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Board Games | Historical Games

312 products


  • Gamers Guild AZ Renegade Game Studios Skara Brae (Pre-Order) AGD

    Skara Brae

    Around five thousand years ago, a resilient group of farmers and hunters built a thriving community on the Orkney Islands of Northern Scotland. Rather than discarding their empty shells, broken tools, bones, and other waste, they used them to form large mounds of earth over hundreds of years. Later generations dug into these midden piles to create a series of rooms and tunnels to shelter from the harsh winds and cold winter months. The aim of Skara Brae is to gather various resources in order to feed, clothe, and shelter the growing number of settlers. Players take turns drafting cards and using their workers to furnish, cook, craft, clean, and trade. At the end of each round, players need to provide for their settlers and will likely create more midden that needs to be cleaned up. After four rounds, the player with the most points wins.

    $86.00

  • Gamers Guild AZ GMT Games Liberty Or Death (Third Printing) (Pre-Order) GTS

    Liberty Or Death (Third Printing)

    "It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.

    $134.00$101.00

  • Gamers Guild AZ Word Forge Games SAS Rogue Regiment: Heavy Metal Expansion GTS

    SAS Rogue Regiment: Heavy Metal Expansion

      SAS ROGUE REGIMENT: HEAVY METAL EXPANSION - Whether it's driving them, running from them, blowing them up or stealing them, vehicles play a roll in the majority Rogue Regiment missions. This expansion adds even more Axis firepower to the SAS Rogue regiment game; whether guarding or on patrol, crossing paths with these metal terrors could easily spell doom for your SAS operators.SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 2 x Sd.Kfz. 234 “Puma” - These heavily armoured cars are fitted with a 75 mm howitzer for close infantry support. When playing from the grey event deck, pumas will deploy from spawn points during the battle section.★ 1 x Sd.Kfz. 222 “Leichter Panzerspähwagen” - This armoured reconnaissance scout car with a 20mm autocannon deploys from a spawn point during the battle section.★ 1 x Troop Transport - This open top variant of the axis truck acts as an additional mobile spawn point. 1 x “grey” event deck of 36 event cards.★ 2 x Mechanical Failure tokens - Similar to the cigarette token used in the base game the mechanical failure token will bring a temporary halt to an axis vehicle when triggered by the event deck.Components• 4 Vehicles• 36 Grey event cards• 2 Mechanical Fault event tokens• 15 vehicle damage tokens• 1 rulebook• 1 bonus mission

    $33.00$25.00

  • Gamers Guild AZ Word Forge Games SAS Rogue Regiment: Hot Dog Expansion GTS

    SAS Rogue Regiment: Hot Dog Expansion

      SAS ROGUE REGIMENT: HOT DOGS EXPANSION - Hot Dogs adds a wealth of playable elements to the SAS - Rogue Regiment game, including flamethrower troops, guard dogs, more events, and more objectives.SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 4x Guard Dogs - either spawning in the battle section or placed adjacent to guards with a ”smell” detection mechanic, dogs will track down operators even when not spotted.★ 2x Flamethrower Infantry - flame units have to get up close but in addition to the heavy damage they deal they set fire to buildings forcing Operators out of cover.★ 1x Orange Event Deck of 36 cards - one of the more intense event decks packed with many oppertunities to be mauled and/or roasted! 2x Flammpanzerwagen - a hanomag variant fitted with flamethrowers!★ 2x Fuel related Objectives ready for your operators to demolish.Components• 2 Flammpanzerwagen• 1 Fuel truck• 1 Seehund submarine• 1 Fuel Dump• 3 flamethrower infantry• 4 Guard Dogs• 2 Dog Corpses• 36 Orange event cards• 8 fire tokens• 1 rulebook• 1 bonus mission

    $33.00$25.00

  • Gamers Guild AZ Word Forge Games SAS Rogue Regiment: Jager Expansion GTS

    SAS Rogue Regiment: Jager Expansion

      SAS ROGUE REGIMENT: JAGER EXPANSION - Jager takes the collabourative play of SAS and turns it on it's head allowing one player to take the role of the Axis. With a team of 4 axis operators added vehicles and the ability to influence the sentries on the board, can you hunt down the SAS before they complete their mission?SAS: Rogue Regiment is a WW2 stealth action game for 1-4 players. Taking on the role of SAS soldiers in the pivotal weeks following D-Day, players must carry out acts of sabotage deep behind enemy lines. Ambush convoys, assassinate high ranking officers, destroy ammo dumps and much, much more in your four man campaign against the Axis war machine!FEATURES★ SAS soldiers wage a guerrilla war deep behind enemy lines in this stealthy WW2 action game for 1-4 players.★ 4x Axis Operators (Officer, Sniper, Engineer & Driver) with Operator cards and rules for competitive play. A full playdeck of 16 Event and 16 Asset cards.★ 2 additional Axis Vehicles (Sd.Kfz.2 “Kettenkraftrad” & Kübelwagen with HMG).★ Fully compatible with co-operative play with options to use Axis operators.★ Compatible with SAS Rogue Regiment.Components• 4 Axis Operators• 1 HMG infantry• 2 Axis Operator vehicles• 1 Sturmboot• 1 Torpedo Store• 4 Axis Operator cards• 6 maroon event cards• 26 Jaeger asset cards• rulebook• 1 bonus mission

