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Arkham Horror: The Card Game - The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$67.00$49.00
Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
 A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$34.00$25.00
Arkham Horror: The Card Game - The Circle Undone Investigator Expansion
 In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it. The Circle Undone Investigator Expansion for Arkham Horror: The Card Game features six investigators and contains all of the player cards and customization options featured in the original The Circle Undone cycle of products. Keep your allies’ minds from breaking as the psychologist, Carolyn Fern. Solve supernatural mysteries as the private investigator, Joe Diamond. Throw money at your problems as the millionaire, preston Fairmont. Prevent terrible rituals as the redeemed cultist, Diana Stanley. Stay ahead of trouble or run headlong into it as the athlete, Rita Young. Or, tap into a mystical bloodline as the entertainer, Marie Lambeau. The Circle Undone Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$67.00$57.00
Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy
In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…
$34.00$23.00
Arkham Horror: The Card Game - The Forgotten Age Investigator Expansion
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â
$75.00
Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos
Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!
$24.00$16.00
Arkham Horror: The Card Game - The Dream-Eaters
In light slumber he descended the seventy steps to the cavern of flame and talked of this design to the bearded priests Nasht and Kaman-Thah. And the priests shook their pshent-bearing heads and vowed it would be the death of his soul. H. P. Lovecraft, "The Dream-Quest of Unknown Kadath" There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 14 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
$46.00$35.00
Arkham Horror The Card Game: Mythos Pack - Devil Reef
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Horror in High Gear
Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$24.00$16.00
Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom
Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.
$24.00$16.00
Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack
It’s the dead of winter, and Arkham’s social elite have arrived in mist-shrouded Kingsport for an exquisite gala hosted by the enigmatic Lantern Club. Unfortunately, it doesn’t take long before nightmarish creatures crash the festivities, and it falls to you to uncover the Club’s dark schemes before Arkham’s most powerful leaders all meet a terrible fate!In The Midwinter Gala, one to four investigators ally with a faction of their choice and work together to claim the powerful relic at the center of the Lantern Club’s nefarious plot. The scenario can be played on its own or inserted into any campaign as a side-story, and it can also be played semi-competitively between multiple teams of investigators!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. ENGROSSING NEW SCENARIO: Dive into the eerie world of Arkham's social elite with The Midwinter Gala Scenario Pack, where you must thwart nightmarish creatures and uncover dark schemes at a lavish party. CHOOSE YOUR ALLIANCE: Start the game by allying with one of several factions, influencing the unfolding events and the endgame, enhancing replayability with multiple gameplay outcomes. VERSATILE GAMEPLAY: Suitable for 1-4 players, this scenario can be played as a standalone experience or integrated as an exciting side-story in any existing Arkham Horror: The Card Game campaign. EARN THE TOP SCORE: The optional ‘Best Guests’ variant allows 2-5 groups to compete for the highest score, with each group allying with a different faction REQUIRES CORE SET: This is an expansion pack and requires the Arkham Horror: The Card Game core set to play, ensuring you have the necessary components for this immersive scenario. Contents 78 Cards
$31.00
Marvel United: X-Men
In Marvel United: X-Men, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$49.00$39.00
Bloodborne The Board Game: Hunter's Dream
"The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn? The Hunter’s Dream expansion for Bloodborne: The Board Game gives players new challenges and rewards that can be added to any Campaign they choose to play. This set introduces mini bosses, tougher foes that players will have to fight as they go through the campaign. It also adds a new Chapter to the end. Just when the Hunters thought that their ordeal was over, new foes stand in their way, including legendary enemies like Gehrman, the First Hunter, and the Moon Presence."
$56.00$37.00
Bullet Star
Assume the role of one of universe’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form patterns, clear your board of bullets, and bombard the opponent! Deal with the curtain of bullets coming at you each round and be the last heroine standing to win! Each Heroine wields a different power that changes how you experience the game! Control fireworks, zombies, the news, and more!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!
