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Board Games | Historical Games

387 products


  • Gamers Guild AZ Game Brewer The Palaces of Carrara GTS

    The Palaces of Carrara

    In The Palaces of Carrara, players want to buy the marble from this famous region of Italy as cheaply as possible but any reduction in price will benefit your opponents as well. Maybe you'll find it profitable to instead invest in the buildings created from this exclusive marble? Maybe it'll be more worthwhile to grab the expensive raw material when bigger buildings in town turn out to be not as lucrative as you'd hoped? This second edition includes a revised set of rules, as well as a completely new advanced version that will include many new strategies and ways of scoring. This new advanced mode of play introduces statues, which will allow you to score your buildings in a multitude of new ways. So come and revisit this classic game by famous designers Wolfgang Kramer and Michael Kiesling.

    $101.00$69.00

  • Gamers Guild AZ Board & Dice Tawantinsuyu: The Inca Empire GTS

    Tawantinsuyu: The Inca Empire

    The great Sapa Inca Pachacuti turned to his offspring and ordered them to worship Inti, the Sun God, and to expand the Inca Empire as far as the llamas roam. With Chinchaysuyu, Antisuyu, Qullasuyu, and Kuntisuyu — the four regions of the new empire — now ripe for conquest, the time has come for Pachacuti's true successor to arise. Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!Key Points about Tawantinsuyu:• Tawantinsuyu was designed by Dávid Turczi, one of the most prolific and recognizable designers with excellent ties to the gaming community. This also means that Tawantinsuyu comes with an integrated and challenging solo mode.• Tawantinsuyu is a deeply strategic, polished game aimed at fans of heavy games. Any fan of games such as Teotihuacan will feel at home with Tawantinsuyu — both mechanically and thematically.• Tawantinsuyu is an innovative and modern design. While belonging squarely in the heavy games category, Tawantinsuyu is a game like none of its peers, as it introduces a unique combination of mechanisms not found elsewhere.• Dávid is known among solo playing communities for his work on dozens of excellent solo modes. With current lockdown, people are naturally more interested in games that play very well with a small number of players or solo.Ages 14+, 1-4 players, 60-120 min or less

    $86.00$58.00

  • Gamers Guild AZ Mighty Boards Hamlet: The Village Building Game GTS

    Hamlet: The Village Building Game

    Hamlet is a medium-light competitive village builder where players are communally turning their Hamlet into a bustling little town. Construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark the Church!Game Contents• 32 Buildings• 6 Church assembly tiles• 16 Villagers• 24 Donkeys• 20 Roads• 24 Player tokens• 24 Flags• 32 Refined resources• 18 Raw resources• 30 Gold tokens• 12 Market tiles• 9 Milestones and Awards tiles• 1 Player board• 1 Canvas bag• 1 Starting player token• 1 Rulebook, 1 Solo Rulebook• 1 Starting scenario• 1 Cardboard insert

    $72.00$49.00

  • Gamers Guild AZ Triton Noir Assassin's Creed: Brotherhood of Venice GTS

    Assassin's Creed: Brotherhood of Venice

    DIVE INTO THE WORLD OF ASSASSIN’S CREED® Assassin’s Creed®: Brotherhood of Venice is a cooperative miniature board game in the Assassin’s Creed® universe. A storydriven campaign of 26 Memories in Venice, the heart of Italian Renaissance.Play as a small team of Assassins in charge of setting up the Brotherhood’s Headquarters in Venice in 1509. You and your team must identify the new threat to the Brotherhood, investigate and eliminate it!★ Choose your Assassins according to their unique abilities: Level up during the campaign and unlock new skills for each of them!★ Original Characters: Meet the many famous personalities you’ve encountered in the Assassin’s Creed® video games as well as unique ones created especially for this game.★ Unexpected developments: Many surprises are awaiting, hidden in 6 secret envelopes!Components• 5 Highly Detailed Assassins Miniatures• 139 cardboard Miniatures on standees• 6 Secret Envelopes• 1 HQ Envelope• 41 Tiles• 180 Large Playing Cards• 232 Small Playing Cards• 22 Custom Dice (3 types)• 4 Double Layered Player Boards• 1 HQ Board• 1 Enemy Board• 1 Compass Board• 60 Tokens• 5 Clipon Bases• 67 Plastic Cubes• 1 Sticker Sheet• 1 Campaign Booklet• 1 Rulebook

    $201.00$140.00

  • Gamers Guild AZ Thames and Kosmos Nunatak: Temple of Ice AGD

    Nunatak: Temple of Ice

    In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice but this game isn't co-operative, so watch your step! (A nunatak, by the way, is a hill or mountain completely surrounded by glacial ice.) For each pillar stone placed, you receive cards with different values that will affect your score in the end. For every four pillars built in a square, a new level of the monument opens up, with the temple of ice growing step by step. Who can place their stones most wisely and rise to the icy challenge?

