Board Games | Historical Games
BANG! The Great Train Robbery Expansion Pack
Expansion for BANG! card game. This expansion is co-designed with Czech and Slovak players and brings new mechanics, new cards to be shuffled with the basic deck, and 8 brand-new characters. The expansion focuses on a track of Railroad cards and a Locomotive card: Each Railroad card is coupled with a Station tile; every time the Sheriff’s turn begins, the train moves and the value of the Railroad cards change depending on the Station tiles. Once during their turn, players may pay the cost shown on a Station to take the corresponding Wagon. There are two kinds of Railcars: blue-bordered Railcards stay in play until discarded, and take effect immediately; while green-bordered Railcars stay in play but have no effect until the owner decides to discard them during their turn. If a Railcar is taken, the other Railcars on the train slide up to cover the gap, and a new one is added to the end of the train. As soon as the first Railcar behind the Locomotive goes past the last Station, the Locomotive card’s special effect triggers for all players. Then a new track of 5 Station tiles, as well as a new train, is built in the center of the table.
$29.00$21.00
Raiders of the North Sea: Hall of Heroes
In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play. Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources
$37.00
Architects of the West Kingdom Collector's Box
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeeers? This deluxe Collector's Box is designed to fit Architects of the West Kingdom, Works of Wonder, and all additional content, such as promos, metal coins, and sleeved cards. The box is the same size as the Collector's Box for Raiders of the North Sea.Requires Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Included inside every copy of the Collector's Box is a promo card set which adds 4 Adornment Cards, 3 Building Cards, 6 Apprentice Cards, and 1 Contribution/Consequence Card. Features: Designed to organize and store Architects of the West Kingdom and the expansions, Age of Artisans and Works of Wonder. High quality insert organizer included. Includes a Promo card set! New box art from famed illustrator Mihajlo Dimitrievski. Contains: Organizer insert designed for Architects of the West Kingdom and the expansions: Age of Artisans and Works of Wonder. Promo Card Set including: 4 Adornment Cards 3 Building Cards 6 Apprentice Cards 1 Contribution/Consequence Card
$43.00
The Red Dragon Inn: Battle for Greyport - Pirates!
Our heroic party of adventurers pledged wand and sword to defend the good people from the vile villains in Battle for Greyport. Now, to their chagrin, new threats approach the city from the high seas. With its crimson sails, a new party of adventurers sets out aboard the Crimson Drake to meet these evildoers head on in Battle for Greyport Pirates! This expansion to the 2016 cooperative deck-building game The The Red Dragon Inn: Battle for Greyport expands the game with four new player heroes and starting decks, one for each of the dashing privateers from The The Red Dragon Inn 4. The expansion also includes new monsters, mechanisms, recruits, and scenarios! Now 2-5 players can team up and fight off these dastardly pirate captains and their host of salty sea dogs. Can you sink their ships and save the day? Includes a Drink card for The The Red Dragon Inn: Crew Brew.
$36.00$25.00
Akropolis: Pantheon Expansion
The sun has set on the age of competition... a new era beckons. No longer seeking all the glory for themselves, these erstwhile rival Cities are now pooling resources and expertise into a joint project: Building a magnificent Capital to honor the gods! Construct beautiful Divine Altars to the gods who will protect your Capital, radiating its glory throughout the ancient world. The goal of the Architects is to work together to construct the Capital and achieve the highest possible score. You’ll need to combine your skills and play cooperatively. As you progress through the Scenarios, it will become increasingly difficult to score top points!Content:5 Starting Tiles3 Scenario Tiles20 Architectural Challenge tiles20 Divine Altar markers
$25.00
ONUS! Under The Eagle
Simon Scarrow's Eagle series of books takes us back to the times when Claudius was emperor in Rome, beginning with the invasion of Britain, through the adventures of his characters Macro and Cato. The Eagle expansion incorporates new rules for the use of characters (in addition to generals), palisades, assaults, limited visibility and much more. It includes scenarios of the main confrontations of the first three books, starting on the border of the Rhine River against a tribe of Germanic tribesmen, suffering an ambush in Gaul escorting the imperial secretary or decisive battles in the conquest of Britain. Eagle includes units, characters and markers, although you need one of the base games, ONUS! Traianus or ONUS! Pack, to play with this expansion.
