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Board Games | Card Games

824 products


  • Gamers Guild AZ 2Tomatoes Games Idus Martii GTS

    Idus Martii

    2 in stock

    Idus Martii is a hidden role game for 5 to 8 players.According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone."Players are members of the Senate who must plot in favor of or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...whilst keeping a look out for those only looking to fatten their purse.There are four roles that are dealt each turn:The "Consul" decides who plays in the round by assigning the other roles. The Consul is passed in clockwise order at the start of each round.There are two "Edils" who vote, secretly, whether Caesar should live or die.The "Praetor" sneaks a peek at one of the two Edils’ played vote cards and may then force them to exchange their card.These two votes are then shuffled, revealed and their results will either move the ‘kill’ or ‘save’ caesar token up the track. The game ends once everyone has played the Consul twice. Then players reveal their role card, total votes are tallied and Caeser either lives…or dies.But the decisions are not that easy. At the beginning of the game, players are dealt two faction cards (either in favour, against or neutral to “magnicide”) and must discard down to one mid-way through the game… keeping all players on their toes!

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Gale Force Nine Firefly Misbehavin ACD Distribution

    Firefly Misbehavin

    1 in stock

    In Firefly: Misbehavin’, players get to control different factions of the Firefly ‘Verse, from the criminal enterprises of Badger or Niska, to the self-righteous Alliance, and even Serenity as Mal attempts to find a crew and keep flyin’.This deckbuilding card game gives each player a unique starting deck of cards, and access to characters, items, and locations in the Core, Border, and Rim. Compete to control your own corner of the ‘Verse, or play through different Episodes with a wide variety of objectives.2-4 playersAges 14+60+ minute play time

    1 in stock

    $96.00$68.00

  • Gamers Guild AZ CMON Looney Tunes Mayhem: 4-Figure Pack Asmodee

    Looney Tunes Mayhem: 4-Figure Pack

    1 in stock

    Family skirmish game where 2 teams of Looney Tunes face each other in a randomized board, using special abilities, ACME items and interacting with the scenery trying to gather Victory Points and knock the opponent out.Â

    1 in stock

    $52.00$41.00

  • Gamers Guild AZ Portal Games Imperial Settlers: Empires of the North – Wrath of the Lighthouse PHD

    Imperial Settlers: Empires of the North – Wrath of the Lighthouse

    2 in stock

    The counselor of the South Shore has passed away. The Emperor declared it your task to take care of the neglected villages of this abandoned land. Restore old buildings, revitalize the trade routes, and discover the truth behind local myths and legends about the wrath of the lighthouses...Empires of the North: Wrath of the Lighthouse is a story-driven solo campaign for the awardwinning engine building card game: Empires of the North.The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.In story mode you will play alongside a Campaign book and slowly discover how the plot unfolds.Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms...Empires of the North: Wrath of the Lighthouse is designed by Joanna Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches.★ A single-player expansion to the Empires of the North★ 15 new scenarios connected with an overarching story★ 3 new types of cards, including Event cards and Legacy locations

    2 in stock

    $59.00$40.00

  • Gamers Guild AZ Board Games Epic Card Game: Guardians of Gowana GTS

    Epic Card Game: Guardians of Gowana

    3 in stock

    Guardians of Gowana is a two-player box set exploring the tropical supercontinent of Gowana, land of the Gods. A complete game on it’s own, Guardians of Gowana may also be combined with other Epic sets to support more players. The box includes 60 all-new game cards, 34 token cards, score cards, rules reference cards, “Gold” trackers, “+1/+1” counters, and a rulebook.

    3 in stock

    $22.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Druid vs Necromancer Expansion Set GTS

    Mage Wars Arena: Druid vs Necromancer Expansion Set

    3 in stock

    The Druid and Necromancer enter the Arena! Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.

    3 in stock

    $59.00$31.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Salenia Playmat - 24"x32" Discontinue

    Mage Wars Arena: Salenia Playmat - 24"x32"

    1 in stock

     Mage Wars Arena Playmats provide players a new look, new feel, and more portability for the winning game! These new soft, neoprene playmats are the perfect accessory for any Mage Wars player to add to their collection.

