Board Games | Games with Solo Mode
Great Wall - Ancient Beasts
Ancient Beasts expansion adds four legendary entities into the game - players will try to gain their favor to receive their blessings. Harness Ancient Beasts’ legendary powers but be careful – you’re not the only one who can steal a part of their might. Use new Artifacts, Advisors, and Tactics – all focused on the Ancient Beasts – to tip the scales in your favor.is expectations.
$51.00$41.00
Tiny Epic Vikings: Ragnarok
Draft your clan members.Sail to the islands and place your settlersCollect Ruin Stones and Favor CardsBattle for the Gods Favor and go to Valhalla.1-4 player strategy game of drafting, area control, and set collection. Be in the gods favor and die gloriously in battle.Double-Sided Board.48 Unique Clan CardsOver 90 Wooden Pieces. Not a Standalone Game - Tiny Epic Vikings is required to play.
$44.00$37.00
Chronicles of Crime: Welcome to Redview
This expansion requires Chronicles of Crime (London's Forensic) to play.Welcome to Redview is a family-friendly expansion to Chronicles of Crime. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. You take on the role of kids with no contacts you can call for help. Instead, you’ll use your Fitness, Speech, and Mind to get to your objectives!Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards6 Player boards1 Die1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11.0 or newer to run the app.
$44.00$29.00
Atiwa
Uwe Rosenbergs new game Atiwa explores the agricultural wonders of the Africancontinent. Leading a family of fruit farmers, the players find that fruit bats - so called flying foxes,once considered to be fruit thieves only - are indeed useful for their farming endeavors.While it's true that the bats are eating the fruits from their trees, they also spread the seeds, overall helping to grow the amount of trees they can farm. This led to a symbiotic lifestyle between farmers and bats in which the farmers keep the bats as pets in order to grow their farms more quickly. However, the more bats, the more space they need... The players who will find the perfect balance between their bats and the growth of theirfarm will finally succeed and win the game!
$94.00$75.00
Spirit Island: Jagged Earth - Foil Panels
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island Jagged Earth expansion with premium foil card versions of those same panels!
$15.00
Call to Adventure: Heroic Fantasy Art Deck
From Brotherwise Games, two curated decks of the best images from the hit hero-crafting game, Call to Adventure. Perfect as a visual aid for your next TTRPG campaign, to inspire storytelling, or just to appreciate beautiful artwork from some of the industry’s best illustrators.Each deck includes 100 Tarot-sized cards packaged in a tuckbox. The front of each card is a full-bleed image. The back includes scene prompts, as well as a spot to write your own notes. The cards are intended for use with any tabletop RPG, whether you’re running an adventure or building your PC’s backstory.
$13.00
Planetarium
Matter swirls around a new born star, coalescing on the planetoids that orbit it. Planets evolve, grow and migrate in their orbits, forming a unique solar system by the end of every game. Planetarium is a game of creation, chaos and terraforming on the grandest scale. Players are competing to crash combinations of elements onto planets that then allow them to play cards to evolve the planets in a variety of ways, with each player looking to evolve planets in the system to suit their own secret endgame goals. On a turn a player will firstly move a matter or planet token in a clockwise direction around the star. The board is mapped with a series of lines, tracing orbits around the star, and it is along these lines that the tokens are moved. If a matter token moves onto a space occupied by planet token then the matter token is placed on the player's mat (on the respective planet). In the same way, planets can also be moved onto matter tokens, placing the matter tokens on the player's mat. In the second part of a turn a player can play Evolution cards from their hand at the cost of the matter tokens they have collected on their player mat (some cards have other special requirements to play). If a player plays a card, they score the cards points and check to see if their card has changed the state of the planet from hostile to habitable by checking the total habitable and hostile points played to the planet (some end game goals require planets to be hostile or habitable). The player may then draw a card from one of three decks, Low Evolution (cards that score less points but require less matter to play), High Evolution (cards that score more and are harder to play), and Final Evolution (cards that can only be played on a player's final turn). The thematics of the game have been developed with an eye on the science, led by a scientist working on NASA's search for life on Mars. Evolution cards thematically include all kinds of planetary phenomenon, from asteroid impacts, atmospheric effects, to geological events. Final Evolution cards mark the relatively stable state a planet is in at the end of the solar system's development and include classifications for the final planets such as Hot Jupiter or an uninhabitable frozen dwarf planet. The game consists of a beautiful game board with handfuls of matter tokens, approximately 36 Evolution cards and 16 Final Evolution cards (all with unique space art and flavor), player mats, and player and score markers.
