Resolution Sale 2026
Trudvang Legends: Darkwoods - Resolution Sale
 Trudvang Legends: Darkwoods is an expansion that features a brand-new Class, the Demon Hunter, a master of the dark forces able to twist the limits between good and evil. Plus, a 5-Adventure campaign that brings players a branching story inside the vast and eerie Darkwoods Forest, a majestic, albeit sinister, woods where darkness broods. Rumors say that a dark force has taken refuge in its depths, twisting and manipulating creatures and terrorizing all who come near it. Meanwhile, the vanishing of a princess in the days prior to her arranged weeding stirs up a conflict between two powerful chiefs. It's up to the Heroes restore the peace to Darkwoods. NEW DEMON HUNTER CLASS: Embrace the shadows with the new Demon Hunter class, capable of harnessing dark forces to manipulate the battle between good and evil. EPIC CAMPAIGN ADVENTURES: Delve into a 5-adventure campaign set in the eerie Darkwoods Forest, where you unravel a mysterious conflict sparked by the disappearance of a princess. ENRICHED PLAYER EXPERIENCE: Introduces three new heroes and seven unique enemies, enhancing gameplay diversity and strategic options. EXCEPTIONAL ARTWORK: Illustrated by renowned artists including Paul Bonner and Filipe Pagliuso, the expansion offers visually captivating components that immerse players in a fantastical setting. COMPLETE GAME PACKAGE: Includes three hero figures, fifteen enemy figures, three double-sided adventure sheets, 109 cards, ten tokens, and a comprehensive Book of Sagas & Rules. Contents 3 Hero figures15 Enemy figures3 Double-Sided Adventure Sheets109 Cards10 Tokens1 Book of Sagas & Rules
$84.00$40.00
Deep Space Pest Control - Resolution Sale
Deep Space Pest Control is the game of thrilling sci-fi heroics for 1-2 players, complete with pre-assembled miniatures and scenery! Evacuate an outpost infested with space rats by sealing their tunnels and holding them back while the colonists escape… As a holiday gift calendar, you’ll get part of the game every day until Christmas ready to play either solo, or against a friend! THRILLING SCI-FI ADVENTURE: Deep Space Pest Control is an action-packed game for 1-2 players, where you must seal tunnels and fend off space rats to evacuate colonists from a dangerous outpost. 24 DAYS OF SURPRISES: Discover a new piece of the game every day with this holiday gift calendar! Each day reveals new tokens, pre-assembled miniatures, or scenery to enhance your experience. SOLO OR 2-PLAYER MODES: Play solo to tackle the challenge on your own or team up with a friend to save the outpost together in intense space combat. READY TO PLAY OUT OF THE BOX: Pre-assembled miniatures, terrain, and game elements mean you can dive right into the action without any setup or assembly. PERFECT GIFT FOR SCI-FI FANS: Whether you're shopping for a holiday gift or a fun new game for a sci-fi enthusiast, Deep Space Pest Control offers daily surprises and endless hours of adventure. Contents: 24 days of surprises, including tokens, miniatures and terrain!
$56.00$27.00
Nexum Galaxy - Resolution Sale
Nexum Galaxy is a game for 1 to 4 players from 12+ years old, in which we fight against other Civilizations in epic interplanetary battles to dominate the Galaxy. With simple and intuitive rules that can be learned very quickly, but at the same time with a high tactical and strategic component. You will be able to eXpand and eXploit resources from each Galactic Sector while eXterminating your enemies. Allows hundreds of different games with progressively increasing difficulty, from pure strategy without chance to the incorporation of Cosmic Events to which you will have to adapt your strategy. Special modes solitaire, cooperative, and with or against several Artificial Intelligences. Excellent presentation, with its plastic insert, initial help guide and advanced guide. It is enriched with the expansion "Nexum Galaxy: Asteroids" that turns it into a 4X, adding eXploration and countless game modes, scenarios and components.
$55.00$27.00
Puzzle Strike II - Resolution Sale
The cast of Fantasy Strike has acquired magical gems which give power, but at what price? Those who hold too many gems are cursed forever. What’s worse, the ultimate gem to rule them all has been forged into a single, mighty scepter. Whoever holds it wields even more power at an even greater price. In Puzzle Strike 2, players build their deck as they play, giving them the tools to arrange and manipulate their set of colored gems. These gems can be “crashed” (destroyed) in order to build up power for four different super moves as well as to flood other players with more gems. As this process unfolds, gems will fly back and forth between players as they desperately try to remain under the threshold of corruption. Holding the scepter “helps,” but can also doom the greedy.
