Board Games | Historical Games
Escape the Dark Castle
Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation perfect for newcomers to tabletop gaming. It takes 2 min or less to set up, lasts around 30 min or less, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.
$70.00$43.00
Zombicide: Black Plague/Green Horde - Friends and Foes
Zombicide: Friends and Foes is an expansion for Zombicide: Green Horde. On the "Friends" side, it includes new Survivors and weapons to equip them, but also faithful Familiars to aid them in their quests. On the "Foes" side, the expansion contains challenging Tainted Walkers and Abomination, from which you'll want to keep your distance, 5 new treacherous tiles, and 10 new deadly Quests! The full contents of the Zombicide: Friends and Foes expansion are: 4 Survivor figures and ID cards6 Familiar figures18 Tainted Walker figures1 Tainted Abomination figure5 double-sided tiles17 Equipment cards14 Zombie cardsRulebook with 10 new Quests
$77.00$56.00
Tainted Grail: The Fall of Avalon
 Tainted Grail is a story-rich survival and exploration game for 1-4 players, set in a dark universe that blends Arthurian legends and Celtic mythology with a unique, dark vision. Each player controls one of four unlikely heroes who must face impossible odds where stronger and wiser champions have failed. Chased by the encroaching, twisted power of the wyrdness, fighting an uphill battle against depleting resources and challenging Encounters, the Characters set out to achieve the impossible – and die many times in the process. A system of story-triggers lets players see the long-term consequences of their actions, while a deep, branching storyline allows them to tackle problems in different ways, ensuring no two games play alike.
$179.00$103.00
Destinies: Witchwood Expansion
Destinies: Witchwood is a new expansion for Destinies that adds additional scenarios in a brand new setting for players to explore. The world is filled with folklore-inspiredccharacters, monsters, and adventures. Destinies: Witchwood offers more flexible quest paths, more narratively driven character goals and more ways to achieve them.• The world is filled with folklore-inspired characters, monsters, and adventures.• In each scenario, players will compete to fulfill one of their character’s two possible Destinies. Players will develop their character’s skills, gather items, complete quests, and uncover thousands of words of rich narrative.• In Witchwood, players’ decisions can drastically change the world the characters find themselves in and can impact later scenarios.Ages 14+, 1-3 Players, 90-150 Min per Scenario
$56.00$45.00
Kingdom Legacy: Feudal Kingdom
Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.Some cards will be torn, others will be upgraded or enhanced with stickers, whatever it takes to build the ultimate kingdom, your kingdom! By the way, what will you name it? Write the name on the side of the box with the most permanent marker you can find. Your journey starts here...
$23.00$17.00
Destinies
The prophets speak of the Angel of Death and his descent upon the Earth to bring forth the End of Days. The chosen few will be given the power to shape these ordeals and bring onto others both punishment and salvation. Their deeds will be a testament to the will and strength of the mortal. Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience without the need for a game master. Each scenario pictures a part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.
$77.00$44.00
Tainted Grail: The Fall of Avalon - Echoes of the Past
Echoes of the Past expands all three Tainted Grail campaigns (Fall of Avalon, Last Knight, Age of Legends) by adding personal stories and unique memories dedicated to each of 13 playable characters. Gather individual achievements and unlock short, interesting memories that will change the way you look at your character. Gain access to powerful, one-use legendary action cards. Complete your journey of self-discovery to receive a permanent, advanced Character Action, but stay vigilant – some things are best left forgotten.
$72.00
Chronicles of Crime: 1400
It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power to good use, solving mysteries that nobody else could. Now thanks to your growing reputation, the people of Paris seek your help. Will you come to their aid? Chronicles of Crime: 1400 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and find the culprit before you run out of time! Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games which utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.
$42.00$24.00
Tainted Grail: Kings Of Ruin: Stretch Goals Box
This expansion contains miniatures of all Guardian creatures you can encounter during your ventures through Western Avalon. You can use these minis to mark the positions of Guardians on Locations instead of placing their Encounter cards on the map. Getting the Wyrd Encounters is not essential for gameplay but adds a huge amount of immersion and table presence to the game! PLASTIC GUARDIAN MODELS: This expansion includes plastic models of all Guardian creatures encountered in West Avalon, providing enhanced immersion and visual appeal to your gaming experience. MARK GUARDIAN POSITIONS: Use the plastic Guardian models to mark the positions of Guardians on Locations, replacing standees for a more immersive gameplay. IMPROVED IMMERSION: Enhance your Tainted Grail: Kings of Ruin adventures with detailed and high-quality plastic models that bring the Guardian creatures to life on your gaming table. EXPANSION REQUIREMENTS: Requires the Kings of Ruin Core Box to play, allowing you to seamlessly integrate the Wyrd Encounters Expansion into your Tainted Grail campaign. ENRICH YOUR ADVENTURES: Immerse yourself further into the dark and mysterious world of Tainted Grail by adding the Wyrd Encounters Expansion to your gaming collection.
