Board Games | Historical Games
Cohors Cthulhu RPG: Hidden War Dice Pack
Take up arms against unknown horrors in the Cohors Cthulhu 2d20 Roleplaying Game, with the official Hidden Wars Dice Set. Contents: Two twenty-sided dice with the Hidden Wars symbol on the 1 face. Four six-sided dice with damage results on the 1 & 2 faces, and the Hidden Wars symbol on the 5 & 6 faces, representing effects.
$29.00$23.00
Cohors Cthulhu RPG: Atlantean Crystal Dice Pack
Take up arms against unknown horrors in the Cohors Cthulhu 2d20 Roleplaying Game, with the official Atlantean Crystal Dice Set. Contents: Two twenty-sided dice with the Hidden Wars symbol on the 1 face. Four six-sided dice with damage results on the 1 & 2 faces, and the Hidden Wars symbol on the 5 & 6 faces, representing effects.
$29.00$20.00
Cohors Cthulhu RPG: Gamemaster's Toolkit
This Gamemaster's Toolkit for the Cohors Cthulhu 2d20 Roleplaying Game includes a striking GM Screen featuring four portrait-oriented panels displaying an extended version of the Gamemaster's Guide cover illustration. The interior features an array of useful tables and charts from the core rulebooks, together with quick references and summaries of commonly used rules to keep the action flowing without time-consuming page-flipping. The set also includes maps for both the Laurium Region and Germania Region, and a booklet providing systems for Hexploration, Regional Random Encounters, and creating Settlements and Strongholds. Together, these allow gamemasters to send their players off the beaten path for an exploration-based style of gameplay, surprising both themselves and their players with unexpected twists and turns, as well as the opportunity to tame the uncharted wilds. Contents: 1x four-panel GM Screen 1x 48-page booklet 1x Settlement Sheet 1x double-sided A3 map
$59.00$58.00
U.S. Telegraph
U.S. Telegraph, first released as Attika, is set in the United States of the 19th century when the first transcontinental telegraph was built. Each player develops their own city to participate in the telegraph construction, trying to take the choicest (i.e., least expensive) plots of land for themselves.
$65.00$62.00
Whistle Stop
With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States — but really it was only the beginning of a rapid expansion of railways that would crisscross the entire country. In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West. This design is a new twist on pick-up-and-deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain shares in railroads, or hold on to them for a bigger payout when they reach the west coast. At the same time, they try to optimize their actions (and gain extra ones), lay down new track tiles, block the other players, gather and use valuable whistles for special moves and abilities, and carefully manage their coal resources.
$86.00$62.00
A Bard Day's Night
You and your fellow tight-belted min or lesstrels meet at the Hungry Troubadour Tavern. There is precious little coin to be found here, but there are vegetables galore to fill your empty bellies if you sing for your supper.A Bard Day’s Night is a 2-4 player card game of bidding, bluffing, and belting out verses. Players compose ballads by putting together verses made of 5 cards. The ballad cards can combine into over 2 million different hilarious sentences like “A One-Eyed Barn Cat Charms a Lonely Vampire Who is Cursing a Vindictive Warlock.”In playing cards, they also receive a reward of onions, tomatoes, or cabbages tossed at them! Using that bounty of food, bards bid on the right to perform each part of the verse for the crowded house of tavern-goers. The winners collect those ballad cards, hoping to have the majority of certain symbols by the end of the game. When playing the game, the bottom of the box also serves as the tavern table, holding extra food cards for those who lose their bids.Play continues until the tavern closes for the night, after which the bards are awarded coins for having the majority of each theme. The min or lesstrel with the most coin in their pocket wins!
$29.00$22.00
The Court of Miracles
JOIN THE BEGGAR'S GUILD: Immerse yourself in the secretive world of The Court of Miracles, a captivating board game where you'll navigate the seedy courtyards of Paris as part of the Beggars' Guild. Ascend to greatness and become the PENNILESS KING! CONCEALED IDENTITIES: Strategically place Rogues (workers) on the board, concealing their identities within tactile wooden discs. Recruit new Rogues from the cotton bag, each with unique abilities, including Pickpockets and Defrocked Priests, to strengthen your ranks and outwit your foes. EXCITING STANDOFFS: As neighborhoods fill up or when the Penniless King reaches a Wrath space, intense Standoffs occur. Reveal the strength of your Rogues to win Standoffs, but beware of opponents' secreted Rogues sowing disruption. PLOT YOUR ASCENT: Utilize Plot Cards to enhance your strategy, strengthening your ranks or stealing coins from opponents. Plan your moves wisely to gain Renown and achieve your rise from rags to riches. UNLEASH YOUR SCHEMING: Enjoy an engaging blend of worker placement, area control, and strategic scheming as you maneuver your way to greatness in the beggar's underworld of The Court of Miracles.
