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Board Games | Historical Games

55 products


  • Gamers Guild AZ Elf Creek Atlantis Rising: Monstrosities AGD

    Atlantis Rising: Monstrosities

    The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations

    $65.00$50.00

  • Gamers Guild AZ Phalanx Games Bretwalda (Pre-Order) GTS

    Bretwalda (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 796 AD. Dark Ages Britain. Viking raiders are conquering swathes of land, paganism is being replaced by Christianity. And the four largest Anglo-Saxon kingdoms – Northumbria, Mercia, Wessex, and East Anglia – are in a constant game of diplomacy, alliance building, and conflict to claim the crown of Bretwalda, ruler of Britain. Bretwalda is a fast-paced area control game with unique miniatures and beautiful, evocative components. You take charge of one of the four asymmetric kingdoms. To achieve victory, you will need to take control of key areas on the board, complete secret objectives and construct special buildings. To do that, you will collect taxes, develop your kingdom, use your diplomatic skills, mobilize armies, and lead them to glorious battles. The game lasts a maximum of 12 seasons, each season limited to just two out of four available actions, meaning each decision is critical. Will you bide your time, developing your economy, expanding your knowledge, and building alliances, or will you immediately create a great army and rush forward to claim new lands and riches?

    $171.00$126.00

  • Gamers Guild AZ Steve Jackson Games Instanbul - Dice Game GTS

    Instanbul - Dice Game

    Welcome to the Bazaar of Istanbul! Use your dice well and collect the precious rubies faster than your opponents!❶ To begin your turn, roll all your dice.❷ Use your dice results to take up to 2 actions.❸ Collect money and goods, then exchange them for precious rubies.

    $51.00$47.00

  • Gamers Guild AZ Elf Creek Atlantis Rising 2nd Edition AGD

    Atlantis Rising 2nd Edition

    Atlantis Rising is a strategic, fully cooperative worker placement game. In this challenging mission of escape and survival, 1-7 players take on the role of the leaders of Atlantis and their followers, councilors tasked with building the components of a cosmic gate that can lead their people to safety.

    $94.00$48.00

  • Gamers Guild AZ Rather Dashing Games Pyramidice GTS

    Pyramidice

    Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — monuments destined for veneration, to elevate the Pharaoh's honor eternally towards the heavens.It’s not all about engineering and labor, though. The covert rivalry among architects simmers like a concealed serpent, poised to strike. The discerning choice of which deity to entreat for blessings assumes paramount significance, as you will need the favor of the Gods to safeguard your legacy.Pyramidice is a captivating blend of dice and card mechanics, a contest where timing and skillful manipulation of opponents' tactics reign supreme. Playing fast, but with a deep gameplay, Pyramidice has outstanding replay potential and a variety of paths you can follow to achieve victory. An excellent introductory game for neophytes, Pyramidice will also ensnare seasoned players in a suspenseful web that will capture them till the very end.Follow your plans, build the Pyramids brick by brick, but don’t forget to call upon the benevolence of the Gods!Contents• 1 Rulebook• 24 Dice• 56 Cards• 1 Sphinx Board• 3 Pyramid Boards• 4 Player boards• 1 Gods Board• 4 Fame Tokens• 1 Pharaoh Tile• 12 Rest Tiles• 1 Quarry Tile• 21 Workers• 10 Cats

    $58.00$30.00

  • Gamers Guild AZ Final Frontier Games Robin Hood and the Merry Men PHD

    Robin Hood and the Merry Men

    Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.

  • Gamers Guild AZ Repos Production 7 Wonders: Diceopolis Discontinue

    7 Wonders: Diceopolis

    An expansion/promo for 7 Wonders (1st or 2nd edition) which uses some dice from 7 Wonders Dice. Each stage of Diceopolis is built using any combination of resources, while its powers come from the dice you roll and place on its board. At the start, you roll three Grey dice to determine your city’s founding resource. As you progress, you roll and assign colorful dice - Green, Blue, Red by day, and Yellow, White, Purple by night - unlocking their unique effects to shape your civilization’s growth. Diceopolis turns the familiar 7 Wonders flow into a lively, ever-changing contest of strategy and chance.

    $15.00$13.00

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