Board Games | Card Games
Mythic Menu
Players take on the role of a fantasy chef from the Kingdom of Culnaria. Each round, they must combine their current hand of bizarre ingredients into a dish that they feel will meet The Judge's exact specifications. Using dry-erase markers, players can predict each dish's flavor strength, note secret ingredients, and name their newest concoction. Only the best meals will win The Judge's favor and earn the champion a Victory Star rating.
$29.00$25.00
Ascension Legends
Ascension Legends is the latest stand-alone expansion of the acclaimed deckbuilding game, designed for both newcomers and long-time fans of the series. Step into the role of one of the legendary warriors of Vigil, charged with protecting your world from the forces of Deoful, the realm of monsters. In this epic game for 1-4 players, you'll recruit mighty heroes and wield powerful constructs to aid you in battle against the monstrous forces of Deoful. As you recruit heroes and defeat monsters, you'll gain honor. The player with the most honor at the end of the game wins! Ascension Legends offers a quick setup, easy-to-learn mechanics, and immense replayability. Ascension Legends introduces the legendary track, where players can advance by following in the footsteps of Ascension's greatest heroes, unlocking new abilities as they progress. Additionally, you'll encounter a new type of monster card called Remnants. Once defeated, these Remnants grant abilities to specific factions, representing the trials of the heroes as they become legends. The game also features the return of dual faction cards, allowing for even more strategic depth and variety in deckbuilding.
$57.00$46.00
Elemystic
Elemystic is a 9-card duel of harnessing chaotic elements. Harness the power of the elements in a fast-paced battle of strategy and intuition! Draft, play, and combine elemental forces to outmaneuver your opponent in a contest of strength and skill. Will you master the balance of fire, water, air, and shadow—or be consumed by chaos? With every round offering new tactical decisions, only the most cunning elemental will claim victory!
$15.00$10.00
2GM France Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Play as France! This expansion includes a complete deck of the nation of France and the units that participated in World War II. With emblematic units like the Renault R-35, or the Somua S-35, as well as generals like De Gaulle or Gamelin to lead your troops. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm), 1 headquarter (France), and 1 10-sided die (blue).
$34.00$26.00
Dungeon Breakout
The fast paced, easy to learn game of dungeon escape! Return to the Würstreich with the second board game from GOBLINKO! DUNGEON BREAKOUT is a heavily flavored, tile placement party game, set in the same world and populated by the same weird characters and creatures as DUNGEON DEGENERATES: Hand of Doom. With easy-to-learn rules and fast game play action, DUNGEON BREAKOUT will be a hit with any crowd!
$43.00$32.00
Sunrise at the Studio
Spend your morning creating beautiful studio. Mold clay, apply glaze, and fire up the kiln to create objects that are both wonderful to look at and fit for purpose. Your wheel awaits! Features:Gorgeous pottery pieces offer unique projects & showpieces to complete.Compelling card choices make it interesting to plan how to use resources.Simultaneous drafting creates smooth gameplay to keep players engaged.Familiar set collection mechanics welcome players of different skill levels. Ages 14+1-4 players20 minute play time
$40.00$31.00
Dark Deeds
"Dark Deeds is a darkly humorous game of skullduggery and suspicion for 2 to 5 players, created by industry veterans Andy Chambers and Mark Gibbons.In Dark Deeds, players take the role of malicious minions in service to a powerful, mysterious, and clearly villainous Patron. In the service of this dark power, minions must perform acts of thievery, violence, and betrayal, all whilst avoiding suspicious authorities, interfering do-gooders, and the machinations of their rivals. Rich rewards await the most successful minion, alongside horrific punishments for those who fail.Are you the kind of malevolent minion the Patron needs? Team players need not apply.This new edition features revised and rebalanced rules, extra cards, and plenty of deliciously dark art from Mark Gibbons.FEATURES★ This new edition features revised and rebalanced rules.★ Plenty of deliciously dark art from Mark Gibbons.★ A darkly humorous 2 to 5-player card game of skullduggery and suspicion.★ 150 beautifully illustrated cards.★ Commit deeds of violence, infamy, and coercion to appease your powerful patron.COMPONENTS• 58 card Tavern Deck (40 Plot cards• 18 Dark Deed cards)• 42 card Street Deck• 3x15 card Citizen Loot Decks• 5 Reference Cards• 1 Street Board• 1 ‘Most Suspicious Minion’ Coin• 60 Suspicion Marks• 2 Six-Sided Dice• 1 Rulebook"
