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Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
 A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$34.00$25.00
Arkham Horror: The Card Game - The Circle Undone Investigator Expansion
 In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it. The Circle Undone Investigator Expansion for Arkham Horror: The Card Game features six investigators and contains all of the player cards and customization options featured in the original The Circle Undone cycle of products. Keep your allies’ minds from breaking as the psychologist, Carolyn Fern. Solve supernatural mysteries as the private investigator, Joe Diamond. Throw money at your problems as the millionaire, preston Fairmont. Prevent terrible rituals as the redeemed cultist, Diana Stanley. Stay ahead of trouble or run headlong into it as the athlete, Rita Young. Or, tap into a mystical bloodline as the entertainer, Marie Lambeau. The Circle Undone Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$67.00$57.00
Arkham Horror: The Card Game - The Forgotten Age Investigator Expansion
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â
$98.00
The Quacks of Quedlinburg
In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.
$56.00$50.00
Café Baras
Everyone in town is looking for a cozy little cafe where they can relax with a good book, something to nibble on, and, of course, some delicious caffeinated beverages. As a capybara with a love for coffee, it`s always been a dream of yours to open your own shop. Now is the perfect time! But you`re not the only one opening your doors in hopes of enticing customers. Rival coffee shops are popping up all over town and it`s up to you to ensure that you have the right food, drinks, and decor to turn your drop-ins into regulars. Put together a delicious menu and decorate your shop to capture the perfect aesthetic. You just might have the busiest little cafe in town! Cafe Baras is a card drafting, tableau-building game brought to you by the creative team behind the critter classics Creature Comforts and Maple Valley.
$28.00
Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack
It’s the dead of winter, and Arkham’s social elite have arrived in mist-shrouded Kingsport for an exquisite gala hosted by the enigmatic Lantern Club. Unfortunately, it doesn’t take long before nightmarish creatures crash the festivities, and it falls to you to uncover the Club’s dark schemes before Arkham’s most powerful leaders all meet a terrible fate!In The Midwinter Gala, one to four investigators ally with a faction of their choice and work together to claim the powerful relic at the center of the Lantern Club’s nefarious plot. The scenario can be played on its own or inserted into any campaign as a side-story, and it can also be played semi-competitively between multiple teams of investigators!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. ENGROSSING NEW SCENARIO: Dive into the eerie world of Arkham's social elite with The Midwinter Gala Scenario Pack, where you must thwart nightmarish creatures and uncover dark schemes at a lavish party. CHOOSE YOUR ALLIANCE: Start the game by allying with one of several factions, influencing the unfolding events and the endgame, enhancing replayability with multiple gameplay outcomes. VERSATILE GAMEPLAY: Suitable for 1-4 players, this scenario can be played as a standalone experience or integrated as an exciting side-story in any existing Arkham Horror: The Card Game campaign. EARN THE TOP SCORE: The optional ‘Best Guests’ variant allows 2-5 groups to compete for the highest score, with each group allying with a different faction REQUIRES CORE SET: This is an expansion pack and requires the Arkham Horror: The Card Game core set to play, ensuring you have the necessary components for this immersive scenario. Contents 78 Cards
$31.00
Smash Up: The Bigger Geekier Box
The Smash Up Bigger Geekier Box is the ultimate answer to storing Smash Up, which is of course the greatest need of our time. This all-new Bigger Geekier Box has four large rows for storing all of your Smash Up cards, lots of foam bricks for stable storage, a closable token holder, and the all-new Smash Up Comprehensive Rulebook! This rulebook contains all of the rules for every unique card type introduced throughout Smash Up expansions, as well as clarifications on any card that might have bent your brain in funny directions. Not only that, but the box also contains the Geeks faction, and the All-Stars faction! Don't be like those poor saps on infomercials, constantly dropping your Smash Up cards in your salad, your yard, etc. Use the best in Smash Up storage: The Bigger, Geekier Box! Contents Box Comprehensive Rulebook Dividers for all Smash Up Expansions through Oops You Did it Again. All Stars Faction deck Geeks Faction deck Foam bricks
$63.00$42.00
Bloodborne The Board Game: Hunter's Dream
"The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn? The Hunter’s Dream expansion for Bloodborne: The Board Game gives players new challenges and rewards that can be added to any Campaign they choose to play. This set introduces mini bosses, tougher foes that players will have to fight as they go through the campaign. It also adds a new Chapter to the end. Just when the Hunters thought that their ordeal was over, new foes stand in their way, including legendary enemies like Gehrman, the First Hunter, and the Moon Presence."
