Board Games | Games with Solo Mode
Heat: Heavy Rain
As engines are roaring to life and rain is relentlessly pouring down, the atmosphere at the Japan Grand Prix is charged with anticipation and uncertainty. The pristine track that once promised speed and precision now glistens with raindrops, becoming a treacherous ribbon of asphalt demanding the utmost skill and concentration from the drivers. Heavy Rain introduces two new racing tracks. The Japan Grand Prix happens just after a torrential rain and large puddles remain in front of treacherous curves, decreasing your ability to slow down. The infamous Mexico track offers a thrilling experience for veteran drivers, with its multiple chicanes requiring speed and skill. Take part in the 1964 Championship season and discover the new Air Intakes upgrade cards that will help cool down your car and overcome the dangers of these new tracks. This expansion also includes all components for an extra player to join your races TWO CHALLENGING NEW TRACKS: Race on the wet and treacherous Japan Grand Prix and the skill-demanding Mexico track, each offering unique challenges. 1964 CHAMPIONSHIP SEASON: Immerse yourself in the 1964 Championship season, adapting strategies for new racing conditions and rivalries. AIR INTAKES UPGRADE CARDS: Utilize new Air Intakes upgrade cards to cool down your car and navigate the perilous conditions of the new tracks. 7-PLAYER EXPANSION: Includes additional components, expanding the game to accommodate a seventh player for even more racing excitement. REQUIRES HEAT BASE GAME: This expansion enriches the Heat racing experience but requires the base game for full gameplay. Contents 1 giant double-sided board (2 tracks) 15 Heat cards & 5 Stress cards 15 Upgrade cards 7 Sponsorship cards 4 Event cards 1 Scorepad 1 Rules booklet 2 Track cards 1 race car and matching gear pawn 1 player mat 12 Basic cards
$54.00$43.00
Heat: Tunnel Vision
The roar of powerful engines bursts from the dark mouth of the Pyrenean tunnel just moments before gleaming cars streak past. One mistake could mean certain destruction, but the lure of the Spanish Grand Prix keeps the drivers focused and aggressive. Heat: Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-dark. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners. Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory. This second expansion brings chicanes and tunnels for more technical and high-intensity races, front wing upgrade cards, and new event cards, in addition to expanding the player count to seven (or eight with the Heavy Rain expansion).
$54.00$43.00
Heat: Rocky Roads
Heat: Rocky Roads introduces two new racing tracks, each with their own unique challenges. In the South Africa Grand Prix, you will face treacherous gravel on the track, requiring careful management of your car and nerves of steel. Victory on the Germany track will hinge on how you deal with the fast pace of the newly built chicanes along the long straight away. Take part in the 1966 Championship season and take advantage of a new innovation, the Sliding Skirts, to surprise your opponents and slipstream to victory! CONQUER TWO NEW TRACKS: Race across a giant double-sided board featuring the treacherous South Africa Grand Prix with unstable gravel sections and the high-speed Germany track with newly built chicanes demanding precise timing. MASTER NEW MECHANICS: Introduces the Sliding Skirts innovation, enhancing car control and offering fresh strategies for slipstreaming, overtaking, and surprising rivals when it matters most. JOIN THE 1966 CHAMPIONSHIP: Adds full 1966 Championship Season content with new event cards, scoring tools, and track-specific challenges to expand long-form campaign play. EXPAND YOUR GARAGE: Includes a new race car miniature with matching gear pawn, player mat, Heat, Stress, Upgrade, Sponsorship, and Basic cards—allowing players to mix new tools seamlessly into their existing HEAT decks. READY TO RACE: Comes with Track cards, a scorepad, tokens, and a rules booklet, giving players everything needed to dive into advanced racing strategy—HEAT: Pedal to the Metal base game required. Contents: 1 giant double-sided board (2 tracks) 2 Track cards 1 race car and matching gear pawn 1 player mat 12 Basic cards 15 Heat cards & 5 Stress cards 15 Upgrade cards 7 Sponsorship cards 4 Event cards 1 Scorepad 1 Rules booklet
$54.00$43.00
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$50.00
Flourish Signature Edition
Flourish is a beautiful, unique card-drafting, gardenbuilding game where players plan and build the garden of their dreams over the course of the growing season. With delightful imagery, players plan their gardens throughout the game to collect the most points. An easy-to-learn game offering both competitive strategy and cooperative game modes and a 1-7 player count it provides a high level of accessibility and replayability. The SignatureEdition includes two expansions: Friends & Follies.
$85.00
Heroes of Land, Air and Sea: Pestilence Expansion
Heroes of Land, Air and Sea: Pestilence expands on the epic tale of Aughmoore's many conflicts. Introduces 2 new Factions: Merfolk and Birdfolk and their new locations: The floating and Sunken Continents. Pestilence also offers new Exploration Tokens, New Spells, and the components for a 7th player. 40 Miniatures and 16 Constructs. Contents: 2 Capital City Boards, 40 Miniatures, 6 Hero Cards, 16 punchboard Constructs, 6 Wooden Faction Tokens, 1 Floating Continent Board, 4 large Plastic Stilts, 1 Sunken Continent Screen, 7 Tactic Cards, 20 Spell Cards, 24 Exploration Tokens, 3 Plastic Stands, 3 Wooden Resource Tokens, 1 Quick Reference Sheet, 1 Construct Assembly Guide, 1 Rulebook.
