Board Games | Children's Games
Push Push Penguin
Penguins are so pushy, especially when scrambling over slippery ice to get to the ocean! In Push Push Penguin, you will compete in a race filled with slides, snacks, and seals. But there is a catch! An Orca approaches, and it will chase away the first penguin to cross paths with it - so the Penguin who finishes second in the race is the winner!
$42.00$27.00
Cootie
BUG-BUILDING GAME: It's the mix and matching, bug-building game for kids. Be the first player to build a complete Cootie bug to win NO READING REQUIRED: Players first choose a Cootie bug body and head. Then they spin the spinner and begin building a Cootie bug. It's okay to be creative and mix up the pieces to complete a bug FUN, COLORFUL PIECES: This Cootie game for preschoolers includes lots of fun, colorful plastic pieces including bug legs, eye and mouth pieces, and head accessories MORE WAYS TO PLAY: Enjoy different ways to play the Cootie bug game. Try Switcheroo and Head Start options shown in the game guide for more mix-and-match fun MODERN TWIST ON A CLASSIC: Remember playing the classic Cootie game as a kid. Introduce your kids and grandkids to this updated version of the Cootie game for kids ages 3 and up The Hennepin History Museum states that the first Cootie game was designed by William H. Schaper in 1949. However, Schaper's game was not the first based upon the insect known as the "cootie". The creature was the subject of several tabletop games, mostly pencil and paper games, in the decades of the twentieth century following World War I. In 1927, the J. H. Warder Company of Chicago released Tu-Tee, and the Charles Bowlby Company released Cootie; though based on a "build a bug" concept similar to Schaper's, both were paper and pencil games.Schaper's game was the first to employ a fully three dimensional, free-standing plastic cootie.
$17.00
Liar's Dice
Liar's Dice, a.k.a. Bluff, Perudo or Dudo, is a South American dice game in which each player is given five dice and cup to roll and hide them with. Players make successively higher declarations regarding the results of all the dice remaining in the game, e.g. "there are ten sixes". However, someone can always contest the bid. When that happens, all the dice are revealed and either the bidder or the caller loses dice, depending on who was correct. The last player with dice is the winner.
$35.00$25.00
The Mother Road: Route 66
Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.
$56.00$42.00
That's Pretty Clever - Kids
You want to get your hands on everything you can at the birthday party: balloons, gifts, candles, and mountains of sweets! Will you be able to grab more than all the other partygoers? On your turn, roll the five dice. The faces of these dice show a joker symbol or an icon on one of four colored backgrounds. Choose all the dice of one background color, taking any jokers at the same time, then use the symbols on these die faces to mark off items in this colored area of your score sheet: Balloons are in the yellow area, for example, and you must mark them off left to right: red, blue, green, lilac, blue, etc. For the train of candles in the orange area, you must have as many candles as are on the next train car in order to mark it out. Gifts in the green area can be marked off in any order. Sweets in the blue area are depicted in pairs in rows — doughnuts, cake, cupcakes — and you mark spaces in a row left to right as long as you have a pair of matching sweets on the dice. If you can't use a die that you took, e.g., you took red, blue and lilac balloons and could mark off only the first two, then you must return the unused dice to any others left behind. Each other player then chooses dice of a single background color — and players can choose the same or different colors — and marks off what they can. If you mark off a circled item or a row of gifts next to a circle, you can immediately cross off an item in the section of the same color as that circle. Crossing off this item might give you another bonus! When a player marks off all items in one area, the game ends at the conclusion of that turn. Various items or rows that you complete have rainbow stars connected to them, and whoever collects the most rainbow stars wins!
$35.00$27.00
Viva Mouse!
Every little mouse has heard the wonderful stories of a land filled with heaping piles of delicious cheese! In fact, there have been so many tales about the magical land of Cockaigne that an expedition is being planned to travel there. Unfortunately, a hungry cat stands in the way of our dreams.Viva Mouse! is a exciting race where players will either push their luck to try to make it to the promised land of cheesy goodness, or collect whatever delectable morsels they can find and hide before they are caught.This award-winning title is filled with delightful and high-quality components, perfect for both younger players and families.
$35.00$28.00
One Two Many Rabbits
The rabbits of Wiggins Farm have gotten out of control. While Farmer Wiggins was away on vacation, the rabbits got into the house where they kept the sports equipment, the art supplies, the cosplay costumes and the box of classic movies. The farmer arrived home to find the place overrun with all kinds of rabbits. He’s calling upon you, the luckiest person he knows, for help to get these rabbits back into their rabbit hole where they belong. It’s a big job. There are a LOT of rabbits to round up. Maybe even one too many---but if you hop to it, you can save the day. One Two Many Rabbits is a fun, fast-paced, family friendly card and dice game that is easy to learn and takes about 10 to 20 min or less to play. The main rules are for 2-4 players, but also included are rules for a one player game so that people can try their hand at some solo play. Each player starts off with a LOT of rabbits and will choose to roll one, two or three dice in order to create the numbers that will help them decide which rabbits will willingly go back into the rabbit hole. But, watch out, these rabbits are tricky and will use the turns of the people playing against you to find ways to hop back into your hands. As play continues and the number of rabbits in your hand start to dwindle, the more difficult it will be to roll the numbers that you need to get rid of all of your rabbits. There are also special cards in the deck to help you along. Wild cards can be used as any number. Plus Minus cards can be used to add or subtract two of your number cards together. Piggyback cards allow you to use the roll of your opponent to get rid of some rabbits. And Place Your Rab-Bets cards allow you to take a wild guess on which number will be rolled next and try to get rid of some rabbits that way.