    $58.00$52.00

  • Gamers Guild AZ DEVIR GAMES Ierusalem: Anno Domini GTS

    Ierusalem: Anno Domini

    Travel 2000 years back in time to re-live one of the most influential episodes in Western history: The Last Supper. Players control one of the different clans that inhabit the city, collecting stones, bread, fish and dinars while trying to become the most influential group by sitting their followers closest to Jesus and the apostles. The immersive game and interesting decisions will appeal to a broad audience and become a must-have for the most zealous gamers.☆ Re-live the Last Supper in Ierusalem: Anno Domini, a highly thematic mid-weight eurogame by Carmen G. Jiménez.☆ An intelligent mix of mechanics which includes deckbuilding, resource management and worker placement.☆ The art of Enrique Corominas (Game of Thrones) and LA Draws (Magic the Gathering) transports you directly to 33 C.E♦ Set collection♦ Worker placement♦ Deck construction

    $86.00$69.00

  • Gamers Guild AZ Board & Dice Tekhenu: Time of Seth GTS

    Tekhenu: Time of Seth

    Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as well as new scoring opportunities. New dice allow for mustering soldiers and gathering priests. However, conquest comes with a price, as with more battles fought, balancing one's deeds becomes more complicated than before. Apart from soldiers needed to take control of lands beyond the borders of Egypt, players also gather priests that allow them to take control of artifacts. These new cards offer new and nuanced ways of planning turns, combining strategic plays and scoring victory points. The expansion also contains advanced rules specifically designed to enhance the 2 player experience.

  • Gamers Guild AZ Crusaders: Thy Will Be Done (Pre-Order) Gamers Guild AZ

    Crusaders: Thy Will Be Done

    Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game. Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.

  • Gamers Guild AZ Geek Attitude Games Babylon (Pre-Order) GTS

    Babylon

    In the 6th century BCE, Nebuchadnezzar II, king of Babylon, wanted to honor his young wife, Amytis of Media, with magnificent gardens featuring a multitude of beautifully scented flowers, so he called on the most eminent architects in his kingdom to test their ingenuity and realize his vision of creating what would become one of the seven wonders of the ancient world. In Babylon, you take on the role of an eminent architect. Dig the quarry for the best materials, and use them wisely to build your gardens. At the end of the game, the player who unveils the most impressive design before the king will be declared the winner and crowned the greatest architect in the kingdom. Although Babylon is accessible to the whole family, it is also very popular with heavy gamers, due to a large number of optimization possibilities. The game box, representing the quarry from which you will draw your construction materials, is placed in the center of the table. On your turn, take a Terrace tile of your choice from the quarry and receive, depending on its location, a variable number of pillars. Use these pillars to place your tile on your personal board and, if you can, beautify your garden with different decorative elements. Build your terraces to go from floor to floor and decorate them as much as possible. At the end of the game, each decorative element will give you victory points depending on the floor where it is located.

    $86.00$50.00

  • Gamers Guild AZ Gigamic Games Akropolis: Pantheon Expansion (Pre-Order) Hachette Boardgames USA

    Akropolis: Pantheon Expansion

    The sun has set on the age of competition... a new era beckons. No longer seeking all the glory for themselves, these erstwhile rival Cities are now pooling resources and expertise into a joint project: Building a magnificent Capital to honor the gods! Construct beautiful Divine Altars to the gods who will protect your Capital, radiating its glory throughout the ancient world. The goal of the Architects is to work together to construct the Capital and achieve the highest possible score. You’ll need to combine your skills and play cooperatively. As you progress through the Scenarios, it will become increasingly difficult to score top points!Content:5 Starting Tiles3 Scenario Tiles20 Architectural Challenge tiles20 Divine Altar markers

  • Gamers Guild AZ Paverson Games Luthier: The Art of the Instrument - Engraved Worker Chips Kickstarter

    Luthier: The Art of the Instrument - Engraved Worker Chips

    Complete set of 44 sculpted and ink-washed gypsum-resin chips, weighing over 3x more than the wood ones!  Unique engraved designs on the top and sides, with screen printing on the bottom. Diameter of each chip is 30mm and the thickness is 6mm (3mm for apprentices).

    $58.00$49.00

  • Gamers Guild AZ Capstone Games Oltree GTS

    Oltree

    Once upon a time, the Empire was locked in a merciless war against the Witch-King, who was the high priest of the Father-of-all-Monsters. The Empire was victorious, but at the cost of its unity and, in the end, its very existence. After an era of imperial peace, the land was plunged into a dark age, filled with fragmented domains, ceaseless quarrels, malevolent religions, ruin, and sorrow. However, there was one imperial tradition that did not disappear. From within their fortresses and strongholds, the Rangers tirelessly pursue their mission of watching over the inhabitants of the former Empire, explore the wilderness, unite communities, fight monsters, and recover the Emperor’s treasures so that one day, hope may be born anew. Now it’s your turn to join the ranks of these brave Rangers! Oltréé!**Oltree! The Rangers’ rallying cryIn this cooperative game, players are brave Rangers who assist the people of a satrapy - an administrative province - that their hierarchy has put them in charge of. They must rebuild a Fortress to ensure the safety and tranquility of the inhabitants. Rangers are given an Assignment at the start of the game. These are the tasks that have been assigned to them by their hierarchy. Completing them will be the best way to win the game. This assignment would be easy to carry out if external events did not get in the Rangers’ way. A story, called the Chronicle, will unfold throughout the game, adding new situations that the Rangers will have to deal with. Along the way, the Rangers will experience Incidents, short scenes in which they will be able to win fame for themselves (or not). They will also have to assist the communities of the Satrapy when Problems cause them danger, and they must face all kinds of unforeseen Events. If they can stay the course, while keeping the Prestige and Defense of the Fortress intact, they will reach the final chapter of the Chronicle and can end the tale. For a happy ending, they must complete their Assignment to the best of their ability. In this box you will find the following independent Chronicles (they don't form an overarching campaign): Open Doors (short) In the Shadow of the Dragon (long) Underground threat (long) Damsel not in Distress (long) A Rebel Problem (long) Things were better before (long) — Description from the rulebookOltréé is based on the French role-playing game Oltréé by John Grümph.