    1 in stock

    $59.00$36.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Battlegrounds Domination GTS

    Mage Wars Arena: Battlegrounds Domination

    2 in stock

    Build the Arena of your dreams and battle against enemies for control of the V'Tar orbs with an all new rule set for the award-winning Mage Wars Arena! Battlegrounds Domination is a new set of expansions for Mage Wars Arena that introduce new rules to play by and incorporate the use of custom puzzle-cut tiles for players to build their own Arena boards to play on! And yes, as you can see, there are images on the tiles that are accompanied by optional rules that introduce terrain effects as well! The first Battlegrounds expansion, Domination, introduces Domination Mode, where players will vie for control of powerful V’Tar orbs that grant new powers and offer a new option to win, by gaining points through maintaining control of these powerful devices. Additionally, there are 20 customized tiles for players to use in creating their own, or suggested, Arenas to play in. Finally, there are also 116 cards including new spells for use in traditional Mage Wars Arena play and the new Domination mode, introduced in this expansions’ rules. As an added bonus, Battlegrounds Domination introduces two new promo cards, available only in the first printing of the set: The Ankh of Asyra and Blur!

    2 in stock

    $66.00$35.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion GTS

    Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion

    5 in stock

    A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.

    5 in stock

    $44.00$24.00

  • Gamers Guild AZ PVP Geeks Skytear: Silent Ambassador Asmodee

    Skytear: Silent Ambassador

    1 in stock

    The expansion contains: 1 Silent Ambassador preassembled and unpainted miniature (38mm). 7 Outsider Cards, one for each of these languages: English, Italian, Portuguese, French, German, Spanish, Polish. Silent Ambassadors are attracted by sorrow and violence, these creatures haunt the battlefields in search of victims to wreak their deadly needs against, often assuming humanoid features by using the debris around them in a grotesque caricature of the ones who created them.

    1 in stock

    $59.00

  • Gamers Guild AZ Grumpy Owl Games Untamed: Feral Factions - Spirit Strike GTS

    Untamed: Feral Factions - Spirit Strike

    Which of the great Animal Factions will you choose to be your allies? The scheming Fox spies, the wealthy Panda merchants or the powerful Rhino barbarians? Perhaps you’ll join forces with the crazy Snakes to try and gain the favor of the Owl Gods? Only you can decide who will rule the Wilds!Untamed: Feral Factions is an accessible, stand-alone card battle game for 2+ players, where you build your deck by choosing and shuffling together 3 different Animal factions. Try to take down your opponent’s Strongholds by tactically playing Animal and Item cards. Use the unique Support mechanic to fuel powerful card abilities, but be sure to manage your Power carefully!Game Contents:• 24 Damage Tokens• 24 Fury Tokens• 12 Animal Factions• Spirit Owl Token Cards• 8 Overview Cards• 1 Double-sided 1st Player Token

    $40.00

  • Gamers Guild AZ Artana Einstein: His Amazing and Incomparable Science - Genius Expansion Discontinue

    Einstein: His Amazing and Incomparable Science - Genius Expansion

    2 in stock

    The Genius Expansion evolves the world of Einstein and provides an exciting step-up for more expert players. Leveraging the components in the base game, along with some new ones, the expansion layers on the kinds of strategic choices and player interactivity that hobby gamers love, with a new deck of cards to bring these mechanisms to life along with entirely new rules for taking your Einstein experience to the genius level!More specifically, with this expansion players now have:• Insight cards• Genius scoring cards• Prestige scoring that's broken into six categories: Physics, Mathematics, Chemistry, Philosophy, Major Theories, and Collaboration earned during the game• The opportunity to use inspirations and ideas played by both you and your opponents Ages: 14+Players: 2-4Game Length: 15-30 minutes

    2 in stock

    $11.00

  • Gamers Guild AZ Eagle-Gryphon Games Modern Art: The Card Game (Second Edition) Eagle Gryphon

    Modern Art: The Card Game (Second Edition)

    3 in stock

    In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game. Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game! Same as Master's Gallery Bookshelf Game.

    3 in stock

    $22.00

  • Gamers Guild AZ Artana Tesla vs. Edison: Powering Up! Discontinue

    Tesla vs. Edison: Powering Up!

