Board Games | Historical Games
Castle Up - Feast & Fury
Castle Up is a competitive card game for 2-4 players where you build and expand your own city in the Middle Ages. Combining strategy with deck and tableau building, every decision matters as you grow your city. Unique mechanics, like cards flipping when damaged, add tactical depth. Resource management and strategic choices are key to victory. The Feasts & Fury expansion adds 13 new cards, introducing fresh abilities, greater replayability, and enhanced strategy while working within the same core mechanics of the base game.
$15.00
Onus! Army I: Republic of Rome
ONUS! puts you in charge of powerful armies of the Ancient World, in a system similar to that of battle games with miniatures, but using cards to represent the units on the battlefield. ONUS! Army I: Republic of Rome - Add more unit cards to those included in the ONUS! games. Contents:- Generals Scipio and Regulus- 3 Triarii- 3 Princeps- 5 Hastati- 4 Velites- 2 Armed Civilians- 2 Sagittarii- 4 Socii Equites- 4 Equites- 1 Thorakitai- 1 Boeotian Hoplites- 2 Gladiators- 1 Hispanic Cavalry- 2 Balearic Slingers- 1 Numidian Cavalry- 1 Celtiberians Infantry- 1 Iberians Infantry- 1 Gallic Infantry
$22.00$19.00
Onus! Army III: Sparta
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army III: Sparta - Add more unit cards to those included in the ONUS! games. Contents:- Generals Leonidas, Lysander and Agesilaus II- Hippeis Cavalry- 10 Spartan Hoplites- 5 Helots Infantry- 5 Helots Slingers- 4 Spartan Cavalry- 2 Peripolos- 2 Toxotes Archers- 2 Thorakitai- 2 Boeotian Hoplites- 2 Cretan Archers
$22.00$19.00
Onus! Army IV: Athens
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army IV: Athens - Add more unit cards to those included in the ONUS! games. Contents:- Generals Themistocles and Demosthenes- 4 Hoplites- 4 Hoplites attendants- 3 Scythian Archers- 3 Athenian Cavalry- 4 Peltasts- 5 Peripolos- 2 Toxotes Archers- 2 Thorakitai- 2 Sacred Band of Thebes- 5 Boeotian Hoplites- 2 Cretan Archers- 2 Thessalian Cavalry
$22.00$19.00
Onus! Army X: Germanic Peoples
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army X: Germanic Peoples - Add more unit cards to those included in the ONUS! games. Contents:- Generals Masios, Tancmar, and Ganna- 2 Oathsworn Noblemen- 5 Germanic Spearmen- 3 Night Ambushers- 5 Germanic Clubmen- 4 Framea Skirmishers- 4 Germanic Javelinmen- 2 Hunters- 3 Germanic Riders- 3 Caninefate Mounted Pikemen- 2 Batavi- 2 Berserkir- 2 Friesian Warriors
$22.00$19.00
Onus! Army XI: Parthia
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army XI: Parthia - Add more unit cards to those included in the ONUS! games. Contents:- Generals Osroes I, Sanatruces, Mebarsapes, and Abgar VII- 2 Indian Elephants- 2 Camel Cataphracts- 3 Shock Cataphracts- Camel Archers- 2 Noble Horse Archers- 5 Horse Archers- 2 Horse Skirmishers- 4 Eastern Spearmen- 2 Elite Archers- 3 Parthian Archers- 2 Sogdian Hill People- 2 Parthian Swordmen- 2 Armenian Cataphracts- 2 Jews
$22.00$19.00
Onus! Army XII: Sarmatia
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army XII: Sarmatia - Add more unit cards to those included in the ONUS! games. Contents:- Generals Susagus, Rasparaganus, Inismeos, and Adelmar- 2 Sarmatian Noble Cataphracts- 3 Armored Contarii- 6 Sarmatian Contarii- 4 Sarmatian Noble Riders- 6 Steppe Horse Archers- 5 Steppe Infantry- 3 Bastarni Noblemen- 3 Bosporans- 2 Peasant Dacian Spearmen- 2 Dacian Archers
$22.00$19.00
Feudum: Rudders & Ramparts Expansion - Kickstarter Edition
The Feudum: Rudders & Ramparts Expansion features artisan-edition vessels and castles that may be used purely for decoration—or to play a military variant of the game Feudum!The Feudum: Rudders & Ramparts Expansion - Kickstarter Edition includes all the Stretch Goals from the Kickstarter campaign including a foil box, lone isle card, deluxe royal guards, 6th player wine barrel, velvet stating mat, artisan box sleeve, metal flight stand, and a royal writ compendium. This is not a standalone game and requires Feudum to play.
