March Sale 2026
Call of Kilforth
Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir... Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...
$113.00$89.00
Teddies Vs Monsters
Teddies vs Monsters is a fast-paced, real-time card game that promises a great balance between quick fun and a strategically driven gameplay. In this game, you need to choose your side: Play as a Teddy and protect the kids. or Play as a Monster and let the feast begin! With your side chosen, you'll need to try to outmatch your opponent by collecting symbol cards in proper order before they do. By doing so, you will be able to claim a Kid's bedroom as yours. The team with the most bedrooms wins the game! But be careful! The other team will of course try to sabotage your game at all times! Can you win before they do? Or can you do the same to them and come out victorious? Let's figure it out! T vs M
$43.00$31.00
Kids Chronicles: The Old Oak Prophecy
Cooperative family game of adventure and mystery investigation, mixing a board game and app. An old prophecy says that danger is coming to the forest, and only the bravest people will be able to save this peaceful place. In each scenario players will face a mystery. Solving the mystery will earn them an object which can be used in the battle against the Robot that is destroying the forest.• Second, standalone game in the Kids Chronicles series - a family version of the worldwide bestseller Chronicles of Crime.• Great tableau presence: location tiles, inventory tray and character standees.• New world, new story, and new component types will attract both new and experienced Kids Chronicles fans.• Beautiful, magical illustrations.Ages 7+, 1-4 Players, 30-45 Min per Scenario
$29.00
Crossing the Woods
Help Squirly the squirrel get home! On your turn, draw a card and keep it secret... Â Each card corresponds to a direction in which Squirly must move. Then, place that card, facedown, on any space on the board. As soon as 5 cards are placed, reveal them and move Squirly accordingly. COOPERATIVE FUN: Work together to guide Squirly the squirrel through the woods and point her in the right direction before sunset in this engaging cooperative board game. STRATEGIC PLANNING: Strategize and plan your moves carefully as you navigate through the forest, utilizing restricted communication to coordinate your actions effectively. EASY TO LEARN: Suitable for ages 5 and up, Crossing The Woods offers a family-friendly gaming experience with simple rules and a quick 20-minute playtime. UNPREDICTABLE CHALLENGE: Draw cards to determine Squirly's direction each turn, adding an element of unpredictability and excitement to the game. Contents: 1 "Woods" Board (in 4 parts) 3 double-sided "Woods" tiles 1 Movement board 40 movement cards 1 House 1 Squirly Pawn 1 First Player Token
$26.00$19.00
Vegas Strip
In this 2-6 player bluffing game, players have hidden information about which casinos are corrupt. Take turns playing money tiles (two 2's, two 4's, one 5, one six, one seven) into the different casinos. When scoring a corrupt casino, the highest bidder wins the jackpot (and everyone else gets nothing). In a non-corrupt casino, whoever has the most points there LOSES, and everyone else gets points equal to their bid. Players can’t place more than two tokens at a casino, and can’t place their highest token at the casino they know is corrupt. 20 unique casino power cards change up the formula every game. Take a gamble to win big! A puzzly deduction and logic puzzle surrounding bidding on and pushing your luck to win big bucks at casinos with variable conventions. Beautiful artwork by Vincent Dutrait brings classic Vegas back to life in this one. Both individual and team variations on play create interesting decisions at all player counts.
$29.00$21.00
Dragonbond: Lords of Vaala
Unleash your inner Dragon or lead mighty armies as a General. Your goal: collect 10 Power tokens by strategically programming your actions alongside other players, creative thrilling, reactive gameplay. Dice-based combat delivers the excitement of critical hits and counterattacks, fueling your desire to increase your combat value and your chances to crush your enemies in combat and seize their Power.The more Power you accumulate, the more potent unique spells you can unleash. The signature Dragonbond mechanic offers a slight chance for a General and a Dragon to forge an unbreakable alliance, unlocking singular abilities that interact with each other. With stunning art, epic miniatures, immersive battles, and accessible rules, enter the world of Dragonbond and rise in power.
$84.00$57.00
Cursed Empires: Heroes of Thargos
The Heroes of Thargos Card Game is built around factions and characters from the Cursed Empire TTRPG. Players battle one another using a simple-to-learn card resource management system to fight over a number of “mission tracks". The game allows players to develop their own play styles through the cards chosen for their decks without having to compete with a rarity system built into many collectible card games. The players choose how invested they wish to be in their decks through regular card pack releases and can construct their decks based on a variety of different play styles to achieve victory. The goal of the game is to acquire Victory Points through the completion of Mission Cards. Players will choose how many Victory Points they need to win based on the four Character Cards they choose to make up their team. Every Character Card is worth a number of Character Points, which not only signifies the estimated Power level of the Character Card, but also the number of Victory Points the player needs to win their match.The initial two-player starter box contains 136 cards with which players can build 2 legal starting decks. Like many other non-collectible card games, the purchase of two or more Starter Sets will allow for greater variability and is 'required' if players want to add the maximum number of some cards to their battle decks.
$57.00$51.00