Board Games | Historical Games
Brass: Lancashire
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: Build an industry tile Build a rail or canal Develop an industry Sell cotton Take a loan At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns. After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned. The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized). Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes: The virtual link rules between Birkenhead have been made optional. The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience. Two-player rules have been created and are playable without the need for an alternate board. The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.
$111.00$71.00
Evolution
Evolution is an award-winning board game where 2 6 players adapt species in an ever-changing ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach.With over 12,000 different species to create, every game becomes a different adventure. So gather your friends and see who can best adapt their species to eat, multiply and thrive!Evolution has been used in the evolutionary biology department at the University of Oxford and featured in the world's leading scientific journal, Nature. "The theme of evolution is not just tacked on: it drives play." - NatureIncludes: 129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card), 20 Species Boards, 40 Wooden Markers, 144 Food Tokens, 12 Ten Value Food Tokens, 1 Watering Hole Board, 6 Food Screens, 1 Dino Starter Token , 2 Player Aids, 1 Rulebook
$63.00$42.00
Oceans
Oceans depicts the boundaries between the known world near the ocean’s surface, and the mysteries lurking in Earth’s deepest unexplored regions. Enter a vast, underwater cosmos: a mysterious interconnected world of tentacles, sharp teeth, and black ink, where your survival depends on your ability to adapt in a changing environment. But this is just on the surface… Lurking below the surface lie mysteries so bizarre they hardly seem natural. The Deep is a deck of nearly 100 unique traits that you’ll discover over the course of many games. These powerful traits represent the unknown: the undiscovered wonders of the deep ocean. Venture into the Deep when you are ready to face the unknown!
$77.00$57.00
Trailblazer: The John Muir Trail
Embark on a journey of exploration and discovery along the historic John Muir Trail through the High Sierras of California. Explore the majestic mountains and lush meadows, the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequoia's Mt. Whitney! Enjoy meandering through Evolution Valley or Tuolumne Meadows, pausing to take in the beauty of Thousand Islands Lake or cooling your feet in the Kings River. Be humbled beneath a giant and ancient Sequoia, or catch (and release) a Golden Trout, listen to the song of an Ouzel, watch Marmots at play, or spot the rare Snow Plant. Happy trails!Trailblazer: The John Muir Trail takes place over the course of twelve days/rounds of hiking and backpacking along the John Muir Trail (JMT). You will experience daily trail encounters, choose to explore destinations along the trail, acquire and manage natural and personal resources, discover and observe the sights and sounds of your environment, adapt to ever-changing weather conditions, and move along the entire trail, all while wisely using the items in your backpack to maximize your experience.You can earn trail points in several ways along the route, such as placing workers on your tracks, collecting sets of field guide cards, scoring instantly with destination cards, and using your backpack gear efficiently.
$82.00$59.00
Oregon Trail: Ultimate Trek
The year is 1847, and you are about to discover who amongst your wagon party will die of dysentery and who will make the successful trek to Oregon. Face illness, death, thieves, fire, and so much more in this nostalgic simulation game. We wish you the best of luck on your perilous journey! Ages 12+2-6 players Contents:10 Trail Cards40 Calamity Cards26 Supply Cards10 Party Member CardsWagon BoardWagon Mover With BaseDry Erase MarkerInstruction Manual
$31.00$22.00
Trailblazer: the Arizona Trail
Travel the spectacular 800 mile long Arizona Trail as you take in the sights and sounds of the mountains, canyons, plateaus and deserts seeking out the amazing variety of wildlife such as the Roadrunner and Javelina, while avoiding the Gila Monster. From Saguaro National Park, the Sonoran desert, through the largest Ponderosa pine forest on Earth and into the Grand Canyon, you will interact with the incredible diversity of Terrain, Flora and Fauna found in State 48... aka Arizona. Players will call upon the legendary Jackalope and Lost Dutchman to aid in their travel. Turn order is determined for each round of travel and actions through a unique movement and observation mechanism. Players will need to acquire an interesting blend of key Natural and Personal resources to obtain advantages and create their own mural of Arizona wonders through efficient placement of polyomino depictions. After 8 weeks/rounds of travel, the player who builds a reserve of the most Arizona Grit and Superstition Gold is declared ... TRAILBLAZER
$82.00
Petite Pastiche
In Petite Pastiche, a world of beautiful colors comes alive as players choose commission cards picturing 23 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters who created these works. Explore the paintings, palettes, and pasts of the artists in this unique and challenging game for the whole family.While placing hexagonal pieces to gain palette (color) cards, players become familiar with the different color combinations that produce the many hues of an artist’s palette, all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Components 89 palette cards 36 palette hexes plus 1 three-hex starting piece 23 commission cards 8 wooden easels 4 reference cards 1 start player card 1 rules booklet
$42.00$25.00
Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$35.00$23.00
HERD: The Dinosaur Survival Card Game
Protect your HERD! HERD: The Dinosaur Survival Card Game is an intense tabletop experience for 1 to 5 players, each controlling a Herd of dinosaurs trying to survive an onslaught of prehistoric predators bent on driving them to extinction! Strategize with your fellow Herds, play Prey cards to distract Predators and defend against the likes of Tyrannosaurus Rex, Allosaurus, Dilophosaurus and more. Will yours be the last Herd standing, or will all five Herds stand together and survive as a group?
$56.00$48.00
HERD: Epoch Environments Expansion
HERD: Epoch Environments adds a new level of strategy and decision-making to your HERD experience. This expansion features new Herds, Prey, and Predators to up the challenge level, as well as an entirely new gameplay element: Environments and Environmental Hazards! Your Herd can migrate to new Environments throughout the game, from jagged prehistoric coastlines to blustery tundra landscapes, each imposing new challenges and providing certain advantages which can be the key to your Herd’s survival. Watch out for new Environmental Hazards though. From sudden forest fires to volcanic eruptions, these new cards drawn from the Prey deck can spell doom for you and your fellow Herds!
