— Over 1,000 cards (including every promo card ever made)— Neoprene mat with a stitched edge of the whole 'Verse.
$621.00
Escape Plan: KS Bundle (Includes Upgrade Pack)
Grab your cash and escape the city before the police close in!The bank job was a success hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.Before you know, SWZT teams are shutting down all the routes out of the city. Soon, there won’t be any way out, but that never stopped you before. If you really want to escape, you’re gonna need a plan-a good one, and one that will allow you to get back your fair share of the money-maybe a little more.You’ll have to call on some people you know you can trust-and there aren’t many of them left-and stir up the small time gangs to cause enough ruckus to keep the police occupied. The cops that don’t fall for it might still forget about you, but not for free. Disguises may help, but they don’t fool everyone. Will you escape the city with the most money, or will the police place the city on lockdown before you can escape?Adds the following contents: 9 Metal Locker Keys Player Power Expansion featuring 10 Player Power Cards 20 Notoriety Stars Player Missions Expansion featuring 6 Mission Cards, 5 Mission Cubes, and 5 Mission Tokens 1 ‘Gas Can’ Contact Card 1 Lt. Costa Meeple 1 Inspector Sandra Meeple 3 Fixer Tiles 1 Contact Card Display Board 45 Acrylic Player Cubes
$198.00$168.00
New York City
Build sky scrapers and develop transport in the city that never sleeps. A game of New York City is played over 5 game rounds. First, players each draw 3 cards from the deck. Then deal out cards in sets of two cards equal to two times the number of players plus one additional. In turn order, players draft a pair of cards until they have a total of 7 cards in hand. Next comes the bidding round, where in turn order players will play cards to bid to determine the strength of their action, with the player who bids the highest getting a bonus. In order, the actions are: Press: Advance on the Press track to determine player and tie-breaking order. Money: Receive money to be used for special actions. Characters: Take a character with a special ability or scoring up to the value of cards played. Building plans: Take a number of skyscrapers from the general supply. Prestige: Receive points equal to your bidding value. I addition, the first and second place bidder gets to increase the value of a borough. Skyscrapers: Players place skyscrapers from their board into borough currently being visited by the mayor. The game is played over five rounds (there are six boroughs, one is randomly not visited each game). Each game, the value of boroughs is randomly assigned, and the player with the most skyscrapers in a a borough receives full value, and the next player receiving half, and so on. There is also a bonus for building in every borough. Points are also awarded for certain characters, and the player with the most points is the winner. Based on Rialto, a previously designed game by Stefan Feld.
$212.00
Naramata: Wine and Tourism
Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata Bench. Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.
$85.00$54.00
SiegeStorm - Seraphia Deck
Seraphia adds an angelic faction to SiegeStorm for new play options. Unleash their divine wrath and protection on your opponents!
$19.00$15.00
SiegeStorm - Styxia Deck
Styxia draws their powers from the grave and the underworld. Adding a new faction and play options to the game, use the powers of the deceased to overwhelm your opponents.
$19.00$15.00
SiegeStorm - Siege Mode
SiegeStorm: SiegeMode is a unique card game that can be played head to head, and also in cooperative and solo modes. Offering fresh, high-quality game play and also beautiful design, the game will satisfy even the most demanding players.
$50.00$40.00
Railroad Rivals
Railroad Rivals is a fast-play tile drafting and laying game, where you build a Railroad Empire that stretches across America... and across your table. While playing Railroad Rivals, you connect cities via one of the twelve great railroads that stretched across America, while simultaneously building your stock portfolio. You’ll then use those railroads to make deliveries to drive up the price of your stocks. At the end of the game, the player that has run the most profitable railroad while also owning the most valuable stocks will become the greatest of all of the Railroad Rivals!
$71.00$60.00
Last Resort
Build your very own space hotel, fill it with cutting edge attractions and amenities, and invite guests from all over the galaxy in this tile-laying, tourist-drafting, intergalactic extravaganza from designer Oliver Brooks and illustrator Andrew Forster!
