RPG Book 2 For 1 Sale
Coriolis: The Great Dark Core Dice Set
These engraved custom dice are designed specifically for the Coriolis: The Great Dark roleplaying game. The set includes three black gear dice and nine tan base dice.
$28.00$22.00
Dragonbane: Rulebook
In the oldest times, the world was ruled by dragons and demons. They were the primordial forces through which the world and its primeval matter was formed. They were opposing principles that made the world complete. Law and order versus chaos and madness. Dragons versus demons. Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. This book includes fast and effective D20-based game rules for character creation, skills, combat, magic, and travel, and the introductory adventure The Castle of the Robber Knight. Please note that a softback version of this book, without the introductory adventure, is included in the boxed Dragonbane Core Set.
$64.00$54.00
The Field Guide to Floral Dragons: Bloom Pink Dice
A set of resin sparkling standard-size Bloom Pink resin dice with gold numbering, including 4d6, 1d4, 1d8, 1d10, 1d00, 1d12, and 2d20.
$28.00$24.00
Things From the Flood: Core Rulebook
Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about impatiently, restless in the new wind sweeping through the country. They smelled something in the air, something unfamiliar. Perhaps, if we had listened closely, we would also have heard it. We may have heard the sound rising from the forgotten and sealed caverns in the depths: the muffled pounding from something trying to get out. Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop. In this Welcome back to the world of The Loop – things are different now. Simon Stålenhag’s paintings of Swedish retro futuristic suburbia, populated by fantastic machines and strange creatures, have won global acclaim. The award-winning Tales from the Loop Roleplaying Game was released in 2017 and let you experience this amazing world first hand. Now you can return to the Loop in this standalone sequel game that continues the story into the 1990s. But remember – this time you can die. Key features: Play the four complete scenarios included, tied together into a campaign called Prophets of Pandora. Create unique player characters – including skills, iconic items, and relationships – in mere minutes. Dive deeper into the secrets of the Loop and experience the two game settings updated to the 1990s – the Mälaren Islands in Sweden and Boulder City, Nevada in the USA. New rules for scars and death – the stakes are higher and the risks greater. Investigate mysteries and overcome trouble using fast and effective rules, based on the award-winning Year Zero game engine.
$78.00$66.00
Pathfinder 2E: RPG: Battlecry!
When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$91.00$77.00
ALIEN RPG: GM Screen
A top quality, deluxe Game Mother’s Screen in landscape format for the ALIEN roleplaying game. It features Martin Grip’s awesome art on the outside and a host of useful tables and important information on the inside while keeping the GM’s plans hidden from the eyes of inquisitive players. Please note this is a physical-only product, there is no supporting PDF.
$41.00$35.00
One Page Games - Volume 01
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. This pack includes 13 main games and 13 back pages, which are: THE WITCH IS DEAD, where you play murderous woodland animals attempting to gain revenge for the death of their mistress. Back Page: LITTLE HELPERS, in which you play demons accidentally summoned by a good witch and now must help her go on a date to the county fair using only your nightmare hell-magicks THE GOLDEN SEA, a D20 game of traders and mystics setting sail across a trackless ocean of sand Back Page: Additional material for The Golden Sea, including equipment, portents, encounter tables and Upsearchings, crystalline miracles from the Goddesses that grow up from beneath the dunes WE THREE KINGS, in which you play the three dudes from the bible and stop King Herod’s plot to kill the baby Jesus with swordplay, necromancy and two-fisted sorcery Back Page: THREE KINGS’ HILL, an unrelated fantasy dungeon that nevertheless contains an eye the size of a small house ADVENTURE DICE, a simple numberless storytelling game for kids, which includes special dice to cut out and colour in Back Page: An adventurer generator for Adventure Dice, or really any fantasy game WE THAT REMAIN, a survival horror game played with a single deck of cards, in which you will all probably die Back Page: A map of the Space Station Elysium, designed for use with We That Remain, that details an abandoned space colony that accidentally opened a portal into Hades HONEY HEIST, a game in which you are a criminal bear with two stats: CRIMINAL and BEAR; also contains an optional D8 hat table Back Page: 36 spells for Honey Heist, including Summon Chandelier, Summon Mexican Standoff, and Jesus Take The Wheel (or: Summon Jesus) BIG GAY ORCS, a game in which you play a load of orcs trapped in a doomed fortress, and generally make out a bunch Back Page: SAD GAY SPACE ROCKS, a hack of Big Gay Orcs, which emulates the