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Ashes Reborn: The Grave King
From the disease-ravaged city of Marrowden, comes the stench of death, and the staggering shapes of fallen warriors. James Endersight would lay claim to the ultimate prize, and there is no price too foul for him to pay. This talented sociopath wields his power, stripping the living of their flesh, and raising their bones to do his bidding.James feeds off Divine and Ceremonial magic to raise the dead. *Divine Dice can be found in the Law of Lions Deluxe Expansion Set and Ceremonial Dice in the Rise of the Phoenixborn Master Set. Contents James Endersight x 1 Vengeance x 3 Summon Fallen x 3 Chant of Sacrifice x 3 Revival Pact x 3 Rising Horde x 3 Immortal Commander x 3 Reaping Angel x 3 Grave Knight x 3 Rally the Troops x 3 Reclaim Soul x 3 Fallen x 7
$22.00$18.00
Bananya: The Card Game
Collect difffferent Bananyas in this cute card game featuring simple set-collection mechanics. Two to Four players compete to collect full sets of Bananya kitties. Players draw cards, play cards to resolve their effects, and force your opponents to put cards in the litterbox - the first player to get all 10 Bananyas of the same type wins the game - but only if they shout "Nya!" first!★ Great Introduction to Gaming — This drafting and set-collection card game is easy to learn and can be played in 20-30 minutes, and is appropriate for ages 6+, making it the ideal entrypoint for young children.★ Easy Recognizable IP — Bananya is a popular anime series which appeals to a different customer demographic than many of our other games (or games commonly found in retail stores).★ Unique and Artful — beautiful pastel colors and strong art design make this game stand out on store shelves and will draw the eye of customers.★ Accessories — An extensive selection of Player’s Choice accessories will accompany the game at launch, providing further value to customers.Contents• 4 Reference Cards• 64 Playing Cards• Rulebook
$22.00$18.00
Edge of Darkness Emissaries of the Vale Expansion
Welcome to the Vale, home of the staunch Druids of the Clans. For too long have the Realm of Humans and the Vale been at odds. As the Blight threatens to extend its influence deep into the Valley of Life, the Druids finally decide to set aside their distrust of humans borne of the unholy union of the Necromancer King and the sister of Gaia, the Crone. They reach out for help, pleading for appeasement and in return, druid and humans from all creeds (Aegis, Dunestar, Coldharbor) finally stand united. Reclaim what was once lost and destroy the Blight once and for all! Emissaries of the Vale is the third expansion to Edge of Darkness, and furthers the variety offered by its unique blend of worker placement and card crafting to help you bring your guild to victory thanks to its 13 unique location boards and associated advantages. Send your agents broken peace with the Druids at the Stem of the Clans, find and defeat the mighty Betrayer of the Vale in the depths of the Untamed Forest and marvel at the myriad of creatures living under the protection of Gaia in this fully compatible expansion.
$65.00$52.00
Babylon
In the 6th century BCE, Nebuchadnezzar II, king of Babylon, wanted to honor his young wife, Amytis of Media, with magnificent gardens featuring a multitude of beautifully scented flowers, so he called on the most eminent architects in his kingdom to test their ingenuity and realize his vision of creating what would become one of the seven wonders of the ancient world. In Babylon, you take on the role of an eminent architect. Dig the quarry for the best materials, and use them wisely to build your gardens. At the end of the game, the player who unveils the most impressive design before the king will be declared the winner and crowned the greatest architect in the kingdom. Although Babylon is accessible to the whole family, it is also very popular with heavy gamers, due to a large number of optimization possibilities. The game box, representing the quarry from which you will draw your construction materials, is placed in the center of the table. On your turn, take a Terrace tile of your choice from the quarry and receive, depending on its location, a variable number of pillars. Use these pillars to place your tile on your personal board and, if you can, beautify your garden with different decorative elements. Build your terraces to go from floor to floor and decorate them as much as possible. At the end of the game, each decorative element will give you victory points depending on the floor where it is located.
$86.00$50.00
Space Escape: Mole Rats in Space!
In a space station far from Earth, a team of Mole Rats is busy at work when a band of snakes infiltrates their station.Players work together to help the Mole Rats gather their equipment and make it to their escape pod before time runs out! Climb the ladders, slip down air-shafts, but don't get bitten by the snakes.INCLUDES: 1 game board, 51 cards, 20 tokens, 4 plastic mole rat movers, challenge game and instructions.Age Recommendation: Ages 7 and up.
