Board Games | Card Games
The Crew: Mission Deep Sea
In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.
$23.00$20.00
Dinosaur Tea Party
"You're looking well, darling. One lump or two?" It's the most sought-after invitation of the year: Dinoton Abbey for high tea. Now you're all gussied up in your finery and ready for some tea and chit-chat. One problem: You can't remember anyone's name. Who's that, sporting the fancy brooch with her pet chicken? Is that Jeannine? Beatriz? Oh, dear. If you're not careful, you'll commit a faux pas everyone will be gossiping about. Dinosaur Tea Party is a game of pure deduction for 3-5 homo sapiens. Each player takes a card corresponding to one of the dino guests. Players take turns asking each other questions or guessing their dinosaur's name. If someone guesses your name, draw a new card. The first player to guess three names wins.
$28.00$21.00
Agatha Christie's: Death on the Cards
There has been a murder and all suspects are gathered around this table. Using your detective skills, you must cooperate to unmask the murderer and prevent their escape, but you all have dark secrets you want to keep hidden and the murderer is secretly working against the group. Who can you trust?
$31.00$18.00
Star Wars: Jabba's Palace - A Love Letter Game
The home of the galaxy’s most notorious gangster is a place of danger and deception. Its vile denizens thrive within, but the members of the Rebel Alliance have their own plans. Based on the beloved card game and set in the Star Wars universe, Star Wars: Jabba’s Palace - A Love Letter Game retains the simple and fun mechanics of the original as you utilize the talents of iconic characters from Return of the Jedi. Players take turns drawing a card and playing a card, then executing its effect. Cards include characters like Luke Skywalker, Boba Fett, Salacious Crumb, Jabba the Hutt, and many more. Through members of both the Rebel Alliance and Jabba’s crew, players must use these character’s abilities to outwit and outlast the others, while also using the new Agenda cards to find even more ways to win. In a quick card game of rebel bravery and vile deceit, can you carry out your agenda while outthinking your foes?
$24.00
Love Letter Bridgerton
Dearest Readers, Whilst encountering beloved characters from the Bridgerton series, players will launch investigations trying to figure out Lady Whistledown's identity. Bridgerton Love Letter retains the simple and enjoyable mechanics of the original, with an added twist. Queen Charlotte is a special character included in this version with a unique power not available in the classic. This light strategy micro-game will be enjoyed by anyone who loves Bridgerton and fans of the original Love Letter game. Easy to teach, quick to play, and small enough to carry in your pocket, Bridgerton Love Letter is the perfect casual game for any occasion and any location. BRIDGERTON ADVENTURE: Immerse yourself in the world of the beloved Bridgerton series! LADY WHISTLEDOWN'S SECRET: Launch investigations to uncover her identity. QUEEN CHARLOTTE'S POWER: A unique twist with a special character, exclusive to this version. EASY TO PLAY: Enjoy a light strategy micro-game suitable for Bridgerton fans and Love Letter enthusiasts. PORTABLE FUN: Perfect for any occasion and location, fits in your pocket for gaming on the go.
$24.00$21.00
Love Letter Classic (Eco Box)
The kingdom’s Princess seeks an ideal partner and confidant to help with her royal responsibilities when she one day assumes the throne. In Love Letter, players compete to have their letters delivered to the Princess to prove their worth. In a quick game of risk and deduction, can you outwit your friends and earn the trust of the noble Princess? ROMANCE THE PRINCESS: Compete to have your love letter delivered to the Princess and prove your worth in this quick game of risk and deduction. EASY TO LEARN, FUN TO MASTER: A simple yet engaging card game where players bluff, strategize, and outwit opponents to gain the Princess’s favor. PORTABLE AND REPLAYABLE: Includes 21 Character Cards, 6 Reference Cards, 13 Acrylic Tokens, and a Velvet Bag, perfect for travel and repeated play. PERFECT FOR ALL OCCASIONS: Designed for 2-6 players, ages 10 and up, with a 15-minute playtime, making it ideal for family game nights, parties, and quick strategy sessions. UPDATED ECO-FRIENDLY PACKAGING: The new edition features an eco-conscious design with no single-use plastics, making it a sustainable choice. Contents: 21 Character cards, 6 Reference cards, 13 Acrylic Tokens, 1 Rulebook, 1 Velvet Bag
$23.00$18.00
Hollywood 1947
The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.