$105.00$61.00
Transformers Deck-Building Game: Infiltration Protocol - Resolution Sale
Infiltrate. Escalate. Annihilate. The Decepticons have enacted the Infiltration Protocol—a six-stage plan to destabilize and conquer new worlds. Luckily, the Wreckers are here to stop them! This expansion brings new cards and ways to play the game: One versus Many and an objective-focused game mode, the Infiltration Phase Variant! Race to complete objectives! This is an Expansion. Transformers: Deck-Building Game Core Set or Transformers Deck-Building Game: A Rising Darkness is required to play. Allows you to play One versus Many and Team versus Team game mode Ages 14+ 15 Players 45-90 min or less Components: 52 Player Cards 9 Oversized Character Cards 6 Player Standees Rulebook 12 Infiltration Protocol Cards
$42.00$19.00
The Artemis Odyssey - Resolution Sale
The Artemis Odyssey begins many generations after the events of The Artemis Project. Using the alien relics found deep in the oceans of the frozen moon Europa as a technological springboard, humankind has become quickly capable of reaching out to the distant stars...and to the mysterious orbiting planets. Build powerful starships to cross the vast emptiness of interstellar space, land on uninhabited planets to find valuable resources. Establish your presence with colonies, factories, mighty terraformers. With luck you may even unearth more alien tech. Your exploration is accomplished through a clever system of hidden planning on a shared board. When the planning board is full, it is resolved in sequence…with all players benefiting from each others’ plans! By anticipating what your opponents want to do next, where they want to go, and how they want to score, you’ll be able to squeeze the most out of your efforts, and ensure that your faction builds the greatest star-spanning network of them all! Get ready to blaze a trail deep into the frontiers of the galaxy…The Artemis Odyssey begins now!
$84.00$38.00
Mine Your Business - Shovel Edition - Resolution Sale
Mine Your Business is a quick and tricky spatial puzzle that encourages clever planning and pattern recognition, all while being sparkly. The game features many modes of play, including solo, cooperative, and competitive rule sets. In each mode, you will take actions on your turn to manipulate the game board and attempt to align chains of resources, so that they may be collected once your mine cart is aligned with them. You will do this by swapping, rotating, and revealing the different resource cards that make up the game board. There is also a hungry goblin within the mine which will do its best to destroy your recently created resource paths, as well as try and eat you! Make sure you do everything in your power to avoid the goblin, and wisely utilize the tools available to you. The cleverest gnomes may even catch the goblin, eliminating it from the game! Take care to avoid the dangers of the quarry, and steer clear of your pesky adversary. Sneak around dangerous creatures, enchant the land, and Mine Your Business! The game will end when the mine carts belonging to each player have reached the end of the board, or if a goblin eats even a single gnome. The player with the most resources at the end of the game will stake the claim as Major Miner!
$35.00$16.00
1066, Tears to Many Mothers: The Battle of Hastings - Resolution Sale
Recreate the infamous Battle of Hastings!A promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...THE THEMATIC CARD GAME OF WAR & HISTORY FOR 1-2 PLAYERS1066, Tears to Many Mothers is an asymmetric, competitive, tactical card game in the style of Magic the Gathering, but non-collectable. Both players, as either Normans or Saxons, muster their troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.Every card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of that seismic year in history, there is no Deck / Bag / Pool Building required, each player simply grabs their deck and shuffles, then play begins.
$84.00$35.00
1565: St. Elmo's Pay The Great Siege of Malta - Resolution Sale
Relive the Greatest Siege in HistoryA vendetta spanning decades reaches its terrible and bloody crescendo as Suleiman the Magnificent’s 30,000 strong armada descends on the 500 beleaguered Knights of St. John defending the people of Malta, with the express purpose of wiping them from existence and changing the course of history forever...The thematic card game of war & history for 1-2 players1565, St. Elmo’s Pay is an asymmetric, competitive, tactical card game and the successor to the award-nominated 1066, Tears to Many Mothers. Each player, as either Ottoman Turks or Knights of St. John, musters troops and resources to overcome the various obstacles in their path before the two armies clash in an epic siege over three fronts on the tiny island of Malta: Birgu, Senglea, and the doomed fortress of Saint Elmo.
$70.00$35.00
Chiseled: A Deck Sculpting Card Game - Resolution Sale
Three critics... One set of tools... No excuses! Chiseled is a deck-sculpting game about sculpting marble. In Chiseled, play as artists in a shared studio, working to complete your sculptures by the time any player has checked in with the three critics enough times to get rated. Using one tool at a time from the shared workbench, remove and accentuate cards from your starting deck of cards to improve its artistic value, and please the critics for bonuses. Each tool offers a unique method of interacting with the marble. Chiseled features a single-player score challenge mode, as well as competitive play for 1 to 4 players.
$35.00$19.00
Micro Dojo: Loyalty & Deceit - Resolution Sale
Your hard work in Micro Dojo drew the eye of the Shogun, but also gained the attention of two rival clans that now try to claim the town for their own. The Shinchoku clan bring progress and prosperity, whilst the Tsuyo clan cultivate power and corruption. Pledge your loyalty, earn support, and help your chosen clan come to power.
$21.00$10.00
Colony - Resolution Sale
In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. •Upgrade your buildings for enhanced capabilities and more VPs.•42 dice include stable resources that can be stored between player turns, and unstable resources that must be used each turn.•Rebuild civilization with a tableau of specialized buildings and a large pool of resources.•28 variable building card types in the box, with only 7 of them used, adds enormous replayability.•Dynamic dice-as-resources mechanic creates opportunities for constantly shifting tactical decisions, while avoiding random and unexpected impacts on strategic play.
