Board Games | Economic Games
Klondike Rush
Klondike Rush is a bidding/stock game in a gold rush setting in which players build mines along different routes. Players also get a chance to score a big reward if they hunt down a wild monster that's been scaring the miners...
$56.00$50.00
Solar Sphere: Jonny Pac's Expansion
Designed by Jonny Pac, the expansions box contains the White Dwarf and Corporation Robot modules, and additional components to support a 5th player. With the construction of Solar Sphere #1 underway, The Corporation has set its sights on a nearby white dwarf. You can now choose to survey the white dwarf to gain valuable resources and opportunities.The White Dwarf expansion adds a unique rondel mechanism, as well as two screen printed meeples.The Corporate Robots expansion adds a set of cards and screen printed meeples that act as remote access to worker locations. Install these robot for a fully upgraded location power of your choice!A 5th player can also now join the table with all the components needed to do so.Are you ready to expand the Solar Sphere?Game Contents:• 1 White Dwarf Board• 2 Ship Meeples• 10 Robot Meeples• 4 Dice• 4 Custom Markers• 8 Tokens• 9 Custom Resources• 14 Cards• 20 Cubes• 4 Hexes• 1 Command Board
$35.00$24.00
Florence
Seduce the Medici at an opulent Renaissance carnevale; deploy members of your noble house to the streets of Florence; compete for control at different parties; meet the Medici when they arrive; then gift, brag and scandalize your way to victory! Florence is a Euro-style area control game in which the regions you want to hold change each round as the Medici move around the city attending various functions. Over nine rounds, each player dispatches family members to attend parties, give gifts, brag about their achievements, engage in spurious gossip, and muscle their way through crowds to get some valuable face-time with the Medici. The chief resource in Florence is time: As the Carnevale moves into full swing and the streets fill with revelers, they will become harder to navigate, and you will need to be cautious of which actions you ask your various scions to complete. ★ Designed by Dean Morris★ Illustrated by Dann May
$84.00$56.00
Port Royal: The Dice Game
The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map. Roll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death. The four maps included in the game gradually add new elements, increasing the difficulty.
$49.00$34.00
Coin Quest
You are part of a group of elite coin collectors. Every so often you get together in an informal auction and bid to acquire new coins by showing off your best coins. The player showing the highest value either wins a new coin to use or gains instant admiration and increases their prestige. Whoever amasses the most prestige by the end of the auction goes home with all the coins; the winner takes all!
$42.00$36.00
An Age Contrived: Core Edition
An Age Contrived is a competitive strategy game of engine building and fantasy gods. You play as a god in the Eldranic pantheon, where you are only as powerful as the mortals of this unstable world believe you are. Your goal is to establish yourself as the pantheon's prevailing god by securing mortal belief, as you advance the mortal realm from its age of darkness into civilization.Ages 12+1-5 players90-120 minute play timeContents:1 Game Board6 Magnetic Monuments5 Player Boards5 Character Boards5 Character Miniatures105 Energy Tokens5 Channel Markers20 Bridge Tokens50 Transmuter Tiles41 Action Tokens25 Conduit Tokens6 Monument Benefit Tokens5 Monument Randomizer Tokens6 Achievement Tokens5 Divine Winds Tokens32 Cards1 Solo Mat1 Score Pad5 Player Aids2 Rulebooks2 Plastic Trays
$112.00$84.00
Terminus
BUILD A SUBWAY LINE TO SHAPE THE CITY'S FUTURECalling all urban planners!The city is growing, and you've been hired to build a subway line to meet the transportation needs of its residents.Carefully plan your actions and manage your resources to accomplish both private and public objectives, earning prestige. Drive up costs for your competitors, or make connections to their stops to optimize your route.At the end of three years, the project comes to an end and the player with the most prestige wins! Will your project stay on track, or will it go off the rails?
$82.00$70.00
Megaland (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Are you ready to run? Push your luck in the video game world of Megaland to fight monsters (and bunnies) and collect coins!
