Board Games | Card Games
Spirit Fire: Character Box: Transmutation (Purple) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everything you need to start your Spirit Fire® journey! Spirit Fire is a non-linear, open-world board game system in which you explore compelling fantasy realms on an introspective journey of discovery, wonder, and mystery. Your choices matter, because instead of following a story, you ARE the story. The system has two principal pieces: your character box, and realm boxes. With the first, you create your character, with whom you then explore the open-world realm boxes. Across the realms, you tell your story in a campaign of your own creation, exploring where you want, pursuing the quests and ideals of your choosing, uncovering new locations and quests in worlds that evolve based on your discoveries and actions. As your character grows, you will craft your decks and bring them to bear against unique challenges, quests, and activities.This character box contains everything you need to get started: rules, character creation material, character progression content, map trays, dice, mats, player markers, and so forth. It also includes a realm to get you started, and other realms are available separately. Spirit Fire is principally a solo experience, but it can be played multiplayer; each player needs their own character box to play, whereas realms can be shared.Spirit Fire aims to be a new, unique experience. You've always sensed something mysterious and powerful burning inside you. The time has come to let it out.Character boxes come in a variety of cosmetic themes (Stone, Green, Gold, Blue, and Purple). There are no gameplay differences between versions.
$141.00
Spirit Fire: Character Box: Intensity (Blue) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everything you need to start your Spirit Fire® journey! Spirit Fire is a non-linear, open-world board game system in which you explore compelling fantasy realms on an introspective journey of discovery, wonder, and mystery. Your choices matter, because instead of following a story, you ARE the story. The system has two principal pieces: your character box, and realm boxes. With the first, you create your character, with whom you then explore the open-world realm boxes. Across the realms, you tell your story in a campaign of your own creation, exploring where you want, pursuing the quests and ideals of your choosing, uncovering new locations and quests in worlds that evolve based on your discoveries and actions. As your character grows, you will craft your decks and bring them to bear against unique challenges, quests, and activities.This character box contains everything you need to get started: rules, character creation material, character progression content, map trays, dice, mats, player markers, and so forth. It also includes a realm to get you started, and other realms are available separately. Spirit Fire is principally a solo experience, but it can be played multiplayer; each player needs their own character box to play, whereas realms can be shared.Spirit Fire aims to be a new, unique experience. You've always sensed something mysterious and powerful burning inside you. The time has come to let it out.Character boxes come in a variety of cosmetic themes (Stone, Green, Gold, Blue, and Purple). There are no gameplay differences between versions.
$141.00
Spirit Fire: Character Box: Illumination (Gold) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everything you need to start your Spirit Fire® journey! Spirit Fire is a non-linear, open-world board game system in which you explore compelling fantasy realms on an introspective journey of discovery, wonder, and mystery. Your choices matter, because instead of following a story, you ARE the story. The system has two principal pieces: your character box, and realm boxes. With the first, you create your character, with whom you then explore the open-world realm boxes. Across the realms, you tell your story in a campaign of your own creation, exploring where you want, pursuing the quests and ideals of your choosing, uncovering new locations and quests in worlds that evolve based on your discoveries and actions. As your character grows, you will craft your decks and bring them to bear against unique challenges, quests, and activities.This character box contains everything you need to get started: rules, character creation material, character progression content, map trays, dice, mats, player markers, and so forth. It also includes a realm to get you started, and other realms are available separately. Spirit Fire is principally a solo experience, but it can be played multiplayer; each player needs their own character box to play, whereas realms can be shared.Spirit Fire aims to be a new, unique experience. You've always sensed something mysterious and powerful burning inside you. The time has come to let it out.Character boxes come in a variety of cosmetic themes (Stone, Green, Gold, Blue, and Purple). There are no gameplay differences between versions.
