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Kelp
A head-to-head battle of wits between an Octopus and a Shark. Kelp is a two-player asymmetrical game that offers players a unique opportunity to delve into the natural world of Pyjama Sharks and Common Octopuses, set in a South African kelp forest. As players take on the roles of these iconic sea creatures, they will discover that the gameplay mechanics closely mirror their real-life counterparts. Each has a unique path to victory. The Octopus sneaks around the board by playing cards and managing their hidden and revealed blocks, channeling the creature's remarkable ability to camouflage and deceive. On the other hand, the Shark patrols their territory and attempts to hunt down the elusive Octopus by rolling dice and using special abilities to mitigate their luck, showcasing the creature's natural instincts and predatory behavior. The game is a thrilling mix of deck-building and dice bag building, as well as hide and seek, bluffing, and manipulation.
$70.00$47.00
Hostage Negotiator - Alternate Finale Pack #2
The second Alternate Finale Pack, providing a completely different finale to your Career experience.
$14.00$12.00
Atlantis Rising: Monstrosities
The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations
$63.00$38.00
BarBEARian Battlegrounds: Candy Horde
Foul pollution blights the beautiful lands of BarBEARia; Impossibly sticky and unnaturally sweet, this darkness corrupts anything it comes in contact with. The once lush landscapes are becoming tainted with an irresistibly delicious slime, and bears who fall to temptation are transformed into ravenous abominations. The Unbearable Expansion adds two new features to Tales of BarBEARia gameplay: The Horde - Rampaging bears who have become mutated by the darkest magic in the known universe - candy! These mindless monstrosities have begun invading the realms of BarBEARia, governed only by their insatiable cravings. Heroes - Powerful new allies you can recruit for battle. As grizzled veterans of war and adventures, these heroic bears are more powerful than your average barBEARian.
$21.00$14.00
Atlantis Rising 2nd Edition
Atlantis Rising is a strategic, fully cooperative worker placement game. In this challenging mission of escape and survival, 1-7 players take on the role of the leaders of Atlantis and their followers, councilors tasked with building the components of a cosmic gate that can lead their people to safety.
$91.00$47.00
Chronicles of Drunagor: Age of Darkness - Apocalypse, The Fallen Sisters
The Fallen Sisters is a small expansion that includes a 80mm Mini-Boss Miniature and 5 Mini-Boss Cards. You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.
$28.00$21.00
Moonrollers
Moonrollers is a game of risk assessment and strategy that pits players against each other as ship captains competing to gain crewmates. Players begin by rolling 5 dice and must choose to attempt a requirement on an available crew card that matches one of their dice. Players commit any number of the matching dice and must choose whether to stop rolling or continue to roll their remaining dice. If they fail to roll a dice that matches a requirement they are attempting, all progress that turn is lost. If they choose to stop rolling or complete the card, their progress is saved via tokens. Some parts of each mission are particularly hazardous, awarding players who attempt them with hazard tokens that are worth prestige at the end of the game. However, the player with the most hazard symbols is reprimanded for their chaotic conduct and is awarded no extra end-game prestige. The end of the game is immediately triggered when a player has 3 crew of the same faction or a crew of each faction on their ship. The player with the most points won from completing requirements and from Hazards wins!
$42.00
Chronicles of Drunagor: Age of Darkness - Shadow World
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another worldone where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion
$49.00$30.00
Vagrantsong: Amigo and the Devil Scenario
The Silver Ferryman has taken another poor musician! This new scenario, starring Amigo the Devil, features an exclusive Off the Rails card. Can you face one of Vagrantsong's biggest challenges and make it out alive?
$23.00$19.00
Ashes Reborn: Rise of the Phoenixborn
Ashes Reborn: Rise of the Phoenixborn Master Set features version 1.5 updated rules and cards.Choose from six Phoenixborn in this set, using imaginative cards and custom dice to summon faithful allies, combine powerful spells, and outwit your opponents in a fast-paced back and forth barrage of well-crafted magic and strategic skill.Ashes Reborn: Rise of the Phoenixborn brings a pile of unique twists to the customizable card game genre, putting the control of the powerful Phoenixborn into the hands of the players. Here are a few stand-outs:Choose your first hand! The First Five mechanic allows players to start the game with five cards of their choice giving them a solid footing in the direction they intend their deck to work.Use dice as resources! The Dice Pool mechanic gives players the resources that they need to bring out powerful spells and creatures moments after the game begins, while still offering an interesting array of powers on their own.Unique back and forth gameplay! The Player Turns system allows players to choose their targets carefully and consistently plan their strategy around their opponent’s upcoming actions. Turns consist of short actions that keep players engaged and allow for adjustments in play as the round progresses.Ashes also offers 3 exciting ways to play, giving players endless variety inside 1 box:Choose a deck and jump right in! 6 Phoenixborn included, each with a pre-built deck and assigned dice, lets you start playing quickly.Build your own deck! With over 200 cards and 40 custom dice included, this box alone contains billions of build options.Draft a deck! A group of players can build customized decks together in min or less with the deck drafting rules.