$56.00$29.00
Trudvang Legends - Resolution Sale
Trudvang Legends is a storytelling cooperative board game where 1-4 players take on the role of Heroes determined to stop the forces of Darkness. Guided by the Book of Sagas and the Legends System, the story unfolds with no gamemaster in a rich fantasy setting where your actions and choices will directly affect the environment and its inhabitants in a Living World. Based on the award-winning Trudvang Chronicles roleplaying game by RiotMinds and concept and design by Alvaro Tapia and Paul Bonner, the board game brings the myths, sagas, Heroes, and Enemies to life.Â
$167.00$79.00
The Stygian Society: The Cursed Library - Resolution Sale
The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master!Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.
$42.00$19.00
The Stygian Society: The Tower Laboratory - Resolution Sale
The Tower Laboratory takes place in America during the early part of the 20th century. Four new heroes include the psychic, mechanic, electrical engineer, and chemist. Each has a new accompanying set of skills! This expansion also includes two new mini-bosses, two new bosses (including the mad scientist), a bunch of new enemies, and lots more treasure!
$35.00$16.00
Far Cry: Escape from Rook Islands - Resolution Sale
Far Cry: Escape from Rook Islands is a tactical cooperative game (for 1 to 4 players), intended to be a reinterpretation of the premise of the classic video game. You play as its protagonists, who must join forces to face the various dangers of the Rook Islands, including the iconic Vaas and his ferocious acolytes! Your ultimate objective: To escape safely!!In addition to focusing on open world exploration, each of the narrative missions will allow you to progress your characters and improve your equipment, thereby increasing your chances of survival. Using the specialties of each hero, you will optimize your team's actions to face the many threats!Together, evolve during this thrilling story, as you try to get back to your old life, while being careful not to lose your mind. Nor to sink into madness. Whether you're a fan of the Far Cry franchise or a curious gamer, Far Cry: Escape from Rook Islands will take you on a unique adventure in lands that are as hostile as they are magnificently exotic..Features:CHOOSE YOUR MISSION: With eight different campaign missions to play, explore the stories of Rook Islands through this solo or cooperative game!BASED ON THE HIT VIDEO GAME: Dive into the Far Cry universe and manage your inventory, upgrade your weapons, craft potions, and fight to overcome the challenges on Rook Islands.GAIN EXPERIENCE POINTS: As you complete objectives during missions and explore the island you can level up to acquire more talents with your experience points.ALL ABOUT TACTICAL COMBAT: You will face hordes of enemies standing in the way of your progress and the ability to make it to the next scenario. Choose your weapons wisely and reduce your enemies hit points to win the scenario.FRIENDLY FIRE MODE: If you want a more challenging and difficult game, you can use Friendly Fire mode where you can accidentally hit an ally if they end up in your line of sight.Contents:39 Character Standees157 Cards6 Playerboards with dual rotating wheels9 Double-sided Enemy Boards8 Double-sided Life Boards7 Double-sided Game Boards4 Double-sided Round Boards4 Insanity Trackers18 Sack/Holster Boards290 Tokens20 Double-sided Tiles24 Plastic Standee Bases24 Wooden Cubes12 Plastic Dice1 Dice Tower1 Rulebook
$91.00$44.00
Marvel D.A.G.G.E.R. - Resolution Sale
Earth is in danger. Nefarious forces threaten the world as we know it, and it’s up to a small group of heroes to come to its rescue. With the enemy’s minions closing in and innocents in peril, our heroes will need to work together to stop the villain’s plans and save the world. But will they be able to save it in time? In Marvel D.A.G.G.E.R., 1 to 5 players work together to challenge the forces of evil. Play as iconic heroes like Spider-Man, Daredevil, and Black Widow, and race across the globe to complete missions, battle enemies, and square off for the final showdown against the nemesis. Choose the best aspect for your hero, pull off awesome combos, and wait for the perfect moment to unleash your ultimate ability. Team up with your allies and take on dangerous threats as you become the greatest heroes in the world!
$125.00$59.00
Pyramidice - Resolution Sale
Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — monuments destined for veneration, to elevate the Pharaoh's honor eternally towards the heavens.It’s not all about engineering and labor, though. The covert rivalry among architects simmers like a concealed serpent, poised to strike. The discerning choice of which deity to entreat for blessings assumes paramount significance, as you will need the favor of the Gods to safeguard your legacy.Pyramidice is a captivating blend of dice and card mechanics, a contest where timing and skillful manipulation of opponents' tactics reign supreme. Playing fast, but with a deep gameplay, Pyramidice has outstanding replay potential and a variety of paths you can follow to achieve victory. An excellent introductory game for neophytes, Pyramidice will also ensnare seasoned players in a suspenseful web that will capture them till the very end.Follow your plans, build the Pyramids brick by brick, but don’t forget to call upon the benevolence of the Gods!Contents• 1 Rulebook• 24 Dice• 56 Cards• 1 Sphinx Board• 3 Pyramid Boards• 4 Player boards• 1 Gods Board• 4 Fame Tokens• 1 Pharaoh Tile• 12 Rest Tiles• 1 Quarry Tile• 21 Workers• 10 Cats
$56.00$25.00
Zombicide: Dark Night Metal Pack #3 - Survivors & Abominations Set - Resolution Sale
From the darkest corners of the multiverse comes the Batman Who Laughs, hell-bent on destroying every version of Earth in existence. It’s up to the Justice League to stop this vile version of our own Dark Knight and all its fearsome, horrific minions.Â
$35.00$17.00
Naramata: Wine and Tourism - Resolution Sale
Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata Bench. Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.