Steven Universe Cartoon JUSTIFIED ANXIETY, a game set in a suspiciously familiar paranoid dystopia where you shoot trouble for Companion Machine Back Page: TRUE PARANOIA, a game which involves dumping all your dice in a pile in the middle of the table and punishing your players whenever they dare to touch them THE RAPID AND THE RIGHTEOUS, a fast and furious game about living your life a quarter-mile at a time Back Page: SPIN THE BOTTLE, a game played by spinning a bottle, about a tumultuous teenage party HACK THE PLANET, in which you are a console cowboy or cowgirl, and the man is trying to keep you down so you jack in, hack in and get revenge; contains a grid of inaccurate techno-jargon to use at random to give you benefits to computer use Back Page: RUN THE SHADOWS, in which you and a bunch of other street samurai put the metal in the meat and do corporate espionage for Mr Johnson GENIUS LOCI, in which you play a post office in a 1960’s Suffolk village, and you eat the spirits of other buildings to survive invasion from the city Back Page: GENIUS LOCI: MALL EDIITON, which is largely similar to the regular game except it takes place in a late-2000’s midwestern mall and you can eat inquisitive teens for power DEAD CHANNEL, a game of straight-to-VHS horror, where each character has an individual set of misfortunes and injuries that shape the plot as they play out Back Page: DEAD CHANNEL: CHANNEL HOPPERS, which includes rules for getting bored and changing the channel only to have the characters and monsters from the horror film invade other TV shows TRASHKIN, a fantasy game in which you play the races who get left out of the stories: raccoon-kin, ratboys, half-possums, goat girls, etc, then embark on a stupid quest for very little gain that will probably get you all killed Back Page: TRASHKIN: THE ZINE, which includes rules for Ibis-kin, Trash Bardic Music, alternative dice rules and a fun wordsearch with rude words in it
$46.00$39.00
Don't Play This Game RPG: Record
Record your game with the Entity in this cursed notebook. You must preserve all you make in your record so it can be passed on. Or the Entity will be... displeased. This book will allow you store everything you create whilst playing your game, from written passages to photos and sketches. There's plenty of space to track the horrors that are unfolding as well as anchor sheets to keep your character grounded. The book is a compact thing to make it easy to carry around with you whilst exploring for events. It also makes it easy to hide from those who should not find it.
$35.00$27.00
The Deck of Encounters
The Deck of Encounters is an essential tool for DnD 5E Game Masters, bringing your adventures to life with rollable tables of thrilling encounters for your favorite environments. This deck adds excitement and variety by offering combat, hazards, points of interest, and allies, all tailored to each adventuring landscape. Roll a D20 to discover whether your party faces a friendly stranger, a tricky obstacle, or a deadly foe, with tables balanced across four tiers of party level. Each encounter is designed to inspire creativity while keeping gameplay dynamic and unpredictable. Perfect for quick session prep or spontaneous twists, The Deck of Encounters ensures you're always ready to challenge and engage your players. Key Features:- Always Ready for Adventure: Have an engaging and balanced encounter tailored toyour favorite environments at any moment.- More Than An Adventure Hook: Each encounter gives enough information to spark theimagination without limiting your application.- Dynamic Encounter Tables: You’ll find combat scenarios, interesting traps,environmental hazards, and even an ally or two.- Fit For Every Level: Balanced for four tiers of party level, each environment’s rollabletable scales in difficulty and has dramatic ‘Nat 20’ and ‘Nat 1’ encounters.- Intuitive Layout: Easy-to-read descriptions and straightforward usability ensureseamless integration into any game session.- Inspirational Art: Immerse and inspire your players with beautiful environment art onevery card. Environments: Arctic, Coastal, Desert, Dungeon, Feywild, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban Contents:- 48 encounter tables (12 environments x 4 party levels)- 11 balanced and unique environment-specific encounters per table- Beautiful environment artwork on every card- Folded card (2.5” x 3.5”) to stand behind screen or hang to display artwork- Durable matte laminated for long-lasting quality
$35.00$30.00
Nobi Nobi (RPG): Thriller
Big adventures in small boxes!Investigators, shadows in the alleys, the sound of footsteps in the dark...A world of tension (and a pinch of fear) ! Welcome to a world of mysteryand tension! In this fluid, dynamic dynamic, fluid tabletop role-playinggame, your quest is built map by map, with the help of hints and twists.Roll the dice, play your cards, and create your story with friends. Apartfrom your imagination, everything you need is in this box! Simple anddidactic, Nobi Nobi will appeal to experienced players and novices alike!Can be combined with all NOBI NOBI boxes.