$56.00$45.00
Arkham Horror The Card Game: Mythos Pack - The Secret Name
The Secret Name is the first Mythos Pack in The Circle Undone cycle. Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600’s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past. As a new cycle begins, you will need new tools to help you battle these unholy forces. To help you with this task, some of the new player cards in The Secret Name belong to more than one class. These cards, which can be identified by their golden hue and dual class icons in the upper right corner of the card, can be added to your investigator’s deck if you have access to either of the classes detailed on the card. If, however, an investigator has limited access to one of the classes on a multiclass card, that card will occupy one of the investigator’s limited slots, even if they have unlimited access to the other class detailed on the card. But with diverse uses and powerful effects, they make a worthy addition to any investigator’s arsenal. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.
$24.00$16.00
Fallout: Wasteland Warfare
This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120min or less Playing Time. Ages 14 +
$129.00$82.00
Fallout: Wasteland Warfare - New Vegas Rule Expansion
Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.
$63.00$41.00
Fallout: Wasteland Warfare - Super Mutants - Marcus and Lily
Marcus has been many things: A member of the Master`s army, a sheriff in Broken Hills, and now the leader of Jacobstown, a place for Super Mutants and Nightkin to live, albeit somewhat dysfunctionally. He is a veteran of several conflicts and incidents, and while he tries to keep the peace he can hold his own if called to fight. One of this number includes Lily, a Nightkin with multiple personality disorder. She is one-part caring grandmother, one-part a ravening combat monster named Leo; only time will tell which personality will win out.
$42.00$27.00
Fallout: Wasteland Warfare - Mojave Companions - Ed-E, Rex and Veronica
ED-E was battle damaged, but a few repairs make it fighting fit and ready for action once more (albeit with new priorities). Rex is a cyberhound with a past in law enforcement and Caesars Legion. He is still a powerful fighter and firm friend. Journeyman Scribe Veronica comes from an offshoot of the Brotherhood of Steel. Equipped with a custom power fist, she is a strong ally for those who can earn her trust.
$47.00$30.00
Fallout: Wasteland Warfare - Survivors - Reilly's Rangers
Sometimes you need more than a good weapon in hand and strong armor on your back, sometimes you need luck on your side. Reilly’s Rangers know that better than most, readily admitting their victory against the Super Mutant army at the Statesman Hotel was down to little more than luck. Led by the eponymous Reilly, the Rangers are a set of surprisingly well meaning mercenaries that call the Capital Wasteland home. Look out for other miniatures sets in the Capital wave! Contents: 1x Reilly 1x Butcher 1x Donovan 1x Brick 1x Theo 5x Scenic Bases This Fallout: Wasteland Warfare set contains five 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted.
$74.00$47.00
Fallout: Wasteland Warfare - Enclave - Domesticated Deathclaw
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! One of the most terrifying sights in the Wasteland is that of a raging Deathclaw, so it’s difficult to decide if a raging, mind-controlled Deathclaw is less, or more horrifying. Brought to heel by a domestication unit, these creatures are molded into unwilling war-beasts of the Enclave. Still possessed of all the rage that comes naturally to them, but now directed by a human hand, their domestication has made them no less deadly. Look out for other miniature sets in the Capital wave! ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved. Includes: 1x Domesticated Deathclaw - 32mm unpainted resin miniature. Action Figures,Regular,Paper
$48.00$35.00
Fallout: Wasteland Warfare - Survivors - Capital Companions
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! It's said that we are judged by the company we keep, and if that’s true, the Lone Wanderer is a difficult person to read. Fawkes, a soft-spoken and unerringly calm Super mutant. Charon, a ruthless Ghoul mercenary with an undying loyalty to whomever holds his contract, and Butch, a Vault Dweller turned wannabe gang leader taking his first steps into the wastes. An odd assortment of companions, but desperate times call for strange bedfellows, and these are certainly desperate times. Look out for other miniatures sets in the Capital wave! Contents: 1x Fawkes 1x Charon 1x Butch 3x Scenic Bases This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted.
