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Black Library: Warhammer 40K: Novel - The Relentless Dead (HB)
THE STORYFive hundred years ago, Oleris III was ravaged by a Chaos plague. Now it is a world of tombs and catacombs. It belongs to the dead. Colonel Graven and his 401st Krieg Regiment are charged with searching for a missing inquisitor in the bone-filled ossuary tunnels beneath the planet. But the dead are stirring, and down in the labyrinthine darkness, his kill team comes face to face with unspeakable horrors.As whispering spectres seed fear and suspicion, turning allies into foes, the colonel has ghosts of his own to battle. Haunted by a tragedy of his own making and unable to trust anyone, even the most resolute Death Korpsman might start to doubt himself. But on this world, it could be the death of him.Written by Steve Lyons.
$43.00$37.00
Black Library: Warhammer 40K: Novel - Elemental Council (PB)
THE STORYIn a moment of crisis for the T'au Empire, the enigmatic ethereal Yor’i assembles an elite Elemental Council – a veteran Fireblade, a water caste spy, a peerless air caste pilot, and a maverick earth caste engineer – in the hope of curtailing the growing insurgency on the planet Cao Quo.But as a full-scale planetary insurrection looms, enemies more cunning than Yor’i’s council could have imagined begin to surface from both sides, and Cao Quo soon finds itself teetering on the brink of being plunged back into a dark age of ignorance, and all-out war.Written by Noah Van Nguyen.
$26.00$22.00
Black Library: Warhammer 40K: Novel - The Remnant Blade
THE STORYDalchian Rassaq, the Skin-Taker, erstwhile lord of the Blades of Atrocity, is broken, battered, and betrayed. From the heights of infamy he has fallen, and now his Night Lords face the threat of extinction under the command of a hated rival. Would-be allies and merciless foes circle, and what few warriors remain loyal to him are riven by open defiance. Dalchian must outplay his rivals and regain mastery among his own, or be condemned to oblivion.As the whisper of a phantom voidship reaches him, he sees a chance to reclaim what he has lost and strike out at those who have wronged him. With only a renegade tech-priest and the cruelty of the Night Lords to his advantage, his ordeal will be great. But the will of the Skin-Taker is no meagre thing, and his blades yet thirst…Written by Mike Vincent.
$43.00$37.00
Ashes Reborn: The Grave King
From the disease-ravaged city of Marrowden, comes the stench of death, and the staggering shapes of fallen warriors. James Endersight would lay claim to the ultimate prize, and there is no price too foul for him to pay. This talented sociopath wields his power, stripping the living of their flesh, and raising their bones to do his bidding.James feeds off Divine and Ceremonial magic to raise the dead. *Divine Dice can be found in the Law of Lions Deluxe Expansion Set and Ceremonial Dice in the Rise of the Phoenixborn Master Set. Contents James Endersight x 1 Vengeance x 3 Summon Fallen x 3 Chant of Sacrifice x 3 Revival Pact x 3 Rising Horde x 3 Immortal Commander x 3 Reaping Angel x 3 Grave Knight x 3 Rally the Troops x 3 Reclaim Soul x 3 Fallen x 7
$22.00$18.00
Bananya: The Card Game
Collect difffferent Bananyas in this cute card game featuring simple set-collection mechanics. Two to Four players compete to collect full sets of Bananya kitties. Players draw cards, play cards to resolve their effects, and force your opponents to put cards in the litterbox - the first player to get all 10 Bananyas of the same type wins the game - but only if they shout "Nya!" first!★ Great Introduction to Gaming — This drafting and set-collection card game is easy to learn and can be played in 20-30 minutes, and is appropriate for ages 6+, making it the ideal entrypoint for young children.★ Easy Recognizable IP — Bananya is a popular anime series which appeals to a different customer demographic than many of our other games (or games commonly found in retail stores).★ Unique and Artful — beautiful pastel colors and strong art design make this game stand out on store shelves and will draw the eye of customers.★ Accessories — An extensive selection of Player’s Choice accessories will accompany the game at launch, providing further value to customers.Contents• 4 Reference Cards• 64 Playing Cards• Rulebook