$35.00$30.00
Nobi Nobi (RPG): Magic
The newest editions of the Novice Novice ("Nobi Nobi") TRPG series are Sword and Magic. The Magic set focuses on characters that fight with magic, such as Wizard, Priest, Hermit and Necromancer, but a with a few more unique additions like Clown and Demon King. Novice Novice TRPG Magic may be played by itself, or integrated with Sword for a more exciting Sword and Sorcery themed Fantasy RPG. It's also possible to integrate with other games in the Nobi Nobi series. Compared to the previous iteration of the game, Steampunk, there are no new mechanics, but the box has been made smaller for more ease of portability.
$35.00$30.00
Rosethorn Keep (Solo Play Core Book)
Rosethorn Keep is a solo TTRPG where you acquire companions and complete dungeons in order to upgrade your castle, under the looming threat of the Demon Lord. When your castle is built and your companions are ready, can you defeat him before he thrusts the world into darkness?Rosethorn Keep features:♦ Hours of solo play goodness♦ A game that requires only d6s to play♦ Infinitely replayable - give it another go and recruit more team members♦ More explorations coming in the future
$21.00$18.00
Elder Mythos RPG: Game Box
Venture beyond the veil of reality with Elder Mythos, become one of the ancient entities and unleash unspeakable horrors. Join us in a cosmic horror saga that transcends human comprehension. The fate of the world is at stake: will you rule it or will you throw it into chaos? Elder Mythos is a cosmic horror tabletop role-playing game in which players will incarnate frightening Lovecraftian Entities vying to destroy or control the world. Through shared worldbuilding or by choosing a Scenario, players will weave a conversation that will create a cosmic horror narrative. Choosing among 12 different Entities - including Hastur The Unspeakable One and Cthulhu The Great Dreamer - each with its own Attributes and Powers, each player will have to pursue unique and disturbing purposes. Using adepts of ancient cults, nightmarish creatures and priestly figures of immense power as expendable resources, players will create a terrifying plot amid catastrophes and consequences. In this tabletop RPG, the Cthulhu Mythos, once again, come to life - and you will incarnate them! Elder Mythos uses a Year Zero System hack designed to handle cosmic horrors without preparation of the session from the Eldritch Master. Using one of the 10 Scenarios, or through collaborative worldbuilding, create and play events in the game world, zooming in and out, from the Entities point of view to more mundane perspectives, tailoring a deep narrative. Contents:Elder Mythos TTRPG CorebookEldritch Master Hardcover ScreenOne Deck of Tarot-Sized CardsOne Set of nine 6-sided diceOne Set of printed Scenario Maps
$139.00$118.00
Six Crowns in Hell RPG
You are a lesser gretch, a soul in hell bound to servitude to the Hell Knights, as well as the Great Evil of Hell.You're done with that. You're going to kill the six Hell Knights, the primary servitors of the Great Evil and take their crowns. With the power you amass, you can either escape hell or take the fight to the Throne of Hell itself.A Solo Roleplaying Game, Guided by FirelightsSIX CROWNS IN HELL uses the Firelights system, developed by Fari RPGs and René-Pier Deshaies. The book is about 44 pages in total, including all the rules, enemies, and tools you need to play the game.Using two six-sided dice and a standard deck of playing cards, you can explore a hellish landscape, creating a map and narrative as you travel through Hell, hunting down the Six Crowns you need to escape.(Hardcover, black and white book)
$35.00$30.00
Pathfinder 2E: Lost Omens: Rival Academies
The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound—whether in the classroom, on the sports fields, or during field trips to dangerous lands. This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord!
$63.00$54.00
Animal Adventures RPG: Starter Set
Join intelligent cats and dogs on a spellbinding adventure!Created for beginners, this set is your gateway into the magical world of roleplaying games.Inside is everything you need to play a thrilling RPG campaign, with no experience needed.Explore exciting locations, face fearsome and fantastical beasts, and have fun!The set also includes a brand new adventurer, Chantilly the Labrador Fighter, who is unique to this starter set.