    2 in stock

    Tesla vs. Edison: Powering Up! expands the world of the smash-hit game Tesla vs. Edison! This first expansion is loaded with upgrades that amplify the epic War of Currents to new levels:   Build a Headquarters. Each inventor can develop their own custom Lab, Works, Office, and Studio which offer special abilities and bonus points. Experience Historical Events. 21 different cards bring to life the history of the War of Currents with thrilling opportunities and devastating calamities that make each turn unique. AIs for Solo or Group Play. Custom AI decks, each with TWO difficulty settings - an Ada Lovelace side and a Charles Babbage side - are included for all six Inventors in the expansion. Play solitaire against 1-5 AIs or add AIs for additional challenge in 2+ player games. Welcome a 6th Inventor, Madam C.J. Walker. Another option to choose, and enables you to play a 6-player game! Female Luminaries. Six other brilliant and pioneering women of the time serve as Luminaries and spice things up in the War of Currents. New propaganda cards. Six cards commemorating the U.S Presidents of the period.   Tesla vs. Edison: Powering Up! is an expansion and requires a copy of the Tesla vs. Edison base game to play.

    2 in stock

    $30.00$18.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Deck-Building Game - The Crimson Veil Expansion (Pre-Order) AGD

    G.I. JOE Deck-Building Game - The Crimson Veil Expansion (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.Cobra has gone undercover in The Crimson Veil. Utilizing the Twins Tomax & Xamot’s elite Crimson Guard, they have infiltrated organizations around the globe, including G.I. JOE! With their forces positioned, they are ready to take over from within. To fight back against these threats, G.I. Joe has begun construction of a new mobile battle station: The General. The Crimson Veil features new player cards and 2 new Missions to face. This expansion also features Intel dice for new Intel Missions, and a giant card for The General. Bring it online, and keep it repaired, to aid you in thwarting Cobra’s plans! This is an expansion. The G.I. JOE Deck-Building Core Game is required to play.

    3 in stock

    $44.00

  • Gamers Guild AZ Darrington Press Queen By Midnight: Quarter Past Darrington Press

    Queen By Midnight: Quarter Past

    4 in stock

    Queen by Midnight: Quarter Past, a new standalone expansion to our deck-building board game Queen by Midnight, is now available! Queen by Midnight: Quarter Past is an immersive battle royale, deck-building game where as few as 2 players are in a combat of wit, strategy, and guile for the coveted Midnight Court crown. Creator and designer Kyle Shire returns along with a fantastic creative team and returning artists from Queen by Midnight to deliver an incredible entry point to the game that plays great on its own, as well as bringing tons of great new features to use alongside the base game: new 2-player rules, 4 new Princesses with unique playstyles, and lots of new Bazaar cards, all in a lighter travel friendly box! Queen by Midnight: Quarter Past is now available at: • Darrington Press Guild stores (with foil promo cards of each of the new Princess Ultimate Cards!) • Other friendly local game stores • Critical Role shops—visit the product pages now and sign up to get a notification when it becomes available! United StatesCanadaAustraliaEuropean Union

    4 in stock

    $59.00

  • Gamers Guild AZ VRG Final Girl: Ultimate Box (Series 2) (Pre-Order) VRG

    Final Girl: Ultimate Box (Series 2) (Pre-Order)

    1 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive.The Series 2 Ultimate Box includes ALL series 2 items:- Final Girl: Box of Props- Final Girl: Into the Void- Final Girl: Panic at Station 2891- Final Girl: A Knock at the Door- Final Girl: Once Upon a Full Moon- Final Girl: Madness in the Dark- Final Girl: Vehicle Pack 2- Final Girl: Terror From The Grave (vignette)- Final Girl: S2 Game Mat bundle- Final Girl: Miniatures Box Series 2- Final Girl: Lore Book Series 2- Final Girl: S2 Bonus Features Box- Final Girl: Zombies Miniatures Pack- Final Girl: S2 Cast and Crew Box- Final Girl: S2 Gruesome Death Books

    1 in stock

    $323.00

  • Gamers Guild AZ VRG Final Girl: Bonus Features Series 1 VRG

    Final Girl: Bonus Features Series 1

    1 in stock

    *****IMPORTANT!!! This item is already included in the S1 Franchise/Storage Box. Only buy this individually if you do not have or plan to get the storage box or you will end up with a duplicate of this item!!!******A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 1 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S1. The box can also store the S1 Gruesome Death Books and S1 Lore Book*

    1 in stock

    $18.00$15.00

  • Gamers Guild AZ Wise Wizard Games Sorcerer: House of Petro Lineage ACD Distribution

