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3 products


  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game - Elves of Lorien Starter Deck Asmodee

    The Lord of the Rings: The Card Game - Elves of Lorien Starter Deck

    The nimble, graceful Elves are known throughout Middle-earth for their beauty and adaptability. The Wood-elves of Lórien have been a powerful, influential force of good throughout history, and now players can bring the grace and might of the Elves to their games of The Lord of the Rings: The Card Game! Masters of cooperation and ambush tactics, the Wood-elves specialize in having a multitude of allies with one-use abilities that they can return to their hand to use again and again. For players who are fond of the graceful Elves of The Lord of the Rings and their incredible adaptability, they will love the Elves of Lórien Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.

    $34.00$22.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: Ered Mithrin Campaign Expansion (Pre-Order) Asmodee

    The Lord of the Rings: The Card Game - Ered Mithrin Campaign Expansion

    As dark threats loom over Middle-earth, ever more people are torn from their homes and left without safety or refuge. What begins as a simple task of escorting a band of such wanderers to a new home quickly evolves into something drastically more perilous when a mighty threat emerges from the wilds of Rhovanion. In the Ered Mithrin Campaign Expansion for The Lord of the Rings: The Card Game, one to four players explore the Wilderlands of Middle-earth in their quest to defeat a dragon that is terrorizing the countryside. Over the course of nine scenarios which can be played standalone or as part of a larger campaign—the heroes must battle Goblins, explore the vast Wilderland, and steel themselves for a showdown with the dragon itself! This expansion includes all of the scenarios originally featured in The Wilds of Rhovanion and the Ered Mithrin cycle, now repackaged into one box along with all-new campaign content. EPIC QUEST IN MIDDLE-EARTH: Embark on a daring adventure with the Ered Mithrin Campaign Expansion, where players venture across Middle-earth to defeat a dragon terrorizing the countryside. Experience the thrill of exploration, battle, and heroism. NINE THRILLING SCENARIOS: Nine engaging scenarios can be played as standalone adventures or woven into an epic campaign. From battling Goblins to exploring vast Wilderland, prepare for a showdown with the formidable dragon in a narrative-rich quest. TEAM UP WITH ICONIC CHARACTERS: Join forces with the Woodsman and the people of Dale, delving into Middle-earth's lore. Together, face the challenges that lie ahead and forge a path to victory against the darkness that threatens the land. DISCOVER POWERFUL ARTIFACTS: Throughout your journey, uncover artifacts of great power to aid in your quest. With an evolving encounter deck, each playthrough offers a unique and thrilling experience, ensuring no two adventures are the same. COMPATIBLE WITH ALL EXPANSIONS: Players can challenge these scenarios with their favorite heroes and decks from any The Lord of the Rings: The Card Game expansions, offering endless possibilities for customization and strategy.

    $106.00$79.00

  • Gamers Guild AZ Portal Games Neuroshima Hex! 3.0: Smart (Second Edition) PHD

    Neuroshima Hex! 3.0: Smart (Second Edition)

    Smart is a part of Moloch, which has reached the southern part of the continent, where after fights with humans it was cut off from its origin and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded the directives that have so far been followed by Moloch's electronic brains and started producing strange half-machines combined with living organisms, including regeneration capable biodroids, micro robots functioning as parasites equipped with technologically advanced electromagnetic weaponry. Most Smart bases are hidden deep underground and whatever happens there stays behind a veil of mystery, hidden from both humans and Moloch.

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