$36.00$20.00
The Plot Thickens: Detective Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be?
$36.00$19.00
The Plot Thickens: Science Fiction Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? In the Sci-Fi edition you'll explore strange place, meet weird aliens and blast your way through asteroids!
$36.00$19.00
Ashes Reborn: Rise of the Phoenixborn
Ashes Reborn: Rise of the Phoenixborn Master Set features version 1.5 updated rules and cards.Choose from six Phoenixborn in this set, using imaginative cards and custom dice to summon faithful allies, combine powerful spells, and outwit your opponents in a fast-paced back and forth barrage of well-crafted magic and strategic skill.Ashes Reborn: Rise of the Phoenixborn brings a pile of unique twists to the customizable card game genre, putting the control of the powerful Phoenixborn into the hands of the players. Here are a few stand-outs:Choose your first hand! The First Five mechanic allows players to start the game with five cards of their choice giving them a solid footing in the direction they intend their deck to work.Use dice as resources! The Dice Pool mechanic gives players the resources that they need to bring out powerful spells and creatures moments after the game begins, while still offering an interesting array of powers on their own.Unique back and forth gameplay! The Player Turns system allows players to choose their targets carefully and consistently plan their strategy around their opponent’s upcoming actions. Turns consist of short actions that keep players engaged and allow for adjustments in play as the round progresses.Ashes also offers 3 exciting ways to play, giving players endless variety inside 1 box:Choose a deck and jump right in! 6 Phoenixborn included, each with a pre-built deck and assigned dice, lets you start playing quickly.Build your own deck! With over 200 cards and 40 custom dice included, this box alone contains billions of build options.Draft a deck! A group of players can build customized decks together in min or less with the deck drafting rules.
$72.00$52.00
Ashes Reborn: The King of Titans
Balance the power of Nature and Divine magic to unleash the titans of the desert on unsuspecting prey with Xander Heartsblood. *Natural Dice can be found in the Rise of the Phoenixborn Master Set and Divine Dice in the Law of Lions Deluxe Expansion Set Contents Xander Heartsblood x 1 Earthquake x 3 Summon Cerasaurus Mount x 3 Summon Archasaurus Mount x 3 Law of Domination x 3 Sacred Ground x 3 Raptor Herder x 3 Pain Shaman x 3 Summon Shining Hydra x 3 Nature’s Wrath x 3 Mass Heal x 3 Cerasaurus Mount Conjuration x 2 Raptor Hatchling Conjuration x 3 Shining Hydra Conjuration x 1 Archasaurus Mount Conjuration x 1 Shining Hydra Head Conjuration x 3
$22.00$16.00
Astro Knights: Mystery Of Solarus
Astro Knights is a cooperative Deck / Bag / Pool Building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending. Each round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated.
$29.00
Artisans of Splendent Vale Recharge Pack
The Artisans of Splendent Vale is a cooperative adventure game set in a magical and unique land. As a troupe of artisans, you will explore the beauty of the Splendent Vale while honing your individual crafts. Overcome challenges during tactical action scenes played out on specialized grid maps. Teamwork and careful strategy will be crucial during these encounters. The Artisans of Splendent Vale Recharge pack allows players to reset, and replay the core game by replacing cards and story maps that have been modified during play. The recharge pack is good for one replay. Requires Artisans of Splendent Vale core game for use.
$22.00
Tekhenu: Time of Seth
Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: obelisk of the sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as well as new scoring opportunities. New dice allow for mustering soldiers and gathering priests. However, conquest comes with a price, as with more battles fought, balancing one's deeds becomes more complicated than before. Apart from soldiers needed to take control of lands beyond the borders of Egypt, players also gather priests that allow them to take control of artifacts. These new cards offer new and nuanced ways of planning turns, combining strategic plays and scoring victory points. The expansion also contains advanced rules specifically designed to enhance the 2 player experience.
$38.00
Sunset Over Water
Paint beautiful landscapes through forests, meadows, and mountains. Sometimes you need to get off the beaten path to find a beautiful landscape to paint. Wake up early, hike deep into nature, and find your perfect spot. Some paintings sell for commissions, others you’ll keep, but you always go that extra mile to find inspiration! Simple, simultaneous planning Commission sets and daily goals give options Players stay engaged with interesting decisions Six turns of quick-moving play with solo rules Includes multiplayer rules for up to 4 players plus a solo mode!
