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Board Games | Card Games

513 products


  • Gamers Guild AZ Steve Jackson Games Munchkin Skullkickers (Pre-Order) GTS

    Munchkin: Skullkickers

    11 in stock

      Munchkin Skullkickers – a 15-card, non-randomized booster with Fantasy Munchkin backs – features the characters from the Skullkickers comic book published by Image Comics.  

    11 in stock

    $9.00$7.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Babies GTS

    Munchkin: Babies

    1 in stock

    Did you enjoy the sweet feeling of playing Munchkin Babies? Have you been experiencing signs of baby fever? You’re in luck: Munchkin Babies 2 – Stork Naked will give you that newborn feeling again, without any labor on your part! Add this 56-card expansion to your Munchkin Babies game – or any fantasy Munchkin game. It's all Developmentally Appropriate, and after all that fighting, the babies will surely Sleep Through the Night.  

    1 in stock

    $42.00$31.00

  • GTS Steve Jackson Games Munchkin Lite (Pre-Order)

    Munchkin: Lite

    1 in stock

    Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin Lite has all the same dungeon-crawling, pun-making, backstabbing madness of original Munchkin, but with 115 cards, it's the perfect size for three to four players. Take it anywhere, and play it in an hour!

    1 in stock

    $28.00$24.00

  • Gamers Guild AZ Restoration Games Fireball Island: The Last Adventurer (Pre-Order) GTS

    Fireball Island: The Last Adventurer

    2 in stock

    The last adventurer has been stranded on Fireball Island a long time. He knows every cave, every path, every snake hole, fire pit, and bug. He has a thing or two to teach the rookies.The Last Adventurer figure to increase player count to 5! The Last Adventurer expansion pack includes: New souvenirs! Player powers so that all players can survive more easily on the island! Snakes (small marbles) that sleep on the rocks and attack the unaware! A giant boulder that will crash down the island, knocking over all in its path!  

    2 in stock

    $56.00$40.00

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Inquisition (Pre-Order) GTS

    Ultimate Werewolf: Inquisition

    1 in stock

      Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

    1 in stock

    $35.00$30.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Mighty Monster (Pre-Order) GTS

    Munchkin: Mighty Monsters

    4 in stock

    Munchkin Mighty Monsters is a fast-playing card game based in the world of Steve Jackson's best-selling Munchkin. You and your monster buddies are hanging out in the dungeon, just waiting to wallop some munchkins...but there are just too many of them! Play cards by matching either the rank or color of the last card played. Be careful – if you get stuck and can't play a card, bad stuff happens – the munchkins wallop you instead! Get walloped too often, and the munchkins defeat you. The first player who gets defeated three times loses the game, and everyone else wins! Includes five Munchkin promo cards, because everyone needs more cards!

    4 in stock

    $14.00$12.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Skull Kickers Booster Pack (Pre-Order) GTS

    Munchkin: Skull Kickers Booster Pack

    5 in stock

      Munchkin is the classic card game of fantasy adventuring. Skullkickers is the hit new Image comic of fantasy adventuring. Munchkin Skullkickers combines both great flavors! The fans will be begging for more as the comic's unnamed heroes tear through the World of Munchkin, destroying everything in their path as they help the players fight their way to Level 10.

    5 in stock

    $9.00$7.00

  • Gamers Guild AZ Quick Simple Fun Games Muse: Renaissance (Pre-Order) GTS

    Muse: Renaissance

    1 in stock

      Muse: Renaissance is a stand-alone expansion for Muse and Muse: Awakenings featuring 84 additional and unique Masterpiece cards. This version can be played alone or added as an expansion to Muse and/or Muse: Awakenings. Muse: Renaissance also has an all-new individual scoring system which opens up more options for playing. Enjoy a new game, or play the classic party style, it’s up to you!