$46.00$33.00
Fallout: Miniatures - Creatures - Ghoulish Remnants
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare!‘It’s weird seeing them out in the streets, Ferals still wearing whatever rags they had before everything went to sh*t. Makes you remember that they were people once, something more than the crazed things they are now.’Before the bombs dropped, most people were simply doing their best to ignore the impending doom brought on by the war. They dressed in the trappings of a normal life, their sunday best, work uniform, whatever kept the days rolling by. When a wave of nuclear radiation washed by, and their minds began to vanish as quickly as the world around them - the only scraps of their identities left were the clothes on their backs. Everything else is a faded memory, hidden behind an unquenchable, unknowable rage.FEATURES★ 6x Civilian Feral Ghouls miniatures★ 6x Plastic Bases★ This Fallout: Miniatures set contains six 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.★ This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.COMPONENTS• 6x Civilian Feral Ghouls miniatures• 6x plastic bases
$69.00$44.00
Fallout: Wasteland Warfare - Raiders The Pack
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.
$59.00$38.00
Atlantis Rising: Monstrosities
The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations
$63.00$38.00
Fallout: Wasteland Warfare - Raiders Crater Warlords
FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$41.00$31.00
Fallout: Wasteland Warfare - Creatures - Stingwings
This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! Stingwings are giant, mutated flies, born of the Great War. They are distant cousins to the modern scorpionfly, but much larger, with a vicious sting in their tail. They are relatively fragile, but tend to travel in swarms which can be more than a match for even well armed parties. These beasts are even deadlier when defending their nests, when they exhibit a terrifying level of ferocity. Look out for the other miniature sets in the Forged in the Fire wave! Contents: 1 Glowing Stingwing 2 Stingwings This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Forged in the Fire Rulebook or the free digital cards available from Modiphius.
$47.00$33.00
Fallout: Wasteland Warfare - Caesar`s Legion - Veteran Wave
The Legions has fought and won many battles. Its most successful soldiers thrive in the cauldron of battle, tempered by the fires of warfare and conquest. Led by the inspiring Vexillarius, the Legions Veterans are some of the toughest fighters in the entire Mojave wasteland. Scouting elements and hound masters with vicious mastiffs discover and pin down the enemy, ready for Praetorian guard to move in for the kill up close.
$83.00$51.00
Fallout: Wasteland Warfare - Creatures - Deathclaw Matriarch
The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! A ‘normal’ deathclaw is among the deadliest predators found in the Commonwealth. Even more dangerous still, are the Matriarchs, the largest and most powerful adult females who defend their territory against all incursions with a swift and brutal response. This pack includes the looming Deathclaw Matriarch that bears down on smaller models with it’s intimidating height of 68mm. Look out for other miniatures sets in the Commonwealth wave! Contents: 1x Deathclaw Matriarch 1x scenic base.
$48.00$33.00
Atlantis Rising 2nd Edition
Atlantis Rising is a strategic, fully cooperative worker placement game. In this challenging mission of escape and survival, 1-7 players take on the role of the leaders of Atlantis and their followers, councilors tasked with building the components of a cosmic gate that can lead their people to safety.
$91.00$47.00
Chronicles of Drunagor: Age of Darkness - Apocalypse, The Fallen Sisters
The Fallen Sisters is a small expansion that includes a 80mm Mini-Boss Miniature and 5 Mini-Boss Cards. You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.
$28.00$21.00
Fallout: Wasteland Warfare: Unaligned: X-01 Power Armor
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare!‘Yup, it’s a lovely bit of Power Armor, but no-one’s bored enough to slog all over the park for those cores I’m telling ya.’Many thought that the T-45 was to be the height of Power Armor technology, boy were they wrong. In an arms race that surprised exactly no one, numerous companies threw their lot into Power Armor manufacturing, even the good old Nuka-Cola Corporation went as far as putting together a suit with help from Uncle Sam. Well you know what they say, nothing sells soft drinks like imminent warfare!★ 3x X-01 Advanced Power Armor★ 3x plastic bases★ This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part plastic miniatures with optional parts and three plastic bases. Requires assembly. Supplied unpainted.★ This model can be used with either the rules from the Nuka World Rules Expansion or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.Components• 3x plastic miniatures
$65.00$48.00
Space Escape: Mole Rats in Space! - Holiday Sale
In a space station far from Earth, a team of Mole Rats is busy at work when a band of snakes infiltrates their station.Players work together to help the Mole Rats gather their equipment and make it to their escape pod before time runs out! Climb the ladders, slip down air-shafts, but don't get bitten by the snakes.INCLUDES: 1 game board, 51 cards, 20 tokens, 4 plastic mole rat movers, challenge game and instructions.Age Recommendation: Ages 7 and up.