$58.00$46.00
Secrets in the Sand
Secrets in the Sand is an archaeological adventure of fast-paced strategy. Two to six players compete to discover lost tombs, racing over desert sands, through jungles oases and across rivers...but beware of dangers along the way!The Department of Antiquities has uncovered evidence of lost tombs in the desert. They have invited you - the world’s leading archaeologists - to help find the lost tombs and recover their treasures. Your expeditions have arrived in town and are ready to go.Every day the Department will announce one new dig permit, and the first expedition to find a matching route on the map is allowed to travel and dig. Each new dig camp you build expands your archaeological network...but the more camps you have, the more travel routes you have to analyze! The game ends when all tombs are discovered or an expedition runs out of dig camps - whichever occurs first. The player with the most points wins the game. Good luck, safe journey, and carpe diem!
$94.00$63.00
Evil Corp.
We at Evil Corp. have been working for 666 generations to frighten human villages. When it comes to scaring, we're the best! Every year, we hold a team seminar where each of our managers is tasked with recruiting a team of monsters and competing against their colleagues to prove they're the best at terrorizing humans. Will you have the most terrifying team of the year? In Evil Corp., the first player — or team when you play 2vs2 — to take control of its second village will be declared the new CEO of the Company, and therefore, winner of the game. To do this, send your troops of monsters to scare the villagers more than your opponent, to the point that their village becomes yours. During your turn, you can perform one action: Send a monster (a tile) to one of your two adjacent villages. Recruit a new tile at the monster's job center. Activate one of your monster powers. When you have no more available actions or when you choose to do so, you may pass, which ends the round for you. Depending on where the monsters are placed, they grant you bonuses: Advance on the Terror track according your monster's strength. Once you reach the bottom of it on your opponent's side, you take control of the village. Gain Magic Force, which you can use to deal direct damage to an opponent's monster or draw a tile. Earn gold coins Seize the Power Stone pawn that gives you the advantage in case of a tie situation in the village. The order in which you choose to perform your actions will tremendously impact your strategy and the outcome of the game. Good Luck, CEO Pretender!
$72.00
Fortune and Famine
Fortune & Famine is a strategy card game, set in a medieval fantasy. You play as the ruler of a kingdom, attempting to store more grain than everyone else. To do that, you will spend silver to bid on worker cards which produce unique goods for your kingdom. You will need to balance your silver and grain, and take some risks. The primary risk-reward comes in the form of FAMINE cards, which show up more and more as the game progresses. You can store as much of your grain as you wish for a single silver coin. This makes it beneficial to leave your grain growing as long as possible. But beware! When FAMINE strikes, you will lose half of it! Each ruler has a unique power. Rulers can be distributed randomly at the start or chosen by each player for the cost of less starting silver. If all else fails and you think an opposing ruler is running away with the game, you may be able to slow them with judiciously played evil wizard cards, although it will cost a precious spot in your kingdom!
$51.00$38.00
Sherwood Bandits: Big Box
Everybody wants to join Robin Hood and his Merry Men! You are the leader of a young bandits band, racing with other groups to enter in the most famous outlaws company of the medieval England! To join the Merry Men, however, you have to prove to be the best bandits, robbing the gold of taxes from the Sheriff’s carts. But beware the other bands, they want to join the Merry Men too and they could hinder you!CONTENTS• 45 Wagon Cards• 20 Merry Men Cards• First Player Token• 20 Dice• 5 Score Markers• 5 Gang Leaders• 20 Bandits• 53 Loot Tokens• 13 Village Coin Tokens• 4 +2/-2 Tokens• 4 X Tokens• 5 Treasure Chests
$65.00$55.00
Comet (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.Look up! Comet is coming and you should prepare to be blown away!Comet is a competitive engine builder without combat with a unique resource concept. In the distant past, you try to save various animal species from an impending comet impact. Choose wisely, because the rescued animals will support your further rescue maneuvers in various ways. Comet offers you the unique opportunity to travel millions of years into the past! Skillfully combine card abilities to save animals from the ominous comet with the help of your saviors. Animals you’ve already rescued will join you and use their abilities to help you on your next rescue missions.You want smooth gameplay without sacrificing variety or strategic depth? You want exciting interaction on the game board but without combat? Then Comet is the right game for you! Comet is quickly explained and played. Nevertheless, even frequent players will navigate through the combinations of card mechanics differently in each game to get the most rescue points.FEATURES★ Skillfully use your hero card’s ability and combine it with the abilities of the animals you save during the game.