$141.00
Spirit Fire: Character Box: Awe (Green) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everything you need to start your Spirit Fire® journey! Spirit Fire is a non-linear, open-world board game system in which you explore compelling fantasy realms on an introspective journey of discovery, wonder, and mystery. Your choices matter, because instead of following a story, you ARE the story. The system has two principal pieces: your character box, and realm boxes. With the first, you create your character, with whom you then explore the open-world realm boxes. Across the realms, you tell your story in a campaign of your own creation, exploring where you want, pursuing the quests and ideals of your choosing, uncovering new locations and quests in worlds that evolve based on your discoveries and actions. As your character grows, you will craft your decks and bring them to bear against unique challenges, quests, and activities.This character box contains everything you need to get started: rules, character creation material, character progression content, map trays, dice, mats, player markers, and so forth. It also includes a realm to get you started, and other realms are available separately. Spirit Fire is principally a solo experience, but it can be played multiplayer; each player needs their own character box to play, whereas realms can be shared.Spirit Fire aims to be a new, unique experience. You've always sensed something mysterious and powerful burning inside you. The time has come to let it out.Character boxes come in a variety of cosmetic themes (Stone, Green, Gold, Blue, and Purple). There are no gameplay differences between versions.
$141.00
Spirit Fire: Character Box: Way Flame (Stone) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everything you need to start your Spirit Fire® journey! Spirit Fire is a non-linear, open-world board game system in which you explore compelling fantasy realms on an introspective journey of discovery, wonder, and mystery. Your choices matter, because instead of following a story, you ARE the story. The system has two principal pieces: your character box, and realm boxes. With the first, you create your character, with whom you then explore the open-world realm boxes. Across the realms, you tell your story in a campaign of your own creation, exploring where you want, pursuing the quests and ideals of your choosing, uncovering new locations and quests in worlds that evolve based on your discoveries and actions. As your character grows, you will craft your decks and bring them to bear against unique challenges, quests, and activities.This character box contains everything you need to get started: rules, character creation material, character progression content, map trays, dice, mats, player markers, and so forth. It also includes a realm to get you started, and other realms are available separately. Spirit Fire is principally a solo experience, but it can be played multiplayer; each player needs their own character box to play, whereas realms can be shared.Spirit Fire aims to be a new, unique experience. You've always sensed something mysterious and powerful burning inside you. The time has come to let it out.Character boxes come in a variety of cosmetic themes (Stone, Green, Gold, Blue, and Purple). There are no gameplay differences between versions.
$141.00
Spirit Fire: Color Kit: Stone (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Component upgrade / variant for Spirit Fire®. Color correct your play space with cosmetic color kits to tweak the colored-components of your character box. Your character box comes with a single color kit. These additional color kits are available to enable switching it up between play sessions or when you retire one character and start another. Each character box will hold one color kit at a time, and the color kits can be easily swapped, so you'll only have to transport your character box to your gaming destination. Each kit features a large neoprene tableau mat, a resin cylinder, a resin challenge ring, 3 writing pads, 3 dry-erase sheets, and wooden blocks; all themed around that kit's color.Requires a Spirit Fire® Character Box to use.
$27.00
Spirit Fire: Opaque Printed Sleeves: Metamorphosis (Purple) (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 100 high-end sleeves with fully opaque printed backs. These sleeves shuffle well, stack without sliding too much, and are very split resistant.
$10.00
Blabbi (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Blabbi is a game of made-up words. Overview: Blabbi is a game of made-up words! Rack up points by coming up with imaginary words using topic cards, then let your buddies decide if your definitions are gold or goof! –––– How to Play: Blabbi is a party crosswords game where every word is entirely made-up! On your turn, use any number of your 8 letters and 3 topic cards to invent a fake word and pitch a definition on the spot.But get ready to explain yourself because other players can ask questions about your word until they've voted: Yes (they believe it) or No (they don't buy it). If the majority votes Yes, you keep the topic card and earn points. At the end of the game, the player with the most points wins! • Easy to learn to start playing in 2 minutes or less!• Great news for bad spellers: Blabbi is a twist on word games that leans more on humor and creativity!• Designed for people who hate rules, so play how you want and in any language you want!• Never gets old. Blabbi is all about language creativity, so you’ll never play the same way twice!• Big on content? Our box includes a built-in phone stand to record your favorite definitions. Game Details:Players: 3+Age: 12+Set Up Time: 2 minsGame Length: 30-60 minsType: Word Game / Improv Game / Party GameDifficulty Level: EasyIdeal for: Creatives, storytellers, actors, and everyone in between. What’s in the Box: 100 Squishy Nonslip/Waterproof Letter Tiles80 Oddly Specific Topic Cards8 Voting Cards1 Built-in Phone Stand
$43.00$37.00
Storyburg
Storyburg is a co-op adventure story deckbuilding game for 1-4 players. A mysterious force is ripping apart Storyburg. Explore the perils solo or as a team by playing as Dorothy Gale, Peter Pan, Alice Liddell and Little Nemo. Players will travel to Oz, fly to Neverland, fall down the rabbit hole to Wonderland, and dream of Slumberland. Solve the mystery of the Pages and save Storyburg before it’s too late! Players will equip cards, play actions, and create ultimate dice rolls in a thrilling adventure for the ages. Elements of dungeon-crawlers, deck-building, and pick-your-own-stories create a unique gameplay each time. With five action-packed Chapters, Storyburg will entertain your gaming group through multiple sessions.