$22.00$18.00
A Midsummer Night's Fayre
An enchanting dice game that always has a twist in its tale. A Fayre has come to town, and all are welcome to enter in and partake of its games. But watch out, this is no ordinary Fayre, this is run by elves and fairies and as it is Midsummer’s Eve, they are in quite a capricious mood.All the games involve chance but be warned! Fairy magic might just throw your odds off and mess up your hopes of winning.CONTENTS• 12 Jumbo Fayre Game cards• 30 Ticket Cards• 40 Dice• 5 Score markers• 1 Scoreboard• 1 Bramble Rolling Tray
$35.00$27.00
Babylon
In the 6th century BCE, Nebuchadnezzar II, king of Babylon, wanted to honor his young wife, Amytis of Media, with magnificent gardens featuring a multitude of beautifully scented flowers, so he called on the most eminent architects in his kingdom to test their ingenuity and realize his vision of creating what would become one of the seven wonders of the ancient world. In Babylon, you take on the role of an eminent architect. Dig the quarry for the best materials, and use them wisely to build your gardens. At the end of the game, the player who unveils the most impressive design before the king will be declared the winner and crowned the greatest architect in the kingdom. Although Babylon is accessible to the whole family, it is also very popular with heavy gamers, due to a large number of optimization possibilities. The game box, representing the quarry from which you will draw your construction materials, is placed in the center of the table. On your turn, take a Terrace tile of your choice from the quarry and receive, depending on its location, a variable number of pillars. Use these pillars to place your tile on your personal board and, if you can, beautify your garden with different decorative elements. Build your terraces to go from floor to floor and decorate them as much as possible. At the end of the game, each decorative element will give you victory points depending on the floor where it is located.
$86.00$50.00
Space Escape: Mole Rats in Space!
In a space station far from Earth, a team of Mole Rats is busy at work when a band of snakes infiltrates their station.Players work together to help the Mole Rats gather their equipment and make it to their escape pod before time runs out! Climb the ladders, slip down air-shafts, but don't get bitten by the snakes.INCLUDES: 1 game board, 51 cards, 20 tokens, 4 plastic mole rat movers, challenge game and instructions.Age Recommendation: Ages 7 and up.
$36.00$20.00
Ghost in the Attic
It’s lights out for this unique board game that you play in the dark! Featuring a glow-in-the-dark game board and light-up ghost mover, players work together in this cooperative game to escape the haunted manor and lock the ghost inside. This one-of-a-kind game is sure to become a family game night favorite!Includes 1 game board, 1 light-up ghost, 3 haunted manor explorers, 4 camera flash tokens, 1 spinner and instructions.For 2 - 6 players ages 5 and up.Great for home or classroom use- Players learn strategy, shared decision-making and cooperation- Kids develop social and emotional skills through cooperative play
$36.00
The Plot Thickens: Detective Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be?
$36.00$19.00
The Plot Thickens: Science Fiction Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? In the Sci-Fi edition you'll explore strange place, meet weird aliens and blast your way through asteroids!
