Accessories | Dice
Eldfall Chronicles: Faction Dice: Sand Kingdoms (Pre-Order)
This item is a pre-order item with an expected release date of May 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eldfall Chronicles is a fantasy skirmish game that uniquely combines the depth of miniatures wargaming with the immersive elements of dungeon-crawling and RPG-style combat. Whether you’re interested in competitive play, solo adventures, or cooperative gaming, Eldfall Chronicles has something for everyone. Set of 4 pearl dice – sporting the faction colors, each one is engraved with the emblem of the faction in question. Each set of dice sold separately.
$16.00$14.00
Eldfall Chronicles: Faction Dice: Helian League (Pre-Order)
This item is a pre-order item with an expected release date of May 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eldfall Chronicles is a fantasy skirmish game that uniquely combines the depth of miniatures wargaming with the immersive elements of dungeon-crawling and RPG-style combat. Whether you’re interested in competitive play, solo adventures, or cooperative gaming, Eldfall Chronicles has something for everyone. Set of 4 pearl dice – sporting the faction colors, each one is engraved with the emblem of the faction in question. Each set of dice sold separately.
$16.00$14.00
Eldfall Chronicles: Faction Dice: Coalition of Thenion (Pre-Order)
This item is a pre-order item with an expected release date of May 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eldfall Chronicles is a fantasy skirmish game that uniquely combines the depth of miniatures wargaming with the immersive elements of dungeon-crawling and RPG-style combat. Whether you’re interested in competitive play, solo adventures, or cooperative gaming, Eldfall Chronicles has something for everyone. Set of 4 pearl dice – sporting the faction colors, each one is engraved with the emblem of the faction in question. Each set of dice sold separately.
$16.00$14.00
Eldfall Chronicles: Faction Dice: Empire of Soga (Pre-Order)
This item is a pre-order item with an expected release date of May 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eldfall Chronicles is a fantasy skirmish game that uniquely combines the depth of miniatures wargaming with the immersive elements of dungeon-crawling and RPG-style combat. Whether you’re interested in competitive play, solo adventures, or cooperative gaming, Eldfall Chronicles has something for everyone. Set of 4 pearl dice – sporting the faction colors, each one is engraved with the emblem of the faction in question. Each set of dice sold separately.
$16.00$14.00
Endangered
The march of humankind’s progress threatens the survival of many species. It's up to you and your team to save them! Work with your fellow conservationists to save tigers and sea otters from extinction. Influence the UN to save the animals and stop environmental destruction. If four UN ambassadors vote yes on the resolution then the players win. But until the vote takes place, players need to keep the destruction at bay, and keep the animals alive! Each turn players will roll the dice they can allocate to action cards. After actions are taken, mating pairs will have a chance to procreate, and destruction tiles will enter the board, possibly killing already scarce animals. Play as the Zoologist, Philanthropist, TV Wildlife Host, Lobbyist, or Environmental Lawyer, each with a special ability. Time is short. Can the animals be saved while also influencing the Ambassadors' votes? Or will threatened animals be lost forever?
$41.00
The Witcher: Old World DELUXE EDITION
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills.Become the mightiest witcher on the Continent. A great adventure awaits!The deluxe edition includes 28 monster miniatures, 1 closed tavern miniature, and 5 plastic scoring tokens not found in the standard version.
$287.00$230.00
Dice Throne Season Two: GunSlinger vs Samurai
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups. A stand alone game supporting 2 players. Additional heroes required to play with more than 2 players.
$36.00$31.00
Too Many Bones
The original and award-winning dice-builder RPG! You and up to three other players are Gearlocs. Your homeland has been invaded by seven savage Tyrants, and the Gearloc Council has summoned you to defeat them. Draw daily encounters filled with tough decisions and battles as you make your way to the Tyrant’s lair. Discover powerful Loot and Trove Loot to help you on your way. Build your character and unlock new dice to roll as you take down unique Baddies, each with their own special abilities and traits. Loaded with content for solo and co-op play, Too Many Bones comes with 136 custom dice, beautiful edge-stitched neoprene mats, PVC cards and dozens of high-quality chips. The seven Tyrants employ their own special encounters and a unique final battle that will put all your skills to the test. Each of the four Gearlocs come with 21 custom dice, numerous character build options and completely unique gameplay mechanics and skills. This a game you’ll bring back to the table to try something new again and again.
