RPG Books
Dungeons & Kittens RPG: Core Rulebook (Pre-Order)
Dungeons and Kittens is an adorable and accessible roleplaying game where daring kittens and meowgic unite to explore a world full of wonder, adventure, and challenges. This complete Core Rulebook is your gateway to an unforgettable journey, inviting you to unleash your imagination and experience extraordinary tales with family or friends. Within its pages, you’ll find everything you need to bring your campaigns to life. The book features a simple and enjoyable guide on creating your own unique kitten and a detailed background based on their quirky childhood experiences. Richly woven lore brings the setting to life, while complete rules provide everything you need to master the game’s mechanics. You’ll also uncover expert advice and intuitive systems to harness the art of meowgic and cast enchanting spells. To help you get started, the Core Rulebook includes a selection of pre-generated characters, expertly crafted to jump right into the action. There are also four ready-to-play adventures, perfectly tuned to guide storytellers through their first epic tales in the world of Dungeons and Kittens. ADORABLE & ACCESSIBLE RPG: Dungeons & Kittens is a charming tabletop roleplaying game where brave kittens and powerful meowgic explore a whimsical fantasy world filled with adventure and discovery. COMPLETE CORE RULEBOOK: This 288-page hardcover includes everything needed to play—core rules, world lore, character creation, magic systems, and guidance for both new and experienced players. CREATE YOUR OWN KITTEN HERO: Features a simple, fun character creation system that builds each kitten’s abilities and personality from their quirky childhood background and experiences. MASTER THE ART OF MEOWGIC: Learn intuitive spellcasting rules and expert advice that make magic easy to understand, creative to use, and delightful at the table. READY-TO-PLAY CONTENT INCLUDED: Comes with pre-generated characters and four complete adventures, perfectly designed to help storytellers and players jump straight into their first epic tales. Contents: 288 page hardcover book
$72.00$58.00
Tainted Grail TTRPG: Song of a Dying World - Corebook
The corebook of Tainted Grail TTRPG: Song of a Dying World provides all you need for tabletop role-playing in the world of Tainted Grail. Features:• an encyclopedia detailing the island of Avalon 100 years after the Fall• a complete Character creation process and options for the Characters' evolution through the game• five pre-generated Characters• the game's system, which notably includes rules related to the Wyrd• a short bestiary• useful equipment for the exploration of Avalon• game aids for both game leaders and players 400 pages, US Letter size, hardcover, full-color
$86.00$74.00
The Wildsea RPG: Storm and Root Expansion
From the hungry skies to the wilds below ... Storm & Root is the first expansion for The Wildsea roleplaying game with expanded shipbuilding rules for airships and submersibles, new character options, and dozens of new Hazards and Reaches. Over 300 pages of original new content for one of the most wildly imaginative roleplaying games in recent memory. Journey to the depths below or sail the wild blue above, exploring the wonders and horrors of the waves and discovering new scavenges, factions, and mysteries. Careful though, for both the skies and depths hold inscrutable eyes and pressures both. For a wildsailor who chooses to sail, the riches are worth the risk.
$72.00$61.00
D&D 5E: Obojima - Tales From The Tall Grass (Pre-Order)
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Obojima: Tales From The Tall Grass hardcover book Obojima is a leisure fantasy setting from 1985 Games that is inspired by the works of Studio Ghibli and the Legend of Zelda. Explore an island full of whimsy, mystery, and possibility! Meet spirts, uncover the secrets of the ominous Corruption spreading across the island, and eat some good ramen! Go on an unforgettably unique roleplaying adventure that everyone at your table will love! Featuring:- 2 New Ancestries- the frog-like Nakudama and the mysterious Dara- 4 New Factions- witch covens, diver leagues, youth scouts, and academic adventurers- 2 New Skills- break and fix things with Mechanics. Find ingredients and parts with Salvaging- 20 New Feats- including Sword fighting skills, ancestral modifiers, and faction feats- 48 New Magic Items- keytars, lunar weapons, even flame trail leaving bicycles- 50 New Spells- use Jolt to power ancient machines back to life, make weapons out of vegetables, sculpt sand to your whim, or even create magical train stops- 60 New Monsters & NPCs- friends and foes! Spirit companions, legendary monsters, corrupted creatures and more- 11 New Subclasses- Origami-wielding wizards, mask-wearing bards, potion-brewing barbarians, and the community - created sheep dragon monk- Potions, potions, potions!- A brand new, one of a kind, potion brewing system that can be seamlessly added into other campaigns. Includes over 60 ingredients and 180 new potions for combat, utility, and fun! Fully compatible with Dungeons & Dragons 5th Edition. 5E basic rules needed for optimal gameplay.
$72.00$61.00
Cohors Cthulhu RPG: Player's Guide
Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from distant lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organizations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity’s doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story!
