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Board Games | Dice Games

54 products


  • Gamers Guild AZ Pandasaurus Games Machi Koro 2 Asmodee

    Machi Koro 2

    1 in stock

    Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries and business centers still abound. In Machi Koro 2, veteran players will notice some big changes.Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It's a race to grab the coolest new establishments and landmarks in the land!The cards in this set have exciting, never-before-seen effects. But choose what you build wisely, as your landmarks might also benefit your opponents! With more variety than ever before, no two games will be the same. Machi Koro 2 will have fans visiting again and again!Contents:86 Establishments20 Landmarks5 Reference Cards2 Oversized Dice80 Plastic CoinsAges: 10+Players: 2-5Game Length: 45 minutes

    1 in stock

    $43.00$26.00

  • Gamers Guild AZ Pandasaurus Games Machi Koro: The Expansions Asmodee

    Machi Koro: The Expansions

    5 in stock

    Machi Koro: The Expansions brings both original expansion sets (Harbor Expansion and Millionaire's Row expansions) to Machi Koro 5th anniversary edition. This means there is now room for 5 players, tons of new variety and establishments and new ways to play Machi Koro. You can build harbors and send fishing boats out from the city to earn extra income and supply the Sushi restaurant. In Millionaire's Row the city of Machi Koro will put on the Ritz with fancy restaurants and members only clubs! The Harbor expansion adds 10 new establishments and 2 new landmarks. Millionaire's Row adds 14 brand new establishments! Now there are more ways to play, new variable game set-up instructions and so much added variety to strategy that you'll never play the same game twice! A copy of Machi Koro: 5th Anniversary Edition is required to play.

    5 in stock

    $43.00$27.00

  • Gamers Guild AZ Libellud Dice Forge Asmodee

    Dice Forge

    1 in stock

    Quest for the favor of the gods with Dice Forge, a board game from Libellud that challenges you to harness your powers and challenge up to three other players in a battle for dominance. During the game, your dice provide the resources you need, but throughout the game, you’ll change your dice, snapping new faces on and improving your chances of claiming victory. When the gods call an end to your contest, the player with the most glory wins the game.

    1 in stock

    $80.00$64.00

  • Gamers Guild AZ Z-Man Games Marco Polo II: In the Service of the Khan Asmodee

    Marco Polo II: In the Service of the Khan

    2 in stock

    Your journeys continue in this epic standalone follow-up to The Voyages of Marco Polo! After traveling to Beijing, your voyage now takes you back to the West, sending you to the farthest reaches of the Mongol Empire in search of wealth and fame. Complete contracts and prove your skill as a merchant as you travel from city to city as the khan’s ambassador. Take advantage of rare and valuable Chinese jade, a new good that can be used in place of coins or camels. Collect guild seals to gain access to normally inaccessible routes, in addition to other bonuses. With new contracts, rewards, cities, characters, and more, Marco Polo II: In the Service of the Khan offers a unique challenge for new players and veterans alike. Journey through paths old and new as you trace the footsteps of one of history’s greatest travelers!

    2 in stock

    $109.00$71.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector Asmodee

    Escape the Dark Sector

    8 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.

    8 in stock

    $65.00

  • Gamers Guild AZ Thunderworks Games Roll Player GTS

    Roll Player

    1 in stock

    Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches. In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character. The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!

    1 in stock

    $86.00$53.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Scourge of the Undead Queen Asmodee

    Escape the Dark Castle: Scourge of the Undead Queen

    1 in stock

    Gorging on the castle’s unending supply of tortured souls, the Undead Queen calls to her service the corpses, skeletons, and spirits of the depths. If a prisoner should fall at the hands of her inexhaustible armies, all that awaits is an eternity of agonising undeath... Along with fifteen new castle locations, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Companions! Companions enter the quest via event cards and temporarily join-up with the prisoners to assist in their escape. Each Companion is a powerful ally, but their presence is often fleeting so players must choose carefully how and when to call on them.

    1 in stock

    $23.00

  • Gamers Guild AZ Pandasaurus Spots Asmodee

    Spots

    Out of stock

    Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!

    Out of stock

    $36.00$24.00

  • Gamers Guild AZ Pandasaurus Games Brew Asmodee

    Brew

    5 in stock

    Bring balance back to the forest!Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle—they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.In Brew, players must choose how to use element dice—either to take back control of as many seasons as possible in an area control game or to procure goods at the local village in a worker-placement game. Recruiting woodland creatures and brewing potions can help offset chance die-rolls or create an engine to help you tame the lands.