$84.00$39.00
Armonia - Resolution Sale
Welcome to Armonia, a new game in the Sagani universe that answers an unresolved question from the previous game: "What is the origin of the harmonious melodies forged into the sound discs that awaken the spirits of nature?"Turns out that the answer is you! In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis. By following various landscapes and paths through the wilderness, you will discover the best and most melodious tones and harmonies and will then forge those new-found melodies into sound discs by completing tasks to unfold their true Armonius magic in the Temple of the Clouds.In game terms, each turn you roll the dice up to three times to initiate and complete several moves and tasks with your sound discs along the paths to the Temple of the Clouds. Your ultimate goal is to be the first player to complete four of the final Temple tasks.Components1 Game Board16 Temple Tiles7 Dice1 Dice Board24 Sound Disc
$28.00$12.00
Mine Your Business - Pickaxe Edition - Resolution Sale
Mine Your Business is a quick and tricky spatial puzzle that encourages clever planning and pattern recognition, all while being sparkly. The game features many modes of play, including solo, cooperative, and competitive rule sets. In each mode, you will take actions on your turn to manipulate the game board and attempt to align chains of resources, so that they may be collected once your mine cart is aligned with them. You will do this by swapping, rotating, and revealing the different resource cards that make up the game board. There is also a hungry goblin within the mine which will do its best to destroy your recently created resource paths, as well as try and eat you! Make sure you do everything in your power to avoid the goblin, and wisely utilize the tools available to you. The cleverest gnomes may even catch the goblin, eliminating it from the game! Take care to avoid the dangers of the quarry, and steer clear of your pesky adversary. Sneak around dangerous creatures, enchant the land, and Mine Your Business! The game will end when the mine carts belonging to each player have reached the end of the board, or if a goblin eats even a single gnome. The player with the most resources at the end of the game will stake the claim as Major Miner!
$35.00$16.00
Monumental: Lost Kingdoms - Resolution Sale
Monumental is a next generation civilization game by Matthew Dunstan, packed with innovative mechanics taking the best of deckbuilding and 4X games. Raise your empire, develop deep knowledge and build majestic wonders while exploring and conquering the known world to emerge as the most dominant civilization of all time ! The "Lost Kingdoms" civilization box is the first expansion to Monumental, providing you with 4 new Civilizations to play as: the Aztecs, the Mughals, the Amazons and the Atlanteans (all completely compatible with the 5 Core civilizations and the African Empires civilizations) as well as more Terrain tiles including new terrain types (desert, jungle, islands, Aztec pyramids), and enabling an all-new 5 player mode! In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans. Of course, these new types of terrain could be used with or without their assigned Civilizations to enhance the look of the board and the creation of your maps. These civilizations, lost in time and legends, await their resurrection in Monumental: Lost Kingdoms! - 5TH PLAYER ADDITION Lost Kingdom contains the rules and components needed to play 5-player games of Monumental. This feature becomes even more attractive when using the new Continuous Play Mode ! In order to play with 5 players, Lost Kingdoms provides: - New Province Tiles and a 5th Capital tile. - 5-player scenarios (maps) - A new Market: Carthago - Additional Free City Tokens As well as… - NEW DEVELOPMENT CARDS These 12 new Development cards will greatly increase Monumental’s replayability: - Knowledge: Coinage; Astronomy; Animal Husbandry; Relativity; Flight - Wonders: Orichalc Walls of Atlantis; The Red Fort; Tenochtitlan; Panama Canal; Golden Gate Bridge - Buildings: Channels; Theater - 6TH MARKET TOKEN: Lost Kingdoms adds one token for each existing Market, which will add more choices to the current pool when visiting a Market tile, in addition to the new Market Carthago, complete with its 6 tokens. - NEW PROVINCE TILES There are four new types of Province tiles in Lost Kingdoms, each of which inspired by one of the new civilizations: - Aztec Pyramids: Whenever you conquer an Aztec Pyramid, you must pay 1 Gold in addition to any other resources you would normally pay. - Islands: Each Island tile shows two bridges connecting to 2 or 4 adjacent Province tiles, depending on which adjacent Provinces the bridges might point to. The only way to enter the Island is by bridge from one of these adjacent tiles. Provinces adjacent to an Island are considered