$72.00$61.00
D&D 5E: Monsters & Magic of Thracia
Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign.
$22.00$19.00
Coalitions: Ancient Régime Expansion (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Europe is in turmoil! The emerging Prussian Kingdom under Frederick the Great moves to expand and consolidate its power at the cost of Austria while the Franco-British struggle for global primacy has already engulfed Spain and leads both nations to seek new allies on the Old Continent. Will Russia and the Ottoman Empire, two seemingly disinterested parties, continue to watch from afar or will they join in this struggle for the dominance of Europe? Ancien Régime is a major expansion for Coalitions, a game of negotiation and alliance-building for control of Europe. It comes with a new distinct game board, a 7th playable nation (Spain), and a variety of new components and mechanisms. This is not a standalone expansion; it requires some components from the Coalitions core box.Up to 7 players engage in an exciting area control game of shifting alliances and coalitions, of intense back-stabbing diplomacy and bold military actions set in an era defined by the immense Seven Years’ War. Like in the Coalitions core game, the Ancien Régime Expansion uses the Wheel of War mechanic to make downtime non-existent, while the innovative Activator system introduces a new level of dynamic interactions between the players.
$51.00$43.00
Coalitions: Raison d'Etat (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Europe is in turmoil! The fire of the Protestant Reformation has engulfed Central Europe, while the nascent Swedish Empire battles with the vast, populous and battle-ready Poland over the supremacy in the East and the Baltic Sea. Will the Holy Roman Emperor remain on his throne? Which side of this enormous conflict will the nations of Europe choose? And will Poland survive the Swedish deluge? Raison d’Etat is a board game for 1-7 players. It is a standalone expansion for Coalitions, with its own distinct game board and seven playable nations (Poland, Sweden, Britain, France, Spain, Austria, and the Ottoman Empire) included in the box. Unlike other expansions for Coalitions, you do not need the base game of Coalitions to play Raison d’Etat. It comes with all the components, rules and scenarios necessary to play. Players engage in an exciting area control game of shifting alliances and coalitions, of intense back-stabbing, diplomacy and bold military actions set in an era defined by the upheaval of the Thirty Years’ War and the Polish-Swedish Wars. As in the Coalitions’ core game, Raison d'Etat’s uses the Wheel of War mechanic to virtually eliminate downtime, while the innovative Activator system introduces a new level of dynamic interactions between the players.
$101.00$86.00
Sub Terra II: Arima's Light Expansion
In the Arima's Light expansion for Sub Terra II, harness the arcane power of the Circle to deliver a powerful Ark into the heart of the volcano and permanently destroy the evil that dwells there. Contains five new playable explorers, five new tile types, and one new game mode.
$72.00$58.00
Tianxia: Silk Road (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. As the rival kingdoms of the Warring States vied for dominance on the battlefield, a different struggle unfolded across the vast trade routes linking East and West. The Silk Road carried caravans laden with silk, jade, and grain through deserts and mountains, creating new opportunities for wealth and influence. Yet these routes were perilous: nomadic raiders threatened the land convoys, while pirates struck at ports along the eastern coast, demanding tribute or blood. To prosper in this age, rulers had to balance war and commerce, building prestige not only with armies and walls, but through mastery of exchange, trade, and the control of caravans.The Silk Road offered fortune to those daring enough to command it - though few could escape its dangers. Tianxia: Silk Road expansion introduces a new scoring opportunity at the end of each round. This scoring depends on the number of exchange actions they do, the scoring condition shown on the Caravan tiles, and the outcome of the Battles. There is also another threat the players must consider - the Pirates attacking the east coast.
$43.00$33.00
Kemet: Seth
Embody a god of the Egyptian pantheon and lead your followers to war in Kemet, a game of strategic battles and magical onslaughts. You are tasked with claiming as much glory as you can by raising your empire, conquering temples, and routing enemy armies in battle. To be the greatest of all strategists in Egypt, you must harness strength of arms and the magical forces that flow throughout the land!