    5 in stock

    $43.00$27.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 2 - Mutant Syndrome Asmodee

    Escape the Dark Sector: Mission Pack 2 - Mutant Syndrome

    2 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort - as have your own... Contains: 1 New Boss: Encounter an advanced and powerful alpha-mutant. 12 New Chapters : Four per act, plagued by horrific mutant adversaries. 3 New Crew Members: Loyal alien specialists eager to join the mission. 8 New Item Cards: Gruesome crew-mutations, and powerful new cybernetics. 4 New Dice: Three new crew dice, plus a 'Mutation die' used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle. New Mechanic: Mutations! Crew Members can now fall prey to mutations during the mission, warping their bodies and bringing about both negative and positive effects.  

    2 in stock

    $36.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 3 - Quantum Rift Asmodee

    Escape the Dark Sector: Mission Pack 3 - Quantum Rift

    3 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.   The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.  

    3 in stock

    $36.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 1 - Twisted Tech Asmodee

    Escape the Dark Sector: Mission Pack 1 - Twisted Tech

    4 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

    4 in stock

    $36.00

  • Gamers Guild AZ Z-Man Games Stone Age Asmodee

    Stone Age

    Out of stock

    The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of their staffed areas in whatever sequence they choose, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.

    Out of stock

    $79.00$51.00

  • Gamers Guild AZ Pearl Games Troyes Asmodee

    Troyes

    3 in stock

    In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature

    3 in stock

    $92.00$69.00

  • Gamers Guild AZ Libellud Dice Forge: Rebellion Asmodee

    Dice Forge: Rebellion

    6 in stock

    Welcome to the second edition of our legendary tournament, hero! Your courage, wits, and dice will be your best allies to face the new challenges of the gods... and of their rivals! The Dice Forge: Rebellion expansion includes new die faces and 120 new Heroic feat cards. Two optional modules, the Labyrinth of the Goddess and the Revolt of the Titans, feature alternative starting setups and new mechanics. With the Goddess Module, a mighty goddess dictates new rules to the other gods. She gives you a golem that will allow you to wander through her labyrinth and collect wonderful rewards. Join her to be covered with glory, but make sure that you don’t forget the other gods! With the Titans Module, the tournament is disturbed by the return of the original masters of the sky. The titans offer you their power to turn you away from the other gods. The time for revolt has come. To whom will you give your allegiance? This product is an expansion: Dice Forge base game required to play.

    6 in stock

    $53.00$40.00

  • Gamers Guild AZ Schmidt Spiele Taverns of Tiefenthal Asmodee

    Taverns of Tiefenthal

    2 in stock

    In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing? In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

    2 in stock

    $72.00$65.00

  • Gamers Guild AZ Pandasaurus Games Emerge (Pre-Order) Asmodee

    Emerge

    4 in stock

    A merciless word-shouting board game. In this game, your useless knowledge will win you useful points. Think fast, not hard. Start by drawing a category card. Your team will then shout words from that category that begin with the letter on the race track. Move along the track every time you get a word right and race against your opponents to win.

    4 in stock

    $72.00$47.00

  • Gamers Guild AZ Daily Magic Games Dice Kingdoms of Valeria Gamers Guild AZ

    Dice Kingdoms of Valeria

    2 in stock

    Dice Kingdoms of Valeria is a Roll & Write game. Will you hire citizens to patronize the guilds and fill up your treasury so that you can gain scoring options? Will you slay monsters for glory and rewards?

    2 in stock

    $36.00$32.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Pirates: Base Game GTS

    Tiny Epic Pirates: Base Game

    2 in stock

    Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!. In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform... Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action. Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange. Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance. Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea! Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling. The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.

    2 in stock

    $32.00

  • Mint Cooperative

    1 in stock

    The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin! Work to deliver Mintopia City and the other towns of Mortimer County from the periodontal peril that is the Dominion of Halitosis! The players, will be collectively trying to defeat the villain by making it through all of the Mayhem cards in the Trouble deck, utilizing each of their individual Superhero specialties and other randomized stunts, before triggering the end of the game. To win, the players must reveal and process all of the Mayhem cards in the Trouble Deck without the Regional Panic Track meeting or exceeding 27.