$100.00$86.00
Move Like Me
How are your Hammer Hands? Lemme see you Floss. No idea what that means? Great! Move Like Me is a group game sure to get everyone moving and laughing. It’s like the telephone game, but with movement, and it can be even more fun when it goes wrong!
$22.00
New York City
Build sky scrapers and develop transport in the city that never sleeps. A game of New York City is played over 5 game rounds. First, players each draw 3 cards from the deck. Then deal out cards in sets of two cards equal to two times the number of players plus one additional. In turn order, players draft a pair of cards until they have a total of 7 cards in hand. Next comes the bidding round, where in turn order players will play cards to bid to determine the strength of their action, with the player who bids the highest getting a bonus. In order, the actions are: Press: Advance on the Press track to determine player and tie-breaking order. Money: Receive money to be used for special actions. Characters: Take a character with a special ability or scoring up to the value of cards played. Building plans: Take a number of skyscrapers from the general supply. Prestige: Receive points equal to your bidding value. I addition, the first and second place bidder gets to increase the value of a borough. Skyscrapers: Players place skyscrapers from their board into borough currently being visited by the mayor. The game is played over five rounds (there are six boroughs, one is randomly not visited each game). Each game, the value of boroughs is randomly assigned, and the player with the most skyscrapers in a a borough receives full value, and the next player receiving half, and so on. There is also a bonus for building in every borough. Points are also awarded for certain characters, and the player with the most points is the winner. Based on Rialto, a previously designed game by Stefan Feld.
$121.00
Klaw: Were-Wars - The Forgotten Zodiac Expansion Set
Expand your game of KLAW: WERE-WARS with a second set of 12 animal spirits with unique powers and abilities that can lead a Dizhi to greatness if wielded wisely But as powerful as the Totems may be, they are powerless without an experienced HOST to give them form. A vast array of unique and diverse individuals bring their own talents and skills to what can add up to an extremely formidable Dizhi foe. A copy of the Forgotten Zodiac expansion featuring 120 new cards, 30 new punchout tokens, and additional gameplay conditions for use with the KLAW: WERE-WARS card and dice game.
$29.00$25.00
Four Horsemen: the Omega Wars
In 2025, aliens make first contact with Earth. They've arrived hoping to find a rich new source of resources or advanced technological trading partners. After all, they've detected deep space probes and evidence of space travel. Needless to say they're disappointed Now 100 years later, humanity has made a name for itself as tenacious and resourceful mercenaries. Unable to face most aliens hand to claw, they've developed powered combat armor known as CASPers, Combat Assault Systems Personal. These 8 foot tall, half ton combat suits have given humanity a serious edge, and the aliens are tired of it. In a carefully coordinated plot, Earth has been invaded, and the human merc armies fled in order to survive. With Earth occupied, the Omega War is underway. The future of Earth, her few tiny colonies and all of our people's lives are at the stake. This is the Omega War The Four Horsemen literary universe is a series of best-selling Military SF by Chris Kennedy and Mark Wandrey. In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield.