  • Gamers Guild AZ Phalanx Games Bretwalda (Pre-Order) GTS

    Bretwalda (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 796 AD. Dark Ages Britain. Viking raiders are conquering swathes of land, paganism is being replaced by Christianity. And the four largest Anglo-Saxon kingdoms – Northumbria, Mercia, Wessex, and East Anglia – are in a constant game of diplomacy, alliance building, and conflict to claim the crown of Bretwalda, ruler of Britain. Bretwalda is a fast-paced area control game with unique miniatures and beautiful, evocative components. You take charge of one of the four asymmetric kingdoms. To achieve victory, you will need to take control of key areas on the board, complete secret objectives and construct special buildings. To do that, you will collect taxes, develop your kingdom, use your diplomatic skills, mobilize armies, and lead them to glorious battles. The game lasts a maximum of 12 seasons, each season limited to just two out of four available actions, meaning each decision is critical. Will you bide your time, developing your economy, expanding your knowledge, and building alliances, or will you immediately create a great army and rush forward to claim new lands and riches?

    $171.00$126.00

  • Gamers Guild AZ GMT Clash of Sovereigns: The War of the Austrian Succession 1740-48 GTS

    Clash of Sovereigns: The War of the Austrian Succession 1740-48

    December 1740: Young King Frederick II leads the army of upstart Prussia in a surprise invasion of Austrian Silesia. He hopes for an easy conquest of the rich province at a time when the Austrian Empire appears vulnerable following the death of Charles VI, King of Austria and Holy Roman Emperor. But despite internal opposition to the ‘Pragmatic Sanction’ that allowed a woman to inherit the throne, Austria’s new Queen, Maria Theresa, is cowed neither by Frederick, nor by France’s scheme to place a Bavarian puppet candidate on the throne of the Holy Roman Empire, nor by Spanish designs on Austria’s holdings in Italy. Amid these conflicting dynastic ambitions, Frederick’s local territorial coup proves to be only the opening act in a major European war that none of the great powers had anticipated - but all wished to profit from. It would ultimately span eight years and half the globe. Clash of Sovereigns (COS), GMT’s 2-4 player card-driven game of the War of the Austrian Succession, has been 9 years in the making. It is a free-wheeling, faster-playing, stream-lined “nephew” of the widely-regarded Clash of Monarchs (COM). A 12-hour campaign game and three shorter scenarios covering 2-3 years apiece that can be played to completion in as little as three hours! 2-4 players. The French, Prussians/Spanish (“Pr/Span”), Austrians, and British/ Piedmontese (“Br/Pied”) each have their own separate card decks divided into Early, Middle, and Late war periods Half a dozen minor powers add their own blood and diplomatic wrinkles to the tableau and can sometimes reshape it utterly by switching sides. Leaders are rated for Initiative, Offense and Defense modifiers, and Action Points. Distinctive national tactics and troop quality factors are ‘captured’ by Army Battle Ratings (which evolve over time) and event and Battle Tactics cards. A simple, but significant, naval sub-game simulates naval operations in the Mediterranean and Atlantic, including the annual Bourbon Treasure Fleet’s risky voyage home. Colonial conflicts in Canada and India are simulated by event cards Design-for-Effect economic factors are “baked into” the event and reinforcement cards and can therefore be resolved in only a small fraction of the time required by COM’s more complex economic model.

    $99.00$72.00

  • Gamers Guild AZ Bedouin Games Rise of Babel (Pre-Order) ACD Distribution

    Rise of Babel (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Become the builders of the greatest Tower known to man!Use elephants to transport resources, spend gold to upgrade your deck and acquire influence as you compete to gain the highest score. Assemble a deck of cards, tactically position resource tiles on the Tower of Babel, and upgrade your warehouse to unlock a range of rewards.

    $72.00$54.00

  • Gamers Guild AZ MEGA MINT Games Satanimals MEGA MINT Games

    Satanimals

    The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo. Visitors may be kept for points or tossed into the sacrificial pit to stop rivals petting zoos from progressing. There are 5 different SATANIMALS to collect for your petting zoo in order to attract visitors: Karma the Dog, Ouija the Alpaca, Lucifer the Goat, Envy the Peacock and of course, Sloth the Sloth! Place your SATANIMALS down in stacks, the more SATANIMALS in a stack, the more points it's worth. But be wary, a zoo doesn't run itself... You will need to hire zoo keepers to protect you animals from any nasty sacrifices conducted by your opponents. How will you build your zoo? Quickly, to catch your opponents off guard, or slowly, to amass a grand amount of points?

    $38.00$32.00

  • Gamers Guild AZ Ludonova Sabika Asmodee

    Sabika

    In Sabika, you play the role of one of the Nasrid nobles who contributed to the construction of the towers, gardens, and palaces of this ancient monument. In addition to this honorable task, you have to establish trade routes through Europe and the Maghreb. These routes will provide you with sufficient income to be able to take on the demanding tribute that has been commanded by the Catholic Monarchs. In exchange for your work, you will receive military protection against the various conflicts of the Taifas Kingdom. Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.