$35.00$24.00
The Mother Road: Route 66 - Pink Cadillac Expansion
Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.
$5.00$4.00
Yahtzee
Roll it to the limit for the ultimate win with the Yahtzee Classic game. Now with a sleek shaker and casino-cool dice, you're ready to roll! Take your 5 dice, take your 3 rolls, and fill in your score card to find the high-rolling winner. You can fill in any box on the score sheet in any order, but you must fill in 1 box during each round. So it's up to you whether you hustle for a full house or risk it all for a Yahtzee roll. Show off what you've got, and let the dice fall where they may.2+ playersAges 8+Contents:1 Yahtzee shaker5 dice1 score padGame guideWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$13.00
Mathemagical World
Mathemagical World is an Addition & Subtraction Math Board Game for Kids ages 5+. It is a fun way to practice math, at home or at school and takes just seconds to master and can be played from min or less to hours! Learn math concepts of addition, subtraction, doubling and halfing all while you practice critical thinking. Loved by kids, approved by parents and recommended by teachers!The best part of the game is that kids will not even realize they are learning math as they get immersed in the beautiful worlds filled with 8 unique islands: Desert Island, Dinosaur Island, Pirate Island, Zombie Island, Unicorn Island, Ice Island, Dragon Island, and Ninja Island
$35.00$30.00
The Kittens of Mont Saint-Michel (Pre-Order)
This item is a pre-order item with an expected release date of February 2026 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. See them there, those little balls of fluff, so full of mischief and curiosity? You won’t believe it now, but this is how heroes start. Join the four kittens Leon, Adara, Nera and Guy in their adventures as they learn, spar and explore the streets and secret places of the ancient fortress island of Mont Saint Michel...and it’s not just play. They’ll need to work together to put their lessons of the Warrior Virtues to good use against a hidden foe before this little tale is done.Before you can achieve great things, you must learn the little things. Let us get started, oui? The Kittens of Mont Saint Michel is a co-op adventure card game where each players takes the role of one of the would-be heroes of Mont Saint Michel. In this game you will explore the town and castle while learning the virtues courage, patience, competence, selflessness, perseverance and integrity on the path to becoming a true warrior. The object of the Kittens of Mont Saint Michel is for your heroic kitten to earn as many warrior virtues as possible and defeat the vermin army in the Final Battle. After selecting your little furry hero and setting up the play area, you will have actions to perform each turn including moving to new locations, sparing with fellow kittens and earning warrior virtues. The locations in Mont Saint Michel are represented by cards that occupy the center of the table. When your kittens venture there they will be able to test their skills to earn the corresponding virtue on the card as well as collecting loot items to use in their mission to save the monastery The game is played over three chapters. Chapter 1: Train Hard is where the kittens earn Warrior Virtues by adventuring in the town, monastery and fortress of Mont Saint-Michel, represented by Location cards. In Chapter 2: The Search, the would-be heroes continue to earn virtue while seeking out the foe and Chapter 3: The Final Battle is the moment everyone has been working towards! Foil the Vermin Army’s plan to harm the monastery and its inhabitants.
$28.00$23.00
Witch Way: A Game of Twists and Turns
Witch Way is a luck-based board game for families interested in witches and magic! Your character moves through intertwining paths, visiting several destinations to collect a memento at each one. This happens by spending tokens and rolling a "wish die" to be successful. Some spaces on the journey award action cards, which may help or hinder your effort to win. You may be moved to a new location, have the opportunity to penalize another player, or earn bonus tokens (depending on your draw). This means the game can change at any time, as a leading player may have to make up ground or a slower player may have a chance to catch up. When all mementos are collected, return to Hidden Hollow and roll a series of successful dice outcomes. The first player to complete the series has brewed their potion and wins the game! 2-5 Players 8+ 20-60 min or less
$49.00
StegegetS Solar System
StegegetS is a roll and write game set in space. Easy enough for the whole family to enjoy. All players use the same common, beautiful map-sheet for writing and creating a memorable score image.Roll the 7 dice to get combinations that lets you land on the available planets, moons, and other objects in our solar system. Draw directly on the sheet to show where you go and what you score. When you land somewhere it becomes your spot, no one else can score for that combination. When you land you also collect water resources to be able to roll more times and collect points to be able to win. If you want you can use your roll to instead invest in technology, to get various bonuses for the remainder of the game. This makes you more likely to reach the more difficult places to land on in our solar system and find the really high points.