$35.00$25.00
The Shipwreck Arcana
Trapped in a drowned world, you and your allies are doomed -- or are you? Using the mystical deck of The Shipwreck Arcana and a healthy dose of logic, you can predict each others' fates and escape unscathed. Make haste, though -- there aren't many hours left... The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic, combining simple and speedy play with deep strategy. Players take turns playing tokens according to rules found on an ever-changing tableau of arcana cards in order to convey information to the rest of the group before their doom arrives. The players must collectively guess 7 fates before time runs out! A wrong guess or a fading Arcana card will advance the Hours towards dawn.
$39.00$28.00
Pagan: The Fate of Roanoke
Pagan: The Fate of Roanoke is an expandable and asymmetrical card game with one player taking on the role of the Witch and the other the Witch Hunter. The Witch attempts to carry out a ritual before being exposed and eliminated by the Witch Hunter. As the Witch strives to complete a ritual, the Hunter tries to track the Witch down and find out its true identity. Both players access variable card decks with 50 cards each and use different resources to defeat the other side. Many tactics and strategies are possible and necessary to survive in this fight between the two powers. Embedded in the dark graphics of illustrator Maren Gutt, the fictional story of the lost colony of Roanoke comes to life. Nine villagers are under suspicion and only the Witch knows who the real witch is. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Moreover, the Witch can brew powerful potions, improve their familiar, and cast enchantments and charms. Meanwhile, the Hunter will be enlisting allies, claiming strategic locations, and ruthlessly investigating the villagers.
$63.00$53.00
6 Suspects
6 suspects is a game of memory and logical deduction. A crime has been committed. Two hidden evidence cards are assigned to each one of the six suspects. Players look at evidence cards, one after the other, trying to be the first to find the culprit. On a player’s turn, they take one of the 12 face-down evidence cards, look at it, and then place it back. Once every player has played at least four times, any player can announce that they think they know the culprit. All other players take one last turn looking at an evidence card. Then, all players simultaneously show, with their hand, which one of the six suspects they think is the culprit. All evidence cards are then revealed. First, the effect of the swap card is applied, if possible. Then the total evidence is added up for every suspect. The suspect with the highest total evidence is the culprit, and every player who voted for them scores one point. MASTER DEDUCTION: Hone your detective skills in the 6 Suspects card game, where your ability to remember and analyze hidden evidence determines the true culprit of a mysterious crime. ENGAGING GAMEPLAY: Each turn, players secretly examine evidence cards, using their turns wisely to gather clues and deduce which of the six suspects is guilty, enhancing critical thinking and attention to detail. INTERACTIVE PLAY: Challenge friends and family to a race of wits in this exciting memory card game. Once enough evidence is gathered, players make their accusations, leading to a suspenseful reveal of the true perpetrator. STRATEGIC ELEMENTS: Includes a unique 'swap card' feature that can alter the course of the game, adding an extra layer of strategy and unpredictability to each round. PERFECT FOR GROUPS: Ideal for 2-8 players, this game is perfect for game nights, parties, and family gatherings. Suitable for players aged 8 and up, offering fun-filled entertainment for both kids and adults. Contents 6 Suspect cards 12 Evidence cards
$18.00
Inside Job
The Almost Cooperative Trick-Taking Game You are a group of secret agents and must work together to complete your missions. But beware! An insider is hiding amongst you, sabotaging you at every turn and collecting secret information along the way. In this (mostly) cooperative trick-taking card game, you slip into undercover roles. Who is acting suspiciously? Who can you trust? Complete a mission with each trick and find out who is the insider.