$36.00$19.00
What On Earth Are You Talking About
"What On Earth Are You Talking About?" is the brand new party game from the creators of Psycho Killer: The Card Game, in which two teams race to translate uniquely human concepts into something even an alien can understand.In "What On Earth Are You Talking About?," you are an alien competing against a rival research ship to be the first to locate intelligent life amongst the stars. Instead, you've found Earth. You will be describing “quintessential” human concepts to your teammates, trying to have them guess each concept as quickly as possible. But there’s an extraterrestrial twist! You can only use words that begin with the letters on the Translator Cards, making you talk like an alien!Compete against your friends and the intergalactic language barrier as your crewmates rush to figure out what on earth you are talking about!FEATURES★ FAST GAMEPLAY: Quick to learn, easy to set up, and simple to explain to your friends at a game night!★ CHOOSE A TEAM: Cooperative AND competitive! Play in two teams of equal size and ability to be the first to complete a full orbit around Earth.★ SMALL BOX: The box transforms into the score tracker making it easy to throw into your bag for the next game night!★ FUN FOR EVERYONE: Engaging gameplay that sets you up to say hilarious things in both your successes and your failures!★ WE HAVE LIFT OFF: Scratch your problem-solving itch while pretending to speak to an alien! What more to life is there?COMPONENTS• 300 Earth Cards• 25 Blank Earth Cards• 125 Translator Cards• 1 game board• 2 UFO Tokens• 1 Card Divider
$43.00$33.00
Ashes Reborn: Rise of the Phoenixborn
Ashes Reborn: Rise of the Phoenixborn Master Set features version 1.5 updated rules and cards.Choose from six Phoenixborn in this set, using imaginative cards and custom dice to summon faithful allies, combine powerful spells, and outwit your opponents in a fast-paced back and forth barrage of well-crafted magic and strategic skill.Ashes Reborn: Rise of the Phoenixborn brings a pile of unique twists to the customizable card game genre, putting the control of the powerful Phoenixborn into the hands of the players. Here are a few stand-outs:Choose your first hand! The First Five mechanic allows players to start the game with five cards of their choice giving them a solid footing in the direction they intend their deck to work.Use dice as resources! The Dice Pool mechanic gives players the resources that they need to bring out powerful spells and creatures moments after the game begins, while still offering an interesting array of powers on their own.Unique back and forth gameplay! The Player Turns system allows players to choose their targets carefully and consistently plan their strategy around their opponent’s upcoming actions. Turns consist of short actions that keep players engaged and allow for adjustments in play as the round progresses.Ashes also offers 3 exciting ways to play, giving players endless variety inside 1 box:Choose a deck and jump right in! 6 Phoenixborn included, each with a pre-built deck and assigned dice, lets you start playing quickly.Build your own deck! With over 200 cards and 40 custom dice included, this box alone contains billions of build options.Draft a deck! A group of players can build customized decks together in min or less with the deck drafting rules.
$72.00$52.00
Ashes Reborn: The King of Titans
Balance the power of Nature and Divine magic to unleash the titans of the desert on unsuspecting prey with Xander Heartsblood. *Natural Dice can be found in the Rise of the Phoenixborn Master Set and Divine Dice in the Law of Lions Deluxe Expansion Set Contents Xander Heartsblood x 1 Earthquake x 3 Summon Cerasaurus Mount x 3 Summon Archasaurus Mount x 3 Law of Domination x 3 Sacred Ground x 3 Raptor Herder x 3 Pain Shaman x 3 Summon Shining Hydra x 3 Nature’s Wrath x 3 Mass Heal x 3 Cerasaurus Mount Conjuration x 2 Raptor Hatchling Conjuration x 3 Shining Hydra Conjuration x 1 Archasaurus Mount Conjuration x 1 Shining Hydra Head Conjuration x 3
$22.00$16.00
Conquest: Hundred Kingdoms - Army Support Pack Wave 5
This Hundred Kingdoms Army Support Pack set includes 22 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. Two new spell cards included are for Anti Magic and Auto Hits without a rolling requirement. All of these cards are contained within a beautifully illustrated Hundred Kingdoms themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
$43.00$39.00
Shadow Kingdoms Of Valeria: Riftlands Expansion
In the forsaken dark, a goblin miner breaks through a wall and a cascade of blue light envelops him. The goblin pushes in to a vast lava chamber where three floating rifts expose castles within Valeria's heartland. Racing back to his clan-mates, the goblin spreads the news to all: "Lord Nore has bestowed upon us a new shrine!"Shadow Kingdoms of Valeria: Riftlands expands the base game with new components, new mechanics, and new strategies for winning the Shadow War. Each player gets a unique asymetric power for their player board. The Rifts Shrine, a large expansion of the base game's board, allows you to claim dice from any other shrine, to send raiding expeditions into Valeria, and to collect stolen monster-kin artifacts that bestow new powers.♦ Player Board Overlays — Each player board has an overlay with unique asymetric powers:one always on and one unlockable.♦ Relics — Collect Relic sets for bonus VP. Assign Relics to your player board for special powers.♦ Expeditions — Earn ranked VP for expeditions sent into the Rifts.♦ Awards & Champions — Achieve new Rift-based awards for big VP and recruit great new champions.