$86.00$56.00
Prehistories: Evolutions
Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.
$29.00$19.00
Kingdom Rush: Dark Elf Slayer Expansion
Seek vengeance with new hero Reg’son as he hunts fearful boss Baj’nimen the Hateful in four new scenarios!Inside the expansion, you’ll find the new Hero Reg’son, new Boss Baj’nimen the Hateful, both with gorgeous plastic miniatures. Baj’nimen stands at a whopping 80mm tall as he rides his giant centipede!Across four scenarios you’ll encounter new mechanics including dragon Tower Mods, a new Miniboss the Twilight Brute, and Baj’nimen’s dreadful Rain of Dark Magic!
$36.00
Kingdom Rush: Gnomish Gnonsense Expansion
A Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What's not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!Inside the expansion, you’ll find the new Hero Razz & Rags alongside the massive 80mm tall new Boss Xyzzy!Across four scenarios you’ll encounter new mechanics including Gnome Trickster Tower Mods, new Miniboss the Gnoll Warleaders, and the gigantic hammers of Xyzzy!
$36.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia Limited Edition Minotaur Hide Cover
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait…Same content as the standard release, but with a limited faux-hide cover.A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.
$115.00$98.00
Xcrawl Classics #7: Save Xcrawl!
The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it’s up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home.XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.
$18.00$15.00
Dungeon Crawl Classics: Tome of Adventure Volume 7: Magic, Gods, and Demons
From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful tome to challenge and entertain your players. In these pages you’ll find extraplanar realms, treasure-filled towers, demon-cursed caverns, crumbling gothic manses, and radiation-scarred alien worlds to explore.Tome of Adventure #7 includes eight classic DCC RPG adventures for levels ranging from 0 to 4 and featuring demons, gods, un-dead wizards, and irradiated mutants from another world.
$86.00$73.00
Dungeon Crawl Classics: Tome of Adventure Volume 6: Holiday Adventures
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Eight DCC RPG Adventures In One Volume!It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one!Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.
$86.00$73.00
Onus! Army VII: Roman Empire
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army VII: Roman Empire - Add more unit cards to those included in the ONUS! games. Contents:- General (Marcus Ulpius) Traianus- General (Publius Aelius) Hadrianus- General (Marcus) Laberius Maximus- General Lusius Quietus- General (Quintus) Marcius Turbo- General (Gaius) Suetonius Paulinus- General (Lucius) Licinius Sura- 1 Praetorian Cavalry- 1 Praetorian Guard- 5 Legionaries- 2 Evocati- 2 Cataphractarii- 2 Contarii- 2 Equites singulares Augusti- 2 Carroballistae- 2 Equites- 2 Funditores- 2 Equites sagittarii- 2 Equites maurorum- 2 Cohors Cantabrorum- 2 Cohors Syrorum sagittariorum- 2 Cohors Brittonum- 2 Scorpiones
$22.00$19.00
Smallfolk: Taller Tales Mini-Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Taller Tales adds 6 extra hero cards to the base game. These are drawn from different folk lore around the world, including one Chinese hero and one Norse hero.
$13.00
Requiem: Downfall of Magic - Selene Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 11/30/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A sinister moon rises among the forest trees... Selene is a story expansion that extends Requiem's lore and adds exciting new gameplay elements and a new Story consisting of four Quests. The expansion's protagonist is Selene, a Titanid represented by a huge and spectacular miniature, accompanied by her Handmaids, women mutated by her magical power. An ancient pagan Temple in the heart of the forest seems to be the focus of mysterious supernatural activity. Members of the Order are sent to investigate, but what they find will far exceed any expectations. The Selene Expansion introduces many narrative elements in the intense and challenging Boss fight against the Titanid. Choices and situations will bring the fight to an end with as many as 4 possible endings. In addition, this expansion introduces a new Potion: the Luckybrew, which can alter the course of fate. This Potion can also be included in the main Requiem Campaign, adding more opportunities for the Heroes. Finally, one more new feature: the Class Skills. These introduced a new type of Skill Cards, which were linked not to the Hero but directly to their Class. Each time you level up and gain a new skill, these cards allow you to choose whether to add a Skill of your Hero or a Skill of their Class. This will allow you to customize your Character further and try out new and unseen Builds. Like the new Potion, Class Skills will also be able to be added to the main Campaign!