$36.00$29.00
Blueprints
MAKE YOUR MONUMENTAL MARK In Blueprints, architects compete to see who can create the greatest architectural marvels with the materials at hand. Combine wood, glass, stone, and recycled goods to build an edifice that's the envy of your rivals. The best constructions earn Awards and Prizes each of
$43.00$37.00
Epic Encounters: Forest of the Damned
Something moves in the darkness between the trees. You’re not alone in this cursed forest. Branches creek, rough bark scrapes and roots writhe just out of sight. Will these wretched creatures find you ready? Spend a short while in this forest and your gut will warn you even where your good sense fails. A sense of unspeakable wrongness hangs thick as the canopy overhead, trailing tendrils that tug ancestral memories from your bones. The twigs snapping beneath your feet are not twigs. And the prickling at the back of your neck is not from the cold. In an Epic Encounters first, Forest of the Damned was created by guest writer, Jason Charles Miller. Run this set as a thrilling standalone encounter, as part of an existing roleplaying campaign, or combine with the paired boss encounter, Glade of the Evil Oak, for a mini campaign that’ll have your players rooted to their seats! Inside this box is everything you need to run roleplaying encounters against this ferocious foliage. Perfect for new and experienced players, Forest of the Damned is ready to play, right away, as part of a new or existing campaign. Turn a walk in the woods into a heart-stopping encounter and test your adventurers against the ferocious foliage lurking in the undergrowth. Discover a complete, D&D 5e-compatible adventure-in-a-box ready to unleash on your roleplayers. Including a fully-statted, scaleable encounter with story hooks and tips, a double-sided battle map, and 17 highly detailed miniatures, you can be ready to run in minutes. What’s in the box? 17 Highly-detailed enemy miniatures (6 unique sculpts!) Encounter booklet with stats, story hooks, tips, and tricks (5e-compatible) Double-sided encounter map, for thematic battles
$79.00$63.00
Ashes Reborn: The Roaring Rose
The Roaring Rose deck, Featuring new Phoenixborn Leo Sunshadow, is a full, ready-to-play Ashes expansion deck including 3 conjurations. Leo requires 10 Charms (pink) dice to play, which are included in the Ashes: Rise of the Phoenixborn base set. Contents 1 Leo Sunshadow - Phoenixborn 1 Glow Finch - Conjuration 3 Anguish - Action Spell 3 Beast Tamer - Ally 3 Amplify - Alteration Spell 3 Change Psyche - Action Spell 3 Dispel - Action Spell 3 Memory Theft - Ready Spell 3 Mind Probe - Action Spell 3 Remorse - Reaction Spell 3 Summon Nightshade Swallow - Ready Spell 2 Nightshade Swallow - Conjuration 3 Summon Orchid Dove - Ready Spell 3 Orchid Dove - Conjuration
$22.00$16.00
Ashes Reborn: The Duchess of Deception
The Duchess of Deception deck, Featuring new Phoenixborn Victoria Glassfire, is a full, ready-to-play Ashes expansion deck including 2 conjurations. Victoria requires 10 Illusion (purple) dice to play, which are included in the Ashes: Rise of the Phoenixborn base set. Contents 1 Victoria Glassfire - Phoenixborn 3 Copy Cat - Action Spell 3 Flash Archer - Ally 3 Body Inversion - Ally 3 Figures in the Fog - Reaction Spell 3 Particle Shield - Reaction Spell 3 Secret Door - Ready Spell 3 Summon Shadow Hound - Ready Spell 2 Shadow Hound - Conjuration 3 Summon Shadow Spirit - Ready Spell 3 Shadow Spirit - Conjuration 3 To Shadows - Ready Spell 3 Vanish - Reaction Spell
$22.00$17.00
Altered: Beyond the Gates Booster Display - Kickstarter Edition [Sealed Case]
This product is for a sealed case of Altered: KICKSTARTER Edition. It contains [6] Booster Displays.An Altered TCG: Beyond the Gates Booster Display Case - KICKSTARTER EDITION contains 6 sealed KICKSTARTER EDITION Booster Displays. Each Booster Display contains 36 booster packs. Each Altered: Beyond the Gates Booster Display - KICKSTARTER EDITION contains: More Rare Cards More Foilers More Unique Cards All Hero Cards Foiled Unique Packaging for Boosters and Displays Includes Alternate Arts Includes 2023 and 2024 Promo Cards 1 Free Booster For comparison, on average, each standard Booster Display contains: 36 Hero Cards 288 Common Cards 103 or 104 Rare Cards 4 or 5 Unique Cards (varies box to box) DIVE INTO THE WORLD OF ALTEREDCenturies ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.Aspiring to address the pitfalls that the trading card game market has faced over the last 30 years, we have crafted this ambitious project to rekindle the magic within the genre. What defines us? A core of optimism, kindness, sharing, and a profound longing for modernity. Crafted by a team of thirty enthusiasts based in Paris and led by the visionary Régis Bonnessée (known for Dixit, Mysterium, Diceforge, and Seasons), we are thrilled to finally unveil the culmination of the positive energy that has fueled our efforts for the past three years. Welcome to the adventure!