$56.00$36.00
Bullet Star
Assume the role of one of universe’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form patterns, clear your board of bullets, and bombard the opponent! Deal with the curtain of bullets coming at you each round and be the last heroine standing to win! Each Heroine wields a different power that changes how you experience the game! Control fireworks, zombies, the news, and more!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!
$56.00$45.00
Arcadia Quest
The city of Arcadia has stood as a bastion of peace for the past 1000 years. But now, the evil Lord Fang has taken over the Temple of Dawning Twilight. He’s joined forces with the trolls, orcs, and goblins to ensure this city will fall! In Arcadia Quest, you control a group of Heroes joined together in a Guild. You will do battle with Fang’s minions and the other players, completing quests and upgrading their team on the path to a climactic showdown with Lord Fang.
$139.00
Ticket to Ride Map Collection: Volume 6 1/2 Poland
From the Baltic Sea to the Tatra Mountains, Poland offers wide open vistas just waiting to be discovered. Take in the fresh sea breeze on the Gulf of Gdansk, or maybe you prefer the charming mountain trails around Zakopane! Ticket to Ride: Poland takes you on a unique journey into a rich past as you play the role of a railway magnate from the 1950s.In Ticket to Ride: Poland, you will have to gain a monopoly over the Polish public transport, not only by claiming routes between cities, but also by connecting countries with each other. But do not waste time: the sooner you manage to do so, the higher the reward. This new Map Collection is the perfect addition to spice-up a Ticket to Ride game night.
$39.00$30.00
Septima
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor. Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk... Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, Cooperative touch to a competitive game, and lots of player interaction. Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours. Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.
$91.00$73.00
Catan: Game of Thrones
The Brothers of the Night’s Watch recognize you as a natural leader as you struggle for promotion within their ranks. You hope to gain recognition by improving infrastructure in the area south of the Wall known as the Gift. Writing / Drawing sustenance from this unforgiving landscape offers enough challenges, but you must also man and defend the Wall against the onslaught of Wildlings fighting their way into Westeros to escape the horrors that awaken in the North. Build, defend, and rise above your brothers to become the new Lord Commander. But be wary—the north holds many dangers, and winter is coming. The battle to defend the Realms of Man begins in A Game of Thrones Catan: Brotherhood of the Watch, a new strategic game designed by Klaus and Benjamin Teuber and grounded in the engrossing world of George R. R. Martin’s A Song of Ice and Fire series. Take the Black. Defend Westeros. Become the Lord Commander.
$112.00$72.00
Einstein: His Amazing Life and Incomparable Science
Players take on the role of Albert Einstein during one of four periods of his life:Young Einstein, who emerged from obscurity to become a titan of physicsPrime Einstein, an acknowledged leader of modern theoretical physics and international celebrityGlobetrotting Einstein, traveling to the four corners of the worldWise Einstein, an idealistic sage who transcended science and impacted our social valuesEach Einstein has their own deck of Inspiration Cards based on the real happenings of his life. These inspirations give you simple theories to complete. Using ideas from four different branches of science - physics, mathematics, chemistry, and philosophy - represented by four shapes, each Einstein places tiles representing their ideas onto an emergent common board. Players get points for completing their own theories, contributing to the theories of other players, and helping to finish major theories from Einstein's life.As Albert Einstein transcended science and became a recognizable figure around the world, so the game Einstein focuses on simple rules and quick playability, an accessible strategy game for gamers and non-gamers alike.
$35.00$23.00
Fruits Basket: Tiles of the Zodiac Set 1
Embark on an enthralling journey with Fruits Basket: Tiles of the Zodiac Powered by Zu Tiles as it transforms the renowned Zodiac cursed family into a strategic tile placement adventure. Dive into the world of the Soma family, each member possessed by a Japanese Zodiac animal, and elevate family rivalry to new strategic heights! Featuring two sets to encompass the 12 Zodiac animals, each with distinct play styles, the game offers a dynamic experience. Delve into strategic possibilities with pre-constructed decks or customize your own with the dual sets, allowing you to experiment and tailor the gameplay to your unique preferences. Mix and match to unveil the full potential of your Zodiac world and redefine the art of family competition.