$64.00$45.00
Aerodome: Rising Horizons
AERODOME: RISING HORIZONS CORE SET - Compete in the Aerodome to become the Aerodome Champion with the Aerodome: Rising Horizons Core Set. Each core set includes enough components for two players to battle it out in the Aerodome. Select from 16 different fighters and customize with over 180 battle cards.How To Play: At the start of each round, players choose one of their Battle cards and place it face down. When both players are ready they simultaneously reveal their card. The player who played the highest initiative and will complete their turn first. Players complete their turns by going through the actions found on the action bar of their card. Always starting from the top and going down to complete their action. Actions include maneuvers: Straight, Turn, Rotate, Roll and Immelmann and a shot action. Players can skip any action on their action bar unless it has the locked icon, in which they must complete it. Actions with a black background may be completed up to that amount offering your fighter more options. The number following each action corresponds to which maneuver tool to use for the speed. The shot action number details how many dice you roll for the attack. If you are in range of an attack on a 5 or 6 the defending player suffers 1 damage.FEATURES★ CHOOSE YOUR CHARACTER: Choose who to fly with 16 unique fighters to choose from.★ DECK-BUILDING: Customize your maneuver hand with 180 different Battle cards.★ FAST-PACED with simultaneous gameplay mechanics with most games taking around 30 min or less to play.★ FIGHTERS range from a video game inspired world of Martaga to the hellscape weird war, Futuria. The world war one inspired story of Ace to the sci-fi bounty hunters of Starlancers.★ Look for accessories to expand your AERODOME experience.COMPONENTS• 16 Fighter Cards• 8 Double Sided Fighter Markers• 180 Battle Cards• 20 Auxiliary Cards• 15 Dice• 1 Set Maneuver and Attack Tool Set• 2 Damage Dials• Tokens• Rulebook• Storage Box
$57.00$43.00
Escape from Flat Earth
Having joined the Red Suits, you and others dressed in potentially fatal fashion have formed Away Teams and are already beaming down to the Flat Planet. As Events are revealed that combine to create a mission timeline, it is now up to each of you to take Actions in the hope that you will be the one to land a Red Suit on the final Event. Do this and earn yourself a promotion out of the Red Suits and into a colour that's not only flattering... but also comes with a much higher life expectancy.Or, you could be the only Red Suit left alive, as the planet is fraught with potentially deadly Attacks. You don't want to be going home in carbonite, do you? Then you'd better keep a Teleport close at hand.A card game for those of us who know better than to step onto an alien planet while dressed in red. And especially for those who don't.Congratulations on becoming a Red Suit - it's a job for life!
$32.00$22.00
Epic Card Game: Duels
Welcome to Epic, a fast-paced fantasy card game designed by the creators of Star Realm Deckbuiling Game: Magic Hall of Famers Rob Dougherty and Darwin Kastle. Epic gives you all the great gameplay and beautiful art of a trading card game, but without the high cost or hard-to-find cards!This starter set contains everything needed for two players to learn and play the game.Contents:100 Cards2 Gold Trackers1 Turn Marker1 Rulebook1 Quick Start Guide
$18.00
Hostage Negotiator: Abductor Pack #8
Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he is going through withdrawal pains in the form of excruciating migraines, he's angrier than he's ever been before. In this challenging expansion, you must deal with Sammy's blinding headaches while trying to save hostages. If you can't reduce his pain to a manageable level, he may snap... and then it will be too late to save anyone.
$13.00$11.00
Canal Houses
Step into the charming streets of Amsterdam with Canal House, a light and elegant drafting game for 2 to 4 players. Assemble beautiful canal houses piece by piece using bases, floors, and roofs to create the perfect skyline. Each round, players pick a card from their hand and build it simultaneously, then pass the remaining cards to the next player. Refresh your hand by drawing a new card type—base, floor, or roof, and keep crafting your architectural masterpiece. To complete a house, you’ll need to build from the ground up: start with a base, stack any number of floors, and top it off with a roof. Simple to learn and quick to play, Canal House is the perfect mix of strategy and charm.