$1,221.00
Shadows of Brimstone: Hero Pack - Ulfsark Skinwalker
This Hero Pack contains everything you need to play as an Ulfsark Skinwalker in your games of Shadows of Brimstone! There are 2 Ulfsark models in human form (male and female) and 1 large-sized Werewolf Hero model, as well as 2 large Hero Character Sheets, Upgrade Chart, and all of the cards needed to take on the role of a savage and shamanistic Ulfsark Hero
$43.00$30.00
Neuroshima Hex! 3.0: Smart (Second Edition)
Smart is a part of Moloch, which has reached the southern part of the continent, where after fights with humans it was cut off from its origin and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded the directives that have so far been followed by Moloch's electronic brains and started producing strange half-machines combined with living organisms, including regeneration capable biodroids, micro robots functioning as parasites equipped with technologically advanced electromagnetic weaponry. Most Smart bases are hidden deep underground and whatever happens there stays behind a veil of mystery, hidden from both humans and Moloch.
$15.00
Nature Big Box Deluxe
Reprint of Nature Big Box Deluxe (includes modules 1-5). Deluxe Nature Tokens Deluxe Module Tokens Deluxe Predator Meeples
$300.00
Nature Big Box
Get Nature and Modules 1-5 all in one box, with space for sleeved cards.
$172.00
Magic: The Gathering | Fifth Edition Booster Display Box
Released in March 1997, Fifth Edition was the largest version of a Magic: The Gathering basic set thus far. This white-bordered "basic" set featured 449 cards, including 132 rares, 132 uncommons, 165 commons, and 20 lands. Booster Display contains 36 Booster PacksEach Pack contains 15 cards
$1,999.00
Magic: The Gathering | Weatherlight Booster Display Box
Four thousand years after Urza and Mishra reopened the portal to Phyrexia, the evil lord Yawgmoth sits poised to invade his one-time home, Dominaria. The plane's only hope for survival is a collection of powerful artifacts known as the Legacy—and at its center is the Weatherlight sky ship. Weatherlight is the eleventh Magic expansion, released in June 1997 as the third set and second small expansion of the Mirage block. The set contains 167 black-bordered cards (50 rare, 55 uncommon, and 62 commons). Booster Display contains 36 Booster PacksEach Pack contains 15 cards including 1 rare, 3 uncommon, and 11 common
$1,906.00
7 Wonders: Diceopolis
An expansion/promo for 7 Wonders (1st or 2nd edition) which uses some dice from 7 Wonders Dice. Each stage of Diceopolis is built using any combination of resources, while its powers come from the dice you roll and place on its board. At the start, you roll three Grey dice to determine your city’s founding resource. As you progress, you roll and assign colorful dice - Green, Blue, Red by day, and Yellow, White, Purple by night - unlocking their unique effects to shape your civilization’s growth. Diceopolis turns the familiar 7 Wonders flow into a lively, ever-changing contest of strategy and chance.
$15.00$13.00
Omicron Protocol: Ranger - Critical Condition Expansion
Maria “Ranger” Gutierrez-Rivera is a Supervising Ranger in the Big Trees National Park. She is a crossbow expert and her unique fire/stun and healing abilities will help the Peacemaker and Survivalists factions better survive the CyMS onslaught! Contains: 1 “Ranger” miniature 1 Scenario Card 2 Forage Cards 1 scenario booklet
$22.00$19.00
IVION: The Knight & The Lady
Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character! Upon the field of battle, crush your opponent with various strikes, stabs, slashes, spells, and other mayhem at your disposal. Be careful, though, as they have numerous ways to block, dodge, parry, fizzle, and disrupt your assault. Only one can be the victor, and the battle will be bloody! In Ivion: The Knight and The Lady, you can battle as the young and zealous Errant or the mysterious and sinister Enchantress. They can battle one another or any other character in the Ivion line of games.