    $86.00$58.00

  • Gamers Guild AZ Renegade Game Studios Viscounts of the West Kingdom Collector’s Box Renegade Game Studios

    Viscounts of the West Kingdom Collector’s Box

      Requires Viscounts of the West Kingdom Collector’s Box that can fit all the contents of the base game, Gates of Gold, Keeper of Keys, and promos! Form-fitted plastic tray, works with sleeved cards! Includes 12 New Promo Items (4 Outsider Cards, 4 Hero Townsfolk Cards, 4 Chest Tiles) Organizer insert designed for Viscounts of the West Kingdom and the expansions: Gates of Gold and Keeper of Keys. Crossover Promo Pack: 4 Outsider Cards 4 Hero Townsfolk Cards 4 Chest Tiles

  • Gamers Guild AZ Steve Jackson Games Instanbul - Dice Game GTS

    Instanbul - Dice Game

    Welcome to the Bazaar of Istanbul! Use your dice well and collect the precious rubies faster than your opponents!❶ To begin your turn, roll all your dice.❷ Use your dice results to take up to 2 actions.❸ Collect money and goods, then exchange them for precious rubies.

    $51.00$47.00

  • Gamers Guild AZ Garphill Games Ezra & Nehemiah Board Game Renegade Game Studios

    Ezra & Nehemiah Board Game

    Ancient Jerusalem Awaits! Ezra and Nehemiah is a thematic strategy game for 1-4 players, set in ancient Jerusalem. Players will be building the temple and city walls, and teaching the Torah to returning exiles.  Players may also seek to develop their land, travel to settlements outside the city walls, or stoke the altar's fire to keep it burning day and night. The prophets, Haggai and Zechariah will be doing their part to keep the people focused on what is most important. Over three weeks (rounds), players will be using their hand of cards, workers, and resources to do their part in rebuilding the great city of Jerusalem. After six days of work, there will be a Sabbath day of rest. Food will be needed, and the week's work will be reflected upon. The game will end after the third Sabbath has been completed. Features A thematic strategy game designed by Shem Phillips and Sam Macdonald - the design duo behind the highly rated West Kingdom and South Tigris Trilogies, A unique card-driven action taking system with tough decisions on each turn, Great positive player interaction woven into every area of the game, Plenty of variability with how the game is set up, creating a lot of replayability, Dual-layered player boards to keep everything organized and manageable while playing. Contents 1 Rulebook 1 Main Board 4 Player Boards 1 Solo Board 155 Cardboard Tiles & Tokens 5 Reference Boards 44 Large Cards 78 Small Cards 196 Wooden Pieces 1 Cotton Bag  

  • Gamers Guild AZ Praetorian Board Games CastleScape Bridge Distribution

    CastleScape

    The King has commissioned a magnificent Castle that will span the ages. The ones who build it will be blessed with riches, power, and Renown for all time. This is where you come in. To build a Castle require workers, and your Guild is ready to answer the call. You are one of the few, the clever, and the devious, who aims to scheme and expand power by any means necessary. Use care though; the King will visit the Castle and Inspect it to make sure that everything is to his liking. If he finds you have been participating in shady deals, he will strip your Guild of its Influence and resources. Claim credit for building his Castle and prove to him that you are the greatest Guild in the land.” CastleScape is a deck-building area-control game set in medieval times. It is a time of Kings and Guilds, money and power, deception and influence. In CastleScape, each player represents one of four Guilds who are building a large castle, containing many Baileys, for the King. Players build Walls into Baileys, gather recruits to spread their Guild’s influence, spend gold, perform questionable deeds in the Back Alley, and complete Goals and Quests. However, they must balance their actions with how much Infamy and Corruption they will accrue from performing them. Whenever the King visits the Castle to inspect it, he will strip Influence from the Guilds based on their Infamy. Each player begins the game with a basic deck of cards (gold, recruits, walls, and a few clumsy thieves) and a couple hidden goals. The game board starts with one wall in the center, and players must build outward, always adding walls adjacent to other walls. Whenever a Bailey is completed, Renown(points) will be awarded based on how large that Bailey is, and the player with the most Influence in that Bailey will claim the Renown. Starting in the same area and building outwards forces all players to have a high level of player interactivity and decision making so that no two games will ever feel the same. Inspections will remove significant amounts of Influence from the game board, giving players additional ways to influence how things play out. CastleScape is highly strategic and incentivizes players to play differently each game. Besides each player’s hidden objective cards and a Castle that is procedurally built each game, players will plan multiple turns ahead to build the castle how they see fit. The Market also has both static and rotating card options to keep gameplay fresh and interesting. Points can be earned by building and claiming credit for Baileys, purchasing cards, and completing hidden or public goals; but points will be lost based on Corruption. CastleScape has been created to give a fresh take on the Deck-builder genre, adding heavy player interaction on a central game board, with far more to think about than just what cards you want to purchase. It offers deep strategy, nearly unlimited replayability, and interesting/fun interactions and combos.

    $79.00$63.00

  • Gamers Guild AZ Rebellion Unplugged Sniper Elite: Operation Kraken (Pre-Order) Quartermaster Direct

    Sniper Elite: Operation Kraken (Pre-Order)

    This item is a pre-order item with an expected release date of 06/26/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The end of Operation Kraken is nigh in this thrilling expansion for Sniper Elite: The Board Game. Infiltrate a ruined Norman Village, navigating open streets while evading armoured patrols, and stow away aboard the formidable Super Carrier, sabotaging critical systems amidst locked doors and reinforced walls. With new maps, strategies, and deadly encounters, the fate of the war hangs on your skill - and one perfect shot. This new expansion for Sniper Elite: The Board Game introduces two new maps along with new mechanics and abilities for both the sniper and defenders. Players can infiltrate a Norman village to uncover intel on Operation Kraken, where defenders now deploy devastating armoured cars, balanced by open spaces and multiple flanking routes. The second map takes place aboard a massive Super Carrier, delivering a tense, close-quarters experience with locked rooms, limited visibility, and new tools for the sniper.