$65.00$55.00
Hippocrates
In Hippocrates, you travel back to Greece in 371 BCE on the island of Kos. Hippocrates is growing old, and knows he cannot continue his medical practice forever. Hoping to be one of his successors, you lead a team of doctors with the goal of perpetuating the treatment of patients in the temple of Asclepios, later known as the first hospital in history. To be a worthy successor to Hippocrates, you’ll need to work efficiently and increase your reputation, so that patients from all around the Mediterranean will come to you with the hope of receiving the best treatment ever. Hippocrates combines tactical positioning, tile placement, resource management, and more to create an exciting mix that will challenge each player to best manage their patients and try to become Hippocrates’ worthy successor.
$101.00$81.00
Zapotec
In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.
$72.00$51.00
Tabannusi: Builders of Ur
Set in Ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the great city of Ur, expand its districts, and establish themselves as powerful builders.Tabannusi: Builders Of Ur features a stunning board showing the city of Ur divided Into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple District, and 1 port district.☆ 1. Innovative drafting mechanism using multi-purpose dice☆ 2. Inspiring decision making process when constructing buildings☆ 3. Player-driven scoring phases which keep you constantly engagedAges 14+, 1-4 players, 90-120 minutes
$101.00$68.00
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$22.00
Black Friday - Neuroshima Hex! 3.0
Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. The second edition of Neuroshima Hex!, released at Spiel 2007, had updated graphics and a new, larger board; a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0, a fifth army that could be used against any of the other ones. The first French edition of Neuroshima Hex!, released in 2008, included an additional four Mercenary tiles. The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile. Neuroshima Hex! 3.0, released in 2013 from Z-Man Games, includes rule corrections, the Doomsday Machine army (for five armies in the NH base game), a solo variant with 55 puzzle cards that present you with challenging situations, and new three-player variants: Deathmatch; Deathmatch with scores; one player vs. a team; and a team match (with one player playing two armies).
$69.00$48.00
Coatl
The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the most beautiful sculptures of feathered snakes (called Cóatl) to stand out and gain access to the coveted title of High Priest? In Cóatl, players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they've collected. The game end is triggered when one player finishes their third Cóatl. Players receive points for fulfilling objectives, and the one with the most is named the new High Priest!
$58.00$43.00
Murder at the Speakeasy
Murder at the Speakeasy is a murder mystery party you can play at home with 8-20 friends. Venture into the 1920s with this immersive murder mystery game where even the host can play without knowing who the murderer is. Murder at the Speakeasy comes with everything you need to throw an unforgettable event, including detailed instructions, an easy-to-follow timeline, two alternate endings, detailed character cards, evidence for three seperate murders, three fun awards, voting cards, a detective's notepad, and more. Bring your favorite friends (that you don't mind murderering off, of course) and get ready to experience a party to die for.