$79.00$67.00
Requiem: Downfall of Magic: Merciless Hunt Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 11/30/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Beware those deadly and magical beasts... Merciless Beasts introduces a new 10-quest campaign for Requiem: Downfall of Magic, that will lead you on the trail of a mysterious beast. The creature is leaving a cloud of death and magic in its wake, spreading terror in the town of Nassesdorf, in the deep of the Black Forest. Those fortunate enough to cross its path have died, while the unfortunate have been transformed into hellish creatures. But the beast is shrouded in mystery, and it will be up to you to investigate and uncover the truth about its presence. New Enemies await you: The Beast, the Infected, and the Werewolves and an enigmatic new Companion: Colette the Red Hood! The forests and city of Nassesdorf are now the territories of the Beast, and anyone who sets foot there must consider themselves possible prey. Introduced in the Merciless Hunt expansion is the Recurrent Nemesis, a special Nemesis that could appear within each Game Chapter, relentlessly stalking the Heroes. In Merciless Hunt, players will be called upon to solve mysteries that will change the course of the story. Using their Bookmark, players can retrace their steps within the Discovery Book and unlock parts of the story that were previously precluded, thanks to newly collected clues. The new Insight Cards, which you can find in the Exploration and Discovery decks, will allow you to choose between different approaches to quest resolutions, completely changing the structure of the main quests. Furthermore, a new class is added to those already included in the core game. Characters in the Chaplain class will have Progressive Skills, a new category of special skills that don't have a resource cost, but are charged when certain conditions are met, and are eventually usable once charged.
$98.00$83.00
Blood: Hunters Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 12/14/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. An expansion dedicated to legendary hunters: 4 new characters await you in this fantastic box, created thanks to the suggestions and support of the Blood community during the crowdfunding campaign. Viktor, Katia, Lama, and Michelle will join the fight: use their specific skills and abilities to recreate iconic scenes! From lands unknown and legendary, here are four new Vampire Hunters, come to Transylvania to put an end to the curse of Vlad and his bloodline. These valiant heroes have found great allies in the Troupers of Vasile's Folies, and share a common goal with them. Hunters expansion adds 4 new heroes, inspired by iconic characters from comics, movies, and TV series. 4 spectacular new Hunter to add to your collection. Each with their own strategies and skills to play with. Each hunter possesses a unique style of play with upgradable Tactical Cards. The alliance with the Trouper also gives each of them access to a single Art to obtain new Tactical Cards and customise their strategy.
$75.00$64.00
Blood: Grand Tour Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 12/14/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. An expansion entirely dedicated to heroes, with 4 crazy Troupers and brand new mechanics for the Day Part, with more villages to travel between, new crafting rules, and hundreds of new opportunities! Attention, ladies and gentlemen! The great Vasile's Follies show has arrived in Transylvania! This time it will bring smiles and amazement not only to Bran, but to the other villages in the area! Gather around, a show every day... But always before sunset! Grand Tour revolutionizes the Day Part of the core game, adding new villages to visit and many new ways to play: 4 spectacular new Troupers to add to your collection. Each with new strategies and skills to play with. A new phase: The Show! Troupers will have to entertain the crowd to gain new benefits for their nightly raids on Vlad's castle! Enhanced crafting with over 30 new items New ways to obtain Tactic Cards
$75.00$64.00
Blood: Dark Prince Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 12/14/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This rich expansion dedicated entirely to Blood's ultimate villain will add 3 new Bosses, a new game mode, and... the 5th player! Vlad Tepes III is the messiah the people of the night have been waiting for millennia. He is the Chosen One who will wage war against the Light, driven by an iron will and unparalleled cruelty. His vengeance will fall upon all mortals and cause rivers of Blood to flow! This expansion introduces Vlad's powerful forms: Fiară, the Wolf Form; Aburi, the Mist Form; Umbră, the Bat Form. Each form of Vlad is a separate Nemesis and can be faced in Single Battle or Roguelite games. The expansion also includes a new Story Mode booklet that allows you to unlock the secrets of Vlad's past by facing his forms, which join the Core Box Nemesis in a series of predefined scenarios, and adds a second campaign consisting of 8 new narrative missions. The Dark Prince expansion allows players to play as Vlad himself, taking control of the Dark Prince and his army of champions and minions. Dark Prince, combined with the Blood Core Box, can be played in all 3 game modes and with any number of players, from 2 to 5, with one player directly controlling the Nemesis and Vlad himself, against Troupers controlled by other players!