$28.00$27.00
Jewels for the Emperor Penguin
The Emperor Penguin looooves jewelry! In Jewels for the Emperor Penguin, each player takes charge of a five-member penguin guild that must scale the icy walls of the Valley of the Emperor Penguin, gathering gems emeralds, rubies, sapphires, and diamonds and making advantageous exchanges to acquire the specific gem-recipes needed to claim objective cards that represent the fantastic jewelry the Emperor Penguin covets.
$56.00$48.00
Die Macher
Die Macher is a game about seven sequential political races in different regions of Germany. Players are in charge of national political parties, and must manage limited resources to help their party to victory. The winning party will have the most victory points after all the regional elections. There are four different ways of scoring victory points. First, each regional election can supply one to eighty victory points, depending on the size of the region and how well your party does in it. Second, if a party wins a regional election and has some media influence in the region, then the party will receive some media-control victory points. Third, each party has a national party membership which will grow as the game progresses and this will supply a fair number of victory points. Lastly, parties score some victory points if their party platform matches the national opinions at the end of the game. The 1986 edition featured four parties from the old West Germany and supported 3-4 players. The 1997 edition supports up to five players in the re-united Germany and updated several features of the rules as well. The 2006 edition also supports up to five players and adds a shorter five-round variant and additional rules updates by the original designer.
$98.00$83.00
Pacific
We journey now to the Pacific Ocean. From California to Japan, the peaceful sea is ringed by rumbling mountains. Animals, some of them tourists, fill every conceivable niche; boats dot the waves; and businesses and industries thrive on the coasts. It is this world that you will exploit, or make friends with, or perhaps just pass through. Your goal in Pacific is to earn more money than anyone else, whether through fishing, hotels, factory work, or business. The game lasts ten rounds, and at the start of each round, each player reveals one card from their hand at the same time. Next, all players reveal which one of the revealed cards they want to use, then they simultaneously use their chosen card. Each player has their own playing board with five areas on it in a circle: Japan, California, Peru, Polynesia, and Coral Sea. To use a card, you carry out the text in the box, then "run" the 1-2 areas listed on it. Most cards have text like "[area]:[symbols]", such as "California: (hotel)" or "Each area: (fish)" or "An empty area: (boat)(boat)", so you'll place the appropriate token(s) in the named area(s). The card might have other text as well instructing you to move tokens, swap one token for another, "run" an area, etc. To "run" an area, you take an action with each token in it: hotels earn you money, boats earn you money based on fish in the area, fish move clockwise to the next area, and factories let you remove tokens for money. Special tokens have unique abilities, and you can carry out these actions in whatever order you wish. After ten turns, whoever has the most money wins.
$63.00$57.00
1920 Wall Street (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In 1920 Wall Street, a card game for 2 to 5 players, each player tries to collect shares from four different companies (corn, cotton, steel and oil), sell them if they need money, and influence the value of the different companies in the stock market. They earn points for making the market fluctuate and for the shares they collect — if they reach the minimum quantity of each kind! Everything with the background of the Wall Street Bombing that occurred in 1920 at the Financial District, in Manhattan, will trigger the end of the game and make some changes on the way it is scored. These changes are affected by the way players discard their cards during the game.
$35.00$28.00
2 Minute Dino Deal
Only 2 min or less to learn and 2 min or less to play!The Time Scoop works! Now you can reach back in time to capture prehistoric monsters and bring them back to sell! You have just two min or less make the most profit. Every 30 seconds, your options become more valuable but the longer you wait, the more you risk another player stealing “your” dinosaur!