$94.00$80.00
Tucana Builders
Tucana Builders is a sequel to the award winning Trails of Tucana.Place tiles on spaces that match the revealed terrain card to connect animals to corresponding huts.All connections that score in round 1 will score again in round 2. So, do you go for high scores in round 1, or will you try to create smart intersections for long-term benefits?Tucana Builders is an easy-to-teach game for those who enjoy challenging tile-laying puzzles. ENGAGING TILE-LAYING MECHANICS: Dive into the strategic world of Tucana Builders, where players lay tiles to connect animals to huts based on terrain cards, enhancing critical thinking and planning skills. DYNAMIC SCORING SYSTEM: Score points in two rounds for long-term strategic depth. Optimize your placements in the first round to benefit in the second, adding a layer of tactical decision-making. QUICK AND ACCESSIBLE: Learn to play in minutes with simple rules but discover a surprisingly deep strategic experience, making it perfect for both casual and serious gamers. VIBRANT ARTWORK AND THEME: Enjoy the beautifully illustrated tiles and cards which bring the colorful world of Tucana to life, appealing to a wide age range and enhancing the gaming experience. REPLAYABLE AND VERSATILE: With a variety of tiles and cards ensuring no two games are the same, and an average playtime of 30 minutes, Tucana Builders is ideal for game nights as both a main attraction and a filler between longer games. Contents 1 Scoring Boards 5 Player Sheets 25 Scoring Discs 30 Huts 11 Setup cards 30 Starting Tiles 6 Starting Cards 5 Wild Cards 120 Path Tiles 12 Terrain Cards 1 Score Pad 6 Achievement Cards
$58.00
Spirit Island: Premium Token Pack 2
A set of 218 custom wooden silkscreened tokens including Energy, Fear, Beasts, Wilds, Disease, Strife, and even the new Badlands tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion. This set includes: 36 1-energy tokens 18 3-energy tokens 30 fear tokens 35 beast tokens (from Branch & Claw) 30 disease tokens (from Branch & Claw) 22 strife tokens (from Branch & Claw) 22 wilds tokens (from Branch & Claw) 25 badlands tokens (from Jagged Earth)
$72.00$62.00
The City Of Kings Refreshed
This world used to be a garden full of life; from the flying Vadora to the deep-dwelling Dwarves – but that was before Vesh came. The world has been lost and only one city remains; the oldest city in the world – and the last refuge for all of us. Now... we fight back. The City of Kings is a co-operative, puzzle-based, fantasy adventure board game for 1 - 4 players in which your character is tasked with exploring the hazardous world, trading for vital resources, and battling your enemies whilst uncovering a story of a world imperiled. You start by choosing one of seven stories or twelve scenarios, then select your hero, with each of the six heroes featuring twelve unique skills and nine customizable stats that allow you to specialize in attacking, healing, tanking, worker management, or whatever you desire. Aside from your hero, you need to manage your workers, who must gather resources in order to trade for new items and build structures to gain powerful bonuses. You explore across the Ageless Realms by turning over tiles, discovering resources, side quests, hazards, building sites, traders and creatures as you continue to power up whilst preparing to enter Azure Rise. At its heart, The City of Kings is a complex puzzle featuring endless strategic battles. Each creature is generated from a pool of spells, characteristics and stats offering over 10,000,000 unique battle situations. There are no dice, damage is persistent, it’s up to you to customize your characters and work together to come up with a strategy to defeat whoever stands in your way.
$137.00$117.00
Mercurial
After an arduous journey through the otherworldly land of Valanyr, your caravan finally arrives at Camp Trinity — a young, thriving settlement built atop a ruined kingdom once decimated by an ancient cataclysm. Like many here, you were previously a mage of low renown now seeking a better fortune. The cataclysm altered Valanyr's Elan to be fertile but mercurial, rendering the rules of spellcasting different from whence you came. Here, the usually separate elements of nature fuse readily, allowing for new and unknown spells to be created. You'll have to start from scratch, but unknown means new discoveries to be made, and a thriving settlement means opportunity... Mercurial is an card & dice-manipulation game themed on spellcrafting with combo & engine-building mechanics. Learn magical Alteration techniques to control the chaos of your elemental dice, and use these elements to combine lesser magicks into new and unknown spells. Your combined spells can either inflict ruin, restore life, or something more — use them to perform heroic deeds, ranging from helping your allies defeat dangerous beasts, to finding a path for stranded travellers lost in the strange land of Valanyr. In Mercurial, each player has varying capabilities and starting resources, with their differences offering a unique path to power with every journey. Delve into the fantastic world of Mercurial, and discover a new age of spellcrafting.
