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Conquest

316 products


  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Sardar (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Sardar

    Box Contents: ●    1 Resin Miniature●    1 Infantry Base and Stand●    1 Command Card Product Information: ●    Assembly: Required●    Material: Resin●    Scale: 38mm

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: City States: Ipparchos Para Bellum Games

    Conquest: City States - Ipparchos

    The Ipparchos is a gifted commander and powerful combatant, whose nature is deemed too aggressive to entrust overall command of an army to. He is instead given tactical command of the fastest and most elite units on the battlefield where his direct leadership and natural aggression allow him to shine. This liberates the Polemarch or Aristarch to focus his efforts in the thick of combat, locking the enemy formations and creating space for his subordinate to size the initiative and deliver the killing blow.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Eidolon - City States (Pre-Order) Para-Bellum Games

    Conquest: City States - Eidolon

      Box Contents ●   1 Resin Miniature●   1 Cavalry Base●   1 Cavalry Stand●   1 Command Card Product Information ●   Assembly: Required.●   Box size: 3.7x7.4x10.4cm; 114grs●   Material: Resin●   Scale: 38mm Lore: The Eidolon are everything that the Inquisitors are not. Unlike those twisted crude vessels, an Eidolon represents the pinnacle of the Scholae’s techne. With its body enhanced in every way imaginable; its flesh reinforced to handle the phlogiston bonded blood that has been decanted into it, its limbs annealed with the strongest and lightest alloys the city states can manufacture and its lungs enhanced to power the blistering furnace that is its metabolism. Even so, all of these changes pale to the masterpiece that is its mind: a blank slate, with not an ounce of will or thought of its own whose autonomic functions are perfectly preserved. The perfect host for the Scholae to download itself into and execute its will. How they Play: Forged and perfected for combat, the Eidolon can be configured so that its very body and combat directives are tailored to any combat role. Whether as a potent duelist or a formidable frontline brawler, the Eidolon serves as the perfect instrument, deployed precisely where and when it's needed.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: City States - Lochagos (Officer) Para-Bellum Games

    Conquest: City States - Lochagos (Officer)

    Box Contents ●    1 Resin Officer Miniature●    1 Infantry Plastic Base

    $33.00$26.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Errant of the Order of the Shield Para-Bellum Games

    Conquest: Hundred Kingdoms - Errant of the Order of the Shield

    During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecessors, the Order of the Shield traveled the lands alone and sought to alleviate suffering where they could. The Emperor elevated their Order to the rank of Imperial Magistrates, allowing the Errant Knights of the Shield to work as judge, jury and executioner against all but the most powerful of noble houses. This did not endear them to the nobility, and when the last Emperor died one of their first moves was to seek out and destroy any members of this ancient order. Today they are few and far in between but continue their thankless task of protecting the citizens and peasants of the 100 Kingdoms against all those who would prey upon them, especially the nobility itself.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Ardent Kerawegh Para-Bellum Games

    Conquest: Dweghom - Ardent Kerawegh

    Exemplars of the Ardent creed, the Kerawegh have gone farther and deeper than any living Dweghom in the Dheukorro: they have reached the very gates of War’s Primordial prison. Refusing the dark call of that promethean threshold, the Kerawegh find in their devotion to kin and creed the strength to turn back to the surface. Acclaimed by their fellow Ardent, the respect they command among their fellows naturally pushes them into positions of leadership in their anarchic creed.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - 2025 Supercharged Starter Set

      Box Contents ●    1 Sorcerer●    12 Ghols●    12 Dhanur Disciples●    1 Rakshasa Ravanar●    3 Efreet Bladedancers●    3 Plastic Brute Bases and Stands●    1 Plastic Monster Base and Stand●    25 Plastic Infantry Bases●    6 Plastic Infantry Stands●    7 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice Product Information ●    Assembly: Required ●    Box size: 30.5x15x19.6cm; 1520grs●    Material: Plastic Regiments, Resin Character●    Scale: 38mm

    $224.00$196.00

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Chosen of Death (Pre-Order) Para Bellum Games