$28.00$25.00
Everdell: Big Ole Box of Storage
The Big Ol' Box of Storage safely stores Everdell Collectors Edition, Sprirecrest, Bellfaire, Pearlbrook, Newleaf, Mistwood, the Deluxe Storage Vessels, the Wooden Ever Tree, and the Click Clacks Upgrade Pack.This does not include any components found in the Everdell game or Expansions. You have Everdell and the expansions scattered all over...we get it. That's why we are releasing the Everdell Big Ol' Box of Storage. This upgrade pack allows owners of the Everdell base game and expansions to get the upgraded components from the Everdell Complete Collection without needing to buy anything they already have. Contents 1 Comprehensive Everdell Storage Box Comprehensive Storage Insert 17 Card Dividers 5 Corrin Evertail Alternate Art cards 1 Comprehensive Master Rulebook (a/k/a ""The Gilded Book"") 1 Comprehensive Master Card Reference Booklet (a/k/a ""The Archive"") 1 Comprehensive Scorepad 10 Wooden Occupied Tokens 18 Wooden Gold Occupied Tokens 20 Six-Point Shiny Metal Tokens 300+ Critter Meeple Stickers 5 Tapestry Art Signature Cards 8 Plastic Saddles
$208.00
Everdell: Card Sleeve Set
This set of card sleeves features art from Everdell Artist Andrew Bosley and contains enough Card sleeves to sleeve your Everdell Base game and all the Expansions. Double Matte sleeves make it easy to read without glare 600 sleeves to help protect your Everdell collection from wear and tear! Contents 300 Card Sleeves for standard cards 150 Clear sleeves for standard cards 150 Clear sleeves for mini cards
$83.00
Bah! Humbug! & the 12 games of Christmas
Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice
$49.00$30.00
The Resistance: Hidden Agenda
Hidden Agenda is an expansion to The Resistance that consists of three different modules: Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.
$17.00$13.00
Expressions
Embark on an emotional journey with Expressions, a cooperative card game for 2-5 players. Dive into the world of emotions as you decipher the hidden feelings in your friends' hands. Expressions features five emotion-themed suits of cards: anger, sadness, joy, fear, and disgust. Your mission? Maintain emotional balance by correctly guessing cards in other players hands. Harmony leads to victory, while agony threatens your success. Choose wisely each turn. Either play a card or guess a card. Although talking about the cards in your hand is OFF LIMITS, each card can be played in one of 4 orientations to convey different information about your hand. Playing cards to provide clues will increase your Agony while correctly guessing your friends emotions will earn you Harmony. Be careful, incorrect guesses will increase your Agony even further. Can your team overcome this emotional rollercoaster and emerge victorious?
$28.00$27.00
Sides
Every word counts, so focus and think carefully about your choices. In the brain-teasing co-operative game Sides, you have to weigh your options and wisely choose your words. The objective of the game is simple: Each round, help two detectives find a mystery word. To do so, the other players (the witnesses) give detectives a one-word clue that starts with the letter at either end of the letter-card line. The detectives then jointly offer an answer, and if they found the solution, two other players become the detectives and a new word is uncovered; if not, the witness players suggest a new clue with a new letter card. The fewer the clues used and the more words guessed, the higher the score. Will you beat the world record?
$31.00$25.00
Holiday Hijinks: The Kringle Caper
Game #1 in the 'Holiday Hijinks' 18-card escape room game series. Baby, it's cold outside, and shenanigans are afoot at the North Pole. It's up to you to figure out what happened and save Christmas.
$14.00
That Color Speaks To Me
Fast playing and easy to get into, That Color Speaks To Me is a great party game for groups of all sizes. All you need to do is describe a color but how you do it is up to you! Score when you get other players to guess the same color that you picked. Play a few rounds for a quick game or go for more to make the fun last longer. A riot of color! A riot to play!