$43.00$40.00
Architects of the West Kingdom: Age of Artisans
In Architects of the West Kingdom: Age of Artisans, journeymen have returned to the city as master craftsmen, equipped with knowledge of new crafts and tools. The Guildhall has never been so busy! While some apprentices spend time learning new skills, others adorn the city’s buildings with everything from golden tapestries, to stained glass windows. But don’t let the shimmer of lights and fancy wares deceive you. For not all that glitters is gold. In addition to including components for an extra player, Age of Artisans adds the new Craft Cards, a dual-layered Guildhall Board, two new Player Boards and a variety of new Apprentices and Buildings. Requires Architects of the West Kingdom to play. Features: Adds components for an additional player! Includes new Craft Cards and a dual-layered Guild Board Expands the game with two new player boards and a variety of new Apprentices and Buildings. Expansion for the award-winning Architects of the West Kingdom Contents 12 Apprentice Cards 12 Building Cards 24 Craft Cards 1 Black Market Card 2 Player Boards 6 Player Aids 20 Orange Workers 2 Player Markers 1 Guildhall Board 6 Artisans 1 Score Pad 1 Illustrated Rulebook
$50.00
Tekhenu: Time of Seth
Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as well as new scoring opportunities. New dice allow for mustering soldiers and gathering priests. However, conquest comes with a price, as with more battles fought, balancing one's deeds becomes more complicated than before. Apart from soldiers needed to take control of lands beyond the borders of Egypt, players also gather priests that allow them to take control of artifacts. These new cards offer new and nuanced ways of planning turns, combining strategic plays and scoring victory points. The expansion also contains advanced rules specifically designed to enhance the 2 player experience.
$37.00
Atlantis Rising: Monstrosities
The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations
$64.00$50.00
Colt Express: Tenth Anniversary Edition
This box was designed to delight Colt Express fans! It brings original content and exclusive, high-quality game elements, such as wooden screen-printed pawns and tokens, as well as two new bandits to play with even more players. It's the perfect box to give (or to treat yourself to) for all Colt Express fans! But what's in this box? THE CIRCUS CAR — Slide up and down the giraffe's neck to change floors, or search the clown's chests. THE HANDCAR — Hide underneath the train and pop up wherever you like, or send your opponents flying to the roof of the train. SCREEN-PRINTED LOOT TOKENS AND CHARACTER FIGURES — Replace your cardboard tokens with these beautiful, sturdy wooden ones. TWO NEW BANDITS — Al Patron, The king of corruption & Mary Pumpinks, An automated Bandit that adds an adorable opponent to the game. SPECIAL PUNCH CARDS — The bandit targeted by a special Punch card is not moved to an adjacent train car, but changes floors instead.
$93.00$62.00
Dungeon Crawl Classics RPG: Hellpits of Nightfang
Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign.
$22.00$19.00
Fields of Fire: Deluxe Edition Update Kit
For those who own the 1st or 2nd Edition of Fields of Fire and want to upgrade to Deluxe Edition components instead of owning the new Deluxe Edition, GMT Games is providing an Update Kit.Contents:3" Game BoxRulebookFour mission booksNormandyNaktong RiverHeartbreak RidgeVietnamStand-Alone Mission & Example of Play2 Field Manuals (Basic Training, Advanced Operations)12 cardsTwo Company Logs (double-sided, one log for each of the four campaigns)Two 11"x17" fold-out player aidsSeven 8.5"x11" player aidsThree Countersheets
$54.00$46.00
Mega Empires: The Special Buildings
Mega Empires The Special Buildings features 18 unique building miniatures and rules to add these wondrous monuments to your civilization.
$29.00$22.00
BANG! Expansion Pack
Includes High Noon and A Fistful of Cards, Wild West Show and The Valley of Shadows.
$29.00$23.00
Feudum: Seals & Sirens
Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.
$36.00$29.00
Dungeon Crawl Classics #110: The Sacrificial Pyre of Thracia
The cult of The Dark One practice sacrifice as a way of offering tribute to their deity. The cult has a major stronghold located within an extinct volcano, which conceals a sacrificial pyre to their dark god. The cult has flourished and now preys on local settlements to stoke the greedy flames of the pyre. Heroes are needed to put the cult to the sword and quench the fires of the sacrificial fires once and for all!The Sacrificial Pyre of Thracia is an all-new 1st-level adventure, fully compatible with DCC RPG. This adventure is the perfect prequel to DCC RPG: The Caverns of Thracia. However, that book is not required to use this adventure, which can be easily dropped into your own campaign setting.