    1 in stock

    $22.00$15.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure: The Name of the Wind PHD

    Call to Adventure: The Name of the Wind

    2 in stock

    Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicle by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game.

    2 in stock

    $29.00$18.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through the Ages: The Iron Age Eagle Gryphon

    Roll Through the Ages: The Iron Age

    2 in stock

    Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!

    2 in stock

    $58.00$35.00

  • Gamers Guild AZ Foxtrot Games Lanterns Dice: Lights in the Sky Renegade Games

    Lanterns Dice: Lights in the Sky

    3 in stock

     The harvest is in, and now it’s time to celebrate! The emperor has declared that this shall be the best harvest festival yet. Players act as artisans, decorating the palace lake with floating lanterns and launching fireworks to light up the sky. The player who earns the most honor will make the best impression on the emperor and win the game. Contents Summary: 4 Lantern Dice 48 Fireworks Tiles 1 Dice Tray 3 Emperor Cards 1 Pad of Scoresheets

    3 in stock

    $36.00

  • Gamers Guild AZ Alley Cat Games Dice Hospital: Emergency Roll AGD

    Dice Hospital: Emergency Roll

    1 in stock

    Dice Hospital: ER “ Emergency Roll is a standalone 'flip, roll and write' game set in the Dice Hospital universe. In Dice Hospital: ER – Emergency Roll everyone tries to treat as many patients in their hospital as possible, filling their wards, admitting extra or critical patients, choosing when and where to station nurses and using screens to isolate patients, and satisfying the demands of the three Specialists.

    1 in stock

    $26.00$23.00

  • Gamers Guild AZ Czech Games Edition Sanctum PHD

    Sanctum

    1 in stock

    Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord. Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts. Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus? On your turn, you choose one action: 1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need. The choices you’ll be balancing and weighing against each other as you go include: - What demons should you fight? Demons come in three colors: Blue, red, and green. The color of the demon determines which of your character’s Skills you’ll be able to choose to upgrade if you win the fight. Plus, each Demon drops a specific piece of gear when you beat it. What kind of gear do you need — a chest plate? Footgear? A weapon? Finally, since killing demons requires you to roll dice to match the die face showing on the demon’s card, which demons can you kill based on your current gear and skill setup? - Which Skills should you unlock? Each character has 9 skills. Which ones you choose to gain in a given game drastically changes how the character functions. - What gear should you equip? Some gear helps you block damage. Some helps you modify dice rolls. The better the gear, the harder it is to equip. - When should you Move, Fight, and Rest? You’ll want to Move and Fight as many times as possible between Rests, but wait too long to Rest and you may take more damage than you can afford. Rest too often, though, and you’ll fall behind the other players and miss out on some kills. - Should you do what is most optimal for your character at any given moment, or should you sometimes put that aside in order to claim competitive achievements before other players can? The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!

    1 in stock

    $93.00

  • Gamers Guild AZ Eagle-Gryphon Games The Mother Road: Route 66 Eagle Gryphon

    The Mother Road: Route 66

    4 in stock

    Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.

    4 in stock

    $58.00$35.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through The Ages: The Iron Age Eagle Gryphon

    Roll Through The Ages: The Iron Age - Mediterranean Expansion

    1 in stock

    Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2

    1 in stock

    $22.00

  • Gamers Guild AZ Eagle-Gryphon Games The Mother Road: Route 66 - Pink Cadillac Expansion Eagle Gryphon

    The Mother Road: Route 66 - Pink Cadillac Expansion

    2 in stock

    Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.

    2 in stock

    $6.00

  • Gamers Guild AZ Thunderworks Games Roll Player Adventures (Pre-Order) GTS

    Roll Player Adventures

    1 in stock

    Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands. Navigate your missions with care. It's up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire's bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond. Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the World of Ulos. Players take the role of fantasy heroes, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest. Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of thirty-six pre-generated characters, or import a favorite Roll Player character you created (including any expansion or promo content) and take them on a heroic journey.