    $72.00$61.00

  • Gamers Guild AZ Button Shy Games Skulls Of Sedlec Essential Collection (Pre-Order) PSi

    Skulls Of Sedlec Essential Collection

    Sedlec Ossuary, 16th Century AD. The Black Plague and Hussite Wars have overcrowded the graveyard. Help the Bone Collector, a half-blind monk, by exhuming graves and arranging the skulls inside the crypt. You are novice monks, competing to create the best arrangement of skulls. Dig up graves from the graveyard to reveal cards, take cards into your hand to collect skulls, and arrange the cards from your hand into a stack. Whoever better honors the deceased’s last wishes will score more points. The Bone Collector will then judge each player’s completed stack and declare one as the most exceptional.

    $29.00$22.00

  • Gamers Guild AZ Paverson Games Luthier: The Art of the Instrument - Deluxe Edition Kickstarter

    Luthier: The Art of the Instrument - Deluxe Edition

    Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven. Luthier finds true harmony through an authentic and original marriage of theme and mechanisms, resulting in a rich gameplay experience that equally speaks to both the strategic gamer and the classical music lover. This Deluxe Edition of Luthier comes with upgraded components and special features. Be sure to review the images and see the INCLUDED WITH GAME section below to learn more. 273 Screen Printed Wooden Tokens* 87 cards (56 x 87mm) 133 mini cards (41 x 63mm) 65 Metal Coins* 24 Inspiration Tokens 9 large player reference cards 4 Dual-layered Player Boards* 3 Main Game Boards 1 Dual-layered Resolution Board* 15 Award Tiles 8 Luthier Tiles 2 Cover Up Tiles 4 Score Modifier Tokens 5 Wooden Dice 2 Rule Books 6 Custom Storage Trays* *only found in Deluxe Edition

    $186.00$122.00

  • Gamers Guild AZ 25th Century Games Operation Barclay (Pre-Order) AGD

    Operation Barclay

    Operation Barclay is a two-player game of low/medium complexity about the intelligence war between the Allies and their Abwehr counterparts in the Mediterranean theater in 1942-1943. Operation Barclay puts players in the shoes of competing military intelligence directors who are attempting to mask or learn the truth about the Allied invasion plans for 1943. The Abwehr must attempt to learn where the Allies intend to land next. The London Controlling Section (LCS), the core intelligence agency responsible for Allied intelligence, must prevent the Abwehr from discovering the truth. The LCS player uses a variable set-up, placing tiles face down to establish where in the Mediterranean a primary and a secondary offensive will occur. Over the course of the six game months, the Abwehr player attempts to win sufficient evidence tokens to be able to turn enough of these tiles face-up to reveal where the Allied offensives will come. To win evidence tokens, players build hands of five cards to take tricks, similar to poker. While having the best hand will secure two evidence tokens, correctly betting after each player reveals the first three cards of each hand on who will have the best five-card hand is worth three evidence tokens. Further, players have ways to manipulate the decks from which they draw. They may create a double-cross deck, allowing them to leave cards useful to them face down in a deck to draw from when they choose later — unless the other player takes those cards instead...but perhaps the player who planted those cards was bluffing and hoping the other player would waste their draw on a useless card. Alternatively, players may draw from their own dedicated deck to augment their hands with unique abilities inspired by historical figures, events, and capabilities. The LCS has access to Ultra — decrypts of German codes — but this alone will not be enough if it's not used carefully.

    $58.00$37.00

  • Gamers Guild AZ Garphill Games Explorers of the North Sea Renegade Games

    Explorers of the North Sea

    Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!

  • Gamers Guild AZ Rather Dashing Games Pyramidice GTS

    Pyramidice

    Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — monuments destined for veneration, to elevate the Pharaoh's honor eternally towards the heavens.It’s not all about engineering and labor, though. The covert rivalry among architects simmers like a concealed serpent, poised to strike. The discerning choice of which deity to entreat for blessings assumes paramount significance, as you will need the favor of the Gods to safeguard your legacy.Pyramidice is a captivating blend of dice and card mechanics, a contest where timing and skillful manipulation of opponents' tactics reign supreme. Playing fast, but with a deep gameplay, Pyramidice has outstanding replay potential and a variety of paths you can follow to achieve victory. An excellent introductory game for neophytes, Pyramidice will also ensnare seasoned players in a suspenseful web that will capture them till the very end.Follow your plans, build the Pyramids brick by brick, but don’t forget to call upon the benevolence of the Gods!Contents• 1 Rulebook• 24 Dice• 56 Cards• 1 Sphinx Board• 3 Pyramid Boards• 4 Player boards• 1 Gods Board• 4 Fame Tokens• 1 Pharaoh Tile• 12 Rest Tiles• 1 Quarry Tile• 21 Workers• 10 Cats

    $58.00$30.00

  • Gamers Guild AZ Archwood Games Pantheum: Monsters & Madates Expansion (Pre-Order) ACD Distribution

    Pantheum: Monsters & Mandates Expansion

    3 EXPANSIONS IN 1 BOX! Each expansion adds new mechanics you can play separately or combine together for the ultimate experience! Use new Demigods to defeat the invading Monsters for a powerful reward.Race to meet Hades’ demand or face his wrath if you fall short.Use your god’s unique power to intervene directly.

