Board Games | Historical Games
Adamastor
As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas.Though hardships may wear you down, they also teach you valuable skills to overcome the trials ahead. Victory lies in reaching your destination. But beware! Failure awaits if morale crumbles or your crew turns against you.Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail. LEAD YOUR CREW INTO THE UNKNOWN: As captain of a fleet in the Age of Discovery, guide your sailors through perilous seas, fierce storms, and growing despair to chart new lands and earn your kingdom’s glory. STRATEGIC HAND & TABLEAU MANAGEMENT: Every card in your hand is a vital resource—use them to maintain morale, navigate rough waters, and survive as events and hardships unfold dynamically throughout your voyage. IMMERSIVE CAMPAIGN OR STANDALONE PLAY: Experience Adamastor in single-session voyages or dive into its story-driven campaign mode, where your choices carry forward and the sea’s trials grow more punishing with each leg of the journey. CHALLENGING, REPLAYABLE GAMEPLAY: With multi-use cards, shifting weather conditions, and accumulating trauma mechanics, no two expeditions play alike. Adapt, endure, and lead your crew to their final destination—or fall to despair. PREMIUM COMPONENTS & IMMERSIVE DESIGN: Includes map, sailing, and encounter cards, campaign sheets, multipurpose tokens, and a detailed ship token—all crafted to bring the Age of Discovery to life for strategy and story-driven gamers. Contents: 15 Regular Map Cards • 3 Final Destination Map Cards • 40 Sailing Cards • 45 Encounter Cards • 1 Game Turn Card • 1 Navigation Costs Card • 1 Weather Card • 1 Events Card • 1 Experience Card • 12 Campaign Cards (A-H) • 4 Cards to save the campaign • 1 Ship • 30 Multipurpose Tokens • 1 Campaign Upgrades Sheet
$36.00$31.00
Kingdom Legacy: Feudal Kingdom
Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.Some cards will be torn, others will be upgraded or enhanced with stickers, whatever it takes to build the ultimate kingdom, your kingdom! By the way, what will you name it? Write the name on the side of the box with the most permanent marker you can find. Your journey starts here...
$23.00$17.00
Your Town
Lost in the middle of the vast American wild west, you arrive in the small town of Your Town. After going around, your decision is made: you will improve it and make it prosper. Build buildings, hire qualified staff, buy land, manage your finances, because the mayor of this city is you!Your Town is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
$33.00$27.00
Feudum: The Queen’s Army Expansion (Pre-Order)
This item is a pre-order item with an expected release date of May 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Foil the Queen's treachery and rise to power in this solo player variant of the game Feudum!This solo variant expansion for the game Feudum allows you (and others) to play against an automa player! The game rewards wise resource management and requires cunning play to keep the queen’s army at bay as it tries to thwart your rise to power!Already included in the Feudum: Septennial Edition!
$36.00$31.00
Light in the Dark (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Solo plague-doctor adventure with quests, enemies, and bosses. The plague has consumed the land, and villages cry out for help. You take the mask of a plague doctor, venturing through forests, ruins, and dark roads in search of hope. Along the way you face monsters, collect herbs, and heal the sick, all while completing quests that test your resolve. To win, you must survive the darkness and defeat its looming horrors. Light in the Dark is a solo board game where you take on the role of a courageous plague doctor, on a quest to heal a region afflicted by the deadly plague. The journey ahead won't be easy, as you'll face fierce monsters and dangerous bandits who are determined to stop you. You'll need to use all of your skills and resources to complete challenging quests that will put your strategic thinking to the test. Whether it's finding a rare herb or curing the sick, each task will bring its own unique set of obstacles and rewards. As you progress through the game, you'll gain powerful abilities that will help you overcome even the toughest challenges. But beware, as the stakes get higher, so do the risks. Stay vigilant and keep your wits about you as you venture deeper into the darkness. With stunning visuals and immersive gameplay, Light in the Dark is a thrilling adventure that will keep you on the edge of your seat. Are you ready to bring the Light in the Dark?
$36.00$31.00
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?
$71.00$52.00
Resist!
Spain, 1936: General Franco and his troops advance through the territories of Spain, giving way to a long period of civil war and repression. After the Spanish Civil War, a group of loyalists to the Republic continued the armed struggle, forming resistance groups better known as "Maquis". Hidden in the mountains, these men and women risked their lives to defend the ideals of democracy and freedom. Fighting against them were the Army of Franco, the Civil Guard, and the Armed Police, but the Maquis perfected their guerilla warfare in France during the second World War and were determined to take back their homeland. In the head of each Maquis resonated the echo of the desire of many compatriots: Resist! Resist! is a fast-playing, card-driven solitaire game in which you take on the role of the Spanish Maquis, fighting against the Francoist regime. Over a series of rounds, you undertake increasingly difficult missions, and completing missions earns you the points needed to win. Failing to defeat missions and enemies may cause you to lose. At the end of each round, you must choose whether to end the resistance or risk it and take on another mission. At the beginning of the game, you assemble a team of twelve Maquis, which are represented by a deck of cards. At the heart of the game is the tension between keeping your Maquis concealed from Franco or revealing them to unlock their full potential. Unfortunately, revealed Maquis are removed from your deck, and you likely won't be able to use them for the rest of the game. While Resist! does have some minor deck-building elements, it is primarily a "deck-destruction" game in which you have to manage your deck, balancing the decision of defeating the immediate threat with trying to move on to the next mission.