$56.00$45.00
BattleTech: Premium Record Sheets: Mercenaries
46 premium record sheets. Premium Record Sheets are full color, laminated, and dry-erase compatible.
$49.00$30.00
Battletech: Salvage Box: Visigoth Display
The BattleTech Salvage Box: Visigoth is a plastic miniature for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides one dry-erase card, which are intended to directly support Alpha Strike gameplay, and one new Pilot Card. The BattleTech Salvage Box: Visigoth was created as a part of the 2023 Mercenaries Crowdfunding Campaign. Unlike the proceeding BattleTech Salvage Box: Shilone which was intended a secret "thank you" gift that was only revealed when the Clan Invasion Wave 2 was shipping, in the run up to the Mercenaries campaign Catalyst Game Labs was upfront about producing a Clan OmniFighter equivalent using a notable pilot from the Blood of Kerensky trilogy. The BattleTech Salvage Box: Visigoth was made available through the Kickstarter campaign via two routes, one free box will be provided to all "early bird" backers who pledged during the first 48 hours of the campaign as well as being made available as an add-on option for all backers. Contents: One plastic miniature Visigoth Two dry-erase cards (dual-sided) One Alpha Strike card Visigoth / Carew Nygren One aerospace pilot card Carew Nygren
$98.00$70.00
Vampire The Masquerade: Rivals Expandable Card Game The Hunters & The Hunted
A World of Darkness Awaits… When the celebrations and dancing have ended for the night, the citizens of Rio de Janeiro wander home. But in the darkness and afterglow, danger lurks: Coteries of vampires seek their prey, while Hunter cells research and investigate the unknown. Rivals is an expandable card game for 2-4 players based on the popular roleplaying game set in the World of Darkness. Each player controls a group of vampires or Hunters who seek to dominate their Rivals by attacking their foes, starting Conspiracies, advancing Agendas, and hunting mortals and monsters. Both Hunters and vampires can appear in the same game, so be ready for anything! Features: Core Set! Contains everything you need to play right out of the box! 4 pre-constructed Player Decks 2 Hunter Cells (Faithful & Inquisitive) & 2 Vampire Clans (Ministry & Caitiff)! Includes Crypt Pack to customize your decks! Contents Summary: 4 Pre-Constructed Player Decks (49 cards each) 27 Card City Deck 10 Card Monster Deck 53 Card Crypt Pack 4 Player Aid Cards 161 Tokens 12 Card Storage Dividers 1 Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 30-70 min Game Type: Expandable card game set in the World of Darkness
$84.00
Small City: Deluxe Edition
This is the new edition of Small City, one of the best city-building game on a 90° grid like in real city! Build Residences, Commerces, Industries.Affect a job to your citizens to Produce Raw material, to build Cultural Buildings and develop your city to be re-elected at the end of 8 rounds.Make Promises to your citizens like good Mayor and develop tourism to opponent players.But don't forget to take care of the pollution level in order to not ruin your effort... This new version includes:- a new revised book of rules- new illustrations from Kwanchai Moriya!- new variants that keep the best of the rules of the old edition- a revised version of the solo game
$112.00$84.00
Architectura
The most eminent architects came here to erect a magnificent city with the best theaters, greenhouses, and taverns. Each architect wants to make the most significant contribution to the city construction, but their ambitions will inevitably lead to a challenging competition. In Architectura, your table turns into a grid of city streets and blocks. Each building you construct affects the value of the adjacent buildings, or even destroys them! Let's say you've just built a magnificent temple. A vulgar market around the corner doesn't belong there anymore and has to be shut down right away — but a park near the temple's entrance will definitely be a good match and will even profit from the divine proximity. Rotate the cards to change their values, resolve their special effects, and do your best to carefully manage your options to become the best architect of the city! Play Architectura by the basic rules or the advanced rules in which you assemble a unique deck for each player. Whichever version you play, each game will be different!