★ Think carefully where you place your saviors because your opponents can jump over your tokens to get to the safe cavern faster.★ Each game presents a new challenge, as you must skillfully adapt to your opponent’s actions in order to win.★ Expect quick turns and a high level of interaction on the game board.★ Every game is different with asymmetric hero cards.CONTENTS• Rulebook, 100 silver cards, 50 gold cards, 1 comet card, 10 hero cards, 4 savior boards, 1 mammoth, 1 giant tortoise, 12 savior tokens, 1 double-sided game board
$58.00$49.00
Kingsburg 3rd Edition
King Tritus has appointed you, his most trusted governors, to maintain and defend the border provinces from the enemy onslaught. To prosper, you must outmaneuver your rival governors and persuade the king’s advisors to assist you. Only one governor will be admitted to the Royal Council, so gather your resources, construct your buildings, and prepare your defenses. The future of Kingsburg is in your hands! Over the course of the game, players gain victory points (VP) by influencing the king’s advisors, constructing buildings, and repelling the invading enemies. The game ends at the end of the fifth year, and the player with the most VP wins. STRATEGIC DEPTH: Engage in deep strategic gameplay with dice rolling and worker placement mechanics, perfect for both newcomers and seasoned board gamers. IMMERSIVE EXPERIENCE: Become a governor in the fantasy realm of Kingsburg, defending your province and influencing royal advisors to expand your influence. ENHANCED REPLAYABILITY: With a brand new art style and updated game components, enjoy a fresh experience with every game. COMPETITIVE AND ENGAGING: Ideal for 2-5 players ages 10 and up, offering about 90-120 minutes of captivating gameplay per session. RICH CONTENT: Includes 1 game board, 5 province sheets, 15 player dice, 60 goods tokens, 120 building tokens, enemy and governor cards, and more. Contents 1x Rulebook 1x Game Board 5x Province Sheets (double-sided) 6x bonus Dice 15x Player Dice (3 for each player) 60x good tokens (25x gold, 20x wood, 15x stone) 120x building tokens (24 for each player) 20x “+2” tokens 1x King’s Envoy token 1x Season Marker token 1x Year Marker token 10x Governor tokens (2x each player) 20x Soldier tokens (10x 1 Army, 5x 3 Army, 5x 5 Army) 25x Enemy cards 30x King’s Army tokens (6 for each player) 25x Governor cards
$72.00$58.00
Luminis
Luminis is a fast-paced card game where players compete to build the most magnificent cathedral. Drawing and placing cards to generate resources, players carefully grow their structure upward, aiming to be the first to complete a towering Spire. With simple rules, elegant resource management, and strong table presence, Luminis is an accessible yet tactical title that fits perfectly into family and strategy game shelves.
$43.00$37.00
Grifoni: Blades for Hire (Pre-Order)
This item is a pre-order item with an expected release date of 11/30/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Grifoni: Blades for Hire is a competitive eurogame for 1–4 players that blends worker placement, resource management, and branching narrative. Each player assumes the role of a commander in the legendary Grifoni Company, guiding their mercenary band through the bustling markets, backroom deals, and perilous missions of Renaissance Italy. Over a series of Acts, the game alternates between a story phase, using the Book of Adventures to present narrative choices that influence future events, and a management phase, where players recruit mercenaries, obtain equipment, and assign missions. A unique Glory/Supremacy system rewards different playstyles: pursue honor and prestige through noble deeds, or enforce your will through ruthless tactics, unlocking distinct objectives and rewards. At the end of the game, the commander with the most Victory Points earns renown as the most influential leader of the Company — but their choices will determine whether they are remembered as a hero or feared as a tyrant. Be Social To Be Solo (Social Stretch Goal): All tasks have been completed and the mission accomplished; thanks to you, Captains, Solo Mode is officially unlocked!
$79.00$67.00
The Red Dragon Inn 10 (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bigger – Bolder – Drunker!The adventure’s over, but the Party’s just getting started! Six new characters join the drinking, gambling and roughhousing. Can you be the last adventurer standing? The Red Dragon Inn 10 is a light stab-your-buddy game for 1-6 players. You can play it by itself or in combination with other Red Dragon Inn expansions – and when you’re ready to mix it up, it includes multiple optional variants! Now is a great time to dive into this fan-favorite series, OR to expand your collection.