    $51.00$31.00

  • Gamers Guild AZ Osprey Games Ayar: Children of the Sun (Pre-Order) AGD

    Ayar: Children of the Sun

    Retell the incredible origin myth of the Inca in this dramatic mid-weight eurogame. In the beginning, Viracocha the creator brought forth Inti, the sun god, and Mama Quilla, the moon god. From the union of these two gods sprang four sons and four daughters: the Ayar. These siblings were tasked with guiding the first clans and teaching them the skills needed to build a civilization. As they traveled the land in search of fertile ground, the Ayar one by one met their fates until only two remained to found Tawantinsuyu – the Inca Empire. In Ayar: Children of the Sun, players take control of one of the first clans, journeying with the Ayar across the Andes. Follow their teaching and improve your skills at farming, pottery, weaving, and reed bundling. As well as advancing your own clan, you must influence the progress of the Ayar, ensuring the survival of those who reward your most developed skills. Seek the approval of Mama Quilla through long-term strategy, and please Inti with tactical play. Be careful not to earn the ire of one of these jealous gods because at the end of the game, whichever one favors you least will determine your final score. The future of your clan – and the Inca civilization – is in your hands.

    $136.00$94.00

  • Gamers Guild AZ Eagle-Gryphon Games Pastiche (International Edition) Eagle Gryphon

    Pastiche (International Edition)

    A World of Beautiful Colors comes alive as players choose commission cards picturing 34 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters. Explore the paintings, palettes and pasts of the artists in this unique and challenging family game. While placing hexagonal pieces to gain palette (color) cards, players learn the different color combinations that produce the many hues of an artist’s palette... all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Contents of Pastiche:   8 Easels to hold players’ commission cards Game Board 131 Palette Cards 54 Palette Hexes & 1 Three-Hex Starting Piece 34 Commission Cards reproduced from the Bridgeman Art Library 4 Player Reference Cards Rulebook in 5 languages (English, German, French, Italian, and Dutch) “Pastiche…is stripped down to the core of art creation: get colors, mix colors, paint. The game comes across as both highly abstract and deeply thematic.” ~~ Eric Martin on BGG News“The game components in Pastiche are amazing. Great quality from the famous art works on the canvas cards, to the rest of the game.” ~~ ghostbusterbob on BGG.com“Pastiche helps enhance art appreciation… you get to enjoy and admire some great paintings while you're playing! It’s elegant, it's beautiful, and it works!” ~~Ender Wiggins on BGG.com"Pastiche is a winner of the Mensa Mind Games competition" This information about the MENSA Select Award is presented from the MENSA website: www.mindgames.us.mensa.org. The Mensa Mind Games® competition provides an opportunity for game manufacturers to compete in one of the most respected and recognizable national games competitions, while having their games reviewed by some of the nation's most avid game-players — members of American Mensa. Each year, 200 Mensan participants, or "judges," play and critique games released in the past year and award the coveted Mensa Select® seal to the top five vote-getters.

  • Gamers Guild AZ GMT Games Wolfpack ACD Distribution

    Wolfpack

    Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34” x 22” Mounted Map Board (double sided, small & large convoy) Four 8 1/2” x 5 1/2” Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17” x 11” & Six 8 1/2” x 11” Play Aids One Campaign Information Pad One Rulebook One Playbook One 3” Box Game Design: Mike BertucelliGame Development: Joel Toppen

    $124.00$83.00

  • Gamers Guild AZ Rio Grande Games Caravan GTS

    Caravan

    1300 A.D., Western Africa — the desire for goods such as ivory in Europe drives the development of many trade routes here, with caravans of camels delivering goods across the desert landscape. In Caravan, players must use their camels to deliver goods where they are wanted. Each player starts with five camels in their color (or six in an introductory game), and the game board is seeded with eight goods on the spaces numbered 1-8, with demand markers placed on the goods at spaces 1, 2, 7 and 8. The first player in the game takes one action, the second player two, and so on until someone takes four actions, after which each player can take up to four actions on their turn. Actions are: Place or move an unladen camel of your color into an empty space: 1 action Place or move an unladen camel of your color into an occupied space: 2 actions Pick up a good and place it on the camel in that space: 1 action; if any demand markers are on this space, you keep them. Move a good along a chain of your camels, ending with it on top of one of your unladen camels: 1 action Steal a good from on top of an opponent's laden camel, placing it under one of your camels in the same space: 1 action and a theft marker; if you have no theft markers, you can't do this. If you move a good to a camel located in the city that wants that good (as indicated by color), then you remove that good from the board and keep it. As soon as four goods have been picked up (not necessarily delivered), pause the game and place a demand marker on each good still on the board; in addition, refill the empty numbered spots with a good from the bag. Once the final four goods have been drawn from the bag, the game ends immediately following the next delivery. Players score points based upon what they've collected: Rare goods (of which there are three each of four types) are worth 6 points each; common goods (nine each of four types) are worth 3 points each; and each demand marker is worth 1 point. Whoever scores the most wins.