$57.00$35.00
Fall of the Mountain King
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$70.00$47.00
Blazon
The use of various symbols and devices to signify individuals and groups dates to the age of antiquity. Warriors often decorated their shields with patterns and mythological creatures. Heraldry refers to the design, display and study of armorial bearings, a shield used to identify a person or family. The concepts and systems of regular heraldic designs were developed by heraldic officers between 1000 AD and 1300 AD during a period known as the High Middle Ages. Originally conceived to assist with identification in battle, the beauty and intricacy of various heraldic designs meant that they survived the abandonment of armor on the battlefield and preserved the honor of the family line. To this day, we still see their use by individuals, organizations, corporations, towns, cities, and regions. To blazon arms means to describe them in the language of Heraldry, which has its own vocabulary, syntax and grammar based strongly on an anglicized version of Norman French. A game of Blazon allows you to act as a herald, designing your own heraldic shield by acquiring elements, placing them on your Shield board, and earning distinctions through careful choices. ObjectivePlayers score Prestige by placing Element cards on their Shield board. Players can score bonus Prestige by earning distinctions for their shields. The player with the most Prestige at the end of the game wins and is crowned the King of Arms. Playing BlazonBlazon is played in sequential turns. On your turn, you must take either an Acquire action OR a Blazon action. If performing the Acquire action, you may draw two Element cards from either the Tincture deck, Device deck, or one from each. You may keep both of these cards or exchange one (or both) for cards from the face-up display. Performing the Blazon action allows you to place Element cards from your hand onto your Shield board. You choose which card to place, ensuring that you meet the matching Device or Tincture requirement on your Shield board. To place a card, you must discard any number of cards from your hand, the combined Prestige Value of which equals or exceeds the Prestige Value of the Element card that you wish to place on your Shield board. Herald ActionsOnce per turn, at any time during your turn, regardless of which action was taken, you may discard one of your Herald tokens to take any one of the following Herald actions: Discard and refresh the display, Take any single card from the display, Place an Element card of any value on your shield for the cost of 1, or Take the top card from the Tincture or Device discard pile. End of GameThe end game is triggered immediately when any one of the following happen:• A player lands on or passes 50 Prestige on their Prestige track.• A player fills every space on their Shield board.• A player claims their final Distinction award.
$57.00$41.00
Canvas
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used for scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.
$43.00
Wondrous Creatures
Wondrous Creatures is a strategic board game that combines an innovative worker placement mechanism with a tableau-building mechanism. The mechanics of placing workers across two hexagonal map spaces while interacting with adjacent icons to obtain resources or to activate various special effects adds a unique puzzle-like fun to the worker placement experience Wondrous Creatures provides. Collect over 100 wondrous Creature Cards and combine the unique abilities of each creature to build your very own powerful tableau!
$102.00$78.00
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$50.00$32.00
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$29.00$23.00
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$50.00$32.00
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$212.00$147.00
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$57.00$36.00
Wondrous Creatures: Crew Set
This amazing add-on features 4 additional Crew types along with 12 Crew Cards that give each Crew a unique ability! So dive in and see how this addition changes your game play!
$26.00$19.00
Wondrous Creatures: Gargantuan Beasts
Enjoy an innovative worker placement mechanism featuring fantastic creatures, magnetic meeples, and wondrous combos!
$27.00$17.00
Nucleum
Nucleum: an atomic strategy game by Dávid Turczi and Simone Luciani When Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element uranium to heat up a jar of water and used the resulting steam to power an engine that kept the uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more uranium imported from the nearby country of bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
$99.00$64.00
Koi
In Koi, you build an authentic 3D koi pond, so the challenge is to bring your reservoir to life and make the most of the actions at your disposal to create something truly magnificent.From the creators of Bonsai comes a brand-new, serene, strategic journey through nature. The Japanese term “Koi” means multicolored carp, known as “swimming flowers”, considered living jewels, and a symbol of perseverance and virtue. Now you can welcome them into your pond and contemplate them to achieve luck and success! Inspired by the peaceful elegance of Japanese gardens, Koi invites players to build stunning habitats, populate them with koi, and compete for harmony, beauty, and victory points. Each turn unfolds with two core actions:- Meditate: draw cards, earn coins, and acquire koi from the market.- Work: use your Sensei’s abilities to shape your pond by placing your tiles. With a highly customizable, multi-layer tile placement system and beautiful 3D elements like bridges and lanterns, no two games are ever the same. Complete dynamic goals, unlock new features, and gaze at your own stunning creation while it comes to life! Includes a robust solo mode for peaceful solitary sessions.
$57.00$41.00
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$85.00$55.00
Tiny Towns
You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins! In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
$71.00
Planet Unknown
Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options. Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Some tile placements trigger "meteors" that make all planets harder to develop and prevent them from scoring points in the meteor's row and column. Planet Unknown innovates on the popular polyomino trend by allowing simultaneous, yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table.
$112.00$71.00
Lost Ruins of Arnak: Twisted Paths
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
$50.00
Project L: Ghost Piece Expansion
Add a 6th player, puzzles with new upgrade mechanics, and ghost pieces with their own special action. LARGER PUZZLES: Experience bigger puzzles that will challenge your brain even further with this expansion. LEVEL-5 PIECES: Unlock the power of larger level-5 pieces to complete intricate puzzles with ease. NEW REWARDS: Discover over 20 new puzzles, each offering unique rewards like instant level-ups and level-5 pieces. STRENGTHEN YOUR CHOICES: Enhance your gameplay options with larger level-5 pieces that introduce the new Ghost action. UNIQUE GAMEPLAY: The Ghost Piece expansion adds depth and excitement to Project L, making each game feel more unique than ever.
$33.00$24.00
Honey Buzz
Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)
$50.00
Agricola: Corbarius Deck
Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.
$24.00$14.00
Agricola: Farmers of the Moor (2017 Revised)
Agricola: Farmers of the Moor adds new improvements and new features: Horses are introduced, and winter has come to your land–harvest fuel to keep your family warm! This expansion includes 150 cards, horse-shaped wooden pieces, many tiles, and a new score pad. This product is an expansion: Agricola base game required to play.
$63.00$42.00
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