$71.00
The Sackson Legacy Collection (Blue)
The Blue Edition includes the following 3 games I’m the Boss: The Dice Game is about making deals in today’s modern business environment. It is not just about having money; you must also have the expertise in critical fields to pull off these deals. Players roll the dice to increase their knowledge in the 6 career fields. When a player finally reaches the pinnacle of their knowledge, they become an indispensable expert in that field.While making your moves, you also gather influence in the form of cards that can be used during your turn or the deal-making process. There are always two potential deals on the table. Watch for the deals that are in your wheelhouse, and be ready to go on the offensive when the time is right. Be wary, as your opponents may be prepared to sidetrack your deal and take it for their own... Banana Blitz is played over a series of hands where players try to avoid gaining bananas in tricks. The player to the dealer’s left starts by playing a card from their hand face up on the table. Continuing with the player to the left, each player then also plays one card face up. Players must “Follow fruit (suit)” if possible, meaning they must play a card of matching fruit type as the first card played. If a player cannot follow fruit, they can play any card.After everyone has played a card, the winner of the trick is the owner of the highest number card of the fruit that was led. The winner takes all the cards from the middle of the table and places them in a personal face-down pile nearby. The winner of the trick then leads the next trick until all cards are played, ending the hand. In each round of Scope, a player will reveal the top card from the Number Deck. All players will then cross out one or more numbers in their own Grid that add up to the Number Card revealed. A player can skip a card if they wish, even if there is a legal play associated with the card. Multiple numbers may be crossed out only if they are vertically or horizontally adjacent to each other. Or, players may choose to cross out a single number that matches the Number Card.Once all players have crossed out their number(s), another Number Card is revealed. Play continues until 15 Number Cards have been revealed. The player with the least amount of numbers left on their Grid is the winner. Components I’m the Boss: The Dice Game 16 Deal Cards 48 Influence Cards 36 Player Markers (6 in each Color) 6 Expert Dice 6 Wooden Stars 65 Money Cards 6 Player Aids Game Board Rules Banana Blitz 12 Apple cards (1-12) 12 Banana cards (1-12) 12 Grape cards (1-12) 12 Orange cards (1-12) 4 Fruit Salad cards (13-16) Rules Scope Number Deck Number Grids (50 page score pad) Rules
$50.00$38.00
Coalitions: Ancient Régime Expansion (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Europe is in turmoil! The emerging Prussian Kingdom under Frederick the Great moves to expand and consolidate its power at the cost of Austria while the Franco-British struggle for global primacy has already engulfed Spain and leads both nations to seek new allies on the Old Continent. Will Russia and the Ottoman Empire, two seemingly disinterested parties, continue to watch from afar or will they join in this struggle for the dominance of Europe? Ancien Régime is a major expansion for Coalitions, a game of negotiation and alliance-building for control of Europe. It comes with a new distinct game board, a 7th playable nation (Spain), and a variety of new components and mechanisms. This is not a standalone expansion; it requires some components from the Coalitions core box.Up to 7 players engage in an exciting area control game of shifting alliances and coalitions, of intense back-stabbing diplomacy and bold military actions set in an era defined by the immense Seven Years’ War. Like in the Coalitions core game, the Ancien Régime Expansion uses the Wheel of War mechanic to make downtime non-existent, while the innovative Activator system introduces a new level of dynamic interactions between the players.