$28.00$21.00
Ahau: Rulers of Yucatán
Ahau: Rulers of Yucatán is a Euro-style board game, combining elements of worker placement and resource management with innovative dual-engine building - all set in the Classical Period of the Maya. In the game, the players take the roles of leaders of city-states who are all eager to climb the ladder of power and become the most famous ruler of this era. Throughout their journey, they have the chance to invoke the ancient Maya deities, make the production flourish, build their pyramid temple and capital, and expand the borders of their territory. Ahau is a homage to the breathtaking Maya culture, bringing their history closer to the players. The cultural and historical aspects of the game were closely checked by Mayanist David S. Anderson, professor of anthropology and archaeology, an instructor at the Radford University in Virginia, U.S. The Solo Mode was co-designed with professional game designer, David Digby.
$98.00$62.00
Ayar: Children of the Sun (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Retell the incredible origin myth of the Inca in this dramatic mid-weight eurogame. In the beginning, Viracocha the creator brought forth Inti, the sun god, and Mama Quilla, the moon god. From the union of these two gods sprang four sons and four daughters: the Ayar. These siblings were tasked with guiding the first clans and teaching them the skills needed to build a civilization. As they traveled the land in search of fertile ground, the Ayar one by one met their fates until only two remained to found Tawantinsuyu – the Inca Empire. In Ayar: Children of the Sun, players take control of one of the first clans, journeying with the Ayar across the Andes. Follow their teaching and improve your skills at farming, pottery, weaving, and reed bundling. As well as advancing your own clan, you must influence the progress of the Ayar, ensuring the survival of those who reward your most developed skills. Seek the approval of Mama Quilla through long-term strategy, and please Inti with tactical play. Be careful not to earn the ire of one of these jealous gods because at the end of the game, whichever one favors you least will determine your final score. The future of your clan – and the Inca civilization – is in your hands.
$132.00$112.00
Evolution: CLIMATE
Evolution: CLIMATE is a stand-alone game for 2 - 6 players in the best-selling Evolution game line.In Evolution: CLIMATE, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Evolving a coat of Heavy Fur will protect your species from the cold, while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to adapt your species, every game of Evolution: Climate unfolds in a beautifully unique way.Evolution is so vivid and true-to-life that it is used in classrooms around the world and was featured in the world's leading scientific journal, Nature: “Evolution features sophisticated biology. Traits can be put together in a dizzying array of combinations, so each game can be very different. The theme of evolution is not just tacked on: it drives play.”Includes: 177 Trait Cards, 30 Event Cards, 240 Food Tokens, 20 Species Boards, 40 Wooden Cubes, 6 Food Token Bags, 1 Climate Board, 1 Climate Marker, 1 Dino Starter Token, 1 Rule Book, and 2 Player AidsAges: 12+ | Players: 2-6
$91.00
Oceans: Legendary Edition
The Legendary Edition of Oceans contains the Oceans deluxe core game, the two expansions (Solo & Legends of the Deep) and Legends of the Deep Kickstarter Promos in a Legendary Edition box with custom insert.
$139.00
Sankore: The Pride of Mansa Musa
In Sankor: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankor in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them. By enrolling and graduating your pupils, teaching classes, adding to your curriculum, and filling the great library with books, you will advance knowledge in four main disciplines: theology, law, mathematics, and astronomy. Once construction of the university is complete, the value that the empire places on each discipline will dramatically affect how you score the knowledge you have passed on. In a dedicated solo mode, you compete against the Distinguished Scholar, a passionate and ambitious academic controlled by an elegant automated system. They may not be as nimble as you, but they are focused and driven and will strive to produce the best possible students. Can you navigate the corridors of academic competition and bring renown to Mansa Musa's prized university?
$125.00$81.00
Pastiche (International Edition)
A World of Beautiful Colors comes alive as players choose commission cards picturing 34 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters. Explore the paintings, palettes and pasts of the artists in this unique and challenging family game. While placing hexagonal pieces to gain palette (color) cards, players learn the different color combinations that produce the many hues of an artist’s palette... all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Contents of Pastiche: 8 Easels to hold players’ commission cards Game Board 131 Palette Cards 54 Palette Hexes & 1 Three-Hex Starting Piece 34 Commission Cards reproduced from the Bridgeman Art Library 4 Player Reference Cards Rulebook in 5 languages (English, German, French, Italian, and Dutch) “Pastiche…is stripped down to the core of art creation: get colors, mix colors, paint. The game comes across as both highly abstract and deeply thematic.” ~~ Eric Martin on BGG News“The game components in Pastiche are amazing. Great quality from the famous art works on the canvas cards, to the rest of the game.” ~~ ghostbusterbob on BGG.com“Pastiche helps enhance art appreciation… you get to enjoy and admire some great paintings while you're playing! It’s elegant, it's beautiful, and it works!” ~~Ender Wiggins on BGG.com"Pastiche is a winner of the Mensa Mind Games competition" This information about the MENSA Select Award is presented from the MENSA website: www.mindgames.us.mensa.org. The Mensa Mind Games® competition provides an opportunity for game manufacturers to compete in one of the most respected and recognizable national games competitions, while having their games reviewed by some of the nation's most avid game-players — members of American Mensa. Each year, 200 Mensan participants, or "judges," play and critique games released in the past year and award the coveted Mensa Select® seal to the top five vote-getters.
$84.00