$72.00$54.00
Quartermaster General: East Front
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other Axis nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere: four years and millions of lives later, Soviet troops captured Berlin and forced German to surrender. Quartermaster General: East Front™ is the first 2-player game using the popular Quartermaster General game system and depicts the deadly struggle between the Soviet Union and Germany. The game is played over sixteen game rounds, each representing 3 months, starting in Summer 1941 and ending in Spring 1945. East Front is a fast-playing card-driven game which provides an in-depth look at one of the major operational theaters of the World War, allowing players to recreate this historical conflict in less than 2 hours. Contents: 1 Game board 1 Rulebook 2 Player Aid cards 110 game cards 1 Game Round marker 20 double-sided Control markers 1 Axis Victory Point marker 1 Soviet Victory Point marker Scorched Earth marker Gorki Victory Star marker 55 wooden pieces
$72.00$61.00
Black Rose Wars
Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. At the start of the battle, mages start with a grimoire of six cards; as mages study more spells during play, their grimoire will increase. Every spell in Black Rose Wars has two different effects, increasing a player’s adaptability during a fight. Contents:34 very detailed miniaturesOver 200 spell cards23 room tiles60 quest cards60 event cardsOver 120 tokens and more quality materials
$214.00$132.00
Dogfight: 1917 (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Join in the fierce battle for the skies above the Western Front! The aerial battlefield of WWI will stretch your tactical acumen to its limits, where a split-second decision can mean the difference between life and death. Fight for survival and glory, and go down in history as one of the greatest pilots of the war! Dogfight: 1917 is a one-on-one game. The game itself is deceptively simple, but victory demands precise positioning and bold maneuvering. On your turn, you’ll perform limited movement by playing one maneuver flight card, carefully selecting your path to gain a tactical advantage. Basic attacks have no cost to use, but can only be performed when you are facing the enemy's backside. This creates the tense and authentic dogfight experience of World War I. Outmaneuver the enemy with your fighter’s unique abilities, and use your pilot’s skills to deliver a decisive blow. With variant rules, up to 4 players can experience the aerial battles of WWI.
$65.00$55.00
A Column of Fire: The Game
The game is set in Europe during the time of Elizabeth I when Catholics and Protestants were competing for power and influence in England, France, Spain and the Netherlands. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions. Who will best exploit the changing power conditions in Europe to win the game?
$86.00$78.00
The Pillars of the Earth: The Game
The Pillars of the Earth is available as a multi-award winning board game. In the game, builders compete against each other to see who can contribute the most to the construction of Kingsbridge Cathedral and, in so doing, score the most points. Players must use workers to procure building materials, and then use craftsmen to refine the materials into points.
$86.00$78.00
Freedom! Insurgents vs Empire
Freedom! is a siege game, a test of will, endurance, and tactics between the besieged Freedom Fighters and the besieging Imperial Forces, who have come to crush the rebellion. This asymmetrical game represents the history of the siege of a Greek Holy City (Messolonghi) by Ottoman forces during the Greek War of Independence (1821-1829). The battle takes place in two maps: one showing the actual city and the forces involved in the siege, and one with the surrounding areas, highlighting the support that each of them provides to both players.The goal of the invading forces is to manage to get inside the city before the end of the game or force the citizens to abandon it when their morale went down to zero. The defenders try to withstand the siege and protect the city long enough for the invaders to abandon their attempt deciding to leave on their own or by their morale going to zero.Contents:• Mounted game board• rulebook• 2 player aid charts• 100 game cards (poker size)• 103 wooden cubes• 21 wooden triangular prisms• 86 cardboard tokens• 2 6-sided dice• 3 8-sided dice• 10 zip-lock bags
$108.00$73.00
Alma Mater
Alma Mater has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school's reputation and standing. To achieve these goals, players need to recruit the best staff and students, exchange knowledge with other schools, and become experts in the school's four disciplines!
$101.00$63.00
Pro Patria Mori RPG Zine (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Tabletop Roleplaying Game that depicts the horrors of the First World War. Pro Patria Mori is a 2-4 player, mini-RPG that puts players in the shoes of soldiers on the Western Front in 1917. Using your Grit and Fear, embark on a challenging mission across no man's land and fulfill your goals that could end the First World War. Try to survive combat to make it back home, one way or another... The game focuses on the physical and psychological horrors of World War One, challenging players with morally gray scenarios where death is an ever-present danger. Accompanying the game are CC0 artworks created over 100 years ago by soldiers who experienced the war firsthand, offering a glimpse of the stories and experiences of that time. Download a free Digital Copy of Pro Patria Mori in our FREE GAMES section! All profits from physical issues sold are donated to veteran's funds in the US and GB. Published: 2021 Writers: Vincenzo Ferriero and Ray Chou Artists: Gilbert Rogers, Harold Septimus Power, Arthur Nantel, et al.
$22.00$19.00
TUSK!