$50.00$42.00
Forest of Radgost - Oak (English Version)
Forest of Radgost is cooperative story-telling game set in the world of Slavic mythology. You play a character from an unnamed Slavic tribe. The tribe's Žrec — sorcerer — chose you and a few fellow tribe members for an important mission. You are to venture inside a sacred forest to find and rescue two children who have gone missing from your village. To succeed, you must find your way through a dense forest that plays tricks on your sense of distance and direction. The forest is rich with resources, but to endure your journey, you'll need to be prudent about what you put in your pouch. But that's only half of your troubles. You must also survive numerous encounters with forest creatures that have inscrutable intentions and a wicked sense of right and wrong. Forest of Radgost Oak edition includes: Game board 28 tokens 34 miniatures (as opposed to standees in Acorn version) The Book of encounters 7 character card packs: character cards and bags Time counter Radgost dice set direction die, D6, D10, D12,D20 9 deck of cards (230+ pcs) all cards oversized 70mmx100mm 3 additional missions scenarios 5 Map modifiers cards Songs unsung (digital game soundtrack)
$154.00$122.00
Forest of Radgost - Divine (English Version)
Forest of Radgost is cooperative story-telling game set in the world of Slavic mythology. You play a character from an unnamed Slavic tribe. The tribe's Žrec — sorcerer — chose you and a few fellow tribe members for an important mission. You are to venture inside a sacred forest to find and rescue two children who have gone missing from your village. To succeed, you must find your way through a dense forest that plays tricks on your sense of distance and direction. The forest is rich with resources, but to endure your journey, you'll need to be prudent about what you put in your pouch. But that's only half of your troubles. You must also survive numerous encounters with forest creatures that have inscrutable intentions and a wicked sense of right and wrong. Forest of Radgost Divine version includes: Game board 28 tokens 36 Miniatures and standees, and 2 oversized miniatures of Dajbog and Radgost (120 mm) (as opposed to just standees in Acorn version, or just minis in Oak version) The Book of encounters 7 character card packs: character cards and bags Time counter Radgost dice set direction die, D6, D10, D12,D20 9 deck of cards (230+ pcs) all cards oversized 70mmx100mm 3 additional missions scenarios 5 Map modifiers cards Songs unsung (digital game soundtrack)
$211.00$122.00
Sub Terra II: Typhaon Wakes Expansion
Face fearsome new Guardians and the might of the mountain itself. Face the full might of the Ashen Legion, or wield the power of the sleeping god and obliterate your friends - the choice is yours. Typhaon Wakes is the second expansion for Sub Terra II, with 2 new explorers; a new temple mode (‘Legion’) that changes the hazards you’ll face; and a new game mode (‘Typhaon’), that will pit 1 player against the explorers. In the Typhaon Wakes expansion for Sub Terra II, battle alongside the studious Faculty against the risen volcano god Typhaon and the empowered Ashen Legion. Contains two new playable explorers, three new enemy types, three new tile types, and a "one vs many" game mode where a player takes the role of the volcano god. Can you defeat them and save our world? Or will you help Typhaon bring it all to a fiery end? EXPANSION: Requires Sub Terra II Core Game to play 1-7 Explorers | Ages 14+ | 60 Minutes Playing Time
$71.00$58.00
Dead Letters (Pre-Order)
This item is a pre-order item with an expected release date of 09/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome, Bureaucrat! You are an agent in the Office of Dead Letters. After countless hours of struggling to decode the typos on the address labels of mounds of undeliverable mail, you rest your head and drift of to sleep. In your dream, you see the letters rearrange themselves on their own, playing like mischievous children in the liminal space between sent and delivered. Dead Letters is a word game for 1 to 7 players. On your turn, you transform the word board by removing or placing letters from your hand. Rarer letters and vowels have special powers. Most of these rules will focus on the competitive style. Be the first person to empty your hand!
$36.00$30.00
Dodos Riding Dinos: First Race
Dodos Riding Dinos: First Race is an exciting tabletop racing and skill game where you compete using a team of Dodos and Dinos, known as "Dodino". Launch projectiles at your opponents, test your luck advancing with dice, or hinder others by taking cards from their hand; everything counts to cross the finish line before anyone else! This family-friendly version stands on its own from the original Dodos Riding Dinos game, offering a 20-minute experience for 2 to 6 players that is simpler and more frantic than ever.
$37.00
The Captain is Dead: The Problem with Priggles
Nobody knows what Priggles are or where they came from. What is known is that they don’t like the aliens. Or maybe it’s the aliens that don’t like them? Either way, who cares? The important thing is that they can be used against the aliens, and that makes them really handy. Unfortunately, they’re clingy little things, and once they get their cute little hooks in you, it can be really hard to shake them off... This microexpansion for The Captain is Dead adds Priggles! Shuffle these little critters into the skill deck. You may draw one, and you can't get rid of it. But when you have three of them, you can discard all three to get rid of aliens on the ship! CONTENTS • 9 Priggle Cards• 1 Cargo Pod Card• 2 Rules Cards• 2 Reference Cards
$15.00
Quicksand
Quicksand is a real-time co-operative game in which players work together to deactivate the "Quicksand", a dangerous trap of gears and sand. You can't just race as quickly as possible, though, because you must avoid setting off the trap. To set up, choose one of the 20+ scenarios, then lay out the gear tiles in the specified path and place the appropriate sand timers — which have different amounts of sand in them — on the first gears of the path. (The path might have obstacles on it based on the particular scenario.) Gears feature both a color (orange, yellow, gray) and a shape (square, circle, crescent). Each player starts with a hand of three cards, with a card showing one of the three colors, one of the three shapes, or a sand timer. Once the game starts, players play a card in turn to try to advance the sand timers and keep them from running out, refilling their hand after they play. When you play a color or shape card, you flip all of the sand timers currently on this color/shape, advancing them one space on the path if that next space is empty. When you play a sand timer card, you flip any one timer, advancing it, if possible. (If no timers are on gears matching the played card, nothing happens.) If a sand timer runs out, flip it and place it next to the gear on which it was previously located. If someone plays a sand timer card, they can recover this timer by flipping and placing it back onto the gear — but only if that tile is empty. If a set-aside timer runs out again, players lose the game. Once a timer reaches the last open space on the path, played cards matching that gear's color/shape will flip it — and if it runs out, you lose the game with no chance of recovery. If the sand timers fill the final gear tiles on the path without this happening, you win!
$32.00$21.00