$72.00$62.00
Tindaya
Tindaya is set at the dawn of the 15th century on the paradise known today as the Canary Islands. The conquistadors have just set eyes on it. Each player must lead an aboriginal tribe to survival in a world ruled by gods and shaped by natural disasters. Tindaya is a theme-driven survival adventure with the soul of a eurogame. This environmentally conscious game offers two play modes to please any group: Cooperative (including solo) & Competitive, in addition to the Traitor variant for players avid of some old fashioned throat-cutting. Difficulty can be graded, and less experienced gamers can learn to play through a 3 game mini-campaign. During 3 phases, natives will settle, progress, and battle invaders, all within a mythological setting ruled by two gods, Acoran & Moneiba. They will demand specific goods at each stage of the game. If the natives are unable or unwilling to provide them, their godly rage will be unleashed. But players are not alone; two seers will make predictions by reading the smoke of their bonfires. Tibiabin will see the disasters to come. Tamonante will predict where they will happen. Disaster markers will be placed on the board to signal what is to come. End of the Game: In Cooperative mode, players will check if their collective mission has been achieved. If so, the gods will be happy, and all natives win the game. In Competitive mode, solidarity points will be granted to players that have given more to the community, used fewer resources, or achieved both collective and personal objectives. The player with more points will win the game.
$100.00$80.00
Lords of Ragnarok: Utgard: Realms of the Giants Expansion
This expansion introduces Frost Giants that can be used in one of two ways – as a supportive power players can use in Battles or as a Monster harassing the players’ Armies.
$42.00$34.00
Lords of Ragnarok: Seas of Aegir
This expansion introduces a new God Aegir which allows players to strike from the Sea with powerful Snekkars. But not only players will gain more control of the Sea Regions. This expansion also introduces a new Boss. Naglfar, the ghost ship, which will be hunting Sea regions by blocking players' possibilities and harassing Armies that wander too close to the shore.
$71.00$57.00
Nut Job
Did you pass a red leaf or a blue leaf? Or maybe it was actually a rock? You’ll never find those hidden hazelnuts if you can't remember the way! Surely it can't be that difficult... or can it? In Nut Job, players will scramble like squirrels through a colorful forest looking for the hazelnuts they have hidden away. Each turn you will have to get through three placards that separate you from your nutty prize. These placards each have a form (rock, leaf, mushroom), and a color (red, yellow, blue) that are hidden from players. If you name the correct color on all three placards in your path you collect a nut token! But make a mistake and your turn ends immediately, giving your opponents a chance to make their own guesses. Once you collect a nut token it forces all other players to flip their character tokens to the opposite side, meaning they will now have to guess forms instead of colors and vice versa. Be the first player to collect 5 hazelnuts and you can win the game, just try not to go nuts in the process! Components:9 Forest Placards12 Nut Tokens4 Squirrel Tokens1 Rule Sheet
$18.00$15.00
Solar Sphere
Humanity has exhausted Earth's energy reserves. To become an interstellar civilization, they must harness the power of an entire solar system by building a Solar Sphere.In this dice placement/manipulation game, you will be competing against other Captains, by hiring a crew, (engine building) fighting off the resistance, (semi-cooperative combat) and building the Solar Sphere (area control). You will need to collect resources along the way if you are going to complete your tasks effectively.Drones are essential to a winning strategy. Use drones to manipulate dice, visit occupied locations, compete in combat, build the sphere, and upgrade locations.Your crew will gain morale in several ways. You can keep this for end game points or trade it in for instant bonuses.Have you got what it takes to build the solar sphere?Game Contents:• 3 Sphere Tiles• 19 Hexes• 4 Command Boards• 16 Dice• 16 Custom Markers• 1 Turn Order Track• 1 Custom Die• 26 Tokens• 36 Custom Resources• 94 Cards• 89 Cubes
$65.00$55.00
Wayfarers of the South Tigris
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? Features: Challenging dice placement strategy game! Become explorers, cartographers, and astronomers, delving into the lands around ancient Baghdad. Grow your personal map tableau, gaining access to new actions and abilities. Contains: 3 double-sided Main Board Sections 4 double-sided Player Boards 20 Dice (5 in each player color) 60 Influence (15 in each player color) 4 Player Markers (1 in each player color) 12 Workers (4 in each player color) 62 Upgrade Tiles 10 Journal Tiles 48 Silver & 48 Provisions 36 Townsfolk Cards 36 Land Cards 36 Water Cards 36 Space Cards 16 Inspiration Cards 6 Scheme Cards (for Solo play)