$51.00$37.00
Flesh and Blood TCG: History Pack 1 Blitz Deck - Bravo
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Ready-to-play out of the box, History Pack 1 Blitz Decks are crafted as an ideal product for kitchen table gaming, and features 6 iconic ready-to-play characters from the history of Flesh and Blood.This Blitz Deck Contains: One 40-card deck, plus hero, weapon, and equipment card
$22.00
Artisans of Splendent Vale Recharge Pack
The Artisans of Splendent Vale is a cooperative adventure game set in a magical and unique land. As a troupe of artisans, you will explore the beauty of the Splendent Vale while honing your individual crafts. Overcome challenges during tactical action scenes played out on specialized grid maps. Teamwork and careful strategy will be crucial during these encounters. The Artisans of Splendent Vale Recharge pack allows players to reset, and replay the core game by replacing cards and story maps that have been modified during play. The recharge pack is good for one replay. Requires Artisans of Splendent Vale core game for use.
$22.00
Oh My Brain
Summer nights, the woods, and the campfires where it is good to roast marshmallows — it doesn't get better than this! Well - that is about to change! Suddenly, out of the bushes, hordes of zombie animals are rushing towards you. Do they want to steal your marshmallows? Not at all! It's your brains they want to cube and roast over the campfire. Your goal in Oh My Brain is to rid yourself of these assailants — that is, the cards in your hand — as quickly as possible to avoid gradually losing your mind because losing your brain entirely means being transformed into a zombie...and losing the game! The card deck consists of cards numbered 0-19, and to start a round of play each player takes three cards from the deck and places one in their "cemetery" (a card holder) and the other two in their hand. They then do this twice more to have a hand of six cards and a cemetery of three cards. Each player starts with a number of brain tokens. On a turn, you must play to the central pile (campfire), playing a number higher than the current highest number. You can play multiple copies of the same number, and if you do, you place all copies of that number after the first one into the cemetery of one or more opponents. You can always play a 0, which restarts the pile. If you play an 8, the next player must play lower than an 8, then the pile ascends again. If you play an 11, you take another turn. If you play certain high or low cards, you must roll the special die, which may have you play again, steal a brain from another player, swap campfires with an opponent, or take some other action. If you cannot play, you lose a brain token, clear the pile, draw two cards, place one of those cards in your cemetery, then start the pile again by playing from your hand. If you have fewer than three cards in hand at the end of a turn, refill your hand to three from the cards in your campfire. If you have played all of your cards, success! You have fended off the zombie animals, and all opponents lose a brain token for each card in their hand and cemetery. If any player has no brains remaining, the player with the most brain tokens wins; otherwise, shuffle the cards and play another round, starting with the player who has the fewest brains.