    Conquest: W'Adrhun - Chosen of Death

    There are few warriors on any battlefield as terrifying as the chosen priestesses of Death. The deep meditative state they are capable of achieving allows them to elevate their hearing to truly superhuman levels, allowing them to "see" through sound giving them a preternatural advantage on the battlefield. They flow onto the battlefield with a deadly grace, their blindfolded forms weaving and covering one another in perfect synchronicity, the entire regiment fighting as a single organism. Entrusted by the tribes as midwives and healers, their medical training makes them deadly foes on the battlefield, their every blow precisely placed to cause the greatest harm possible, severing tendons, rupturing arteries and locking joints with pinpoint precision as they dance away from their foes' clumsy blows. HOW THEY PLAY: The Chosen of Death are the ultimate manifestation of W'adrhun fighting prowess. Their sole purpose is to deliver a flurry of high quality cleaving attacks elevated even further through Death chants.  Contents: Assembly instructions Command Card 12 Premium Plastic Miniatures 12 Bases 3 Infantry Stands

    $70.00$49.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion - Buccephaloi (Pre-Order) Para-Bellum Games

    Conquest: Old Dominion - Buccephaloi

       Box Contents ●    3 Plastic Miniatures●    3 Brute Plastic Stands●    3 Brute Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 310gr●    Material: Plastic●    Scale: 38mm In Game Role ●    Battlefield Role: Brute Regiment●    Class: Heavy●    Type: Brute Lore: The Buccephaloi of the Old Dominion were the sacred guardians of it’s holiest sites. Clad in beautiful ceremonial panoplies, these simple and devout guardians were selected from amongst the most powerful of Minotaur Thyreans, their horns ritually cut off in an act of devotion and subservience to Hazlia. Such was the power and majesty of the Buccephaloi that only in death were they called to battle, while alive none dared oppose them.How they Play:Temple Guardians of Old, the Buccephaloi return to play the role of the unstoppable juggernaut, providing some much needed offensive power to the Old Dominion forces. Even from the early stages of the game a combination of Cleave (3) and Brutal Impact (1), more as Dark Power Pool goes up in Tiers, will provide a much needed counter offensive during the stages of the game where Enemy Heavy Regiments are adding up pressure. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    $91.00$77.00

  • Gamers Guild AZ Conquest Conquest: Spires - Assault Preceptor Para-Bellum Games

    Conquest: Spires - Assault Preceptor

    The preceptors are a creation of the Directorate. Originally intended as a front-line unit to replace the Vanguard strain whose combat prowess was based on coordination and reaction, they were retired citing the very resource intensive training process they required to be considered battle ready. Of course, one could argue, the Sovereign would also not look kindly on a tightly structured and well-coordinated fighting force capable of autonomous thought and communication. Loath to waste resources, the Directorate repurposed the project, introducing preceptor leaders to Vanguard Clone formations to increase their coordination and cohesion. So far, preliminary trials show a significant increase in battlefield performance…

    $33.00$26.00

  • Gamers Guild AZ Conquest Conquest: Nords - Huskarls Para-Bellum Games

    Conquest: Nords - Huskarls

    While raiders might form the bulk of a Nord ‘expedition’, a wise Jarl will always look to secure the services of his Huscarls for a raid before even considering the enterprise. These men are the survivors of a dozen raids, wealthy enough to no longer need to work the fields and instead devote themselves to the pursuit of war exclusively.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Fireforged Para-Bellum Games

    Conquest: Dweghom - Fireforged

    This powerful Medium Restricted unit will allow the Dweghom to field an armor piercing ranged unit. No slouches in close combat, these warriors will be able to take on and defeat those few opponents left after they unleash their powerful salvoes. When combined with the long range of the basic Dweghom Ballistae unit, the Flameforged will allow Dweghom players to field both cost-effective long-range fire and devastating short-range shooting.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Spires - Vanguard Clone Infiltrators Para-Bellum Games

    Conquest: Spires - Vanguard Clone Infiltrators

    Unlike the Brute and Force Grown Drones the Vanguard Clones are not grown in the spawning pits deep within the Underspire. Woven from 100% pure exile tissue, their strands are improved upon and woven to produce superior specimens. Infiltrator training differs radically from what Vanguards have come to expect. As Vanguard Infantry, they fought in the main battle line, counting on support from countless menial drones, beasts and sentients that forge the war machine of the Spires. Infiltrators operate independently of this complex, relying solely on their skills and those of their team mates to survive in an environment that is not only alien to them, but a population who is invariably hostile. Stealth and ambush are their chosen methods of combatant their training regime emphasizes this. Few forces on Eä can match them in their chosen craft.

