Board Games | Dice Games
Brikks
Brikks can be viewed as tabletop Tetris, with each player trying to place falling blocks into their grid to score the most points. To start the game, each player draws a different quadromino at the bottom of their individual game sheet. On a turn, the active player rolls two dice — a colored d6 and a numbered d4 — then optionally rolls both dice again. The two dice determine which specific quadromino — that is, which colored shape and in which orientation — all players must "drop" into their grid. To represent this, you draw an outline of the block at the bottom of your sheet as if you had dropped it in from the top, then X out the spaces covered by the quadromino. If you cover a circle on the grid that's the same color as the quadromino just placed there, you collect two energy points. By spending one energy point on a turn, you can possibly "rotate" the quadromino to be placed depending on what dice were rolled; by spending five energy points, you can place exactly the quadromino you want, ignoring the result of the dice. As you collect energy, you might cover an X on the energy chart; if you do, you track these Xs on a separate "extra point" bar, with the points escalating for each X you collect. If you complete 2-4 lines through the placement of a single quadromino, you collect an additional 1-4 Xs for this extra point bar. Each player has three bombs they can spend to blow up a block instead of placing it, but by doing so you give up endgame points. As soon as you can no longer place a quadromino in your grid, your game is over. Once everyone has filled their grid to the top, tally your points. In addition to the extra points bar and any bombs unused, you score 1-5 points for each horizontal line that contains 8-10 Xs, with these line points doubling, or even quadrupling, as you go higher in the grid. Whoever scores the most points wins! "Brikks" also contains rules for a duel mode and a solitaire mode.
$36.00$23.00
Kapow!: Volume 1
Superhero or Supervillain?You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$71.00$45.00
Splitter
Splitter promises a whole new challenge with simple rules and a dash symmetry. In each round 2 dice are rolled, then everyone has to write the results on their page trying their best to group the same numbers together. The twist? The numbers must be entered symmetrically to the center axis! After 22 dice rolls everyone’s pattern will be filled. Watch how different everyone’s pages will look even though there were all working with the same roll results.Â
$22.00$14.00
Hostage Negotiator: Abductor Pack #8
Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he is going through withdrawal pains in the form of excruciating migraines, he's angrier than he's ever been before. In this challenging expansion, you must deal with Sammy's blinding headaches while trying to save hostages. If you can't reduce his pain to a manageable level, he may snap... and then it will be too late to save anyone.
$13.00$11.00
Origins: First Builders
In Origins: First Builders, players are members of a powerful and ancient space-faring race that visits Earth regularly to bestow gifts of progress and wonders upon the blossoming humanity. You will influence the construction of buildings and monuments, guide a population of your Freemen, climb the three mighty Zodiac Temples, and take part in an arms race—all in an effort to leave the greatest mark on mankind’s ancient history.★ The game designed by Adam Kwapiński, the designer of Nemesis, Lords of Hellas, Dark Ages.★ City building game in a unique theme.★ Beautiful arts and high-quality components, which give you a proper relation to the theme of the game.Game Contents:• 1 x Main Board• 5 x Plastic Motherships• 60 x Tower Discs• 49 x Plastic Dice• 24 x Plastic Population bases• 4 x plastic Archon miniature• 20 x Player disks• 4 x Player Boards• 75 x Building tiles• 4 x Agora Tiles• 4 x Palace Tiles• 12 x Zodiac Tiles• 5 x Bonus Action Tiles• 20 x Superiority tokens• 1 x First Player marker• 80 x Resource tokens• 4 x +100 VP/+200 VP tokens• 45 x District Cards• 12 x Zodiac Cards• 4 x Player Aids• 1 x RulebookAges 14+, 1-4 players, 60-120 min or less
$100.00$67.00
Lands of Galzyr: Dreams & Mysteries Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dreams and Mysteries is an expansion to our critically acclaimed open-world adventure game Lands of Galzyr. The expansion includes the following: A new adventurer, Noko and Umi, the inseparable duo Extended personal stories for all adventurers New special abilities for all adventurers And a lot more new content to make your adventures in Galzyr greater than ever before!