    Sorcerer: House of Petro Lineage

    2 in stock

    Play as the Ritualist and make sacrifices to loa spirits in exchange for power! You’ll sacrifice cards, adding them to your temple. Then you may spend those cards to call upon one loa each round. With this lineage you will serve spirits called Loa. You will add cards to your temple (placing them under your House of Petro skill card), then use those cards to power new abilities as you channel a different Loa each turn. This pack is a complete Lineage Deck for use with Sorcerer, containing the Ritualist lineage skill card, a Temple card, 4 Loa cards, and 20 cards for your grimoire.Contains:A complete House of Petro DeckThe Ritualist lineage skill cardA temple card4 Loa Cards20 grimoire cards

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Wise Wizard Games Hero Realms Dungeons (Pre-Order) - Street Date: 11/19/2024 ORDER DUE BY: 9/13/2024 -  Price: $50.99 ACD Distribution

    Hero Realms Dungeons (Pre-Order)

    6 in stock

    This item is a pre-order item with an expected release date of 11/19/2024 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Perfect for new players and experts alike, this complete 1-6 player game can be played PVP with 2-6 players, or adventure through its solo/cooperative campaign. You’ll fight monsters, find treasure, and level up as you battle your way through this epic 12-part dungeon adventure! When you’re ready to take the game to the next level, break out the included character packs to play the fierce Barbarian vs the brilliant Alchemist! You can even have the Alchemist and Barbarian each lead two teammates that are using basic starting decks in a massive 6-player Emperor game! The included Alchemist and Barbarian Adventure Decks enable you to level up your characters between games. You’ll be able to bring them all the way from level 1 to 24! When you level up, you’ll choose how your skills or abilities improve, and which treasures to take. We’ve packed a ton of awesome deckbuilding game fun into this box. You are going to love it!

    6 in stock

    $75.00

  • Gamers Guild AZ Arcane Wonders Viral AGD

    Viral

    5 in stock

    You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection

    5 in stock

    $59.00$50.00

  • Gamers Guild AZ Four Fun Games Rumble Jungle AGD

    Rumble Jungle

    3 in stock

    In the jungle, the animals are always looking for trouble. So, get ready to win this fight, where anything goes! Welcome to Rumble Jungle! Place matching cards to continue the rumble, if you can't, you will loose it and receive some heavy blows! In this fast paced card game the animals need to prove who is the best. There can only be one winner!

    3 in stock

    $15.00$13.00

  • Gamers Guild AZ VRG Hostage Negotiator - Custom Game Mat #4 VRG

    2 in stock

    $30.00$25.00

  • Gamers Guild AZ VRG Hostage Negotiator - Custom Game Mat #3 VRG

    1 in stock

    $30.00$25.00

  • Gamers Guild AZ Horrible Guild Vampire The Masquerade: RPG - Laws of the Night (Deluxe Edition) GTS

    Vampire The Masquerade: RPG - Laws of the Night (Deluxe Edition) (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us. The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game -Vampire the Masquerade. Features: A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade. A streamlined character creation system that is both a comprehensive and efficient translation to live action. Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting. Support, guidance, and materials for both Storytellers and players. A detailed guide to character progression through a live-action chronicle to assist both players and storytellers. Incredible artwork in full color and high definition. The Laws of the Night deluxe edition book is a hardcover, 8.75” x11.25” rulebook with extra art.

    4 in stock

    $88.00$75.00

  • Gamers Guild AZ Cryptozoic DC Comics Deck-building Game: Crisis Collection 1 ACD Distribution

    DC Comics Deck-building Game: Crisis Collection 1

    4 in stock

    Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any base game. Get ready to face some of the most epic challenges in comic book history with the introduction of Crisis events and Impossible Mode Super-Villains. But this time you won’t be going it alone, thanks to cooperative gameplay that lets you team up to win… and survive!Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Super-Villains from those games—and some new ones—have been upgraded to Impossible Mode, making them much more difficult to defeat. There are even six new oversized Super Heroes in each expansion to go along with all the new main deck cards!Contents:2 Crisis Expansion Packs121 Game Cards2 Rulebooks28 Oversized Super Hero Cards (FOIL)1 White Lantern Sinestro Oversized Crisis Super Hero Promo Card (FOIL)

    4 in stock

    $59.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Rats GTS

    Munchkin: Rats

    3 in stock

    We’ve shared our lives with rats since . . . forever. Rats were here long before we were! Now those rats, and their rodent kin, are gnawing their way into your Munchkin deck. Here are 30 rat-ical new cards that you’ll love! Wield your Weapon of Mouse Destruction against Soc-Rat-es and Win A Rat Race! This is an expansion for Munchkin. It is not a stand-alone game.