    1 in stock

    $35.00$30.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Star Munchkin GTS

    Munchkin: Star Munchkin

    2 in stock

    The Munchkins are back – and they're in space! Now they're Mutants, Cyborgs, and Cat People . . . grabbing Lasers, Vibroswords, and Nova Grenades . . . fighting Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. This is a complete game using the best-selling Munchkin rules (with a few twists like Sidekicks). Yes, it CAN be combined with Munchkin and all the sequels! And, of course, it features the twisted humor of Steve Jackson and the wacky cartoons of John Kovalic. •10+•3-6 players•It's Munchkin in space! Same rules (with a couple of twists) -- but different monsters and characters!It's Munchkin in space! Same rules (with a couple of twists) -- but different monsters and characters!•Can be combined with Munchkin for even more fun!•Pokes good-natured fun at the best and worst sci-fi tropes!

    2 in stock

    $42.00$31.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Zombies Grave Mistakes GTS

    Munchkin: Zombies Grave Mistakes

    1 in stock

    This looks safe . . .No one ever thinks to hide in the cemetery when the zombies roam the streets. With sensible heels and a personalized gravestone, what could possibly go wrong?Grave Mistakes unearths 30 new cards for every Munchkin Zombies fan. Includes living humans to kill, new Treasures, and even a new Power: the Horde Zombie! Expansion! Core game required to play

    1 in stock

    $14.00$12.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Zombies 2: Armed and Dangerous GTS

    Munchkin: Zombies 2: Armed and Dangerous

    3 in stock

    Return of the (un)Living Munchkins! Munchkin Zombies is a hit – we had to order a second printing less than a month after its release! And the fans demanded more! Who are we to argue? Munchkin Zombies 2 – Armed and Dangerous includes 112 new cards for Munchkin Zombies. Players can wield their Trained Attack Flies and Prehensile Tongue against the Zombie Gamer, or be the Rankest of the Rank and use the Power of SCIENCE against the dread Survivalist. Includes a new Power, “Hungry,” and a new Mojo . . . the Patchwork Zombie! This is an expansion for Munchkin Zombies. It is not a stand-alone game. Description: 112 cards in a tuckbox.

    3 in stock

    $28.00$24.00

  • Gamers Guild AZ Lemery Games Reviving Kathmandu: Senior Architects (Pre-Order) GTS

    Reviving Kathmandu: Senior Architects

    1 in stock

      The Senior Architects Expansion takes the gameplay of the Reviving Kathmandu base game to the next level. Take on special abilities through your character cards (architects), collect more points for public objectives, and get ready to complete advanced missions. The expansion includes:• 6 character cards (architects)• 10 public objective cards• 10 advanced mission cards ATTENTION: the Senior Architects Expansion can only be played with the Reviving Kathmandu base game.

    1 in stock

    $17.00$15.00

  • Gamers Guild AZ Rather Dashing Games Wakening Lair: The Dark Forest (Pre-Order) GTS

    Wakening Lair: The Dark Forest

    4 in stock

     In Wakening Lair: The Dark Forest, 1-6 players must cooperate against overwhelming odds to rid a classic fantasy themed dark and spooky forest of its assorted ne’er-do-well monsters and haunts. Should they succeed, songs will be sung of their noble exploits for generations to come. If they fail, then the Dark Forest’s evil will spread across the realm. Wakening Lair: The Dark Forest is a 1-6 player fully cooperative dungeon delve which plays in 45-60 minutes. Each player assumes one of nine heroes forming a party which must explore the forest disturbing and vanquishing its denizens. As they do, they’ll receive treasure in the form of weapons and magic items. Eventually, one of six monstrous terrors will awaken and try to escape the dark forest. Victory is achieved by defeating it before that happens! Wakening Lair: The Dark Forest is a standalone sequel to the original Wakening Lair and the components of both games can be swapped for unique and new game combinations.