$49.00$41.00
Gloomhaven: Cassandra - Forgotten Diviner Mercenary Pack
Inspired by Gloomhaven: Forgotten Circles (out of print), Cassandra creates rifts across the planes to hamper your foes, while using divination to predict the future of your party and its enemies. Featuring brand new design, development, and artwork- Gloomhaven: Forgotten Circles lives on spiritually through this new Mercenary Pack. Each Mercenary Pack contains all-new content: Miniature(s) Card Decks Class Mats & Sheets Bonus Scenario Item Card Reward Tokens & Standees
$29.00
Gloomhaven: Satha - Mayor of Frosthaven Mercenary Pack
Leader of the infamous outpost to the North, Satha will command your allies to action, instill confidence in your party, and stand between your friends and their demise. Each Mercenary Pack contains all-new content: Miniature(s) Card Decks Class Mats & Sheets Bonus Scenario Item Card Reward Tokens & Standees
$29.00
Too Many Bones: Nugget
Enhance your Too Many Bones experience by adding Nugget, the Treasure Hunter! Nugget adds numerous new tactical options to your party. Find legendary treasure, attack before you move, and use sling stones to perform both ranged and melee attacks! Nugget is a versatile Gearloc who is invaluable for both solo and coop play. Nugget comes with her own set of 21 beautiful custom dice, an 11.5 gram chip, closeable dice holder, and a neoprene character mat.
$43.00
Dodos Riding Dinos
Choose your favorite Dodo/Dino miniature!Advance with blue or red cards and solve their whacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall. Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest get to draw a card. The fastest Dodo and Dino will be saved from extinction! One to six players compete in Dodos Riding Dinosaurs, a competitive family dexterity game that presents a crazy race.
$71.00$61.00
Ashes Ascendancy: Ashes Reborn: The Breaker of Fate Phoenixborn Deck
THIS IS THE PHOENIXBORN DECK ONLY! This deck was previously included in the Breaker of Fate Deluxe Expansion. Famed Phoenixborn – Jericho Kill has unlocked the ability to manipulate time itself! Jericho has journeyed into the temporal planes. She has defeated Phoenixborn from across many timelines and claimed their greatest weapons as her own. She now returns, reborn in fire, and prepared to turn the path of her own timeline. The Breaker of Fate deck, featuring the Phoenixborn Jericho Kill, is a full, ready-to-play Ashes Phoenixborn deck. Jericho requires 10 Time dice to play (not included).
$22.00$17.00
Ashes Ascendancy: Dice Pack: Charm Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 01/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes 5 standard Charm Ashes dice, identical to the dice that come with the Rise of the Phoenixborn base set.
$8.00$7.00
Ashes Ascendancy: Dice Pack: Natural Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 01/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes 5 standard Natural Ashes dice, identical to the dice that come with the Rise of the Phoenixborn base set.
$8.00$6.00
Ashes Ascendancy: Dice Pack: Astral Expansion
Includes 5 standard Astral Ashes dice.
$8.00$6.00
The Dark Quarter: Upgrade Pack - Deluxe Miniatures
The Deluxe Miniatures Upgrade features 20 detailed miniatures of the most prominent NPCs and monsters found in The Dark Quarter.
$43.00
Dungeon Fighter: In the Chambers of Malevolent Magma
The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! In the Chambers of Malevolent Magma our heroes venture into the depths of an underground volcano, where they’ll have to keep their cool among the flames. Featuring quirky-bouncing d8 dice and an all-new target board for an unprecedented Dungeon Fighter experience! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.
$71.00$61.00
Railroad Ink Challenge: Electricity Expansion Pack
In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Electricity Expansion Pack in addition to your regular Route dice, and find new ways to score points: Street Lamp (2 dice): build Street Lamps and power them with Generators to light your board and score a lot of points! Power Grid (2 dice): connect your Exits to the central Accumulator and charge it with electricity to multiply your bonus points! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.
$15.00$13.00
Railroad Ink Challenge: Arcade Expansion Pack
In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. Use the 4 special dice of the Arcade Expansion Pack in addition to your regular Route dice, and find new ways to score points: Pluck-Man (1 die): feed Pluck-Man with enough Fruits to eat those pesky Ghost! Tetromino (1 die): respect your commitment for urban planning to gain precious points! Galactic Invaders (1 die): send Aliens to attack your opponents while trying to defend against those invading you! Rainbow (1 die): populate your board with colorful rainbows and send ominous clouds to your adversaries! Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.