$26.00
Mariposas
Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round trip. Mariposas is a game of movement and set collection that lets players be part of this amazing journey. Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in fall. The end of each season brings a scoring round, and at the end of fall, the player with the most successful family of butterflies i.e., the most victory points wins the game. Contents: 50 wooden Butterfly Markers (10 of each color) 5 wooden player score markers 36 action cards 60 life cycle cards 15 bonus move cards 120 flower tokens (24 of each type) 16 waystation markers 6 life cycle ability tokens 1 map board 1 waystation board 1 flower die 1 rulebook
$72.00$46.00
Blueprints
MAKE YOUR MONUMENTAL MARK In Blueprints, architects compete to see who can create the greatest architectural marvels with the materials at hand. Combine wood, glass, stone, and recycled goods to build an edifice that's the envy of your rivals. The best constructions earn Awards and Prizes each of
$43.00$37.00
Black Library: Death World (Anniversary Edition)
THE STORY The Catachan jungle fighters of the Astra Militarum are an elite regiment that specialises in destroying the Emperor's foes on the most dangerous worlds of the Imperium. Their training is really put to the test when a squad is sent to the death world of Rogar III in response to an ork incursion. But as well as dealing with the xenos threat, they must do battle with the planet itself, and the mysterious figures that stalk them across the deadly terrain. Deathworld is an action-packed tale of survival in the grim, dark, far future!Written by Steve Lyons.Features of this handsome hardcover anniversary edition include:– Matt cover with gloss and silver foil details on the front, back, and spine– New foreword by the author
$51.00
Black Library: Carcharadons - Void Exile (PB)
THE STORYThe isolated forge world of Diamantus faces a threat of apocalyptic proportions – a warped and mutated space hulk infested by the forces of Chaos, commanded by the monstrous datagnost Voldire, disciple of the dread demigod Vashtorr the Arkifane. As the battle-weary Carcharodons make their stand alongside the Adeptus Mechanicus, horrors and nightmares raining down around them, the Space Marines must confront their place within this new Imperium, and destroy the hulk before Diamantus is lost.Written by Robbie MacNiven.
$26.00
Epic Encounters: Forest of the Damned
Something moves in the darkness between the trees. You’re not alone in this cursed forest. Branches creek, rough bark scrapes and roots writhe just out of sight. Will these wretched creatures find you ready? Spend a short while in this forest and your gut will warn you even where your good sense fails. A sense of unspeakable wrongness hangs thick as the canopy overhead, trailing tendrils that tug ancestral memories from your bones. The twigs snapping beneath your feet are not twigs. And the prickling at the back of your neck is not from the cold. In an Epic Encounters first, Forest of the Damned was created by guest writer, Jason Charles Miller. Run this set as a thrilling standalone encounter, as part of an existing roleplaying campaign, or combine with the paired boss encounter, Glade of the Evil Oak, for a mini campaign that’ll have your players rooted to their seats! Inside this box is everything you need to run roleplaying encounters against this ferocious foliage. Perfect for new and experienced players, Forest of the Damned is ready to play, right away, as part of a new or existing campaign. Turn a walk in the woods into a heart-stopping encounter and test your adventurers against the ferocious foliage lurking in the undergrowth. Discover a complete, D&D 5e-compatible adventure-in-a-box ready to unleash on your roleplayers. Including a fully-statted, scaleable encounter with story hooks and tips, a double-sided battle map, and 17 highly detailed miniatures, you can be ready to run in minutes. What’s in the box? 17 Highly-detailed enemy miniatures (6 unique sculpts!) Encounter booklet with stats, story hooks, tips, and tricks (5e-compatible) Double-sided encounter map, for thematic battles
$79.00$63.00
Black Library: Starseer's Ruin (HB)
THE STORYAn age ago, the Seraphon temple-ship Wings of Serendipitous Fire was blasted from the skies of Shyish. Not by the powers of Chaos, but by the misplaced servants of Sigmar himself. Now, Irixi Starseer, servant of the mage-priest Sek’atta, is sent to the ancient ruin of the temple-ship to recover a prophecy inscribed on its walls, a prophecy as shattered as the rest of the fallen vessel.The Stormcast Vael Scar-Helm seeks the same ruin, chasing a memory that has haunted him through many Reforgings. Simultaneously, the mage Perlo leads a group of Steelhelms to the site, pursuing rumours of a treasure beyond imagining. But while others seek the Seraphon’s power and riches, an even greater, more insidious enemy arises that threatens the very fabric of the Great Plan.Written by Adrian Tchaikovsky.