$28.00$21.00
Cthulhu Mythos For Pathfinder (2E)
What’s In the Book? Everything from the original Pathfinder SPCM in the 2e system Lots of new art, including dozens of illustrations commissioned for this book New Great Old One stats, including: Nodens and the Watcher of the Green Pyramid New monsters, including the elder thing polymath, gnorri sculptor, gug brute, mi-go thinker, elder shoggoth, and yithian sage Dreamlands cat fighting styles New feats New traps New alien technology and magic items New spells The page count is 567
$12.00$10.00
Imperial Settlers: Empires of the North Wrath of the Lighthouse
The counselor of the South Shore has passed away. The Emperor declared it your task to take care of the neglected villages of this abandoned land. Restore old buildings, revitalize the trade routes, and discover the truth behind local myths and legends about the wrath of the lighthouses...Empires of the North: Wrath of the Lighthouse is a story-driven solo campaign for the awardwinning engine building card game: Empires of the North.The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.In story mode you will play alongside a Campaign book and slowly discover how the plot unfolds.Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms...Empires of the North: Wrath of the Lighthouse is designed by Joanna Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches.★ A single-player expansion to the Empires of the North★ 15 new scenarios connected with an overarching story★ 3 new types of cards, including Event cards and Legacy locations
$56.00$38.00
Space Escape: Mole Rats in Space! - Holiday Sale
In a space station far from Earth, a team of Mole Rats is busy at work when a band of snakes infiltrates their station.Players work together to help the Mole Rats gather their equipment and make it to their escape pod before time runs out! Climb the ladders, slip down air-shafts, but don't get bitten by the snakes.INCLUDES: 1 game board, 51 cards, 20 tokens, 4 plastic mole rat movers, challenge game and instructions.Age Recommendation: Ages 7 and up.
$35.00$19.00
Star Realms: High Alert - Tech
High Alert - Requisition, a 12-card Expansion Pack for Star Realms, featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!
$9.00$6.00
BattleTech: BattleMat: Field Tech Alpha Strike Grasslands/Desert
Power up your play with the BattleMat: Savannah: Desert Sinkholes! This has everything you need to elevate your tabletop experience and keep everyone on the battlefield fully engaged with clear and concise strategic movements. Features:Contains one double-sided neoprene 22""x36"" battlemat of a rough desert region.Easy to storeSharp, clean visuals for pristine and precise gameplay
$56.00$41.00
Evenfall: The Crystal Path
Once again, the World-Tree opens its gateways and the supernatural awakens. But this time it doesn’t just mark the beginning of a new era. With the dawn of a new era, magic that was once believed to be lost flows through the land via the Crystal Path, drawing in new clans from far and wide. There is much to discover but the goal remains the same: Fight to secure a place on the magical throne! This expansion to the base game Evenfall contains two new clans, a Crystal Path and many new Rituals, Specialists and Places of Power to explore. With a new catalyst - the crystal - you will unveil a new form of magic. Parts of this expansion can be modularly integrated into the base game.
$53.00$40.00
Fruits Basket: Booster Box (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Enance your gaming odyssey with our booster packs! Unleash unpredictable gameplay as you collect exclusive slabs, including unique scenarios and full art variations. Elevate your strategy with alternate creature art, featuring the elusive human versions inspired by the anime. Each booster box packs a punch, offering a diverse array of 12 distinct booster packs to enrich your collection. Embrace the thrill of the unknown, customize your deck, and unlock new dimensions in your Zodiac family adventure!
$84.00$67.00
Marbleous
Colorful marble-popping multiplayer fun! Strategically roll sets of colored marbles down the tracks in your tray. When three or more matching marbles touch, you can pop them out of your tray and score points. Set off a cascade of pops for a bonus! Play with a group and try to score the most points, or play against the game for a solo challenge. A fun and unique tactile game that perfectly combines strategy with a dose of luckUnpredictable game board allows for high replayabilityBeautiful, colorful components result in a striking table presenceEasy to learn yet difficult to master, it’s ideal for a family game nightCompetitive and accessible price point, perfect as a birthday present or for the classroom Each turn in Marbleous, you choose a marble card on display, then roll those two or three marbles into your grid. If three or more marbles of the same color are touching, they pop, with you grabbing the scoring card matching the color and size of the group — and if you form another group after removing those marbles from the grid, those pop, too. Make large groups, and you earn bonus markers that allow you to drop a marble of its matching color into your grid, giving you a better chance of scoring a large group. In the advanced game, you earn a star whenever you pop two or more groups on a turn, allowing you more choice over the scoring card you grab, in addition to earning extra points at game's end for the stars you've collected.
