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Arkham Horror: The Card Game - The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$67.00$49.00
Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
 A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$34.00$31.00
Arkham Horror: The Card Game - The Circle Undone Investigator Expansion
 In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it. The Circle Undone Investigator Expansion for Arkham Horror: The Card Game features six investigators and contains all of the player cards and customization options featured in the original The Circle Undone cycle of products. Keep your allies’ minds from breaking as the psychologist, Carolyn Fern. Solve supernatural mysteries as the private investigator, Joe Diamond. Throw money at your problems as the millionaire, preston Fairmont. Prevent terrible rituals as the redeemed cultist, Diana Stanley. Stay ahead of trouble or run headlong into it as the athlete, Rita Young. Or, tap into a mystical bloodline as the entertainer, Marie Lambeau. The Circle Undone Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$67.00$57.00
Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy
In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…
$34.00$23.00
Arkham Horror: The Card Game - The Forgotten Age Investigator Expansion
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â
$98.00
Catan 5-6 Player Extension
Now five to six players can explore and settle Catan! In the Catan: 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of Catan. Embark on a quest to settle the rich island, competing against more opponents for added fun. Add 1-2 more friends or family without sacrificing ease of play. Add green and brown settlers and expand your island with 2 more harbors and 11 unique, new terrain tiles. This is NOT a complete game! It is only a game extension for 5-6 players. You need a Catan game (aka The Settlers of Catan) in order to play with this extension!
$46.00$30.00
Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos
Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!
$24.00
Arkham Horror: The Card Game - The Dream-Eaters
In light slumber he descended the seventy steps to the cavern of flame and talked of this design to the bearded priests Nasht and Kaman-Thah. And the priests shook their pshent-bearing heads and vowed it would be the death of his soul. H. P. Lovecraft, "The Dream-Quest of Unknown Kadath" There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 14 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
$46.00$35.00
Carcassonne: Expansion 4 - The Tower
In The Tower, the focus is on building up, not out. This expansion for Carcassonne adds eighteen Land tiles, plus thirty tower floors that you can use to construct towers to spot your opponents’ followers. Gain new actions as your towers grow taller, or deny your opponents these actions by placing a follower on top of a tower to finish it. If your tower grows tall enough, disrupt other players’ plans by capturing their followers and holding them for ransom! This product is an expansion: Carcassonne base game required to play.
$28.00$18.00
Carcassonne: Expansion 3 - The Princess & The Dragon
Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens followers unprotected by the magic of the fairies! The Princess & The Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your followers, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself. This product is an expansion: Carcassonne base game required to play.
$28.00$18.00
Arkham Horror The Card Game: Mythos Pack - Devil Reef
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Horror in High Gear
Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom
Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.
$24.00$16.00
Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack
It’s the dead of winter, and Arkham’s social elite have arrived in mist-shrouded Kingsport for an exquisite gala hosted by the enigmatic Lantern Club. Unfortunately, it doesn’t take long before nightmarish creatures crash the festivities, and it falls to you to uncover the Club’s dark schemes before Arkham’s most powerful leaders all meet a terrible fate!In The Midwinter Gala, one to four investigators ally with a faction of their choice and work together to claim the powerful relic at the center of the Lantern Club’s nefarious plot. The scenario can be played on its own or inserted into any campaign as a side-story, and it can also be played semi-competitively between multiple teams of investigators!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. ENGROSSING NEW SCENARIO: Dive into the eerie world of Arkham's social elite with The Midwinter Gala Scenario Pack, where you must thwart nightmarish creatures and uncover dark schemes at a lavish party. CHOOSE YOUR ALLIANCE: Start the game by allying with one of several factions, influencing the unfolding events and the endgame, enhancing replayability with multiple gameplay outcomes. VERSATILE GAMEPLAY: Suitable for 1-4 players, this scenario can be played as a standalone experience or integrated as an exciting side-story in any existing Arkham Horror: The Card Game campaign. EARN THE TOP SCORE: The optional ‘Best Guests’ variant allows 2-5 groups to compete for the highest score, with each group allying with a different faction REQUIRES CORE SET: This is an expansion pack and requires the Arkham Horror: The Card Game core set to play, ensuring you have the necessary components for this immersive scenario. Contents 78 Cards
$31.00
Smash Up: The Bigger Geekier Box
The Smash Up Bigger Geekier Box is the ultimate answer to storing Smash Up, which is of course the greatest need of our time. This all-new Bigger Geekier Box has four large rows for storing all of your Smash Up cards, lots of foam bricks for stable storage, a closable token holder, and the all-new Smash Up Comprehensive Rulebook! This rulebook contains all of the rules for every unique card type introduced throughout Smash Up expansions, as well as clarifications on any card that might have bent your brain in funny directions. Not only that, but the box also contains the Geeks faction, and the All-Stars faction! Don't be like those poor saps on infomercials, constantly dropping your Smash Up cards in your salad, your yard, etc. Use the best in Smash Up storage: The Bigger, Geekier Box! Contents Box Comprehensive Rulebook Dividers for all Smash Up Expansions through Oops You Did it Again. All Stars Faction deck Geeks Faction deck Foam bricks
$63.00$42.00
Bloodborne The Board Game: Hunter's Dream
"The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn? The Hunter’s Dream expansion for Bloodborne: The Board Game gives players new challenges and rewards that can be added to any Campaign they choose to play. This set introduces mini bosses, tougher foes that players will have to fight as they go through the campaign. It also adds a new Chapter to the end. Just when the Hunters thought that their ordeal was over, new foes stand in their way, including legendary enemies like Gehrman, the First Hunter, and the Moon Presence."