    $33.00$25.00

  • Gamers Guild AZ Exalted Funeral Games Red Dust Rebellion (Pre-Order) GTS

    Red Dust Rebellion

    “200 years of Earth rule. 200 years of being told what to do by people on some distant blue orb in the sky. A pampered planet populated by soft people. Earth politicians playing golf on a sunny day while sipping French champagne and eating grapes dare to tell us how to live? They don’t know us because they are not us! We are the sons and daughters of Mars! The children of the red planet! We were born in the red dust, and we say no more to Earther rule!” -Aroha Thompson, Red Dust spokesperson and Mining Union organizer.It is 2250, and the bicentennial celebrations of the first human colony on Mars are about to begin. 200 years of human achievement, but also 200 years of hardship. Mars is an unforgiving world, a barren wasteland on the surface; therefore the people live in vast underground cities known as labyrinths.Over the years, the people of Mars have formed their own culture and identity and want more say in their own rule. To many, Earth is a remote world with too much control over Martian affairs. Furthermore, Earth’s corporations have too much power over life and death. Some long for a green Mars, covered in oceans and life, while others recoil at the idea that humanity will destroy the climate of another planet.Red Dust Rebellion tells the story of the Martian revolts of the 2250’s and the rise of Martian nationalism. Up to 4 players will take part in this game and control the following factions:The Martian Provisional Government (MG) believes it has the best interests of Mars at heart. Made up of bureaucrats appointed from Earth and locally-elected officials, they are walking a political tightrope of representing Earth interests while keeping the local population happy. They need the support of Martian locals to effectively administer the planet. The MG has the backing of Earth and access to their resources, but Earth is far away, and shipping is a time-consuming process, so they will need to manage their flow of resources carefully. They will rely on their sometimes-allies the Corporations to help stabilize Mars and protect against raids from the Church of the Reclaimer.Mars is the future for humanity, and with rampant climate change events on Earth, the push to further colonize and terraform Mars is growing. The Corporations (CORP) are Earth-controlled companies with vested interests in Mars. And while they have a bottomless amount of resources to commit to the conflict, they ultimately have to answer to their shareholders. This means that profits are their primary motivation. Replacing units costs money, so they want the Mars Government to fight their battles for them. The Corporations also wish to extend their infrastructure to ready the planet for eventual terraforming.Native-born Martian workers form the backbone of the Red Dust (RD) movement. The so-called "Dusters" demand a government for Martians, by Martians, without Earth interference, and they are willing to take it by force. Nominally a worker's movement, the Dusters are an organized and determined force within the labyrinths of Mars and must rally the unions, guilds, and various popular assemblies to their cause to force the Earthers out and secure a free Mars for Martians.And finally, many look at the mistakes of old Earth and do not wish to repeat them. We have poisoned our home world and are planning on poisoning another. Human history is a process of making the same mistakes over and over again. These ideas have created The Church of the Reclaimer (CR). A post-humanist faith, they seek to adapt humanity to Mars, not the other way around. And they are opposed to all terraforming and further colonization on Mars. While the moderates of the faith seek to block this progress using peaceful protest and political action, the more extreme elements are not above using violence to achieve their goals—a Mars returned to its natural state with human impact kept to an absolute minimum.KEY FEATURES★ A hostile world Dust storms will appear and block access to different regions for extended periods of time. Fighting in the densely-populated labyrinths can end up damaging life-giving infrastructure. And the vast surface of the planet means forces can just disappear in the dust.★ The unpredictable raiders The CR does not use Resources or appear on the standard order of activation. Instead, they use a new system to the COIN series that allows them to interject and decide when they wish to act, allowing for less frequent but sudden moves.★ The Aldrin Cycler Earth is a long way from Mars. Many COIN supplies and replacements will take a long time to get from Earth to Mars, forcing those factions to plan for the long term.★ Multiple battlefields Red Dust Rebellion takes place across 3 major theaters on Mars: The Noctis Labyrinthus, The Hellas Basin, and Arabia Terra. Between these areas is the vast wilderness of Mars, largely unpopulated with barren wastes as vast as the total landmass of Earth.★ Satellite warfare The COIN forces control a network of surveillance satellites, but there are rumors that some are equipped with mass drivers and orbital assault pods as well.★ Everything is connected All of the major cities on Mars are connected by spaceports. If you control both locations, you can freely move forces back and forth, allowing for sudden changes in the complexion of each theatre.★ The Earth Governments (EG) form a 5th faction that maintains elite forces and an extensive satellite network. Control of the EG forces changes between the MG and CORP based on how much Earth trusts the Martian government to manage the rebellion.Components• A 22" x 34" mounted game board• 93 playing cards• 24 tarot-sized non-player cards• 162 wooden pieces• 12 pawns• Two full-color countersheets• Five 8.5" x 5.5" double-sided, full-color cardstock player mats• Two 8.5" x 11" double-sided, full-color player aids• Four 11" x 17" full-color player aid foldouts• Two 8.5" x 11" double-sided, full-color non-player aids• One 11" x 17" full-color non-player aid foldout• Four 6-sided dice• A rulebook• A non-player rulebook• A background playbook• A 3" box    