$38.00$34.00
Keep the Heroes Out: Guild Master's Revenge Expansion
This expansion adds a 1 VS many game mode: 1 player becomes the Guild Master and plays against the other players! According to designer, the 1 vs many mode can go until 5-6 players vs 1 Guild Master(Max player count : 7).
$49.00$46.00
Congress Of Vienna
CoV creates an enthralling gaming arena. It allows players to become the main characters of the dramatic, titanic struggle between the struggling Napoleonic Empire and the coalition of Russia, Austria, and Great Britain (with their Prussian, Spanish, Portuguese, and Swedish allies).The game starts after Napoleon’s disastrous 1812 retreat from Moscow, covering the decisive years of 1813 and 1814. The abstract game map involves a strategic theatre portraying Europe from the Iberian Peninsula to the boundaries of Poland and Prussia. It also includes the secondary front of Italy, an area for depicting maritime warfare and the British/American War of 1812. This game by designer Frank Esparrago and developer Dick Sauer (with much appreciated input from Mark Herman) has been created to be played as both a diplomatic and strategic military conflict without losing the taste of the Napoleonic era’s great battles.All tables necessary for gameplay are printed on the game board. Congress of Vienna reproduces the spirit of Churchill in the mechanics and organization of its rules, diplomatic display, and its military map.
$119.00$80.00
Judge Dredd: Block Mania - Mega Mania Expansion
Mega-Mania expands Block Mania, the game of manic destruction in Mega-City One, allowing up to four players to join in the chaos at once. For the first time the Happy Hour expansion is also included to take the violence and destruction to new heights, adding the Jaeger Squad, Robo-Dogs, Sucker Guns, and Trip Mines to the fray. This expansion includes two new game boards, each depicting an entire Mega-City block, a clear and concise rules sheet explaining how to play Block Mania with three or four players, three new counter sheets, representing the inhabitants of the new blocks and their weaponry, as well as new units introduced by Happy Hour.
$56.00
Amygdala
Life is full of emotion, and the region of the brain primarily associated with processing these emotions is the amygdala. In the abstract strategy game Amygdala, players vie for control of different regions, each associated with an emotion. They must collect and store emotional resources in their memory bank which they will use to unlock emotions from their mind, then place these emotion tiles on the main game board. Emotion tiles can be connected in networks of like emotions to score points. The player with the most emotions in each region can score big points at the end of the game, but only if they manage to unlock and place a claim tile belonging to the region they wish to score.
$84.00$62.00
Giga-Robo!
Giga-Robo! is a card-driven giant robot combat across a fully destructible city.Mix, match, and fully customize your pilot, robot, and every card you use in thematic duels evoking classic Super Robot anime.The battlefield is a weapon—smash your opponent across the map, through miniature buildings and hazards, changing the terrain as you play.Act on every turn—respond to attacks with any card in your hand, and gain resources from taking damage, so you’re never on the sidelines.Dynamic cooldown system—plan your turns and set up powerful combos by tracking when each of your cards will return to your hand.Expandable and evolving—pilot and robot expansions, card packs and playable kaiju add even more to a deeply replayable core game, and allow up to 6 players to join the battle.Game Contents:• 4 unpainted plastic robot miniatures• 15 unpainted plastic terrain structures• 132 robot cards, 65 pilot cards, 32 impact cards• 144 barrier, trauma, and power tokens• 89 impact tiles• 12 attack dice• 12 power dice• 5 defense dice• 24 robot abilities• 16 tracking cubes• 5 pilot boards• 4 robot boards• Full-color rulebook
$160.00$128.00
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3
The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?
$35.00$28.00
East India Companies
In the 19th Century, Four Shipping Companies Controlled the Seas.East India Companies puts you in charge of growing one of these four empires. Will you purchase fast ships with small tonnage, or slower ships that can carry more cargo? Will you expand your port or set up trading outposts? Perhaps invest your money in shipping stocks? Just remember, the key is purchasing valuable goods at a reduced rate that can be sold for a profit!★ An intriguing strategy game where players attempt to maximize profit while navigating fluctuating supply and demand.★ Beautiful map-board and quality components.★ Award-winning game design Featuring an economy with “changing tides” in every round.