    3 in stock

    $19.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Midnight Storm Expansion Renegade Game Studios

    G.I. JOE Mission Critical Midnight Storm Expansion

    2 in stock

    A storm is coming! The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes – Jinx & Mutt/Junkyard Introduces a new boss – Storm Shadow! 2 new lieutenants – Slice & Dice! 12 foot soldiers – Red Ninjas! Contents Summary: 2 Hero Figures 2 Character Cards 12 Foot Soldier Figures 10 Foot Soldier Enemy Cards 2 Lieutenant Figures 2 Lieutenant Deployment Cards 16 Lieutenant Enemy Cards 2 Vehicle Cards 20 Combat Cards 1 Boss Figure 1 Boss Deployment Card 8 Boss Enemy Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min

    2 in stock

    $88.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Vanguard Strike Expansion Renegade Game Studios

    G.I. JOE Mission Critical Vanguard Strike Expansion

    2 in stock

                                                                    Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes – Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant – Aleph, leader of the Night Creepers! New Nemesis – Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion

    2 in stock

    $66.00

  • Gamers Guild AZ Tabula Games Sanctuary: The Keepers Era: Lands Of Dawn GTS

    Sanctuary: The Keepers Era: Lands Of Dawn

    5 in stock

    Sanctuary: The Keepers Era - Lands of Dawn is a competitive, fast paced, hand management card game, the starting chapter of a story which takes place in a brand new fantasy setting.The game features three unique Faction decks illustrated with stunning artworks by a team of international artists.According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six parts called the Essences.Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The Keepers are fighting each other to preserve their Sanctuaries and themselves. The goal of the game is to destroy all the oppponent's Sanctuaries, to become the only Keeper able to shape the fate of the world through their Essence.Choose your Faction, each one with its own peculiarity, and dive into the dark and wondrous world of Elnerth.Lands of Dawn Factions:★ Antar — Mirages and subtle tricks are the secrets of the Antar, devoted to the Essence of Subjugation. Their mind controlling abilities push the enemies to their limits, breaking their ranks and their moral.★ Thannen — Elegant flying fighters, the Thannen are devoted to the Essence of Grace. Their discipline, combined with high mobility, makes them extremely hard to target in combat.★ Ganto — Solitaire and wise, the Ganto worship the Essence of Growth and possess the ability to shape the environment at their will. They share a deep connection with Sanctuaries, interacting directly with their Aegis.

    5 in stock

    $30.00$25.00

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse (Definitive Edition) Foil Pack 1  (Pre-Order) GTS

    Sentinels of the Multiverse (Definitive Edition) Foil Pack 1

    4 in stock

    The Core Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Definitive Edition gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 24 double-sided foil Hero-sized cards, and 18 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!

    4 in stock

    $30.00$25.00

  • Gamers Guild AZ Unrest Gamers Guild AZ

    Unrest

    6 in stock

    No one can remember when the Empire’s regime began. People say it will never end, that resistance is impossible... but no one has ever prepared like the Rebellion. In Unrest, two players are pitted head-to-head in the asymmetric struggle for control over five City Districts. On the Rebellion’s turn they select 2 adjacent City Districts, then play 3 total cards: 2 face down and 1 face up. The Empire then gets a chance to use 2 of their Power Tokens. Afterwards the Rebellion gets to distribute their cards to the 2 chosen City Districts. Once they liberate 3 City Districts by completing any of the Mission Objectives, they win. However, if the Empire runs the Rebellion’s deck empty, then they win.