    $149.00$127.00

  • Gamers Guild AZ Lucky Duck Games Toriki: The Castaway Island GTS

    Toriki: The Castaway Island

    Toriki is a hybrid family friendly game in which you play as teenagers in the 19th century who are part of the very first scientific expedition on an unexplored island, almost legendary: Toriki. Within swimming distance from the Island, your ship sinks in a fierce storm. There begins your adventure. Will you be brave enough to live up to the challenges that await you? The game is structured around a 6 to 8 hour campaign and you can save your progress at any point.Complete the Almanac by making discoveries, craft objects, find lost treasures, etc. EPIC ADVENTURE ON A LEGENDARY ISLAND: In Toriki: The Castaway Island, play as teenagers stranded on an unexplored island after a shipwreck, embarking on a thrilling scientific expedition filled with challenges and discoveries. 6-8 HOUR CAMPAIGN WITH SAVE FEATURE: Dive into a 6 to 8 hour campaign where you can explore, craft, and find lost treasures. Save your progress at any time and pick up the adventure whenever you’re ready. DISCOVER, CRAFT, AND SURVIVE: Complete the Almanac by making key discoveries, crafting objects, and uncovering the secrets of Toriki while facing challenges in this family-friendly adventure game. APP-ENHANCED GAMEPLAY: The game features easy-to-follow rules and a free companion app that guides you through the story, helping you and your group focus on the excitement of exploration and survival. Contents: 4 Map modules 33 Item cards 18 Mission Cards 1 Envelope with stickers 1 Wildlife catalog 1 Camp board 1 Treasure board 1 Diary 20 Food tokens 4 Special tokens 4 Player meeples 1 Buffalo meeple 1 Rulebook

    $43.00$29.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Kingdoms: Heroes Call Expansion GTS

    Tiny Epic Kingdoms: Heroes Call Expansion

    The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end? Tiny Epic Kingdoms: Heroes' Call introduces heroes to the war. Heroes will bring to play a variety of benefits unique to their class. Players will use a larger meeple to represent the hero of their faction. Additionally new mechanisms are introduced to the building action of the game. This will have players tracking their tower progress by placing tower cubes onto regions they possess. Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card. Furthermore Tiny Epic Kingdoms: Heroes' Call introduces a slew of new factions, new regions with new mechanisms and a new resource type, and even brings solo play to Tiny Epic Kingdoms! The lore of Tiny Epic Kingdoms: Heroes' Call occurs after Tiny Epic Kingdoms and before Tiny Epic Defenders.

    $43.00$37.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through The Ages: The Iron Age Eagle Gryphon

    Roll Through The Ages: The Iron Age - Mediterranean Expansion

    Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2

    $22.00

  • Gamers Guild AZ Renegade Game Studios Raiders of Scythia Renegade Game Studios

    Raiders of Scythia

    Many centuries ago, the Greek, Persian and Assyrian empires controlled vast amounts of land and riches. Yet, despite their fortifications and imposing armies, rumors began spreading of a formidable foe in the lands above the Black Sea. They came on horseback. Fierce warriors, both male and female. Skilled with the sword, axe and bow. But they weren’t mindless savages. Their artisans were renowned for their ability to craft detailed trinkets of gold. They fashioned leather armor and improvised the recurve bow. They trained eagles for hunting and war. Some even believe they inspired the Greek tales of the Amazons. But they were more than legend or fable. They were the Raiders of Scythia. The aim of Raiders of Scythia is to be the player with the most Victory Points (VP) at the game’s end. VP are gained by raiding Settlements, taking Plunder and completing Quests. Players will need to assemble a Crew, train Animals and gather Provisions. The game ends when there are only 2 unraided Settlements or 2 Quests remaining on the Main Board. Features: Play as one of eight Scythian Heroes each with their own unique player power.  Play against up to 3 friends or against the rival Scythian Chieftain in a highly intuitive Solo Mode.  Builds on the award-winning game play of Raiders of the North Sea Adds eagles and horses to customize your crew with special abilities, strength and VP bonuses. Designed for 1-4 Raiders ages 12+ to explore in 60 min.  Contents 1 Main Board 4 Player Boards 26 Quests 136 Cards 1 Plunder Bag 80 Plunder Tokens 32 Wounds 32 Kumis 32 Provisions 31 Workers 6 Dice 4 Score Markers 32 Silver 1 Illustrated Rulebook

    $86.00

  • Gamers Guild AZ Sorry We Are French Zhanguo The First Empire (Pre-Order) GTS

    Zhanguo The First Empire

      In 221 B.C., all the so-called Warring States are brought together. This is the birth of the vast Chinese empire, ruled by Qin Shi Huangdi. A skilled and determined strategist, but also a shrewd governor, he undertakes actions aimed at standardizing all the elements at the basis of Chinese society and culture; he imposes a single script and a single currency, then he establishes a new system of laws equal for all. He also builds palaces, installs local governors, and above all, starts the works for the construction of the greatest building in the history of mankind: the Great Wall. A single life cannot suffice for such a vast empire. He sends ships to distant lands in search of the legendary elixir of life, and he builds a huge mausoleum containing the scale reconstruction of his empire. In defense of it for eternity, he deploys an impressive terracotta army... In Zhanguo: The First Empire, you go along with the Emperor's plans to offer your

    $108.00

  • Gamers Guild AZ Unexpected Games 3000 Scoundrels: Double or Nothing Expansion (Pre-Order) Asmodee

    3000 Scoundrels: Double or Nothing Expansion

      Business is booming in Graystone Gulch! The hidden potential of the Traveler’s technology has been unlocked, making his gadgets more valuable than ever before. This expansion delivers exciting new mechanics that add depth, strategy, and drama to enhance your games of 3000 Scoundrels.