$91.00$77.00
Feudum: The Queen’s Army Expansion
Foil the Queen's treachery and rise to power in this solo player variant of the game Feudum!This solo variant expansion for the game Feudum allows you (and others) to play against an automa player! The game rewards wise resource management and requires cunning play to keep the queen’s army at bay as it tries to thwart your rise to power!Already included in the Feudum: Septennial Edition!
$36.00$31.00
7 Wonders: Duel - Agora
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new 7 Wonders Duel expansion puts the spotlight on senators and their influence on the development of your Cities. Each competitor will try to control this influence in order to benefit from favorable decrees or call upon conspirators to try and change the situation. The Agora expansion adds a the new Senate board, two new Wonders, two new Progress tokens, and a new type of instant victory condition: control of the Senate. Increased replayability thanks to the new Senator and Plot cards that multiply players’ strategic options. Simple rules that enrich 7 Wonders Duel without slowing down the flow of the game. • Expansion compatible with 7 Wonders Duel Pantheon
$39.00$26.00
Dominion: Seaside Expansion 2nd Edition
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. "All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers.One day, all the rivers will be yours."
$58.00$39.00
Dominion: Prosperity Expansion 2nd Edition
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.Ah, money. There’s nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else’s hands, or the sound of coins just sitting there in a pile that no one can quite reach without getting up. Getting up, that’s all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world’s smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can’t buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems troublesome neighbors that must be conquered. But this time, you’ll conquer them in style.
$65.00$43.00
7 Wonders: Duel - Pantheon
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.
$39.00$31.00
Carcassonne: Expansion 2 - Traders & Builders
Build faster than ever and score even more points with this Carcassonne expansion. Traders & Builders expands on the popular Carcassonne base game, adding new features and opening even more ways to outwit your opponents. With the new builder follower, you can speed up construction by placing another tile immediately after you add a Land tile to a road or city that your builder occupies. Further, the pig followers and Goods tokens give you more ways to score points. The pig enhances the value of any farmers you have in the same field, while completing cities with Goods icons on them awards Goods tokens; the player with the most gains bonus points at the end of the game. Along with new followers and Goods tokens, Traders & Builders adds even more variety to the base game. Twenty-four Land tiles feature new landscape elements that alter the way some basic features operate. Some roads now feature bridges that do not count as junctions, potentially extending a road even farther. Finally, Traders & Builders makes storing and drawing Land tiles even easier with the included linen bag. Entirely redesigned and modernized, Traders & Builders gives you everything you need to return to the world of Carcassonne. This product is an expansion: Carcassonne base game required to play.
$29.00$19.00
The Red Dragon Inn 5: The Character Trove
The The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the The Red Dragon Inn. Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you… after they loot your body for gold, of course! The last conscious adventurer with gold wins the game! The The Red Dragon Inn 5: The Character Trove is a standalone game for 2-4 players. It expands on "The The Red Dragon Inn" family of box sets and single-character expansions called Allies. You can mix and match characters from any of these sets, letting you build the party composition of your choice! Each of the box sets includes four unique characters, a drink deck, gold pieces, and all the parts for 2-4 players to play right out of the box. Each of the Allies expansions includes a character deck as well as gold pieces and bits so you can add another character to a box set (thus making a 2-4 player collection playable by 2-5 players). Sera the Fleetfooted: Sera is a stealthy rogue whose speed and agility allow her to take down roomfuls of bad guys before they even know what’s happening. The dungeon’s beefiest monsters are no match for her flying daggers! She didn’t get so skilled by slacking off, though. Even while she’s partying, she continues training to make sure she’s always at the top of her game. The Good: She hones her skills by sparring with her friends. The Bad: Sometimes she does this without warning them first… Lizwick the Collector: Lizwick is a consummate problem solver with an unrivaled collection of gear. Her wondrous Bag of Holding contains rare and peculiar items of all descriptions. She is always on the lookout for the next amazing whatchamacallit to add to her collection. Lizwick has gotten The Party out of many a jam with the clever application of the wrong tool at the right time. The Good: Lizwick’s collection is the envy of academies, guilds and hoarders alike! The Bad: …and they’d like their stuff back. Joran the Trickster: Joran’s penchant for pranks earned him a student “sabbatical” from the Mage’s Collegium. Fortunately, Zot saw some potential in the boy, and decided to take him adventuring for some valuable field experience. The young mage’s humor has proven to be mostly harmless to his new friends. He puts his clever brain to good use by pulling fast ones on