    6 in stock

    $22.00

  • Gamers Guild AZ Eagle-Gryphon Games The Sackson Legacy Collection (Blue) Eagle Gryphon

    The Sackson Legacy Collection (Blue)

    9 in stock

    The Blue Edition includes the following 3 games I’m the Boss: The Dice Game is about making deals in today’s modern business environment. It is not just about having money; you must also have the expertise in critical fields to pull off these deals. Players roll the dice to increase their knowledge in the 6 career fields. When a player finally reaches the pinnacle of their knowledge, they become an indispensable expert in that field.While making your moves, you also gather influence in the form of cards that can be used during your turn or the deal-making process. There are always two potential deals on the table. Watch for the deals that are in your wheelhouse, and be ready to go on the offensive when the time is right. Be wary, as your opponents may be prepared to sidetrack your deal and take it for their own... Banana Blitz is played over a series of hands where players try to avoid gaining bananas in tricks. The player to the dealer’s left starts by playing a card from their hand face up on the table. Continuing with the player to the left, each player then also plays one card face up. Players must “Follow fruit (suit)” if possible, meaning they must play a card of matching fruit type as the first card played. If a player cannot follow fruit, they can play any card.After everyone has played a card, the winner of the trick is the owner of the highest number card of the fruit that was led. The winner takes all the cards from the middle of the table and places them in a personal face-down pile nearby. The winner of the trick then leads the next trick until all cards are played, ending the hand. In each round of Scope, a player will reveal the top card from the Number Deck. All players will then cross out one or more numbers in their own Grid that add up to the Number Card revealed. A player can skip a card if they wish, even if there is a legal play associated with the card. Multiple numbers may be crossed out only if they are vertically or horizontally adjacent to each other. Or, players may choose to cross out a single number that matches the Number Card.Once all players have crossed out their number(s), another Number Card is revealed. Play continues until 15 Number Cards have been revealed. The player with the least amount of numbers left on their Grid is the winner. Components I’m the Boss: The Dice Game 16 Deal Cards 48 Influence Cards 36 Player Markers (6 in each Color) 6 Expert Dice 6 Wooden Stars 65 Money Cards 6 Player Aids Game Board Rules Banana Blitz 12 Apple cards (1-12) 12 Banana cards (1-12) 12 Grape cards (1-12) 12 Orange cards (1-12) 4 Fruit Salad cards (13-16) Rules Scope Number Deck Number Grids (50 page score pad) Rules

    9 in stock

    $52.00$44.00

  • Gamers Guild AZ Eagle-Gryphon Games The Sackson Legacy Collection (Red) Eagle Gryphon

    The Sackson Legacy Collection (Red)

    10 in stock

    The Red Edition includes the following 3 games In Cinema the players are movie producers in the Golden Era of Hollywood attempting to make the next box office smash hit. But you must find the right script and book the best talent. To do this, you’ll have to negotiate with the other players as they try to land roles for the Talent cards they have in your upcoming film. Finally, after all of the movies have been completed, the awards for best cinematic features are given out, and the player that makes the most money wins! In Dig Site, the players are archaeologists trying to collect colored sets of artifacts. The more of the same type of artifact you have in your collection, the more valuable the set. But, you must plan your moves carefully. Each time a player makes a move, it limits the available options for their opponent. Once the players run out of options, whoever has the most points at the end of the game wins! Bowling Solitaire follows the same format as tenpin bowling. The player will play ten frames, bowling up to two throws in each frame, attempting to knock over as many pins as possible. After the completion of a frame, the score is tallied, and all the cards are re-shuffled in order to set up the ten pins and ball decks anew. To start the first throw of a frame, select one of the face-up cards on your ball piles to “bowl” at the pins. Each ball card can knock over 1-3 pins from the layout.. Components Cinema 36 Talent Cards 24 Movie Script Cards 88 Review Cards 6 Award Tokens 20 Genre Tokens 78 Money Cards 5 Player Aid Cards Rules Dig Site 4 Trowel Tokens Game Board 36 Assorted Gems Rules Bowling Solitaire 20 Bowling Cards 50 page score pad Rules

    10 in stock

    $52.00$44.00

  • Gamers Guild AZ Hula-Hoo Gamers Guild AZ

    Hula-Hoo

    1 in stock

    Animals from around the world are gathering for the hula hoop championships. Their goal is to keep up the hoop for as long as possible. This is represented by cards. The goal is to get rid of all of your cards; or make all other players drop out ("drop their hoop").Each player starts with five cards in their hand, plus five cards openly in front of them. When it's their turn, they can choose to play one of their open cards or one from their hand. The first player plays any card and demands the next player to play "higher" or "lower". A player can follow this, or "double" - play the same card as the player before them. Then everyone has to double (or break the double with a neighboring card or a joker. A player who cannot play drops their hoop and is out of the round. When only one player is left, or when one player has gotten rid of all their cards, they get as many cards as have been played in that round. First player to reach 77 points wins the game.