    4 in stock

    $56.00$47.00

  • Gamers Guild AZ Steve Jackson Games Munchkin Zombies 4: Spare Parts GTS

    Munchkin: Zombies 4 - Spare Parts

    2 in stock

    Featuring 56 new cards for Munchkin Zombies, while also being compatible with the entire Munchkin line, Munchkin Zombies 4: Spare Parts allows players to take on a new Power ("Solo") and show the other zombies on the block who's boss. In addition, they receive new items like "Spare Parts" and "Bowling Gloves" and battle new monsters like the "Surgeon General" and "The LARPing Dead"!

    2 in stock

    $16.00$13.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Necromancer Expansion GTS

    Mage Wars Academy: Necromancer Expansion

    2 in stock

    The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…

    2 in stock

    $28.00$24.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Mega Goldar Deluxe Figure Renegade Game Studios

    Power Rangers: Heroes of the Grid Mega Goldar Deluxe Figure

    2 in stock

    “You are no match for me!” Goldar has grown to giant size, thanks to the magic of Rita Repulsa! In Mega Goldar form, represented by a giant-scale miniature, the warrior is more formidable than ever. It will take an all-out assault from the Rangers to bring Mega Goldar down.   Requires Power Rangers: Heroes of the Grid to play. Features Your team will need to work together to take down Mega Goldar! Goldar has grown in both size and abilities due to Rita’s magic! Giant Sized and highly detailed figure!   Contents Summary: 1 Mega Goldar Figure 1 Mega Goldar Deployment Card 6 Mega Goldar Component Cards 1 Rule Sheet

    2 in stock

    $63.00

  • Gamers Guild AZ Renegade Game Studios Bargain Quest Solo Mode Expansion Renegade Game Studios

    Bargain Quest Solo Mode Expansion

    2 in stock

    This pack introduces rules and cards that allow Bargain Quest to be played Solo! Includes 20 Competitor Cards and solo system rules.  Expansion: Requires Bargain Quest to play. Features: Face 20 new Competitors in this unique solo mode! Beat your best score by stocking your shelves with the best items! Help your heroes defeat monsters or suffer wounds to your shop! Only the bravest 8 year or older solo shopkeeper can compete! Carefully created as a 30-60 minute expansion for Bargain Quest! Contents Summary: 10 Item Cards 8 Hero Cards 6 Employee Cards 24 Black Market Item Cards 6 Black Market Upgrade Cards 9 Monster Cards 2 Folding Item Shop Boards 1 Rulebook At a Glance Number of Players: 2-6 For Ages: 8+ Playing Time: 30-60 min Game Type: Expansion

    2 in stock

    $14.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid Time Force Ranger Pack Renegade Game Studios

    Power Rangers: Heroes of the Grid Time Force Ranger Pack

    2 in stock

    Time for Time Force! In the year 3000, global peace is maintained by an elite organization of Power Rangers who protect the past, present and future.  Time Force travels through time to stop all manner of evil threats.  Wes Collins, Lucas Kendall, Trip, Katie Walker, and Eric Myers are here to save the day with time on their side! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Introduces Time Force team to Heroes of the Grid! Includes the Quantum Ranger, with a new quantum die mechanic. Time Force Megazord adds a new Megazord Token Designed for 2-5 Rangers, ages 14+, to survive for 45-60 min. Contents Summary: 5 Ranger Figures 1 Megazord Token 50 Combat Cards 1 Megazord Card 6 Zord Cards 5 Character Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 45-60 min

    2 in stock

    $63.00

  • Gamers Guild AZ Eagle-Gryphon Games The City: The Expanded City Eagle Gryphon

    The City: The Expanded City

    1 in stock

    An expansion to the new edition of Tom Lehmann's The City. Adds 33 more cards, including 16 new ones: Neighborhood Pub, Waterfront, Auto Race Track, Tourist Attraction, Church, Fast Food Outlet, Fashion District, Café, Hotel, Upscale Bar, and more! Rules are unchanged except: Survey now draws 7, not 5, cards (to deal with the larger deck). Expands the game to 6 players. In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them – car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet

    1 in stock

    $14.00$12.00

  • Gamers Guild AZ 25th Century Games Prehistories: Evolutions GTS

    Prehistories: Evolutions

    4 in stock

    Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.