$56.00$38.00
Mage Dice
Introducing Mage Dice, the exciting board and card game played with Dice, brought to you by Dragons Fire Games. Mage Dice is perfect for all ages play it as a family or challenge your friends! As an Apprentice Mage, you have to gather Essence with your dice and examine face down Puzzle Shards in the Nether. You can place a Puzzle Shard face up if it matches your dice color and place a non-matching puzzle Shard back in the Nether. The goal is to complete your Spell Puzzle first whoever does, wins the game! With fast paced and frantic gameplay or slow and methodical playstyles available, everyone can choose how they want to experience this thrilling adventure. Grab your set of Mage Dice from Dragons Fire Games now!
$63.00
Witch Way: A Game of Twists and Turns - Resolution Sale
Witch Way is a luck-based board game for families interested in witches and magic! Your character moves through intertwining paths, visiting several destinations to collect a memento at each one. This happens by spending tokens and rolling a "wish die" to be successful. Some spaces on the journey award action cards, which may help or hinder your effort to win. You may be moved to a new location, have the opportunity to penalize another player, or earn bonus tokens (depending on your draw). This means the game can change at any time, as a leading player may have to make up ground or a slower player may have a chance to catch up. When all mementos are collected, return to Hidden Hollow and roll a series of successful dice outcomes. The first player to complete the series has brewed their potion and wins the game! 2-5 Players 8+ 20-60 min or less
$49.00$26.00
Chronicles of Avel Adventurer's Toolkit
The monsters circling around Avel Castle, and especially the approaching Beast, are a real danger for the people of this land. It’s not surprising then that everyone wants to help with the battle. Craftsmen are crafting items, dwarves are building siege machines, and herbalists invent new recipes and boil potions. Even the wildness people will join the battle if you can prove your bravery by defeating monsters. Use their help and together protect Avel Castle! Chronicles of Avel: Adventurer's Toolkit is an expansion that brings even more variety to your games! The characters created by you will get new, useful items and will have a chance to discover unknown corners of the land and all the possibilities they present. The expansion also introduces new monsters — if you manage to defeat them, you might be able to get the favor of animal companions who will gladly give you their helpful paws… or wings, if you need them.
$10.00$7.00
The Sandcastles of Burgundy
Queen Crab is coming to visit Burgundy, and you want to decorate your village for her royal beach party. Find the right decorations and collect points. The animals of the royal guild will help you when you have finished decorating their shops...but can you find the animals before the others? In The Sandcastles of Burgundy, you collect points by finding the right decorations, so can you remember under which sand castle the animals of the royal guild are hiding? Roll your two dice at the same time, then you can use them to either look for decorations in sand castles, putting them in your warehouse if you find one, or transport previously collected decorations to your village with your cart. If you have collected two decorations of one color, you can look for the matching animal of the royal guild. As soon as a player reaches Queen Crab's beach party, the dice round ends. Whoever has collected the most points wins!
$42.00$34.00
Perudo Pack
In this game of betting and bluff, each player gets a color-coordinated set of a cup and five dice. Roll the dice, bet on the outcome and be the best bluffer to win!This party game is perfect for summer nights and groups of friends who likes betting and bluffing ! BET, BLUFF, AND WIN: Outplay your opponents by rolling dice, making bold bets, and mastering the art of deception in this exciting bluffing game. COLOR-COORDINATED PLAYER SETS: Each player receives a matching cup and five dice, making gameplay simple, organized, and stylish. PERFECT PARTY GAME: Ideal for game nights, summer gatherings, and casual hangouts, ensuring endless fun and competitive excitement. FAST-PACED & EASY TO LEARN: Simple rules make it accessible for beginners and seasoned players, with quick rounds keeping the energy high. FOR 2-6 PLAYERS, AGES 8+: Great for groups of friends and family, making it a must-have for travel, parties, and game nights. BET, BLUFF, AND WIN: Outplay your opponents by rolling dice, making bold bets, and mastering the art of deception in this exciting bluffing game. COLOR-COORDINATED PLAYER SETS: Each player receives a matching cup and five dice, making gameplay simple, organized, and stylish. PERFECT PARTY GAME: Ideal for game nights, summer gatherings, and casual hangouts, ensuring endless fun and competitive excitement. FAST-PACED & EASY TO LEARN: Simple rules make it accessible for beginners and seasoned players, with quick rounds keeping the energy high. FOR 2-6 PLAYERS, AGES 8+: Great for groups of friends and family, making it a must-have for travel, parties, and game nights.
$25.00$22.00
Yahtzee: To Go
Pop the lid on the dice cup and play anywhere with this handy travel version of the classic Yahtzee game! The highest roller in Yahtzee wins in this fast-moving game of chance. Compete to hit the high score and when the game is over, you can put the dice and chips in the cup and snap the cover on. Can you roll a full house? 4-of-a-kind? Play by yourself or take on your friends anywhere with Yahtzee to Go!Contents:5 diceDice cup8 bonus chipsscore pad4 pencilsWe endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.
$10.00
Unicorn Glitterluck: Game Collection
The large game collection contains 9 varied game ideas about the popular unicorn and her friends. Dice race, glitter dominoes, unicorn Mau Mau, crystal balancing and much more. Boredom? None! A magical gaming experience for unicorn fans big and small. With simple rules, magical illustrations and high-quality game material.
$56.00$48.00