It’s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it.The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts. You and your fellow players will need to team up to hunt successfully. But there can only be one master of the hunt and, to ensure that’s you and your tribe, you’ll need to manipulate alliances, horde supplies, and make use of the land’s many resources to become the most powerful tribe and win the game.
$58.00$42.00
Rulebenders
Embark on a fascinating adventure through multiple themes like pirates, sci-fi, fantasy, prehistoric, zombies, and more in Rulebenders, a theme-traveling game that twists the rules of the game (literally and figuratively) and will create a unique game experience every time you play! In Rulebenders, players choose a number of themes out of the available six, changing the character of each round as the game progresses. Players fight for control over the different rules aspects of the game, bending the rules of the game to their advantage. You have to use your wits in this unique game where the rules change as you play.
$86.00$53.00
Kilim
The Sultan asked the weavers of the city to create their finest work for him, an exceptional Kilim! The Person who weaves the most beautiful one will be become the High Weaver of the Sultanate. An Honor and a promise of fortune that you cannot ignore. All you have to do is go to the market, buy the best carpets and assemble them to make a Kilim worthy of the Sultan!
$36.00$21.00
Prehistories
You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave. Each round in Prehistories, you and your fellow tribe leaders bid simultaneously (and secretly) to decide who hunts where. The more hunters you have, the bigger the game you can catch, but the slower you are. The fastest player — that is, the one with the smallest sum of hunters — goes first, but they have few hunters with which to hunt. To hunt, you assign your hunters to one or more locations to catch the prey waiting there. Prey is represented by polyomino tiles, and the larger the tile, the higher the sum required. If you have just enough hunters to catch your prey, they might be wounded in the process, which means you'll draw fewer hunter cards at the end of the round to refill your hand. (They distrust your leadership when you get them injured!) In the second phase of a round, you paint your cave with the animal tiles collected during the hunting phase. Your cave is represented by a 7x7 grid that starts with a few tiles already in place. The first tile you place goes in the left-hand column, and all subsequent tiles must touch tiles already placed, with all tiles being oriented so that the animals are viewed with their legs (or fins) down. (Cavemen have simple tastes and want everything to be representational.) When you fulfill the wishes of the Elders by painting your cave in certain ways — such as completing a horizontal line or connecting opposing corners or surrounding a legendary animal on all sides — you place one or more totem tokens on that challenge. Whoever first discards their eight totem tokens wins.
$43.00$31.00
Critical: Sanctuary
Beyond the Neveen sea, something strange is unfolding on the Crescent archipelago, the cradle of the gods. Tombs that have long lain dormant have awakened, and ancient tales of monsters now abound. The Explorers' Guild is seeking to unveil these mysterious new occurrences, and has sent its most talented members. Critical: Sanctuary (Season 1) is constructed like a television series, plunging you straight into 9 heart-stopping episodes of 30 minutes each. Take on the role of Gamemaster, to bring the adventure to life, or play one of the characters interacting with the scenario.
$51.00
Prehistories: Evolutions
Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.
$29.00$19.00
Treos
On a stormy night, a rumor spreads about a luck potion that one can buy for 20 gold coins on the black market in Treos. As your run of bad luck has been going on for a while, you decide to take your chances. The woods are dark and the roads are dangerous. Venture outside the protective walls of your hometown, explore the world and complete quests and side quests to collect enough gold faster than your competitors. Every step you take needs to be well planned. After all, who knows how many more potions there are? Whoever manages to collect 20 gold coins the fastest wins the game. IMMERSIVE ADVENTURE: Embark on a thrilling journey through the treacherous woods of Treos in search of a mythical luck potion. Explore, complete quests, and unravel the mysteries of the night. RICH GAMEPLAY: Strategically plan each move as you navigate dark paths and dangerous encounters, aiming to amass 20 gold coins before your rivals. COMPETITIVE AND STRATEGIC: Compete with friends to gather resources quickly. Each decision could lead you to victory or peril in this engaging race for wealth. FAMILY AND ADVANCED GAMER FRIENDLY: Suitable for ages 10 and up, providing both light family fun and deeper strategy for more experienced players. DETAILED COMPONENTS: Includes 184 cards, 4 map pieces, character boards, secret places, and more, offering a visually engaging and tactile gaming experience. Contents: 184 cards, 4 map pieces, 1 gold track, 4 character boards, 4 inns, 9 secret places, 4 cover tiles, 4 gold markers, 16 weapon markers, 12 intrigue markers, 4 turn order markers, 8 towns, 4 character tokens, 4 forts, 5 highwaymen, and 1 rule book
$63.00$37.00
Carpe Diem 2
The players slip into the role of rich patricians in ancient Rome. Everyone is trying to build a lucrative city district to score as many prestige points as possible. The novel way to get to the individual buildings of a district combined with a large variety of score cards make for an unusual game with a large number of strategies. From the successful designer, Stefan Feld.