$25.00$21.00
Rankster
Rankster is a wildly different co-operative quiz game where you have to agree how you would rank famous people (and your friends). Simple but hilarious -1- Turn over three character cards.2- One player is the Judge who takes a question card, reads it to themselves, and secretly decides how they want to rank the characters on the basis of the question. They then read the question aloud to the other players.3- The other players chat and have to all agree how they think the Judge has ranked the characters. Reveal the answer. If the players guessed the correct ranking everyone wins the round; if not everyone loses. HILARIOUS COOPERATIVE QUIZ GAME: In Rankster, players must work together to guess how the Judge ranks famous people and friends based on quirky, fun questions. SIMPLE YET ENGAGING GAMEPLAY: Flip over three character cards, and the Judge secretly ranks them based on a question card. Can the other players agree on the correct ranking? GREAT FOR FAMILY & FRIENDS: Perfect for 3 to 6 players, Rankster is ideal for game nights, family gatherings, or parties, bringing laughter and conversation to the table. FUN SOCIAL EXPERIENCE: Get to know your friends’ opinions in a new way as you discuss and debate how the Judge would rank characters—it's cooperative, but also full of surprises! EASY TO LEARN & PLAY: With straightforward rules and fast-paced rounds, Rankster is easy to pick up, making it a great choice for players of all ages, starting from 10+. Contents: 70 Nominee cards 70 Question cards 9 Decision cards
$17.00$11.00
Survivor: The Tribe Has Spoken
Survivor: The Tribe Has Spoken is meant to replicate the fun, drama, and excitement of the long-lived television reality show without you needing to sleep in the jungle or eat bugs.To survive, players must collect advantages, find hidden immunity idols, form secret alliances, and face devastating blindsides, while surviving Tribal Council eliminations, in which players decide who should be voted out by using the game box as a "voting urn" in which players secretly cast votes. Cards let you look at opponents' hands, steal cards, manipulate votes, declare yourself tribal council leader, protect you from elimination, and more.The last two players standing must make a case to all eliminated players as to why they deserve the title of "Sole Survivor".The game includes player cards featuring memorable contestants from the 47 seasons of Survivor that have aired as of 2024.
$28.00
The Resistance: The Plot Thickens
This is a bundle of the Plot Cards and the Sergeant and Rogue promos and a full set of Resistance/Spy cards and a full set of Mission (Success/Fail) cards.The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.Requires The Resistance main game to play.
$17.00$13.00
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$28.00$17.00
Holiday Hijinks 8: The Easter Escapade
The egg hunt is in disarray. Can you crack the case? The Easter Escapade, title #8 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. Puzzles may test your perception, wordplay, and lateral thinking.
$14.00
Curses & Covens
Curses Covens is an all verses one card game where three or more friendly towns face off against the witch hunter. One player plays as the witch hunter and wins by capturing witches. The player playing the witch hunter will be trying to keep track of where the cards are and pushing their luck to try and collect them. The other players play as the towns and are on the side of the witches. They are playing a game of bluffing and silent cooperation as they try to outsmart the witch hunter. The game plays through four main phases. The census, the arrival, the journey, and the hunt. These repeat until one side has won. The census phase is the only time where the towns players are able to communicate freely. During the other phases communication is limited. The hunt phase involves the witch hunter player drawing cards blindly from other players hands, trying to capture witches and avoid rituals.
$28.00$21.00
Hidden Leaders: Forgotten Legends
This expansion for Hidden Leaders comes with 3 new modules: A new faction, four leaders, and 20 new heroes. The guardians are a powerful race that everyone can use but using them too much will lead to the Guardian Leaders winning. Artifacts will upgrade your leader character. Each artifact gives the respective player a unique ability that can be used 2-3 times during the game. A bag full of nasty corruption tokens. Two times during the game, a wave of corruption allows you to secretly change the alliance of your heroes or the heroes of your friends. But be careful: some of these changes are dangerous traps that players can use to protect their heroes.