$215.00
The Witcher: Old World
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills. Become the mightiest witcher on the Continent. A great adventure awaits!
$144.00$115.00
Too Many Bones: Unbreakable
Too Many Bones: Unbreakable ups the stakes with the addition of the Lava Battle Mat and new Break-type baddies. Made up of 16 chips that slot into the neoprene play surface, the Lava Battle Mat is a dynamic battlefield where the ground beneath your adventurer’s feet can change at any time, turning from solid ground into molten lava in an instant. This deadly change is controlled by Unbreakable’s unique encounters and the Break-type baddies, who have a variety of new powers that specifically interact with the lava chips.
$144.00
Twice as Clever! (Doppelt So Clever)
Doppelt so clever follows the model of 2018's Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lower numbers aside, then re-rolls any remaining dice. The white die is a joker and can be used as any one of the other five colors. After the active player chooses at most three dice, then the other players each choose one of the set-aside dice for use on their scoring sheet. Doppelt so clever has five new dice-marking challenges and a new action beyond the re-roll and "use one more die" actions of the earlier game.
$36.00$33.00
The Witcher: Old World - Mages Expansion
Includes 5 new characters – mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. Mages get a Board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style.Mages in the Witcher universe are powerful characters traveling through the Continent. They get involved in a lot of political intrigues, either on a smaller or bigger level.Mages are also hunting beasts – not for the trophies, but to collect valuable ingredients for their magical concoctions.In the Old World, with magical beasts roaming the continent, everyone is trying to make a name for themselves.As Witchers are trying to reach fame and respect by collecting trophies, Mages become more famous, as they gather magical ingredients … and show a thing or two, if they are provoked in a tavern.
$108.00$70.00
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$101.00$65.00
Chicken!
Pop open the tube and start chucking dice with family and friends! In Chicken!, players will be rolling dice each turn—pressing their luck to score more Chickens while avoiding those foxes. On a turn, a player must choose to roll all the dice passed to them or "Chicken Out" to roll fewer dice. Players will score points from the Chickens they roll, but they will bust (and score no points) if 3 or more foxes appear across their dice. For each Egg symbol rolled, a die is hatched from the Coop and then the active player will choose to reroll all of their blanks, eggs, and newly hatched dice, or they may score their points and pass the dice to the next player. If a player chooses to "Chicken Out" at the start of their turn, they lose a point for being a chicken, but they get to place all Yellow and Orange dice back into the Coop. The first player to reach 25 Points from their Chickens wins the game!
$29.00
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$94.00$66.00
Clever 4 Ever
Clever 4Ever features the same gameplay as Ganz schön clever, Doppelt so clever and Clever hoch drei, but with new categories in which to score. Your goal: Choose dice, then place the numbers into the matching colored area, put together tricky chain-scoring opportunities, and rack up the points. The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players, keeping everyone in the game at all times.
$36.00$28.00
Hollywood 1947
The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few minutes. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.
$36.00$31.00
Endangered: Giant Panda Scenario
The march of humankind’s progress threatens the survival of Giant Pandas. It's up to you and your team to save them! Work with your fellow conservationists to save Giant Pandas from extinction and create a sanctuary. This is an expansion for Endangered.
$22.00$16.00
Call of Kilforth Expansion 1 - Ventures
Call of Kilforth: Ventures includes 54 brand new, unique, and gorgeously illustrated cards to add to your games of Call of Kilforth! Ventures adds even more stunning content to your encounter and reward decks to enhance the variety and narratives of your journeys through the world of Kilforth - simply shuffle the extra cards into your game and you are ready to go.
$51.00
Call of Kilforth
Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir... Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...
$115.00$81.00
Endangered: New Species
The race is on to save 7 species in 6 new scenarios. Can you convince the UN in time, all while racing to keep populations healthy and destruction at bay? This is a big box expansion for Endangered. The base game is required to play.