$63.00$54.00
RuneQuest RPG: Cults of RuneQuest - The Gods of Fire and Sky
Cults of RuneQuest: The Gods of Fire and Sky is the player’s guide to the deities of the high heavens and the flames beneath the earth. Each cult of the solar pantheon provides new visions of Glorantha, and for creating your RuneQuest adventurer. 13 brand new cults, including Shargash, the god of war and destruction, Lodril, the god of peasants, and the mightiest sun god, Yelm. Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. Details of the unique organization, history, and nature of each cult. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Sun Lord. The history and genealogy of the solar pantheon, and an encyclopedia of Gloranthan celestiology. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.
$56.00$34.00
Orbital Blues RPG: Tales from the Outlaw Galaxy
A set of 5 Orbital Blues softcover adventures, all illustrated by Joshua Clark, which were released digitally as stretch goals for the 2021 Launch Project. The physical version is a compilation of 5 books together in a slipcase. Featuring: All That Glitters by Tom Mecredy: All That Glitters adds a true sandbox experience to Orbital Blues' adventure roster, with a variety of Factions, NPCs and jobs for crews to engage with. Revolutionary workers are amassing arms to throw off their oppressive masters, and an ambitious pirate queen is looking to pull off an audacious bullion heist. Trouble at the Rock of Tariq by Basheer Ghouse: The adventure starts with a classic delivery job, but when everything goes south the crew end up trapped on a foreign space station, trying to survive quickly shifting politics and with an incredibly valuable terraformation satellite in their possession. Chega de Saudade by Giuliano Roverato: Visit Tradis station and discover the meaning of Saudade, know the plight of its workers, and be tempted by corporate money beyond their wildest dreams. Here, you can’t save everyone. A Starborn Resistance by Sinta Posadas: A collection of NPCs, character creation tools and adventures hooks that create a hub-world for your Outlaws to visit between adventures. Everjoy by Momatoes: A three-part dungeoncrawl-esque adventure which takes your Outlaws from the planet Melange, to the titular theme park with its lopsided attractions and strange hidden purpose
$84.00$71.00
$53.00$45.00
The Wandering Tavern RPG
The Wandering Tavern is a Studio Ghibli-inspired System Agnostic floating TTRPG setting (with optional D&D 5e and D&D 2024 stats included). Explore this immense soaring city with 15 battle maps that detail its every nook and cranny. Delve deep into the devious underbelly of the Tavern while getting to know its wide range of unique NPC patrons and staff. The Wandering Tavern’s dark mysteries and entangled truths are yours to unlock. While traversing this vast metropolis use orginal magical items to protect yourself from the twisted Spirits stalking the halls. However, if you have to escape, you can glide through uncharted skies on never-before-seen Zephyrs, constructed from a plethora of brand-new Parts and Stations. It’s packed full of plot hooks, mysteries, threats, and everything you need for a campaign. If, however, you already have an established world/setting, The Wandering Tavern is the perfect pit stop for your Players to visit, take a load off, and delve into a whole new sort of adventure. This content is 100% Human created with absolutely NO A.I. involvement.
$77.00$65.00
Triangle Agency RPG: The Vault - Missions For Triangle Agency
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. This collection of twelve Missions for The Triangle Agency TTRPG contains enough gameplay to span your Field Agents' entire career, from onboarding to retirement!Featuring the work of twelve designers and twelve artists, the Anomalies, characters, and unique items and abilities within showcase just how varied any given mission can be.FEATURES★ Edited by Will Jobst and overseen by the game's designers, these missions feature comic highs, dramatic lows, difficult decisions, and meaningful choices that will linger with Agents across their entire careers.★ Featuring art by Trevor Henderson, Coey Kuhn, Marie Enger, and more!★ The twelve introductory illustrations and included map showcase a richly varied cast of Anomalies across the fictional Ternion City.★ Each Mission contains examples of Anomaly Abilities and special Requisitions that Agents might gain as a result of their choices during character advancement.★ This supplement requires the Triangle Agency Core Rulebook to play.CONTENTS• 1 book
$42.00$36.00
Pendragon RPG: Core Rulebook
Pendragon is set amidst the glory and grandeur of King Arthur's Britain. Its innovative mechanics drive the emotional impact of play as your characters pursue Glory, overcome life-and-death struggles, cross blades with ruthless enemies, and fight for love and justice in a world of brutal medieval realism. 6 pre-generated character templates for optional, faster character creation. The complete core rules of the Pendragon game system, including Traits and Passions, Skills, combat, injury and recovery, Glory, Favors, Honor and Glory. Additional rules for Afflictions, Obsessions, Directed Traits, Ideals, ransoms and equipment lists. Rules for The Winter Phase - the downtime period of the game for characters to train, age, and even go on side quests. A Coat of Arms generator to make wholly unique heraldry for your Player-knight. The Pendragon: Player's Handbook is your guide to Pendragon, containing all the rules you need to play. It is a standalone product which can be combined with other books in the line to enhance your Pendragon experience.