$68.00$41.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia
A Megadungeon For Character Levels 1-10 A Thousand-Year-Old Dungeon Mystery Waiting To Be Solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogfolk, gnolls, lizardfolk and others. Some say even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia? The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign! - Takes characters from levels 1 through 10 - 6 vast dungeon levels - 150+ detailed encounter areas - 45+ fully-developed new monsters and NPCs - 35+ new magic items and spells, plus one new divine domain - Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs - Tribute essays from professional RPG designers - A full reprint of the original The Caverns of Thracia by Jennell Jaquays
$84.00$71.00
Captain's Log
Captain’s Log is a sandbox board game where you will be in charge of a ship from the colonial period and you will compete against other players to become the most famous captain of all. The game starts with the selection of our ship. You will have a choice between a swift and agile but fragile ship; a well-balanced ship, if you want to play it safe; and a heavy and slow but strong ship. We can transform our ship into a frightening man-o-war and loot boarded ships or into the fastest sailboat ever imagined. We will be able to trade in the market to get doubloons, grow our crew, improve our weapons and load capacity, enrol on a mission and get a reward, explore the ocean to search for treasures, fight against or with others, and above all acquire wealth. Throughout the game, we will make contact with other ships commanded by our friends (although we know in a board game is better not to rely on friendships). While exploring the map, we will start catching sight of other ships belonging to the different nations in the game. These are Spain, Holland, France, England, and pirates and corsairs. During the game, you will be able to decide if you want to side with any of these nations which will give you a variety of perks. However, nothing in this life comes for free and your acts might take you to make enemies of some other nations which will make their ships come after yours and try to sink you into the ocean.
$167.00$124.00
Tainted Grail: Age of Legends & Last Knight Campaigns
Tainted Grail's Stretch Goals offer two full-sized campaigns: The Last Knight, set 400 years after the core box campaign, where players explore a frozen, apocalyptic Avalon and bring the history of human conquest to a conclusion, and The Age of Legends, set 600 years before the core box campaign, where players join legends like King Arthur and Merlin to discover the origins of many myths. Players can also command armies and build structures thanks to the new military power mechanic. These campaigns, combined with the Fall of Avalon campaign, create a trilogy spanning a millennium and hundreds of locations and journal pages, providing a unique board game experience.
$152.00$87.00
Zombicide: White Death Crossfire Pack
Everybody knows that you should keep your distance from zombies. Those teeth and claws are the most dangerous part. Best to pick them off from afar with crossbow bolts. Hey… is that a zombie with their own crossbow? Better duck! The Crossfire Pack for Zombicide: White Death brings bolts aplenty for both the players and the zombies. It includes Crossbow Guards, ready to take out zombies from afar. However, there’s also Deadbolt Zombies, who can still just barely use their own crossbows to deal out wounds from afar. Turn-about is fair play, as they say. EXPAND YOUR ARSENAL: Introduces 12 Crossbow Guard Miniatures and 15 Deadbolt Walkers to enhance your Zombicide fantasy campaigns. UNIQUE GAME MECHANICS: Features innovative gameplay with 6 Delayed Ranged Action Cards, bringing a tactical edge to ranged combat. SEAMLESS INTEGRATION: Easily adds to any Zombicide fantasy game, increasing the strategic depth and variety of your zombie encounters. NEW CHALLENGES: Utilize the 6 Deadbolt Walker Spawn Cards to face new undead threats that require precise teamwork and strategy to overcome. COMPLETE EXPANSION SET: Includes all necessary components such as 2 Reference Cards and a Rules Leaflet for a smooth incorporation into your existing game setup. Contents: 27 Highly Detailed Miniatures
$56.00$38.00
Trailblazer: The John Muir Trail
Embark on a journey of exploration and discovery along the historic John Muir Trail through the High Sierras of California. Explore the majestic mountains and lush meadows, the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequoia's Mt. Whitney! Enjoy meandering through Evolution Valley or Tuolumne Meadows, pausing to take in the beauty of Thousand Islands Lake or cooling your feet in the Kings River. Be humbled beneath a giant and ancient Sequoia, or catch (and release) a Golden Trout, listen to the song of an Ouzel, watch Marmots at play, or spot the rare Snow Plant. Happy trails!Trailblazer: The John Muir Trail takes place over the course of twelve days/rounds of hiking and backpacking along the John Muir Trail (JMT). You will experience daily trail encounters, choose to explore destinations along the trail, acquire and manage natural and personal resources, discover and observe the sights and sounds of your environment, adapt to ever-changing weather conditions, and move along the entire trail, all while wisely using the items in your backpack to maximize your experience.You can earn trail points in several ways along the route, such as placing workers on your tracks, collecting sets of field guide cards, scoring instantly with destination cards, and using your backpack gear efficiently.