    1 in stock

    $22.00$19.00

  • Gamers Guild AZ Indie Boards & Cards Peaky Blinders: Faster Than Truth GTS

    Peaky Blinders: Faster Than Truth

    3 in stock

    Think you've got what it takes to be a successful gangster in the roaring 20s? Then try your hand at this official card game—by order of the Peaky Blinders. 3-6 players | 30 minutes play time | Ages 14+ Competitive card game Bluff and trick your way to the top Money. Muscle. Prestige. Step into the lawless streets of 1920s Birmingham, where lies travel faster than the truth. In this competitive card game for 3-6 players, you're an aspiring gangster with one goal: to outsmart your opponents by gathering resources right under their noses. To get the upper hand and gain enough influence to beat your opponents, you’ll need to play your cards close to your chest. Choose when to show your hand and when to gamble on a lie. Make alliances, break alliances, and remember intelligence is a valuable thing. When everyone is out to get you, can you bluff and trick your way to the top?

    3 in stock

    $27.00$18.00

  • Gamers Guild AZ Dragon Dawn Productions White Hat Bridge Distribution

    White Hat

    2 in stock

    White Hat pits 1-6 players against each other, as they try to prove their worth as a hacker, picking holes in the World’s toughest security measures, to ensure the protection of sensitive data. At its heart, the game employs a trick-taking mechanic that incorporates many additional elements not found in regular trick-taking games, thus creating numerous twists and turns every round. White Hat comes with separate, dedicated solo and 2-player modes. As the players attempt to prove their worth, they will attempt to win tricks by playing cards from their hand. If they win a trick they can then move one of their hats on the board through the maze of FBI servers, internet cafes, and digital tracers in order to reach the Critical Asset and end the game. However, players should not always rush to the end as points are scored at the end of each round depending on what spaces their hats are on, and the lowest score is the winner.

    2 in stock

    $44.00$36.00

  • Gamers Guild AZ 25th Century Games Prehistories: Evolutions GTS

    Prehistories: Evolutions

    5 in stock

    Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.

    5 in stock

    $30.00$25.00

  • Gamers Guild AZ Steve Jackson Games Roll the Deck! GTS

    Roll the Deck!

    2 in stock

    A small booklet of 11 dice games designed for use with Steve Jackson's Pick a Card Dice and standard playing cards. The games in this booklet are built around the concept of generating a series of random draws from a standard deck of playing cards. Instead of playing cards, though, we've used our Pick a Card Dice. And so can you!

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Skybound Games Greedquest GTS

    Greedquest

    3 in stock

    Greed Is Good!... and there's treasure to be won, so what are you waiting for? Three to six players race to the bottom of the dungeon to grab The Hoard. Now all you have to do is get out with it ... but everyone else is between you and the exit! Each player has his own deck of cards that control movement. Bluff, scheme, and strategize your way to the head of the pack ... but some cards will change the rules when you least expect it! This is a fast, unpredictable game, easy to learn and fun for all ages, with lots of quick replay value. And it's illustrated by Phil Foglio!

    3 in stock

    $44.00$38.00

  • Gamers Guild AZ A.D.A.P.T. A.D.A.P.T. Promo Player Mats Gate Keeper Games

    A.D.A.P.T. Promo Player Mats

    8 in stock

    Adapt your game with these five expansions in one tuckbox that introduce a mighty array of new aquatic beings, real, fantasy, and mechanical, for your A.D.A.P.T. game.

    8 in stock

    $8.00$7.00

  • Gamers Guild AZ Eagle-Gryphon Games The City: The Expanded City Eagle Gryphon

    The City: The Expanded City

    3 in stock

    An expansion to the new edition of Tom Lehmann's The City. Adds 33 more cards, including 16 new ones: Neighborhood Pub, Waterfront, Auto Race Track, Tourist Attraction, Church, Fast Food Outlet, Fashion District, Café, Hotel, Upscale Bar, and more! Rules are unchanged except: Survey now draws 7, not 5, cards (to deal with the larger deck). Expands the game to 6 players. In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them – car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet

    3 in stock

    $15.00$13.00

  • Gamers Guild AZ Eagle-Gryphon Games The City Eagle Gryphon

    The City

    2 in stock

    In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them – car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet

    2 in stock

    $44.00$38.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Time Force Ranger Pack Renegade Game Studios

