Board Games | Card Games
The Lord of the Rings: Duel for Middle-Earth - Allies Expansion Pack
This item is for a one [1] pack of expansion cards. Allies is an expansion for The Lord of the Rings: Duel for Middle-earth. It features various characters from J.R.R. Tolkien's universe who will come to the aid of either the Fellowship or Sauron. EXPAND YOUR DUEL FOR MIDDLE-EARTH DECK: The Allies Expansion introduces a variety of iconic characters from J.R.R. Tolkien’s universe to bolster either the Fellowship or Sauron forces. ICONIC MIDDLE-EARTH CHARACTERS: Collect beloved characters who bring unique abilities and new tactical options to your deck. INCREASED STRATEGIC DEPTH: Adding these allies adds more deckbuilding variety and strategic possibilities to the game. COMPATIBLE WITH DUEL FOR MIDDLE-EARTH: Designed specifically for use with The Lord of the Rings: Duel for Middle-Earth, perfect for fans and competitive players. Contents: 4 Allies cards 8 Power tokens 2 player aids 1 game rule
$14.00$12.00
Splendor: Duel
The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.
$46.00$34.00
The Lord of the Rings: Duel for Middle-Earth
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you'll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûls after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands! A game is played in 3 successive chapters. On your turn, play a card or a High Place to increase your skills, swell your treasury, expand your presence in Middle-earth, rally Races to your cause, or help you progress in the Quest for the Ring. Win the game immediately by fulfilling one of the following 3 conditions: win the Quest for the Ring, seal an alliance with 6 Races or dominate Middle-earth. EPIC STRATEGY DUEL: Choose your side in the ultimate battle for Middle-earth, playing either as the Fellowship to destroy the One Ring or as Sauron to conquer the land. RICH GAMEPLAY EXPERIENCE: Engage in a dynamic game played over three chapters, using cards and High Places to expand your influence, rally allies, and progress in your quest. IMMEDIATE WIN CONDITIONS: Achieve victory by completing one of three goals: winning the Quest for the Ring, forming alliances with six Peoples, or dominating Middle-earth. BASED ON 7 WONDERS DUEL: Combines the intense mechanics of the acclaimed 7 Wonders Duel with the rich lore of the Lord of the Rings universe for a deep and engaging experience. ACCESSIBLE YET CHALLENGING: Designed for 2 players, this game offers a balance of accessible rules and strategic depth, perfect for both new and veteran gamers. Contents: 69 cards 44 pawns 18 tokens 30 coins 7 tiles 2 boards 2 transparent elements 1 helpsheet 1 Rulebook
$56.00
Sea Salt & Paper
 Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points? In Sea Salt & Paper players are trying to manage their hand and collect sets of cards. On your turn you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn. Once a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they’re betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory.
$25.00$16.00
Forest Shuffle
Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balanced habitat for flora and fauna. It all starts with a single tree... And it's as simple as that: Each turn you draw cards from the stack or center, place trees in your forest to attract wildlife, try to combine plants and animals for extra points or bonus actions. Consider the different preferences of these creatures: Some animals feel only comfortable in the presence of their fellow species, others prefer certain tree types to live in. Are you able to establish an ideal balance and create the most beautiful forest?Â
$42.00$34.00
Compile: Main 2
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. This second pack offers a whole new array of Protocols for you and your fellow AI to go head to head against.
$35.00$28.00
Compile: Aux 2 Expansion
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. This second auxiliary pack offers three new Protocols to add to your game.
$9.00$6.00
7 Wonders: Duel
Experience an intense two-player struggle for supremacy in the ancient world! Designed by Antoine Bauza and Bruno Cathala, 7 Wonders: Duel adapts the game play and excitement of 7 Wonders for one-on- one battles. Choose the Wonders you aim to build and guide your city through three Ages of drafting cards from cunningly shaped tableaus. Victory can be achieved in three ways: by invading your opponent’s capital, by achieving a monopoly on scientific advancement, or simply by crafting the city that will earn the most victory points in the end. But be warned: only seven of the eight Wonders in play can be built. Will your city achieve greatness, or will your opponent prevent you from completing all your Wonders?
$52.00$39.00
Canvas
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used for scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.