$35.00$19.00
Keep the Heroes Out: Guild Master's Revenge Expansion
This expansion adds a 1 VS many game mode: 1 player becomes the Guild Master and plays against the other players! According to designer, the 1 vs many mode can go until 5-6 players vs 1 Guild Master(Max player count : 7).
$49.00$37.00
Fallout: Wasteland Warfare - Creatures - Brahmin Herd
The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! Brahmin are large, mutated, two-headed cattle with giant udders. This hardy and versatile species form an important part of the post-nuclear economy, providing milk, leather, meat, and bones, while also requiring little sustenance or care. These animals respond furiously when their young are threatened, but are otherwise generally docile. The Brahmin Herd set includes a regular brahmin as well as one put to work as a beast of burden. Look out for other miniatures sets in the Commonwealth wave! Contents: 1x Brahmin 1x Pack Brahmin 2x scenic bases This Fallout: Wasteland Warfare set contains two 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Commonwealth Expansion
$51.00$32.00
Chronicles of Drunagor: Age of Darkness - Shadow World
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another worldone where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion
$49.00$30.00
Fallout: Wasteland Warfare - Institute: Arcadia Renegades
This miniatures set is part of the FAR HARBOR wave for Fallout: Miniatures. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$57.00
Fallout: Wasteland Warfare - Survivors: Harbourmen
This miniatures set is part of the FAR HARBOR wave for Fallout: Miniatures. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$49.00$33.00
Fallout: Wasteland Warfare - Children of Atom: Priesthood
This miniatures set is part of the FAR HARBOR wave for Fallout: Miniatures. “After years of skulking in the shadows like whipped dogs, our purpose is clear and I know that the key to our victory lies within the Nucleus itself. We will claim the secrets hidden away by that accursed robot...” The reach of His light draws all kinds of people into Atom’s fold. Grand Zealot Richter was a member of the Enclave in a prior life, before being rescued from certain doom by the Children of Atom. He is now a faithful disciple of Atom, leading the zealots in their efforts to protect the Nucleus. Amongst those following the Grand Zealot are Zealot Theil, a dedicated convert to the church that was once part of a group of island settlers. High Confessor Tektus leads the Nucleus sect of the Children of Atom, extolling the great plans that Atom has for the island’s inhabitants. If the High Confessor’s will is done, the fog’s grip on the surrounding area will only grow stronger. Contents: 1x High Confessor Tektus 1x Grand Zealot Richter 1x Zealot Theil 3x Plastic Bases This Fallout: Miniatures set contains three 32mm scale high-quality multi-part resin miniatures with plastic bases and alternative heads. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$49.00$42.00
Fallout: Wasteland Warfare - Children of Atom: Choir
This miniatures set is part of the FAR HARBOR wave for Fallout: Miniatures. “And when we are finally granted Division, it will be as heroes! A new day dawns, brothers and sisters. Glory to Atom!” A devout group worshipping the power of the atomic bomb as a holy prophet, the Children of Atom want nothing more than to spread Atom’s word across what remains of the Wasteland. Circumstance has brought them to Far Harbor, where they worship and pray inside an old nuclear submarine. Zealots and Grand Zealots form the elite fighting core of the group, using some of the most durable suits of armor found anywhere. The vast majority of the flock are not skillful combatants but even they pose a threat, armed with Gamma guns that fire the radioactive essence of Atom Himself... Contents: 4x Marine Armored Zealots 1x Brother 1x Sisterl 6x Plastic Bases This Fallout: Miniatures set contains six 32mm scale high-quality multi-part resin miniatures with plastic bases and alternative heads and weapons. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$84.00$83.00
Army of Darkness Board Game - Miniature Expansion
In "Army of Darkness," Ash Williams must retrieve the Necronomicon to return home. That's the object of this game too, find this before the undead do, as you defend Lord Arthur's Castle! A fun game for fans of the series, this board game has the unique opportunity to expand with custom miniatures for the Army of Darkness cast. Available as a separate expansion, these 40 miniatures are ready for you to paint them if you wish, and they are fully assembled and ready for play. The miniature boxed set comes with an exclusive King Henry playboard and miniature as an added bonus for hours of gameplay. This is a Tower Defense game, so it can be played as a single player too!