$31.00$24.00
Infiltraitors
Dates and product details are subject to change as new information from the manufacturer is updated. As Agents, you must work together to expose and eliminate all of the Traitors before it’s too late… Infiltraitors is a cooperative deduction game for 2 to 5 players. Each mission there will be Traitors (cards) in the center of the table that the Agents need to identify before time runs out. As Agents begin to collect Suspects, they need to strategically share information about them so others can deduce what number and suit they are. They’ll do this by playing cards next to their Suspects, and orienting them either: vertically (vertical cards have something to match the Suspect) or horizontally (horizontal cards do NOT match the suspect at all). A card matches the Suspect when: it’s the same suit as the Suspect, it’s the same number as the Suspect, or its number is a multiple or factor of the Suspect’s number. If an Agent is ready to guess they may attempt to Eliminate the Traitor, but beware — you have a limited number of bullets each mission! TEAMWORK AND STRATEGY: Dive into the world of espionage with Infiltraitors, a cooperative deduction game where 2-5 players work together to uncover and eliminate hidden traitors using clever clues and strategic card placement. DYNAMIC GAMEPLAY: Engage in 20 unique missions that challenge your deductive reasoning. Use vertical card placement to indicate matches and horizontal placements to signal non-matches, adding layers of strategy to every decision. ENHANCED INTERACTION: Utilize clue boards and dry-erase markers included in the game to share information and develop strategies effectively, ensuring a high level of team interaction and cooperation. ACCESSIBLE AND ENGAGING: Easy to learn yet challenging to master, Infiltraitors offers a streamlined experience similar to The Crew but simplifies mechanics to make it accessible for both new and experienced players. LIMITED RESOURCES, UNLIMITED FUN: Manage your limited ammunition wisely across various missions, enhancing the thrill of the game as you decide when to risk an elimination attempt against suspected traitors. Contents: 75 cards 12 bullet tokens 9 number tokens  4 arrow tokens 1 cardboard gun 1 gun tray (insert) 5 clue boards 1 dry erase marker 1 rulebook/mission book
$25.00$15.00
Teabbles: That Bubble Tea Game
Players: 2-5 • Playing Time: 15-25 • Age: 8+ Teabbles is a card game where you get to have a different kind of fun with the most-loved beverage boba! Assume the role of a boba store owner and make drinks by having all the ingredients each drink requires. There are 3 gameplay variants in one set: Original Play, Bluff, and Boba the Builder. Choose a variant to suit your cravings, just like your boba orders! This game is easy to learn, strategic, and super fun. It might not be as innocent as it looks.
$35.00$29.00
Pagan: Ancestors Content Pack #4
The Ancestors Content Pack contains 60 new cards for Pagan: Fate of Roanoke — it is the largest Content Pack to date! New Villagers bring fresh dynamics to your Pagan decks, adding new twists when combined with their abilities. New Scenarios introduce further intricacies for you to explore.
$28.00$24.00
Spy x Family Card Game
Gather your team, world peace is at stake! SPY x FAMILY: Mission for Peanuts is a game of deduction and deception for 2-5 players. Assume different roles to try to outmaneuver one another, building the best 2 card team for the mission. If a player can bring the Forger Family together, they win the round instantly! Be careful though, if a player is caught holding the spy then they are out! Rounds are lightning fast, and with a deck of only 24 cards, each decision matters.
$70.00$36.00
Holiday Hijinks 7: The Turkey Trial
Thanksgiving approaches, and as you and the other turkeys do every morning, you peek in the window to see what the humans are up to. However, this morning, a newspaper article catches your eye which forecasts your doom.The Turkey Trial, title #7 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery.
$14.00
Pocket Detective: Season 1
In the Pocket Detective game series, players take the role of investigators trying to get to the bottom of tangled cases and mysterious stories. Gather clues, interrogate suspects, perform arrests and identify evidence to successfully solve the case. On their turn, each player chooses an available card to investigate. These cards can represent a Clue, a Location, Witness Interrogation, Special Action, Arrest of a Suspect, etc. Players will discover what actually happened by investigating leads on these cards. The objective is to solve a case in a minimum number of turns. Pocket Detective Season 1 includes three cooperative card-based cases which will test your deduction for 1-6 players, ages 10+.Test your investigative skills with three criminal cases: “Murder at the University,” “Dangerous Liaisons,” and “Time is Running Out.”