    4 in stock

    $28.00$24.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Vanguard Strike Expansion Renegade Game Studios

    G.I. JOE Mission Critical Vanguard Strike Expansion

    2 in stock

                                                                    Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes – Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant – Aleph, leader of the Night Creepers! New Nemesis – Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion

    2 in stock

    $63.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Mission Critical Midnight Storm Expansion Renegade Game Studios

    G.I. JOE Mission Critical Midnight Storm Expansion

    2 in stock

    A storm is coming! The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes – Jinx & Mutt/Junkyard Introduces a new boss – Storm Shadow! 2 new lieutenants – Slice & Dice! 12 foot soldiers – Red Ninjas! Contents Summary: 2 Hero Figures 2 Character Cards 12 Foot Soldier Figures 10 Foot Soldier Enemy Cards 2 Lieutenant Figures 2 Lieutenant Deployment Cards 16 Lieutenant Enemy Cards 2 Vehicle Cards 20 Combat Cards 1 Boss Figure 1 Boss Deployment Card 8 Boss Enemy Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min

    2 in stock

    $83.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Rats GTS

    Munchkin: Rats

    2 in stock

    We’ve shared our lives with rats since . . . forever. Rats were here long before we were! Now those rats, and their rodent kin, are gnawing their way into your Munchkin deck. Here are 30 rat-ical new cards that you’ll love! Wield your Weapon of Mouse Destruction against Soc-Rat-es and Win A Rat Race! This is an expansion for Munchkin. It is not a stand-alone game.

    2 in stock

    $18.00

  • Gamers Guild AZ VRG Final Girl - Starter Set VRG

    Final Girl - Starter Set

    4 in stock

    Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive.The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!In game terms, Final Girl shares similarities with Hostage Negotiator, but with some key differences that change it up, including a game board to track locations and character movement. You can choose from multiple characters when picking someone to play and multiple killers when picking someone to play against. Killers and locations each have their own specific terror cards that will be shuffled together to create a unique experience with various combinations of scenarios for you to play!This starter pack contains the basic box and the feature film "The Happy Trails Horror", which will allow you to start playing immediately!Ages 14+1 player20-60 minute play time

    4 in stock

    $58.00$50.00

  • Gamers Guild AZ VRG Final Girl Series 2 Storage Box VRG

    Final Girl Series 2 Storage Box

    1 in stock

    The following items ARE INCLUDED in the Storage Box:Final Girl: S2 Bonus Features BoxFinal Girl: S2 Cast and Crew box The following items ARE NOT in the Storage Box and must be purchased separately:Everything else

    1 in stock

    $56.00$47.00

  • Gamers Guild AZ Arcane Wonders Viral AGD

    Viral

    3 in stock

    You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection

    3 in stock

    $56.00$47.00

  • Gamers Guild AZ Bright Eye Games The Plot Thickens: Romance Edition AGD

    The Plot Thickens: Romance Edition

    3 in stock

    The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? The Romance Edition throws you into your favorite paper back romance novel with muscle bound heroes, Manic Pixie Dream girls and a hooker with a heart of gold!

    3 in stock

    $35.00$30.00

  • Gamers Guild AZ Bright Eye Games The Plot Thickens: Science Fiction Edition AGD

    The Plot Thickens: Science Fiction Edition

    3 in stock

    The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? In the Sci-Fi edition you'll explore strange place, meet weird aliens and blast your way through asteroids!

    3 in stock

    $35.00$30.00

  • Gamers Guild AZ Bright Eye Games The Plot Thickens: Detective Edition AGD

    The Plot Thickens: Detective Edition

    3 in stock

    The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be?