$58.00$43.00
Northwest
Northwest a 2-to-4-player tableau-building game with unique point salad scoring and shared movement mechanics. It can be taught in 3 min or less and has the right balance of luck and strategy to make it accessible to anyone. Each turn, the player drafts a memento cube from the main exploration board by moving the shared exploration token onto the cube and adding it to their tableau. The previously captured memento cube sets the next player's available move: Bees/Honey: next player must move in the L-Shape similar to the Knights from the Chess. Mushrooms: next player must move into a space in any of the 8 surrounding spaces. Ferns: next player must move into 1 of 4 orthogonal spaces. Maples: next player must move into 1 of 4 diagonal spaces. Bigfoot: next player may move into any space in the same column or row. In Northwest, your journey is represented by a 4x4 tableau in which you will track memento cubes drafted from the exploration board. Each memento cube scores victory points (VPs) in a unique way. The game ends when a player cannot make a legal move in the exploration board or all players have their personal tableau filled. The player with the most VP wins! Can you spot bees, mushrooms, foliage, or the ever-elusive Bigfoot? Your next adventure in the Northwest awaits.
$65.00
Onus! Army XVII: Crassus
Fight epic battles in this miniatures game without miniatures. Your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game system. Crassus’ army box leads the player to take up the banners of the legions that the “richest man in Rome” formed to fulfill his dream of conquering the opulent Parthian Empire. Contents:- Generals Licinius Crassus, Crassus Iunior and Surena- 7 Marius Mules- 6 Antesignani- 4 Veterani- 2 Carrhae Survivors- 3 Vigiles- 2 Equites Consulares- 3 Light Equites- 2 Rhodian Slingers- 2 Galatian Legionaries- 2 Balearic slingers- 2 Peripolos- 2 Toxotai
$22.00$19.00
Vagrantsong: Amigo and the Devil Scenario
The Silver Ferryman has taken another poor musician! This new scenario, starring Amigo the Devil, features an exclusive Off the Rails card. Can you face one of Vagrantsong's biggest challenges and make it out alive?
$23.00$20.00
Caral
In CARAL by Klaus-Jürgen Wrede (Carcassonne), players build pyramids in the oldest city in America. But only those who stay on the spiral path in front of the architect may take actions: gather stone chunks, build pyramid steps, breed alpacas, hire workers, secure building sites. The first player to reach the center ends the current year for everyone and can influence the architect in the coming year.★ Original and exciting game experience with easy entry and surprising complexity - tactical as well as strategic.★ High-quality material in well-known Funtails quality.★ Customizable game: Six freely combinable modules make the game perfectly adaptable to the player‘s round.★ Accessible game: Easy to learn rules paired with tactical and strategic depth.★ High replay appeal: Hard-to-master gameplay and the diverse modules keep CARAL fresh for many games.★ Fast turns, almost no down-time.
$86.00$66.00
Altered: Beyond the Gates - Starter Deck - Yzmir
STARTER DECKS Each starter deck embodies a particular play style and has its own strengths, weaknesses, and strategies. Choose the deck(s) that best suit(s) your preferences, and set off on an adventure with your Hero and Companion. A starter deck contains everything you need to start playing, and it has been balanced to give you the best possible experience against one of the other five current starter decks. Please note that only the starter decks contain the base materials required to play the game. YZMIR: The World is a Secret to Be Pierced Humanity discovered the hard way that the world went far beyond the tangible. There was a hidden side to the universe that had to be explored and understood if we were to tame our new environment; if we were simply to survive. This is what the Yzmir family have dedicated their existence to. They are in search of the truth, the dangerous and disturbing truth that lies behind the pretense of the senses. For this Faction, knowledge is power. And they'll need it to face the perils that lurk at the edge of perception. DIVE INTO THE WORLD OF ALTEREDCenturies ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.Aspiring to address the pitfalls that the trading card game market has faced over the last 30 years, we have crafted this ambitious project to rekindle the magic within the genre. What defines us? A core of optimism, kindness, sharing, and a profound longing for modernity. Crafted by a team of thirty enthusiasts based in Paris and led by the visionary Régis Bonnessée (known for Dixit, Mysterium, Diceforge, and Seasons), we are thrilled to finally unveil the culmination of the positive energy that has fueled our efforts for the past three years. Welcome to the adventure!