$21.00$18.00
Angel's Share (Pre-Order)
This item is a pre-order item with an expected release date of March 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The term Angel's Share refers to the portion of an alcoholic beverage, particularly whiskey, cognac, or wine, that is lost to evaporation during the aging process in barrels. This evaporation occurs naturally as the beverage matures in wooden casks. Angel's Share is a poetic term for an inevitable and essential process that plays a key role in creating high-quality spirits. The term originates from the idea that the evaporated liquid rises to the heavens and is "taken" by angels. Typically, around 2–5% per year, depending on climate, humidity, and storage conditions, are lost.The Angel's Share contributes to the concentration of flavors, as the remaining liquid becomes more intense. For producers, the loss due to evaporation is a significant cost factor, as less product remains, especially for spirits aged for a long time. In Angel's Share – the game - you are a shrewd investor looking to make the most money in the rapidly growing whiskey industry.You will be purchasing barrels from renowned distilleries in hopes of turning a large profit. However, as time goes on a bit of each barrel evaporates - the Angel’s Share - which can leave you with a prestigious whiskey, or a low volume of a broken down spirit. You have to manage your limited actions, aging barrels, and tight budget to make the most money chasing the perfect whiskey.
$98.00$78.00
Tech Race (Pre-Order)
This item is a pre-order item with an expected release date of 02/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tech Race is a medium-weight, Euro-style strategy game that simulates the dynamic, fast-paced world of tech startups. Players race to the highest startup valuation through smart hiring, innovation, and lobbying. Fast-paced and strategic, it captures the thrill of growing a company from the ground up with humor and surprises. Choose your CEO and take the reins of your new tech startup! Each CEO has a unique skill that you must utilize if you want to take your company to the top. Hire and train employees to unlock new abilities and build your company. Just remember, each employee needs a salary, so you’ll need to keep an eye on payroll costs—or risk going bankrupt before your company takes flight. Use your employees’ actions to drive demand, expand your territories, obtain customers or steal from your competitors, and collect resources to develop futuristic technologies. Resources are limited, but savvy CEOs can exchange or buy resources from other players. As the game advances, policy cards will be drawn each round. CEOs then bid on their desired policy. The policy with the highest total bid from all players will be selected and put into play. Plan well, as these policies can earn you valuable rewards or even trigger chaotic events!
$81.00$67.00
Monopoly Deal Card Game: Refresh
Swap, steal, and scheme with the Monopoly Deal card game! Be the first player to collect 3 complete Property card sets, each in a different color, to win. This deck includes 110 cards: Property cards, Wild Property cards, Action cards, and Money cards. Wild Property cards help players build Property sets. Action cards mix up the game by letting players collect rent, steal and swap properties, and more. And players pay their debts with Money cards. Easy to play and set up, this card game for ages 8 and up can be played in as little as 15 minutes! Whether you're searching for fun games for kids and adults, family games, or kids travel games, it’s a great pick for anytime play. Ages 8+2-5 players Contents:110 cardsgame guide We endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$7.00
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$49.00$31.00
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$209.00$133.00
Concordia: Salsa
"Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.
$56.00$38.00
Century: Spice Road
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first instalment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Discover the beauties of the spice trading road and its colorful markets with the amazing artwork by international renowned artist Fernanda Suárez. Wrap your mind around simple and pure game mechanics combined with a touch of deck-building system that lead to endless strategies and decisions.