$43.00$37.00
Black Library: Warhammer 40K: Novel - Krakenblood (HB)
THE STORYAll sagas begin with blood.Born upon the ice world of Fenris, Ivar Krakenblood has been raised to stand as one of its warrior sons, anointed to serve as a Wolf Priest. Life and death are his to give, and Ivar has proven his worth with deed and word. Still, the glory of true legend has always escaped him.On a quest given to him by Ulrik the Slayer himself, Ivar seizes the chance to recover a lost relic of the Space Wolves Chapter and challenge the fates themselves. With a band of warriors, old comrades, and new allies, he sets out to forge his own path, one worthy of a son of Russ.Yet those who strive to change their destiny must often pay a terrible price. There are forces that lurk in the darkness, seeking to sever him from his fate.Written by Marc Collins.
$51.00$43.00
UNO: Wicked
Fans of the movie Wicked will love playing this themed UNO card game! With a deck featuring graphics inspired by favorite characters and scenes, players try to match colors and numbers — there’s even a special “Defy Gravity” rule that will have players flying (well, skipping) by opponents like Elphaba herself! And when down to a last card, you’ll be do popular if you sing out “UNO!” • The UNO game players love features graphics inspired by characters from the beloved movie Wicked!• Game play matches the classic card game where players match colors and numbers to get rid of all their cards.• The special “Defy Gravity” rule lets a player skip other players based on how many green cards they have in their hand.• Special graphic symbols added to each card help identify the color(s) on that card, allowing players with any form of color blindness to play!• When down to one card, don’t forget to yell, “UNO!”
$11.00$10.00
Masters of the Universe: Battleground - Wave 1: Masters of the Universe Faction
The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength! From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome! Contents:1x set ofadditional rules1x manual2x character minis3x terrain accessories16x cards
$28.00
Ashes Reborn: The Roaring Rose
The Roaring Rose deck, Featuring new Phoenixborn Leo Sunshadow, is a full, ready-to-play Ashes expansion deck including 3 conjurations. Leo requires 10 Charms (pink) dice to play, which are included in the Ashes: Rise of the Phoenixborn base set. Contents 1 Leo Sunshadow - Phoenixborn 1 Glow Finch - Conjuration 3 Anguish - Action Spell 3 Beast Tamer - Ally 3 Amplify - Alteration Spell 3 Change Psyche - Action Spell 3 Dispel - Action Spell 3 Memory Theft - Ready Spell 3 Mind Probe - Action Spell 3 Remorse - Reaction Spell 3 Summon Nightshade Swallow - Ready Spell 2 Nightshade Swallow - Conjuration 3 Summon Orchid Dove - Ready Spell 3 Orchid Dove - Conjuration
$22.00$16.00
Ashes Reborn: The Duchess of Deception
The Duchess of Deception deck, Featuring new Phoenixborn Victoria Glassfire, is a full, ready-to-play Ashes expansion deck including 2 conjurations. Victoria requires 10 Illusion (purple) dice to play, which are included in the Ashes: Rise of the Phoenixborn base set. Contents 1 Victoria Glassfire - Phoenixborn 3 Copy Cat - Action Spell 3 Flash Archer - Ally 3 Body Inversion - Ally 3 Figures in the Fog - Reaction Spell 3 Particle Shield - Reaction Spell 3 Secret Door - Ready Spell 3 Summon Shadow Hound - Ready Spell 2 Shadow Hound - Conjuration 3 Summon Shadow Spirit - Ready Spell 3 Shadow Spirit - Conjuration 3 To Shadows - Ready Spell 3 Vanish - Reaction Spell
$22.00$17.00
Conquest: Alternate Art Army Support Pack - W’adrhun
Box Contents: ● 5 Spell Cards● 24 Alternative Command Cards● 10 Objective Cards● 3 Incantation Cards● 1 The Last Argument of Kings and First Blood Scenario Card● 1 W’adrhun Deck Box
$43.00$39.00
Altered: Beyond the Gates Booster Display - Kickstarter Edition [Sealed Case]
This product is for a sealed case of Altered: KICKSTARTER Edition. It contains [6] Booster Displays.An Altered TCG: Beyond the Gates Booster Display Case - KICKSTARTER EDITION contains 6 sealed KICKSTARTER EDITION Booster Displays. Each Booster Display contains 36 booster packs. Each Altered: Beyond the Gates Booster Display - KICKSTARTER EDITION contains: More Rare Cards More Foilers More Unique Cards All Hero Cards Foiled Unique Packaging for Boosters and Displays Includes Alternate Arts Includes 2023 and 2024 Promo Cards 1 Free Booster For comparison, on average, each standard Booster Display contains: 36 Hero Cards 288 Common Cards 103 or 104 Rare Cards 4 or 5 Unique Cards (varies box to box) DIVE INTO THE WORLD OF ALTEREDCenturies ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.Aspiring to address the pitfalls that the trading card game market has faced over the last 30 years, we have crafted this ambitious project to rekindle the magic within the genre. What defines us? A core of optimism, kindness, sharing, and a profound longing for modernity. Crafted by a team of thirty enthusiasts based in Paris and led by the visionary Régis Bonnessée (known for Dixit, Mysterium, Diceforge, and Seasons), we are thrilled to finally unveil the culmination of the positive energy that has fueled our efforts for the past three years. Welcome to the adventure!