$68.00$58.00
Cohors Cthulhu RPG: Legends of Laurium - Fiction Anthology
Laurium is a bustling but isolated town on the edge of Germanic territory controlled by the Roman Empire in the late second century. There, daily life can be difficult, laden with simmering tension between the citizens of the empire, whose soldiers control the town, and the Germanic people who have lived in this region as long as anyone can remember. They are the descendants of proud tribes who reluctantly bent their knees to Roman conquerors, though many still plot to see these interlopers overthrown. Yet strange creatures lurk in the forests beyond Laurium's palisade walls and stalk the forgotten tunnels beneath the town. These foul monsters are tied to sinister forces that threaten life and sanity, themselves echoes of malevolent alien gods from beyond the stars-deities older than Rome, older even than lost Atlantis, who see humanity as nothing but fodder and fuel. These are the collected stories of an odd assortment of unlikely heroes of Laurium. Although they all come from different walks of life and backgrounds, they must set aside old enmities and bitter feuds in order to save their home from the sinister plots of devious cultists. For at the bidding of these power-hungry individuals, a greater threat arises from its slumber-a god of slaughter, sealed away long ago and nearly forgotten. Welcome to Cohors Cthulhu: Legends of Laurium! This 204-page fiction anthology features the stories of the brave few who risk everything to safeguard both friend and foe from an unimaginable evil. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory-but terror, insanity, and doom await those who fail.
$29.00$25.00
Cohors Cthulhu RPG: Gamemaster's Guide
CONTROL THE COURSE OF THE HIDDEN WARS! Take your place as gamemaster of a dark epic RPG set in an age of world-shaking heroes and villains vying to protect or corrupt humanity. This is a setting rife with brutal battles, sinister plots, and murderous intrigue, blending Lovecraftian cosmic horror with ancient civilizations who must rise above old feuds. As gamemaster, you will bring this world to life, shining a light into dark corners along the borders of an expanding empire encroaching on proud cultures already beset by nefarious threats. The supernatural wars are instigated and controlled by secretive cabals. The most powerful of these are led by quasi-immortal beings who have turned to dark magic, poorly understood relics, and unholy pacts to extend their lifespans. This includes the last remnants of fallen Atlantis, whose shadow spreads wide. Some of these groups are largely benevolent, if pragmatic and sometimes cruel, seeking to safeguard humanity against its greatest foes. Others are fully devoted to the Outer Gods and would see the world burn. Will your players rise to become great legends or, like so many others, fall to the corruptive temptations offered by Mythos Gods? Their fates are in your hands. Features: Detailed information on the factions at play, including the history of the Hidden Wars, and a guide to the frontier town of Laurium, which serves as an ideal place for heroic PCs of all backgrounds to assemble. Perspectives on the mindset of the ancient era and how this can inform your own games, including an examination of the gods and divine pantheons of the ancient world. Lore and rules systems to generate artifacts of legend, including those built by the fallen Atlanteans, the vanished Hyperboreans, and the lurking Mythos cults. Description of the magic tomes and grimoires, with four complete spellbooks covering Mormo, Nyarlathotep, Cthulhu, and Yog-Sothoth. A repository of profiles for adversaries including potent and dangerous mortals as well as many monstrous Mythos creatures. Special advancement options to create Voidforged, the most experienced PCs who have shouldered difficult burdens in exchange for great power. Detailed Plot Generator to help generate NPCs, Hooks, Plot Concepts, Antagonists, Themes, Goals, Objectives, Artifacts, Locations, and more.
$86.00$74.00
Blade Runner RPG: Replicant Rebellion
The streets are teeming with Blade Runners, attacking from every angle. Wallace Corp has LA under its private microscope, scalpel at the ready. The city is reeling from the return of Replicants just a year ago, and one controversy could spark an anti-Replicant brushfire, rallying the seething mobs into an outright civil war with humans and Nexus on both sides. You are a member of the Replicant Underground, a decentralized network of independent rebels dismantling the machine one cog at a time. The Underground is everyone and no one. Human and Replicant. Soldiers, smugglers, street rats, senators, and saboteurs. Grizzled vets, off-grid ghosts, even a few born yesterday. Quite literally. Welcome to the Replicant Rebellion expansion for Blade Runner The Roleplaying Game. An evocative cat & mouse race of provocateurs and powder kegs lit to explode, expose, and oppose the establishment, one way or another. In a neon-noir city of dazzling lights and moral contradictions, it’s you on the streets, walking a razor’s edge between reform and revenge, and bearing the burdens of having too much to lose for a cause expecting you to sacrifice it all. Yet regardless of the price, the Rebellion must live on. Features:Detailed information about the Replicant Underground and its history, assets, and operations.New character archetypes and specialties.New rules for Heat and maintaining your cover.New gear and weapons.Five thrilling Operations, playable separately or connected in a longer campaign.