$68.00$58.00
X: Seekers of Fortune (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Embark on a riveting journey as an audacious seeker of fortune, aiming to outshine your rivals in the relentless pursuit of glory, treasure, and unparalleled fame. X: Seekers of Fortune invites you into a world brimming with daring quests and the allure of the unknown. This strategy card game, designed with the essence of a trading card game (TCG) yet encompassing an all-in-one box experience, is meticulously crafted for two players, with adaptability for up to four intrepid adventurers. Dive into a realm where maps serve as your guide and whispers of lore lead the way. As you traverse this captivating landscape, you will unearth ancient relics, achieve feats of heroism, and unveil sites of legend. At the heart of X: Seekers of Fortune, lies a competitive spirit where you and your adversary vie to be the first to complete five thrilling adventures. However, the journey is fraught with peril as you must also navigate the cunning strategies of your opponents, who are just as determined to impede your progress and claim victory for themselves. With every card played, you're not just making a move; you're weaving a narrative of ambition, strategy, and exploration. Prepare to immerse yourself in a game where each decision could lead to triumph or tribulation. Whether you're a seasoned strategist or a newcomer to the realm of card games, X: Seekers of Fortune offers a richly rewarding experience that challenges your mind, sparks your imagination, and tests your resolve on the path to becoming the ultimate seeker of fortune.
$58.00$46.00
Ra: Sun God Edition with Traders Expansion
Invoke the power of the sun god! Take on the role of a line of ancient Egyptian kings, ruling over your vast kingdoms. You will work to improve the culture of Egypt and the strength of your royal lineage, all while following the will of the gods. Time is limited, so you must wisely decide how to spend your days. In the end, will you have pleased the gods enough to move on to the Field of Reeds in the afterlife? One of Reiner Knizia’s most loved games, RA is a classic auction game for 2-5 players, now in a new edition with revised artwork and deluxe components. Includes the base Ra game & includes Ra Traders expansion, both with upgraded acrylic components.
$287.00$244.00
The First Tsar: Ivan the Terrible
The First Tsar: Ivan the Terrible is a thematic sequel to the popular board game Rurik: Dawn of Kiev. In this board game you will lead the boyar families competing for power and honor in the 16th-century Tsardom of Russia. Over four decades, you’ll collect income from estates and equip troops, trade with foreigners and fortify cities, seek privileges and carry out royal assignments. Use your influence on the tsar, bribe his minions, and perhaps it is your family that will succeed in taking the Russian throne in the next century. The game is played over four rounds, each one representing approximately a decade of Ivan the Terrible’s reign. At the beginning of each round the players send their boyars to the Kremlin chambers, choosing their actions for the current decade. Then the players perform the chosen actions: receive income from cities; place boyars and warriors on the map and move them; gain and complete construction, trade and military projects; exchange goods; acquire new titles and estates. At the end of the round, the players with the most influence in the four regions receive additional rewards. An important element of the game is the Tsar’s favor,which is used to resolve all ties. At the end of the game, the player with the most victory points wins. In the game The Battle of Versailles, players take the role of either the France or U.S. team, facing one another by playing action cards to show off their best dresses, to attract the most popular celebrities, or to annoy the opponent by spreading bad gossip. They also compete to contribute more than their opponent to the reconstruction of the palace of Versailles. The French player has five actions per round, representing the classic but overly-long show (2h 30min) that it put on, while the American player has only three actions per round as their show was fresh, innovative, and short (only 37min). Correspondingly, the game has different victory conditions: The French team tries to keep its prestige in the fashion industry, while the American team tries to steal the French prestige. Both teams fight to control the most influential celebrities in the fashion world. The Americans try to show off the best innovative features on their dresses. The French try to contribute as much as possible to the reconstruction of Versailles in order to raise their national pride in this beautiful palace.
$72.00$54.00
Tricky Traders
The weekly market has begun, and eager customers swarm everywhere—unfortunately, even at the stalls of your competitors. How fortunate that, with all the hustle and bustle, the odd bit of sabotage is unlikely to be noticed as rival guilds conspire against each other? In Tricky Traders, two players compete against each other by moving customers, rats, and characters amongst seven stalls in an attempt to manipulate the market to their advantage and win the game. Over three days, each divided into three phases, players influence the activities in the marketplace with the goal of causing one stall to flourish and another to fall in ruin. The challenge is that each player’s goals are secret! In each day phase, the opponents play two influence cards which are used to move the characters or trigger their various actions. Depending on where they are located, this can mean fame or sabotage for the surrounding stalls. The presence or absence of customers and rats also influences each day’s scoring of fame. At the end of the third day, players reveal their goal cards and calculate how effectively they have supported and sabotaged their target stalls. The player with the greatest total score is the winner.