    3 in stock

    $35.00$30.00

  • Gamers Guild AZ Marvel Champions Marvel Champions: Hero Pack - War Machine Asmodee

    Marvel Champions: Hero Pack - War Machine

    Out of stock

    James Rhodes fought for his country as a United States Marine fighter pilot before his friend, Tony Stark, gave him an advanced armored suit. Now he fights for all of Earth as the heavily-armed Avenger, War Machine—and he’s blasting into players’ games of Marvel Champions: The Card Game. By unleashing vast amounts of ammo, War Machine can cut a swath through even the toughest villains. Within this Hero Pack, players will find War Machine, his fifteen signature cards, and a full assortment of Leadership cards inviting players to gather their team to take down the villain. For players eager to destroy the Mad Titan, they can get started with the War Machine Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.

    Out of stock

    $16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Return to the Circle Undone Asmodee

    Arkham Horror The Card Game: Return to the Circle Undone

    Out of stock

    The reading is not yet complete. The cards spin a new story, and you are the key. Experience The Circle Undone campaign with all-new player cards, new scenario cards designed to add new surprises and challenges, and a brand new deck of tarot cards that can be used to enhance any campaign or scenario. The Return to the Circle Undone expansion for Arkham Horror: The Card Game can also store an entire campaign, along with divider cards marked for each encounter set in The Circle Undone cycle.

    Out of stock

    $46.00$41.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou Asmodee

    Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou

    Out of stock

    …The headline was sensationalist. Three killings in nine days were enough to spook a town, sure. But you doubt all of New Orleans is gripped by terror, or even knows about the killings. Still, something piqued your interest."     –Curse of the RougarouWhen one reporter's sensational news about a series of savage killings fails to make its way into the Arkham Advertiser, your friend at that establishment decides to contact you, nonetheless, deeming the reports the sort of thing that might suit your eccentric curiosities. She's right, of course, and when you head to Northside Station to book your ticket for New Orleans, you can't possibly imagine the full shape of the horrors that await you…Designed as a standalone adventure for Arkham Horror: The Card Game, Curse of the Rougarou sends you along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana. Its 62 cards come with all the rules, locations, act, agenda, and encounter cards that you'll need to immerse yourself in a mystery full of malign spirits, murderous beasts, and other hazards—some natural and some decidedly unnatural.Additionally, the adventure comes with rules for adding it to your campaign as a "side-story," complete with an asset you might earn, and a Curse you might suffer.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.

    Out of stock

    $35.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Return to the Forgotten Age Asmodee

    Arkham Horror The Card Game: Return to the Forgotten Age

    Out of stock

    The passage of time itself has become tangled and knotted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again…Within the Return to the Forgotten Age upgrade expansion for Arkham Horror: The Card Game, you’ll find new scenario cards and encounter sets that you can add into every scenario of The Forgotten Age, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Forgotten Age give you new tools and options whenever you’re upgrading your decks. And with a full assortment of card dividers, you’ll be able to easily sort and store your entire campaign.

    Out of stock

    $51.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Point of No Return Asmodee

    Arkham Horror The Card Game: Mythos Pack - Point of No Return

    Out of stock

    Descend into the dreaded Underworld of the Dreamlands in Point of No Return, the fourth Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team. Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell Asmodee

    Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell

    Out of stock

    Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror

    Out of stock

    Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Carnevale of Horrors Asmodee

    Arkham Horror The Card Game: Scenario Pack - Carnevale of Horrors

    Out of stock

    And He shall put on the semblance of men, the waxen mask and the robe that hides, and come down from the world of Seven Suns to mock…"     –H.P. Lovecraft, Whisperer in DarknessThe sixty-two card, standalone scenario in Carnevale of Horrors transports you to a city of masks and mysteries. While revelers throng the streets of Venice, masked conspirators advance their sinister agendas, shadows envelop the city, and something terrible rises from the lagoon…Also playable as a "side-story" that can be added to your ongoing Arkham Horror: The Card Game campaign, Carnevale of Horrors challenges you and your fellow investigators to move swiftly among the masked revelers parading the streets of Venice in order to unravel a dreadful conspiracy. But while the day's festival begins with music, mirth, and merriment, it quickly spirals into abject horror… The sun vanishes, and screams erupt throughout the city. You want to save as many innocents as you can, but everyone is wearing masks. Who are the villains, and who are the victims? You must race to identify and confront the cultists, lest they and their sacrifices summon a being of unfathomable malice!Carnevale of Horrors comes with all the act, agenda, location, and encounter cards that you need to enjoy its adventure. Additionally, five player cards—one ally and four Mask assets—enrich your campaign experience after you complete your investigations in Venice.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.

