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Underwater Cities
In Underwater Cities, which takes about 30-45 min or less per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay. All of the nearly 220 cards — whether special or basic — are divided into five types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
$106.00$71.00
Aquatica: Coral Reef Expansion
Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game upside down!
$57.00$41.00
Tokyo Tsukiji Market
In TOKYO TSUKIJI MARKET, players run a fishing company. Through the purchase of fishing licenses, they may take fishing actions to fish and put their catch for sale at a price they choose, which other players may purchase on their turn. The core gameplay centers on an open player-driven economy, with central markets that have limited resources, trading, and unique rules. Each game uses only a fraction of the included game markets, adding endless replayability. There are two types of currency in the game: yen and resource score. Resource score is equal to yen, with the exception that the player with the most resource at game end receives a yen bonus from the bank, and the player with the least must pay the bank a penalty. CONTENTS ・6 double layer harbor cards with port coverings ・16 custom resin Japanese fishing ships in various sizes ・16 unique market boards ・32 license chits ・54 wooden fishing barrels ・106 custom shaped wooden fish resources ・70 yen chits ・1 tuna bag
$71.00$44.00
Import / Export
Import / Export is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play! Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles. The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments. CONTENTS ・1 deboss textured box with spot UV ・177 unique bridge sized cards with spot UV ・6 large 2mm harbor boards ・1 large supply island/port of tokyo ・12 chipboard ships in 6 colors ・100 chipboard shipping containers in 5 colors ・4 chipboard bouys ・1 rulebook
$71.00$44.00
Shipwrights of the North Sea
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side! Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship. Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards)Afternoon Phase - Working (Players take actions and play or discard their 3 cards)Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations5 Beautifully Illustrated Player Boards5 Player Reference Boards1 Illustrated Rulebook1 Pioneer Token5 VP Markers Wooden Components 5 Gold Ships25 Oak25 Wool25 Iron50 Workers
$85.00$54.00
Catan: Treasures, Dragons & Adventures
This is an expansion to the CATAN strategy board game. You will need the following Base Games to play: CATAN – Seafarers CATAN – Cities & Knights In CATAN – Treasures, Dragons & Adventures, you and your opponents will defeat dragons, dig canals, and discover islands off the Catanian coast—along with all the treasures they conceal. The completely variable board provides great value through nearly limitless replayability. You will never have to play the same game twice. Looking for new adventures? Try CATAN expansions (Note: Expansions require CATAN base game to play). Whether you play as a family, a board game group, or via video conference as you stay at home, CATAN is a social game that provides plenty of opportunities for player interaction. You may even find yourself exploring the exciting world of CATAN tournaments. The basics of CATAN can be learned in just min or less, but it offers enough depth to remain compelling as you explore strategies and tactics for years to come. This family and adult board game can be played with 3 or 4 players. We also offer CATAN extension packs for 5-6 players as separate items. The average playtime is 90 min or less. Includes: 19 Dragons 19 flag stickers 16 cities (in 4 colors) 12 number tokens 20 treasure tokens 1 rule book 6 sea / desert hexes 12 new terrain hexes
$78.00$53.00
Concordia: Venus
Concordia Venus includes new personality cards with the goddess Venus allowing for new strategies, two maps (Hellas/Ionium) on which to play (using components from the Concordia base game in addition to new cards), and rules that enable teams of two players to play against one another.
$57.00$55.00
Sea Dragons
Humanity has become more daring when sailing the seas. More and more pirate ships venture into the forbidden seas of the gods, endangering their underwater kingdoms and the strange creatures that live there. In Sea Dragons, you must protect the seas by sinking pirate ships, collecting their treasures, and becoming the legendary protectors of the aquatic kingdoms. In the game, each participant plays as a family of sea dragons who are seeking to become the protectors of the forbidden seas. Each turn, one of the two pattern cards from the hand will be played to position a sea dragon on the board, increasing your presence in all four sea kingdoms. You will be able to sink ships or collect treasures hidden in the ocean. Optionally you can complete missions with the ships that you are sinking. Note that you cannot place your own sea dragons next to each other, and if you place one next to another player's dragon, they receive treasures. Your long-term goal is to achieve the greatest presence in each of the four kingdoms at the end of the game and get the most victory points by completing missions and collecting treasures.
$57.00$38.00
Francis Drake
In Francis Drake, players return to a bustling Plymouth Harbour in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main, searching for fame and fortune! As such captains, players will have to plan their missions and provision their ships accordingly. This is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Difficult decisions about how many crew members, guns, and trade goods will be needed must be made. Supplies will need to be gathered to reach deep into the Caribbean. Players will take turns advancing down the street of Plymouth collecting various resources (crew, guns, trade goods, etc.) that will be needed on the Voyage. However, it is a one-way street which means once a player advances down the road, he may not backtrack to a location. As a result, tough choices abound in this award-winning strategy game from Peter Hawes. Each new Voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. So get ready for The Voyage of a Lifetime! Components: 1 Rule Book (english & german) 1 Game Board (Double-sided: English / German) 1 Voyage Marker (A Brown Plastic Galleon) 5 Plastic Frigates (1 in each player color) 5 Plastic Galleons (1 in each player color) 5 Ship Logs (Player Boards) 5 Treasure Chests 30 Mission Discs (6 large wooden discs in each player color) 50 player discs (10 small wooden discs in each player color) 20 Player Cubes (4 wooden cubes in each player color) 5 Player Scoring Markers (1 in each player color) 5 Investor Tiles (English and German) 1 Plymouth Harbor chart (English & German) 3 sets of 16 Location Tiles: 3 Player (Light Blue Banner), 4 Player (Blue Banner) and 5 Player (Dark Blue Banner) sets - double-sided (german) 4 Spanish Troop Counters (plus 1 spare set) 3 Spanish Frigate Counters (plus 1 spare set) 3 Spanish Galleon Counters 1 Governor Counter (english & german) 1 Admiral Counter (english & german) 1 Informer Counter (english & german) 2 Pinnace Counters (english & german) 1 Sheet of Stickers (with 1 spare set) 4 Sets of Commodities - 21 Total Tiles: 3 Indigo, 6 Sugar, 6 Coffee, 6 Tobacco Cubes (64 wooden cubes total: 28 Crew (grey), 28 Guns (black), 8 Trade goods (purple)) 21 Supplies (barrels - wooden) Treasure (glass stones): 33 Total Glass Stones - 12 Gold, 12 Silver, 9 Jewels (Red) 1 die
$113.00$85.00