$58.00$49.00
Warhammer: The Old World RPG - Player's Guide
Welcome to the World of Legend The Empire is locked in unending war. Beyond the light of civilisation, its armies clash with furious Beastmen, marauding Orc & Goblin tribes, and accursed sorcerors. Perhaps you thought yourself safe from such horrors, far from the frontlines, hidden behind tall walls and lofty promises. Such lies no longer comfort you. You have seen the face of true evil — the corruption of Chaos, the dead returned to life, or the blind and grasping greed of the Empire’s own citizens. Worse, that evil has seen you too, and marked you as a witness to be silenced. To survive, you must find your courage, take up arms, and fight back against the ravening hordes. If fate is kind, you will rise to glory and vanquish your foe. If not, the Garden of Morr will have your corpse. This 192 page full colour hardback contains everything players need to begin their adventures in Warhammer: the Old World Roleplaying Game. Everything you need to create a character, including 6 Origins and 30 iconic Careers, from cunning Rat Catchers to tarnished Knight-Exiles. An introduction to the World of Legend, the beloved setting of the Old World tabletop wargame. The grim and glorious rules, a fast-paced, easy to learn, d10 dice pool system with all the lethality you’d expect of gaming in the Old World. Options to customise your character, including 18 Skills to advance, dozens of Talents and Lores to learn, trappings and Assets to purchase, and Endeavours to pursue in downtime. Rules for magic, both lists of spells your Wizard can memorise, and rules for casting your own improvised spells. Favours, prayers, and miracles bestowed by ten of the gods. This book contains everything a player needs to explore the World of Legend. Gamemasters should also own a copy of the Warhammer: the Old World Roleplaying Game, Gamemaster’s Guide.
$65.00$55.00
Broken Tales RPG: Core Book
Once upon a time...a child saved the world of fairytales. His reward was a wish. The child asked the King of Fairytales that the Villains, accursed for centuries, be granted a new life. This was to be their chance for redemption. This was how the Villains became good. But any light needs a shadow, and in turn, the Heroes became evil. At that moment, all fairytales were shattered. Play the villain!Broken Tales reinterprets traditional fairytales through a dark lens, upending their premises. Players belong to the Order, a secret group whose duty is to investigate events and threats beyond human understanding. An eerie 18th century Europe becomes the background for these unusual heroes – the infamous villains of fairytales. • A narrative-driven Tabletop RPG that is both beginner-friendly and rules-light.• Featuring a who’s who of infamous pregenerated villains and fairytale-inspired adventures to sink your teeth into.• Stylish and appealing to lovers of fantasy and horror alike.
$72.00$61.00
Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From mind-bending illusions to radioactive shrines and strange mutated creatures, you can forge your path through the wastelands with this epic boxed set. Planet of the Apes RPG: Into The Forbidden Zone is as astonishing and strange a setting for your game as the realization that apes have evolved beyond humans. This lavish adventure set lets you assume the starring roles in a campaign that will take you on a trek through the Forbidden Zone and beyond. Cross the great desert, make for the jungles beyond, and you may just understand why the Lawgiver’s scarecrows warn you to never step foot into the Forbidden Zone! Contains 96 page Softcover Module, 8.5 x 11”, a 3-panel LAWGIVER’S screen, 10 Alpha and Omega dice, 2 Wild dice, a deck of 64 reference cards, 2 double-sided fold out terrain and cutaway maps, 2 sheets of punch out map markers, and 6 pregenerated character sheets . This boxed set requires Planet of the Apes RPG Core Rulebook to play.
$72.00$44.00
Outgunned: Core Rulebook
Outgunned is a cinematic action RPG inspired by the classics of the genre, from Die Hard to True Lies, passing through James Bond, Atomic Blonde, Kingsmen, Ocean’s Eleven, Hot Fuzz, and John Wick. In Outgunned, Players take on the role of action Heroes facing terrible odds. They will be constantly surrounded by enemies while trying to carry out their mission, be it robbing a casino or saving the day. Outgunned features a game system called Director’s Cut, a set of mechanics using small pools of six-sided dice to determine the outcome of the Heroes’ actions. When rolling dice, your goal is not to score the highest or lowest possible number, but to roll two-, three-, and four-of-a-kind. The Outgunned Corebook features the full set of game rules, deep rules for Enemies and Chases, and a ready-to-play Shot! All neatly bonded, with Soft Touch cover, and a ribbon bookmark.