$82.00$59.00
Zombicide: White Death Climbers & Terrorcotta Pack
When it seemed to be getting calm, it got worse. First, the zombie plague started infecting even the statues in the city. Then, the ramparts, once thought safe, came under assault from zombies who can climb. The Climbers & Terrorcotta Walkers pack for Zombicide fantasy gives players two new horrors to face in their games. Terrorcotta Walkers can reform if there’s other Terrorcotta Walkers in their zone, meaning they have to be entirely eliminated to stay gone. Meanwhile, Climbers, as the name suggests, can go over various types of terrain, making previously safe zones into dangerous places to be. ENHANCE YOUR GAMEPLAY: Add 15 Terrorcotta Walkers and 15 Climbers to your Zombicide fantasy universe for a thrilling challenge in every game. UNIQUE ABILITIES: Terrorcotta Walkers can reform unless completely eliminated, adding a strategic layer to your gameplay, while Climbers traverse obstacles, ensuring no barrier is safe. COMPATIBILITY: Perfectly compatible with any Zombicide fantasy game, this set integrates seamlessly to elevate your zombie battles. NEW TACTICAL CHALLENGES: Master the Climbers’ wall-scaling skills and the regenerative properties of Terrorcotta Walkers to keep your games unpredictable and exciting. COMPLETE KIT: Includes 30 new zombie miniatures, 18 Zombie Cards for game integration, and a detailed Rules Leaflet to guide your encounters. Contents: 30 Highly Detailed Miniatures18 Minicards; 1 Rules Leaflet
$56.00$35.00
Kingdom Rush: Elemental Uprising
Kingdom Rush: Elemental Uprising is the standalone sequel to Kingdom Rush: Rift in Time. It is scenario-based and can be played as individual replayable scenarios or as a steadily evolving campaign leading up to big boss fights, hero challenges, and more. The game offers simple to learn rules with a high level of tactics for experienced gamers. Upon starting each scenario, players will be able to choose from a range of difficulty levels or even take on the dreaded Iron Challenges which require near-perfect strategies to overcome.This is not an expansion, and knowledge of Kingdom Rush: Rift in Time is not necessary to play. STANDALONE TOWER-DEFENSE ADVENTURE: Jump into intense tower-defense action with Kingdom Rush: Elemental Uprising, a complete game for 1-4 players. No need for prior knowledge of Kingdom Rush: Rift in Time to enjoy this sequel's innovative challenges. COOPERATIVE STRATEGY FOR EVERYONE: Designed for both newcomers and seasoned gamers, featuring simple rules with deep tactical gameplay. Work together to defeat monster hordes through strategic planning and cooperation. VARIABLE DIFFICULTY & IRON CHALLENGES: Tailor your gameplay experience with multiple difficulty levels or test your skills with the Iron Challenges, demanding perfect strategies to conquer. Offers a tailored challenge for every type of player. UNIQUE HEROES & ASYMMETRICAL POWERS: Choose from unique, asymmetrical heroes, each with their own powers and playstyles. This diversity allows for dynamic gameplay and endless strategic combinations in every game session. EVOLVING CAMPAIGN & REPLAYABLE SCENARIOS: Engage in an evolving campaign with big boss fights, hero challenges, and more. Replayable scenarios ensure that every game is a new adventure, providing lasting entertainment and value.