    $47.00$38.00

  • Gamers Guild AZ Conquest W’adrhŭn: Scion of Death (Pre-Order) Para Bellum Games

    Conquest: W'Adrhun - Scion of Death

      Boldly stepping away from W’adrhun orthodoxy and the Ukunfazane’s will, some brave and perhaps reckless Chosen have begun preaching that the fallen gods of the W’adrhun are not dead and can be restored. The fate for these individuals is either death at the hands of the faithful or ascension to a leadership position as tribes tired of the Ukunfazane’s oppressive presence embrace their radical teachings. These individuals bring new, forbidden chants and rhythms to the battlefields, extolling the dual nature of their gods bringing for Death and healing as well as War and creation. While what this might mean for W’adrhun society in the long run is unclear as they all await the living goddess’ response, for their foes on the battlefield these new Scions herald a new age of bloodshed and war as the W’adrhun ascend to their true heritage!   How they Play: High priests of Death, the Chants of such Scions drive their cultists into a trance, delivering a flurry of swift and precise attacks in a mystical and ritualistic fashion.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Oyabun (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Oyabun (Dual Kit)

    Box Contents ●   1 Plastic Brute Character Miniature (Dual Kit with Daimyo)●   1 Plastic Brute Base and Stand●   4 Ideal Cards Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $47.00$35.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Efreet Sword Dancers (Dual Kit) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Efreet Sword Dancers (Dual Kit)

    Box Contents: ●    Dual Kit. Contains 3 Plastic Miniatures (Efreet Flamecasters/Efreet Sword Dancers)●    3 Brute Plastic Stands●    3 Brute Bases●    2 Command Cards Product Information: ●    Assembly: Required.●    Box size: 30x15x6cm; 410gr●    Material: Plastic●    Scale: 38mm

    $77.00$63.00

  • Gamers Guild AZ Conquest Conquest: Selinoi (Dual Kit) - City States (Pre-Order) Para-Bellum Games

    Conquest: City States - Selinoi (Dual Kit)

      Box Contents ●    Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)●    3 Infantry Plastic Stands●    12 Bases●    2 Command Cards Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm Lore: Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi. A nigh seamless blend of man and goat, the Selinoi ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purgest started during the Fall. Today, those Selinoi who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Selinoi Hunters shun the crowded streets of the City States, choosing instead to roam the deep forests and wildlands that the invariably form around the City States. Their woodcraft and hunting skills making them invaluable scouts for the City States and their presence is tolerated and sometimes even encouraged if only to secure these capable scouts in a cities force. How they play: Experienced trackers and hunters, the Selinoi pressure enemy ranged regiments not only with their dependable ranged output but also because of their natural resistance to enemy ranged fire.

    $63.00$49.00

  • Gamers Guild AZ Conquest Conquest: W’adrhŭn - Chosen Of Conquest (Dual Kit) (Pre-Order) Para-Bellum Games

    Conquest: W'Adrhun - Chosen Of Conquest (Dual Kit)

    Box Contents ●    Dual Kit. Contains 12 Plastic Miniatures (Chosen of Conquest/Veterans, with the option of making their respective command models)●    3 Plastic Infantry Stands ●    12 Bases ●    2 Command Card. Product Information ●    Assembly: Required. ●    Box size: 30x15x6cm; 300g●    Material: Plastic●    Scale: 38mm, Miniature Height: 5.5cm In Game Role ●    Battlefield Role: Mainstay Infantry ●    Class: Medium●    Type: Infantry Lore  The presence of the Ukunfazane, the Living Goddess, among the W’adrhun, ensures that the population at large is devout; the Cults, composed of those W’adrhun who dedicate their lives to the worship and emulation of their patron God, take this a step further. The Chosen of Conquest are the most prolific of these Cults, its Chosen warriors present in almost every tribe. Speed and discipline, coupled with the Goddess’ gifts, allow the Chosen of Conquest to always be where they need to be on the battlefield, blunting the enemy’s advance and turning the tide with flawlessly executed assaults. This kit will also make a Veterans force, but the same is not true in reverse. How they PlayElite troops, being able to bring a mix of naturally high offensive and defensive stats, making the pound-for-pound the most versatile W'adrhun Infantry Regiment coming at a significant price but their Medium classification allowing them to excel against even heavier Regiments they will encounter later on as the battle unfolds.