$84.00$59.00
Newton - Holiday Sale
The 18th Century is a time of unparalleled advancement in science and technology. The world is being settled. Great thinkers and philosophers are penning their seminal works. New inventions are being created daily. Many eager young students long to be the next Newton, or Copernicus, or Galilei. But who will add their name to the list of greats and be remembered throughout time? In Newton, players take on the role of students in 18th century Europe. During their turn, they will play cards from their hand in order to perform actions of various types. They will attend universities, research using dusty tomes, and train their own students. There’s more than one path to victory, as there’s no one way to become a true intellectual giant.
$84.00$44.00
Celeste: Galactic Deck Building Game - Holiday Sale
Humans, aliens, robots, and the life force of the planet are fighting for control of the mineral resource, Celestium. You as a player take control of one of these factions. Your goal is to eliminate the enemy groups by buying technology, resources, and an army in this deck-building game. In Celeste: Galactic Deck / Bag / Pool Building Game, you build your forces to buy units and upgrades for your faction throughout the game. As they become trained and built (getting shuffled into your deck), you will deploy them to assist in the battle of a lifetime.
$70.00$38.00
Paleovet - Holiday Sale
We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong… In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet. Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways. On your turn, you’ll follow a series of steps: 1. Remove a sleep token from each dinosaur in your hospital. 2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital. 3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. 4. You may now spend dice and wild tokens to: a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete b. Buy additional dice by spending three matching dice icons c. Buy a one-use wild token by spending two matching dice icons d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already) 5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any). 6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card. Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.
$63.00$33.00
BattleTech: Gray Death Legion Challenge Coin (Limited Edition)
Challenge coins. The best way to determine first-round initiative or the first round at Valhalla on Solaris VII. Keep one in your pocket at all times, to show your faction pride or steal the initiative at the start of any game. These challenge coins are the "limited" version, offered in antique gold with a red enamel fill. One for each Successor State, Clan, ComStar, FRR, and two of the Inner Sphere's most celebrated mercenary regiments. Clan Challenge Coins come in pentagonal shape; Inner Sphere coins the more traditional round. There may be some minor flaws (minor pitting, gouges) from the striking process. Each comes in a circular presentation case.
$14.00$12.00
IVION: The Bear & The Badger
Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character! THE RUFFIAN tumbles through life, never staying anywhere too long. In her wake, she leaves behind broken jaws, empty purses, and filled hearses. Instead of working for her coin like an ordinary sap, she'll get hers with a growl, grab, and a club to the gut. THE FRIAR roams the countryside, bringing aid and cheer. He claims the Lady herself guides his humble path, though if that's true, she seems to have a soft spot for taverns. He’s not versed in violence, but he does believe in beginner’s luck.
$56.00$48.00
Bear Mountain Camping Adventure
In a world where nature's grandeur meets the thrill of adventure, lies the looming shadow of Bear Mountain. And now, you're invited to embark on a remarkable journey through its untamed wilderness in Bear Mountain Camping Adventure. But this won't be any ordinary expedition. To conquer Bear Mountain, you must venture through the great outdoors, camping in at least one site of every color. As you traverse the scenic trails, you'll be pitted against your own desire to stop and smell the roses and the urge to push the trek further into the mountains. For at the end of the day, the first brave adventurer to reach the Bear Mountain Campsite will come out victorious. In order to complete the journey, travelers must strategically build both their green and their blue camping activity decks by collecting cards which will help them to explore new areas and campsites. Upgrade your tent to unique campers to carry more gear and strengthen each hand. Every night, you'll want to carefully decide where to set up camp, as this will determine which activities you'll draw for the next day. But be warned, while some campsites have incredible benefits, you may accidentally startle a roaming bear, causing you to flee in the wrong direction. Your choices will shape your adventure. Every decision is an opportunity to experience the wonders of Bear Mountain in new and exciting ways, creating limitless replayability. And when you reach the pinnacle, a panorama of natural splendor stretches before you. Gaze upon the gorgeous vistas, a testament to your triumph and the memories you've created along the way.
$56.00$45.00
Battletech: City Battlemat - Savannah - Large Lakes
Roll out high-quality neoprene maps on your BattleTech gaming table, with these fantastic new savannah maps! Each map is 34" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility.