$56.00$36.00
Finca
Finca was originally published in 2009 and was considered a holy grail in its time. It has been out of print for a few years and we’re excited to bring it back with brand new art, streamlined gameplay, and a fifth player!Mallorca, Island of the Wind. A place of golden beaches and a light-blue sea. The almond harvest is at hand, in addition, juicy oranges, lemons, and figs are ready to be picked and taken to the market. Gather as many of Mallorca’s resources as possible and deliver them to the island’s communities. Their requests are constantly changing, so be sure to get your donkey carts ready to deliver! Resources are collected using a mancala-like mechanic and a clever system is implemented that discourages players from hoarding. REDISCOVER A CLASSIC: Relaunch of the 2009 beloved board game Finca, now enhanced with fresh artwork, streamlined gameplay, and support for up to five players, ensuring more competitive fun. UNIQUE GAME MECHANICS: Utilize a mancala-like system for collecting and managing resources like almonds, oranges, lemons, and figs on the scenic island of Mallorca. DYNAMIC RESOURCE DELIVERY: Adapt to the ever-changing demands of island communities. Efficiently manage your donkey carts to deliver goods quickly and maximize your points. INCLUDES MINI EXPANSIONS: This new edition of Finca comes with two mini expansions for an advanced gaming experience, offering greater depth and replayability. STRATEGIC FAMILY GAME: Perfect for family game nights, Finca challenges players to think strategically and plan ahead, suitable for players aged 10 and up with a playtime of about 45 min or less. Contents: 1 game board 12 windmill blades 42 request tiles 10 finca tiles 16 action tiles 4 bonus tiles 8 donkey cart cards 6 wooden finca tokens 108 wooden food tokens 25 wooden farmer tokens
$42.00$24.00
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$84.00$56.00
Rococo Deluxe
Welcome to the Rococo Era.Louis XV reigns in France and it’s the height of fashion to attend his lavish balls where important luminaries dress up in extravagant gowns and fancy frock coats, all eager to surpass one another in elegance and grace. In just a few weeks, Louis XV is hosting the final Grand Ball of the season and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display.You quickly realize, it’s not just about your tailoring business anymore it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.In Rococo Deluxe, you are the owner of a distinguished tailoring business. In just a few weeks, Louis XV is hosting a Grand Ball and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display. You quickly realize that it’s not just about your tailoring business anymore it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.Each turn, you will play an employee card that allows you to perform a task, such as hiring a new employee for your staff, tailoring exquisite gowns and frock coats to rent or sell, or funding some of the many decorations. However, employees are not always able to perform all tasks, so you must plan carefully how you direct them, especially as each employee grants a unique Bonus — including some that generate prestige.The Grand Ball will end after 7 rounds with a huge fireworks display and final scoring. You will gain prestige points for the gowns and frock coats you have rented out to guests at the ball, certain employee Bonuses, and the festive decorations you have funded. Whoever has collected the most prestige at the end of the game wins.
$181.00$145.00
Distilled: Africa and Middle East Expansion
The Distilled Africa and Middle East Expansion adds over 100 cards and tokens to the game, including new recipes, spirits, identities, upgrades, and more to expand and diversify your Distilled gameplay experience!
$28.00$18.00
Concordia: Gallia & Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.
$35.00
Suburbia Expansions (Second Edition)
Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!
$70.00$50.00
Concordia: Balearica / ltalia
Concordia: Balearica features the balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera). Each player starts with two ships already at sea. There is no capital city to start from. Land colonists are built only later in the game, but can switch their position between the islands. As an extra, Concordia: Balearica comes with a fishmarket. The fishmarket may be combined not only with the new BALEARICA map, but also used as a variant together with the base game or any other CONCORDIA map. As a new commodity, fish replaces the ordinary bonus units you usually collect when playing your Prefect. The bonus is doubled up to 2 fish in provinces which have failed to produce in the last round. Sell your fish on a separate fishmarket, where you can get either goods, cash, or special actions in return. This way the fishmarket offers an extra layer of planning ahead, and new challenges for the experienced CONCORDIA player.
$30.00
Roll for the Galaxy: Ambition
Ambition is the 1st expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. As the invention of Jumpdrive spreads through the galaxy, new factions arise. Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. Can you expand your faction into the most successful galactic empire?
$56.00$42.00
Isle of Skye Big Box
The "Kennerspiel des Jahres 2016" is getting big! New players get an easy entry to the critical acclaimed game Isle of Skye - From Chieftainto King by Alexander Pfister and Andreas Pelikan with this new BIG BOX edition. Thebox already includes the family friendly Druids expansion, the Tunnel tiles miniexpansion, as well as the brand new Borderlands Module mini expansion and offershours and hours of gameplay.