$72.00$52.00
Dandelions
Transform into a dandelion to float on a gentle breeze and plant your seeds in beautiful gardens. Roll your eleven dice and plan your movements. Land in the best gardens, blow your opponent’s seeds out of your way, and try to have the most seeds in each garden. The multiple scoring systems will give you lots to think about.
$29.00$23.00
Call of Kilforth Expansion 2 - Deluxe Upgrades
Call of Kilforth: Deluxe Upgrades is a set of extra deluxe components for Call of Kilforth: A Fantasy Quest Game which includes: 4 reference guides, 1 bigger velvet bag, 12 more dice - 6 white, 6 black, 4 ancient standees plus 4 plastic stands, 16 race art standees plus 16 plastic stands, and 26 larger (tarot-sized 120mm x 70mm) location cards.
$51.00$43.00
Chupacabra: Survive The Night
Turn out the lights and try to be the last mammal standing in this survival dice game based on Latin American folklore. Can you survive the night? In Chupacabra: Survive the Night, which includes 24 glow-in-the-dark dice, each player rolls six dice at the start of the game and uses their rolled Chupacabra to steal other players' chickens, goats, and bulls. One Chupacabra can capture up to two chickens or one goat, and two Chupacabra can capture a bull – but animal packs are immune to Chupacabra so be sure to roll a lot of the same animal! (As if you have the power to control your dice rolls...) When a player rolls all Chupacabras, he becomes "Chupacabra Loco" and can capture all of one type of another animal from a player.
$29.00$23.00
Tiny Epic Cthulhu
Tiny Epic Cthulhu is a 45-minute, 1-4 player cooperative game that will immerse players in a world of spinning madness! Players take the roles of unique characters residing in a cold, forgotten island town off the coast of 1920s New Arkhamoore. However, all is not well in this seemingly peaceful town. Cosmic horrors are emerging from the dense sea fog, plunging the once sleepy town into a state of chaos.As players navigate through the game, they must work together to translate the Necronomicon, unveil the Great Old One, and seal the portals to banish the impending horror back into the cosmic realm. To achieve this, players must tap into the madness that surrounds the town, using it to translate pages, battle against shamblers, and prevent locations from succumbing to pure horror. The cusp of madness gives players benefits like more movement, stronger attacks, and cosmic intellect. However, they must be cautious not to push their own minds too far, as the line between sanity and madness is a delicate one.In this game, madness is a valuable resource that can be used to translate pages and enhance player abilities, but excessive madness can lead to defeat. The pressure to save the town is felt from the very first spin!Tiny Epic Cthulhu offers a tense and engaging gameplay experience, featuring innovative bag-building and push your luck mechanics. It includes a surprising component - a spinner! - which perfectly captures the essence of Lovecraftian madness and chaos, while still maintaining the strategic elements that players have come to expect from the Tiny Epic series. Each player will need to utilize their special powers, make use of the unique actions available in the town, and carefully manage their own madness.With its compact box and easy-to-understand rules, Tiny Epic Cthulhu offers meaningful decisions and layered strategies that will captivate players. It is a thrilling addition to the Tiny Epic series, providing an exciting and immersive gaming experience.1-4 PlayersAges 14+45 minutes play time
$43.00$37.00
Hoplomachus: Remastered
Enter the arena again, for the first time!Hoplomachus: Remastered is a gladiatorial combat game set in mythic first century AD. Play as one of seven factions in an easy to learn, difficult to master ruleset of squad-based tactics, holding your own in an arena against other warriors and beasts from other worlds.Featuring play modes for solo, two-player co-op, and PVP up to four players, Hoplomachus: Remastered is an epic collection of the very best content from Chip Theory classics Hoplomachus: The Lost Cities and Hoplomachus: The Rise of Rome. Now updated with streamlined rules and original, beautiful art, Hoplomachus: Remastered provides hours of revitalized gameplay content no matter which way you prefer to play!