$1,222.00
Warhammer 40K: Black Templars Dice
This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Black Templars. They are cast in pearlised black and grey swirl acrylic plastic with red ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the faithful icon of the Black Templars.
$48.00$42.00
Monopoly: Classic
The thrill of bankrupting an opponent, but it pays to play nice, because fortunes could change with the roll of the dice. Experience the ups and downs by collecting property colors sets to build houses, and maybe even upgrading to a hotel! The more properties each player owns, the more rent can be charged. Chance cards could be worth money, or one might just say Go To Jail!2-6 playersAges 8+We endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$29.00
DC Deck-Building Game
Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice League of America is ready for action!Each Super Hero has a unique special ability that will open up different strategies to the player. Follow that strategy or break away with a plan of your own.Card combos, strategy, and fun abound in this game where every card is a well-known, fan-favorite card with amazing art.Contents:214 Game Cards7 Oversized Super Hero CardsRulebook
$65.00
Boss Monster: Implements of Destruction
The gloves are off and the gauntlets are on! Implements of Destruction is Boss Monster’s first expansion since Tools of Hero-Kind to feature the popular Items cards! Items attach to Heroes as they come into town, granting them powers and bonuses and making them much tougher to slay. Implements of Destruction features 5 new Bosses and 24 new Items. It’s playable with Boss Monster or Boss Monster 2, and it includes Explorer Items for your customers’ 5-6 player Boss Monster: Crash Landing games!
$15.00$13.00
Black Library: Hive (HB)
CONTENTS:– HIVE: Part One– HIVE: Part TwoWritten by Dan Abnett.
$93.00$79.00
Age of Sigmar: Helsmiths of Hashut - Dice
This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Helsmiths of Hashut. They are cast in marbled purple acrylic plastic with green ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the bull-head icon of the Bullfather.
$49.00$42.00
Necromunda: Bastions of Law Gang Dice Set
Contents:– 3x D6 dice with a Palanite Enforcers icon on the '6' face– 2x Necromunda Injury dice – showing Flesh Wound, Serious Injury, and Out of Action results– 2x Necromunda Firepower dice – showing an ammo check marker, and also used for Rapid Fire– 1x Necromunda Scatter dice
$30.00$25.00
Black Library: Dawn of Fire: The Silent King (Paperback)
THE STORYThe Avenging Son must delay his return home and head to the galactic south, taking a large part of the crusade with him, for the menace of the necrons is gathering strength. Battlefleet Kallides, despatched into the dangerous null space of the Pariah Nexus some years before, is feared lost. A greater unity is being forged between the necron dynasties, and with it come whispers of a power from the ancient past returned to rule them all… Whispers of the Silent King.Written by Guy Haley.