the bad guys. The Good: Joran’s talent for misdirection makes him the perfect weapon against enemy spell-casters. The Bad: It also makes him the perfect weapon against his friends’ gold, their sobriety, their patience… Zakhan the Drunken Master: Zakhan’s father is a solemn elven noble and a guru of meditative martial combat techniques. His mother was a rowdy barbarian warchief with a penchant for throwing wild parties. This unique heritage has allowed Zakhan to hone a seemingly reckless hybrid fighting style of his own. His opponents who underestimate his “drunken” martial arts do so at their own peril! The Good: Zakhan’s drunken fighting techniques make him a formidable foe. The Bad: Sometimes he’s actually just drunk. But wait, there's more! The The Red Dragon Inn 5: The Character Trove is also a massive storage solution for all previous sets (with room for more). You get a massive storage box plus dividers, new play mats for all previously released characters, updated tokens and more! Check it out: 6 Unique Decks (4 40-card Character Decks, 1 18-card Item Deck, 1 30-card Drink Deck) 29 Character-specific Player Mats (with replacements for all previous sets!) 35 Cardboard Deck Dividers 1 Cardboard Chi Marker 4 Glass Fortitude Markers 4 Glass Alcohol Content Markers 9 Remastered Cardboard Fortitude Markers 9 Remastered Cardboard Alcohol Content Markers 55 Remastered Gold Coin Tokens 9 New Platinum Coin Tokens 10 Foam Spacer Blocks 2 Cloth Drawstring Bags Ziptop Baggies Rules for playing The The Red Dragon Inn
$86.00$57.00
Escape the Dark Castle: Blight of the Plague Lord
From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.
$36.00$24.00
Dominion: Adventures
This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards. Life is either a daring adventure or nothing. You’re not sure which, but at least you’ve narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services. It’s time to seek your fortune, or anyone’s really, whoever’s is closest. To the west there’s a land of milk and honey, full of giant bees and monstrous cows. To the east, a land of eggs and licorice. To the north, treacherous swamps; to the south, loyal jungles. But all of them have been thoroughly pillaged. You’ve heard legends though of a fifth direction, as yet unspoiled, with its treasures conveniently gathered into troves. You have your sword and your trail mix, handed down from your father, and his father before him. You’ve recruited some recruits and hired some hirelings; you’ve shined your armor and distressed a damsel. You put up a sign saying “Gone Adventuring.” Then you put up another sign, saying “Beware of Dog,” in case people get any ideas. You’re ready. You saddle up your trusty steed, and head florst.
$65.00$40.00
Concordia: Salsa
"Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.
$58.00$36.00
The Red Dragon Inn 3
You and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon, killing monsters and taking their stuff. Now you're back in town, healed up, cleaned up, and ready once again to party at the The Red Dragon Inn. Drink, gamble, and roughhouse with your friends. But don't forget to keep an eye on your Gold. If you run out, you'll have to spend the night in the stables. Oh... and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you... after they loot your body for Gold of course!The The Red Dragon Inn 3 The last conscious adventurer with Gold wins the game! The The Red Dragon Inn 3 introduces four new adventurers, each with a unique game mechanic to add new strategies to the original game. The The Red Dragon Inn 3 may be played alone or in combination with other versions of The The Red Dragon Inn to allow games of up to 12 players! Wizgille the Tinkerer : Wizgille is a Gnomish Artificer. Her brilliance with gadgets is surpassed only by her enthusiasm for tinkering with them--often with disastrous results. When Wizgille tests a new device, watch out! It could do something impressive, or it could blow up in everyone's faces! The Good: Many of her creations are legendary among the Gnomish Inventors Guild and have been featured in Adventurer's Gazette.The Bad: She thinks that a crowded tavern is an appropriate place to test new prototypes. Brewmaster Phrenk : Phrenk is a Troll Alchemist. His skill as a potionmaster is unmatched, but he's not above using his skills for the "lowly" art of creating specialty drinks for his friends. He is a laid-back, live-and-let-live kind of a guy. But don't make him angry, because he is, after all, a troll. The Good: He's more than capable of brewing enough healing potions to keep his companions on their feet.The Bad: He's just as capable of brewing enough drinks to knock them all back down. Kaylin the Renegade : Kaylin is a tiny Pixie Enchanter with a big chip on her shoulder. The whole cutesy pixie thing didn't suit her, so she left The Grove and set out on her own. Wulfric is a wolf who is neither tiny, nor has a chip on his shoulder. Between her magical skills and his brute strength, they are a match for any dungeon's monsters. The Good: Wulfric is a noble companion who always helps his friends.The Bad: Kaylin isn't always so noble. Serena the Pious : Serena would have died if she hadn't been such a cute baby. The Paladins who found her could not bring themselves to slay her as they did the other Orcs in her village. Seeing no other option, they took her in and tried to raise her as one of their own. Even with her training, she is always at risk of succumbing to her chaotic Orcish instincts, so she must be ever-vigilant to stay on the righteous path. The Good: With her holy blade at her side, she lives to smite evil.The Bad: Carousing in a tavern isn't exactly the best way for Serena to stay on that righteous path...