$98.00$70.00
Kingdom Rush: Rift in Time
Kingdom Rush: Rift in Time is the tabletop adaptation of the famous mobile tower defense game. It is campaign-driven, has asymmetric hero powers and an infinite replay-ability mode! In Kingdom Rush: Rift in Time, you and your allies must work together to fend off the furious onslaught of the mysterious Time Mage. Command Heroes and build Towers to defend the realm by placing polyomino pieces to attack your enemies and deploying soldiers to hold back the ever-advancing horde. Be careful, though! The Time Mage’s portals are wreaking havoc, causing all of the Towers to warp in and out of existence! Will you play your Towers to defend the Kingdom, or will you pass them to your compatriots so that the Towers can be upgraded? The decision is yours!
$84.00$48.00
Tainted Grail: King Arthur
Collectible King Arthur model (plastic). This model has no gameplay value - it is purely collectible miniature.
$49.00$35.00
Adventurer Conqueror King System II Revised: Judges Screen (ACKS II)
Enter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.
$42.00$36.00
Trailblazer: the Arizona Trail
Travel the spectacular 800 mile long Arizona Trail as you take in the sights and sounds of the mountains, canyons, plateaus and deserts seeking out the amazing variety of wildlife such as the Roadrunner and Javelina, while avoiding the Gila Monster. From Saguaro National Park, the Sonoran desert, through the largest Ponderosa pine forest on Earth and into the Grand Canyon, you will interact with the incredible diversity of Terrain, Flora and Fauna found in State 48... aka Arizona. Players will call upon the legendary Jackalope and Lost Dutchman to aid in their travel. Turn order is determined for each round of travel and actions through a unique movement and observation mechanism. Players will need to acquire an interesting blend of key Natural and Personal resources to obtain advantages and create their own mural of Arizona wonders through efficient placement of polyomino depictions. After 8 weeks/rounds of travel, the player who builds a reserve of the most Arizona Grit and Superstition Gold is declared ... TRAILBLAZER
$82.00
Dungeon Crawl Classics #109: Beneath the Isle of the Serpents
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. When islanders on the Starry Archipelago start going missing, the region teeters on the edge of warfare. It’s up to the characters to discover what lurks beneath the island and end its threat to the surface world. This adventure for 2nd-level characters expands on the material presented in Caverns of Thracia.
$16.00$13.00
Tales of the Arthurian Knights
The standalone sequel to Tales of the Arabian Nights is finally here, with mechanics and gameplay based on the acclaimed classic!As a Knight of the Round Table, you will meet legendary figures, encounter fabled creatures, battle mighty enemies, take on challenging quests, and discover wondrous places of power as you pursue your destiny in this vastly replayable game.Whether playing competitively or cooperatively, you will breathe life into the thousands of astounding, amusing, and spellbinding encounters waiting for you within the Book ofTales. Heed the call of your liege, and seek renown that will last through the ages!Your choices make the story your very own. Every decision contributes to the unique story you weave. Will you pursue a path of chivalric romance, hold yourself to divine ideals, orbecome a sinister villain? Will you become esteemed or accursed, beloved or scorned?Adventure through Arthurian realms at the height of glory!Encounter legendary people, places, and events!Share and role-play the many epic stories you experience!Ages 12+1-4 players45 minute play time per playerContents:1 350+ page Book of Tales1 Rulebook8 Plastic stands1 6-Sided Die1 Map (Game Board)8 Player Boards8 Knight Standees1 First Player Token1 Round Marker1 Solo Reference Token12 Large cards200+ Standard Cards350+ Tokens
$111.00$80.00
Adventurer Conqueror King System II Revised: Judges Journal (ACKS II)
EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.
$98.00$83.00
Dungeon Crawl Classics RPG: Caverns of Thracia
A Megadungeon for Character Levels 1-5 A thousand-year-old dungeon mystery waiting to be solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogbrothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive…The Caverns of Thracia? - Designed for use with four to six Dungeon Crawl Classics PCs, The Caverns of Thracia is a complete mega-dungeon suitable as part of an ongoing campaign or to kick off a new one! - 150+ encounter areas providing a year or more or game play! -Enough adventure to take characters from levels 1 to 5—and possibly beyond! -Six dungeon levels, including one never-before-seen, waiting to be explored! -50+ new monsters and NPCs to challenge your players! -More than 25 new magic items, spells, and curses! -Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs! -Tribute essays from professional RPG designers! -A full reprint of the original The Caverns of Thracia by Jennell Jaquays!
$84.00$71.00
Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II)
EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.