    $51.00$40.00

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Japanese Islands Quartermaster Direct

    Imperial Settlers: Empires of the North - Japanese Islands

    Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.

    $36.00$22.00

  • Gamers Guild AZ Placentia Games Shogun No Katana Bridge Distribution

    Shogun No Katana

    Feudal Japan; land of mystery, tradition, honor and sharp steel!Shogun no Katana is a strategic Eurogame that will transport you to the magical atmosphere of feudal Japan. Use your workers to choose which swords to make, among those requested by the powerful local Daimyo. Collect resources to improve your craft, and request your artists to create breathtaking decorations. Have your family members admitted to the most strategic rooms of the Shogun’s palace to obtain the privileges of their rank. And finally, create the most beautiful SHOGUN NO KATANA!You will have to manage your Forge wisely, as crafting Katanas will be the real beating heart of the game. The original and innovative sword-making mechanism allows you to activate an entire row or column to work on different Katanas at the same time. Each player has its own forge where all the katana crafting will take place.

    $108.00$81.00

  • Gamers Guild AZ Super Meeple Doggerland (Pre-Order) Hachette Boardgames USA

    Doggerland

      Step into Doggerland, a board game where you lead a tribe in 15,000 BCE. Lead your clan, grow your population, and survive changing seasons. Explore diverse landscapes, adapt to resources, and compete with rival clans. The game's dynamic terrain and strategic leadership add depth, as clans migrate to thrive. Each game features unique terrain with modular tiles. Players strategize, adapting to available resources, and rival actions. Resources deplete over time, necessitating migration for survival. Navigate 6-8 seasons, accumulate points, and aim for the most enduring legacy. Doggerland offers a history-packed, mystical tabletop adventure, blending strategy and resource management!

    $115.00

  • Gamers Guild AZ DVC Games Phanerozoic (Pre-Order) Quartermaster Direct

    Phanerozoic

      Phanerozoic is the current geologic eon that started about 530 million years ago. In this game, you will simulate the evolution of life on Earth during this time period. Starting with Trilobites and Algae, each player will try to influence the ecosystem by mutating and evolving plants and animals into new species to try to score points according to their unique goals. During the action phase, players will draft cards and play mutations, evolve species or use events to their advantage. Each round ends with a nature phase, where the ecosystem finds its balance as plants grow and animals feed. Will you cause the extinction of the dinosaurs or will you rejoice when inventive animals thrive? Phanerozoic is a thinky game that feels bigger than its box suggests. Components: 112 cards, achievement sheet, rulebook.

    $19.00$16.00

  • Gamers Guild AZ Renegade Game Studios Viscounts of the West Kingdom Keeper of Keys Renegade Game Studios

    Viscounts of the West Kingdom - Keeper of Keys

    Treasure Awaits! In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands? Viscounts of the West Kingdom: Keeper of Keys is an expansion. Viscounts of the West Kingdom is required to play. Features: Thick player boards with slots for housing the new Chest Tiles, which add anew element to the tableau management for players to explore Three public Buildings for players to compete over constructing, each with their own unique in-game abilities and bonus rewards Mechanisms for players to gain more Hero Townsfolk into their deck, providing even more power turns and possible combos Three replacement starting Townsfolk for each player More Heroes, Townsfolk, Player Cards, and Manuscripts Components: 20 Townsfolk Cards 10 Hero Townsfolk Cards 12 Starting Townsfolk Cards 5 Player Cards 1 AI Scheme Card 1 Illustrated Rulebook 3 Public Building Tokens 3 Public Building Cards 18 Chest Tiles

    $51.00

  • Gamers Guild AZ SARATOGA TOY AND GAME CO Imperial Settlers: Empires of the North - Roman Banners Quartermaster Direct

    Imperial Settlers: Empires of the North - Roman Banners

    Imperial Settlers: Empires of the North Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game

    $36.00$22.00

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Egyptian Kings Quartermaster Direct

    Imperial Settlers: Empires of the North - Egyptian Kings

    The Imperial Settlers: Empires of the North Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.

    $36.00$22.00

  • Gamers Guild AZ Hans im Gluck Endless Winters: Ancestors Asmodee

    Endless Winters: Ancestors

    Ancestors is an expansion for Endless Winter: Paleoamericans. It adds a large variety of new cards into the game, including alternate animals cards, interactive Culture cards, Chief special ability cards, and more…

    $29.00$20.00

  • Gamers Guild AZ Mariposa Games Trailblazer: the Arizona Trail (Pre-order) Quartermaster Direct

    Trailblazer: the Arizona Trail

    Travel the spectacular 800 mile long Arizona Trail as you take in the sights and sounds of the mountains, canyons, plateaus and deserts seeking out the amazing variety of wildlife such as the Roadrunner and Javelina, while avoiding the Gila Monster. From Saguaro National Park, the Sonoran desert, through the largest Ponderosa pine forest on Earth and into the Grand Canyon, you will interact with the incredible diversity of Terrain, Flora and Fauna found in State 48... aka Arizona. Players will call upon the legendary Jackalope and Lost Dutchman to aid in their travel. Turn order is determined for each round of travel and actions through a unique movement and observation mechanism. Players will need to acquire an interesting blend of key Natural and Personal resources to obtain advantages and create their own mural of Arizona wonders through efficient placement of polyomino depictions. After 8 weeks/rounds of travel, the player who builds a reserve of the most Arizona Grit and Superstition Gold is declared ... TRAILBLAZER