$42.00$34.00
Sea Salt & Paper: Extra Salt
This mini-expansion for Sea Salt & Paper is presented as a booster pack. It includes 8 new cards with 5 new effects. During setup, shuffle the new cards together with those from the standard game. ENRICH YOUR SEA SALT AND PAPER GAME: Expand your Sea Salt and Paper experience with the Extra Salt expansion, featuring 8 new cards that introduce exciting gameplay effects. DIVE INTO NEW STRATEGIES: Explore 5 unique effects with cards like Jellyfish, Lobster, Starfish, Seahorse, and Crab Multiplier to enhance your underwater adventures. COMBO SCORING: The Jellyfish card rewards clever combinations with Swimmer cards and adds an intriguing twist by limiting opponents' next moves. LOBBY FOR LOBSTER: Master Lobster combinations with Crab cards to earn additional points while enjoying the strategic challenge of selecting cards from the deck. TRIO POWER: Utilize Starfish cards to enhance your duos into powerful trios, but watch out for their ability to cancel duo card effects.
$14.00$8.00
Castle Combo
Hark, people, brave and small! Â You're hereby invited to the His Majesty's grand Combo Party! Recruit characters to your personal tableau, making sure to take note of the unique abilities and scoring conditions each one offers. Players will take turns buying cards from either the Village or Castle (depending on where the Messenger pawn is) and placing them in their personal tableau, making sure to follow these placement rules: - Each card after the first must be orthogonally placed to at least one other card in your tableau- At the end of the game your tableau must be a 3x3 grid of cards Afterwards, trigger the card's ability. The game ends once all players have built their 9-card tableaus. Score points based on each card's end-game scoring conditions and the player with the most points wins! BUILD YOUR PERFECT TABLEAU: Recruit characters from the Village or Castle to create a 3x3 grid of cards in your personal tableau. Each card offers unique abilities and end-game scoring conditions! STRATEGIC CARD COMBINATIONS: Master the art of combos by strategically placing your cards and triggering their abilities to rack up the most points by the end of the game. PLAYER AGENCY & FLEXIBILITY: Use the Messenger pawn to switch between the Village and Castle markets and wipe the board to gain access to fresh cards and maximize your strategic choices. EASY-TO-LEARN, QUICK TO PLAY: With clear symbology and a helpful game aid, Castle Combo is perfect for family game nights or competitive sessions with friends. Playable in about 20-30 min or less. PERFECT FOR FAMILY GAME NIGHT: A light yet challenging game designed for 2-4 players, Castle Combo offers a mix of strategy and luck in every round. Ideal for ages 8 and up! Contents: 78 cards 1 wooden messenger pawn 96 tokens 1 game aid 1 scoring pad 1 rulebook
$42.00$25.00
Hanamikoji
Welcome to the most famed Geisha street in the old capital, Hanamikoji. Two players compete to earn the favor of seven illustrious Geishas by collecting the items with which they excel. Remarkable artwork and simple but depth gameplay!
$28.00$25.00
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$104.00
Splendor
A great entry point into the world of board games! Splendor has been the #1 game played between me and my wife since the day we bought it on our honeymoon. It is very very simple, yet has a lot of strategic play to it based on the order in which you buy your cards. So fun! Make a name for yourself in the prestigious and lucrative jewelry business of Renaissance Europe in Splendor, the award-winning game of gems! First, collect raw gems to fund the development of mines throughout the world then acquire the means to transport them, artisans to shape them, and finally a storefront where you can sell your polished jewels. If you produce exactly the right jewelry, a powerful Noble may become your patron, but even then they won't just hand you victory: the player whose business earns the most prestige wins. Deceptively simple Splendor involves quick strategic thinking and intense competition!
$56.00$32.00
Forest Shuffle: Alpine
In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs. Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions
$20.00$16.00
Star Wars: The Deckbuilding Game
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy… In Star Wars™: The Deckbuilding Game, a new head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game!
$53.00$42.00
Everdell: Newleaf
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$83.00
Dominion 2nd Edition Big Box
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes… dreams! You want a bigger kingdom, more pleasant, with more rivers, and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, on your mother’s side, would be delighted. This Big Box edition comes with the new 2016 versions of Dominion and Dominion: Intrigue, as well as additional basic cards for 5 and 6 player games.
$104.00$75.00
Star Realms
Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players
$25.00
Monikers
Monikers is a party game based on the public domain game Celebrity, where players take turns attempting to get their teammates to guess names by describing or imitating well-known people. In the first round, clue givers can say anything they want, except for the name itself. For the second round, clue givers can only say one word. And in the final round, clue givers can’t say anything at all: they can only use gestures and charades.