$87.00
My Little Pony: Adventures in Equestria Deck-Building Game Familiar Faces Expansion
It’s time for some trouble as a new bunch of mischief makers join My Little Pony: Adventures in Equestria! Take advantage of the new Discover mechanic to creatively build your deck and make the most of your traits. With new characters, cards, hurdles, and challenges, Familiar Faces adds lots of new content for your game! Featuring Spike, Discord, Starlight Glimmer, and Trixie as playable characters! This expansion is not a standalone game. A copy of My Little Pony: Adventures in Equestria Deck-Building Game is required to play. Features: Introduces new palyable characters of Spike, Discord, Starlight Glimmer, and Trixie! Adds the new Discover mechanic to gameplay Adds new cards, hurdles, and challenges Contents Summary: 17 Oversized Cards 77 Standard Cards 4 Character Standees & Plastic Bases Rulebook At A Glance: For Ages: 14+ Number of Players: 1–4 Playing Time: 45-90 Game type: Deck-Building Game Expansion
$44.00
My Little Pony: Adventures in Equestria Deck-Building Game
Canter into the My Little Pony - Adventures in Equestria, a cooperative Deck-Building Game, and take the role of a pony of Equestria! As Twilight Sparkle, Rainbow Dash, Fluttershy and more, you’ve been given a challenge to complete! You’ll need to travel amongst different locations throughout Ponyville, get new cards to improve your deck, complete tasks for resources, and overcome obstacles. Watch out - if you take too long, clouds will build up over time and cause you to suffer setbacks in your quest. The ponies will have to work together using teamwork and friendship to win the game! Features: A cooperative deck-building game! Play as Twilight Sparkle, Rainbow Dash, Fluttershy, Rarity, Applejack, and Pinkie Pie Gather allies, actions, and artifacts to improve your deck Travel around Equestria to complete tasks and overcome the challenge! Contents Summary: Over 130 cards including character, adventure, starter, and challenge cards! 6 Standees Assorted punchboard tokens 45 Sugar Cubes At a Glance: Number of Players: 1-4 For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-Building Game The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$65.00
Lucidity: Six-Sided Nightmares
You have the ability to enter the dream world: a world of vivid hallucinations and horrific monsters. Draw power from the Nightmares that live there, but do not let them corrupt you. For there are other Dreamers seeking power this night, and there is only room for one to escape from the realm of Nightmares. Should you become corrupted and turn into a Nightmare yourself, you must hunt down the other Dreamers and consume their power. When the night is over, only one Dreamer or Nightmare will be left standing. 20x Dreams of the Depths Dice 20x Dreans of Envy Dice 20x Dreams of Imprisonment Dice 20x Dreams of Primeval Fear Dice 1x Black Bag 4x Dreamer Cards 5x Nightmare Cards 4x Turn Summary Cards 4x Glass Sleep Markers 1 Rulebook
$44.00
G.I. JOE Mission Critical Sgt Slaughter Figure Pack
This is an expansion. G.I JOE Mission Critical is required to play. At Ease! Sgt Slaughter, reporting for duty! The famous Drill Sergeant is ready to slam Cobra into the ground and make your squad the best it can be! Features: Special Hero Figure expansion! Add Sgt Slaughter’s signature vehicle, the Triple T, to your team’s arsenal! Unique combat cards to help drive Cobra into submission or whip your team into fine fighting force! Renegade Limited! Contents Summary: 1 Hero Figure 1 Vehicle Card 10 Combat Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$32.00
G.I. JOE Mission Critical Chaos Break Expansion
“Outwork and Outlast!” – Beach Head Chaos has arrived! The Dreadnoks, led by Cobra agent Zartan, are an outlaw biker gang devoted to spreading anarchy and panic before quietly slipping away. Zartan’s lieutenants, Zarana and Road Pig, are masters at sowing destruction - they will be formidable foes to bring to justice! Thankfully, G.I. Joe has called in reinforcements! The elite ranger Beach Head and the expert paratrooper Ripcord have been deployed to stop Zartan before he leaves the world in ruins. This is an expansion. G.I JOE Mission Critical is required to play. Features: Play as new Heroes – Beach Head and Ripcord! Introduces a new boss – Zartan! 2 new lieutenants – Zarana & Road Pig 2 new vehicles! Contents Summary: 20 Hero Combat Cards 16 Lieutenant Combat Cards 2 Lieutenant Deployment Cards 8 Boss Combat Cards 1 Boss Deployment Card 2 Hero Cards (Tarot-sized) 2 Vehicles Cards (Tarot-sized) 2 Hero Miniatures (Beach Head & Ripcord) 2 Lieutenant Miniatures (Zarana & Roadpig) 1 Boss Miniature (Zartan) At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$65.00
G.I. JOE Deck-Building Game