$36.00$26.00
Fliptown: The Lone Gun
In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 exciting chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter). With every new chapter, you must choose between one of two special items, which you’ll keep in your inventory from game to game. Thus, as the campaign advances, your character will evolve and get more powerful! Featuring a simple “save” system to allow you to save your progress between games and a campaign point system to track your success over the entirety of the campaign, The Lone Gun offers a whole new way to experience Fliptown. This is not a standalone game. The Fliptown base game is required to play.
$18.00$16.00
Kingdom Legacy: Merchant's Expansion
Your kingdom is a hub of trade, attracting merchants from near and far with their intriguing and often bizarre goods. You can’t wait to add these rare treasures to your collection – and you’re more than happy to trade your own (slightly less exotic) items for them. Just make sure you have enough to offer, or you might have to break out the old chicken-dancing routine to seal the deal. It’s worked before. This is an expansion for Kingdom Legacy.
$12.00$10.00
Legacy of Yu
Legacy of Yu is a solo-only, fully-resettable, nonlinear campaign game in which you step into the role of the legendary hero of the Xia Dynasty, Yu the Great. It will be your job to build the canals ahead of the impending flood, while also defending your growing village against neighboring barbarian tribes. With each game, stories will be shared and new gameplay elements added. The campaign features a self-balancing system which adapts to how well you are doing. The campaign ends once you either win or lose seven games. Features: Fast, tense gameplay with quick setup and teardown between sessions! Worker placement, deck management, resource management and action chaining make for an exciting and dynamic experience. Captivating stories and moments to discover with each game as you progress through the campaign. Contains: Custom Insert for easy storage Rulebook Story Book Gameboard Story Deck (71 Cards) 30 Townsfolk Cards 16 Barbarian Cards 7 Victory Cards 7 Defeat Cards 6 Hut Cards 10 Canal Cards 21 Punchboard Pieces 34 Wooden Workers (in 5 colors) 11 Wooden Buildings 9 Wooden Clay & 9 Wooden Wood 1 Wooden Barge & 1 Wooden Flood
$86.00
Fields of Fire: Deluxe Edition Update Kit
For those who own the 1st or 2nd Edition of Fields of Fire and want to upgrade to Deluxe Edition components instead of owning the new Deluxe Edition, GMT Games is providing an Update Kit.Contents:3" Game BoxRulebookFour mission booksNormandyNaktong RiverHeartbreak RidgeVietnamStand-Alone Mission & Example of Play2 Field Manuals (Basic Training, Advanced Operations)12 cardsTwo Company Logs (double-sided, one log for each of the four campaigns)Two 11"x17" fold-out player aidsSeven 8.5"x11" player aidsThree Countersheets
$54.00$46.00
Trench Raid (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Trench Raid is a single-player game set on the Western Front in World War One. The player assembles a group of 10 raiders and plots their course on a map towards the enemy lines on the other side of No Man`s Land. With 12 different raid objectives and 20 random events that can take place during the crossing, no two playthroughs will be exactly the same.
$104.00
Imperial Settlers: Empires of the North - Wrath of the Lighthouse
The time of unrest has come in the Kingdom. The crops are poor, the Great Temple is in ruins and the mysterious followers of the Lighthouse appear on the horizon… Become the emperor’s advisor and save your country by playing a Campaign divided into 15 epic Scenarios. Wrath of the Lighthouse is compatible with other expansions, so you will be able to complete the campaign multiple times, each time playing as a different Clan! Wrath of the Lighthouse Campaign consists of 15 Scenarios, each of which is divided into paragraphs. When you prepare your first game, choose your Clan first. Remember: the selected Clan must be used for the entire Campaign, so choose wisely! Next open the Scenario Book on the Neglected County Scenario and set up all items according to the base game rulebook and the Scenario Setup Changes. When you’re instructed to read the Scenario, go to the indicated paragraph and follow the instructions in it. During the game you will use your own Progress Sheet throughout all of the Campaign. It is used to save changes, which will have an impact on subsequent Scenarios. In Wrath of the Lighthouse you will come across Special Locations. They have at least one box marked with a white circle, which shows how many times you can perform their action each round. After you perform the action, cover the space next to the Location with a Clan Action pawn (in an unused color), face up. If a game effect instructs you to place an exhausted Clan Action Pawn, use one of an unused color. It remains in that space until the end of the Scenario, preventing you from performing that action again. In the box you will also find a new type of workers – Follower Workers – who will have special rules. Follower Workers can be used as standard Workers unless the scenario rules state otherwise. However, if the effect instructs you to use a Follower Worker, you cannot use a standard Worker. Did you choose your Clan? Then let’s go and save your kingdom!
$36.00$31.00