$16.00$14.00
Onus! Army XVIII: Allies
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The Allies box, finally, is filled with hordes of new mercenary units, allies and vassals of the powers of the era, coming from all corners of the Roman world, ready to serve the highest bidder, their partners - according to the winds of war and history - or their patrons, whoever they may be. Contents:- 2 Massylii Guardsmen- 6 Numidian Infantry- 3 Gaetuli Riders- 2 Numidian Elephants- 3 Cantabri Warriors- 3 Hispani Soldurii- 4 Iberian Scutati- 5 Iberian Caetatri- 2 Hispani Noblemen- 2 Cilician Pirates- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Numidian cavalry
$22.00$19.00
Onus! Army XVI: Pompeius
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Pompeius Army Box puts this great Roman general at the head of his army, as well as his sons, Pompeius Junion and Sextus Pompeius, along with the Republic’s outstanding hero Metellus Scipio, determined to defend the Roman State from Caesar’s ambitions… and in favor of their own! Contents:- Generals Pompeius Magnus, Metellus Scipio, Pompeius Iunior and Sextus Pompeius- 6 Marius Mules- 6 Antesignani- 2 Veterani- 2 Legio Vernacula- 4 Tirones- 2 Equites Consulares- 3 Light Equites- 2 Numidian Infantry- 1 Numidian Elephants- 2 Iberian Scutati- 2 Rhodian Slingers- 2 Numidian Cavalry- 2 Thessalian Cavalry
$22.00$19.00
Onus! Army XV: Vercingetorix
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Vercingetorix offers the possibility of placing at the head of the best armies of Gaul and of the Celtic world as a whole those nobles and magistrates who fought most fiercely against the invasion of Iulius Caesar. Contents:- Generals Vercingetorix, Boduognatus and Divico- 2 Gaul Noble Warriors- 4 Celtic Cavalry- 2 Gaul Noblemen- 3 Helvetian Infantry- 1 Druids- 3 Celtic Swordmen- 5 Celtic Spearmen- 4 Armed Peasants- 4 Celtic Javelinmen- 4 Celtic Slingers- 2 Gaesatai- 3 Gallic Infantry
$22.00$19.00
Onus! Army XIV: Iulius Caesar
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Iulius Caesar allows, naturally, to put in command of your forces the well-known Roman proconsul and dictator, paradigm of all the later Roman generals and emperors. Contents:- Generals Iulius Caesar, Marcus Antonius and Titus Labienus- 7 Marius Mules- 6 Antesignani- 4 Veterani- 1 Legio X- 1 Legio X Equestris- 1 Legio XIII Gemina- 1 Legio V Alaudae- 2 Equites Consulares- 2 Cretan Archers- 2 Belearic Slingers- 3 Germanic Riders- 2 Frisian Germanic
$22.00$19.00
Dungeon Crawl Classics RPG: Caverns of Thracia Limited Edition Minotaur Hide Cover
A thousand-year-old dungeon mystery waiting to be solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dog brothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia? The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign! Takes characters from levels 1-10 (5E) or 1-5 (DCC) 6 vast dungeon levels 250+ encounter areas 125+ new monsters 40+ new magic items, spells, and curses Stretch goals expand the ruins and an overland archipelago Combat, exploration, and social interaction
$114.00$97.00
Santorini: Sailing with Odysseus God Pack
For the new edition of Santorini, we redetermined the best base gods and revamped some gods that were less fun. We have also added brand-new gods and moved some of the more complex ones into 4 new expansion packs. Santorini: Sailing with Odysseus God Pack contains: Hippolyta Poseidon Odysseus Siren
$19.00$13.00
Paper Dungeons - Side Quest Expansion
In this expansion for Paper Dungeons every player will continue to search for glory and power, in new and more dangerous Dungeons. Side Quests will motivate even more divergent paths, and new powerful artifacts will help you group to defeat all perils and monsters. This expansion brings new elements to enhance the difficulty of a game, using a new dungeon sheet, presenting new and harder challenges. Are you ready to be the most glorious group again?
$36.00$31.00
Algomancy Oversized Playmats - Omniwield Evoker
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$57.00$49.00
Algomancy Oversized Playmats - Organic Exchange
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$57.00$49.00
Algomancy Oversized Playmats - Mirage Skuttler
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$57.00$49.00
Crusaders: Thy Will Be Done: Divine Influence Expansion
"Spreading the influence of your order" takes on a whole new meaning in Crusaders: Divine Influence! Claim influence over regions with the new and improved Influence action, take advantage of 4 new building types, and explore 4 new knight orders, in this expansion to Crusaders: Thy Will Be Done.