$72.00$61.00
Nightbreak Core Set
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Nightbreak is a medium weight competitive hero-based fantasy card game that features a fixed turn count, a day/night resource system, spatial positioning mechanics, and push your luck mechanics.Players choose three Heroes from their faction and enter a battle with a duration of two in-game days. During each player's turn, that player gains at least one Blessing Point from their Goddess. Blessing Points are resources used to activate Hero powers. These resources also allow Heroes to escape from the battle undetected, or allow Heroes to pray to their Goddess for further blessings on a future turn.As the battle progresses, Heroes take damage and eventually become overwhelmed forcing them to temporarily retire from the battle. When a Hero becomes overwhelmed, a new Hero from that player's Hero deck arrives to the battle. The player who overwhelms an opposing Hero gains favor from their Goddess. At the end of the two-day battle, the player that earned the most favor from their Goddess is the winner!
$57.00$49.00
TROLLympics
The TROLLympics is an opportunity for the top humanoid athletes from around the land - and under the land - to show their stuff. You`ll earn points for medals, but also for correctly guessing who the winner will be in each event. Draft teams to participate in events, make bets, play actions and then roll the dice to see who brings home the gold!
$43.00$39.00
Flowers: A Mandala Game
In FLOWERS, your goal is to collect flower tiles by achieving majorities through clever card play. Skillfully build Mandalas to claim the best tiles; combining and multiplying them to create exquisite flowers of your own!Expanding on the possibilities laid out by its predecessor, Mandala, this game immerses two to four players in a world of dynamic card play and tactical decisions. FLOWERS is easy to learn but will present a new and interactive challenge everytime you play! EXPLORE MANDALAS: Dive into the vibrant world of Flowers: A Mandala Game, the third installment in the beloved Mandala series, designed for 2-4 players and perfect for ages 10 and up. QUICK & ENGAGING PLAY: Enjoy a fast-paced game that takes just 20-30 min or less, ideal for family game nights and gatherings with friends. STRATEGIC DEPTH: Engage with a game that offers minimal rules but deep strategic gameplay, where players vie to combine flowers of the same color across three mandalas to maximize their points. INCLUDES PREMIUM COMPONENTS: Comes with a colorful linen playmat, 90 playing cards, 36 cardboard tiles, and 3 tokens, providing a high-quality tactile experience. ARTISTIC DESIGN: Features stunning artwork by Klemens Franz, enhancing the thematic appeal and immersive experience of building floral mandalas. Contents 1 cloth playmat 90 playing cards 36 cardboard tiles
$43.00$35.00
Say This Playlist
Players: 2+ • Playing Time: 30-45 • Age: 12+ Say This Playlist - Outscore your rivals in a game of song titles! Have you ever heard a word and immediately thought of a song title? In Say This Playlist you race against other players to add as many of those songs as you can to your playlist before time expires. Whoever has the most unique playlist (no matching songs) at the end of the round earns points and could be on the way to being the winner!
$43.00$35.00
Rack Up: Card Game
Players: 2-5 • Playing Time: 20-40 • Age: 8+ RACK UP is a matching-sets-for-points game that is quick to learn and provides hours of play. Each card has a point value, with big game yielding more points than smaller game. The highest points go to the trophy rack buck. It’s a rare catch in this forest with only 2 available to hunt. Each round scores, with the first player to reach 1000 winning the game.
$36.00$31.00
The Voting Game (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Overview The Voting Game is an adult party game that uncovers the hilarious truth about your friendships. Each Round, vote anonymously for the player that is described by the current question. Tally the votes and watch as the personalities of your friends are revealed. Play with friends new and old, expect to discover things that you didn’t know about the other players and yourself! Winning is possible but not important. The Voting Game includes game variations, question cards and voting cards for up to 10 players. How to play The game begins when the first question card is revealed. e.g. Who would survive the longest in a zombie apocalypse? Players then vote anonymously for the player that is best described by the question. Results are tallied and revealed to the group - Laughter is guaranteed! Players receiving votes guess one player per vote. If they guess correctly, the truth is revealed. For questions where a single player receives more than half of the vote each player that voted for them gets a point. First to 10 points wins!