$42.00$32.00
Forest Shuffle: Woodland Edge
Immerse yourself in the serene beauty of nature with Forest Shuffle: Woodland Edge.This expansion set for the beloved Forest Shuffle game introduces new flora and fauna, enhancing your strategic play with lush edge-of-the-forest habitats. Encounter diverse wildlife, discover hidden pathways, and manage your woodland resources to thrive.With stunning artwork and engaging mechanics, Woodland Edge brings the enchanting forest environment to life, making every game session a captivating journey. Perfect for nature lovers and strategy enthusiasts alike, Forest Shuffle: Woodland Edge offers endless possibilities for exploration and adventure. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents: 36 new multifunctional cards
$20.00$16.00
Distilled: A Spirited Strategy Game
Distilled: The Spirited Strategy Game is a highly-thematic, medium weight euro game about crafting alcoholic spirits in a distillery for 1-5 players. The gameplay takes inspiration from real-world distillery processes with resource management, recipe fulfillment, tableau building, and mitigate-your-luck mechanics.You have inherited a distillery from a long-lost relative, and strive for the title of master distiller, through purchasing goods, building up your distillery, and crafting the world's most renowned spirits!Purchase new ingredients and invest in upgrades to your distillery, all while distilling the spirit and sending it to the warehouse. Once in the warehouse, age your spirit to enhance its flavor and bottle it to sell if for major profits! Game Contents:• 5 Distillery Player Mats• 5 Dual-layered Recipe Clipboards• 103 Spirit Label Tokens• 18 Distiller Identity Cards• 18 Signature Ingredient Cards• 33 Premium Item Cards• 36 Premium Ingredient Cards• 30 Distillery Upgrade Cards• 88 Basic Ingredient and Item Cards• 60 Alcohol Cards• 40 Flavor Cards• 23 Spirit Award Tokens• 20 Distillery Goal Cards• 20 Large Tasting Flight Cards• 8 Player Reference Cards• 8 Starting Item Cards• 1 First Player Token• 1 spirit Point, Round Track, and Spirit Label Board• 1 Basic Market Board• 1 Truck Discard Board• 37 Bronze, Silver, and Gold wood Cubes 10mm• 55 Money Tokens• 4 Wooden Scoring Tokens• 1 Wooden Round Marker• 50 Colo Cards• 1 Rulebook• Custom GameTrayz Storage Solution
$125.00$89.00
Everdell: Bellfaire
Bellfaire is a modular expansion for Everdell packed with exciting new content to experience! Unique player powers for each type of critter in Everdell. Rules for 5-6 players. The Bellfaire board with a revolving Market location, and endgame Garland awards.
$63.00
7 Wonders: Duel - Pantheon
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.
$38.00$29.00
Star Wars: The Deckbuilding Game - Clone Wars
 War! The discovery of the droid factories on Geonosis and the sudden deployment of the Clone Army has set off the Clone Wars. The countless droid legions deployed by the Separatist Alliance have proven to be a fair fight for the Jedi, the guardians of the Galactic Republic. With the fate of the Republic at stake, the galaxy anxiously awaits the outcome… In the Clone Wars Edition of Star Wars™: The Deckbuilding Game, the galaxy-spanning war between the Galactic Republic and the Separatist Confederacy comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Republic or the Separatists, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game! This edition serves as a standalone product that can also be combined with the original edition of Star Wars: The Deckbuilding Game. Contents 10 Republic Starter Cards 10 Separatist Starter Cards 90 Galaxy Cards 10 Outer Rim Pilot Cards 20 Base Cards 1 Balance of the Force Track 50 Damage Counters 20 Resource Counters 1 Force Meter
$53.00$43.00
Star Wars: The Deckbuilding Game - Mandalorian Faction Pack
Expand your Star Wars™: The Deckbuilding Game collection with the Mandalorian Faction Pack! This pack comes with everything you need to add the Mandalorian faction to your copy of the game, including new base cards, starter cards, and cards for the galaxy deck. Also included are special rules and neutral cards that allow you to play an all-new, 3-player, free-for-all variant game mode! Not a standalone product. A copy of the Star Wars: The Deckbuilding Game (original or Clone Wars edition) is required to play. An expansion for Star Wars: The Deckbuilding Game that introduces the Mandalorian faction to the game. Take command of iconic Mandalorian characters and their unique playstyle focused around attacking enemy cards in the galaxy row and gaining strength while the Force is balanced. Brand-new 3-player rules—accompanied by some special neutral cards—add a free-for-all mode to the game, allowing you to vie for victory against two other players at once! Compatible with all of the game’s previous factions, allowing you to mix and match for a custom experience.