$70.00$59.00
Pendragon RPG: Starter Set
Pendragon is a roleplaying game set in King Arthur's Britain. You take on the role of knights and overcome mythical monsters, rival knights, and other wondrous challenges in search of Glory. This is the time of the Sword in the Stone, of the Boy King and Merlin and their struggles against those who would seize the crown for themselves... and of the flowering of chivalry. What kind of knight are you? Inside This Box - Book I: The Adventure of the Sword in the Stone: Learn the rules for Pendragon as you play this solo adventure. Book II: The Fabeld Realm: Everything you need to know about the game's setting and core mechanics. Book III: The Sword Campaign: A beginner-friendly campaign taking the Player-knights through the most important early events of King Arthur's reign-three game years in all.
$42.00$36.00
Forbidden Psalm: We Are Dust
The Burning Sun is here, and with it comes the horrors of the Endless SummerForbidden Psalm: We Are Dust is a game about endless sandless realms, sunburn, and the Cult of Sun, worshippers who must be stopped. This mini expansion for Forbidden Psalm contains a new mini campaign where you find yourselves in the sun-burned lands of the desert plains. Endless Dunes await, as well as Sand Worm terrors and a Cult hell-bent on keeping it this way.We Are Dust is fully compatible with all existing Forbidden Psalm products, including Dread Nights and Frozen Psalms, as well as MÖRK BORG.This sand-in-the-toes zine expansion includes:A new mini campaign to test the mettle of even the most dedicated warbands.New monsters including Sand Worms and the Cult of Dust.New scenarios to test your skirmish gaming tacticsNew conditions to reflect the changing seasons like Sunburn and Hay Fever.And more!
$14.00$12.00
Liminal Horror: Adventure: The Mall Remastered
“It’s The Thing but set in a 1990s mall.”The Mall is a wet, gooey, practical effects filled TTRPG adventure set in a 199x mall pulled out of time and space. The mall’s denizens are trapped inside with a creature not bound by any one form. It slithers among them now, preparing to assimilate and imitate its victims until no one is left! This Remastered Edition includes four additional pages of content, a new map for the reworked lower levels of the mall, along with a complete overhaul on annotation and re-linking for the entire text.The Mall Features:● 14 named NPCs, 5 factions, and 30 keyed rooms.● A new character creation procedure that entangles players with the NPCS and locations● A DOOM clock measures how close the party (and the mall) are to DOOM.● Monster Table for creating unique iterations of the Children of Ammon.● The Whisper Card mechanic that uses narrative triggers to give players secret prompts. The prompts are known only to the players and help emulate at the table the risk that anyone can be REPLACED.
$21.00$18.00
Adventures in the Household RPG: Core Rulebook (5E)
Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting. Adventures in the Household is the 5E conversion by Jacob Rodgers (Ruins of Symbaroum, Lord of the Rings Roleplaying) of the 2023 ENNIE Award nominated RPG Household, originally designed by Riccardo Sirignano and Simone Formicola (Outgunned, Inferno: Dante's Guide to Hell, Apocalisse), and beautifully illustrated by Daniela Giubellini.
$84.00$71.00
Tidal Blades: The Roleplaying Game (Hardcover)
Tidal Blades, and its setting of Naviri, has a unique feel and sensibility. It`s a game and setting that shines bright with community, helpfulness, joy, delight, science, and celebration. In this fantasy water world, wonder blends with advanced time-altering technology. Crocs, turtles, and fish-folk cohabit peacefully with humans in a vast floating city. People trade with fruit and travel between the various docks on watercrafts, powered by small energy devices known as shells. Despite the paradise-like setting, Naviri is in dire need of heroes. Powerful sea monsters have started breaking out of the hyper-dimensional barrier that protects the area. And of course, just like any city, Naviri has its share of smaller dangers dark corners, dark dealings, and dark characters that all need to be dealt with.