    $85.00

  • Gamers Guild AZ Rebellion Unplugged Sniper Elite: Deluxe Upgrade Kit (Pre-Order) Quartermaster Direct

    Sniper Elite: Deluxe Upgrade Kit

      The Deluxe Upgrade Kit for Sniper Elite: The Board Game gives you everything you need for the ultimate Sniper Elite experience. Unique Specialist Miniatures: Have each Specialist represented on the battlefield, with custom sculpts matching the card artwork for each officer. This includes two miniatures for the Kennel Master’s hounds. Custom Weighted Clay Shot Tokens & Embroidered Shot Bag: Make a successful shot even more satisfying with the Custom Weighted Clay Shot Tokens, complete with an oversized embroidered shot bag for them all to fit into. Teste-Kill Miniature: Celebrate one of the greatest shots in video game history with the Teste-Kill Miniature, highlighting the expert marksmanship of Allied sniper Karl Fairburne.

    $72.00$61.00

  • Gamers Guild AZ Rebellion Unplugged Sniper Elite: Eagle's Nest (Pre-Order) Quartermaster Direct

    Sniper Elite: Eagle's Nest

      Allied intelligence has identified two new targets: the infamous Eagle’s Nest, holiday retreat for the Axis Elite, and a Heavy Water Plant crucial to enemy efforts to create nuclear weapons of their own. Strikes against these targets would be a decisive blow, and the Allies have some new elite operatives ready for action. Sniper Elite: Eagle’s Nest introduces a range of new features that can be added individually or combined to expand your games of Sniper Elite: The Board Game. The Allies: Karl Fairburn isn’t the only soldier the Allies have at their disposal. With this expansion, the Sniper can choose from four alternate characters at the start of the game, each with their own unique skillset and miniature to represent them. The Eagle’s Nest: Rising above the town of Berchtesgaden, the Eagle’s Nest serves as a venue for social and governmental gatherings and is a prime target for Allied assault. Designed for fast-paced, close quarters action, this map will provide a new challenge for both the Sniper and the Axis Defenders. The Heavy Water Facility: Nestled in the valley, Axis High Command had hoped that this isolated facility would escape the attention of the Allies. Set at a wider scale than any of the other maps, the Heavy Water Facility demands careful planning and precise positioning to claim victory, as just a few false steps could turn the tides in your opponent’s favour. New Loadout and Solo Cards: Use the terrain to your advantage with the new Climbing and Diving Gear loadout cards, or get up close and personal with the Fairbairn Sykes Fighting Knife. For the Lone Wolves out there, each new map comes with a set of unique solo cards to offer a new solo challenge.

    $72.00$61.00

  • Gamers Guild AZ Capstone Games Tea Garden: Puerh Expansion (Pre-Order) Capstone Games

    Tea Garden: Puerh Expansion

    The Puer expansion enhances the game with Court of Nobles, enriching your options with two new main actions - bringing the total to seven, and the special Imperial decrees then bring even more complexity to the game and expand your strategic choices. As a first new action you can visit the Court, for which you'll use the new Courtier meeples. The halls of the Court not only bring immediate bonuses but also points at the end of the round if you hold the majority there. The second new action is the puer market - featuring pieces that can be linked together to earn bonuses not only from newly added pieces, but also from previous ones. Careful planning is therefore much desirable. In addition, completed puers also help to earn points at the end of the game. It is necessary to be prepared for the fact that the complexity of the Tea Garden increases quite significantly with this expansion, and the time required to play the game is also a bit longer than without it. The Puer expansion also contains components for Solo play.

    $51.00$41.00

  • Gamers Guild AZ Draco Ideas 2GM France Expansion (Pre-Order) Quartermaster Direct

    2GM France Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Play as France! This expansion includes a complete deck of the nation of France and the units that participated in World War II. With emblematic units like the Renault R-35, or the Somua S-35, as well as generals like De Gaulle or Gamelin to lead your troops. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm), 1 headquarter (France), and 1 10-sided die (blue).

    $35.00$26.00

  • Gamers Guild AZ Board & Dice Tabannusi: Builders of Ur GTS

    Tabannusi: Builders of Ur

    Set in Ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the great city of Ur, expand its districts, and establish themselves as powerful builders.Tabannusi: Builders Of Ur features a stunning board showing the city of Ur divided Into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple District, and 1 port district.☆ 1. Innovative drafting mechanism using multi-purpose dice☆ 2. Inspiring decision making process when constructing buildings☆ 3. Player-driven scoring phases which keep you constantly engagedAges 14+, 1-4 players, 90-120 min or less

    $101.00$68.00

  • Gamers Guild AZ Renegade Game Studios Wayfarers of the South Tigris Renegade Game Studios

    Wayfarers of the South Tigris

    Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? Features: Challenging dice placement strategy game! Become explorers, cartographers, and astronomers, delving into the lands around ancient Baghdad. Grow your personal map tableau, gaining access to new actions and abilities. Contains: 3 double-sided Main Board Sections 4 double-sided Player Boards 20 Dice (5 in each player color) 60 Influence (15 in each player color) 4 Player Markers (1 in each player color) 12 Workers (4 in each player color) 62 Upgrade Tiles 10 Journal Tiles 48 Silver & 48 Provisions 36 Townsfolk Cards 36 Land Cards 36 Water Cards 36 Space Cards 16 Inspiration Cards 6 Scheme Cards (for Solo play)