to be Coastal provinces. - Deserts: After you conquer a Desert, you must return one conquering Soldier to your Capital tile. - Jungles: It costs 1 additional Military resource for Explorers to enter a Jungle. This additional cost must always be paid, even if the Explorer is moving for free as the result of another effect. - NEW AUTOMA CARDS This expansion includes Automa cards which are adapted to the new civilizations, as well as some stronger cards for more experienced players! - 4 NEW CIVILIZATIONS Altogether with the Core box civilizations, 9 Civilizations are now ready to fight for glory and dominance in Monumental against other players or in Solo mode! Lost Kingdoms brings 4 more civilizations to the game, each of them with their specific game mechanic alongside exclusive new Buildings, Knowledge, Cultural Policies and new Warlord effects. - Amazons The Amazons were known for their ability to utilize horses both in combat and everyday life - in Monumental, horses are a new resource represented by a new type of Token. The Amazons’ cultural policies also make use of horses in many different ways, from using Beasts of Burdento complete Wonders, to using Wall of Horses to make all provinces with horses in them even more expensive to conquer. - Mughals The Mughals excel at efficiency and city management, being able to quickly discard useless cards from their City in order to optimize access to their more powerful Buildings and Knowledge. This efficiency is also reflected in the special way the Mughals use their Cultural Policies. Unlike other civilizations, when the Mughals develop a new Cultural Policy, they don’t stack their Cultural Policies - they instead place each new Cultural Policy next to a row or column in their City. For the remaining part of the game, whenever that row/column of cards is activated, so is the associated policy, meaning that in the later portion of the game, you might end up having access to all five policies rather than just one, and thus being able to activate up to 2 per turn! - Atlantis The Atlanteans use Knowledge and Special Building cards differently from other Civilizations. Instead of being placed in their City deck, those cards are kept separate above their City, in a row known as the Nexus. At the start of every turn, when you cross-tap your 5 City cards, the leftmost card in the Nexus is also activated and moves towards the end of the row afterwards. Atlanteans policies align with this scientific focus, while their affinity to the sea echoes their inevitable demise. - Aztecs Human sacrifice played a central role in Aztec culture, and in Monumental this manifests in a new keyword: Sacrifice. Sacrificing allows you to gain powerful effects, but at the cost of your Soldiers: When you sacrifice a Soldier, that token (or figure) is removed from the map permanently and cannot be used to conquer or occupy Provinces. The Aztecs have access to Cultural Policies that play into this delicate cycle of sacrifice and recovery, life and death.
$84.00$47.00
Pathfinder Arena - Epic Challenge - Resolution Sale
The Epic Challenge enriches the Core set’s gameplay in components and game mechanics. As new iconic heroes, Seoni, the sorcerer, and Fumbus, the alchemist, together with their new spell, feat, and item cards, introduce new mechanics and new possible strategies for the players. Moreover, five new monsters (Black Dragon, Goblin Pyro, Gargoyle, Nightmare, Pharoah Mummy) increase the variety of the game and add new monsters’ special abilities. Furthermore, the Trap tiles introduce an entirely new game mechanic. More accurately, they substitute some Arena tiles and teach a new way to score points. As soon as you reach them, firstly, you roll the summoning die to check if the trap is active. Then you draw a trap card. Such cards are divided into four decks, reflecting the four rounds of the game. They pose you a challenge based on your ability modifiers. If you succeed, you score glory points; otherwise, you get misfortune points. ENRICH YOUR GAMEPLAY: Expand your Pathfinder Arena experience with new iconic heroes, monsters, and unique spell, feat, and item cards. Includes Seoni the Sorcerer and Fumbus the Alchemist for dynamic strategic options. CHALLENGING NEW MECHANICS: Introduces five fearsome new monsters—Black Dragon, Goblin Pyro, Gargoyle, Nightmare, and Pharaoh Mummy—each with special abilities that enhance the core game. TRAP TILES ADDITION: Discover new gameplay with Trap tiles that substitute Arena tiles, adding a layer of strategic depth with challenges that could lead to glory or misfortune. VERSATILE GAMEPLAY: Perfect for solo or group play, this expansion supports 1-4 players and integrates seamlessly with the core set, enriching your campaigns with a duration of 45-90 min or less per game. COMPLETE EXPANSION PACK: Includes 1 rulebook, 2 unique iconic hero figures, 5 monster figures, 2 character sheets, 5 monster sheets, 8 trap tiles, 60 cards, and 28 tokens, providing everything needed to elevate your Pathfinder Arena adventures. Contents: 1 rulebook, 2 unique iconic hero plastic figures, 5 unique monster plastic figures, 2 character sheets, 5 monster sheets, 8 trap tiles, 60 cards, 28 tokens