  • Gamers Guild AZ Roxley Game Laboratory Santorini: Sailing with Odysseus God Pack (Pre-Order) AGD

    Santorini: Sailing with Odysseus God Pack

    For the new edition of Santorini, we redetermined the best base gods and revamped some gods that were less fun. We have also added brand-new gods and moved some of the more complex ones into 4 new expansion packs. Santorini: Sailing with Odysseus God Pack contains: Hippolyta Poseidon Odysseus Siren

  • Gamers Guild AZ Draco Ideas Onus! Army XIV: Iulius Caesar (Pre-order) Quartermaster Direct

    Onus! Army XIV: Iulius Caesar

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Iulius Caesar allows, naturally, to put in command of your forces the well-known Roman proconsul and dictator, paradigm of all the later Roman generals and emperors. Contents:- Generals Iulius Caesar, Marcus Antonius and Titus Labienus- 7 Marius Mules- 6 Antesignani- 4 Veterani- 1 Legio X- 1 Legio X Equestris- 1 Legio XIII Gemina- 1 Legio V Alaudae- 2 Equites Consulares- 2 Cretan Archers- 2 Belearic Slingers- 3 Germanic Riders- 2 Frisian Germanic

    $22.00$19.00

  • Gamers Guild AZ Draco Ideas Onus! Army XV: Vercingetorix (Pre-order) Quartermaster Direct

    Onus! Army XV: Vercingetorix

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The army box of Vercingetorix offers the possibility of placing at the head of the best armies of Gaul and of the Celtic world as a whole those nobles and magistrates who fought most fiercely against the invasion of Iulius Caesar. Contents:- Generals Vercingetorix, Boduognatus and Divico- 2 Gaul Noble Warriors- 4 Celtic Cavalry- 2 Gaul Noblemen- 3 Helvetian Infantry- 1 Druids- 3 Celtic Swordmen- 5 Celtic Spearmen- 4 Armed Peasants- 4 Celtic Javelinmen- 4 Celtic Slingers- 2 Gaesatai- 3 Gallic Infantry

    $22.00$19.00

  • Gamers Guild AZ Draco Ideas Onus! Army XVI: Pompeius (Pre-order) Quartermaster Direct

    Onus! Army XVI: Pompeius

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Pompeius Army Box puts this great Roman general at the head of his army, as well as his sons, Pompeius Junion and Sextus Pompeius, along with the Republic’s outstanding hero Metellus Scipio, determined to defend the Roman State from Caesar’s ambitions… and in favor of their own! Contents:- Generals Pompeius Magnus, Metellus Scipio, Pompeius Iunior and Sextus Pompeius- 6 Marius Mules- 6 Antesignani- 2 Veterani- 2 Legio Vernacula- 4 Tirones- 2 Equites Consulares- 3 Light Equites- 2 Numidian Infantry- 1 Numidian Elephants- 2 Iberian Scutati- 2 Rhodian Slingers- 2 Numidian Cavalry- 2 Thessalian Cavalry

    $22.00$19.00

  • Gamers Guild AZ Draco Ideas Onus! Army XVIII: Allies (Pre-order) Quartermaster Direct

    Onus! Army XVIII: Allies

    Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. The Allies box, finally, is filled with hordes of new mercenary units, allies and vassals of the powers of the era, coming from all corners of the Roman world, ready to serve the highest bidder, their partners - according to the winds of war and history - or their patrons, whoever they may be. Contents:- 2 Massylii Guardsmen- 6 Numidian Infantry- 3 Gaetuli Riders- 2 Numidian Elephants- 3 Cantabri Warriors- 3 Hispani Soldurii- 4 Iberian Scutati- 5 Iberian Caetatri- 2 Hispani Noblemen- 2 Cilician Pirates- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Numidian cavalry

    $22.00$19.00

  • Gamers Guild AZ Devir Games 1980 Sixtina (Pre-Order) AGD

    1980 Sixtina

    In 1980 Sixtina, you will be restorers competing to excel in the meticulous task of revitalizing the majesty of the Sistine Chapel. Following the Vatican's guidelines, you should employ various techniques according to the requirements of each area to be restored. However, the discrepancy between the Vatican's criteria and the judgment of a skilled restorer could lead to controversial restorations that are valued more by experts than by the Vatican institution itself. Prepare yourselves to embark on a challenge where art and history intertwine in every brushstroke! The restoration of the Sistine Chapel in 1980 marked a significant milestone in the preservation of the Renaissance artistic legacy. This ambitious project, led by a team of experts, embarked on the daunting task of returning Michelangelo's masterful frescoes to their original splendor. Over several years, meticulous cleaning and consolidation work allowed the vibrant palette of colors and intricate details hidden beneath centuries of dirt and degradation to be rediscovered. The restoration of the Sistine Chapel not only revitalized one of the most iconic masterpieces in art history but also inspired a renewed appreciation for the importance of preserving the world's cultural heritage.

    $39.00$31.00

  • Gamers Guild AZ KOSMOS Tribes: Dawn of Humanity PHD

    Tribes: Dawn of Humanity

    Experience 30,000 years of civilization in 45 min or less: With Tribes: Dawn of Humanity, there is finally a civilization game in which you do not need to wait long for your turn. The players lead their tribes in short, fast turns through the early history of humanity to the Bronze Age. They settle unknown lands and extract valuable resources through which they in turn discover new tools and inventions. Who will best prepare their tribe against events such as natural disasters? Who will take the lead, and who will follow in the footsteps? Each turn, a player selects an action from the action display: grow, explore, or move. The first action is always free, while additional ones cost valuable shells. The used action moves to the end and the next player takes another action. It is important to use your scarce shells cleverly. The players start with a small tribe with the immediately surrounding area explored. They discover new land and send the members of their tribe out to discover valuable resources. These resources are needed for new inventions that bring victory points and improve your actions: become better at exploration, grow more tribe members, and move further. Who will be the most tactical leader and guide their tribe to victory?