    $86.00

  • Gamers Guild AZ Rio Grande Games Resafa (Pre-Order) GTS

    Resafa

    The game Resafa takes place during the 3rd century AD in the area of today's Middle East. Resafa now lies in ruins in modern-day Syria, but at this time it was a fortified desert outpost that flourished as a stop along important caravan routes. In the game, players represent merchants who travel on business trips and buy and sell goods in the various cities in the region. Resafa had no local sources of water, so it depended heavily on large cisterns to collect the spring and winter rainwater to make the area habitable. Players build water tanks and canals to distribute that water where it is needed. In the cities, they build workshops to help their businesses grow, which will allow them to collect resources and camels. They also construct gardens between the businesses, generating more resources and also victory points. The game is played over six rounds. In each round, a player takes only three actions, playing action cards in this tight and exciting game.  

    $115.00$77.00

  • Gamers Guild AZ Draco Ideas Onus! Army VIII: Celts (Pre-order) Quartermaster Direct

    Onus! Army VIII: Celts

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army VIII: Celts - Add more unit cards to those included in the ONUS! games. Contents:- Generals Scáthach, Boadicea, Calgacos, and Loegaire- 2 Briton Noblemen- 3 Celtic Swordmen- 3 Pictish Warriors- 5 Celtic Spearmen- 5 Armed Peasants- 4 Celtic Javelinmen- 4  Celtic Slingers- 3 Briton Riders- 3 Gallic Infantry- 2 Gaesatai

    $22.00$19.00

  • Gamers Guild AZ Draco Ideas Onus! Army XIII: Mercenaries (Pre-order) Quartermaster Direct

    Onus! Army XIII: Mercenaries

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army XIII: Mercenaries - Add more unit cards to those included in the ONUS! games. Contents:- Generals Spartacus, Hidarnes, Sauromates I, and Shim’on ben Koseba- 3 Gaesatai- 4 Batavi- 2 Berserkir- 2 Bosporans- 2 Armenian Cataphracts- 2 Palmyreneans- 3 Jews- 3 Scorpiones- 1 Ballistas- 1 Onagro- 2 Numidian Cavalry- 2 Friesian Warriors- 2 Gladiators- 1 Hispanic Cavalry- 2 Balearic Slingers- 1 Celtiberians Infantry- 1 Iberians Infantry- 2 Gallic Infantry

    $22.00$19.00

  • Gamers Guild AZ Chip Theory Games Hoplomachus: Victorum: Pandora's Ruin (Pre-Order) GTS

    Hoplomachus: Victorum: Pandora's Ruin

    Pandora's Ruin Expansion for Hoplomachus: VictorumThe heavens have split open, and new evils have come rushing out. Pluto's deadly games with the realm of mankind have just changed forever."Pandora’s Ruin" brings a wealth of new content to the world of Hoplomachus: Victorum, adding to the vast options offered by the core game as well as introducing added variety in several places. Featuring new scions, new arena rules, new primus events, additional events to add scion-specificity to your campaigns, and an expedited play mode, "Pandora's Ruin" adds hours of playability and enhanced theme to your Victorum games.

    $72.00

  • Gamers Guild AZ Rebellion Unplugged Sniper Elite: The Board Game (Pre-Order) Quartermaster Direct

    Sniper Elite: The Board Game

      It’s 1943 and something is moving in the darkness. Designed by David Thompson and Roger Tankersley, Sniper Elite: The Board Game is a 1-4 player stealth action board game of pushing your luck and predicting your enemy. One player takes the role of allied sniper Karl Fairburne, while up to three others control squads of German soldiers trying to strike a balance between defending their base and hunting Karl down. As the sniper, you will keep Karl’s location secret from the other players by tracking your movement on a secret hidden board as you stalk through the shadows towards your objectives. Outnumbered but not outgunned, you must carefully manage your timing, as every shot you take and objective you complete gives the enemy more of the information they need to narrow down your position. The defenders will have to use a mix of tactical planning and careful insight to track the sniper’s movements and outwit their bluffs; using their miniatures to block paths, guard vulnerable areas, and move in for the kill. The game also includes solo rules designed by Dávid Turczi and Noralie Lubbers, putting you in command of the sniper while your enemies are controlled by an AI deck. Test your wits against this formidable opponent, and see if you can can claim a priceless victory for the Allies.

    $94.00$80.00

  • Gamers Guild AZ Board & Dice Maestro (Pre-Order) ACD Distribution

    Maestro (Pre-Order)

    This item is a pre-order item with an expected release date of June 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Renaissance has ignited a golden age of creativity and fierce competition. In Maestro, two legendary workshops - one led by the visionary Leonardo Da Vinci, the other by the master sculptor Michelangelo - compete for the glory, influence, and immortal fame. From the art-filled streets of Florence to the opulent courts of Milan and Rome, your workshop will craft masterpieces, shape cultural trends, and win the favor of powerful aristocrats. Will you refine your techniques in solitude, showcase your works across Italy, or influence the courts to bend the public's tastes in your favor? Each workshop may be controlled by a solo player or a team of two. Players alternate turns using action cards to gain majorities in prestigious galleries and to earn the support of influential nobles who grant powerful abilities and alternate scoring opportunities. With asymmetrical abilities and distinct playstyles - Leonardo's workshop focuses on the patient build up while Michelangelo's thrives on bold immediate impact - every decision shapes your legacy. Ages 14+1-4 players90-140 minute play time