$187.00
That's Pretty Clever - Kids
You want to get your hands on everything you can at the birthday party: balloons, gifts, candles, and mountains of sweets! Will you be able to grab more than all the other partygoers? On your turn, roll the five dice. The faces of these dice show a joker symbol or an icon on one of four colored backgrounds. Choose all the dice of one background color, taking any jokers at the same time, then use the symbols on these die faces to mark off items in this colored area of your score sheet: Balloons are in the yellow area, for example, and you must mark them off left to right: red, blue, green, lilac, blue, etc. For the train of candles in the orange area, you must have as many candles as are on the next train car in order to mark it out. Gifts in the green area can be marked off in any order. Sweets in the blue area are depicted in pairs in rows — doughnuts, cake, cupcakes — and you mark spaces in a row left to right as long as you have a pair of matching sweets on the dice. If you can't use a die that you took, e.g., you took red, blue and lilac balloons and could mark off only the first two, then you must return the unused dice to any others left behind. Each other player then chooses dice of a single background color — and players can choose the same or different colors — and marks off what they can. If you mark off a circled item or a row of gifts next to a circle, you can immediately cross off an item in the section of the same color as that circle. Crossing off this item might give you another bonus! When a player marks off all items in one area, the game ends at the conclusion of that turn. Various items or rows that you complete have rainbow stars connected to them, and whoever collects the most rainbow stars wins!
$36.00$26.00
Tiny Epic Crimes Kickstarter Deluxe Edition with Kingpin Expansion
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo. Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first 48 hours after any crime are the most critical. Players race around Echo Ridge City collecting evidence, such as the murder weapon, forensics, or the getaway vehicle. This secret evidence is sifted through using the novel Tiny Epic Decoder System, which keeps all of the murderer’s other evidence hidden. This knowledge eliminates suspects and helps identify the true killer. But crime doesn’t stop for one investigation. Players must answer the call of duty, juggling their time as other criminal activities arise across the city. Resolving these events allow players to gain useful alibis and powerful Force Cards, but knowing full well that their actions will take them hours closer to a reckoning. In their final hour, players will stake their careers on a final guess: who they think the murderer really is… hoping that their wits and detective skills are enough to bring the correct suspect to justice. Can you hold this city of crime together long enough to crack the case, or will it go cold and your time on the force run out? Kingpins: Criminals in the city feast in the streets, preying on the innocent citizens of Echo Ridge. But these petty gangs only squabble for the table scraps left over by the Kingpin. This despot looms large over the city’s underbelly, pulling all of its strings, and threatening Echo Ridge’s very foundation. You are willing to stake your badge that it was the Kingpin who ordered Muretti’s hit. Time to call in the Patrol Squad, an elite task force trained to bust up the Kingpin’s Flophouse network. With your help, we can smoke these bandits out and discover who the real Kingpin is, and topple them. In the Kingpins expansion, one of six Kingpins have taken over the city. You must gather your wits and take them down, adding precious time to hamper your ability to solve the murder. The identity of the Kingpin will be revealed through game play. To catch the Kingpin move the Patrol Wagon through the city to knock off the Kingpin Flophouses one by one to reveal which Kingpin you will have to take down. But beware! The Kingpins have other plans in store for the faithful officers of Echo Ridge City and will unleash a wave of events if they feel the coppers closing in. The Kingpins expansion will feature new city events tied to each Kingpin and their gang of mobsters. These new events will take valuable time for you to solve as you hunt these gang leaders. Includes: 6 kingpin mats, 6 event cards, 4 ability cards, 4 cold case cards, 1 identity card, 7 scheme cards, 2 secret envelopes, 1 patrol wagon card, 12 wooden tokens, 10 event tokens, 2 patrol wagon wooden tokens, and 16 flophouse wooden tokens
$79.00
Die of the Dead
A Dia de Muertos themed dice rolling game for 2-5 players. It's the Day of the Dead and players take the roles of friendly spirits guiding souls from Mictlán, the world of the dead, to the land of the living. The first player to guide souls up the 9 levels back to the land of the living is the winner. To do this players will choose, maniplulate and roll caskets containing dice representing souls. They will have Candles, Incense, Marigolds and the Bread of the Dead to help them, but need to hope for a little luck. Die of the Dead has beautiful Mexican art inspired by the tales and culture surrounding Dia de Muertos. Care has been taken to make the game as fun as possible whilst staying respectful to its roots.