$43.00$29.00
Small Samurai Empires (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Area control with programmed orders across feudal Japan. The age of warring states has come. Rival clans march across Japan, raising armies, fortifying castles, and clashing for dominance of the provinces. Every decision carries weight, for orders once given cannot be undone. The clan that commands with foresight, strength, and honor will carve its name into history! In Small Samurai Empires, players take the role of Daimyo leading armies to conquer Japan. The game unfolds over three eras, each divided into two rounds where players secretly program their actions by placing Order tokens on the map. Once revealed, these actions drive the game: you may recruit new armies into provinces, move troops across regions or by sea, harvest resources to fuel future moves, attack rival armies to seize control, or build castles to fortify your position. Clever timing matters - tokens resolve in order from one end of the map to the other, often disrupting carefully laid plans. Influence builds as you control more provinces and castles within each region, with Destiny cards raising the stakes by making certain regions more valuable for end-game scoring. At the end of each era, players gain resources, advance on influence tracks, and score points for dominance in regions. After the third era, final points come from regional influence multipliers and leftover resources. The Daimyo who commands the most influence across Japan ascends as its Emperor, securing eternal glory!
$56.00$43.00
Colt Express: Complete Collection (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The gang rides again! With the core game, all expansions, and promos from over 10+ years of train heisting, the Colt Express: Complete Collection is a haul of loot packaged into an all-in-one storage box for easy setup and a clean getaway.
$358.00$305.00
Colt Express: Big Box of Storage (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Pick up this all-in-one storage box for the entire Colt Express collection, with custom inserts designed to make for a quick setup and a clean getaway. The Big 'Ol Box of Storage holds all gameplay components for Colt Express and its expansions, and comes with the all-new miniatures, wooden loot, and neoprene game mat! You'll also find quite a few limited time promo items in this box, including holiday cards and the time travel car!
$215.00$183.00
Nova Aetas: Renaissance
Nova Aetas Renaissance is an atypical dungeon crawler for 1-6 players, set in the hectic universe of Nova Aetas Chronicoles.Explore lands, cities, and towns of Renaissance Italy, interact with many characters and discover if they are valuable allies or stubborn enemies to fight, cooperate with other heroes, complete missions, get fame, and decide your ultimate fate! Nova Aetas is one of the most astonishing board game you will ever play.Inside you will find the core and all the stretch goals unlocked during the Kickstarter campaign: 90 miniatures, hundreds of cards, many 3D buildings, tiles, tokens…and much more awaits you! Ages 14+1-4 players90 minute play time
$411.00$350.00
The Hunt (Pre-Order)
This item is a pre-order item with an expected release date of 06/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Hunt is an asymmetric historical strategy game set in Europe, May 1945. As the Third Reich collapses, former regime members sscatter across the globe, trying to escape justice. In this tense 2-4 player experience, you command one of four rival factions - the United States, the Soviet Union, The Tzaar, or the Network - each with unique ambitions and abilities, racing the track down and capture fugitives before your opponents do. Across multiple rounds, deploy your agents to investigation zones, gather and manage Clue cards with an innovative deck-building system, and conduct targeted hunts in America, Europe, or the Middle East. Use collected clues wisely to capture fugitives and earn Influence in military, scientific, political, or collaborationist fields. Strategic planning, timing, and exploiting faction-specific powers are key to outmaneuvering rivals and gaining the upper hand. The game concludes when a player reaches 12 World Domination points. With 60 - 90 minutes of gameplay medium complexity, and strong historical immersion, The Hunt offers tense decision-making, deep strategy, and high replayability, making it a perfect choice for fans of asymmetrical and competitive strategy games.
$72.00$61.00
Gunfights & Gamblin': 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of 07/24/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The one that started it all! A gut-punch of a game that pits two to six players in an epic team battle over a pioneer town.The question is: are you feeling like a pioneer, or a renegade? Do you want to build the town, or burn it down?It is a game drenched in theme--from keeping track of the game rounds by loading bullets into a revolver chamber, to the tongue-in-cheek descriptions on the cards.Strategy and luck take equal roles as you out-shoot, out-gamble and outsmart the other team to victory!