    $101.00$76.00

  • Gamers Guild AZ Borderline Editions Enigma: Beyong Code Bridge Distribution

    Enigma: Beyond Code

    World War II is ongoing. Germany broadly uses Enigma rotor cipher machines. The breaking of the Enigma code gives the Allies an advantage in the war — but this is just one side of the coin because the Enigma code is based on chaos, a non-measurable force lurking beyond the boundaries of our world and eager to consume all its flesh. The code decryption would stop the chaos invasion into our world. An "Agency" operates in a secret heavily-guarded Victorian mansion somewhere in London suburbs; it has been opposing the supernatural for centuries. To break the Enigma code, the Agency has gathered the world's best decrypters together. You are one of them. Your mission is to break the Enigma code as soon as possible while wandering inside the mansion with an ever-changing layout. At least, you tell others so. In fact, you might pursue completely different goals... Enigma: Beyond Code is a game of deduction. Victory depends on your ability to understand the motives of other players and locate the cards you need — while keeping others away from the cards they are looking for. Each play takes 5-10 min or less, and it is best to play Enigma: Beyond Code up to three victories. In the beginning, each player receives a character card featuring a cryptology expert who has arrived at the Agency's mansion to break the Enigma code. But only one of them is the true decrypter; the others are just masterfully posing as cryptologists. Each of them has a unique secret mission. To accomplish the missions of their characters, the players view mansion cards in turns; each of these cards represents a room or an object inside the mansion. The invited experts work as a team, which means that upon looking at a mansion card, you must tell others what is there. You may either lie or tell the truth — that depends on your goals. Lying is always a risk, while telling the truth may allow your opponents to win. The player who first accomplishes their character's mission wins the game. If no one does so within the game's time limit, chaos breaks into our world, and all players lose!

    $43.00$32.00

  • Gamers Guild AZ Draco Ideas 2GM Total War Expansion (Pre-Order) Quartermaster Direct

    2GM Total War Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Add allies to your 2GM TWG game. This expansion includes unit cards from various other nations that actively participated in World War II, to join the Allied or Axis armies. Units specific to these nations: Canada, Australia, the Netherlands, China, Thailand, Hungary, Romania and Croatia. In addition, Militias and partisans, as well as reinforcement units for USA, Germany, Itaila, United Kingdom, Soviet Union, Japan and France. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm)

    $35.00$26.00

  • Gamers Guild AZ Board & Dice Zapotec GTS

    Zapotec

    In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.

    $72.00$49.00

  • Gamers Guild AZ Red Raven Games Knight Fall GTS

    Knight Fall

    During the game, you choose a unique knight or demon, each with a variety of special powers—such as the Flame Knight’s ability to surround his foes in fire, or the Bone Crusher’s power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and a set of unique location tiles allows you to create the monastery with a different layout every game. Knight Fall also features a campaign mode for one to two players. In this mode, you read stories while exploring the map of a haunted valley, drawing your path as you travel. Wander through crumbling churches, a sinister forest, and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do whatever you can to keep your knights alive; the death of each knight means one fewer hero to combat the invading demons in the final battle!

    $65.00$42.00

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Barbarian Hordes Quartermaster Direct

    Imperial Settlers: Empires of the North - Barbarian Hordes

    The Imperial Settlers: Empires of the North Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.

    $36.00$22.00

  • Gamers Guild AZ Lord Racoon Games Taverns & Dragons Lord Racoon Games

    Taverns & Dragons (Kickstarter Edition)

    Embrace the role of a tavern owner and strive to win the favor of the King in Taverns & Dragons! Prepare delectable dishes, recruit fearless heroes, and collect dragon trophies to prove your worth. Engage in strategic gameplay through dice placement and worker movement mechanics, where every decision counts on your path to success. Explore a vibrant and fantastical world, venturing into mystical locations, collecting magic ingredients, and embarking on thrilling dragon hunts. Experience the game with a variety of modules, from the Sneaky Goblin to Quest cards, adding and exciting twists to your adventures. Content: 154 cards, 1 gameboard, 5 tiles, 5 tavern boards, 15 minion meeples, 28 engraved dice, 14 galet gems, 10 standees, 7 dragon boards, 1 bag, 10 woodeen markers, 25 acrylic gems, 159 tokens, 2 rulebooks

    $65.00

  • Gamers Guild AZ Explorers of the North Sea Collector's Box (Pre-Order) GTS

    Explorers of the North Sea Collector's Box

      Introducing the Explorers of the North Sea Collector’s Box! This box is perfect for collectors that would like to have their medieval trilogy in the same sized boxes. This Collector’s Box also comes with a top notch insert with player piece trays from Black Magic Inserts.