$77.00$37.00
Pathfinder Arena - The Final Challenge - Resolution Sale
The Final Challenge widens the variety of the game by adding three independent expansions in one single box. Primarily, two new epic monsters (Pit Fiend Devil and the Drider) enter the Arena, whose special attacks and abilities, such as the frightful presence, and the draw poison, will pose new fearsome challenges to the players. Furthermore, the event cards add new special rules in every game. At the very start of the game, the players must draw 4 Event cards from the pile. Every round will be influenced by one of them. Lastly, the Potion expansion introduces utterly new game mechanics. More specifically, it includes both heroes’ and monsters’ potion cards, which provide them with unique powers. They work as consumable items, and they are the only tokens that heroes can collect on tiles different from the summoning ones. EPIC MONSTERS INCLUDED: Engage with two uniquely sculpted monster figures, Pit Fiend Devil and Drider, each bringing terrifying abilities like frightful presence and draw poison to challenge every player. RICH GAME EXPANSION: Adds three independent expansions in one box, enhancing gameplay with new event cards that introduce special rules affecting each game round. UNIQUE POTIONS MECHANIC: Discover new strategic depth with the Potion expansion, offering consumable potion cards that grant unique powers to heroes and monsters alike. VERSATILE GAMEPLAY: Suitable for 1-4 players, enjoy a solo adventure or team up for cooperative play. Designed for ages 12 and up, with a playtime of 45-90 min or less. COMPLETELY COMPATIBLE: Seamlessly integrates with the core Pathfinder Arena game, expanding your existing gameplay without replacing it. Contents 1 rulebook 80-100 cards 16x tokens 2 unique monster plastic figures 2 monster sheets
$56.00$27.00
Pathfinder Arena: Age of Ashes - Resolution Sale
Age of Ashes enhances the Core Set’s replayability by including a new hero (Nketiah) and new monsters (Skeletal Hellcrown, Charau-Ka, Belmazog, Dragonshard Golem). They all come from the Age of Ashes adventure path, the first released for Pathfinder 2nd edition. It means that this item is the best option to combine Pathfinder Arena’s unique game mechanics with the feeling coming from Paizo’s most famous sagas. EXPAND YOUR ADVENTURES: Bring the 'Age of Ashes' to your Pathfinder Arena with new challenges including a unique hero, Nketiah, and four new monsters like the Skeletal Hellcrown and Dragonshard Golem. IMMERSE IN DEPTH: Experience intricate gameplay with a cooperative campaign, enhancing your strategic options and expanding the core game’s narrative. DYNAMIC GAME ELEMENTS: Introduces complex engine-building mechanics and a solo gameplay option, perfect for deep tactical planning and solo challenges. HIGH-QUALITY COMPONENTS: Includes 1 unique iconic hero figure, 4 unique monster figures, 10 tokens, and 20 game-enhancing cards. PERFECT FOR PATHFINDER FANS: Ideal for fans of the Pathfinder universe, especially those familiar with the 'Age of Ashes' adventure path from Pathfinder 2nd edition. Contents 1 rulebook 1 unique iconic hero plastic figure 4 unique monster plastic figures 1 character sheet, 4 monster sheets 10 tokens 20 cards
$63.00$30.00
Monuments (Deluxe Edition) - Resolution Sale
You lead a civilization, and it is your mission to build your monument! The player who is the first to build all five layers of Machu Picchu, Tikal, the Colossus of Rhodes or the Pyramids will trigger the end of the game, but only the player with the most victory points will win! Conquer lands, produce goods, populate, train military units, build buildings, move your units, upgrade your action cards, trade, attack other players, draw quest cards and build your monument! Gameplay in Monuments flows easily. You either play one of your ten action cards and execute its single action, then discard it, or pick up all previously discarded action cards and add them to your hand. The first player to complete their monument triggers the end of the game, then points are awarded for the monument, workers, areas controlled, military power, resources controlled, upgraded cards and uncompleted and completed quest cards. Each player has a score modifier, their own deck of bonus cards, and an ability in addition to the starting position of their civilization in order to make every game a totally new one!
$166.00$81.00
Fallout: Wasteland Warfare - The Commonwealth Rules Expansion - Resolution Sale
War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.