$15.00$13.00
The Elder Scrolls: Betrayal Of The Second Era - Summerset Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 09/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Summerset, one of the most beautiful places in Tamriel, is under the control of the Aldmeri Dominion. A land of magic and mystery, there is no end to what adventurers will discover. Mages wielding Aedric spears roam the province, and their insight may prove invaluable. Assassins on the hunt for their marks have also been seen at night; maybe their skills will prove useful in these dark times. The possibilities in front of you multiply, and there is more than one path to greatness in the Second Era.
$64.00
Final Girl: Once Upon a Full Moon Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$15.00$12.00
Heroes Of Might And Magic III: Naval Battles Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Brave the storm, and let the sea test you! The sea is both a merciless mistress and an impartial judge. It keeps her blessings and curses to herself. It favors none—neither runaway savages seeking freedom, nor marauders looting islands from their riches, not even travelers braving the darkest of swamps. Choose your path and paint it with your actions. Will you be the hero or the villain? The sea cares not, but it will judge you. Contents:1 Mission Book2 Neoprene Mats82 Various Cards43 Various Tokens4 Attack Dice
$92.00$79.00
The Last Spell: The Board Game
The Last Spell – The Board Game is a tactical cooperative game for 1 to 4 players, set in a grim post-apocalyptic fantasy world and faithfully adapted from the acclaimed video game by Ishtar Games. Players take on the roles of hardened heroes, sworn to defend the last remaining mages as they attempt to cast the final, world-altering spell that could rid the land of magic once and for all. Over thecourse of a branching campaign or stand-alone missions, players must protect three desperate cities from the relentless assault of monstrous hordes. Each scenario unfolds across day/night cycles: during the day, players gather resources, strengthen the economy, build and upgrade defenses, and equip their heroes with powerful weapons and abilities. When night falls, they must face brutal enemy waves in high-stakes tactical battles, using teamwork and precision to survive. Every city is a unique battleground, and players can save theirprogress between sessions. With high quality components and an escalating difficulty curve, The Last Spell – The Board Game delivers a rich, replayable experience that blends thrilling combat with deep strategic planning. Will your group hold the line long enough to cast the Last Spell and save what’s left of the world? Ages 14+1-4 players120 minute play time Contents:1 Modular game board4 Hero miniatures65 Enemy standees14 Building standees22 Wall sections12 Defensive structures100+ tokens and tiles150+ cards4 Hero dashboards4 Reference sheets1 Status notepad2 Rulebooks5 Storage bags27 Boss components
$128.00$109.00
Merchants of Magick Dangerous Business
The townsfolk are restless and fearful of diabolical creatures threatening the realm. Which means demand for enchanted items, weapons, and armor is at an all time high in the kingdom! A perfect time for a shrewd Merchant to open up a shop and profit off of the frightened townsfolk and mighty warriors arriving to fend off monsters at the Queen’s behest. Dangerous Business is the first expansion to Merchants of Magick, the acclaimed crunchy roll and write game of magical item crafting set in the fantasy world of Set a Watch. Dangerous Business includes a variety of new expansion modules to add new elements to the game. Choose from a variety of new Sponsored Adventurers and equip them to slay monsters or square off against a new Traveling Merchant solo mode. In the Dangerous Business Expansion, monsters are at the gates and each Merchant is hoping that they can equip their sponsored Adventurer with enough items and equipment to fend off the horde of creatures. Dangerous Business replaces sponsored Adventurer cards with new Adventurer boards. As you craft new items, your Adventurer’s prowess in battle will increase. Once it meets or exceeds a monster’s health, you can defeat the creatures to set up powerful combos. Dangerous Business is the first expansion to Merchants of Magick, the acclaimed crunchy roll and write game of magical item crafting set in the fantasy world of Set a Watch. Dangerous Business includes a variety of new expansion modules to add new elements to the game. Choose from a variety of new Sponsored Adventurers and equip them to slay monsters or square off against a new Traveling Merchant solo mode. Requires Merchants of Magick base game to play. Contents: 100 double-sided Player Sheets, 32 tokens for solo play, 18 double-sided Creature Cards (36 different creatures), 8 Sponsored Adventurer Boards, 1 Traveling Merchant Solo Board
$43.00
Hoplomachus: Pandora's Might
Pandora's Might Expansion for both Hoplomachus base gamesBridge the gap between Hoplomachus: Victorum and Hoplomachus: Remastered with “Pandora's Might,” an expansion that allows further cross-compatibility between the titles and doubles the hero options in Victorum! This crossover pack furnishes all your favorite heroes from Remastered with their own prowess deck, making them fully-functional now as both primus and hero. Additionally, the legendary Pandora herself leads this intrepid band, but you must balance her ability to earn almost any prowess in the game with an unrelenting flood of scion influence. Pandora can also be recruited or drafted in some modes of Hoplomachus: Remastered.