$42.00$34.00
Endangered Rescue #1 Galapagos Penguins
As the host of the conservation TV show WildWorld, you`re currently in the Galpagos Islands filming a special in order to bring attention to the plight of the endangered Galpagos Penguin. Suddenly, your production tent is ransacked. Your hopes of helping the penguins are in jeopardy and time is running out to complete your production. Who did this? What are their motivations? You`ll have to act quickly to solve puzzles, fix equipment, and navigate the island in order to finish your show and help save the Galpagos Penguin Galpagos Penguins, title 1 in the Endangered Rescue line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. You can write on the cards to help solve puzzles, but this is not required (or you could use penny sleeves) and the game is otherwise non-destructible. So while you can't play again yourself, you could give the used game to someone else to play.
$14.00$11.00
Classified Information (Clamshell)
In the pursuit of political supremacy, knowledge is key. Since the revolution, two factions have been fighting for power in the dystopian, cyberpunk city of Intellexia. In order to break the years long deadlock and secure control of the city, each faction must uncover their adversary’s secret plans hidden inside their top secret, code-protected briefcase. Your job, if you are to accept it, is to protect your secret code by cleverly deploying card abilities, by seeking help from the Guards, Assassins, and Sentinels at the local tech-noir guilds, and by encrypting information when you can. But espionage is a two-way street. While trying to deny your opponent information about your secret code, you must try to crack theirs. Classified Information is a fast-playing (10-min or less), 2-player "iterative" deduction microgame that is fully contained within just 18 cards. Each turn a player plays a card from their hand in one of three ways (for its ability, for its guild affiliation or by discarding it out of the game). Once the draw deck is depleted players reveal their secret code and the single card left in their hand, if their card matches a number in their opponent's code they may win the game, but things may not be so easy if their opponent also matches and has more guards, or has cleverly guarded their briefcase! Will you be able to access your opponent’s Classified Information?
$28.00
Classified Information (Deluxe Box)
Players: 2 • Playing Time: 10-15 • Age: 12+ In the pursuit of political supremacy, knowledge is key. Since the revolution, two factions have been fighting for power in the dystopian, cyberpunk city of Intellexia. In order to break the years long deadlock and secure control of the city, each faction must uncover their adversary’s secret plans hidden inside their top secret, code-protected briefcase. Your job, if you are to accept it, is to protect your secret code by cleverly deploying card abilities, by seeking help from the Guards, Assassins, and Sentinels at the local tech-noir guilds, and by encrypting information when you can. But espionage is a two-way street. While trying to deny your opponent information about your secret code, you must try to crack theirs. Classified Information is a fast-playing (10-min or less), 2-player "iterative" deduction microgame that is fully contained within just 18 cards. Each turn a player plays a card from their hand in one of three ways (for its ability, for its guild affiliation or by discarding it out of the game). Once the draw deck is depleted players reveal their secret code and the single card left in their hand, if their card matches a number in their opponent's code they may win the game, but things may not be so easy if their opponent also matches and has more guards, or has cleverly guarded their briefcase! Will you be able to access your opponent’s Classified Information?