$84.00$72.00
Army of Darkness Board Game
Army of Darkness: The Board Game is a co-operative game for 1 to 4 players that can be played in 60 to 90 minutes. In this action-assignment area-control game, you play as Ash and his allies, and work together to fight off swarms of Deadites commanded by Evil Ash and Evil Shiela. Upgrade your defenses with modern technology from the trunk of Ash's car, and stop the Deadites from overtaking the castle. Each turn, players have a limited time to simultaneously play move, attack, action, and special cards in order to defend the various sections of the castle. After time is up, resolve your chosen cards and play out your programmed actions, rolling dice to attack Deadites. Survive long enough to use the necronomicon to save Shiela, and take down Evil Ash to win the game!
$70.00$60.00
Vagrantsong: Amigo and the Devil Scenario
The Silver Ferryman has taken another poor musician! This new scenario, starring Amigo the Devil, features an exclusive Off the Rails card. Can you face one of Vagrantsong's biggest challenges and make it out alive?
$23.00$19.00
Fallout: Wasteland Warfare - Creatures - Mirelurk Hunters
Hunters are an aggressive subset of the mirelurk species. While fewer in numbers they are more active away from nests, foraging and hunting for enemies. They are able to spit acid in a similar way to their queen, and have powerful claws capable of crushing the life out of any enemy, dragging it back to be an unwilling fleshy guest of a mirelurk feast. Mirelurk Hunters are more agile and tougher than the standard colony members, with armored heads and enhanced musculature. This makes them elite mirelurk fighters, strong opponents, and nightmarish foes for any force.
$51.00$32.00
Codenames: Marvel
Codenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange. In Codenames, two teams — S.H.I.E.L.D. and Hydra in this case — compete to see who can guess all of their field agents (identified by either a word or picture) correctly first — but those field agents are hiding in plain sight in a 5x5 grid that includes the agents of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
$35.00
Tiny Laser Heist: A Hilariously Awkward 3D Heist
Tiny Laser Heist is much more than just hilariously pulling off heists with tiny hands (though yes, that part is film-worthy every time.) You'll also have to cunningly negotiate and plan smart heists — each round is like a miniature Escape Room on your table! We designed Tiny Laser Heist to be super easy to learn, but surprisingly competitive and strategic. Here's why it's a perfect party game for groups: - Your teammates are different every round - Winning takes both smarts AND dexterity.
$56.00$40.00
Heroes Of Might And Magic III: Rampart Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes: mission book, map tiles, 2x hero miniatures, 1x town model, 7x Rampart unit miniatures, town board, hero cards, various cards and tokens, acrylic cubes.
$69.00$62.00
Mystery House: The Secret of the Pharaoh
You raise your head in front of the pyramid’s magnificence. You’ve been called to solve the secret buried inside the glorious building. Are you ready to prove your capacity? In The Secret of Pharaoh the Mystery House is enriched with a new 3D structure, an Egyptian Pyramid that stands right in its center.In this new adventure for the game Mystery House: Adventures in a Box you will have to enter the Pyramid and reveal mysteries and secrets of the ancient Egyptians remained hidden for millennia.
$21.00$17.00
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