$25.00
Thief's Market
Roll the dice on an epic heist! Grab the best loot, recruit master thieves, and become the most infamous mastermind around. in Thief's Market, players are all thieves and you've just returned from an epic heist together. Now comes the tricky part - How do you split up the loot? Each round, roll the custom-engraved dice and take as much loot as you want from the middle OR steal another player's pile of loot and return one item to the middle. Use your acquired gems and gold to hire more thieves and purchase magical items to manipulate future die rolls and build your own unique engine. The player with the most points wins. Changes from the original edition include: Streamlined and improved iconography A larger and more diverse market of cards (with a mix of new and old card abilities) Players have a 2 gold limit The end of game is triggered once a player purchases their 3rd Relic card.
$43.00$32.00
The Witcher: Path of Destiny - Acrylic Tokens
Extra set of high-quality acrylic tokens for the core game symbols. This product is language- independent. HIGH-QUALITY ACRYLIC TOKENS: Upgrade your game with durable, beautifully crafted acrylic tokens designed to replace the core game symbols. LANGUAGE-INDEPENDENT DESIGN: These tokens are universal and suitable for players worldwide, regardless of language or edition. ENHANCE GAMEPLAY EXPERIENCE: Clear and easy-to-handle tokens improve the visual clarity and tactile feel during gameplay. PERFECT REPLACEMENT SET: Ideal for replacing lost or worn tokens, keeping your The Witcher: Path of Destiny game components in pristine condition. COMPATIBLE WITH CORE GAME: Designed specifically for The Witcher: Path of Destiny, ensuring seamless integration and perfect fit with the original game. Contents: 160 Symbol tokens 30 Trashed symbol tokens 2 Path tokens 3 Destiny tokens
$64.00$51.00
The Witcher: Path of Destiny - Legendary Monsters
Hunt down the deadliest monsters the continent ever saw. Will Leshen, Aguara, Hym, and Katakan fall under your sword? Thankfully, you’re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.And most importantly – alive HUNT DEADLY LEGENDARY MONSTERS: Face fearsome foes like Leshen, Aguara, Hym, and Katakan in this thrilling expansion for The Witcher: Path of Destiny. JOIN FORCES WITH NEW CHARACTERS: Add new heroes and companions to your roster to increase your chances of survival and victory against deadly monsters. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion adds fresh challenges and gameplay options, deepening your strategic options and narrative immersion. COOPERATIVE STRATEGY ELEMENTS: Work together with other players’ characters and companions to overcome powerful monsters and walk away victorious—and alive! COMPATIBLE WITH THE BASE GAME: Designed as an expansion for The Witcher: Path of Destiny, this pack requires the base game to play and seamlessly integrates with your existing collection. Contents: 4 Large monster miniatures 8 Monster cards 7 Monster initiative cards 24 Creeper/ suffering tokens 1 Double-sided HP counter 27 Challenge cards 35 HP tokens 8 Ability cards 10 Companion cards 4 Large monster cards for The Witcher: Old World
$78.00$63.00
Pride of Ninja
In Pride of Ninja, your goal is to score the most points by assembling a formidable team of ninja. Each round, you'll draft characters and strategically place them either in the light at the front or hidden in the shadows at the back. Every decision is crucial - choosing the right character and positioning them optimally could be the key to victory. But be careful! While most characters will strengthen your strategy, some choices might backfire, turning your plans against you. Build the ultimate team and race toward victory!
$37.00$28.00
Pocket Samurai
Unleash your inner samurai and engage in epic duels with Pocket Samurai, a new, lightning-fast, drafting card game. Its easy-to-learn rules and intuitive gameplay make it the perfect game for casual and hardcore players alike. Overpower, outmaneuver or outwit your opponents to claim victory on the field of battle. Get ready to experience the thrill of the fight with Pocket Samurai! The game is broken up into two phases: the Dojo Phase and the Bushido phase. The Dojo phase is an open draft where players take turn selecting face up cards and adding them to their hand. In the Bushido phase players lay cards face down then simultaneously reveal them. The winner is the player that plays a strike card while having more sword icons then their opponent has Helm Icons. It is possible for both players to Strike and the game end in a draw!