    1 in stock

    $229.00$154.00

  • Gamers Guild AZ Thunderworks Games Roll Player Adventures: Gulpax's Secret Expansion (Pre-Order) GTS

    Roll Player Adventures: Gulpax's Secret Expansion

    1 in stock

      Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone. With war on the horizon, it’s a dangerous time to be a hero. You’ll make allies and enemies, lend your unique skills to unravel the crafter’s mystery, and decide the fate of Ulos. Who will gain the upper hand in the upcoming great war? Roll Player Adventures: Gulpax’s Secret is a new seven-adventure campaign for the critically-acclaimed, co-operative storybook board game for 1-4 players. Players take on the role of fantasy heroes to face new challenges, explore new environments, meet new characters in the World of Ulos, and make meaningful decisions that change the story. Gulpax’s Secret requires the Roll Player Adventures base game to play. Embark on a heroic journey with your hero! Pick from one of eighteen pre-generated characters or a host of additional characters - either from thirty-six pre-generated characters from Adventures or any completed character from Roll Player.

    1 in stock

    $93.00$63.00

  • Gamers Guild AZ Eagle-Gryphon Games Armonia Eagle Gryphon

    Armonia

    2 in stock

    Welcome to Armonia, a new game in the Sagani universe that answers an unresolved question from the previous game: "What is the origin of the harmonious melodies forged into the sound discs that awaken the spirits of nature?"Turns out that the answer is you! In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis. By following various landscapes and paths through the wilderness, you will discover the best and most melodious tones and harmonies and will then forge those new-found melodies into sound discs by completing tasks to unfold their true Armonius magic in the Temple of the Clouds.In game terms, each turn you roll the dice up to three times to initiate and complete several moves and tasks with your sound discs along the paths to the Temple of the Clouds. Your ultimate goal is to be the first player to complete four of the final Temple tasks.Components1 Game Board16 Temple Tiles7 Dice1 Dice Board24 Sound Disc

    2 in stock

    $39.00

  • Gamers Guild AZ RUNES Editions Tag City Eagle Gryphon

    Tag City

    1 in stock

    Welcome to the underground tag battle! Graffiti tagging is a competitive sport, and each of your friends claims they can tag the city the fastest. Are you really going to let those bold claims go unchallenged? You grab your Bomb Shark, and the battle begins! In Tag City, players are graffiti taggers racing to tag sections of the city the fastest. Dice determine graffiti shapes — grab ones that let you tag whole blocks at a time! If you finish a district or stretch of the city first, make sure you brag about it — that prestige belongs to you! Once the battle is over, only the very best tagger will be remembered!Components:1 - HQ Board4 - City Boards14 - Graffiti Tokens5 - Dice4 - Erasable Markers1 - Leader Pawn

    1 in stock

    $27.00

  • Gamers Guild AZ Thunderworks Games Roll Player Adventures: Nefras's Judgment Expansion (Pre-Order) GTS

    Roll Player Adventures: Nefras's Judgment Expansion

    1 in stock

    Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.

    1 in stock

    $72.00$48.00

  • Gamers Guild AZ Pandasaurus Games Machi Koro Asmodee

    Machi Koro (5th Anniversary Edition)

    Out of stock

    Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!

    Out of stock

    $43.00$28.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle Asmodee

    Escape the Dark Castle

    Out of stock

    Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation – perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.

    Out of stock

    $63.00

  • Gamers Guild AZ Eagle-Gryphon Games Tumblin' Dice (2022) Eagle Gryphon

    Tumblin' Dice (2022)

    Out of stock

    A dexterity dice game consisting of four sets of colored dice one either slides, rolls, or flicks down a stepped surface. Usually one slides the die for better accuracy. After each person has slid their 4 dice, points are scored. You score the die roll times a multiplier of either 1×, 2×, 3×, or 4× depending on which area of the board the die is on. (Dice which land in the 0× region are immediately removed from play.) High scoring rolls are targets for opponents. Four rounds are played and the player with the most points win.

    Out of stock

    $143.00$86.00

  • Gamers Guild AZ Board and Dice La Granja: Deluxe Master Set (Pre-Order) GTS

    La Granja: Deluxe Master Set

    Out of stock

     La Granja: Deluxe Master Set is an upgraded and expanded version of the 2014 game La Granja in which 1-4 players manage small farms by the Alpich Pond near the village of Esporiles on Majorica.