$70.00$51.00
The Goonies: Never Say Die
Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies — Mikey, Mouth, Chunk, Data, and Sloth — overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data’s clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot… and never see the light of day? Includes eight beautifully sculpted miniatures of Mikey, Mouth, Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and even One-Eyed Willie himself Unique, modern gameplay inspired by the classic adventure games of the ’80s Nine adventures that immerse players in the movie as well as brand new stories Beautifully illustrated gameboard that changes from adventure to adventure Custom dice inspired by the pirate gems found in the movie
$49.00
Giga-Robo!
Giga-Robo! is a card-driven giant robot combat across a fully destructible city.Mix, match, and fully customize your pilot, robot, and every card you use in thematic duels evoking classic Super Robot anime.The battlefield is a weapon—smash your opponent across the map, through miniature buildings and hazards, changing the terrain as you play.Act on every turn—respond to attacks with any card in your hand, and gain resources from taking damage, so you’re never on the sidelines.Dynamic cooldown system—plan your turns and set up powerful combos by tracking when each of your cards will return to your hand.Expandable and evolving—pilot and robot expansions, card packs and playable kaiju add even more to a deeply replayable core game, and allow up to 6 players to join the battle.Game Contents:• 4 unpainted plastic robot miniatures• 15 unpainted plastic terrain structures• 132 robot cards, 65 pilot cards, 32 impact cards• 144 barrier, trauma, and power tokens• 89 impact tiles• 12 attack dice• 12 power dice• 5 defense dice• 24 robot abilities• 16 tracking cubes• 5 pilot boards• 4 robot boards• Full-color rulebook
$161.00$128.00
Bottom of the Ninth: Clubhouse
The Bottom of the 9th: Clubhouse expansion builds on both the gameplay and theme of the original game by adding a ton of new players, extensive tournament rules, and additional managers and support staff, as well as introducing brand new equipment cards to the mix! Each team has a budget to spend on tools like bats, balls, and pine tar, as well as gear like new jerseys, rally caps, and more. You can even upgrade your clubhouse to benefit every player in your lineup! Cards featuring the new Shift ability and token-driven powers increase the incredible number of combinations possible while making your winning lineup.
$28.00$18.00
Lying Pirates: the Race For the Pirate Throne - Deluxe Edition - Holiday Sale
Lying Pirates is a first to finish fast-paced dice game for 2-4 players (+2 with expansion) You are the captain of your ship and the dice you have is your crew. The game plays in a number of rounds where every round consists of three phases. Betting, sailing and action phase. The betting phase: Inspired by the classic game Liars Dice , this poker-like mechanic will test your bluffing and probability skills. The sailing phase: All except the loser sail forward on the map and battle for their event/tile. Some events you really want to explore and some you want to avoid at all cost. The action phase: To aid you on your journey you'll have action cards on hand. Play these strategically to attack opponents and defend or upgrade your crew.
$154.00$92.00
Paleovet - Holiday Sale
We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong… In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet. Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways. On your turn, you’ll follow a series of steps: 1. Remove a sleep token from each dinosaur in your hospital. 2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital. 3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. 4. You may now spend dice and wild tokens to: a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete b. Buy additional dice by spending three matching dice icons c. Buy a one-use wild token by spending two matching dice icons d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already) 5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any). 6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card. Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.
$63.00$33.00
Ashes Reborn: The Law of Lions Deluxe Expansion
The Laws of Lions deck, Featuring new Phoenixborn Odette Diamondcrest, is a full, ready-to-play Ashes expansion deck, including 10 divine dice AND a premium deckbox to hold sleeved cards, 10 dice and tokens. Contents 1 Odette Diamondcrest - Phoenixborn 10 divine dice 1 premium deck box 3x Law of Sight 3x Summon Winged Lioness 4x Winged Lioness 3x Law of Assurance 3x Summon Emperor Lion 1x Emperor Lion 3x Sword of Virtue 3x Heal 3x Meteor 3x Power Through 3x Shield Mage 3x Holy Knight
$42.00$35.00
Kelp: Brilliant Behaviors Expansion
Dive even deeper into the world of Kelp! A set of 6 mini-expansions adding new strategies, shenanigans and tons of replayability.They can be mixed and matched or even stacked. Change the board. Ride a jellyfish. Feel the thrill. The BRILLIANT BEHAVIOURS Set consists of 6 different Mini Expansions:- The JellyfishRide a Jellyfish and let it steal energy from the Shark. - The ZonesNow it's your turn as the Shark to manipulate the board. Obstruct the plans of the Octopus, but raise the stakes for yourself in return. - The CoconutHide the Octopus under a coconut, and make it harder to attack! Or don't... and stick the coconut on a shell to confuse the Shark! - The DensVisit your dens to collect powered-up growth tiles. - The UrchinsPlace spiky Urchins on the board. - The ReflexesUpgrade your Shark with powerful dice from a new growth tile.
$23.00$14.00
What Lies Beneath
A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.
$23.00$15.00