$29.00$25.00
Yummy Kitty (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Yokai Pagoda is played over 3 rounds. Place offerings around the pagoda to earn the favor of the Yokai. Unplayed offerings turn into negative points. Play cards to avoid negative points and catch your rivals off guard. Only the lowest value card counts if you have multiple of the same type. This fast-paced and strategic card game is family-friendly, combining discarding, hand management, and point control with a vibrant Yokai theme. It is dynamic and offers significant player interaction.CONTENTS• 109 Cards
$22.00$19.00
Pass Pass
Get ready for an exciting trick taking card game, where temporary teamwork and clever thinking are the keys to victory in Pass Pass! Create brief alliances and use cunning strategies to make sure your cards win and get valuable diamonds! Watch out for the cool twist - if you score three "pass passes," you become an instant champion! Are you ready to outsmart your friends and emerge as the ultimate Pass Pass champion?
$25.00
SiegeStorm - Seraphia Deck
Seraphia adds an angelic faction to SiegeStorm for new play options. Unleash their divine wrath and protection on your opponents!
$19.00$15.00
SiegeStorm - Styxia Deck
Styxia draws their powers from the grave and the underworld. Adding a new faction and play options to the game, use the powers of the deceased to overwhelm your opponents.
$19.00$15.00
SiegeStorm - Siege Mode
SiegeStorm: SiegeMode is a unique card game that can be played head to head, and also in cooperative and solo modes. Offering fresh, high-quality game play and also beautiful design, the game will satisfy even the most demanding players.
$50.00$40.00
8-Legged Peacock
8-Legged Peacock is quick draft-and -match card game about the mating dance of Maratus spiders, a.k.a., peacock spiders.Match male dance move cards to the color and moves of your Maratus female card. Each round, players draft eight cards, then score points depending on symbols and colors. Mate tokens are awarded for getting specific dance combos. After a set number of rounds, points are added up and bonus points are awarded for collected colors and sets of mate tokens.Ages 10+2-6 players15+ min or less play timeContents:64 double-sided Male Dance Move cards32 Mate tokens24 Female cards1 first player token1 rulebook1 scorepad
$29.00$17.00
Safari Splash
Ride the current, snapping animals along the way!Safari Splash! is a game for 2-6 players of ages 8+, that plays in just 90 seconds. Ride a raft down the wildest river of the savannah. Snapshot your favorite animals - but try to avoid those you dislike! Watch out - SPLASH, a whirlpool! Everything is going so fast!A frantic and fast paced real-time game that scales in difficulty!How does it play?At the beginning of the game each player gets a reminder card and a scoring card (there are 4 different scoring levels of increasing complexity). The 120 safari cards are randomized and placed face down in a disorganized pile, in the center.The scoring card serves as the starting point of each player's river, and also depicts the preferred (and maybe disliked) animals for the player. The game is played in real time (it comes with an app support) and players frantically take face down cards from the safari pile, flipping them over, and adding them to their river- hoping to find the animals they like. So players need to select the safari cards carefully, and then place them in their area so that they form a continuous river. After 90 seconds, you score your river and whoever has the most points - wins!Ages 8+2-6 Players90 Second Playtime
$35.00
Space Hoppers: Singko Academy - Playboard
Play board for the Space Hoppers - Singko Academy Card Game.
$15.00$9.00
Space Hoppers: Singko Academy
Crew up in this action-packed space adventure. A 3-6 player strategy card game that’s family-friendly and filled with twists and turns. Welcome to Singko Academy, the coolest school in the universe. You and your crew go on space hops around the galaxy to collect souvenirs. You’ll meet new friends, discover new foods, fend off a few pirate attacks and maybe even sit in on a diplomatic intergalactic treaty session. So buckle up for a Space Hoppers adventure!