$29.00
The Cats of Mont Saint-Michel: Deluxe Set
Welcome to The Cats of Mont Saint Michel. A dark time has fallen on the place and the humans who inhabit it. The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next. As you play each scenario, your hero will come closer to reaching their ultimate goal of ridding the Abbey of the villainous rats and their brethren. Along the way, they will need to defeat swarms of cockroaches, warrior rats and other foul beings. They will also be gaining experience and unlocking unique skills. This game takes several sittings to complete but you can save your progress easily. Ages 14+1-4 players20-40 minute play time Contents:The ABCs RulebookBook of Adventures Scenario book9 Character Sheets104 Loot cards81 Skill cards15 Taverne Encounter Cards18 Plastic Stands18 cardboard standees2 Twelve Sided DicePlayer Aid – a double sided cardstock sheet8 Hero MiniaturesBonus Friedrich Hero Miniature15 Vermin Army Miniatures Punchboards with:Round Marker8 Stun tokens6 Objective tokens4 Vulnerable tokens12 wound tokens6 Depleted tokens3 Scratch tokens8 Loot tokens4 Toxic stench tokens9 Cat markers10 Roach markers9 Rat markers
$199.00$169.00
Brilliant Dice Game
Grab the dazzling diamonds before someone else does! In Brilliant, your goal is to fill the fields on your score sheet with numbers as quickly as possible, thereby getting the number of points you need. To do this, write one of two numbers rolled next to a number you've previously entered. The grid is divided into areas of different colors for which different rules apply for entering numbers. The faster you complete an area, the more points you earn. The player with the most points at the end of the game wins.
$30.00$23.00
Onus! Army XIII: Mercenaries
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army XIII: Mercenaries - Add more unit cards to those included in the ONUS! games. Contents:- Generals Spartacus, Hidarnes, Sauromates I, and Shim’on ben Koseba- 3 Gaesatai- 4 Batavi- 2 Berserkir- 2 Bosporans- 2 Armenian Cataphracts- 2 Palmyreneans- 3 Jews- 3 Scorpiones- 1 Ballistas- 1 Onagro- 2 Numidian Cavalry- 2 Friesian Warriors- 2 Gladiators- 1 Hispanic Cavalry- 2 Balearic Slingers- 1 Celtiberians Infantry- 1 Iberians Infantry- 2 Gallic Infantry
$22.00$19.00
Onus! Army V: Persia
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army V: Persia - Add more unit cards to those included in the ONUS! games. Contents:- Generals Xerxes and Mardonius- 3 Melophores guard- 4 Sparabaras archers- 5 Takabara Mercenaries- 4 Archers with shields- 4 Sicklers- 3 Usabari- 5 Asabari Cavalry- 5 Pasti Infantry- 3 Persian War Chariots- 2 Kardakes
$22.00$19.00
Onus! Army II: Carthage
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. ONUS! Army II: Carthage - Add more unit cards to those included in the ONUS! games. Contents:- Generals Hannibal and Hamilcar- 4 Punic Phalanx- 2 Sacred Battalion- 4 Lusitani Infantry- 5 Libyan Spearmen- 3 Armed civilians- 3 Punic Archers- 3 Elephants- 5 Punic Cavalry- 2 Hispanic Cavalry- 1 Balearic Slingers- 2 Numidian Cavalry- 1 Celtiberians Infantry- 2 Iberians Infantry- 1 Gallic Infantry
$22.00$19.00
Slingshot
The annual Kylor System race has arrived, and only the finest pilots dare to enter. But who will prove to be the best racer in the galaxy? Strap in and navigate your way through the system, completing each planet's orbital requirements to slingshot your way to victory! “Slingshot” is an exhilarating dice-rolling game of planet-hopping rocket racing. Match the orbits, spend your bounty, and aim for the win. Players take turns rolling dice to advance their rockets past each Planet in the system. The dice must meet the various orbital requirements for Crew, Power, Hull, and the ship's Trajectory for each Planet. Make sure to utilise your pilot's abilities by spending the Kylor Crystals you have collected, and watch out for Asteroids if they are in play. Be the first rocket racer to pass the last planet and claim victory!.FEATURES★ SMALL IN SIZE: A small, lightweight flip-top box containing a bite-sized game inside.★ EASY TO LEARN: Roll dice, match orbits, earn and spend crystals, to pass each of the 9 planets in the Kylor System.★ QUICK TO PLAY: The first player to pass the 9th planet, wins.★ QUALITY COMPONENTS : Internal box graphics, screen printed wooden rocket ships, custom printed dice, 310gsm cards, double-sided tiles, and acrylic crystals.★ GREAT FILLER OR FAMILY FUN : For families and gamers alike, fun for ages 8+.
$29.00$21.00
RONE: Invasion