$91.00$77.00
RuneQuest RPG: Cults of RuneQuest - The Gods of Fire and Sky
Cults of RuneQuest: The Gods of Fire and Sky is the player’s guide to the deities of the high heavens and the flames beneath the earth. Each cult of the solar pantheon provides new visions of Glorantha, and for creating your RuneQuest adventurer. 13 brand new cults, including Shargash, the god of war and destruction, Lodril, the god of peasants, and the mightiest sun god, Yelm. Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. Details of the unique organization, history, and nature of each cult. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Sun Lord. The history and genealogy of the solar pantheon, and an encyclopedia of Gloranthan celestiology. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.
$56.00$34.00
Valor & Villainy: Minions of Mordak
The beloved king Shapiro has perished in a freak catapult accident, but not before his most suspiciously named and irrefutably trusted adviser, Evil Wizard Mordak, claimed credit for his “murder” and legged it through a hastily conjured portal to the WORLD OF ETERNAL AND UNCARING DARKNESS. Mordak promised the kingdom he’d return in 8 days with semi-phenomenal cosmic powers to take his rightful seat upon Shapiro’s ruined throne! A lofty promise for an amateur Wizard… Valor & Villainy: Minions of Mordak is a one vs many roleplaying board game for 2-6 players. One of you plays as the comically evil wizard, Mordak, and the rest form a band of Allies called the "Order without Borders", who must halt his path of destruction! The game focuses on a strong and playful theme, capturing the best parts of a classic roleplaying game and boiling it into a one time play session. Every player will appreciate satisfying character progression. Spending Experience Points their team has earned and locating powerful Treasures to make their characters mightier with every passing turn! Mordak has vanished into the WORLD OF ETERNAL AND UNCARING DARKNESS! This player will have a lot of fun, plotting secrets in the dark and throwing despair into the Allies' plans in order to grow in power. They must hold nothing back, drawing upon all of their cunning and evil genius to win the game for themselves! The Allies must locate three Ancient Shrines hidden among the land. For each of these Shrines diminishes Mordak's power. Finding them all will reveal his location and commence a final battle for victory. They can explore the map at their own pace, however they will learn they must balance their ambitions with what they can handle! Exploring too quickly will fuel Mordak with threats the game-board has to offer, yet doddling will allow him the time to grow his cosmic powers! Ultimately the winner of the game is the victor of the final showdown between the Allies and their nemesis Mordak! Only the party which is better prepared and utilizes superior tactics will win the day!
$56.00$42.00
$53.00$45.00
Campaign Builder: Dungeons & Ruins
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$70.00$59.00
Toriki: The Castaway Island
Toriki is a hybrid family friendly game in which you play as teenagers in the 19th century who are part of the very first scientific expedition on an unexplored island, almost legendary: Toriki. Within swimming distance from the Island, your ship sinks in a fierce storm. There begins your adventure. Will you be brave enough to live up to the challenges that await you? The game is structured around a 6 to 8 hour campaign and you can save your progress at any point.Complete the Almanac by making discoveries, craft objects, find lost treasures, etc. EPIC ADVENTURE ON A LEGENDARY ISLAND: In Toriki: The Castaway Island, play as teenagers stranded on an unexplored island after a shipwreck, embarking on a thrilling scientific expedition filled with challenges and discoveries. 6-8 HOUR CAMPAIGN WITH SAVE FEATURE: Dive into a 6 to 8 hour campaign where you can explore, craft, and find lost treasures. Save your progress at any time and pick up the adventure whenever you’re ready. DISCOVER, CRAFT, AND SURVIVE: Complete the Almanac by making key discoveries, crafting objects, and uncovering the secrets of Toriki while facing challenges in this family-friendly adventure game. APP-ENHANCED GAMEPLAY: The game features easy-to-follow rules and a free companion app that guides you through the story, helping you and your group focus on the excitement of exploration and survival. Contents: 4 Map modules 33 Item cards 18 Mission Cards 1 Envelope with stickers 1 Wildlife catalog 1 Camp board 1 Treasure board 1 Diary 20 Food tokens 4 Special tokens 4 Player meeples 1 Buffalo meeple 1 Rulebook
$42.00$38.00
RuneQuest RPG: The Red Book of Magic
Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.
