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Board Games | Historical Games

62 products


  • Gamers Guild AZ Awaken Realms Tainted Grail: Echoes of the Past Asmodee

    Tainted Grail: The Fall of Avalon - Echoes of the Past

    Echoes of the Past expands all three Tainted Grail campaigns (Fall of Avalon, Last Knight, Age of Legends) by adding personal stories and unique memories dedicated to each of 13 playable characters. Gather individual achievements and unlock short, interesting memories that will change the way you look at your character. Gain access to powerful, one-use legendary action cards. Complete your journey of self-discovery to receive a permanent, advanced Character Action, but stay vigilant – some things are best left forgotten.

    $27.00$23.00

  • Gamers Guild AZ WizKids Tales of the Arthurian Knights ACD Distribution

    Tales of the Arthurian Knights

    The standalone sequel to Tales of the Arabian Nights is finally here, with mechanics and gameplay based on the acclaimed classic!As a Knight of the Round Table, you will meet legendary figures, encounter fabled creatures, battle mighty enemies, take on challenging quests, and discover wondrous places of power as you pursue your destiny in this vastly replayable game.Whether playing competitively or cooperatively, you will breathe life into the thousands of astounding, amusing, and spellbinding encounters waiting for you within the Book ofTales. Heed the call of your liege, and seek renown that will last through the ages!Your choices make the story your very own. Every decision contributes to the unique story you weave. Will you pursue a path of chivalric romance, hold yourself to divine ideals, orbecome a sinister villain? Will you become esteemed or accursed, beloved or scorned?Adventure through Arthurian realms at the height of glory!Encounter legendary people, places, and events!Share and role-play the many epic stories you experience!Ages 12+1-4 players45 minute play time per playerContents:1 350+ page Book of Tales1 Rulebook8 Plastic stands1 6-Sided Die1 Map (Game Board)8 Player Boards8 Knight Standees1 First Player Token1 Round Marker1 Solo Reference Token12 Large cards200+ Standard Cards350+ Tokens

    $114.00$82.00

  • Gamers Guild AZ Matagot Inis: 3rd Edition (Pre-Order) Asmodee

    Inis: 3rd Edition

      In Inis, players strive to become the King or Queen by achieving one of three victory conditions: controlling territories with six or more enemy clans, occupying six or more territories, or having clans in regions with six or more sanctuaries. The game unfolds in rounds alternating between drafting action cards and executing actions, including battles and strategic maneuvers. Players will settle new lands, construct buildings, and manage resources, all while navigating alliances and rivalries to assert their dominance. CLAIM THE THRONE THROUGH MULTIPLE PATHS: Achieve victory by controlling enemy clans, occupying territories, or dominating regions filled with ancient sanctuaries. DRAFT CARDS AND EXECUTE BOLD ACTIONS: Alternate between strategic card drafting and decisive action phases that drive battles, movement, and political influence. MANAGE ALLIANCES AND RIVALRIES: Negotiate, betray, and adapt as shifting alliances shape the balance of power across the island. SETTLE LANDS AND BUILD YOUR LEGACY: Expand into new territories, construct key structures, and manage resources to strengthen your position each round. ENJOY DEEP STRATEGY WITH HIGH REPLAYABILITY: Multiple victory conditions and dynamic player interaction ensure every game unfolds differently. Contents: 18 Buildings (1 Capital, 8 Citadels, 9 Sanctuaries) 67 Cards (17 Action Cards, 16 Advantage Cards, 30 Epic Tale Cards 4 Reference Cards) 16 Territory Tiles 17 Tokens & Markers 1 Brenn Marker 1 Flock of Crows Token 4 Pretender Tokens (1 in each color) 10 Deed Tokens 1 Festival Marker 48 Clan Figures (12 in each color)

  • Gamers Guild AZ Triton Noir Assassin's Creed: Brotherhood of Venice GTS

    Assassin's Creed: Brotherhood of Venice

    DIVE INTO THE WORLD OF ASSASSIN’S CREED® Assassin’s Creed®: Brotherhood of Venice is a cooperative miniature board game in the Assassin’s Creed® universe. A storydriven campaign of 26 Memories in Venice, the heart of Italian Renaissance.Play as a small team of Assassins in charge of setting up the Brotherhood’s Headquarters in Venice in 1509. You and your team must identify the new threat to the Brotherhood, investigate and eliminate it!★ Choose your Assassins according to their unique abilities: Level up during the campaign and unlock new skills for each of them!★ Original Characters: Meet the many famous personalities you’ve encountered in the Assassin’s Creed® video games as well as unique ones created especially for this game.★ Unexpected developments: Many surprises are awaiting, hidden in 6 secret envelopes!Components• 5 Highly Detailed Assassins Miniatures• 139 cardboard Miniatures on standees• 6 Secret Envelopes• 1 HQ Envelope• 41 Tiles• 180 Large Playing Cards• 232 Small Playing Cards• 22 Custom Dice (3 types)• 4 Double Layered Player Boards• 1 HQ Board• 1 Enemy Board• 1 Compass Board• 60 Tokens• 5 Clipon Bases• 67 Plastic Cubes• 1 Sticker Sheet• 1 Campaign Booklet• 1 Rulebook