$56.00$36.00
Arkham Horror The Card Game: Mythos Pack - The Secret Name
The Secret Name is the first Mythos Pack in The Circle Undone cycle. Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600’s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past. As a new cycle begins, you will need new tools to help you battle these unholy forces. To help you with this task, some of the new player cards in The Secret Name belong to more than one class. These cards, which can be identified by their golden hue and dual class icons in the upper right corner of the card, can be added to your investigator’s deck if you have access to either of the classes detailed on the card. If, however, an investigator has limited access to one of the classes on a multiclass card, that card will occupy one of the investigator’s limited slots, even if they have unlimited access to the other class detailed on the card. But with diverse uses and powerful effects, they make a worthy addition to any investigator’s arsenal. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.
$24.00$16.00
Ticket to Ride Map Collection: Volume 6 1/2 Poland
From the Baltic Sea to the Tatra Mountains, Poland offers wide open vistas just waiting to be discovered. Take in the fresh sea breeze on the Gulf of Gdansk, or maybe you prefer the charming mountain trails around Zakopane! Ticket to Ride: Poland takes you on a unique journey into a rich past as you play the role of a railway magnate from the 1950s.In Ticket to Ride: Poland, you will have to gain a monopoly over the Polish public transport, not only by claiming routes between cities, but also by connecting countries with each other. But do not waste time: the sooner you manage to do so, the higher the reward. This new Map Collection is the perfect addition to spice-up a Ticket to Ride game night.
$39.00$30.00
Millennium Blades: Multiverses Beyonder
This mini-expansion contains: One character, L’oree, who has abilities that focus around cards with flavor text. She also has her own unique deckbox that she can claim at the start of each deckbuilding phase (even if she sold or traded it away). Five promo sets themed around other Level 99 games:Bullet HeartCool Animal FactsBullet StarSpace ChaseAdventures at Argent Additional accessory and deckbox cards for the core set.
$17.00$14.00
Heroes Of Might And Magic III: Rampart Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes: mission book, map tiles, 2x hero miniatures, 1x town model, 7x Rampart unit miniatures, town board, hero cards, various cards and tokens, acrylic cubes.
$69.00$62.00
Mystery House: The Secret of the Pharaoh
You raise your head in front of the pyramid’s magnificence. You’ve been called to solve the secret buried inside the glorious building. Are you ready to prove your capacity? In The Secret of Pharaoh the Mystery House is enriched with a new 3D structure, an Egyptian Pyramid that stands right in its center.In this new adventure for the game Mystery House: Adventures in a Box you will have to enter the Pyramid and reveal mysteries and secrets of the ancient Egyptians remained hidden for millennia.
$21.00$20.00
Micro Dojo: Loyalty & Deceit
Your hard work in Micro Dojo drew the eye of the Shogun, but also gained the attention of two rival clans that now try to claim the town for their own. The Shinchoku clan bring progress and prosperity, whilst the Tsuyo clan cultivate power and corruption. Pledge your loyalty, earn support, and help your chosen clan come to power.