$49.00$33.00
Critical Role: Der Katzenprinz & Other Zemnian Tales
From the frigid regions of the Zemni Fields, born in the very heart of the Dwendalian Empire, come three fairy tales told to children on cold winter nights. Plucked straight from Exandria, this illustrated storybook is fit to grace any archmage’s library. Ornamented with a double-sided and beautifully illustrated jacket, gold trim, and a ribbon bookmark, this elegant fairy tale book includes Der Katzenprinz, Die Waldhexe, and the never-before-told Himmelsschloss, a magical story about a lost Sparrow and a soaring city. Each tale is penned by storyteller Liam O’Brien and illustrated with enchanting original art by Charlie (Newt) Borovský.
$32.00$28.00
RuneQuest RPG: Roleplaying in Glorantha Quick Start
Enter a mythic world of mortals and gods, myths and cults, monsters and heroes! In Glorantha, the Runes permeate everything, and mastery of Runes allows astonishing feats of bravery and magic. Glorantha is an ancient world, and has known many ages, but now it`s at the brink of the greatest conflict it has ever known - the Hero Wars! This Quickstart booklet collects all the essential rules in abbreviated form for RuneQuest: Roleplaying in Glorantha and includes a new, introductory adventure (`The Broken Tower`).
$14.00$13.00
RuneQuest RPG: Roleplaying in Glorantha Core Rulebook
RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years. RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers new or experienced the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha.
$77.00$47.00
RuneQuest RPG: Weapons & Equipment
An essential reference guide for RuneQuest players, Weapons & Equipment showcases Gloranthan culture and life, describing the items and services adventurers use everyday, exceptional and magic items, as well as how they can sell their hard-won treasure. Weapons & Equipment dramatically expands the RuneQuest core rules, with new means of equipping and advancing your adventurers, Gamemasters can use these contents for treasure hoards and other material rewards, making this an invaluable resource for every RuneQuest player.
$49.00$30.00
RuneQuest RPG: The Pegasus Plateau & Other Stories
The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.
$49.00$42.00
RuneQuest RPG: The Smoking Ruin and Other Stories
The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.
$53.00$32.00
RuneQuest RPG: Cults of RuneQuest - Mythology
Cults of RuneQuest: Mythology is part of the new Cults of RuneQuest sourcebook series for RuneQuest. It contains an indispensable history of the mythology of the storied and epic Bronze Age fantasy world of Glorantha. A supplement ideal for both players and Gamemasters. A system-free book, Mythology is perfect for any fan of Glorantha, players of other roleplaying games, and anyone with an interest in creative mythology. An explanation of myths and mythology and how it works in Glorantha. Dozens of Gloranthan myths, ready for players and Gamemasters to draw inspiration from, giving further context to the mythical history of the world. This supplement is an enhancement to Cults of RuneQuest, but is system-free and requires no other book to use.
$56.00$34.00
Eldritch Century: Expeditions and Almanac RPG Slipcase (5E)
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Premium slipcase including two hardcover books (rules & setting book), totalling over 600 pages with beautiful full colour illustations. Eldritch Century is a sci-fi horror roleplaying game where each character takes the role of an agent in a 1986 alternative earth where a great fog has swallowed Europe, and all it touches have been corrupted past the veil of sanity. The untouched world has divided into factions in an eternal struggle for survival, power and growth, each with its own agendas and grey moralities. With rules inspired by 5e.
$125.00$107.00
D&D 5E: Monsters & Magic of Thracia
Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign.
$21.00$18.00
Taelmoor
Taelmoor is a cooperative dungeon crawling and storytelling game. It ties together physical boards, cards, and standees with a smartphone app using scan-and-play technology. Each scenario typically involves a combination of exploration, puzzle solving, storytelling, and combat in a classic sword and sorcery setting. Games of Taelmoor begin with players selecting an archetypal class (i.e wizard or rogue), and forming a party by joining the host's game with their smartphone or mobile device. Players then take turns exploring and interacting with the game world. New rooms are laid out tile by tile as they are explored, and each may include unique elements like NPCs to talk to, puzzles to solve, or combat. The story is relayed simultaneously to all players via the app, though players are encouraged to read new passages aloud as they are discovered. Combat features simplified deck construction elements. Each class has unique strengths and weaknesses, and can build a custom combat deck as they level up throughout a scenario. Strategy between players is emphasized as many attacks become more powerful when combined with others. Attacks are played by scanning the physical card and then discarding. Scenarios typically take 60-90 min or less to complete. Some are broken into multiple parts and are meant to be played across separate sessions.