    Out of stock

    $129.00$89.00

  • Gamers Guild AZ Eagle-Gryphon Games Can't Stop Eagle Gryphon

    Can't Stop

    Out of stock

    Can't Stop is the ultimate press-your-luck board game. Once you've started this intense dice game, you just can't stop! Players try to win three of the eleven number columns as quickly as possible. You'll go for the dice again and again only to risk losing it all on a single roll. Everybody likes to try just once more,and then maybe once more, they CAN'T STOP! CAN YOU?**Games Magazine Awards Best Family Game Nominee 2008****Major Fun Award 2008 Spiel des Jahres Game of the Year Nominee 1982**

    Out of stock

    $36.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Blight of the Plague Lord Asmodee

    Escape the Dark Castle: Blight of the Plague Lord

    Out of stock

    From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers – there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.

    Out of stock

    $29.00$24.00

  • Gamers Guild AZ Ravensburger The Castles of Burgundy (20th Anniversary) Alliance Games Distributors

    The Castles of Burgundy (20th Anniversary)

    Out of stock

    The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.

    Out of stock

    $86.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure PHD

    Call to Adventure

    Out of stock

    Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

    Out of stock

    $58.00$35.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Pirates: Curse of Amdiak Expansion GTS

    Tiny Epic Pirates: Curse of Amdiak Expansion

    Out of stock

    In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!

    Out of stock

    $23.00$18.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through The Ages: The Bronze Age Eagle Gryphon

    Roll Through The Ages: The Bronze Age

    Out of stock

    Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2

    Out of stock

    $38.00

  • Gamers Guild AZ Brotherwise Games Unearth: The Lost Tribe GTS

    Unearth: The Lost Tribe

    Out of stock

    In an age now forgotten, a Lost Tribe discovered The Darkness. To tame its evil, they bound its magic into the very stones of their land, crafting wonders like the world had never seen. But The Darkness gnawed its way free of those stones, and consumed much of their world. Now the Lost Tribe has returned to unite the Delvers and stand once more against The Darkness. Will they defeat it once and for all, or will their world be lost forever? Unearth: The Lost Tribe includes three expansions for the hit game Unearth. Enhance the base game. Add a fifth player. Or play the new solo campaign, Against The Darkness! New Cards & Tokens   The Lost Tribe includes all-new components to enhance your Unearth base game. Discover new Colorless stones, 9 Wonders, 12 Delver cards and 2 End of Age cards!   Solo Campaign   Against The Darkness is a single player mode that pits your lone tribe against The Darkness, and includes seven campaign scenarios for deep replayability.   Five Player Expansion   Add a fifth player to your game with five new dice and a new set of Ruins: the Ravines. You can even raise the stakes by awarding the included Delver trophy to the winning player!

    Out of stock

    $29.00

  • Gamers Guild AZ Brotherwise Games Unearth GTS

    Unearth

    Out of stock

    Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age. Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins. The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.

    Out of stock

    $50.00$40.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure: The Stormlight Archive GTS

    Call to Adventure: The Stormlight Archive

    Out of stock

    Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.

    Out of stock

    $58.00$45.00

  • Gamers Guild AZ Horrible Guild Railroad Ink Challenge: Lush Green Edition GTS

    Railroad Ink Challenge: Lush Green Edition

    Out of stock

    GET READY TO REACH NETWORKING NIRVANA!Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalized for any open connections, so plan carefully!Roll the special Forest dice to create placid forest landscapes, or use the Trail dice to weave scenic mountain paths andbuild a beautiful arboreal paradise, with the Lush Green Edition!★ A different set of goals will be available each time: no game will be the same!★ Draw unprecedented, mind-bending route configurations thanks to the new dice!★ Connect special structures to your network to trigger new effects...use them wisely and you'll score big!Components• 4 Route dice• 2 Forest Dice• 9 Goal Cards• 4 Boards• 4 Markers• 1 RulebookAges 8+, 1-4 players, 30 minutes

    Out of stock

    $33.00$23.00

  • Gamers Guild AZ Alley Cat Games Dice Hospital PHD

    Dice Hospital

    Out of stock

    In Dice Hospital, a worker placement game, players must treat as many patients as possible to appease the local authorities! Players use their hospital staff to treat patients on their personal hospital player boards. However, players may also call in specialist staff to react to certain situations that arise to score more points with the authorities! The game uses worker placement mechanics for the staff, dice as the patients where low scores indicate low health and a personal player board of actions to treat patients. The player with the highest reputation wins the game!

    Out of stock

    $39.00


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