RONE: Invasion is a strategic post-apocalyptic Deck / Bag / Pool Building and dice crafting game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game.Players are immersed in a world where all achievements of the human race have been annihilated. Those that have survived are fighting for the right to rule what is left of a desolate wasteland. Years of bloody war have scattered and divided survivors into fierce warring factions. Many have died because of scarce resources. The fear of total annihilation of the human race has put hatred aside. A ceasefire has been called, and diplomatic attempts are being made to try and save what is left of humanity. The main leaders of the different factions have gathered to begin what are hoped to be peaceful negotiations. After several long days of negotiations, in the middle of the final speech, the land suddenly shakes. Weapons are quickly drawn. The atmosphere is tense as each side accuses the other of violating the ceasefire. A deafening noise from above drowns out the shouts and accusations. Everyone looks to the sky. Blinding lights bathe the crowds as a giant platform, suspended on an enormous chain, is slowly lowered towards the earth’s surface.Now it’s up to you to stop her! Play cards in an attempt to recruit new soldiers, battle machines, powerful hybrids, or tremendous mutants to your side. Equip your troops with the best available technologies and show your enemies that you’d rather die than surrender.The game features two different game modes: Cooperative Mode, and Competitive Mode. In Cooperative mode, players collectively take on Celesta and her forces and try to stop the Invasion. In Competitive mode, players challenge each other in one-on-one combat.FEATURES★ EXPLORE THE RONE UNIEVERSE: Explore unique universe in the first game in the world where you can screw the dice before they screw you★ UNIQUE GAME PLAY: Face your enemies with the unique combination of Deck / Bag / Pool Building and dice crafting.★ MULTIPLE GAME MODES: Cooperative, Competitive, or Solo.★ STRATEGIC GAMEPLAY: Defent yourself against the Invasion, build your deck, improve your dice and allocate the resource in the best possible way to survive.★ STRATEGIC GAMEPLAY: Defend yourself against the Invasion, build your deck, improve your dice, and allocate the resources in the best possible way. Find the combinations between your cards and utilize them to your advantage.CONTENTS• 281 cards• 2 player boards• 1 invasion board• 12 reroll tokens• 12 technology tokens• 8 dice• 410 screws• 2 screwdrivers• Rulebook
$99.00$75.00
Tawa
Tawa is a portable and handcrafted wooden tabletop game designed for travel enthusiasts. It offers compact, palm-sized components. Tawa can easily fit in bags and can be paired with a bespoke 100% handmade leather bag for added style, portability and protection. With rules that can be grasped in 5 min or less and gameplay lasting 10 min or less, Tawa offers 3 game modes, ensuring diverse entertainment on the go. Tawa also exemplifies Mokuomo's tradition of blending art with fun. Crafted from high-quality beech wood with Japanese-inspired engravings, Tawa not only promises engaging gameplay but also serves as an exquisite home décor piece. As Tawa is designed for traveling, it has a pretty straight-forward and simple gameplay. There are in total 3 different game modes, including competitive, co-op and solo mode. Competitive gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. Score points if they succeed. Players will get the chance to steal points from the others if they roll the special face on the dice. The first player to reach 20 points (2 players) / 13 points (3 players) / 10 points (4 players) wins. Co-op gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. Score points if they succeed. Players will get the chance to deduce from the total score if they roll the special face on the dice. In order to win the game, all players need to amass exactly 20 points in total within 8 rounds. Solo gameplay: Every player roll the dice and see what number they get. Then create a tower based on the dice number. For each number, there wi
$114.00$73.00
Too Many Bones: Lab Rats
Enhance your Too Many Bones experience by adding The Lab Rats! The Rats are our first ever multi-Gearloc...Gearloc! Slank, Gerbil, Flan, and Helix all bring unique stats to the table while utilizing a group pool of 16 Skill dice! Swapping the proper character in and out equipped with the proper equipment for the situation creates a brand new brain-bending approach to existing TMB strategies. The Lab Rats come with 21 beautiful custom dice, nine chips (one for each intern and five 3HP chips), a closable dice holder, and four edge-stitched neoprene character mats.