$25.00
Cat Lady
The Purrfect Game For Cat Lovers and Gamers Alike! Players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game! Short play time of 30 min or less for a boardgame means the game will be played frequently and likely be a fan favorite for gaming night. Easy to teach and easy to play. Charming art and graphics makes the game appealing and accessible to players of all ages. Low price point. Contents: 102 Game cards 13 Stray cat cards 6 Victory point tokens 1 Cat token 60 Food cubes 1 Rulebook
$35.00$22.00
Tag Team
Inspired by classic arcade fighting games, Tag Team is an auto battler combined with a deckbuilding game. Make your team of 2 Fighters and build an unbeatable synergy by combining their 2 unique decks! Each character has their own techniques and special moves. You start off with a deck of only 2 cards, and the Fight unfolds automatically: flip your cards one at a time and apply their effects. At the end of each round, you get to turn up the heat on the opposing team: Program your deck by strategically adding new cards without reordering the ones already there. Out-think your opponent to deal the decisive blow! Find out what makes your Tag Team tick, play devastating combos, and dominate your Opponent by deftly blocking their attacks. Timing is everything if you want to emerge victorious and Knock Out your foe! Round 1... FIGHT! Selling Points: Inspired by 90s arcade games Accessible rules with a real depth of play 12 unique Fighters to pair together, creating up to 66 teams, each with their own styles and synergies Vibrant and exciting artwork from the pen of Naïade Varied gameplay so all players can play the style that suits them best: Defensive, strategic, unpredictable, all-out-attack... Contents: 1 Fight Rules 1 Fighters’ Guide 12 Fighter boards 12 Draft cards 120 Fight cards (10 per Fighter) 40 Power cubes (purple) 6 Health markers (green) 4 Special markers (yellow) 1 Sheriff Token 1 Golem Token 1 Serpent Token 2 Concentration Tokens 5 Aflame! Tokens 11 Scheme Tokens
$35.00
Star Realms: Frontiers
Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards. Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box
$22.00
Compile: Main 1
>?>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.>Solve for sentience. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 1 protocols list: DarknessDeathFireGravityLifeLightMetalPlaguePsychicSpeedSpiritWater
$35.00$30.00
Century: Golem Edition
Century: Golem Edition is a re-themed version of Century: Spice Road set in the world of Caravania. In Century: Golem Edition, players are caravan leaders who travel the famed golem road to deliver crystals to the far reaches of the world. Each turn, players perform one of four actions: establish a trade route, make a trade or harvest crystals, fulfill a demand, rest. The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.
$56.00$42.00
Spots
Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!
$38.00
Everdell: Spirecrest
Spirecrest is an expansive and challenging new expansion, sure to surprise and delight even the most seasoned of Everdell players. This expansion features a new Mountain board, Discovery cards, Weather cards, Big Critters, Maps and Expeditions! 3 extra Big Critter meeples and saddles 9 new Discovery cards More Critters! Owls, Moles, Lizards!
$83.00
Sea Salt & Paper: Extra Pepper
Extra Pepper adds a flavorful twist to Sea Salt & Paper with 12 new effect cards that change the rules each round! Every game begins with a randomly drawn effect that applies to all players—modifying point values, changing actions, or introducing new conditions. At the end of the round, the effect sticks with one player and continues to affect only them, for better or worse. This dynamic system keeps the gameplay fresh, surprising, and more interactive than ever. SPICE UP YOUR GAMEPLAY: Adds 12 new effect cards that introduce unique twists and changing rules each round. EVERY ROUND FEELS DIFFERENT: Begin each game with a random effect that applies to all players, modifying scoring, actions, or conditions. ONGOING PLAYER EFFECTS: At the end of the round, the effect follows one player, continuing to shape strategy and interaction. KEEPS THE GAME FRESH: More surprises, greater replayability, and new levels of player engagement for Sea Salt & Paper. EXPANSION CONTENTS: Includes 12 effect cards and a rulebook. Base game required to play.
$14.00$12.00
Res Arcana
In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana!Each player is a mage vying for power against
$63.00$47.00
Startups
There are six companies that will change the world as we know it! You can be part of their success and be an investor. Try to become rich by making the right decisions! Only the biggest investor can get money out of each company. You must try to read the next steps of your rivals and use your capital and your three hidden cards to win against them and become the biggest shareholder! You have to be lucky in this game but you must also think about your moves and analyze your rivals! You can play this card game with only a few players but also with many!