$36.00$23.00
Tharos
As a successful Magician, you have been able to fund a lifetime of research by delivering to the petty demands of liars, philanderers, gluttons, and the least of Humanity. How refreshing, then, when a client should emerge with a commission of horrifying simplicity that has the potential for acquiring a vast amount of knowledge perhaps the ultimate knowledge albeit at the expense of many millions. “Release the denizens of Hell into the Earth, with Baphomet The Sabbath Goat at their Head, for one night only and let them run amok. Let us see the consequences for aesthetic reasons only, of course.” However, do not expect this matter to proceed without interference from the Church and/or from Hell itself: the best-laid plans do not always go the way expected. Inspired by the Black Easter novellas by James Blish, the aim of Aleph Null is to successfully summon the demonic Prince Baphomet who, when he appears, expects there to be no cards in your hand, the main deck and the discard pile; if there are any cards remaining in these ‘zones’, you lose. However, ‘not losing’ in this way doesn’t mean that you have won: any cards still in play also count against you too many and you shall lose also. The sooner you ‘win’, the better your chance of surviving any due punishment. CONTENTS 28 Main deck cards12 Interference cards in 3 levels9 Grimoire cards1 Baphomet card14 FAQ cards1 Aleph Null inspired Lux Aeterna Promo card1 Lux Aeterna inspired Interference card3 Magical power tokens3 Damage tokens1 Wooden grimoire stand1 Rulebook
$86.00$69.00
Streamer Standoff
Budding influencers race to build their streaming channels and gain 20 million subscribers by piecing together and releasing content to match current cultural trends. The first to reach 20m subscribers wins!
$29.00$19.00
Space Puppies: Eclipse
Will the Space Puppies beat the Aliens before they cause complete chaos in the universe? A board game of pure strategy and logic. A skilled player learns to anticipate the opponent's next moves. Get your game on and don't get blindsided. Space Puppies is a game that never repeats itself, there are never two equal matches and it never bores you! Easy to learn and quick to play, it is an entertaining game for beginners and veterans alike and something for kids and adults to enjoy. A mix between tic tac toe and checkers, this game is a perfect precursor for anyone interested in playing chess like a pro! Let the battle of the universe begin.
$50.00$38.00
Cursed Empires: Battle Mages
Choose your Battle Mage, ready yourself as you enter the Selek Arena for a fight to the death against some of the most powerful champions of Thargos! Each Mage has an edge in their own magic art. Pit your wits against others as you add to the power of incoming spells and redirect them to your opponents but beware of rare magic that can change the outcome in the blink of an eye. This is a place of dangerous and volatile magic where only the strongest survive.
$43.00$31.00
Yomi: Rook Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Zane Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Lum Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Vendetta Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
Yomi: Argagarg Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$15.00$10.00
The Blood of An Englishman
“Fee Fi Fo Fum! I smell the blood of an Englishman!” roared the giant as he crashed through the vines. Jack, with one arm around his precious stolen harp and the other grasping the bean stalk, felt the rush of danger. Will he make it to the bottom in time to chop down the leafy ladder or will the giant successfully catch the thieving beggar? In The Blood of an Englishman, players take on the role of either Jack or the Giant. The Giant must maneuver the Fee Fi Fo and Fum cards while Jack tries to create three bean stalks to steal the bag of gold, the Golden Goose, and the Singing Harp. Each player has different available actions and must carefully arrange the cards to achieve their goal. Are you brave enough to face your fate? Contents Summary: 36 Beanstalk cards 6 Treasure cards 8 Giant cards 4 Player Aid cards 1 Rulebook
$23.00
G.I. JOE Mission Critical: Midnight Storm Expansion
A storm is coming! The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! This is an expansion. G.I. Joe Mission Critical is required to play. Features: Play as new Heroes Jinx & Mutt/Junkyard Introduces a new boss Storm Shadow! 2 new lieutenants Slice & Dice! 12 foot soldiers Red Ninjas! Contents Summary: 2 Hero Figures 2 Character Cards 12 Foot Soldier Figures 10 Foot Soldier Enemy Cards 2 Lieutenant Figures 2 Lieutenant Deployment Cards 16 Lieutenant Enemy Cards 2 Vehicle Cards 20 Combat Cards 1 Boss Figure 1 Boss Deployment Card 8 Boss Enemy Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min
$86.00
G.I. JOE Mission Critical: Vanguard Strike Expansion
Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant Aleph, leader of the Night Creepers! New Nemesis Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$64.00
Siege Command
Capture and hold the turrets in each of the four lanes to destroy your opponent’s walls. Secretly prepare units and spells during the simultaneous planning phase. Then adapt your strategy while taking turns resolving cards in the action phase.