$72.00$61.00
Lumberjills Box Set
Lumberjills is a live action roleplaying game about the women of the WWII Women’s Timber Corps felling giant trees, making lifelong friendships, and finding their dance cards forever full. With techniques built to make you feel physically competent without needing to be, Lumberjills frees you to immerse in a story about being strong, being loved and choosing the life you want to live. Play to find out how phenomenal you are. Find your true capacity! Choose your own destiny! Be loved. Highlights: Feel-Great Play: Built on joy, support, capability and choice. Character experiences are front and center with the war only distantly in the background. Players are empowered to drive their own stories, and are dedicated to helping each other fulfill them. Be a Rockstar Facilitator: When you run Lumberjills you’ll be helping your players create an amazing game that they will remember for years. You don’t have to know history – everything is taught by the game. The mechanics are simple and set up a process that means as long as you’re a fan of your player’s stories you will have everything you need to find what they want and make choices that matter. Deep Connectivity: Lumberjills bubbles over with romance! An abundance of suitors will passionately pursue you, developing from a room full of first impressions into an ardent wooing. And all the while your relationships with your fellow lumberjills will bloom via the extraordinary physical adventure of your lives. A Great “Gateway Larp”: Lumberjills has clear expectations, solid structure, and teaches players how to support each other in new ways. This makes it a great game for brand new roleplayers, or tabletop players who are curious about larp. Re-playability: Lumberjills is fueled by the chemistry of the characters in the story and the desires of the players. This means that every time you play you’ll get a different story, different feelings, and different results. Many of our playtesters played more than once, and want to play again! Well-Proofed! Lumberjills was a decade in the making. It was tested it extensively, evolved it with care, and produces highly reliable game play. A real labor of love!
$72.00$61.00
The Magical Land of Yeld RPG: 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of 11/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Somewhere there is a door to a magical land. A land of secrets and treasure. Of exploration and adventure. Where children can become heroes, discover their inner strength and stand against monsters and magic. And once you enter, the only thing you have to fear is that you can never go home again! Come play the 2nd Edition of The Magical Land of Yeld, the beloved, All-Ages TTRPG! Take on Heroic Jobs like Black Mages, or Witch Hunter. Travel Yeld and meet the many Monsters who call it home. Go on daring adventures with your Friends and try your hand at mastering Yeld's tactical, team based combat system!
$86.00$74.00
13th Age RPG: Gamemaster's Guide
“Our goal with 13th Age is to recapture the free-wheeling style of old-school gaming by creating a game with more soul and fewer technical details. …13th Age makes the play group’s campaign the center of attention, with a toolkit of rules that you can pick and choose from based on the kind of game you want to play. The mechanics draw from classic games as well as newer, story-based games.” – Jonathan Tweet, co-designer Wide Open Stories An evocative setting that’s deliberately half-designed so that you and your players can customize it for your campaign. Each player character is connected to one or more icons, high-fantasy archetypes such as the Archmage, Lich King, or Prince of Shadows, which gives them a place in the world’s story, even at 1st level. Crunchier Crunch Streamlined combat rules harness the good bits of crunchy tactical combat without ticky-tacky measurements. Innovations like the escalation die ensure that battles crescendo instead of getting bogged down. Each character class has its own unique features, advantages, and play style. In this Gamemaster’s Guide, you’ll find: The Dragon Empire, ready to embellish and reimagine for your campaign. Guidelines to help you set up memorable campaigns, perilous adventures, and challenging battles. Hundreds of monsters, newly revised to highlight each creature’s unique place in the ecology of heroic fantasy battles. Hundreds of redesigned magic items for when the heroes earn loot that matters…or when you want to equip monsters with magic weapons! An introductory adventure that shows how to work with heroes’ backstories, develop icon connections, and run a living dungeon filled with surprising encounters. This new second edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries.
$79.00$67.00
13th Age RPG: Heroes' Handbook
The world won’t save itself! Living dungeons rip up from the depths, flying realms crash to earth, dark overlords seize ancient thrones, and the Empire’s protectors stumble. It’s time for your heroes to answer the call! 13th Age is a new, improved edition of the d20-rolling fantasy game of unique heroes, gripping combat, group storytelling, and high adventure. Each of the nine different character classes has its own advantages and play style. Some are simpler—ideal for newcomers—while others have many more options for play. Your character’s One Unique Thing ensures no one else in the Empire is quite like them. Alliances and enmities with icons such as the Archmage, Lich King, and Prince of Shadows give your hero a place in the world’s story from the first session. Changes worth mentioning in this 350-page second edition include: An extended example of play—including campaign set-up, character creation, and the first adventure. Multiple powers to choose from for each of the kin—dwarves, humans, halflings, elves, and dragonics are no longer limited to just one kin power. Revised spells so that spellcasters cast all spells as their own level instead of only having spells that improve at odd levels. An entirely new bard, a substantially improved fighter, an entirely upgraded ranger, and fun new improvements for all the classes we haven’t mentioned. Clearly written icon connection rules with fifteen pages of storytelling examples. This new edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries.
$86.00$73.00
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