$63.00$29.00
Umbrella - Resolution Sale
From above, the colors dance. Perform the required figures and score as many points as possible! In this abstract strategy game, players aim to complete Figures using 4 Umbrellas of the same color. They slide Umbrellas from Waiting Zones onto their 4x4 grid, consequently sliding Umbrellas off of their Stage. After sliding, if their Stage matches a Figure Tile, they place a token on their scoring board and cover up the color used to complete it. They then pass the completed Figure Tile to the next player. The game end is triggered in 3 different ways, and points are earned through scoring tokens, bonuses, and empty Personal Waiting Zones. The player with the most points wins! STRATEGIC GAMEPLAY: Master the abstract strategy as you slide colorful umbrellas across your grid to form figures and score points. VIBRANT ARTWORK: Featuring stunning illustrations by renowned artist Vincent Dutrait, enhancing the visual appeal and gaming experience. INCLUDES SOLO MODE: Enjoy a challenging solo mode that doesn’t require an AI opponent, perfect for individual play sessions. EDUCATIONAL AND FUN: A perfect blend of fun and intellect, suitable for ages 8 and up, providing an engaging puzzle to solve in every game. COMPONENTS GALORE: Comes with 4 personal player boards, 5 waiting zone boards, 8 double-sided scoreboards, 24 double-sided figure tiles, 100 umbrella tokens, and 25 scoring tokens. Contents 4 personal player boards 5 waiting zone boards 8 double-sided scoreboards 24 double-sided figure tiles 100 umbrella tokens 25 scoring tokens 1 rulebook
$56.00$27.00
Total Domination - Resolution Sale
You shall fight in the fields and in the streets, you shall fight on the seas and oceans, you shall fight in the air, whatever the cost may be. You shall harness your industries to craft new technologies superior to that of the enemy. You shall make alliances with the neutral nations. You shall form the partisan forces to fight in the occupied lands. You shall attempt to soar to the edge of the atmosphere, and build the biggest bomb the world has ever seen. You shall never surrender! And in Total Domination, you shall do it all in just 90 min or less! Total Domination is a sweeping and innovative strategic card-driven area-control game for 1 to 4 players simulating World War II. Recreate history, or make your own and unique way to victory as either the Allies or the Axis. Win through tense combat, lightning-quick conquest, diplomacy with the neutral countries, and the ingenuity of your top scientists all on a gorgeous double-sided game board. Featuring easy to learn and quick to play innovative blend of mechanics asymmetrical and highly thematic
$63.00$35.00
Micro Midgard - Resolution Sale
Ragnarok is coming...Skoll and Hati chase the Sun and the Moon across the sky, signaling the end of the world. As a champion of Midgard you must travel the 9 realms and fulfil the Norn’s prophecies before they are destroyed. Micro Midgard is a 30 min tactical worker placement game for one or two players. Using the unique worker-movement mechanic from the hugely successful Micro Dojo, Micro Midgard brings a more complex head-to-head experience in a small package.
$28.00$15.00
Cursed Empires: Battle Mages - Resolution Sale
Choose your Battle Mage, ready yourself as you enter the Selek Arena for a fight to the death against some of the most powerful champions of Thargos! Each Mage has an edge in their own magic art. Pit your wits against others as you add to the power of incoming spells and redirect them to your opponents but beware of rare magic that can change the outcome in the blink of an eye. This is a place of dangerous and volatile magic where only the strongest survive.
$42.00$22.00
Yomi: Argagarg Deck - Resolution Sale
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$14.00$7.00
Yomi: Vendetta Deck - Resolution Sale
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$14.00$7.00
Yomi: Zane Deck - Resolution Sale
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$14.00$7.00
Deadly Doodles 2 - Resolution Sale
Deadly Doodles 2 contains new maps, new rules, and a new custom six-sided die for use with the Deadly Doodles base game. Some of the new boards include doors, gemstones, and other features that are triggered by rolling the die at the start of each round.
$35.00$15.00
Digsaw - Resolution Sale
Digsaw is a family friendly, easy to teach and learn, roll-and-cut game where you can become what you’ve always dreamed of an archeologist! In Digsaw, players roll dice and cut apart (with scissors) their dig sites (paper) to recover artifacts buried within the earth. However, doing so will require precise planning and a good strategy, as each artifact could shatter if not removed with careful attention. And with 5 progressively more challenging levels to attempt as well as solo play, only the best will rise to the top and gain the coveted position of senior archeologist.
$35.00$16.00
Bear Mountain Camping Adventure: Extreme Weather - Resolution Sale
Don't forget your umbrella and rain boots to combat the extreme weather introduced in this expansion. Earn a lantern to protect your hand and experience even more fun activities. With this expansion, weather will affect how the game is played through Weather Events. All of the possible Weather Events are shown across the Weather Board. The game is played in rounds. The first round starts before the first player takes their turn, and ends when the gameplay gets back around to the first player (just before they take their second turn). The purpose of the Weather Event Tracker matching the color of the first player's Player Mover (camper) is so that all players know exactly when each round begins and ends. At the beginning of each round, players decide who will roll the Weather Die for the round (it doesn't matter who rules the dice each round), to see which Weather Event will take effect. To know which die to roll each round, you will look at the forecast. If the Forecast Token is sitting on a sunny space then you'll rule the white Weather Die. If it's sitting on a stormy space, you'll roll the black Weather Die. Since the Forecast Token starts on his sunny space, you'll roll the white Weather Die for the first round. After rolling the die, move the Weather Event Tracker to the Weather Event for that round. This way, all players will know what the Event is throughout the round. You can then put the Weather Die back in its space on the Weather Board.