$91.00$59.00
Axis & Allies: 1942 Second Edition
Spring 1942, The world is at war! Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 25 players, the game is set in 1942—the historical high-water mark of Axis expansion. Show that you are a brilliant military strategist by planning your attacks, marshaling your forces into embattled territories, and resolving the conflicts. Victory goes to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world. Change the course of history in a few short hours! Features: Controlling one of the Axis or Allied powers, you will command both your country’s military forces and its wartime economy. Punchboard tokens are now double sided with resealable bags for storage! 410 plastic pieces with resealable bags for storage! Game board measures 40” wide x 26” high! Updated rulebook and reference cards based on Errata documents and FAQs! Contents Summary: 1 40” x 26” Game Board 1 Battle Strip 1 Casualty Strip 410 Plastic Pieces 12 Industrial Complex Markers 100 National Control Markers 5 Setup Cards 80 Chips 6 Dice At a Glance Number of Players: 2-5 For Ages: 12+ Playing Time: 3-4 hours Game Type: Strategy
$94.00
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you’ll need to read about the new dice.) Rivalry also contains two optional game modules — the Deal Game and the Orb Game — which can be played separately or combined. These modules can also be combined with the goals in Ambition, although we suggest not combining them all at once for new players!
$111.00$77.00
Tzolk'in: The Mayan Calendar - Tribes & Prophecies
In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety. (You know that 13 is a spooky and magical number, right?) With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but they can also lose points if they don't prepare themselves for the prophecy effects. As with the tribes, the expansion includes 13 prophecies. (Woohoo, 13 again!) This expansion also has new buildings and components that allow up to five players to compete.
$42.00$35.00
Puerto Rico 1897
A Reimagining of a Classic GameThe year is 1897. The colonial era is over. Puerto Rico is finding its place in the modern world. You want to find your place in the modern world, too—and you are ready to vie with rival farmers to do it. You compete for the best workers to produce goods made from Puerto Rico’s most valuable resources. As you fight to sell your goods for the highest profit, you fuel a vibrant urban infrastructure and grow your reputation. Will you amass the prestige you crave and become the wealthiest farmer in the land?In Puerto Rico 1897, you’ll be strategically governing the idyllic island of Puerto Rico. On your turn, choose a role and perform the associated action. Only the player who chooses the specific role will gain its advantages but be careful, sometimes choosing a role will benefit others more than it benefits you. Outsmart and outmaneuver your opponents in this highly interactive strategy game to earn the most victory points and win!2-5 Palyers, Ages 12+
$70.00$46.00
Calimala
The "Arte di Calimala" — the guild of cloth finishers and merchants in foreign cloth — was one of the greater guilds of Florence, who arrogated to themselves the civic power of the Republic of Florence during the Late Middle Ages. The woolen cloth trade was the engine that drove the city’s economy and the members of the Calimala were the elite of Florence. Throughout its long history, the Arte di Calimala supervised the execution of artistic and architectural works. Most Florentine guilds performed such activities, but the Calimala distinguished itself from other guilds through the number and prestige of the projects and the sites administered, including the construction and decoration of some of the major churches of the city. Players of Calimala are cloth merchants in medieval Florence, with a number of trusted employees that they assign to various streets within the city to carry out actions. (Each street connects two places where particular actions can be taken.) While taking these actions, players produce and deliver cloth and contribute to the construction and decoration of various buildings across the city. Employees stay on their assigned places for a while, carrying out their actions whenever the street is activated, and eventually are promoted into the city council, triggering a scoring phase. Depending on the number of players, each player has a number of action discs. In turn order, they can put one on a space between two actions, performing both actions and activating all other discs on the same space. When the fourth disc is placed on an action space, the lowest one is promoted to the city council, which triggers a scoring. After the last action disc is placed or the last scoring phase in the council is triggered, the game ends. The positions of the action spaces and sequence of scoring phases vary from game to game, making each game very different. Secret scoring objectives and action cards add uncertainty.