$29.00$22.00
Heart of Crown: Second Edition - Far East Territory Expansion
The Far East Territory expansion requires the base game to be played and may be integrated with other Heart of Crown expansions.The set contains 61 cards:• 1 new Princess Card: Ouka, Far East Mathematician Princess• 12 new types of Common Card (5 of each type)Some notable cards:★ Greedy Fairy (lets you stockpile coin counters, and also move counters around between different types, eg 2 gold -> 1 succession point)★ Taxation (lets you put a taxation token (new token type) on a card in the market to increase the cost to buy it until the stack in the market is sold out – can really mess other player’s strategies!)★ Apprentice Witch (gives players without a curse card in hand or top of deck, a curse card, then lets you draw two cards and keep one)★ Samurai (removes a cost 4-5 card from opponents hands and they’re put aside until the next time they have to reshuffle their discards to create a new deck, can also ruin someone’s strategy quite nicely)★ Kunoichi (defense card that can block an attack, but also can clone herself into any card in an opponent’s keep and acts as if she’s that card, taking advantage of another player’s keep strategy)★ Mining Town (gains you Ore tokens when purchased, which when you play the card can be used to get free cards up to cost 5 from the market)
$29.00
Dominion: Prosperity 2nd Edition Update Pack
This pack contains only the 9 new cards included in the Dominion: Prosperity Expansion 2nd Edition.
$22.00$16.00
2GM Total War Expansion
2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Add allies to your 2GM TWG game. This expansion includes unit cards from various other nations that actively participated in World War II, to join the Allied or Axis armies. Units specific to these nations: Canada, Australia, the Netherlands, China, Thailand, Hungary, Romania and Croatia. In addition, Militias and partisans, as well as reinforcement units for USA, Germany, Itaila, United Kingdom, Soviet Union, Japan and France. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm)
$34.00$26.00
The Last Command Kickstarter Edition
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs! The Kickstarter Edition includes all items in the Standard Edition AND the following unique features: - Captain's Cache Expansion (3 card expansion with more added by stretch goals) - 120 card sleeves with unique artwork - 10 metal tracker cubes - Box sleeve with unique Sunder box artwork
$71.00
The Last Command
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs!
$57.00
Busy Beaks
Get to know Australia’s most fascinating birds in this colourful card game. Each player collects bird cards and gathers them into flocks to score points. Whoever makes the most valuable flocks wins! Each bird also has a special ability - like the Powerful Owl who lets you search the deck for the card you really need, or the mimicking Magpie who lets you copy another card. Choose which birds you want to use each game to make every play feel different.Game design by Phil Walker-HardingIllustrations by Sarah AllenCONTENTS: 182 bird cards in 14 types, 1 tree board, 23 egg tokens, 14 card storage envelopes, 1 rules of play booklet.
$50.00$43.00
Castle Up
Castle Up is a competitive card game for 2-4 players set in the lively Middle Ages. Each player builds and expands their own city, competing for dominance through strategic choices and clever planning. The game mixes medium-complexity strategy with deck and tableau building mechanics. Every card you play is a key decision, adding depth as you grow your city. Unique mechanics, like cards that flip when damaged while staying visible to everyone, create tactical layers. Resource management is crucial, requiring smart use of assets to outsmart your opponents. Designed for players who prefer skill over luck. With each turn building on the last, your actions drive towards victory in a multi-round game. The winner is the one with the most victory points when the deck runs out. CastleUp not only tests your strategy but also immerses you in a richly detailed medieval world.
$39.00$36.00
Sorcerer Endbringer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook
$71.00$47.00
Chrysanthemum
The Faerie Queen has decreed that flowers must be planted on the World Bloom, promising the champions of the effort a handsome reward. Unable to settle on a single best approach for the task, the Faerie Guild fractured into several sects, each of whom believe their own magic is best suited for the task. In Chrysanthemum, you will learn the magic of the guilds as you travel across the World Bloom, gathering and planting seeds in pursuit of the Faerie Queen's reward. Chrysanthemum is a mechanically simple natural-fantasy strategy game with high replayability due to its complex interactions.