$55.00$36.00
7 Wonders Cities (New Edition)
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heartof rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
$53.00$35.00
7 Wonders Leaders (New Edition)
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities! In addition to two new Wonders, this expansion offers you a new type of card: Leader cards. Queens, astronomers, philosophers, and generals will bring an extra strategic dimension to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and integrates the Leaders Anniversary Pack and the Leader cards presented in the original Cities and Armada Expansions.
$53.00$35.00
The Red Dragon Inn 6: Villains
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The The Red Dragon Inn. And wouldn’t you know it, your wicked “arch-colleagues” have had the same idea! Drink, gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold, because your tablemates will be trying to take it from you, and if you run out, you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk, because these cutthroats won’t hesitate to keep the party going without you after looting your body for gold, of course! This standalone game is fully compatible with all other The Red Dragon Inn expansions. In addition, it includes rules and components for the following game mode variants: • Dungeon Events: The new Dungeon Event Deck adds zany new events that’ll be sure to spice up your time at the tavern, or kill you all trying!• Boss Battle: Choose a villain, ramp up their power level with Boss cards, then play in this ruthless all-versus-one mode!• Team Games: In addition to Boss Battle, this game includes rules for other team variants, including Two-Headed Dragon and Leaders and Lackeys. Daareka the Mindbreaker Daareka earned her title by breaking the minds of “lesser creatures” her term for “everyone other than me”. She insists that you are having a good time, even though you’ve been buying all of her drinks and haven’t won a hand of cards yet. And anyway, it was your idea to come down to the tavern tonight… wasn’t it? The Bad: This femme fatale makes sure you make all the right choices in life. The Worse: She’s the one making the decisions for you. Baron von Vlazlo Vlazlo is an ancient vampire a super-strong sanguinary shapeshifter. However, he also has a quick wit and jovial nature which make him the enthralling unlife of the party! Avoid his amiable charm, or you could find yourself down a pint or two! The Bad: He’s not looking for a pint of ale. The Worse: “Don’t vorry. It’s joost a nibble.” Amundyr the Cursed Amundyr’s mummifying curse of undeath came from a desperate but successful effort to defend the ancient world from an endless stream of demons and dragons. These days, she takes on the far more mundane task of defending her tomb’s treasures from an endless stream of pesky adventurers. The Bad: Her pet scarabs help her take care of those greedy dungeon-delvers. The Worse: Those scarabs can give you a bad case of mummy rot. Torglesnarf Duncleton, First of His Name The self-proclaimed “King of All Goblins”, Torglesnarf has reigned over his relatively minor brood-clan with the ironclad fists of the minions he pays liberally to make sure that nobody else more qualified takes his throne. The Bad: Torglesnarf isn’t particularly intimidating or powerful. The Worse: He is, however, clever enough to hire thugs who are! You Get: 4 new character decksSpecial Boss Battle cards for each characterVlazlo’s form decksOversize Dungeon Event deck,Fortitude and Alcohol Content markers,Gold pieces and other tokens Includes player mats and deck dividers that are compatible with The The Red Dragon Inn 5: The Character Trove!