    $199.00$139.00

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Judges Journal (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Judges Journal (ACKS II)

        EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $100.00$85.00

  • Gamers Guild AZ Fryx Games Kingdom Legacy: Merchant's Expansion GTS

    Kingdom Legacy: Merchant's Expansion

    Your kingdom is a hub of trade, attracting merchants from near and far with their intriguing and often bizarre goods. You can’t wait to add these rare treasures to your collection – and you’re more than happy to trade your own (slightly less exotic) items for them. Just make sure you have enough to offer, or you might have to break out the old chicken-dancing routine to seal the deal. It’s worked before. This is an expansion for Kingdom Legacy.

    $12.00$10.00

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II)

        EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $93.00$79.00

  • Gamers Guild AZ Ludonaute Lewis And Clark: The Expedition (Second Edition) (Pre-Order) GTS

    Lewis And Clark: The Expedition (Second Edition)

      On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers Meriwether Lewis and William Clark to discover this huge terra incognita. Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance. Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background. Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.

    $71.00$48.00

  • Gamers Guild AZ Eagle-Gryphon Games Francis Drake Eagle Gryphon

    Francis Drake

    In Francis Drake, players return to a bustling Plymouth Harbour in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main, searching for fame and fortune! As such captains, players will have to plan their missions and provision their ships accordingly. This is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Difficult decisions about how many crew members, guns, and trade goods will be needed must be made. Supplies will need to be gathered to reach deep into the Caribbean.   Players will take turns advancing down the street of Plymouth collecting various resources (crew, guns, trade goods, etc.) that will be needed on the Voyage. However, it is a one-way street which means once a player advances down the road, he may not backtrack to a location. As a result, tough choices abound in this award-winning strategy game from Peter Hawes. Each new Voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. So get ready for The Voyage of a Lifetime!   Components: 1 Rule Book (english & german) 1 Game Board (Double-sided: English / German) 1 Voyage Marker (A Brown Plastic Galleon) 5 Plastic Frigates (1 in each player color) 5 Plastic Galleons (1 in each player color) 5 Ship Logs (Player Boards) 5 Treasure Chests 30 Mission Discs (6 large wooden discs in each player color) 50 player discs (10 small wooden discs in each player color) 20 Player Cubes (4 wooden cubes in each player color) 5 Player Scoring Markers (1 in each player color) 5 Investor Tiles (English and German) 1 Plymouth Harbor chart (English & German) 3 sets of 16 Location Tiles: 3 Player (Light Blue Banner), 4 Player (Blue Banner) and 5 Player (Dark Blue Banner) sets - double-sided (german) 4 Spanish Troop Counters (plus 1 spare set) 3 Spanish Frigate Counters (plus 1 spare set) 3 Spanish Galleon Counters 1 Governor Counter (english & german) 1 Admiral Counter (english & german) 1 Informer Counter (english & german) 2 Pinnace Counters (english & german) 1 Sheet of Stickers (with 1 spare set) 4 Sets of Commodities - 21 Total Tiles: 3 Indigo, 6 Sugar, 6 Coffee, 6 Tobacco Cubes (64 wooden cubes total: 28 Crew (grey), 28 Guns (black), 8 Trade goods (purple)) 21 Supplies (barrels - wooden) Treasure (glass stones): 33 Total Glass Stones - 12 Gold, 12 Silver, 9 Jewels (Red) 1 die

    $114.00$85.00

  • Gamers Guild AZ Garphill Games Explorers of the North Sea Renegade Games

    Explorers of the North Sea

    Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Omniwield Evoker Caleb Gannon

    Algomancy Oversized Playmats - Omniwield Evoker

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $57.00$49.00

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Organic Exchange Caleb Gannon

    Algomancy Oversized Playmats - Organic Exchange

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $57.00$49.00

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Mirage Skuttler Caleb Gannon

    Algomancy Oversized Playmats - Mirage Skuttler

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $57.00$49.00

  • Gamers Guild AZ KOSMOS Tribes: Dawn of Humanity PHD

    Tribes: Dawn of Humanity

    Experience 30,000 years of civilization in 45 min or less: With Tribes: Dawn of Humanity, there is finally a civilization game in which you do not need to wait long for your turn. The players lead their tribes in short, fast turns through the early history of humanity to the Bronze Age. They settle unknown lands and extract valuable resources through which they in turn discover new tools and inventions. Who will best prepare their tribe against events such as natural disasters? Who will take the lead, and who will follow in the footsteps? Each turn, a player selects an action from the action display: grow, explore, or move. The first action is always free, while additional ones cost valuable shells. The used action moves to the end and the next player takes another action. It is important to use your scarce shells cleverly. The players start with a small tribe with the immediately surrounding area explored. They discover new land and send the members of their tribe out to discover valuable resources. These resources are needed for new inventions that bring victory points and improve your actions: become better at exploration, grow more tribe members, and move further. Who will be the most tactical leader and guide their tribe to victory?

    $71.00$64.00

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