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! Each player starts the game with a meager deck that will grow more powerful as you recruit veterans from the G.I. Joe team, requisition gear, and field new vehicles. This fully cooperative game pits you against increasingly dangerous missions to save the world. This Core Set begins your journey with everything needed to play, but be prepared for more Joes and missions to come! Features: Dozens of G.I. Joe heroes and vehicles! 36 unique missions! Play solo or with friends! Includes Expert Mode cards for even greater challenges! Designed for 1-4 players ages 14+ The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$65.00
Judge Dredd: Helter Skelter – Dark Judges
The barrier between worlds has shattered. Now, the Dark Judges have returned to exact judgement on Mega-City One. The city is guilty. The crime is life. The sentence is death. Judge Dredd: Helter Skelter – The Dark Judges is an expansion for the base game that introduces The Dark Judges, a new team that can be played against others in Judge Dredd: Helter Skelter or competed against on your own in a solitaire game.
$51.00$43.00
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands. Navigate your missions with care. It's up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire's bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond. Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the World of Ulos. Players take the role of fantasy heroes, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest. Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of thirty-six pre-generated characters, or import a favorite Roll Player character you created (including any expansion or promo content) and take them on a heroic journey.
$230.00$196.00
Posthuman Saga: The Journey Home (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In your quest to scope out the slave camps, you’ve gone deep into the mutant heartland, further than anyone from the Resistance has been in years. You’ve seen cruelty, horrors and tragedies that will stay with you for the rest of your days. It’s time to let your path take you back home, to the Fortress. It’ll be a long, eventful journey, taking you through uncharted territories. Along the way, you’ll have plenty of occasions to gather intel for the Resistance, help out strangers and allies you meet, strike another crucial blow or two in the war against the mutants, and garner even more renown before you walk back through the Fortress’ gates. Posthuman Saga: The Journey Home adds several new mechanics and more alternate ways of scoring to the base game. Enjoy Posthuman as it was always intended, with more player interaction, evolving narrative missions and a heavier tactical experience. The Journey Home also adds a lot of new content - pick from 2 new playable characters, recruit new followers, collect more weapons and equipment and fight your way through a nasty bunch of new mutants.
$58.00$49.00
Posthuman Saga: Resistance Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Posthuman Saga: Resistance Expansion continues the overarching story presented in the Base Game taking you deeper into the Wilds to track down Mutant Slave Trains carrying human captives and following them to a Mutant Stronghold. Posthuman Saga: Resistance Expansion adds several new mechanics to the Posthuman Saga Base game along with new ways of scoring and winning the game. Resistance also adds a lot of new content, including 2 new Characters, new Followers, new Mission Objectives, new Event cards and the new Veteran Mutant die as well as a new deck of Level 3 Encounters including over 30 stories.
$58.00$49.00
Excavation Earth: Second Wave Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Second Wave is the first expansion for Excavation Earth, introducing two new races - the Collectors and the Influencers - along with new game-play elements and ways of scoring. The Observation Barge, which lets you further manipulate the market demand for artifacts and score points at the end of the game. Achievements add a whole new way of scoring by completing set goals and Racial Wildcards give each race their own, more powerful action card to boost their round!
$51.00$43.00
Excavation Earth: It Belongs in a Museum (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Excavation Earth: It Belongs in a Museum is the second expansion for Excavation Earth. It introduces two new alien races, mysterious artefacts, a deck of technology cards and a whole, new museum board. It Belongs in a Museum adds new ways of scoring that create new paths to playing and winning the game.
$51.00$43.00
Maglev Metro
In Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system's abilities so that your passengers arrive at their destinations first. Efficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents' tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city. Maglev Metro contains two unique maps.