$47.00
Bargain Quest Brick & Mortar Expansion
Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events! It's time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode! Whether it's a Trebuchet Launch Party or the dreaded Blackguard Friday, the only monster in this mercenary marketplace is YOU. Expansion: Requires Bargain Quest to play. Features: Expansion for Bargain Quest. Base game required to play. Introduces Event cards depicting various chaotic shopping events that occur throughout the year! New Retail Rumble game mode, which has shops battling directly in an all-out turf war! New shop boards, employees and items that can be used in any game mode. Contents Summary: 22 Item Cards 12 Shopping Event Cards 10 Heroes 9 Employee Cards 2 Shop Boards 1 Rulebook At a Glance: Number of Players: 2-6 For Ages: 8+ Playing Time: 45 min Game Type: Expansion
$36.00
Volfyirion Guilds
After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea. The game retains all the features and mechanics from its predecessor, indeed it's a competitive and fast-paced deck-building card game for two players. At the same time, however, it adds more depth to the gameplay, thanks to 110 new cards, including new card types, abilities, and mechanics. In addition, the game has renewed the solo mode: now you can fight against Mysthea world epic creatures, each of which has its own features and rules. Volfyrion Guilds can be played as a standalone game or combined with the classic Volfyrion and this amplifies the alternatives for players. Part of the 'Volfyirion Card Game Series'
$33.00$21.00
Guild Master
Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.
$71.00$46.00
Tribes of the Wind
After centuries of exploiting nature, mankind caused a new type of pollution to spread on the whole planet, destroying all forms of life on its path.Scattered groups of people managed to survive in small forests that somehow remained unscathed, hiding in high cities built in the tree’s canopy. They are called the Tribes of the Wind, for they fly from one place to another, avoiding any contact with pollution.In this game, you’ll play as a Guide who uses elemental magic to fight against pollution. Have forests grow, build new cities in the canopy, and secure the future of mankind.
$71.00
GOSU X
HEAD-TO-HEAD CARD BATTLEGosu X is a combo card game in which players build uptheir army using the cards from their deck, made of 3clans. At the end of each round, a Great Battle takesplace, where the player with the highest military valuecomes closer to victory.★ TWO PLAYERS ONLY: Inspired by the games Gosu and Gosu Tactics, X is a new version adapted to suit two players only, with the same tense strategy.★ MULTIPLE WAYS TO WIN: Adapt your strategy depending on your preferred way to play, whether that’s through battling, upgrading, or capturing cards.★ UNIQUE IMMORTAL POWERS: Each player chooses 3 of the 8 Immortals to combine into their deck. The remaining 2 determine which effects are active.CONTENTS• 120 cards• 16 wooden pieces• 8 Immortal tiles• 1 board• 1 cloth bag• 1 rulebook
$50.00
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$22.00
Hostage Negotiator: Abductor Pack #7
Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.
$67.00
Hostage Negotiator: Abductor Pack #2
The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!
$13.00$11.00
Hostage Negotiator: Abductor Pack #1
Conner E. Ogden, aka "The CEO," just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters into his own hands. Now he has hostages at gunpoint and is demanding that things go back to the way they were. In this expansion you'll have access to a resource on the inside. A hostage has found a way to communicate with you. Will you be able to make the most of this advantage?