$84.00$82.00
RuneQuest RPG: Cults of RuneQuest - The Earth Goddesses
Cults of RuneQuest: The Earth Goddesses is the third book in the new cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the earth pantheon, opening up character creation and advancement to a whole new level. A player-facign RuneQuest Supplement. 16 Cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of whorshiped gods. Lore and history of the Earth Gods pantheon. This supplement requires only the Rune Quest core rules to play
$53.00$32.00
RuneQuest RPG: Lands of RuneQuest - Dragon Pass
Enter the Domain of Magic and Myth! Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon Pass is a player and game master expansion for the signature setting of Bronze Age Fantasy. New and expanded Homelands for your RuneQuest Adventurer, including Sartar, Esrolia, Lundar Tarsh, the Grazelands, Wintertop, and the Wilds. The detailed history of Dragon Pass, from the fabled God Time to its occupation by the mighty Lunar Empire. Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer. Detail on villages, towns, cities, ruins, and places of interest throughout Dragon Pass, perfect for running a sandbox-style RuneQuest campaign. New creatures, monsters, and spirits to encounter. A roster of famous and generic characters to include in adventures of your own devising.
$63.00$54.00
RuneQuest RPG: Cults of RuneQuest - The Prosopaedia
Cults of RuneQuest: The Prosopaedia is the first in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is an indispensable reference to the many gods and goddesses, monsters, locations, artifacts, and events that have shaped mythology in the world of RuneQuest since its making! An encyclopedia to the gods of the fantasy world of Glorantha. A companion book to the other volumes in the Cults of RuneQuest line makes it essential for collectors. New RuneQuest players will find an easy-to-follow and evocative description of the pantheons of Glorantha. This book contains no rules mechanics, and will appeal to those with an interest in creative mythology, or looking to inject full pantheons of established gods into their existing roleplaying campaigns
$53.00$32.00
Secrets in the Sand
Secrets in the Sand is an archaeological adventure of fast-paced strategy. Two to six players compete to discover lost tombs, racing over desert sands, through jungles oases and across rivers...but beware of dangers along the way!The Department of Antiquities has uncovered evidence of lost tombs in the desert. They have invited you - the world’s leading archaeologists - to help find the lost tombs and recover their treasures. Your expeditions have arrived in town and are ready to go.Every day the Department will announce one new dig permit, and the first expedition to find a matching route on the map is allowed to travel and dig. Each new dig camp you build expands your archaeological network...but the more camps you have, the more travel routes you have to analyze! The game ends when all tombs are discovered or an expedition runs out of dig camps - whichever occurs first. The player with the most points wins the game. Good luck, safe journey, and carpe diem!
$91.00$84.00
Taverns & Dragons
Embrace the role of a tavern owner and strive to win the favor of the King in Taverns & Dragons! Prepare delectable dishes, recruit fearless heroes, and collect dragon trophies to prove your worth. Engage in strategic gameplay through dice placement and worker movement mechanics, where every decision counts on your path to success. Explore a vibrant and fantastical world, venturing into mystical locations, collecting magic ingredients, and embarking on thrilling dragon hunts. Experience the game with a variety of modules, from the Sneaky Goblin to Quest cards, adding and exciting twists to your adventures. Content: 154 cards, 1 gameboard, 5 tiles, 5 tavern boards, 15 minion meeples, 28 engraved dice, 14 galet gems, 10 standees, 7 dragon boards, 1 bag, 10 woodeen markers, 25 acrylic gems, 159 tokens, 2 rulebooks
$84.00
Kingdom Rush: Dark Elf Slayer Expansion
Seek vengeance with new hero Reg’son as he hunts fearful boss Baj’nimen the Hateful in four new scenarios!Inside the expansion, you’ll find the new Hero Reg’son, new Boss Baj’nimen the Hateful, both with gorgeous plastic miniatures. Baj’nimen stands at a whopping 80mm tall as he rides his giant centipede!Across four scenarios you’ll encounter new mechanics including dragon Tower Mods, a new Miniboss the Twilight Brute, and Baj’nimen’s dreadful Rain of Dark Magic!
$35.00$24.00
Kingdom Rush: Gnomish Gnonsense Expansion
A Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What's not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!Inside the expansion, you’ll find the new Hero Razz & Rags alongside the massive 80mm tall new Boss Xyzzy!Across four scenarios you’ll encounter new mechanics including Gnome Trickster Tower Mods, new Miniboss the Gnoll Warleaders, and the gigantic hammers of Xyzzy!
$35.00$24.00
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