    $70.00$49.00

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Veterans Para-Bellum Games

    Conquest: W'Adrhun - Veterans

    Few mortal forces strike as much fear into the hearts of an opposing general as the sight W’adrhŭn Veterans taking the field. Hardened by years of combat and honed to a fine edge over countless campaigns, these hard bitten W’adrhŭn have been awarded steel arms and armor by the Cult of War in recognition of their mastery of the field of battle. With reflexes and instincts nurtured by a lifetime of war, these grizzled Veterans can perform almost any role on the battlefield, shifting from obdurate defense to savage attack in the blink of an eye. Box Contents ●    Contains 12 Plastic Miniatures (with the option of making their respective command models)●    3 Plastic Infantry Stands ●    12 Bases ●    1 Command Card Product Information ●    Assembly: Required. ●    Box size: 30x15x6cm; 300g●    Material: Plastic●    Scale: 38mm

    $56.00$42.00

  • Gamers Guild AZ Conquest Conquest: City States - Minotaur Thyreans Para-Bellum Games

    Conquest: City States - Minotaur Thyreans

    When the Bred were originally conceived and gifted to the Dominion, Minotaurs were intended to be docile, tractable agrarian workers.  It did not take long for man to look upon this mountain of muscle and decide to put it to a different use. Purposefully bred and conditioned for aggression, Minotaur Thyreans and their double handed weapons are an unstoppable presence of the battlefield, delivering unstoppable charges and wielding massive weapons that make a mockery of enemy defenses and formations. 

    $91.00$77.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Imperial Officer Para-Bellum Games

    Conquest: Hundred Kingdoms - Imperial Officer

    Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church Schools or an apprenticeship. The War Colleges remain by far the most popular choice.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Hunter Cadre Para-Bellum Games

    Conquest: Hundred Kingdoms - Hunter Cadre

    The Hunter Cadre are bounty hunters, plain and simple. Gifted with the right tools and know-how, they are tasked with hunting down the most dangerous of beasts and spellcasters who would threaten the main battleline of the Hundred Kingdoms force. Their dedicated professionalism has spelt the doom to countless dangerous foes across hundreds of battles.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Nords - Volva Para-Bellum Games

    Conquest: Nords - Volva

    Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Weaver Courts - Seanchas Sidhe (Pre-Order) Para Bellum Games

    Conquest: Weaver Courts - Seanchas Sidhe

    Loremasters and sages among their kind, the Seanchas Sidhe have accomplished what the Spires can only dream of: channeling the Elemental might of Ea directly as spellcasters. This was amongst the first and greatest of the gifts that the True Dragons heaped upon the Weavers as they sought refuge beneath their wings. Little is known of the rites and rituals these otherwise gregarious characters must undergo to attain this gift, but such is their influence and power that there is never a shortage of young hopefuls eager to set off to the Courts of Winter and Summer where such secrets might be mastered.  How they Play: Blending arcane mastery with the fierce energy of the season, the Seanchas Sidhe wields a potent mix of offensive and combo-driven spells, designed to strike fast and hit hard. 

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Yoroni: Founder's Exclusive - The Duel (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Founder's Exclusive - The Duel

      Box Contents 2 Resin Deluxe Sculptures that are playable in game 1 Plastic Monster Base 1 Resin Diorama Base Product Information Assembly: Required. Box size: 18x18x6cm Material: Resin Scale: 38mm, Height: 11cm, Length: 3.9cm Limited Edition  Sequentially numbered to 1337 units. Lore: The Paths to Enlightenment are many and varied, but space at the very top is by nature, limited. Yoroni duels are, by nature, highly ritualized affairs. The participants are not merely resolving the quarrel, but establishing who is the more Enlightened, whose Path is superior. While injury and even death are common, the greater danger is to one's Path, for defeat can shake one's confidence, ruining the foundations and casting him back into the Elemental Hells. But the opportunity to test one's conviction and power against a peer and reinforce his Path and standing are few and far in between, so few would turn a duel down.This Diorama, Sculpted by Michael Kontraros, includes 2 miniatures, and all the bases you need to display them on your shelf or  the field of battle. The models included can be fielded either as a Daimyo or Oyabun to reflect the myriad paths to Enlightenment that the Yoroni may tread. These are a numbered edition, Founder's Exclusive, run of 1337 units.How They Play:  Locked in an epic duel to the end, the two Daimyos clash with unmatched intensity—Earth versus Wind, Chi versus Fu, raw power against agility and precision. This Founder's Exclusive includes two Yoroni Brute Models that can be used either as Daimyos following the Chi and Fu Ideals respectively, or as Kami Ayakashi and Tengu Bushi Modular Regiment Leaders. The Kami in the set can also be fielded as an Oyabun. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    $196.00$168.00