$101.00$86.00
Roll Player Adventures: Gulpax's Secret Expansion
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone. With war on the horizon, it’s a dangerous time to be a hero. You’ll make allies and enemies, lend your unique skills to unravel the crafter’s mystery, and decide the fate of Ulos. Who will gain the upper hand in the upcoming great war? Roll Player Adventures: Gulpax’s Secret is a new seven-adventure campaign for the critically-acclaimed, co-operative storybook board game for 1-4 players. Players take on the role of fantasy heroes to face new challenges, explore new environments, meet new characters in the World of Ulos, and make meaningful decisions that change the story. Gulpax’s Secret requires the Roll Player Adventures base game to play. Embark on a heroic journey with your hero! Pick from one of eighteen pre-generated characters or a host of additional characters - either from thirty-six pre-generated characters from Adventures or any completed character from Roll Player.
$94.00$80.00
Ierusalem: Anno Domini
Travel 2000 years back in time to re-live one of the most influential episodes in Western history: The Last Supper. Players control one of the different clans that inhabit the city, collecting stones, bread, fish and dinars while trying to become the most influential group by sitting their followers closest to Jesus and the apostles. The immersive game and interesting decisions will appeal to a broad audience and become a must-have for the most zealous gamers.☆ Re-live the Last Supper in Ierusalem: Anno Domini, a highly thematic mid-weight eurogame by Carmen G. Jiménez.☆ An intelligent mix of mechanics which includes deckbuilding, resource management and worker placement.☆ The art of Enrique Corominas (Game of Thrones) and LA Draws (Magic the Gathering) transports you directly to 33 C.E♦ Set collection♦ Worker placement♦ Deck construction
$87.00$74.00
Tainted Grail: Monsters of Avalon - Past and Future
Tainted Grail: The Fall of Avalon expansion including 20 additional plastic miniatures and 22 additional cards.
$128.00$87.00
Tainted Grail: Red Death
The advanced Red Death campaign provides a challenge for experienced groups of players, giving them a new, exciting story to play through, and new ways to advance their characters. Journey to Camlann, the ancient human capital, abandoned during the plague of the Red Death. Deal with new, exciting threats with unique rules, such as separate mini-encounters outlined on secret cards. Uncover the secrets of the Homelands, while making your way through locations dripping with mood and foul miasma. Arm yourself with new knowledge and find allies among two new races: the wild Picts and the mysterious Fomorians. Learn brand-new advanced skills, and find unique ancient items – but beware of the horrific Danse Macabre that trots up and down the city streets to the shrill sound of pipes, inviting you to join their eternal dance!
$87.00$69.00
Arkwright: The Card Game
In the 18th century, the Industrial Revolution began. In a major shift away from hand produced goods, businessmen such as Richard Arkwright founded the first factories, factories that relied heavily on mechanized production of goods. In Arkwright: The Card Game, you’re an entrepreneur who will build factories and employ workers to produce and sell goods. The more workers you employ, the more products you can sell. But be prepared for crises and competitors… The game offers a deep and rewarding gaming experience.