$21.00
Fallout: Wasteland Warfare - Robots Space Sentry
"FALLOUT: WASTELAND WARFARE - ROBOTS: SPACE SENTRY - This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘I don’t care how dumb it looks, my caps are always on the Sentry bot.’ The Model X9000 was meant to demonstrate the next wave of Robotic warfare, a sleek, child friendly model that was meant to draw the eye and then reduce all hostiles within a 1 mile radius to glowing radioactive ashes. The models on display at Nuka World were meant to act as an attraction for the public, but it’s not overly common for attractions to be armed with gatling lasers, at least not to my knowledge. Includes 1x Space Sentry and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved."
$37.00
Colt Express: Bandit Pack - Ghost
This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.
$12.00$8.00
Colt Express: Bandit Pack - Django
This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.
$12.00$8.00
Millennium Blades: Deluxe Upgrade
Every time you play Millennium Blades, you save hundreds, nay thousands, of dollars over what you might have spent cracking the equivalent number of real TCG packs. Now imagine if you were saving all those savings on premium neoprene mats with embroidered edging and beautiful silky texture. Or, instead of imagining, you can get this upgrade kit!FEATURES★ Enhance your gameplay with premium neoprene playmats!★ Player board for a 6th player!CONTENTS• 1 aftermarket mat• 1 NPC mat• 1 store mat• 6 player mats
$84.00
Star Realms: High Alert - Invasion
High Alert - Invasion, a 12-card Expansion Pack for Star Realms features new ships and bases with the Double Ally mechanic!
$9.00$6.00
Mega Empires: The Special Buildings
Mega Empires The Special Buildings features 18 unique building miniatures and rules to add these wondrous monuments to your civilization.
$35.00
Fallout: Wasteland Warfare - New Vegas Rule Expansion
Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.
$63.00$41.00
Hostage Negotiator - Alternate Finale Pack #2
The second Alternate Finale Pack, providing a completely different finale to your Career experience.
$14.00$12.00
Atlantis Rising: Monstrosities
The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations
$63.00$38.00
BarBEARian Battlegrounds: Candy Horde
Foul pollution blights the beautiful lands of BarBEARia; Impossibly sticky and unnaturally sweet, this darkness corrupts anything it comes in contact with. The once lush landscapes are becoming tainted with an irresistibly delicious slime, and bears who fall to temptation are transformed into ravenous abominations. The Unbearable Expansion adds two new features to Tales of BarBEARia gameplay: The Horde - Rampaging bears who have become mutated by the darkest magic in the known universe - candy! These mindless monstrosities have begun invading the realms of BarBEARia, governed only by their insatiable cravings. Heroes - Powerful new allies you can recruit for battle. As grizzled veterans of war and adventures, these heroic bears are more powerful than your average barBEARian.
$21.00$19.00
Feudum: Seals & Sirens
Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.
$35.00$28.00
Chronicles of Drunagor: Age of Darkness - Apocalypse, The Fallen Sisters
The Fallen Sisters is a small expansion that includes a 80mm Mini-Boss Miniature and 5 Mini-Boss Cards. You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.
$28.00$21.00
Cthulhu Mythos For Pathfinder (2E)
What’s In the Book? Everything from the original Pathfinder SPCM in the 2e system Lots of new art, including dozens of illustrations commissioned for this book New Great Old One stats, including: Nodens and the Watcher of the Green Pyramid New monsters, including the elder thing polymath, gnorri sculptor, gug brute, mi-go thinker, elder shoggoth, and yithian sage Dreamlands cat fighting styles New feats New traps New alien technology and magic items New spells The page count is 567
$12.00$10.00
Imperial Settlers: Empires of the North Wrath of the Lighthouse
The counselor of the South Shore has passed away. The Emperor declared it your task to take care of the neglected villages of this abandoned land. Restore old buildings, revitalize the trade routes, and discover the truth behind local myths and legends about the wrath of the lighthouses...Empires of the North: Wrath of the Lighthouse is a story-driven solo campaign for the awardwinning engine building card game: Empires of the North.The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.In story mode you will play alongside a Campaign book and slowly discover how the plot unfolds.Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms...Empires of the North: Wrath of the Lighthouse is designed by Joanna Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches.★ A single-player expansion to the Empires of the North★ 15 new scenarios connected with an overarching story★ 3 new types of cards, including Event cards and Legacy locations
$56.00$38.00
Munchkin Dungeon: Board Silly
We know you love a good board game. You’ve got a huge collection that you’re proud of. You have them neatly shelved and in pristine condition. It’s a true beauty to behold. But what if your collecting skills could benefit you IN one of your board games? Yeah, that’d be sweet. The Board Silly expansion for Munchkin Dungeon is our love-letter to board gamers everywhere. It’s our tongue-in-cheek look at the community, with new Monsters like the Shrieking Geek and Orc Board Game Reviewer. There’s even a new Meeple Boss to fight at the bottom of the Dungeon. Players can also collect Loot on their Shelf Board, getting bonuses for having a complete collection at the end of the game. Just make sure to fill it all the way in. Nobody likes holes in their collection.