$21.00
Shrinkopolis (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Humanity had a rough time. Climate change, overpopulation, hunger — you name it, we messed it up. So the world’s brightest scientists got together to fix everything the best way they knew how. With a shrink ray. One mysterious lab accident later, and boom — everyone on Earth woke up fun-sized. Shrinkopolis is a resource management tile-placement game for 1-4 players and 15 - 45 minutes. Each player will build their own district inside the great living room. Win the hearts of your fellow micro-citizens, and you’ll be crowned the very first mayor of Shrinkopolis. On your turn, choose two adjacent cards (a city card and a reward card) from the circular offer. Place one to expand your city and gather resource dice by creating connections with already placed cards. Then, optionally spend a specific die to get a reward card of the same color from the common or personal supply. Collecting different animals gives you cute meeples to share other players´ resources. Getting useful tools allows you to manipulate with resource dice. Build sets of the same type of cards to unlock even better actions and receive more points. After 5 rounds, tally up all points earned from reward cards and public and personal goals, and whoever has the most points wins and becomes the Mayor of Shrinkopolis! Contents: 10 design cards 12 objective cards 31 city cards 42 reward cards 12 tool tokens 4 player boards 1 scoresheet pad 5 wooden animal meeples 15 connection cubes 12 resource dice 2 rulebooks
$40.00$34.00
Dracula's Fortune
Count Dracula is dead for the second and final time, and unfortunately, he didn't leave a will. As one of his favorite vampiric students, you believe that you should be the first in line to inherit. However, all his other acolytes feel the same way! Connive to collect the best mementos for yourself, splitting and sharing Count Dracula's possessions so you get the lion's share of the loot and the bat's share of the glory. During a round, each player will draw 2 cards and split them into 2 piles - and your neighbor will choose one of those piles to keep for themselves. You will get the other pile along with your choice offered by your other neighbor, then you have the opportunity to sacrifice one of those cards for additional end-game scoring. After 6 rounds of splitting, choosing, and sacrificing cards, players will compare scores based on the cards in front of them and the one with the most Vampiric Points will be the winner!
$50.00$45.00
Ascension: Dreams & Nightmares Year Seven Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. JOURNEY INTO THE DREAMSCAPE WITH THE SEVENTH ASCENSION COLLECTOR'S EDITION, FEATURING FAN-FAVORITE CONTENT FROM THE SEVENTH YEAR OF ASCENSION. Relive the epic battle between reality and imagination! This premium edition includes the complete Delirium and Deliverance sets, alongside all Year-Seven promo cards all with a beautiful foil treatment. Experience the reality-warping mechanics and nightmarish monsters that defined an era, all housed in a stunning collector's package. Ages 13+1-6 Players30 minute play time Contents: All Delirium and Deliverance cards Updated Year-Seven promo cards All-Foil cards Honor tokens Game board Delirium Die Rulebook
$142.00$114.00
The Witcher: Path of Destiny - Triss & A Grain Of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn. In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change! PLAY AS TRISS MERIGOLD: Take on the role of Triss, a skilled sorceress with elemental magic, alchemy expertise, and unique teleportation abilities that turn the tide in critical moments. NEW STORY ADVENTURE: Dive into the mysterious tale of Nivellen in A Grain of Truth, a scenario where the rules of the game shift and challenge your strategic skills. UNIQUE MECHANICS & ABILITIES: Triss’s abilities allow for dynamic gameplay, including escaping tough situations when luck isn’t on your side, offering fresh tactical opportunities. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion introduces new narrative elements and gameplay twists that deepen the Witcher universe experience. COMPATIBLE WITH THE BASE GAME: Designed to seamlessly integrate with The Witcher: Path of Destiny base game, perfect for players looking to expand their adventure. Contents: 1 Player board 2 Standees 2 Miniatures 1 Base ring 1 Victory point miniature 1 Plastic base ring 4 Ability Markers 2 Exp markers 6 Action cards 23 Large cards 1 Solo help card 16 Small cards 1 Solo player board 1 Token punchboard 1 Tuck-in box 1 Rulebook 2 Plastic Tray + Lid
$50.00$40.00
DC Deck-Building Game: Rivals - Superman vs. Lex Luthor
HEROIC DECK-BUILDING ACTION!Superman and Lex Luthor clash over the Metropolis skyline. Build more powerful combos with your deck to be the first to take down your rival!This new title in the Rivals line of DC Deck-Building Game releases is a great entry point for new players and provides fans of the series with lots of fresh cards to add to their collection.Standalone game and compatible with other games in DC Deck-Building Game series.FEATURES★ Heroes, Villains, Equipment, Super Powers, and Locations pulled straight from Superman comics!★ Each time your Character is defeated, they gain more amazing abilities and become a greater challenge to defeat!★ Confrontation cards give you bonuses when you try to take down your opponent!★ Block cards make it harder for your opponent to defeat youCONTENTS• 99 Standard Cards• 6 Oversized Character Cards• Rulebook• Multiverse Divider• First Printing: Metropolis Promo Card
$43.00
DC Deck-Building Game: Arkham Asylum - Shadows Expansion
DC Deck-Building Game: Arkham Asylum – Shadows Expansion is optimized for use with DC Deck-Building Game: Arkham Asylum, but can be played with any DC Deck-Building Game base game. This expansion adds dozens of new cards to the game and lets you play as various members of the Bat-Family or as part of the League of Assassins.