$98.00$83.00
The Magnus Archives RPG: Character Portfolios (Pack of 5)
Who knows where your The Magnus Archives campaign will take you or what you`ll become? This portfolio does your character and their storyjustice. At 24 pages, it records all your characters abilities, skills, belongings, and everything else you find on a conventional character sheet. But it also gives you room for notes, sketches, and details. Jot down thoughts about your characters appearance and mannerisms, connections to the other PCs, and the people, creatures, and locations in your adventures. Keep a campaign journal, or make maps and sketches of places you`ve been.
$32.00$23.00
Cloudbreaker Alliance
In a world where fl¬oating islands drift through an endless sky, the Cloudbreaker Alliance stands as the last bastion of peace and order. Comprised of diverse adventurers, skyship captains, and enigmatic mages, the Alliance battles against marauding sky pirates, ancient skybeasts, and the malevolent forces that seek to plunge the world into chaos. With a blend of high-stakes aerial combat, mystical discoveries, and intricate political intrigue, the Cloudbreaker Alliance is on a quest to uncover the secrets of the Skyrealm and protect its fragile harmony from those who wish to shatter it.
$70.00$56.00
Pathfinder 2E: Lost Omens: Divine Mysteries (Special Edition)
Uncover the secrets of the gods with Lost Omens Divine Mysteries! The influence of all-powerful deities is felt in every corner of the Lost Omens setting. Whether you're a valorous champion calling the righteous power of your patron down upon wicked foes or a sneaky rogue asking the god of thievery for a blessing on your next heist, faith and the forces behind it are key to every character's identity. Within this volume, you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshippers. The book also grants a glimpse into the machinations of a god, exploring how a new god rises, why a god takes worshippers in the first place, and what occurs when a god dies.This 320-page resource for both players and Game Masters is the comprehensive look at all things divine, making it an essential addition to any Pathfinder Second Edition campaign and a remastered update and expansion of the popular Lost Omens Gods & Magic volume! The book updates for all of your favorite Pathfinder Second Edition deities, providing everything you need to know when playing with updated rules found in Pathfinder Player Core and Pathfinder Player Core 2, updating domains, spells, and other mechanics. These include expansions on existing classes like new witch patrons, new archetypes like the Rivethun emissary and powerful mortal herald, and new class archetypes like the battle harbinger option for clerics. The book also includes brand new character options and several additional divine entities never before explored in any Pathfinder reference!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ The definitive Lost Omens guide to gods of Golarion and their worshippers!★ Tons of exciting new character options!★ Heavy marketing support throughout late 2024, including tie-ins to a novel, Pathfinder Adventure Paths, the War of Immortals rulebook, Pathfinder Society Organized Play adventures, and more!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$138.00$94.00
Apocalisse RPG: The Book of Revelation
The End Times are here. The world is ravaged by the opening of the Seven Seals. Lakes and rivers have vanished from the face of the Earth, and Europe is now one vast desert.And yet, the last of humanity has survived...The Book of The Revelation is both the complete artbook of the project and a splendid collector’s edition of the Book of Revelation of Saint John, in Italian, Latin, and English.
$49.00$41.00
Otherscape (RPG): Character Folio Pack #2
Fifteen (15) beautifully-illustrated Otherscape pregen character folios that double as posters, featuring characters created with the Otherscape crowdfunding backers!The Character Folio Pack contains 15 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 15 Otherscape pregen characters:Agatha "Lore Monger" Mistthart, Akka-Dakka, Alex Arai, Arthur 'Aegis' Gills, Bahe “Rainmaker“ Black, DJ Dreaming, Dr. John Trask "The Terrifying Pig Head", John "Cutter" Mitchell, Kash “Laughing Buffalo” Black, Kassandro "Futurus" Digitalis, Laurence "Devil" Twardowski, Noriko, Snowcat, Toshirō, Twiceborn
$35.00$28.00
A Guide to Dream Travel
Enigma puzzle gamebooks are interactive stories where the reader actively participates by solving puzzles to progress. "You're old enough to visit the Dream Realms yourself now. This book is a Dream Projector that will help us plan a dream together, that we'll explore tonight in our sleep! We've been searching for someone to pass it on to.. Someone with a special talent for dreaming. Finally, we've found you! Take a good care of it. And may you always have dreams full of wonder, adventure, and magic!"