$43.00
Imperial Settlers: Empires of the North - Wrath of the Lighthouse
The time of unrest has come in the Kingdom. The crops are poor, the Great Temple is in ruins and the mysterious followers of the Lighthouse appear on the horizon… Become the emperor’s advisor and save your country by playing a Campaign divided into 15 epic Scenarios. Wrath of the Lighthouse is compatible with other expansions, so you will be able to complete the campaign multiple times, each time playing as a different Clan! Wrath of the Lighthouse Campaign consists of 15 Scenarios, each of which is divided into paragraphs. When you prepare your first game, choose your Clan first. Remember: the selected Clan must be used for the entire Campaign, so choose wisely! Next open the Scenario Book on the Neglected County Scenario and set up all items according to the base game rulebook and the Scenario Setup Changes. When you’re instructed to read the Scenario, go to the indicated paragraph and follow the instructions in it. During the game you will use your own Progress Sheet throughout all of the Campaign. It is used to save changes, which will have an impact on subsequent Scenarios. In Wrath of the Lighthouse you will come across Special Locations. They have at least one box marked with a white circle, which shows how many times you can perform their action each round. After you perform the action, cover the space next to the Location with a Clan Action pawn (in an unused color), face up. If a game effect instructs you to place an exhausted Clan Action Pawn, use one of an unused color. It remains in that space until the end of the Scenario, preventing you from performing that action again. In the box you will also find a new type of workers – Follower Workers – who will have special rules. Follower Workers can be used as standard Workers unless the scenario rules state otherwise. However, if the effect instructs you to use a Follower Worker, you cannot use a standard Worker. Did you choose your Clan? Then let’s go and save your kingdom!
$36.00$31.00
7 Wonders: Diceopolis
An expansion/promo for 7 Wonders (1st or 2nd edition) which uses some dice from 7 Wonders Dice. Each stage of Diceopolis is built using any combination of resources, while its powers come from the dice you roll and place on its board. At the start, you roll three Grey dice to determine your city’s founding resource. As you progress, you roll and assign colorful dice - Green, Blue, Red by day, and Yellow, White, Purple by night - unlocking their unique effects to shape your civilization’s growth. Diceopolis turns the familiar 7 Wonders flow into a lively, ever-changing contest of strategy and chance.
$15.00$13.00
Sobek: 2 Players – Treasures of the Pharaoh
Treasures of the Pharaoh features the new, highly sought-after Pharaoh tiles to add on the Market board. These extraordinary items stand out for their value, of course, but also for their versatility, as they can be used in sets of either of the 2 depicted goods. However, they also come with Corruption, so think twice before you leap on them… This expansion also includes 2 new Characters tiles and 2 new Pirogue tokens.
$22.00$19.00
2GM United Kingdom Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the United Kingdom expansion for 2GM TACTICS. In this box, you will find United Kingdom, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.
$35.00$26.00
2GM Soviet Union Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the Soviet Union expansion for 2GM TACTICS. In this box, you will find Soviet Union, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.
$35.00$32.00
2GM German Reinforcements Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the German Reinforcements expansion for 2GM TACTICS. In this box, you will find new German Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.
$35.00$26.00
2GM Italy Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the Italy expansion for 2GM TACTICS. In this box, you will find Italy, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.
$35.00$26.00
Onus! Army XVII: Crassus
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Crassus’ army box leads the player to take up the banners of the legions that the “richest man in Rome” formed to fulfill his dream of conquering the opulent Parthian Empire. Contents:- Generals Licinius Crassus, Crassus Iunior and Surena- 7 Marius Mules- 6 Antesignani- 4 Veterani- 2 Carrhae Survivors- 3 Vigiles- 2 Equites Consulares- 3 Light Equites- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Peripolos- 2 Toxotai
$22.00$19.00
D&D 5E: Original Adventures Reincarnated #9.5 Hellpits of Nightfang
The Hellpits are a trio of natural sinkholes near a busy trade route and a wilderness town.The Hellpits, and the natural caverns beneath, are now the lair of an ancient evil. The vampire Nightfang, and its forlorn allies, now dwell there, selectively preying on the travelers and populace so as not to draw the attention of the forces of good.By what other secrets of a bygone age are concealed in the Hellpits?
$22.00$19.00
Splendor Duel: The Counterfeiters Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 07/03/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Splendor Duel: Counterfeiters enriches your duels with daring new mechanics and clever twists. Add shimmering Glassware tokens, powerful Counterfeiter cards, and new Royal cards that open bold paths to victory. But beware–these additions don't just give you more choices, they sharpen every move, making each duel more tense, tactical, and unpredictable! STRATEGIC DEPTH: Expand your Splendor Duel experience with new mechanics that heighten tension and tactical play in every match. INNOVATIVE MECHANICS: Counterfeiter cards create bold choices and unpredictable twists, rewarding clever play and precise timing. COMPETITIVE VARIETY: Unlock fresh paths to victory with powerful new Royals that push every duel into dynamic and high-stakes territory. PERFECT ADDITION: Designed for fans of Splendor Duel seeking more challenge and variety—requires the Splendor Duel base game to play. NEW COMPONENTS: Introduce 4 shimmering Glassware tokens, 17 unique Counterfeiter cards, and 4 Royal cards to diversify strategies and challenge opponents. Contents: 4 Glassware tokens, 17 Counterfeiter cards, 4 Royal cards, Rulebook
$19.00
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