    $72.00$65.00

  • Gamers Guild AZ Crusaders: Thy Will Be Done: Divine Influence Expansion (Pre-Order) Gamers Guild AZ

    Crusaders: Thy Will Be Done: Divine Influence Expansion

      "Spreading the influence of your order" takes on a whole new meaning in Crusaders: Divine Influence! Claim influence over regions with the new and improved Influence action, take advantage of 4 new building types, and explore 4 new knight orders, in this expansion to Crusaders: Thy Will Be Done.

  • Gamers Guild AZ Grey Fox Games Reavers of Midgard GTS

    Reavers of Midgard

    Reavers of Midgard is a single worker placement game with elements of set collection, dice combat and engine building set in the Champions of Midgard universe. In Champions of Midgard, your quest was to become Jarl. You battled back the trolls, draugr and some of the epic monsters that once threatened the sanctity of your humble port town. Now it's time to go on the offensive. In Reavers of Midgard, you'll be looking to gain glory by raiding nearby villages for their riches, sacking well-fortified castles and battling both man and monster on the open seas. You'll not only need to take your rowdy crew of vikings and the food needed to keep them happy along for the ride but you'll also have to recruit a crew of elite warriors - the Reavers. Reavers can be used in three different ways. They can be made your ship's leader, earning you a one-time bonus and enabling your warriors to be more versatile in combat. They can also be used to rally more warriors to your cause, filling your ship to the brim with the right fighters for the right situations. Finally, they can also be used to help your crew specialize, earning you a bonus every time your crew sails into battle. Whoever can earn the most glory after six rounds will be the winner.

    $101.00$58.00

  • Gamers Guild AZ Cranio Creations Newton Asmodee

    Newton

    The 18th Century is a time of unparalleled advancement in science and technology. The world is being settled. Great thinkers and philosophers are penning their seminal works. New inventions are being created daily. Many eager young students long to be the next Newton, or Copernicus, or Galilei. But who will add their name to the list of greats and be remembered throughout time? In Newton, players take on the role of students in 18th century Europe. During their turn, they will play cards from their hand in order to perform actions of various types. They will attend universities, research using dusty tomes, and train their own students. There’s more than one path to victory, as there’s no one way to become a true intellectual giant.

    $86.00$69.00

  • Gamers Guild AZ Draco Ideas 2GM Italy Expansion (Pre-Order) Quartermaster Direct

    2GM Italy Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the Italy expansion for 2GM TACTICS. In this box, you will find Italy, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.

    $35.00$26.00

  • Gamers Guild AZ Draco Ideas 2GM German Reinforcements Expansion (Pre-Order) Quartermaster Direct

    2GM German Reinforcements Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the German Reinforcements expansion for 2GM TACTICS. In this box, you will find new German Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.

    $35.00$26.00

  • Gamers Guild AZ Draco Ideas 2GM Soviet Union Expansion (Pre-Order) Quartermaster Direct

    2GM Soviet Union Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the Soviet Union expansion for 2GM TACTICS. In this box, you will find Soviet Union, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.

    $35.00$33.00

  • Gamers Guild AZ Draco Ideas 2GM United Kingdom Expansion (Pre-Order) Quartermaster Direct

    2GM United Kingdom Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Expand your game experience with the United Kingdom expansion for 2GM TACTICS. In this box, you will find United Kingdom, participant of World War II with new Unit cards, Support cards and Generals. More armies are joining the battle, adding new abilities and versatility to the core game. In order to play this expansion, you need a copy of 2GM TACTICS or 2GM PACIFIC. Contents: 1 rulebook (A5 size), 120 cards (56 x 87 mm), 1 headquarter (Italy), and 1 10-sides die.

    $35.00$26.00

  • Gamers Guild AZ Paverson Games Luthier: The Art of the Instrument - Promo Pack Kickstarter

    Luthier: The Art of the Instrument - Promo Pack

    This 11-card promo pack contains instruments and patrons voted on by supporters of the crowdfunding campaign in 2024. Feel free to add these fun extras into your next game of Luthier! 11 cards (56 x 87mm)

    $8.00$7.00

  • Gamers Guild AZ Funtails GMBH Caral (Pre-Order) GTS

    Caral

      In CARAL by Klaus-Jürgen Wrede (Carcassonne), players build pyramids in the oldest city in America. But only those who stay on the spiral path in front of the architect may take actions: gather stone chunks, build pyramid steps, breed alpacas, hire workers, secure building sites. The first player to reach the center ends the current year for everyone and can influence the architect in the coming year.★ Original and exciting game experience with easy entry and surprising complexity - tactical as well as strategic.★ High-quality material in well-known Funtails quality.★ Customizable game: Six freely combinable modules make the game perfectly adaptable to the player‘s round.★ Accessible game: Easy to learn rules paired with tactical and strategic depth.★ High replay appeal: Hard-to-master gameplay and the diverse modules keep CARAL fresh for many games.★ Fast turns, almost no down-time.  

    $86.00$66.00


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