$49.00
Pagan: Beyond the Palisades Expansion
Pagan: Beyond the Palisades is the first expansion for Pagan: Fate of Roanoke. Pagan is an asymmetrical card game for two players taking on the roles of Witch or Witch hunter. The Witch tries to carry out a ritual of renaturation before being exposed and eliminated by the Witch hunter. Nine villagers are under suspicion and only the Witch player knows who the real Witch is. Each turn, the players use their action pawns on active villagers to draw cards, play cards, gain influence and manage the Gloom. Moreover, the Witch can brew powerful potions, improve their familiar and cast enchantments and charms, while the Witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers. Beyond the Palisades introduces two new mechanics to Pagan: Gloom and Cleanse.Gloom is a new resource that benefits the Witch player as long as it is in play. It symbolizes the Witch's symbioticrelationship with the lands. Gloom enters the game through the play of Gloom-cards and can be reduced or increasedduring a game. Some cards can even break the natural limits of the Gloom on the cards.With sufficient effort and focus, it is possible to cleanse the Gloom encroaching on the village. Cleansing a card is doneby removing every last bit of Gloom. Once a card is cleansed it is discarded. ContentThe game features 4 scenarios, 9 all new villagers, 30 Gloom tokens and 2 full pre-made decks for each player (50 cards each).
$42.00$36.00
Good Cop Bad Cop: 4th Edition
Take a look around the table to figure out if your fellow cops are Honest or Crooked so you know if they are on your team or against you. Grab a gun or equipment and work with your team to take down the opposing leader! - Hidden identity and deduction game where you don't have to lie. - Learn who you can trust as loyalties are revealed. - Your clever actions may cause fun, explosive moments. - Easy for anyone to learn.
$42.00
FaeKin
Welcome to FaeKin. A fast-paced, beautifully twisted game of social deduction, where everyone can lie but no one has to. With the balance between Summer and Winter shattered, it’s up to you to uncover who truly serves which court. In true Fae fashion, mischief is encouraged, deception is expected— but nothing is required. The choice to lie, mislead, or stay silent is entirely yours. Duel your fellow Fae. Play cards face down. Peek. Bluff. Expose.Touch the Crown and Dagger to make a claim.Convince, deceive, or be deceived. But once your decision is cast - the truth will be revealed. Crown the right Heir AND dagger the right enemy - and your Court claims victory. But choose one wrong and the rival Court wins everything. Determine the fate of the court with 32 mystical Fae tarot cards, secret duels, dramatic reveals, and a race to uncover the truth.FaeKin is social deduction at its most elegant — and most dangerous. No two games are ever the same.
$35.00$30.00
Ship Show
Ship Show A Cooperative game! Group it, guess it, ship it! Work together to organize objects in your warehouse, take in customer orders, and ship them out correctly! In Ship Show, players work together as Everything, Inc. employees to group and guess Product Tiles inside a busy warehouse. Everyone has a role in this game of shipping mayhem, where cooperation is key if employees want to keep things running ship shape! Working as either a Stocker or Shipper, employees will locate and ship out Customer Orders by successfully guessing how different Product Tiles have been grouped together. Enough correct orders can earn you equipment upgrades to assist you during your shifts, but be careful! Too many Customer Returns can shut down the Warehouse for the day, and upset the Higher Ups. Get through the Sales Quarter with minimal mistakes and you'll be climbing that corporate ladder in no time! With 300 Product Tiles to organize, and multiple modes of play, this game of grouping, guessing and shipping is the most fun you'll have at work all week! Play with up to 10 players, ages 10+ up. Average play time is 30 min or less per game.★ Work together to place and ship orders to customers and rise the corporate ladder!★ With hundreds of Product Tiles to play with, there’s always a new way to organize the warehouse!★ Earn bonuses to help you and your coworkers during your work shifts★ Contents include: 300 cards, 300 punch tokens, 1 ability board, 2 sand timers, 9 wooden cubes, 1 player screen, 1 rulebook.★ For 2-10 players, ages 8+
$42.00$32.00
Pagan: Content Pack: Mindgames
This is the 1st content pack.The Trials of Old content pack expands the base game by casting a spotlight on the investigative aspects of Pagan: Fate of Roanoke. As the Hunter employs new methods of intense scrutiny, the Witch has a few new tricks up their sleeve to avoid detection and accelerate the ritual process. Contents: 16 Hunter cards, 16 Witch Cards
$21.00$18.00
Pagan: Content Pack: Trials of Old
This is the 3rd content pack.The Mind Games content pack expands the base game by bringing an abundance of new opportunities and challenges to Pagan: Fate of Roanoke. Whether you are looking to have your opponent second-guessing your every move or to add some extra spice to your convoluted schemes, these cards are sure to satisfy the needs of both Hunter and Witch. Contents: 16 Hunter cards, 16 Witch Cards
$21.00$18.00
Good Cop Bad Cop: Zombies Expansion
The Zombies expansion to Good Cop Bad Cop® introduces a new team: Zombies! When a non-leader gets shot, they turn into a Zombie with new turn actions and a different win condition. As a Zombie, you will choose if you will try to grow your Zombie army or just finish off one of the leaders to win. This also includes a bunch of additional, deadly Equipment cards.