$43.00
Fallout: Wasteland Warfare - The Commonwealth Rules Expansion
War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.
$64.00$43.00
Sorcerer Endbringer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook
$71.00$47.00
Zombicide: The Boys Pack #1 - The Seven
The Seven may be celebrities, but The Boys know the dark underside of the super hero life. This vigilante group's goal is to stop Vought's plans and they're willing to go through The Seven to get there. The Boys Character Pack #2 brings characters from The Boys television show to player's tabletops, adding them to Zombicide 2nd Edition as Survivors. This set includes figures and stats for Billy Butcher, Hughie, Starlight (Classic), Kimiko, Frenchie, and Mother's Milk. It also gives players stats to use Terror, the Bulldog, as a Companion. There's even an Equipment card to use the Laser Baby.
$50.00$32.00
$15.00$10.00
Sand
People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 min or less long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win. In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...
$64.00$51.00
Adventure Tactics: Alternate Elite Class Art Pack
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
$9.00$8.00
Dungeon Ball
While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 min or less.
$57.00$49.00
Lords of Ragnarok: Terrain Expansion
With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.
$64.00$45.00
Terror Below
Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms! Gather eggs, pick up weapons, and hunt worms for 45-60 min or less! Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook
$64.00
Kapow! Volume 2
Superhero or Supervillain? You decide in this fast & furious super‑powered buildable dice game!Each round, use your dice to attack, defend, or increase your power!One copy of the game supports 1v1 and solo play.Two copies support 2v2 and three or four‑player free‑for-alls.Each box contains:• 2 Player Screens• 6 Super Boards• 2 Player Boards• 26 Dice• 52 Dice Faces• 2 Score Dials• 4 Team-Up Cards• a Rulebook• misc components
$71.00$47.00
Waste Knights: Tales from the Outback
The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!
$85.00$64.00
Vengeance: Roll & Fight - Episode 2
Vengeance: Roll & Fight is a real-time, roll-and-write game, where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi, Noralie Lubbers and Gordon Calleja, Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos, striking off enemies and scoring points for an action-packed, brain-teasing fighting game that’s easy to learn and hard to master. The aim of Vengeance: Roll & Fight is to infiltrate a gang den, carve your way through it’s rooms and killing the Boss, while completing side objectives printed on the dens themselves. The game is split into three parts: planning, fighting and montage. In the planning phase players roll and re-roll 4 dice in real time, aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming, fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large, common pool and repeat the process as quickly as they can manage. Once the dice pool is depleted, the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability, moving their piece through rooms full of enemies, and crossing them out when they are hit with the multitude of available abilities. Finally, players heal and upgrade their characters, bring new abilities and items into play to help them on their road to vengeance. Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules, but with entirely different content: different heroes, dens, bosses, abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.
$71.00$57.00
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$22.00
Hostage Negotiator: Abductor Pack #7
Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.
$67.00
Hostage Negotiator: Abductor Pack #2
The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!
$13.00$11.00
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