$32.00$23.00
Everdell Duo
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs! This stand-alone game in the charming world of Everdell is made especially for two players. It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime. A complete Everdell Experience for two players, and plays in 30 min or less! Play in both cooperative and head-to-head modes! Introducing an all-new Campaign mode for endless replayability! Contents: 80 critter and construction cards 2 player aids Double-Sided Game Board 20 River Tiles Campaign Book Score Sheet 25 Good News Cards 2 pocket watch tokens 32 Event Tiles Sun and Moon tokens 3 hare, 3 tortoise and 6 Skunk workers Goal marker tokens 4 season tiles 1 six sided die twigs, berries, resin, and pebble resource tokens occupied tokens
$53.00
Everdell: Mistwood
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo or two-player games, and recruit heroes of yore from the More Legends and Corrin Evertail expansion packs as well as transform your farms with our new Through Every Season expansion pack!
$83.00
Everdell: Pearlbrook
Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
$83.00
Forest Shuffle: Dartmoor
Forest Shuffle: Dartmoor is a stand-alone game within the Forest Shuffle family and introduces a brand new habitat and features new species with new abilities and bonuses to explore. As in the earlier original Forest Shuffle, in Forest Shuffle: Dartmoor players compete to build the most valuable environment by placing trees and shrubs, then attracting species to these locations to create an ecologically balanced habitat for flora and fauna. What's new in Dartmoor is the introduction of TERRAIN cards that are played horizontally and serve as a home or feeding ground for different species than trees or shrubs. Due to the nature of the terrain, species can only be placed above and below a terrain card. Deer and other species stay clear from bogs or peat areas in the moorland. They need their drink, but won't feel safe at dwells or next to rivulets. So players have to be watch out, where to place their species. Like its predecessor, Forest Shuffle: Dartmoor comes with a unique back side: Each of the 180 cards of the deck can be placed face down, creating a bog, if the action allows it. The caves in Forest Shuffle: Dartmoor now will be drafted at the beginning of the game and offer asymmetrical starting conditions. On top, the number of tree symbols has been reduced from eight to six to enable bonuses more easily. The game mechanism stays untouched: To start, each player has six cards in hand, with cards depicting either a particular type of tree, shrub or terrain or two moor dwellers (animal, plants), with these latter cards being divided in half, whether vertically or horizontally, with one dweller in each card half. On a turn, either draw two cards — whether face down from the deck or face up from the clearing — and add them to your hand, or play a card from your hand by discarding other cards to pay the cost, then putting that first card into play. In the end, the player with the highest score wins.
$39.00
7 Wonders Cities (New Edition)
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heartof rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
$52.00$31.00
Point Salad
Point Salad is a fast and fun card drafting game for the whole family! There are over 100 ways to score points. Players may use a variety of strategies and every game of Point Salad is unique!
$35.00$27.00
Century: Golem Edition - An Endless World
Century: Golem Edition An Endless World is the final chapter to the Century: Golem trilogy. In An Endless World players are crystal traders who have scoured to the furthest reaches of Caravania and come face to face with primordial golems predating human existence. These golems are incredibly powerful and ever eager to assist. As the world continues to unfold itself to players, you will discover how endless the fun will be!
$56.00$42.00
Smash Up: Excellent Movies, Dudes!
Grab Your Popcorn!Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as close we can legally get to it without attracting the attention of some lawyer spaz.Get ready to go back in time (again!), rustle some wraiths, burst some chests, and unload insane amounts of action on some dweebs! Can you lose with these righteous new factions? As if!Excellent Movies, Dudes! is fully compatible with all previous Smash Up expansions.CONTENTS• 4 Faction Decks with 20 Cards Each♦ Action Heroes♦ Wraithrustlers♦ Extramorphs♦ Backtimers• 8 Base Cards• 4 Card Dividers• 1 Token Sheet• 1 Rulebook
$35.00$28.00
Compile: Playmat 2
Card game accessory. Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out the playmat measures 11 x 29.5" - the perfect amount of space for two players to go head to head. INCLUDES: 1 high-quality neoprene playmat sized 11 inches by 29.5 inches.
$32.00$28.00
Smash Up: World Tour: Culture Shock
In order to see every continent on our world tour, we just had to include five factions! One entire free faction of fun for the price of four! Culture Shock takes us through the folk and fairy tales of: Russia, where minions are frequently transformed; West Africa, where sharing stories and cards is valued; and Germany, where uniting characters from the same tale gives multiple benefits. We also look at the incredible histories of: the Inca Empire, known for its roads and monumental architecture; and Polynesians, who spread out on as many islands as possible.
$38.00
Smash Up: Penguins
Includes plastic divider for Bigger Geekier Box!
$14.00$12.00
Smash Up: Knights of the Round Table
Grab your coconuts and head for Camelot! Contents: 1 Plastic Knights of the Round Table Divider 20 Faction Cards 2 Base Cards
$14.00$12.00
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