    Power Rangers: Heroes of the Grid Time Force Ranger Pack

    2 in stock

    Time for Time Force! In the year 3000, global peace is maintained by an elite organization of Power Rangers who protect the past, present and future.  Time Force travels through time to stop all manner of evil threats.  Wes Collins, Lucas Kendall, Trip, Katie Walker, and Eric Myers are here to save the day with time on their side! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Introduces Time Force team to Heroes of the Grid! Includes the Quantum Ranger, with a new quantum die mechanic. Time Force Megazord adds a new Megazord Token Designed for 2-5 Rangers, ages 14+, to survive for 45-60 min. Contents Summary: 5 Ranger Figures 1 Megazord Token 50 Combat Cards 1 Megazord Card 6 Zord Cards 5 Character Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 45-60 min

    2 in stock

    $66.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Mega Goldar Deluxe Figure Renegade Game Studios

    Power Rangers: Heroes of the Grid Mega Goldar Deluxe Figure

    2 in stock

    “You are no match for me!” Goldar has grown to giant size, thanks to the magic of Rita Repulsa! In Mega Goldar form, represented by a giant-scale miniature, the warrior is more formidable than ever. It will take an all-out assault from the Rangers to bring Mega Goldar down.   Requires Power Rangers: Heroes of the Grid to play. Features Your team will need to work together to take down Mega Goldar! Goldar has grown in both size and abilities due to Rita’s magic! Giant Sized and highly detailed figure!   Contents Summary: 1 Mega Goldar Figure 1 Mega Goldar Deployment Card 6 Mega Goldar Component Cards 1 Rule Sheet

    2 in stock

    $66.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Cyclopsis Deluxe Figure Renegade Game Studios

    Power Rangers: Heroes of the Grid Cyclopsis Deluxe Figure

    2 in stock

    Face off against one of the Power Rangers’ toughest enemies ever Cyclopsis! This War Zord, represented by a giant-scale miniature, will not go down easily. The Rangers will need to coordinate their attacks to defeat Cyclopsis, who gets stronger as he takes damage!   Contents Summary: 1 Cyclopsis Deluxe Figure 1 Cyclopsis Deployment card 6 Cyclopsis Enemy cards 6 Cyclopsis Component cards 1 Rules Sheet

    2 in stock

    $52.00

  • Gamers Guild AZ Renegade Game Studios Gravwell 2nd Edition Renegade Game Studios

    Gravwell 2nd Edition

    2 in stock

    You’re among a flotilla of ships that survived passing through a black hole. The fabric of space and the general physics you’ve known have changed. You quickly discover that your engines are offline, but you can navigate crudely using your tractor and repulsor beams. By mining asteroids and collecting raw elements from space dust, you muster just enough force to move your spacecraft.  You lock onto another object, perhaps a spacecraft, and creep toward it. But just as you're about to engage your tractor beam, its captain engages his beam, catapulting his ship past you. If you don't act quickly, you'll be pulled the wrong direction! It’s a real mind-bender! Features: Navigate your ship away from a black hole using only your tractor and repulsor beams! Adds unique powers for each ship! Increases the player count from the original award winning game to 6 players! Includes new dynamic ship models! New art from award winning artist Kwanchai Moriya! Contents Summary: 1 Game Board 24 Ship Ability Cards 1 Round-Tracking Token 40 Fuel Cards 6 Spaceship Miniatures 2 Space Junk Tokens 1 Rulebook

    2 in stock

    $66.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Heavy Firepower Expansion Renegade Game Studios

    G.I. JOE Mission Critical Heavy Firepower Expansion

    2 in stock

    Destro and Scrap Iron have arrived to help Cobra bring the world to its knees! Thankfully, Roadblock, Bombstrike, and Gung Ho have arrived to reinforce the G.I. JOE team against this explosive threat. This expansion introduces three new characters to play and new enemies to take down! Requires G.I. JOE Mission Critical to play. Components: 48 Standard (63 x 88 mm) 30 Combat Cards 2 Deployment cards 16 Enemy Cards 6 Tarot Cards (70 x 120 mm) 3 Character Cards 3 Vehicle Cards 3 Heroes Roadblock, Bombstrike, Gung-Ho 2 Villains Destro (Boss), Scrap-Iron (Lieutenant) At a Glance: Ages 14+ 2–5 Players 45-60 Minutes

    2 in stock

    $66.00


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