$56.00$41.00
Shadows of Brimstone: Hero Pack - Ulfsark Skinwalker
This Hero Pack contains everything you need to play as an Ulfsark Skinwalker in your games of Shadows of Brimstone! There are 2 Ulfsark models in human form (male and female) and 1 large-sized Werewolf Hero model, as well as 2 large Hero Character Sheets, Upgrade Chart, and all of the cards needed to take on the role of a savage and shamanistic Ulfsark Hero
$42.00$33.00
Ashes Reborn: The Law of Lions Deluxe Expansion
The Laws of Lions deck, Featuring new Phoenixborn Odette Diamondcrest, is a full, ready-to-play Ashes expansion deck, including 10 divine dice AND a premium deckbox to hold sleeved cards, 10 dice and tokens. Contents 1 Odette Diamondcrest - Phoenixborn 10 divine dice 1 premium deck box 3x Law of Sight 3x Summon Winged Lioness 4x Winged Lioness 3x Law of Assurance 3x Summon Emperor Lion 1x Emperor Lion 3x Sword of Virtue 3x Heal 3x Meteor 3x Power Through 3x Shield Mage 3x Holy Knight
$42.00$41.00
Tribes: Dawn of Humanity
Experience 30,000 years of civilization in 45 min or less: With Tribes: Dawn of Humanity, there is finally a civilization game in which you do not need to wait long for your turn. The players lead their tribes in short, fast turns through the early history of humanity to the Bronze Age. They settle unknown lands and extract valuable resources through which they in turn discover new tools and inventions. Who will best prepare their tribe against events such as natural disasters? Who will take the lead, and who will follow in the footsteps? Each turn, a player selects an action from the action display: grow, explore, or move. The first action is always free, while additional ones cost valuable shells. The used action moves to the end and the next player takes another action. It is important to use your scarce shells cleverly. The players start with a small tribe with the immediately surrounding area explored. They discover new land and send the members of their tribe out to discover valuable resources. These resources are needed for new inventions that bring victory points and improve your actions: become better at exploration, grow more tribe members, and move further. Who will be the most tactical leader and guide their tribe to victory?
$70.00$63.00
Neuroshima Hex! 3.0: Smart (Second Edition)
Smart is a part of Moloch, which has reached the southern part of the continent, where after fights with humans it was cut off from its origin and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded the directives that have so far been followed by Moloch's electronic brains and started producing strange half-machines combined with living organisms, including regeneration capable biodroids, micro robots functioning as parasites equipped with technologically advanced electromagnetic weaponry. Most Smart bases are hidden deep underground and whatever happens there stays behind a veil of mystery, hidden from both humans and Moloch.
$17.00
Delta - Holiday Sale
As you know it’s been over 150 years since the inventor of the Perpetual Steam Engine (or PSE), Louise Delargue, wrote her last diary entry before her disappearance. That someone could create an invention to seemingly power cities and other technologies forever, without publishing any findings, remains the biggest scientific folly in the era of PSE. We took the crystals for granted. The supply seemed endless and their energy seemed unending, but we underestimated the growth of populations and the greed for crystal power. As PSE’s across the world try to keep up with the demand, the crystals are breaking. In Delta, players set out on an adventure through the Delta region of Kamargo, to try and gather more information about the crystals that power up the PSEs. as players observe the mechanimals such as the tortoise, flamingo, horses, and bulls. Send your crew to the different sections of the board to try and maximize your actions, and later on add new crew members to your team and even set out on special missions. Manage your hand well, gather enough knowledge, and emerge as the victor in this exciting steampunk adventure.
$91.00$50.00
Army of Darkness Board Game - Miniature Expansion
In "Army of Darkness," Ash Williams must retrieve the Necronomicon to return home. That's the object of this game too, find this before the undead do, as you defend Lord Arthur's Castle! A fun game for fans of the series, this board game has the unique opportunity to expand with custom miniatures for the Army of Darkness cast. Available as a separate expansion, these 40 miniatures are ready for you to paint them if you wish, and they are fully assembled and ready for play. The miniature boxed set comes with an exclusive King Henry playboard and miniature as an added bonus for hours of gameplay. This is a Tower Defense game, so it can be played as a single player too!
$84.00$71.00
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