$36.00
What's on the Menu?
In this chef battle, your goal is simple. Build the best full course menu that you can within 15 quick and action-packed rounds. Collect Menu Cards to build your menu, or use Action Cards to either boost your menu or sabotage other competing chefs. With 120 unique and fun cards, you will never build the same menu twice! Each menu card contains a category (entree, appetizer, etc.) and star value from 0-3. Chefs will fill out their menu boards throughout the game with the Menu Cards, while simultaneously collecting Action Cards. The Action Cards could help you, hurt you or even be used to sabotage the other chefs you are playing against. Chefs can also use Menu Card combinations based on real life food combinations (Ex. cookies and Milk) to boost their overall score. Whoever has the most star value on their menu is the winner of the game and gets to wear the chef hat (one included in each game)!
$64.00$49.00
Everdell Expansions: Oversized Cards
A Set of Tarot sized Everdell Expansion Oversized Cards with Extended Art! Includes cards for all cards from the Pearlbrook, Spirecrest, Bellfaire, Newleaf and Mistwood Expansions of Everdell Contents: 13 Dividers 240 Critter, Construction, River, Discovery and Nightweave Cards 114 Adornment, Weather, Event, Forest, Visitor and Power cards
$57.00
Ovation
Become one of the greatest classical composers of all time! You'll use inspiration, seek fortune and hobnob with aristocrats to perform musical masterpieces and achieve your legacy in this engine building game for 1-4 players. Get inspired by your rivals' performances to create your own works of genius as the game builds to a crescendo
$71.00$46.00
Hostage Negotiator - Alternate Finale Pack #1
The first Alternate Finale Pack, providing a completely different finale to your Career experience.
$15.00$13.00
Keystone: North America - Deluxe Edition
In Keystone: North America, players take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points. The player who achieves the most points with their ecosystems wins!This beautiful strategy game also offers multiple ways to play! Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal. This fully illustrated storybook contains a solo or co-op campaign where you will solve 20 unique puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.This Deluxe Edition includes limited edition illustrated playmats, beautiful neoprene center mat, and a custom insert to keep everything in the box organized.FEATURES★ FAST AND EASY TO LEARN: Featuring simple and quick to learn rules, the game can be learned in less than 15 min or less. An easy-to-read rulebook with lots of visual examples makes learning the game stress free and fast.★ EDUCATIONAL PLAY: Everything in the game has been assessed by a professional biologist to ensure scientific accuracy. The game is approved for use in classrooms as an educational tool by the National Wildlife Federation.★ MULTIPLE WAYS TO PLAY: Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal.★ TRY IT SOLO OR CO-OP: The fully illustrated Field Journal contains a solo or co-op campaign where you will solve puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.★ DELUXE EDITION: Elevate your gaming experience with illustrated seasonal player boards, a panoramic neoprene playmat, and custom box organizer!COMPONENTS• 1 Neoprene Playmat• 1 Custom Insert Box Organizer• 4 Double Sided Player Boards• 1 Field Journal• 6 Sealed Envelopes• 172 Cards• 1 Time Track• 1 Time Track Marker• 1 First Player Token• 10 Skill Tokens• 66 Research/Story Tokens• 80 Synergy Tokens• 1 Pad of Scoresheets• 1 Rulebook This is Far West.
$92.00$70.00
Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$36.00$31.00
Ex Libris: Expanded Archives Expansion
Welcome to one of our town’s best kept secrets - the Expanded Archives! The contents of this room are meant only for the eyes of the Grand Librarians. Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes. These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition. Features: Compatible with original 2017 printing and new revised 2023 printing. Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential. Adds new Special Assistants and a new way to use them! The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components! Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement
$43.00
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