$65.00
Tiwanaku
TRY TO DIVINE WHAT PACHAMAMA WISHES YOU TO PLANT IN EACH LOCATION!Pachamama (Mother Earth) guides the Quechua people in their search for fertile lands. This Andean goddess brings prosperity to the families of those who profoundly worship her, and Pachamama paints the landscape with the fruits of their numerous crops.Lead your people to uncharted territories in search of new lands to farm. You seek to explore these regions, to trace their contours, and to develop agriculture there according to the customs and legends of Pachamama. If you honor her by respecting her core principles of diversity and separation, Nature will reward you. If not, you will suffer her ire. Deduction and a good sense of “timing” should help you succeed...★ Logic and deduction. It’s like Minesweeper on steroids.★ 3 game modes: Competitive, Cooperative and Solo.★ Original and unique component: The Pachamama wheel. You've never seen this in a game before.★ 20 different Scenario discs for a lot of replayability!Components• 62 Terrain tiles• 16 Diversity pawns• 1 Diversity board• 20 Offering tokens• 20 Scenario discs• 20 Qechua meeples• 2 Otoma meeples• 1 Pachamama wheel + 1 plastic axle• 64 stickers• 4 screens• 1 gameboard• 57 Crop tiles• 4 Score Marker pawns• 1 Rulebook
$72.00$62.00
Gardeners
WILL YOU SATISFY THE KING'S WHIMSICAL DESIRES?You are gardeners for a fickle and capricious king, who has a very specific idea of how he wants his magnificent garden arranged; however, he finds it whimsical to disseminate his different directives separately to the different gardeners. Moreover, the king forgets everything, all the time; as soon as you meet his expectations, you will find yourself starting all over again!Gardeners is a simultaneous cooperative game that you will play in silence and in real time. Within the duration of the sand timer, you must arrange as many gardens as possible, always using the same tiles, but obeying different constraints from round to round. Everyone must deduce the current constraints by observing where tiles are placed or removed.The goal of the game is to score as many Constraint cards as possible.★ From Kasper LAPP, designer of the awards winning "Magic Maze"★ Easy to play: 3 training modes to gradually learn.★ Solo mode, Normal mode and Expert mode included!★ Silent cooperation: Discover a new way to communicate with your teammates.★ For 1-4 players. 15 min playing time. Ages 10+COMPONENTS• 36 Garden tiles• 97 Constraint cards• 59 Standard cards• 21 Expert cards• 1 sand timer• 1 Rulebook
$36.00$31.00
Coatl: The Card Game
A temple in honor of the gods has just been erected in the heart of an Aztec city. The walls inside this place of worship are to be decorated with paintings of feathered snakes to pay tribute to the gods. An election will be held to determine who is the empire’s most celebrated Cóatl painter so that they may have the honor of decorating the temple walls. Can you prove your worth? In Cóatl The Card Game, players try to paint the most beautiful and valuable serpent they can. The serpent (or Cóatl) is made up of a Head, a Tail and 8 Body cards. Cóatl The Card Game also has a solo mode and includes the Golden Feathers expansion, which is compatible with the Cóatl base game!
$29.00$25.00
Founders of Teotihuacan
In Founders of Teotihuacan, 1 to 4 players compete to create the best-designed city of Teotihuacan. Over the course of three or four rounds, players place their disks on action spaces, forming towers of varying strength, and perform actions that allow them to build temples, buildings, and the pyramid central to their vision of Teotihuacan. Once the eclipse comes, all designs are assessed—and the player who scores the most points wins
$49.00
Vinhos Deluxe: Experts Expansion Pack
Like fine wine, many of the best things in life get better with age! Combine the early efforts of the immensely talented games designer Vital Lacerda on the classic board game Vinhos; add the inspired new artwork of Ian O'Toole; and polish it all off with the Deluxe Edition production talents of the team at Eagle-Gryphon Games. Et voilà, a new star is born: the 2016 Vinhos Deluxe Edition board game! Vinhos Deluxe Edition supports 1 to 4 players and takes 30 to 45 minutes per player to play. Includes: Advertisers and Marketers Experts (8 tiles) Salesmen Specialists (4 tiles)Salesmen Specialists (4 tiles) Spies Specialists (4 tiles) Meteorologists Experts (4 tiles) Reviewers Experts (4 tiles) Estate Experts (4 tiles) Public Relations Experts (4 tiles)
$15.00$13.00
Vinhos Deluxe: Connoisseur Expansion Pack
Like fine wine, many of the best things in life get better with age! Combine the early efforts of the immensely talented games designer Vital Lacerda on the classic board game Vinhos; add the inspired new artwork of Ian O'Toole; and polish it all off with the Deluxe Edition production talents of the team at Eagle-Gryphon Games. Et voilà, a new star is born: the 2016 Vinhos Deluxe Edition board game! Vinhos Deluxe Edition supports 1 to 4 players and takes 30 to 45 minutes per player to play. Includes: Weather (1 tile) Wineries (4 double-sized tiles) Vineyards (4 double-sized tiles) Cellars (4 double sized tiles) Ocean Tiles (4 large tiles)
$15.00$13.00
You have seen 336 out of 512 products