  • Gamers Guild AZ Conquest Conquest: Tengu Bushi (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Tengu Bushi (Dual Kit)

    Box Contents ●    3 Plastic Miniatures (Dual Kit with Tengu Ayakashi)●    3 Cavalry Plastic Stands●    3 Cavalry Bases●    2 Ideal Cards Product Information ●    Assembly: Required●    Box size: 10.4x7.4x3.8cm; 300gr●    Material: Plastic●    Scale: 38mm.

    $77.00$63.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Supercharged One Player Starter Set (Pre-Order) Para Bellum Games

    Conquest: Hundred Kingdoms - Supercharged One Player Starter Set

    Box Contents ●    1 Crusader Noble Lord●    1 Female Noble Lord●    12 Sicarri●    12 Men-At-Arms REMIX|●    12 Crusaders●    3 Mounted Squires●    3 Plastic Cavalry Bases and Stands●    34 Plastic Infantry Bases●    11 Plastic Infantry Stands●    8 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice Product Information ●    Assembly: Required ●    Box size: 30.5x15x19.6cm; 1520grs●    Material: Plastic●    Scale: 38mm

    $224.00$196.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Mahabharati Initiates Para Bellum Games

    Conquest: Sorcerer Kings - Mahabharati Initiates

    Straddling the line between a mortal and the Gifted, Mahabharati were created with the express purpose of policing the Sorcerers and their summoned servants. Bonded from early childhood to a small elemental that grows and matures as they do, the mahabharati are not quite Sorcerers, but possess instinctive elemental gifts and are entirely at ease when visiting the Elemental Domains. These gifts and the powers of their elemental companions grow with time, experience and mastery, such that the greatest of Mahabharati Warrior Saints more than a match for an errant sorcerer or even a regiment. Even Mahabharati Initiates are dangerous foes on the battlefield, despite the fact that their Elemental companions do little more than enhance their physical prowess. Even so the martial skill, discipline and self mastery they are inculcated in since birth makes them formidable warriors even at this early stage. Contents: Infantry Kit: 12 plastic miniatures, 1 set of Infantry Bases, 2 Command Cards and assembly instructions. NOTE - this is NOT a DUAL KIT

    $63.00$49.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Favored Of Hormus Para Bellum Games

    Conquest: Sorcerer Kings - Favored Of Hormus

    All who serve the Sorcerer Kings seek to earn their praise and favor. Those who succeed in doing this are often granted power, knowledge and wealth beyond their wildest dreams. However most of those who please Hormus are instead granted one of his countless stone elephants as a means of conveyance and mark of their status, a mark whose perceived value diminishes as it is awarded again and again and again… However, none of those who have had their life saved by these enduring stone brutes fail to see their value. Add a new option to your Mahut unit with the Favored of Hormus miniature!

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Sorcerer (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Sorcerer

      1 Resin Miniature, 1 x 27mm plastic base, 1 Command Card

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion: Army Support Pack Wave 5 (Pre-Order) Para Bellum Games

    Conquest: Old Dominion - Army Support Pack Wave 5

    This Old Dominion Army Support Pack set includes 17 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. Two new spell cards feature the Hierodecaon Spells. All of these cards are contained within a beautifully illustrated Old Dominion themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container. 

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Nords Faction Dice On Bright Blue Swirl Para-Bellum Games

    Conquest: Nords Faction Dice On Bright Blue Swirl

    Remember the Einherjar, embrace the savagery!  These contain an icy mix of frozen and crystalized blues swirled together and inlaid with a easily readable white; resin 16mm dice.  The symbols are on the ONE side. Yes, the ONE side.