$79.00$57.00
Railroad Ink: Deep Blue Edition
In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!
$29.00$25.00
Lab Notes
Class is now in session for Lab Notes! This roll-and-write game features the brain teaser challenge of putting together chemical bonds. Each round, a player rolls all the elemental dice for Hydrogen, Oxygen, Nitrogen, Carbon, or a useful but dangerous Bunsen Burner. The rolling player chooses their element first, leaving the rest of the table to scratch their heads to fit the remainder within their lab notes. Elements now in hand, the players choose where to keep their elements. They can notate in the research field or trash them for some added benefits, later. Combine elements based on the real rules of chemistry! Double and triple bonds are worth more, but you can only bond with elements near each other and as they’re written. Don’t worry if you’re not sure about what bonds work where. There are handy-dandy notecards outlining real, actual chemicals you can make! Manage to make the chemical on the card? You get a bonus! Lab fires burn a slot within your lab notes, but maybe that will work out for you, who knows! The game ends when the first person fills up their sheet. Tally up all those points and see who’s top of the class!
$29.00$25.00
Elder Sign
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers
$58.00$42.00
Dice Manor
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring “dream” homes! The corporate suits are looking to rebrand, and they’ve challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. The player who is able to build – and market – the most magnificent manor will be victorious! Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it’s time for the Grand Opening of their completed manors – in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
$65.00$41.00
Call of Kilforth Expansion 3 - Dark Call
Call of Kilforth: Dark Call is a set of 12 promo cards for Call of Kilforth: A Fantasy Quest Game, but with original artwork that was either a bit too terrifying, or a bit too racy for the base game. To add Dark Call to your game either replace your existing cards with these new alternate versions, or simply shuffle them into your games along with their existing counterparts.
$26.00$23.00
Ice Duo
Ice Duo is actually two complete games in one box: Ice Dice and Twin Win. Ice Dice is a press-your-luck game that was specifically designed to be an introductory game for the pyramids. It features a special pair of dice designed for this game but useful now for many others. Twin Win is a quick little hidden goal game with a bit of bluffing and a bit of strategy.As a Pyramid Arcade expansion, IceDuo will bring a Pyramid Arcade set up to the five trios needed for several popular games, in five of the ten colors.
$32.00
Tiny Epic Cthulhu: Cult of Chaos
A wicked Cultist of the Shrine emerges, determined to thwart the players' efforts and empower the Great Old One. This malevolent figure seeks to plunge the world into eternal chaos and darkness.
$22.00$19.00
Token Terrors: Battlegrounds
Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish! In Token Terrors: Battlegrounds, two players each draft an army of 10 Token Terrors from a variety of factions, and use them to completely eliminate their opponent's army on the 7x7 battleground grid. Through strategic movement, well-timed attacks and clever use of each factions' unique abilities, one army will conquer the Battleground, and reign victorious. This compact strategy battle game is deceptively simple, with remarkable strategic depth. The combat is packed with decisive choices, action point management, area control, press your luck, and sometimes a bit of puzzle-solving. The Token Terrors miniatures themselves, are also durable, inexpensive, dice-sized mini-monsters with a ton of character, that make great MTG token creature representations or RPG minions. See you on the Battleground!
$58.00
Number Drop
Number Drop is a Tetris-style roll-and-write game played with shapes and numbers. Players use 4 number dice and 1 shape die to determine the way they must fill in their grid, by creating the shape with the numbers. Players also have 5 block tiles they can use to block the other players' grid. In this game, you must drop shapes in the right places to create combinations of identical or consecutive numbers on your grid. You aim at being the most efficient and being able drop penalties onto your opponents !As soon as a player reaches the Game Over line, the game ends and whoever has the most points is the winner. Will you reach the ultimate score of 100 ?