$72.00$61.00
Cohors Cthulhu: Tactics Rulebook (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the Hidden War Fight the Cults of the Cthulhu Mythos in the Hidden War across the Roman Empire. A horror-themed solo / co-op adventure wargame set in the Cohors Cthulhu universe during the height of Imperial Rome. Summon heroes from across the Roman Empire to fight alone or with allies against the eldritch forces of the outer gods. Carve your way through the mist-shrouded Germanic forests, encountering strange ruins and monstrous enemies at every turn. Can your heroes keep your soldiers together against the unfathomable hordes, or will their sanity shatter as quickly as their ranks? Your enemy, the malevolent Outer God Mendaxius, will match the wits of your mightiest heroes and the size of your legions, ensuring you always face a vile and relentless foe. Cohors Cthulhu: Tactics is a solo/coop adventure wargame where you will create your own protagonist, raise a small cohort of close companions and loyal soldiers, and take them on a heroic journey, battling against both the insidious Cult of Mormo and the bloodthirsty barbarian Herjan on the Germanic frontier. Follow your hero's journey through three procedurally generated narrative acts as you battle against the forces of the Mythos.
$65.00$55.00
Cohors Cthulhu: Tactics Dice Pack (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take up arms against unknown horrors in the Cohors Cthulhu Tactics Adventure Wargame, with the official Dice Set. This set contains 38 D6 dice with the Hidden War Cthulhu head symbol on them and one brown dice bag. The Cohors Cthulhu Tactics Dice Pack includes: 10x 12mm Yellow Fear Dice3x 12mm Purple Magic Dice1x 30mm Black Threat Die8x 16mm Blue Steel Combat Dice4x 16mm Off-White Combat Dice12x 16mm Green Combat Dice
$29.00$25.00
The Great Sea (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From their homeland in the Levant to the distant shores of Carthage, the Phoenicians made a name for themselves as master traders, seafarers, and navigators. Their fierce bireme galleys dominated the Mediterranean, with a focus on protecting their vital trade networks. They developed a new script for writing and produced jewelry, pottery, intricate glassware, and highly valuable purple fabrics. As a city state leader of Tyre, Sidon, Byblos, or Arwad, you need to assemble your fleet and establish your influence across The Great Sea.
$86.00
Axis & Allies & Zombies (Pre-Order)
This item is a pre-order item with an expected release date of September 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. It is 1941, and the world is at war. The Axis war machine is crushing everything in its path, while the Allies are rallying together to mount a heroic stand. And then zombies show up. As the commander of one of the five major powers, you are charged with planning a strategy to win the war. But none of your military handbooks mention how to deal with zombies. Now each battle provides more fresh corpses for the flesh-eating hordes, and the problem is getting out of hand. With your human enemies on one side, and the ravenous undead on the other, it is time to ask yourself, “Do I invest in tanks or chainsaw tanks?”Stand firm, commander. It’s tough choices like this that will determine victory or undeath.FEATURES★ An alternate history edition of Axis & Allies. With new zombie miniatures!★ Includes an 86-card expansion deck for Axis & Allies 1942 Second Edition (sold separately) which adds zombies to that game.★ 215 plastic miniatures included!★ New twists that refresh the Axis & Allies ExperienceCONTENTS• 1 Game Board• 1 Battle Board• 5 National Setup Charts (one for each power)• 70 National Control Markers• 12 Custom 6-sided Combat Dice• 6 Custom 6-sided Zombie Dice• 50 Plastic Unit Stacking Counters• 215 Plastic Miniatures (including 30 all-new zombie figures)• 60 Zombie Cards• Paper Money• Rulebook (including quick start rules)• Introductory Scenario• 86-card expansion deck for the Axis & Allies 1942 board game
$94.00
Axis & Allies: Task Force Plates Accessory (Pre-Order)
This item is a pre-order item with an expected release date of 09/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Task Force Plates make moving your forces in any Axis & Allies game easier than ever! Place your largest land and sea forces on Task Force Plates off the crowded gameboard, then quickly and easily move a single corresponding wooden marker instead of several stacks of units and chips. Includes 6 Axis Plates and 6 Allies Plates, each with one side for land, and the other for the sea, as well as 12 Wooden markers.
$29.00
Axis & Allies: Deluxe Token Pack Set (Pre-Order)
This item is a pre-order item with an expected release date of 09/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Upgrade your Axis & Allies Games experience with the Deluxe Token Pack! This set includes a set of 255 custom acrylic tokens for use in any WWII-based Axis & Allies game. Deluxe tokens match existing A&A punchboard tokens and provide a better feel and more longevity for these commonly used game pieces. Includes National Control Markers, major and minor Industrial Complex tokens, and Naval/Air Base tokens.
$72.00
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