    $49.00$42.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - The Order of the Ashen Dawn Para-Bellum Games

    Conquest: Hundred Kingdoms - Order of the Ashen Dawn

      Box Contents 3 Plastic Miniatures (with the option of making 2 Command models)  3 Cavalry Plastic Stands  3 Cavalry Bases  3 Command Cards

    $109.00$91.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion - Athanatoi Para-Bellum Games

    Conquest: Old Dominion - Athanatoi

    Precursors to the lauded Praetorians, the origin of the Athanatoi is shrouded in the myths and legends that churned around the birth of the Dominion and its early forces. Faceless and remorseless, they were the God’s Will made manifest in mortal hands. The ranks of these Athanatoi were capped at one thousand, to be replenished from a pool of the most talented warriors the Dominion had to offer should one of them fall in battle. Now, even in death, they serve, bringing their god’s judgment on all those foolish enough to think they can stand before these immortals. Box Contents ●    Dual Kit. Contains 12 Plastic Miniatures (Athanatoi/Varangian Guard, with the option of making their respective command models)●    3 Infantry Plastic Stands●    12 Bases●    2 Command Cards Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 300gr●    Material: Plastic●    Scale: 38mm

    $63.00$49.00

  • Gamers Guild AZ Conquest Conquest: City States - Polemarch Para-Bellum Games

    Conquest: City States - Polemarch

    Raised almost exclusively within the walls of the Scholae, aspirant Polemarchs are selected from the teeming multitudes of the City State through the rigorous yearly exams that feed the City State’s administration. Chosen for their leadership skills and physical proficiency, their exhaustive, ten-year curriculum is rounded out with at least a decade’s worth of actual combat experience before they can claim the title. Leading from the front lines and inspiring their troops, Polemarchoi have become iconic figures epitomizing the martial strength of the City States. This has led ignorant northern scholars to translate the title of Polemarchos as ‘Warlord’. This is wrong, the correct title is ‘Lord of War’.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Nords - Konungyr Para-Bellum Games

    Conquest: Nords - Konungyr

    The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the Einherjar and titular High King of the Nords, to the High Table in Aarheim.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Spires - Onslaught Drones Para-Bellum Games

    Conquest: Spires - Onslaught Drones

    A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved.

    $63.00$49.00

  • Gamers Guild AZ Conquest Yoroni Logo on Parchment Marbled Dice - 24 per pack (Pre-Order) Para Bellum Games

    Conquest: Dice - Yoroni Logo on Parchment Marbled Dice - 24 per pack

      These contain a mixture of marbled ancient tans and beige to create a parchment look and inlaid with an easily readable black pips. Pack of 24 resin 16mm dice. The Yoroni symbol replaces the ONE side.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Daimyo (Dual Kit) - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Daimyo (Dual Kit)

    Box Contents ●   1 Plastic Brute Character Miniature (Dual Kit with Oyabun)●   1 Plastic Brute Base and Stand●   4 Ideal Cards Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $47.00$35.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Dhanur Disciples Para Bellum Games

    Conquest: Sorcerer Kings - Dhanur Disciples

    Box Contents ?    Contains 12 Plastic Miniatures?    3 Infantry Plastic Stands?    12 Bases?    1 Command Card Product Information ?    Assembly: Required.?    Box size: 30x15x6cm; 410gr?    Material: Plastic?    Scale: 38mm

    $63.00$49.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Rakshasa Bakasura (with Swords) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Rakshasa Bakasura (with Swords)

    Monster Dual Kit: 1 Plastic miniature that can either make a Ravanar or Baksura, a Monster Brute Base and Stand, 2 Command cards and assembly instructions.