$28.00$13.00
Table Golf Association: Big Box Family Edition - Resolution Sale
You're gonna need a bigger table!!! The Table Golf Association's motto is...go big, or go home! You can go really big now with the Big Box Family Edition that comes with 79 double-sided heavy duty cardboard terrain tiles to build and play the course of your dreams. Inside you'll get: 25 Base Game tiles, 25 Bonus Base Game tiles, 10 European Expansion tiles, 10 Original Kickstarter Stretch Goal tiles, 9 Driving Range tiles. That's a total of 79 tiles that will bring out the inner golf-course designer in you and everyone else who plays the game! In addition to the tiles, you have the complete set of components to play a 4-player game, or create teams and play up to 8 or more. When you buy this Big Box you save significantly from buying each expansion and bonus tile set separately. This set up would work best on a 6' by 3' rectangular table, and a non-skid mat or playing surface is recommended
$166.00$77.00
Kapow! Volume 2 - Resolution Sale
Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$70.00$34.00
Unconscious Mind - Resolution Sale
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, a number of followers were invited to meet at Freud’s apartment every Wednesday afternoon to discuss various ideas about psychology and the meanings of dreams. This group was called the Wednesday Psychological Society. It marked the beginning of the worldwide psychoanalytic movement.Ages 12 and up1-4 Players60-120 minute playtime
$105.00$50.00
Terraforming Mars: Ares Expedition Crisis - Resolution Sale
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable.Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.
$35.00$19.00
Terraforming Mars Ares Expedition: Discovery - Resolution Sale
Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game.Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase.Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.
$35.00$19.00
Between Two Cities: Essential Edition - Resolution Sale
Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously working with the player on your right to build a second city center. On each turn you select two tiles from your hand, reveal them, then work with your partners to place one of your selected tiles into each of your two cities.At the end of the game, each city is scored for its architectural grandiosity. Your final score is the lower of the scores of the two cities you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion equally Between Two Cities.The Essential Edition combines components from the original game and the Capitals expansion into one cohesive whole. While it features a bigger box than the original game, different art on some tiles, and a scorepad instead of a board, there are no new gameplay elements (i.e., if you own Between Two Cities and the Capitals Expansion, you already have everything).Contents:• 2 rulebooks (multiplayer and solo)• 129 building tiles• 24 duplex tiles• 7 city tokens• 7 landscape mats• 1 scorepad• 7 district cards (44x67mm) and 3 tiles• 20+ Automa solo components
$77.00$39.00
Drop Bears - Resolution Sale
In Drop Bears, players must strategize and carefully choose their actions each turn to stay alive. You can Scout and Run to explore new map tiles and keep the beasts at bay, Rest and Heal to recover essential resources, or Search and Endeavour to find vital survival gear. The game's relentless Drop Bears, with their unique Drop Attack mechanic, ensure that every decision counts as you struggle to stay one step ahead. Manage your camper's heart rate to avoid panicking blindly into the darkness, and use your wits and teamwork to scavenge for gear and safety. The terrifyingly detailed Drop Bear miniatures add a chilling touch to the game, making every encounter with these monstrous creatures feel intensely real. Remember, you can't fight the Drop Bears survival depends on your ability to outwit and out maneuver them.
$98.00$46.00
Metrorunner - Resolution Sale
The life of a runner in Mirror City’s underworld ain’t easy. But you’re determined to make a name for yourself amidst all the opportunities a dystopian future has to offer. After all, you’re the sharpest hacker in your district... right?Features:• worker movement• Resource management and contract fulfillment• Challenging tile puzzle mini-gameAges 14+1-5 players30-90 minute play time
$84.00$39.00
Chronicles of Drunagor: Age of Darkness - Apocalypse, The Four Horsemen - Resolution Sale
CONTAINS :1x War Horsement Giant miniature1x Plague Horsement Giant miniature1x Famine Horsement Giant miniature1x Death Horsement Giant miniature
$167.00$73.00
Trudvang Legends: Westmark - Resolution Sale
 Trudvang Legends: Westmark is an expansion that opens up an entire new region in the world of Trudvang, covering the mighty and proud Westmark lands, with a game board that integrates seamlessly into the core box's Map board. Featuring 2 brand-new Classes, Warlock and Sentinel, plus a 5-Adventure campaign that takes the players to the heart of a religious and political conflict that is quickly escalating and may soon spread to the world at large. Only your party of Heroes is capable to investigate and face the dangers in the western part of the world! EXPAND YOUR WORLD: Dive into the mighty and proud lands of Westmark with a new game board that integrates seamlessly with the Trudvang Legends core box, enriching your gameplay with fresh scenarios. ENGAGE IN DEEP STORYTELLING: Embark on a 5-adventure campaign set in a region torn by religious and political conflicts, with your heroes navigating escalating tensions to prevent a wider world crisis. NEW CLASSES AND HEROES: Introduces two exclusive new playable classes, Warlock and Sentinel, along with six hero figures, enhancing your strategic choices and gameplay diversity. ENHANCED ENEMY CHALLENGES: Encounter five new enemy types, bringing unique challenges and requiring new tactics to overcome them in your quests. RICH CONTENT AND ACCESSORIES: Includes 1 Westmark map board, 3 double-sided adventure sheets, 163 cards, 14 tokens, and a comprehensive Book of Sagas & Rules, illustrated by renowned artists like Paul Bonner and Filipe Pagliuso. Contents 6 Hero figures11 Enemy figures1 Westmark Map Board3 Double-Sided Adventure Sheets163 Cards14 Tokens1 Book of Sagas & Rules
$84.00$40.00
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