    $43.00

  • Gamers Guild AZ Wise Wizard Games Sorcerer Endbringer (Pre-Order) ACD Distribution

    Sorcerer Endbringer

    Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook

    $72.00$47.00

  • Gamers Guild AZ Mr B Games Sammu-ramat (Pre-Order) ACD Distribution

    Sammu-ramat

    Sammu-ramat is a cooperative board game set in the Near East 800 BC. She was a wonder of a woman, ruling a large empire in turmoil, navigating it into a period of prosperity. But a great leader needs great Advisors. As Sammu-ramats Advisors, your mission in each game you play is to assist her through one of the many challenges that she encountered during her reign. This challenge is presented to you as a scenario, found on a Challenge card that you draw during setup. Apart from completing the scenario, players need to make sure that the Empire is stable and that Queen Sammu-ramat is safe.The designer Besime Uyanik's vision is to spread the knowledge of Sammu-ramat, nuance the image of the Assyrian Empire and highlight a strong female leader. Sammu-ramat continues Ion Game Design’s strong line of history-focused thematic games, giving life to the story with game mechanics and illustrations.

    $79.00$72.00

  • Gamers Guild AZ Draco Ideas Onus! Army II: Carthage (Pre-order) Quartermaster Direct

    Onus! Army II: Carthage

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army II: Carthage - Add more unit cards to those included in the ONUS! games. Contents:- Generals Hannibal and Hamilcar- 4 Punic Phalanx- 2 Sacred Battalion- 4 Lusitani Infantry- 5 Libyan Spearmen- 3 Armed civilians- 3 Punic Archers- 3 Elephants- 5 Punic Cavalry- 2 Hispanic Cavalry- 1 Balearic Slingers- 2 Numidian Cavalry- 1 Celtiberians Infantry- 2 Iberians Infantry- 1 Gallic Infantry

    $22.00$19.00

  • Gamers Guild AZ Draco Ideas Onus! Army V: Persia (Pre-order) Quartermaster Direct

    Onus! Army V: Persia

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army V: Persia - Add more unit cards to those included in the ONUS! games. Contents:- Generals Xerxes and Mardonius- 3 Melophores guard- 4 Sparabaras archers- 5 Takabara Mercenaries- 4 Archers with shields- 4 Sicklers- 3 Usabari- 5 Asabari Cavalry- 5 Pasti Infantry- 3 Persian War Chariots- 2 Kardakes

    $22.00$19.00

  • Gamers Guild AZ Chip Theory Games Hoplomachus: Remastered: Pandora's Wake (Pre-Order) GTS

    Hoplomachus: Remastered: Pandora's Wake

    Pandora's Wake Expansion for Hoplomachus: RemasteredOnce, long ago, a young girl was given a box and told not to open it. For the “crime” of curiosity, she was locked away, but now she's broken free and has no intention of ever going back.“Pandora's Wake” is an expansion for Hoplomachus: Remastered featuring two brand-new arenas (including a remaster of the classic Hoplomachus Fa Mel Arena), each with their own unique game mode rules and units for solo and PvP play. This expansion also rounds out the combatants of Remastered by adding the Vesuvians faction, bringing it into cross-compatible parity with Hoplomachus: Victorum!

    $72.00

  • Gamers Guild AZ Chip Theory Games Hoplomachus: Pandora's Might (Pre-Order) GTS

    Hoplomachus: Pandora's Might

    Pandora's Might Expansion for both Hoplomachus base gamesBridge the gap between Hoplomachus: Victorum and Hoplomachus: Remastered with “Pandora's Might,” an expansion that allows further cross-compatibility between the titles and doubles the hero options in Victorum! This crossover pack furnishes all your favorite heroes from Remastered with their own prowess deck, making them fully-functional now as both primus and hero. Additionally, the legendary Pandora herself leads this intrepid band, but you must balance her ability to earn almost any prowess in the game with an unrelenting flood of scion influence. Pandora can also be recruited or drafted in some modes of Hoplomachus: Remastered.

    $29.00

  • Gamers Guild AZ Crafty Games Ostia: Mariner Edition (Pre-Order) Asmodee

    Ostia: Mariner Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 08/14/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Step into the sandals of competing merchants in the Roman port of Ostia circa 103 AD. Build a mighty fleet to sail trade routes and build lucrative outposts. Fulfill orders from the Emperor and earn honors from the assembly. Collect exotic animals and artifacts for the people at home, and grow your influence to become the most successful trader in the age of Trajan! Contents: Game board 4 Harbor boards 4 Asset boards 48 printed wood buildings (4 each in 12 types) 56 wood Corbita ships (14 in each player color) 12 printed wood Ponto ships (3 in each player color) 28 printed wood Construction discs (7 in each player color) 4 printed wood Triumph tokens (1 in each player color) 95 wood resource cubes 35 wood Amphora tokens 4 printed wood Wild Animal tokens 4 printed wood Exotic Animal tokens 1 printed wood First Player marker 24 Port tiles 20 Discovery tiles 12 Transit tiles 7 Destination tiles 4 Initial Port tiles 42 Order cards 6 Harbor Setup cards 5 Public Honor cards 4 jumbo Reference cards 1 Scorepad Advanced Game Components: 20 Support tiles 7 Personal Honor cards 2 white wood Corbita ships 1 printed wood Lighthouse building Solo Mode Components Solo board 4 wood Achievement cubes 4 Achievement tiles 5 Gift chips

    $129.00$110.00

  • Gamers Guild AZ Grand Gamers Guild Ovation (Pre-Order) AGD

    Ovation

     Become one of the greatest classical composers of all time! You'll use inspiration, seek fortune and hobnob with aristocrats to perform musical masterpieces and achieve your legacy in this engine building game for 1-4 players. Get inspired by your rivals' performances to create your own works of genius as the game builds to a crescendo

    $72.00$47.00


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