$70.00
La Pâtisserie Rococo
Welcome Back to the Rococo Era! Louis XV reigns in France and is hosting a grand festival in the gardens of Versailles. Everyone is clamoring for you to provide tantalizing and delicious pastries for the event. This isn’t just about your pâtisserie it’s about creating a presence at the most prestigious festival of the era that provides the chance to gain everlasting fame and prestige and opportunities to gain favor with important nobles. Players represent the pastry shops (les pâtisseries) and pastry chefs (les pâtissiers) preparing pastries for sale and for show at the Versailles Garden Festival. Will you be able to outdo your rivals and win valued prestige with the nobles? Using the unique deck-building mechanism of the much-loved Rococo Deluxe, La Pâtisserie Rococo streamlines the gameplay to a family-friendly 90 min or less. The players hire staff to create recipes, acquire quality ingredients, and bake delicious desserts. Then comes the challenging decision of whether to sell these delectable creations for profit or present them for possible awards. The player who creates the most acclaimed desserts will gain fame and the respect of the king and his nobles.
$91.00
Magnate: The First City
In Magnate: The First City you’re a tycoon trying to make as much money as you can in a citywide property boom by building an empire of realistic 3D buildings. But beware… the boom will eventually go bust in a game-ending market crash!
$124.00$83.00
Please Don't Burn My Village
A fearsome dragon is threatening to burn all the villages in the kingdom! Luckily dragons are greedy, so if you can bribe him with treasures from the battlefield like a barbarian's axe or a phoenix feather, you might persuade him to spare your village. Unfortunately, other villagers in the kingdom have the same idea... In Please Don't Burn My Village!, which is set in the world of Castle Panic, you want to bribe with the right treasure at the right time to keep the dragon's attention — while buying treasures at the black market and cursing the other villagers' treasures. When no treasure remains, the dragon will burn all of the villages except one. Will yours be the one that survives? In more detail, players hold a hand of treasure cards that they can use to 1) bribe the dragon, 2) buy more treasure cards from the black market, or 3) draw a treasure card. When they bribe the dragon, they place the cards in sets in front of them, move the token up in value in the dragon's favor, and deal more cards into the black market. If they instead choose to buy at the black market, they pay from their hand the number of cards indicated on a black market stall, take the cards from that stall into their hand, and move down a treasure in the dragon's favor that matches one of the cards they used to buy their cards. The number of spaces a player moves a token up (when bribing the dragon) or down (when buying at the black market) equals the number cards played. If players don't want to affect the values in the dragon's favor or are out of cards, they can simply draw a card. The game features a push-your-luck ending: every time someone bribes the dragon, cards are turned over and placed in the black market spaces until a matching card or wild is revealed. When no card is found and the deck runs out, the game ends, play stops and players add any cards in their hand to bribes that match cards they previously played. (A player cannot add wild cards and new treasure types at this time.) Then they sum the total value of their bribes, with each card being worth its value in the dragon's favor. Unplayed wild and treasure cards are worth -1 to -4 points. The player with the highest score wins, sparing their village from disaster. Who can best time their bribes to ensure their treasures are most valued by the dragon when the game comes to an end?
$35.00$27.00
Tokyo Metro
In TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities: Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through. Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation. Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use. With route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series! CONTENTS ・1 large fabric map and income track ・90 mini sized cards ・4 large player aids ・70 die cut chits ・24 wooden screen printed resource discs ・50 wooden player pieces ・30 resin station pyramids ・12 wooden train income markers ・12 wooden screen printed train cylinders
$70.00
Black Friday
Try to gain as much gold as possible by dealing in shares before the huge stock market crash. Try to earn enough cash by cleverly buying and selling shares, so you can spend it on the coveted precious metal. If you are the best in manipulating the market development and share prices, you have the biggest chances to win the game. Black Friday offers an independently acting opponent, the M.I.B.S. (minimally intelligent broker service). Depending on the number of players you have, you may be able to opt to play with or without the M.I.B.S. Are you able to cut it down in size?