$29.00$25.00
Paranormal Detectives
Paranormal Detectives is a deduction party game. One player takes the role of a Ghost. All other players work as Paranormal Detectives and need to discover how the victim died. Using paranormal abilities they will communicate with the Ghost, asking open questions about the details of the crime. The Ghost answers in a variety of ghostly ways - by arranging a hangman’s knot, playing chosen tarot cards, creating a word puzzle on a talking board, drawing by holding the hand of a detective and many more! You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange individuals has gathered around your mortal remains, watching it closely with sparks of fascination in their eyes. They want to communicate with you to discover how your life ended. You need to talk to them and reveal the truth so the culprit can be judged!
$58.00
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations: Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging! Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice! Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here! Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!
$51.00
Meeple Circus
Let the show begin! You have only one goal in Meeple Circus: Entertain the audience. The competition is tough, but you can create the most amazing circus by proposing incredible acts! Acrobats, horses, and many accessories are at your disposal. Be sure to undertake a good rehearsal, then with your remarkable dexterity, you can give them the show of their lifetime. Once the circus music starts, all eyes will be upon you!
$58.00$52.00
Couch Skeletons
These spooky sassy skeletons are looking for a couch to crash on. Compete to knock your opponent's skeletons off the couch in this quick and easy two player game. Once you've filled the couch with you own skeletons you can declare yourself victorious. Players take turns placing numbered skeleton cards onto 1 of 5 couch spaces until one player has covered the couch with their skeletons. That player is the winner.
$15.00
Dune: Ecaz and Moritani House Expansion
This expansion adds House Ecaz and HouseMoritani, to DUNE: A Game of Conquest,Diplomacy & Betrayal. House Ecaz: House Ecaz is ruled by Archduke Armand Ecaz, who is well respected in the Landsraad and keen to strengthen his standing by forging lasting alliances. House Moritani: Led by the ruthless and cunning Viscount Hundro Moritani, the Moritanis did not hesitate to use terror tactics to conquer their enemies, resorting to assassination, sneak attacks, and sabotage. New Game Mechanics:Homeworlds: These allow you to conduct raids on the homeworlds of other factions and destroy their spice stockpiles. Nexus Cards: Nexus cards provide players with incentives and special effects for not joining an alliance.Discovery Tokens: These add new elements to the game on sections of the board that are often bypassed and don’t see much action.
$36.00
Fluxx: Star Trek
Set a course for the final frontier with Star Trek Fluxx! Featuring Kirk, Spock, McCoy, and the rest of the original series crew, youll take command of the Enterprise, and face Creepers like Klingons, Romulans, and the terrifying Doomsday Machine. You might even find yourself playing Fizzbin or Venting the Warp Core to explore new worlds and collect the Keepers needed for victory! Star Trek Fluxx will take you where no card game has gone before!
$32.00
Whitehall Mystery
October 1888: During the construction of the Metropolitan Police headquarters near Whitehall, which would later be known as Scotland Yard, the remains of a body were found. In September, a severed arm had already been discovered in the muddy shore of the River Thames. There is another murderer roaming the streets of London in Whitehall, amusing himself by spreading the pieces of a poor woman around Whitehall, like some kind of macabre treasure hunt. The identity of this monster and his unfortunate victim are a mystery, the Whitehall Mystery.
$65.00$52.00
Black Library: Ghazghkull Thraka - Warlord of Warlords (HB)
THE STORYSlitta da Stabba is a new warboss of the Blood Axes, and his problems are only just beginning.Now he answers to Ghazghkull Mag Uruk Thraka, the mightiest ork in the galaxy, unchallenged warlord of the greatest Waaagh! to ever assail Humanity. Worlds burn in his bootprints, and every boss bows before him.Ghazghkull has set his sights on the Blood Axe world of Gabal for a titanic showdown with the Black Templars, and not all of his boyz are happy about it. Caught between treacherous allies, vengeful crusaders, and the unstoppable momentum of Da Warlord of Warlords himself, Slitta must decide what side he’s on, and fast.Written by Denny Flowers.
$51.00$43.00
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