    Out of stock

    $24.00$21.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos Asmodee

    Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos

    Out of stock

    Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - In Too Deep Asmodee

    Arkham Horror The Card Game: Mythos Pack - In Too Deep

    Out of stock

    Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth! Following closely on the heels of The Innsmouth Conspiracy deluxe expansion, this cycle of Mythos Packs tells the remaining chapters of the story. From the mysterious heights of Devil Reef island to abyssal tunnels far beneath the ocean surface, players will have to go deeper than ever before if they are going to uncover the truth behind the cult’s activities and safeguard the world from a rising tide.Every new Mythos Pack in the cycle offers an assortment of new player cards for players to build and upgrade their decks, along with a brand-new scenario and the next chapter of The Innsmouth Conspiracy story in every pack. Venture beneath the choppy ocean waves, and uncover the secrets below!

    Out of stock

    $24.00$21.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Light in the Fog Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Light in the Fog

    Out of stock

    Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enhance your deck as you gain experience. But as your experiences unlock new skills, will they also open to door to deeper shades of madness?

    Out of stock

    $24.00$21.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Lair of Dagon Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Lair of Dagon

    Out of stock

    The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon Mythos Pack, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.

    Out of stock

    $24.00$19.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Devil Reef Asmodee

    Arkham Horror The Card Game: Mythos Pack - Devil Reef

    Out of stock

    The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Horror in High Gear Asmodee

    Arkham Horror The Card Game: Mythos Pack - Horror in High Gear

    Out of stock

    Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom Asmodee

    Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom

    Out of stock

    Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games The Lord of the Rings: The Card Game -  The Dark of Mirkwood Scenario Asmodee

    The Lord of the Rings: The Card Game - The Dark of Mirkwood Scenario

    Out of stock

    Brave the perils of forest and cave in The Dark of Mirkwood, an 82-card expansion for The Lord of the Rings: The Card Game that features two scenarios! A group of wicked Goblins have raided a settlement on the eaves of Mirkwood, taking the woodmen as their captives. Pursue them into the forest in The Oath, and venture deep into their lair to perform a daring rescue in The Caves of Nibin-Dǔm. These scenarios can be played by 1–4 players, either as standalone adventures or as an extension to The Lord of the Rings: The Card Game revised core set campaign. The core set is required to play.

    Out of stock

    $31.00$23.00

  • Gamers Guild AZ AEG Smash Up: Awesome Level 9000 GTS

    Smash Up: Awesome Level 9000

    Out of stock

    Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes: Killer Plants – Better deal with these guys fast because if you leave them alone, they'll grow all over the place...like weeds! *rimshot* Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial? Steampunks – Can't leave a good base alone? The Steampunks will add new abilities to bases to help your strategies. Bear Cavalry – What's scary? A bear. What's really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.

    Out of stock

    $35.00$23.00

  • Gamers Guild AZ Space Cowboys Splendor: Cities of Splendor Asmodee

    Splendor: Cities of Splendor

    Out of stock

    In Cities of Splendor, leave the comforting familiarity of the European gem trade and travel to Asia, where new rules and cards invite you to adapt your strategies. With four expansions in a single box, Cities of Splendor offers four thrilling new ways to experience the game, opening the door to new levels of replayability without sacrificing any of the original game’s unique elegance. This product is an expansion: Splendor base game required to play.

    Out of stock

    $56.00$45.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Wages of Sin Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Wages of Sin

    Out of stock

    "…So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions."   –H.P. Lovecraft, The Call of Cthulhu It was always going to come to this… you're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked by Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $24.00$16.00


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