$56.00$25.00
Star Realms: High Alert - Tech
High Alert - Requisition, a 12-card Expansion Pack for Star Realms, featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!
$9.00$6.00
Evenfall: The Crystal Path
Once again, the World-Tree opens its gateways and the supernatural awakens. But this time it doesn’t just mark the beginning of a new era. With the dawn of a new era, magic that was once believed to be lost flows through the land via the Crystal Path, drawing in new clans from far and wide. There is much to discover but the goal remains the same: Fight to secure a place on the magical throne! This expansion to the base game Evenfall contains two new clans, a Crystal Path and many new Rituals, Specialists and Places of Power to explore. With a new catalyst - the crystal - you will unveil a new form of magic. Parts of this expansion can be modularly integrated into the base game.
$53.00$40.00
Fruits Basket: Booster Box (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Enance your gaming odyssey with our booster packs! Unleash unpredictable gameplay as you collect exclusive slabs, including unique scenarios and full art variations. Elevate your strategy with alternate creature art, featuring the elusive human versions inspired by the anime. Each booster box packs a punch, offering a diverse array of 12 distinct booster packs to enrich your collection. Embrace the thrill of the unknown, customize your deck, and unlock new dimensions in your Zodiac family adventure!
$84.00$67.00
Keep the Heroes Out: Guild Master's Revenge Expansion
This expansion adds a 1 VS many game mode: 1 player becomes the Guild Master and plays against the other players! According to designer, the 1 vs many mode can go until 5-6 players vs 1 Guild Master(Max player count : 7).
$49.00$46.00
Re;ACT - DJ Character Expansion
Re;Act - The Arts of War, is a 1 vs 1 dueling game about artists with super powers. Pick one of eight different artists to play as and be the first to deal 3 damage to your opponent to win. The DJ Character Expansion adds 1 additional playable character to the game and comes with 3 acrylic standees, 3 character tokens, 38 game cards, 1 reference sheet, 2 turntable tiles, 4 circular vynil disk cards, and 1 tuck box.
$84.00
Chronicles of Drunagor: Age of Darkness - Shadow World
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another worldone where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion
$49.00$30.00
Judge Dredd: Block Mania - Mega Mania Expansion
Mega-Mania expands Block Mania, the game of manic destruction in Mega-City One, allowing up to four players to join in the chaos at once. For the first time the Happy Hour expansion is also included to take the violence and destruction to new heights, adding the Jaeger Squad, Robo-Dogs, Sucker Guns, and Trip Mines to the fray. This expansion includes two new game boards, each depicting an entire Mega-City block, a clear and concise rules sheet explaining how to play Block Mania with three or four players, three new counter sheets, representing the inhabitants of the new blocks and their weaponry, as well as new units introduced by Happy Hour.
$56.00
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3
The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?
$35.00$28.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$21.00$15.00
Age of Steam Deluxe: New England/Pittsburgh & Switzerland Maps
Age of Steam Deluxe Maps: New England, Pittsburgh & Switzerland includes one 2-sided game board with maps of New England and Pittsburgh, and one 1-sided map of Switzerland in the new Age of Steam: Deluxe graphic style.
$49.00$44.00
Bottom of the Ninth: Clubhouse
The Bottom of the 9th: Clubhouse expansion builds on both the gameplay and theme of the original game by adding a ton of new players, extensive tournament rules, and additional managers and support staff, as well as introducing brand new equipment cards to the mix! Each team has a budget to spend on tools like bats, balls, and pine tar, as well as gear like new jerseys, rally caps, and more. You can even upgrade your clubhouse to benefit every player in your lineup! Cards featuring the new Shift ability and token-driven powers increase the incredible number of combinations possible while making your winning lineup.
$28.00$18.00
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