$36.00
Siege Command - Conclave Wars Expansion
Siege Command’s first expansion: The Conclave Wars brings three new Tribes into the fray. Not only do each of these Tribes introduce asymmetric gameplay, but they also bring unique mechanics that deepen the gameplay and strategy. The expansion also includes new optional Terrain types that can be used to further deepen the game’s strategy.
$29.00$23.00
Time Division
★ Time Division leads 2 players into a conflict for manipulating the time line of the animalverse★ Two exciting ways to play! Dominate all 3 eras (Ancient Egypt, Dark Ages, 1980s), or pick 1 for a quick challenge.★ An innovative card symbol system guides your way right into the game. Embrace the dilemma. Only 6 cards to play per era, and a lot of tough decisions to make.★ This unique and colorful title was developed by game designer Alexander Schreiber and presents stunning artwork by art collective Sonderflex Studio.★ For every game sold, one tree is planted by our partner Trees for Future.Components• 1 rule book• 60 cards• 1 board• 2 punch boards• 1 double-sided sheet• 1 metallic coin
$43.00$36.00
Sanctuary: The Keepers Era: Lands Of Dawn
Sanctuary: The Keepers Era - Lands of Dawn is a competitive, fast paced, hand management card game, the starting chapter of a story which takes place in a brand new fantasy setting.The game features three unique Faction decks illustrated with stunning artworks by a team of international artists.According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six parts called the Essences.Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The Keepers are fighting each other to preserve their Sanctuaries and themselves. The goal of the game is to destroy all the oppponent's Sanctuaries, to become the only Keeper able to shape the fate of the world through their Essence.Choose your Faction, each one with its own peculiarity, and dive into the dark and wondrous world of Elnerth.Lands of Dawn Factions:★ Antar — Mirages and subtle tricks are the secrets of the Antar, devoted to the Essence of Subjugation. Their mind controlling abilities push the enemies to their limits, breaking their ranks and their moral.★ Thannen — Elegant flying fighters, the Thannen are devoted to the Essence of Grace. Their discipline, combined with high mobility, makes them extremely hard to target in combat.★ Ganto — Solitaire and wise, the Ganto worship the Essence of Growth and possess the ability to shape the environment at their will. They share a deep connection with Sanctuaries, interacting directly with their Aegis.
$29.00$21.00
Upstaged
Discover the next big musical trio. Have you ever watched singing competition shows and thought to yourself, "I'm a better judge of talent than these people...." Well now you can prove it! Become a mentor on the new reality TV sensation, Upstaged!Upstaged! is a 2-4 person board and card game where players take on the role of a music industry mentor looking to form the next big trio. Players compete against each other by using cue cards to influence aspiring singers on a rotatable stage, the centerpiece of which is none other than the game’s box itself. While the box is small and portable, four runways attach to it for gameplay to create a unique and eye-catching tabletop experience. Upstaged! plays in 15-30 min or less and features two modes of play: Rehearsal Mode to introduce new gamers to modern tabletop games, and The Live Show for players ready to engage in deeper strategic competition.
$30.00$21.00
Peaky Blinders: Faster Than Truth
Think you've got what it takes to be a successful gangster in the roaring 20s? Then try your hand at this official card game—by order of the Peaky Blinders. 3-6 players | 30 min or less play time | Ages 14+ Competitive card game Bluff and trick your way to the top Money. Muscle. Prestige. Step into the lawless streets of 1920s Birmingham, where lies travel faster than the truth. In this competitive card game for 3-6 players, you're an aspiring gangster with one goal: to outsmart your opponents by gathering resources right under their noses. To get the upper hand and gain enough influence to beat your opponents, you’ll need to play your cards close to your chest. Choose when to show your hand and when to gamble on a lie. Make alliances, break alliances, and remember intelligence is a valuable thing. When everyone is out to get you, can you bluff and trick your way to the top?
$26.00$21.00
Prehistories: Evolutions
Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.
$29.00$19.00
Roll the Deck!
A small booklet of 11 dice games designed for use with Steve Jackson's Pick a Card Dice and standard playing cards. The games in this booklet are built around the concept of generating a series of random draws from a standard deck of playing cards. Instead of playing cards, though, we've used our Pick a Card Dice. And so can you!
$21.00
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