$25.00$21.00
Expressions - Resolution Sale
Embark on an emotional journey with Expressions, a cooperative card game for 2-5 players. Dive into the world of emotions as you decipher the hidden feelings in your friends' hands. Expressions features five emotion-themed suits of cards: anger, sadness, joy, fear, and disgust. Your mission? Maintain emotional balance by correctly guessing cards in other players hands. Harmony leads to victory, while agony threatens your success. Choose wisely each turn. Either play a card or guess a card. Although talking about the cards in your hand is OFF LIMITS, each card can be played in one of 4 orientations to convey different information about your hand. Playing cards to provide clues will increase your Agony while correctly guessing your friends emotions will earn you Harmony. Be careful, incorrect guesses will increase your Agony even further. Can your team overcome this emotional rollercoaster and emerge victorious?
$28.00$15.00
Agent Who
Agent Who is a social mini-party game based on logical assumptions and the elimination of suspects. Perfect for 2-5 players, for family and friends, with gameplay lasting 20-60 min or less. Play the role of a secret agent during the Cold War, collecting enemy intel in a foreign land while covering your tracks. In the game, each player represents an Agent with a secret identity card. The goal is to uncover the other Agents' cards while collecting sets of intel cards. Players can perform several actions such as:Interrogating other playersCollecting and building a unique set of cardsMisleading and deceiving othersGuessing other agents' secret cards The clever agent who reveals more intel will win the game.
$34.00$24.00
Dune: Betrayal
Are you loyal to the noble House Atreides or a secret agent for the treacherous House Harkonnen? In this game of tactics and deception you are secret agents amid the sands of Dune. Your goal is to learn the identities of your foes while protecting your nobles. Enact the aid of strange new tools and allies to gain power and knowledge. Be clever, practical, and convincing! Hide your true nature while learning theirs. In the final rounds of battle, you must trust your gut. Whose back will you choose to defend and whose will you stab? The fate of Dune will come down to you. Let the adventure unfold in the new classic social deduction game Dune: Betrayal Box Contains: 1 Game Board 1 Rulebook 78 Cards 1 Token Sheet
$42.00$30.00
Good Cop Bad Cop: Promoted Expansion
The Promoted expansion to Good Cop Bad Cop® allows you to play a series of games and earn medals for your heroism during each one. Those medals are used to get promotions in the next game. Each promotion provides a unique action you can take on your turn that no one else can.
$25.00$21.00
Pass Pass
Get ready for an exciting trick taking card game, where temporary teamwork and clever thinking are the keys to victory in Pass Pass! Create brief alliances and use cunning strategies to make sure your cards win and get valuable diamonds! Watch out for the cool twist - if you score three "pass passes," you become an instant champion! Are you ready to outsmart your friends and emerge as the ultimate Pass Pass champion?
$24.00
Good Cop Bad Cop: Bombers & Traitors Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 11/21/2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bombers and Traitors is an expansion to Good Cop Bad Cop® that reduces the player requirement 3 while adding another layer of deduction and new opportunities for deception. Not only will you be investigating players to find out who is Honest and who is Crooked, but you'll also try to figure out if anyone is a Bomber or a Traitor! Additional Equipment cards have been added to aid you in your investigations. It plays 3-8 players in 15-25 minutes.
$25.00
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