$58.00$42.00
The Red Dragon Inn 7
All the heroes have (finally) turned in for the night, so it's time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers' gold! The Wench joins the party at The The Red Dragon Inn and she's bringing the rest of the tavern crew — Jasper the Bouncer, Molly the Stablehand, and Warthorn Redbeard — with her! The The Red Dragon Inn 7 is a new, 2-4 player standalone expansion to The The Red Dragon Inn series of games. In this game, you and up to three of your friends will play as the staff of our beloved tavern, enjoying the night after all the adventuring patrons have passed out in their rooms (or stables). Of course this won't be a quiet night of relaxation! Gamble, brawl and drink the night away as you prove you have what it takes to keep up with the heroes you handle night after night. The The Red Dragon Inn 7 can be combined with all of our previous releases, letting you mix up the characters (and the mayhem) for games with four or more players! The Collector's Edition includes content not found in the standard Kickstarter edition: 8 Promo Drinks Cards (includes 2 new Kickstarter Promos that will be in all backer rewards. The Collector's Edition will also include 2 new Promo Drinks that will be released later on in 2019 or thereafter for other promotions plus an additional 4 reprints that were never offered on Kickstarter before): - Ettinbrau- The Good Stuff! (*)- Half-Ogre Brew (+)- Iron Guts Lager- Ozrik's Powerale (+)- Purified Potent Pixie Power Punch (+)- Wizgille's Phenomenale (+)- Ye Olde Drink 'n' Dice (*) 4 Bonus The Red Dragon Inn Drink Coasters Enamel Inlay Dragon's Breath Ale Turn Marker Collector's Edition Box (or not, if the Eco-Collector's Edition)
$58.00$42.00
Dominion 2nd Edition: Intrigue
Rio Grande Games has updated Dominion: Intrigue in this Second Edition!In this new Second Edition, Rio Grande Games has removed 6 of the kingdom card sets from both the base game and Intrigue, and added 7 new card sets to each!Additionally, the rulebook has been rewritten for more clarity! The Trash card in the base game has been updated to a cardboard Trash mat!
$58.00$37.00
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$36.00$24.00
Dominion: Menagerie
Dominion. That’s what you’re trying to achieve. This time with animals!They each have a lesson to teach, whether it’s how to spit really far, or what kind of grass tastes the best. It’s a lot to keep track of, but you’re like an elephant: you remember everything. And you’re afraid of mice. You’ve taken up riding. Horses are intimidating; they say you can lead a horse to water, but you haven’t managed it. So you’re working your way up, starting with dogs. So far so good; the dog hasn’t bucked you off yet. Your menagerie got off to a poor start, with just a goat, two rats, and the advisor who suggested starting a menagerie. You couldn’t get that fox you wanted, but it was probably bad anyway. Now you’ve got some camels, which are just as useless for sewing as you’d been warned, and a turtle that can hold its breath for longer than anyone can stay interested. Soon the animal kingdom will be yours.This is the 13th expansion to Dominion. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.Dominion: Menagerie is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion provides both). Dominion: Menagerie can also be combined with any other Dominion expansions you have. We hope you enjoy this expanding world of Dominion!
$65.00$44.00
Carcassonne: Expansion 9 - Hills & Sheep
Grow your flock, gain the high ground with hills, and cultivate a profitable vineyard in the ninth expansion for Carcassonne. Get a better view with the hills and gain the advantage from the high ground. Hill tiles are elevated with another tile facedown beneath them. When scoring, the meeple on the hill will break a tie and claim the points. Add thriving vineyards to grow wine around a monastery and increase its value. Watch out for sabotage from your opponents! Only a completed monastery can claim the bonus points from the vineyards. The shepherd carefully watches over his flock as they wander through the fields. Over time the flock can grow but be careful; if you wait too long to return your flock to the stable, wolves may attack. After placing a tile with a field, you may place a shepherd and immediately draw a token from the cloth bag. Writing / Drawing a sheep token will increase your flock. However, if you draw a wolf token the flock will scatter. This product is an expansion: Carcassonne base game required to play.
$29.00$19.00
Dominion: Empires
The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire. Which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself. It's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still overall it's a great job. You wouldn't trade it for the world - especially given how much of the world you already have.
$72.00$49.00
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