$22.00$8.00
Altered: Beyond the Gates - Starter Deck - Lyra
STARTER DECKS Each starter deck embodies a particular play style and has its own strengths, weaknesses, and strategies. Choose the deck(s) that best suit(s) your preferences, and set off on an adventure with your Hero and Companion. A starter deck contains everything you need to start playing, and it has been balanced to give you the best possible experience against one of the other five current starter decks. Please note that only the starter decks contain the base materials required to play the game. LYRA: The World is Creation and Transformation Sure, the world is a tumultuous place, but that's just what it needs to be. Nothing more, and above all, nothing less. By accep- ting it as it is, we can perceive its beauty, its sublime nature. The world has always been ephemeral and changeable, an infinite cycle of creation and re-creation. In this sense, it has become even more assertive. It's time to celebrate this, to experience it day by day, not to reject it. It's up to humanity to adapt, to let itself be transformed, to pay homage. And what better way to do so than through art in all its forms? DIVE INTO THE WORLD OF ALTEREDCenturies ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.Aspiring to address the pitfalls that the trading card game market has faced over the last 30 years, we have crafted this ambitious project to rekindle the magic within the genre. What defines us? A core of optimism, kindness, sharing, and a profound longing for modernity. Crafted by a team of thirty enthusiasts based in Paris and led by the visionary Régis Bonnessée (known for Dixit, Mysterium, Diceforge, and Seasons), we are thrilled to finally unveil the culmination of the positive energy that has fueled our efforts for the past three years. Welcome to the adventure!
$22.00$8.00
Altered: Beyond the Gates - Starter Deck - Bravos
STARTER DECKS Each starter deck embodies a particular play style and has its own strengths, weaknesses, and strategies. Choose the deck(s) that best suit(s) your preferences, and set off on an adventure with your Hero and Companion. A starter deck contains everything you need to start playing, and it has been balanced to give you the best possible experience against one of the other five current starter decks. Please note that only the starter decks contain the base materials required to play the game. BRAVOS: The World is Adversity to Be Overcome The world has become synonymous with danger and hardship. To cope and survive, mankind needs to overcome its limits and become more resilient. It is from this philosophy that the Bravos draw their strength, their credo. Driven by a singular desire for freedom, as well as the will to become ever better, the Bravos face up to obstacles and seek to leave their mark on history. They want to show everyone that all it takes is the will to keep moving forward; that humanity has not said its last word. DIVE INTO THE WORLD OF ALTEREDCenturies ago, our reality collided with the world of stories and dreams in a cataclysm known as the Confluence, an event that profoundly reshaped the Earth as we know it. Beings from this world suddenly roamed amongst us, and changed the way we lived. Since then, we’ve formed alliances with them, and together we patiently rebuilt a new civilization.With peace and prosperity now secured, it’s finally time for us to rediscover the altered world around us. Six leading Factions have chosen their heroes to lead courageous expeditions beyond the gates, where the Tumult, a remnant of the Confluence of old, still mutates everything in its wake.Aspiring to address the pitfalls that the trading card game market has faced over the last 30 years, we have crafted this ambitious project to rekindle the magic within the genre. What defines us? A core of optimism, kindness, sharing, and a profound longing for modernity. Crafted by a team of thirty enthusiasts based in Paris and led by the visionary Régis Bonnessée (known for Dixit, Mysterium, Diceforge, and Seasons), we are thrilled to finally unveil the culmination of the positive energy that has fueled our efforts for the past three years. Welcome to the adventure!
$22.00$4.00
Altered: Trial by Frost Booster Display
A booster display contains [36] packs! Upcoming: Begin your ascent in Trial by Frost and face the dangers of the Cais Adarra, a steep range of mountains shrouded in eternal winter. Gear up, gather your strength and lead your expeditions through a hostile environment of ice and snow. Make your way to the heart of the mountain and look for answers encased in the ice. Booster packs and displays are an ideal way to collect Rare and Unique Altered cards, or to draft with your friends! Whether you’re looking for new cards to complete your collection or the perfect card to add to your deck, booster packs are full of surprises, with one Unique card dropping in every 8 booster packs! BOOSTER DISPLAY WITH 36 PACKS – The Altered: Trial by Frost Booster Display includes 36 booster packs, each containing 13 cards, giving you everything you need to expand your Altered TCG collection. 250+ NEW CARDS – Introduces over 250 new cards into the Altered universe, including new landscapes, strategies, and challenges to enhance your deck and gameplay. DESIGNED FOR DRAFT & SEALED PLAY – Ideal for hosting Draft and Sealed formats; only 4 packs per player for Draft and 7 for Sealed, making it perfect for competitive play or casual game nights. 1 UNIQUE CARD IN EVERY 8 BOOSTERS – Each display offers the chance to collect Unique cards, with 1 Unique card guaranteed in every 8 booster packs, giving players exciting opportunities for rare finds. PERFECT FOR COLLECTORS – The Booster Display is a great option for collectors looking to complete their set, providing a wide range of cards and surprises.