$28.00$13.00
Cryptid Hunt
Enigma puzzle gamebooks are interactive stories where the reader actively participates by solving puzzles to progress. A mysterious journal falls into your hands. Its worn pages chronicle a cross-country search for elusive cryptid monsters. Solve the puzzles hidden in the journal's passages to discover which one of the creatures is real, and the fate of the disappeared cryptid hunter!
$25.00$12.00
MÖRK BORG: Creatures Of The Dying World
Did you hear that noise just now? Creatures of the Dying World is a MÖRK BORG compatible bestiary, with lavishly illustrated monsters and an emphasis on folklore over combat stats. These monsters are easily convertible to any system, and designed to function as plot devices and writing prompts to spur your imagination. Your grave-robbing tools clink together as your boots crunch softly in the frozen muck on the edge of Graven-Tosk. Suddenly, green eyes appear, winking on and off in the gloom. You unsling your pickaxe as you squint at the unfamiliar silhouettes. What the hell are those things? Not goblins! If only you had shelled out the silver for that book from the old man in the market at Galgenbeck, you might have known what you now face.Issue 1: 24 pages, 8”x10”, saddle stitched zine, color throughout.
$28.00$17.00
Wanderhome
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. We play travelers — animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. Each player will make a character with the help of one of fifteen possible playbooks, making choices about their personality, animal-form, look, and passions. Each of these playbooks give you a radically different approach both to navigating the setting and growing over time. Once you’ve created your character, you and your fellow travelers guide them through the dreamlike pastoral world of Hæth. You can inconvenience yourself or step outside your comfort zone in order to get tokens, and then turn around and spend those tokens to tackle larger problems and help make the world a better, kinder space. Built on the Belonging Outside Belonging engine — there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into the game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text.
$98.00
Pathfinder 2E: War of Immortals (Special Edition)
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals! The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:♦ Two new classes, the spiritual animist and the deific exemplar♦ New feats and lineages for nephilim characters♦ 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype♦ Rules for mythic play♦ 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend♦ New weapons, items, and spells for mythic characters♦ 8 terrifying new mythic monsters and rules for creating mythic threats of your own! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. ★ Pathfinder War of Immortals is the definitive rulebook for “mythic” play—high-excitement escapades for characters of great purpose and epic destinies! Players AND GMs will find tons of ideas and options to inspire their legendary games!★ Contains two new character classes, both of which benefited from significant community playtesting—books with new classes are always in high demand among Pathfinder players, and anticipation for War of Immortals is off the charts!★ Works with the remastered Pathfinder Player Core and Pathfinder GM Core rulebooks, while remaining compatible with all Pathfinder Second Edition releases.★ Extensive marketing support throughout 2024 involving novels, adventures, and a hardcover guide to the gods of the Pathfinder setting.★ Compatible with the Open RPG Creative (ORC) License.
$122.00$92.00
Infaernum (Deluxe Hardcover)
Infærnum is a rules-lite RPG focused on apocalyptic themes. Everything starts with a major event: a prophecy that triggers the end of times. Over seven days (in the narrative), players must face all challenges and reach the promised land before the end of all things, facing the four horsemen and other tropes of the Book of Revelation.Or not. In this highly original game, you define your own vision of the Apocalypse. It can work with any campaign or setting for any system besides the standalone premise presented by the game. That means you can simply use Infaernum on top of your current RPG campaign, whatever system that might be, to explore an end-of-world scenario. It's essentially your doomsday device and toolbox.The core also includes a vast collection of optional rules, supplements, and settings that make Infaernum the ultimate doomsday device. You pick and choose what you want to use according to how you want to play at any given moment. It includes modes inspired by popular games and tropes like Shadow of the Colossus, Diablo, Dark Souls, and Cyberpunk 2077, plus alternate ways to play, which include a dungeon crawler element, an enemy generator, ways to use decks of regular playing cards and even a Tarot Arcana, as well a sneak peek into 1,000 years AFTER the end of your world! Mix and match them as you want for the most insane results! This award-winning Role-Playing experience can fit any style or setting for Solo, Co-Op, or Guided play. Not for the faint of heart.