    $196.00$168.00

  • Gamers Guild AZ Conquest Conquest: Sorcerer Kings - Windborn Djinn (with Bows) (Pre-Order) Para Bellum Games

    Conquest: Sorcerer Kings - Windborn Djinn (with Bows)

    3 Premium Plastic Miniatures, 3 Brute Stands, 3 Brute Bases, 2 Command Cards and assembly instructions. Dual Kit with Steelheart

    $91.00$77.00

  • Gamers Guild AZ Conquest Conquest: Spires 5th Anniversary Remix Artisan Series Abomination Para Bellum Games

    Conquest: Spires - 5th Anniversary Remix Artisan Series Abomination

    5th Anniversary Remix Artisan Series Resin monster kit. Upgraded and updated sculpt with for a new look and a superior assembly that brings gamer quality of life improvements. No creations of the Spire embody both the Directorates pursuits of efficiency and the Sovereigns quest for perfection as does the Siegebreaker Behemoth. Its limbs are designed to dig, climb and still strike with such force it cavitates the very air, producing a thunderous boom that dwarfs the sound of its impact, shredding metal, pulverizing stone and obliterating flesh. Its sinuous serpentine body is almost nothing but muscle and armour, sacrificing everything for power, mobility and durability. Its nervous system is a complex mix of simple systems that govern its movement and complex self-referencing pain and pleasure receptors attuned only to its hearing. This is intentional, for its control is established by frequencies known only to its master, who dispenses pain or pleasure ensuring the compliance and good behaviour of this unstoppable behemoth.  HOW THEY PLAY: The Spires design their creations for specific tasks, and this mighty behemoth lives up to its name: it breaks sieges. With a few, yet extraordinarily powerful attacks, the Siegebreaker dismisses any attempt at defense or protection from its assaults. When enemies establish robust defensive lines, these behemoths effortlessly shatter them.

    $224.00$196.00

  • Gamers Guild AZ Conquest Conquest: Conquest Logo on Red and Black Dice "First Blood" Para-Bellum Games

    Conquest: Conquest Logo on Red and Black Dice "First Blood"

    This product contains 25 6-sided dice. These contain a mixture of red swirled with deep blacks and inlaid with an easily readable red; resin 16mm dice, the perfect dice for First Blood. The Conquest symbols are on the ONE side. Yes, the ONE side.

    $49.00$42.00

  • Gamers Guild AZ Conquest Conquest: Inquisitors - City States (Pre-Order) Para-Bellum Games

    Conquest: City States - Inquisitors

    Box Contents ●    3 Plastic Miniatures●    3 Brute Plastic Stands●    3 Brute Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 18x18x9cm; 410gr●    Material: Plastic●    Scale: 38mm Lore: LOOMING almost twice the height of man, these lumbering monstrosities bear little resemblance to the men they once were. Now little more than empty vessels that the Scholae can unleash at will, Inquisitors are the red right hand of this shadowy consult. Now a twisted amalgam of flesh and steel, the sole purpose is to embody the wrath and will of that shadow consult on the battlefield and beyond. Piston driven limbs cleave through flesh and steel with alarming ease, their limbs powered by the traces of phlogiston that courses through their veins, even as it burns their stunted lives short.How they play:Inquisitors offer essential fast-moving, offensive, flanking capabilities to any City States Army. While formidable lines of Hoplites and Phalangites anchor the center of the battlefield, the Inquisitors unleash a barrage of attacks on the enemy's vulnerable flanks!

    $77.00$63.00

  • Gamers Guild AZ Conquest Conquest: Nords - Jarl Para-Bellum Games

    Conquest: Nords - Jarl

    The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Longbowmen Para-Bellum Games

    Conquest: Hundred Kingdoms - Longbowmen

    The cornerstone to many a commander’s battleplan, the longbowmen of the Hundred Kingdoms are a tremendous addition to any force. Providing a withering amount of long ranged firepower, these troops fulfill a vital role in the Hundred Kingdoms war machine. Note this product is a dual Kit that allows players to create either the Longbowmen or the Hunter Cadre troop type.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Hold Warriors & Hold Ballistae Para-Bellum Games

    Conquest: Dweghom - Hold Warriors & Hold Ballistae

    It is a testament to the harshness and potential dangers of military advancement, the fact that the bulk of Dweghom warriors have stepped off the advancement track and committed themselves to a lifetime of military service. The sword and shield remain the traditional equipment of these warriors. On the other hand, battle with a flying opponent quickly cured the Dweghom of preconceptions against ranged combat. The ballistae were the first ranged weapon developed to combat dragons and remain a powerful instrument of death against lesser foes, their ease of production and repair making them a staple of the Hold armories.

    $41.00$28.00


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