$70.00$50.00
Turin Market
Turin Market is an auction set collection game for 2-5 players, takes 10-30 minutes to play, and utilizes bluffing, silent auctions, sales, and loans. It is incredibly quick and easy to pick up, but has a deep breadth of strategy driven by player interaction and perceptive card value. There are 18 goods cards in the game, each with 3 of one good, 2 of another, and 1 of another. The goal of the game is to have the most Scudo (aka money) when the game ends. Each round all players will put one card from their hand in the center, and reveal them simultaneously. Then all players will participate in a Silent Auction, with the highest bidder receiving the most cards and so on down the chain. All players who received any cards pay their bid to the bank, and anyone who did not receive a card (lowest bidders) will pay half their bid rounded down. Everyone will then have the option to put a card they have won up for sale using their own Scudo as collateral for the sale price. There are slight variations based on the number of players, such as keeping a secret card in your hand until game end to add to your goods. In the 2-4 player games there are 5 auction rounds, after which a payout phase begins. Players with the most of each good are paid an amount from bank, as well as 1 Scudo from each other player with any of the good. Once payout is complete, everyone pays back their loans (taken out for 10 and paid back for 15) and the game is over. The player with the most Scudo is declared the winner! CONTENTS ・18 bridge sized commodity cards ・5 bridge sized loan cards ・4 bridge sized goods payout cards ・36 wooden scudo in multiple denominations ・9 leader chits ・1 wooden goose
$28.00$24.00
Altiplano
The inhabitants of the Altiplano, the high plateau between the Easter and Western Andes, need to be creative to develop the scant vegetation and the available resources. By fishing at Lake Titicaca, mining ore in the mountains, breeding alpacas, and actively trading local goods, the inhabitants generate continually grow in wealth. New production sites are built, orders are fulfilled, and goods are stored for hard times. And road construction should not be neglected either, as that is needed to speed up development. The inhabitant who best uses his potential will have the highest yield in the end! Features: Manage your scarce resources for the highest yield! Traverse the high plateau, collecting raw goods along the way! Add new action spots to your board to increase available goods! Reiner Stockhausen’s latest “bag-building” design! Ideal for 2-5 players. Ages 12+. 60-120min Play Time. Contents Summary: 5 Action Boards 5 Warehouses 5 Game Figures 5 Markers 5 Containers 7 Role Cards 28 Extension 1 Extension Strip 200+ Goods Tiles 15 Cards 50 Coins 10 House Cards 10 Boat Cards 16 Order Cards 5 Cloth Bags 1 Starting player token 1 Score Pad 5 VP Overviews 20 Mission Cards 1 Rulebook
$56.00
Tokyo Metro: Osaka Metro Expansion
Osaka Metro Expansion adds the map of the Osaka Metro system and a whole new set of unique action cards to the Tokyo Metro game system! This punchier, tighter, and quicker take on the game also grants modularity as you can swap out the whole set of action cards from either map to play with the other! CONTENTS ・12 wooden train markers ・10 wooden earning markers ・1 giant fabric osaka metro map ・25 stock cards ・2 player aids ・40 action cards ・1 rulebook
$42.00$34.00
Alubari
An elegant worker placement game by Snowdonia designer Tony Boydell, where players compete in the grand adventure of the Himalayean Railway and growing of Darjeeling tea. In turns, players secure slots to perform actions such as laying railway tracks, excavating tea estates, securing contracts, harvesting tea leaves, acquiring equipement or even brewing Chai tea to motivate your thirsty workers to undertake harder labour. Alubari stands apart in the genre thanks to its original and immersive theme and its smooth yet deep mechanics. Several core features strengthens its replayability: the weather which impacts the effectiveness of actions, the ever-changing availability of ressources, and the actions regularly triggered by the game itself.
$84.00$54.00
Crystal Palace - Blackwell & Banadage-o-matic Promo
Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.
$7.00$6.00
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