$63.00$54.00
Through The Hedgerow RPG (Hardcover)
A fantasy roleplaying game in which gifted mortals and Fay creatures fight across time for the soul of the countryside. As Knights of the Briar Company, you are Champions of the Light, charged with protecting the soul and magic of the land against the agents of the Dark, who seek only destruction and chaos. This eternal battle is fought throughout history, from the war-torn Dark Ages and 17th Century to the upheaval of the Industrial Revolution and World War Two. As one of the Fay sorcerous birds, animated scarecrows, intelligent spiders, and other beings you may be sworn to defend humanity. Or, as a mortal marked by destiny and plucked from your own time, you might be caught up in this struggle. One way or another, you must step through the hedgerow to face the Darkness..
$49.00$32.00
Warhammer Fantasy RPG: Reikland Miscellanea
The heart of the Empire is the glorious grand province of the Reikland. It is also home to numerous powerful individuals, dangerous conspiracies, forbidden magics, and hideous threats. To mark Warhammer Fantasy Roleplay 4th Editions fifth year of publication, we`ve gathered popular articles about the Reikland into one place.
$56.00$49.00
Symbaroum: Thistle Hold Wrath of the Warden
"The battle for the Throne of Thorns begins in Thistle Hold. It has been said that the town in the shadow of the great forest is like a shielded island located where a foaming ocean breaks against jagged rocks…"This is the first book in the Chronicle of the Throne of Thorns. Contains an expansion on the Core Rulebook’s description of Thistle Hold, A Game Master’s guide and the Wrath of the Warden adventure.
$58.00$50.00
Punk Is Dead RPG: Band Manager Screen
The official Band Manager screen for the Punk is Dead TTRPG. A seven-inch gatefold with Pantone colours to match the game book, handy reference on the BM facing side and sleeve to store notes or extend the screen.
$25.00$17.00
Adventures In The Cypher System
The Cypher System is the critically acclaimed game engine that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players with intuitive character creation, fast-paced gameplay, and a uniquely GM-friendly design.
$56.00$36.00
Urban Shadows RPG 2E: GM Screen
This accessory for Urban Shadows contains both a 4-panel Master of Ceremonies Screen featuring tools, tables, and information for running the game on the back and full-color art on the front and a Campaign Notepad with 50 double-sided pull-off sheets to help you track your campaign and the NPCs who inhabit your city. Both of these tools condense and refine the material available in standard play materials to make running the game easy! Magpie Games would like to remind our customer base that selling on Amazon or other 3rd party online platforms is against the company policy of Magpie Games.
$28.00$23.00
Urban Shadows RPG 2E: Standard Core Book
The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.
$84.00$67.00
MÖRK BORG: Tephrotic Nightmares Adventure
Stockholm Kartel and Exalted Funeral present an adventure for Mork Borg from Luke Gearing. “To the North is an ocean without water.” A5 160 page hardcover comes with three maps, a chit sheet and envelope.
$56.00$54.00
Our Woodland Gods
Wanna Join a Cult?Don't worry, it's totally normal. Your fellow villagers are all cultists too! Come live your best lives by throwing parties, going fishing, roasting marshmallows, and chanting under the full moon. And when your god demands the sacrifice of old Grandpa Joe? That's okay! It's how you all survive. It's what keeps you safe from the heretics. But three days ago, your god died! Now you must gather your pact-mates, safeguard your village, and seek out a new god amongst the horrors of the Eldritch Woods. If you don't succeed, everything you know and love will be lost forever…
$63.00$50.00
Starfinder Second Edition Playtest Adventure: A Cosmic Birthday
A nascent cosmic entity stirs deep within one of the Pact Worlds planets. To aid the god’s birth, its most devoted followers search the Ghost Levels of Absalom Station for a sufficient power source—a strange pocket dimension existing alongside the hub of the Pact Worlds. As the entity’s emergence sends ripples across space time, a group of heroes becomes trapped in the Ghost Levels! With dangerous creatures and ominous power surges threatening the station, the heroes must team up with the residents of Little Akiton to investigate these horrifying new foes, stop their meddling—and stay alive! A Cosmic Birthday is a complete Starfinder Second Edition Playtest adventure for 1st-level characters written by Jenny Jarzabski, and features fan-favorite Starfinder creatures updated to Second Edition, all-new cosmic horrors, and a mix of classic dungeon crawling and narrative-rich sandbox adventures. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history—even if you miss the playtest window, you won’t want to miss the adventure!
$35.00$24.00
You have seen 336 out of 927 products