$36.00$31.00
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$43.00$29.00
Kapow!: Volume 1
Superhero or Supervillain?You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$72.00$51.00
Vagrantsong: Off The Rails (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Vagrantsong: Off the Rails offers players the opportunity to revisit Scenarios from the core game and its expansion, Encore, with new and exciting challenges along the way.Included in Off the Rails: A new game mode that increases the difficulty and replayability of over 40 Scenarios. New Objectives tailored for each Vagrant called Devious Deeds that provide more character customization as Rewards. Smoky Bones, special dice that players earn and find to help turn their bad luck around. And a few spooky surprises along the way. Vagrantsong: Off the Rails requires the core game of Vagrantsong to play. .
$36.00$31.00
Vagrantsong: Encore (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. ENCORE IS THE EXPANSION TO THE AWARD-WINNING BOSS-BATTLING CAMPAIGN GAME, VAGRANTSONG, THAT WILL TAKE PLAYERS TO NEW HEIGHTS, NEW LOWS, AND EVERYWHERE IN-BETWEEN. Going ‘round the second time with Vagrantsong: Encore, you’ll find: An additional door, leading to a whole new chapter with exciting scenarios! Short Trip Mode, which gives players the opportunity to explore the Silver Ferryman in Chapter-sized chunks. 6 Save Your Soul Scenarios to bring your friends from the brink of becoming Haints themselves. New In-Between cards, Skills, and Junk! The Smoky Bones, special dice that players earn and find to help turn their bad luck around. And enough twists and turns to make your head spin! It’s time to hop aboard the Silver Ferryman once again with Vagrantsong: Encore. Vagrantsong: Encore requires the core game of Vagrantsong to play.
$79.00$67.00
Dungeon Ball
While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 minutes.
$58.00$35.00
Snack Time
Snack Time is a Roll and Write game for an unlimited number of players. Each round a player will roll 5 dice which will include appendages to add to your creatures as well as sewer pipes to guide them to the surface. Players are scored based on their ability to take a small bite out of people passing by and the quality of the people you snack on. If you aren't careful then the pedestrians will fight back and your creatures will be injured in their quest for food. At the beginning of the round the pedestrians will move down the street visiting different locations. Someone will roll the dice and all players will add traits to their creatures and add pipes to their sewer. Then everyone will check to see if one of their creatures can take a bite out of a pedestrian! This depends on being in the right location and having the right traits to overwhelm your prey! The Game ends when one player has completely fed all of their monsters or when a player gets caught by the authorities! Scores are based on the quality of food... I mean, people you ate, as well as how much damage your creatures sustained. Keep your monsters healthy and happy and don't alert the authorities or you will incur heavy penalties because snitches get stitches.
$52.00$42.00
Wreck Raiders
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection! Wreck Raiders is an innovative dice-drafting worker placement system. Choose a die from the pool, then send one of your divers to any spot on the board with that number. But be warned: the spot you choose will help any diver in the spots next to you, whether they’re friendly or not. Will you risk letting a rival in on your haul to get that treasure you want, or can you find a way to grab yourself some extra loot? Display your treasures to build museum exhibits, or send them to your vault for huge scoring opportunities... Don’t forget to visit the beach nearby to gather washed-up baubles and spend them to build awesome aquariums. (All sea creatures are treated ethically and released into the wild; also, they are cardboard tiles.) When the game ends, you’ll earn coins for your exhibits, your vault, and your aquariums. The player with the most coins wins!
$61.00
Kapow! Volume 2
Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$72.00$46.00
The Lord of the Rings: Journey to Mordor
Sauron threatens to push Middle-Earth into eternal darkness in his desire for the One Ring. All hope lies on Frodo Baggins and his friends from the Shire. You task: Bring the One Ring to Mordor, then destroy it in Mount Doom.With each roll of the dice in Lord of the Rings: Journey in Mordor, players make decisions and try to move their hobbits as quickly as possible to get to Mount Doom. They're supported by Gandalf and the community, but also potentially blocked by orcs and persecuted by Ringwraiths. Players must be bold enough to choose the right dice symbols and shake off the Nazgul.Contents:• 5 dice• notepad
$18.00$13.00
Lucha Wars
Lucha Wars was inspired by our award-winning Luchador! Mexican Wrestling Dice board game. It’s a fun, easy to learn game that brings to life all the flavor, drama and excitement from the sport of wrestling.
$52.00$36.00