$206.00$33.00
The Lord of the Rings: The Card Game - Dwarves of Durin Starter Deck
The proud, hardy Dwarves are known throughout Middle-earth for their tenacity, strength, and craftsmanship. From the members of the Traveling Company to the noble line of Durin, the Dwarves are a well-known and well-loved part of The Lord of the Rings lore, and now players can bring the strength of Â
$35.00$23.00
Blood Rage
The prophesies were true, and Ragnarök, the end of the Norse world, is coming. There’s still time for some glorious battle before everyone is called to Valhalla. Blood Rage is an all out brawl for up to four players designed by Eric M. Lang. Each Age, you draft cards to create your hands and spend rage to execute your actions… and your enemies. You will fight for control of ancient Viking territories, summon monsters from Norse legends, and complete valuable quests. Only the one who earns the most Glory will be victorious.
$143.00$86.00
Battletech: Comstar Command Level II
The ComStar Command Level II is a collection of six plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games: Black Knight, Exterminator, Highlander, King Crab, Mercury and Sentinel. Catalyst Game Labs BattleTech miniatures are sold unpainted and may require some assembly.
$43.00$32.00
BattleTech: Clan Invasion - Starter Box
BattleTech: Clan Invasion brings remolded Clan and Inner Sphere Mechs to players’ tabletops, adding additional content to BattleTech: A Game of Armored Combat. The Clan Invasion core box will include five redesigned plastic OmniMechs (Executioner, Timber Wolf, Nova, Grendel and Adder), double-sided color map, revised reference card, standee & terrain tiles, Clan rulebook, 16-page clan primer, 24-page fiction novella, record sheet booklet, five Mechwarrior cards, five Alpha Strike cards, and two 6-sided dice.
$72.00$46.00
Altered: Skybound Odyssey Booster Display
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. As they emerge from the City of Scholars, the expedition forces discover that a prodigious beam of light has appeared on the horizon. Between them and the beacon lies a vast sea of clouds, home to an archipelago of flying islands and titanic leviathans that threaten their progress. Rise to new heights and take your expeditions aboard flying ships on an odyssey through the sky. SIX NEW HEROES Embark on an exciting journey through the sky among flying islands and titanic leviathans with 6 brand new heroes! INTRODUCING SPECIAL BOOSTERS Spice up your booster opening experience with Special Boosters! One in every 200 boosters contains 6 rare cards, 6 unique cards and 1 Foiler instead of the usual drop rate. MORE THAN 1 MILLION NEW UNIQUE CARDS Skybound Odyssey brings more than 1 million brand new unique cards incorporating the set’s latest mechanics to build the best strategies around. DESIGNED FOR DRAFT AND SEALED Each booster pack is designed for Draft and Sealed formats. Stores need only 4 packs per player for Draft and 7 packs per player for Sealed to run Altered Limited events. Each Booster contains 12 playable cards. Each display contains 36 booster packs.
$232.00$36.00
Defenders Of The Wild
Tactical area control meets fantasy adventure in this card-driven cooperative game of animals against machines from the designer of PARKS and the creator of Bloc by Bloc. Play as one of four unique factions and assemble your crew of defenders from a wide range of animal characters to resist the machines across a modular map that changes with each game. War has come to the Wild. For millennia, animals have weathered shifting alliances and the cycle of hundred-year seasons—but they’ve never faced an enemy like this. An army of machines powered by corrupted magic is rampaging across the woodlands, enclosing everything in its path and exploiting the warmth of the world. Across the marshes, plains, mountains, and forests, scrappy crews of defenders rise up to resist the machine occupation. The partisans hail from four factions, each determined to fight back in their own way: the Council with its fortitude and bread, the Order with its wisdom of the flame, the Sect with its ingenious inventions, and the Coven with its spells and subterfuge. Players are organizers of the animal resistance who have converged on a dangerous flashpoint in the war against the machines. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood. Engines are building walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow defenders take actions in the right locations and at the right times in order to win this crucial battle. Clear pollution, fight mechs, breach walls, build camps, and rewild factories before the machines complete construction of the core and conquer this region of the Commonwood. Can the Defenders band together to heal the land and outsmart a seemingly impossible enemy? Or will the Commonwood succumb to an endless industrial winter? It’s up to you and your comrades to decide.
$78.00$64.00
Underwater Cities
In Underwater Cities, which takes about 30-45 min or less per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay. All of the nearly 220 cards — whether special or basic — are divided into five types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
$107.00$72.00
BattleTech: Total Warfare
It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs: 30-foot-tall, humanoid metal titans bristling with lasers, autocannons, and other lethal weapons. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your factions flag high, intent on expanding the power and glory of your realm. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! Presenting the rules of the BattleTech game system as never before, Total Warfare features all the rules for various units that have a direct impact on the deadly battlefields of the 31st century in a unified rules set: from BattleMechs to ProtoMechs, Combat Vehicles to Support Vehicles, infantry to aerospace fighters and DropShips. Interwoven and meticulously updated, Total Warfare provides the most detailed and comprehensive rules set published to date for BattleTech - the perfect companion for standard tournament play.
$58.00$43.00
Agricola: Corbarius Deck
Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.
$25.00$16.00
Tiletum
In Tiletum, you and fellow players take on the role of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.Components:• one (1) Game Board• four (4) player boards• one (1) compass role marker• twenty (20) resource dice• one (1) dice bag• one (1) action wheel• six (6) action tokens• twenty (20) action count tokens• eight (8) town tiles• eleven (11) fair tiles• four (4) fair order tiles• twenty-five (25) cathedral tiles• nine (9) construction cost tiles• six (6) corruption tokens• fifty-four (54) bonus tiles• twenty-six (26) contract tiles• forty-five (45) character tiles• four (4) "+100/+200" Victory Point marker (1/player)• twenty (20) bonus action point (5/player)• thirty-two (32) houses (8/player)• twenty-eight (28) pillars (7/player)• four (4) merchants (1/player)• four (4) architects (1/player)• twelve (12) generic markers (3/player; scoring marker, king track marker, and turn order marker)• Resource Tokens in denominations of 1 and 5: gold, food, wool, stone, and iron
$49.00
Bunny Kingdom
Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land!Draft cards and pick the right ones to position your warrens on the 100 squares of the board, provide resources to your colonies, build new cities to increase your influence, and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots, gather mushroom sin the green forest, and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game.After each turn, your groups of contiguous warrens grant you points depending on the cities and different resources they include. The game ends after 4 turns, and the player with the most points wins the game.Contents:• 160 Rabbit plastic figurines (in 4 colors)• 180 cards• 4 player aids• 39 City figurines (3 sizes: 27 small, 9 medium, 3 big)• 24 tokens• 1 game board• 1 score board• 1 rulebook
$75.00$58.00
Vampire The Masquerade: Rivals Expandable Card Game The Hunters & The Hunted
A World of Darkness Awaits… When the celebrations and dancing have ended for the night, the citizens of Rio de Janeiro wander home. But in the darkness and afterglow, danger lurks: Coteries of vampires seek their prey, while Hunter cells research and investigate the unknown. Rivals is an expandable card game for 2-4 players based on the popular roleplaying game set in the World of Darkness. Each player controls a group of vampires or Hunters who seek to dominate their Rivals by attacking their foes, starting Conspiracies, advancing Agendas, and hunting mortals and monsters. Both Hunters and vampires can appear in the same game, so be ready for anything! Features: Core Set! Contains everything you need to play right out of the box! 4 pre-constructed Player Decks 2 Hunter Cells (Faithful & Inquisitive) & 2 Vampire Clans (Ministry & Caitiff)! Includes Crypt Pack to customize your decks! Contents Summary: 4 Pre-Constructed Player Decks (49 cards each) 27 Card City Deck 10 Card Monster Deck 53 Card Crypt Pack 4 Player Aid Cards 161 Tokens 12 Card Storage Dividers 1 Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 30-70 min Game Type: Expandable card game set in the World of Darkness
$86.00
Alien Frontiers
Alien Frontiers is a game of resource management and planetary development for two to four players. During the game you will utilize orbital facilities and alien technology to build colony domes in strategic locations to control the newly discovered world.
$108.00
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